Deck designed and delivered by Ian Bell from the Canadian Intellectual Property Office during his session at the Vancouver Innovation Labs (May 24th, 2016)
Presentation originally given to business advisors on 11 Oct 2008. Starting with a case study of three young entrepreneurs, the presentaiton considers how each of them can be assisted. It then deals with the sources of IP, the available assistance including inventors\' groups and clinics and the services avfailable form professional advisors.
Rob McInnes, one of Australia's leading patent and technology licensing lawyers gives an overview of IP basics and recent developments aimed at startups.
This was presented in a recent workshop for the INCUBATE startups.
Deck designed and delivered by Ian Bell from the Canadian Intellectual Property Office during his session at the Vancouver Innovation Labs (May 24th, 2016)
Presentation originally given to business advisors on 11 Oct 2008. Starting with a case study of three young entrepreneurs, the presentaiton considers how each of them can be assisted. It then deals with the sources of IP, the available assistance including inventors\' groups and clinics and the services avfailable form professional advisors.
Rob McInnes, one of Australia's leading patent and technology licensing lawyers gives an overview of IP basics and recent developments aimed at startups.
This was presented in a recent workshop for the INCUBATE startups.
This IP Strategy Overview was presented at a conference of innovators at Georgia Tech's College of Architecture in October 2013. The goal of this presentation is to go beyond the usual lawyer-generated content to highlight not only the positive aspects of IP, but also to give a reality check as to the likely ROI of investment in protection. A basic overview of IP (patents, copyrights, trademarks, trade secrets) is provided. Additionally, commonly overlooked forms of intangible asset value are presented. A case study of an innovation protection strategy is highlighted. Recommendations for business relevant IP and patent protection strategies are also included.
What Startups Should Do To Protect Their Big Mobile Application Idea? The Imp...Thomas O. Dubuisson
In today's knowledge economy, intellectual property rights (hereafter "IP") are very important and powerful.
Unfortunately for (young) entrepreneur's, it's not always the first thing that will cross your mind when you start a business. Indeed, you get excited by your project, you have a multitude of activities and issues that you have to deal with, you start to spread your idea everywhere, etc.
These lines (pages) will help you to be aware of the crucial importance of IP in your business (plan). You should strongly consider all these specific IP tools (patent, trademark, design protection, copyright, etc) before launching your mobile app.
These are the slides for the presentation that I was due to give to the makers at FFPWS on 1 April. FFIWS is a maker space in Porthmadog with laser cutters, 3D printers and all sorts of other impressive kits. As my visit has had to be cancelled I have decided to deliver my presentation online. If there is still enough interest in Porthmadog (or anywhere else in the world for that matter) I will give a fee webinar on 15 April 2020 on IP Law for Makers, The IP law in question will be the law of Wales and England which will not be exactly the same elsewhere but most of the presentation should be relevant more or less anywhere.
Introduction to UK Intellectual Property LawJane Lambert
An introduction to UK IP law. Presented orginally to young entrepreneurs in Bradfrod last May. Explains how the law protects investment in brands, design, technology and creative works. Gives some useful tips.
This short presentation provides innovators and entrepreneurs with an overview of the basics of patent and IP protection from a business perspective. The aim and goal is to introduce non-patent experts to topics that, when properly introduced into their organizations, can help reduce risk and maximize the return on innovation investment. Some myths are dispelled in the presentation, also.
Presented by James Longwell, Partner
The information in this presentation is for general information purposes only. It does not constitute a legal opinion or other professional advice.
Introduction to IP for Business AdvisorsJane Lambert
Foundation for the later presentation \"Developing and IP Strategy\". Presentaiton discusses policy behind IP, IP strategy, sources of law and professional advisors.
Cambridge IP Webinar: Developing a fact-based IP strategyQuentin Tannock
Webinar presentation: Developing a fact-based intellectual property strategy.
Includes case studies and extracts from analysis of patent activity in the 'micro-scale energy harvesting device' space.
IP rights are an important class of intangible assets that can be assigned or licensed to generate revenue. Indeed, some companies do not make or sell products; their entire revenue is derived from the licensing of their patents. Suffice it to say, licensing revenue has become a significant source of value in the global intellectual property economy. This webinar will help you better understand the complex legal issues associated with IP transactions.
To listen to this webinar on-demand, go to: https://www.financialpoise.com/financial-poise-webinars/buying-selling-ip-2020/
Development and Management of an IP Portfolio | Ross Epstein | Lunch & LearnUCICove
About UCI Applied Innovation:
UCI Applied Innovation is a dynamic, innovative central platform for the UCI campus, entrepreneurs, inventors, the business community and investors to collaborate and move UCI research from lab to market.
About the Cove @ UCI:
To accelerate collaboration by better connecting innovation partners in Orange County, UCI Applied Innovation created the Cove, a physical, state-of-the-art hub for entrepreneurs to gather and navigate the resources available both on and off campus. The Cove is headquarters for UCI Applied Innovation, as well as houses several ecosystem partners including incubators, accelerators, angel investors, venture capitalists, mentors and legal experts.
Follow us on social media:
Facebook: @UCICove
Twitter: @UCICove
Instagram: @UCICove
LinkedIn: @UCIAppliedInnovation
For more information:
cove@uci.edu
http://innovation.uci.edu/
This IP Strategy Overview was presented at a conference of innovators at Georgia Tech's College of Architecture in October 2013. The goal of this presentation is to go beyond the usual lawyer-generated content to highlight not only the positive aspects of IP, but also to give a reality check as to the likely ROI of investment in protection. A basic overview of IP (patents, copyrights, trademarks, trade secrets) is provided. Additionally, commonly overlooked forms of intangible asset value are presented. A case study of an innovation protection strategy is highlighted. Recommendations for business relevant IP and patent protection strategies are also included.
What Startups Should Do To Protect Their Big Mobile Application Idea? The Imp...Thomas O. Dubuisson
In today's knowledge economy, intellectual property rights (hereafter "IP") are very important and powerful.
Unfortunately for (young) entrepreneur's, it's not always the first thing that will cross your mind when you start a business. Indeed, you get excited by your project, you have a multitude of activities and issues that you have to deal with, you start to spread your idea everywhere, etc.
These lines (pages) will help you to be aware of the crucial importance of IP in your business (plan). You should strongly consider all these specific IP tools (patent, trademark, design protection, copyright, etc) before launching your mobile app.
These are the slides for the presentation that I was due to give to the makers at FFPWS on 1 April. FFIWS is a maker space in Porthmadog with laser cutters, 3D printers and all sorts of other impressive kits. As my visit has had to be cancelled I have decided to deliver my presentation online. If there is still enough interest in Porthmadog (or anywhere else in the world for that matter) I will give a fee webinar on 15 April 2020 on IP Law for Makers, The IP law in question will be the law of Wales and England which will not be exactly the same elsewhere but most of the presentation should be relevant more or less anywhere.
Introduction to UK Intellectual Property LawJane Lambert
An introduction to UK IP law. Presented orginally to young entrepreneurs in Bradfrod last May. Explains how the law protects investment in brands, design, technology and creative works. Gives some useful tips.
This short presentation provides innovators and entrepreneurs with an overview of the basics of patent and IP protection from a business perspective. The aim and goal is to introduce non-patent experts to topics that, when properly introduced into their organizations, can help reduce risk and maximize the return on innovation investment. Some myths are dispelled in the presentation, also.
Presented by James Longwell, Partner
The information in this presentation is for general information purposes only. It does not constitute a legal opinion or other professional advice.
Introduction to IP for Business AdvisorsJane Lambert
Foundation for the later presentation \"Developing and IP Strategy\". Presentaiton discusses policy behind IP, IP strategy, sources of law and professional advisors.
Cambridge IP Webinar: Developing a fact-based IP strategyQuentin Tannock
Webinar presentation: Developing a fact-based intellectual property strategy.
Includes case studies and extracts from analysis of patent activity in the 'micro-scale energy harvesting device' space.
IP rights are an important class of intangible assets that can be assigned or licensed to generate revenue. Indeed, some companies do not make or sell products; their entire revenue is derived from the licensing of their patents. Suffice it to say, licensing revenue has become a significant source of value in the global intellectual property economy. This webinar will help you better understand the complex legal issues associated with IP transactions.
To listen to this webinar on-demand, go to: https://www.financialpoise.com/financial-poise-webinars/buying-selling-ip-2020/
Development and Management of an IP Portfolio | Ross Epstein | Lunch & LearnUCICove
About UCI Applied Innovation:
UCI Applied Innovation is a dynamic, innovative central platform for the UCI campus, entrepreneurs, inventors, the business community and investors to collaborate and move UCI research from lab to market.
About the Cove @ UCI:
To accelerate collaboration by better connecting innovation partners in Orange County, UCI Applied Innovation created the Cove, a physical, state-of-the-art hub for entrepreneurs to gather and navigate the resources available both on and off campus. The Cove is headquarters for UCI Applied Innovation, as well as houses several ecosystem partners including incubators, accelerators, angel investors, venture capitalists, mentors and legal experts.
Follow us on social media:
Facebook: @UCICove
Twitter: @UCICove
Instagram: @UCICove
LinkedIn: @UCIAppliedInnovation
For more information:
cove@uci.edu
http://innovation.uci.edu/
Patent Registration in India | Intellectual Property for Entrepreneurship and Start-ups
Preparing provisional and complete specifications; Filing of Indian and PCT applications; Prosecution of Patent applications before the Indian Patent Office
Q. How can we help you?
A. We always welcome potential queries and will be glad to assist you in:
Protecting your Idea / Product / Technology / Business Model / Software / Mobile Application / Website
Providing Legal Advice to start, grow and run your business (Physical / Online / Offline / Cloud)
Providing Advice to avoid legal issues with your email / mobile advertising campaign
Deciding whether you need patent for your business or not
Creating a prototype while avoiding legal issues and overhead expenses
Ensuring your website / mobile application is in compliance with data privacy laws
Deciding proper business structure and ownership
Negotiating with investors and VCs
Creating, Managing and Utilizing ESOPs (Employee Stock Options)
Selecting right name for your business (Trademark Law Issues)
Positioning your brand in market (Trademark Law Issues)
Drafting Contracts and Agreements
Drafting Website terms and Privacy Policies
Getting a fixed quote
Contact Us 24/7
info [at] techcorplegal [dot] com
Partners Maria Stout and Paul Stellman kicked off a two-part, comprehensive discussion of strategic planning for capturing and protecting intellectual property. The presentation served as an introduction to the topic and provided more general information.
Speakers: Maria Stout and Paul Stellmann
Intellectual property (IP) is the lifeblood of every knowledge-based startup or venture. Learn how to identify and manage your intellectual property in a strategic way and examine how it fits in with your overall business model. A large part of your competitive advantage will depend on your ability to protect and properly exploit or commercialize your product or service innovations. IP law provides the framework for protecting and commercializing these innovations. Real-world issues and how they can be addressed effectively are examined, particularly for the IT/Web 2.0 space.
As a startup team, you create something—whether it’s software, a domain name, business logistics or a reputation—that falls within a class protected by the law. Some classes are protected automatically. Others require going through a registration, application or examination process. Fenwick lawyers Stephen Gillespie and Christopher Joslyn discuss what intellectual property is, why it is important and hot-button issues startups commonly face.
Buying & Selling IP (Series: Intellectual Property 201)Financial Poise
IP rights are an important class of intangible assets that can be assigned or licensed to generate revenue. Indeed, some companies do not make or sell products; their entire revenue is derived from the licensing of their patents. Suffice it to say, licensing revenue has become a significant source of value in the global intellectual property economy. This webinar will help you better understand the complex legal issues associated with IP transactions.
To view the accompanying webinar, go to: https://www.financialpoise.com/financial-poise-webinars/buying-selling-ip-2021/
It all starts with an epiphany. Every invention begins with a single “eureka moment” or some “brilliant revelation” that causes the inventor to take action.
These epiphanies become the idea seeds planted by inventors around the world. But we can only wish the process was as simple as adding water and fertilizer and waiting for the ideas to spring to life.
Inventions are not just patents to be hung on a wall. They are the starting point for a new business enterprise. So, not only does the inventor have to figure out how to create a working product or device, they also have to drive it forward, creating a business model that will enable it to survive. And that’s where we come in.
The Inventor Boot Camp will help you focus on what’s important. We will show you ways to leverage your time and resources, eliminate unnecessary work, and direct your energies towards driving your product forward. And most importantly, we will teach you what it takes to become successful.
Key Strategies to Learn
How to perform an early stage benefit/market analysis to decide in advance who your end customer will be. Once you fully understand who your customer is, only then can you begin to piece together your business model.
How to develop a profit-centric mindset, the same thinking used by most successful inventors, to maximize your odds of success.
How to decide if your invention needs to be patented. If it doesn’t, this can save you significant amounts of money.
Who you should be listening to. Advice will come from many sources, but not all of it will be good.
How to best position yourself for funding. Hear it directly from the people who have money to invest.
Similar to Monetizing Game User Interface Innovations in Enterprise Applications (20)
What do you need to do to build your own video game or related business from scratch? Come learn about corporate formation, legal issues, finance and accounting, taxes, insurance, employees, contractors and intellectual property.
Austin Game Conference 2016 Presentation - How to Build a Great Game CompanyFrank Coppersmith
Join studio leaders in a workshop setting to learn the ins and outs of starting, growing and running a great business. Key topics include corporate formation (why, how), accounting (where’s the money?), taxes, employees and contractors (who are these people?), licensing, insurance (oops), contracts (we agreed to what?), real estate leasing and more. Walk away with a game plan to get started or with a new understanding of critical topics to help your business grow.
Austin Game Devs is a community of creative thinkers and makers who are passionate about building great game companies. An affiliate of the International Game Developers Association, we produce monthly panels, speakers and workshops to empower game makers with the tools and techniques to take their vision to market. We provide a forum for industry veterans and community leaders to meet and share insights about the role the local $1B game industry plays in contributing to Austin's creative environment. We serve as the voice of thousands of game developers throughout Austin, representing their interests and ensuring their concerns are heard. Our 2016 goal is to showcase new voices in the Austin game development community, bringing fresh ideas to the fore.
Presented to members of the Austin chapter of the International Game Developers Association in December 2010. Key topics covered include business plans, choice of legal entity, contracts, finance, people, marketing, payroll, contractors, taxes, insurance, M&A and legal.
When and Why Game Developers Need Lawyers. Presented to Attendees of South b...Frank Coppersmith
2010 presentation to game developers at SXSW on when and why they need legal counsel. The goal was to make attendees better consumers of legal services by introducing them to major legal concepts. Topics addressed include key areas where legal counsel are essential: HR, M&A, licensing, funding, open source, EULA, TOS, transactions, contracts and IP. The presentation also covers how to find, evaluate and retain good legal counsel for the issue at hand.
Background to Investing in Video Games. Presented to the Austin Open Angel N...Frank Coppersmith
An August 2013 presentation to the members of the Texas Open Angel Network. Key topics include the history of video games, the Austin game industry, recent changes to technology and markets resulting in industry upheaval (social and mobile gaming), the opportunity present in video game investing and various investment considerations (such as passion for games, team, monetization strategy, live game management, big data, distribution and localization). Additional topics covered include gaming as a service, free to play video games, and the use of Kickstarter to support game development.
Austin as a Digital Media Nexus. Presentation to the Technology Advisors Gro...Frank Coppersmith
September 2013 presentation to Austin's Technology Advisors Group presenting the current state of the video game and related industries, both globally and in Austin, Texas. The presentation looks at the game industry's market size, key players (especially in Austin), the shift from console and desktop computing to mobile gaming, technical challenges and opportunities.
Video Games as Communication. Democratizing game development and reaching bi...Frank Coppersmith
In the same way that blogging has empowered millions of people worldwide to share their ideas and passion with the world (there are over 200MM blogs!), the rise of easy to use game development tools (GameSalad, Unity) is creating millions of potential game developers. At the same time, billions of new game players are being created via mobile phone gaming, often in markets ill served by the current game industry. Combined, the increase of developers and players create an incredibly opportunity for those with a message to reach millions of new listeners using engaging, sophisticated game play mechanics. The presentation explores how such an outcome may come about, and looks to specific examples where games were used to influence an election in India as well as for education and training.
Zombies!... And Games. See how zombies have infected our culture through the...Frank Coppersmith
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When listening about building new Ventures, Marketplaces ideas are something very frequent. On this session we will discuss reasons why you should stay away from it :P , by sharing real stories and misconceptions around them. If you still insist to go for it however, you will at least get an idea of the important and critical strategies to optimize for success like Product, Business Development & Marketing, Operations :)
Reflect Festival Limassol May 2024.
Michael Economou is an Entrepreneur, with Business & Technology foundations and a passion for Innovation. He is working with his team to launch a new venture – Exyde, an AI powered booking platform for Activities & Experiences, aspiring to revolutionize the way we travel and experience the world. Michael has extensive entrepreneurial experience as the co-founder of Ideas2life, AtYourService as well as Foody, an online delivery platform and one of the most prominent ventures in Cyprus’ digital landscape, acquired by Delivery Hero group in 2019. This journey & experience marks a vast expertise in building and scaling marketplaces, enhancing everyday life through technology and making meaningful impact on local communities, which is what Michael and his team are pursuing doing once more with Exyde www.goExyde.com
What You're Going to Learn
- How These 4 Leaks Force You To Work Longer And Harder in order to grow your income… improve just one of these and the impact could be life changing.
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Monetizing Game User Interface Innovations in Enterprise Applications
1. How YOU get paid:
Monetizing game user interface innovations
in enterprise applications
PRESENTED BY:
Stephen A. Mason
2. 2
Disclaimer: This presentation is not legal advice
Legal advice happens when:
• You tell me about your business strategy and I suggest legal
tactics to facilitate your strategy. You name a destination, and I
give directions.
This presentation is cartography:
• I draw a map. I tell you about what is happening over the hill
and point out some landmarks and paths.
3. 3
• IP LANDSCAPE IN VR
− Why VR patents are different from the rest of computing
• PATHWAYS IN IP
− Quick primer on the differences between patents, trademarks, trade secrets
and copyright
• MONETIZATION MODEL
− Is there commercial value to my business?
Roadmap of Presentation
5. 5
Why is VR different? Gaming is in front.
• Entertainment (gaming) is leading the technology.
• The three largest patent holders are Sony (Playstation),
MSFT (Xbox), and Samsung.
• HTC and Facebook do not make the top 10.
6. 6
Why is VR different? Gaming is in front.
• In most other computing technology innovations, the
enterprise was in front.
• Businesses bought most Apple II-series computers.
• The killer Macintosh application was desktop
publishing.
• The French word for computer is ordinateur.
7. 7
Why is VR different? Fragmentation
• Nobody owns a big portfolio.
• Each of the 3 largest players is on the order of 3%.
• Of 11,776 patents in the space, the largest portfolio is
only 366.
9. 9
What happens next? The enterprise awakens.
• Innovations from gaming spread to other technology areas.
• Training and education:
• The obvious example is a flight simulator.
• A surgery simulator is less obvious, and it already
exists.
10. 10
What happens next? The enterprise awakens.
• Innovations from gaming spread to other technology areas.
• Remote controls:
• Telesurgery.
• Remote control of vehicles.
• Remote operation of laboratory robots.
11. 11
What happens next? Two models of diffusion.
• Gaming has solved the fundamental problems of the
interface.
• Enterprise software will adopt the solutions already
pioneered by gaming.
• The question is: Will enterprise software providers be made
to pay for what they take?
12. 12
What happens next? Why they will pay
• This goes back to fragmentation.
• Because nobody has built a well-developed portfolio,
there will be competitive pressure to buy assets on the
open market.
• When the patent arms race develops, as it has in
everything from cell phones to sewing machines, small
entities will cash in as large entities scramble to
supplement their own meager patent development.
13. 13
A Quick Map of Intellectual Property:
PATENT/TRADE SECRETS
COPYRIGHT
TRADEMARKEXPRESSION
FUNCTION
IDENTIFICATION
IDEAS
15. 15
What is a Trademark?
• Words, devices, symbols or composite of both
− Also sounds, smells, colors, buildings, package shapes…
• Distinguish your goods or services from others
• No requirement to register trademark to be protectable
− But registration increases protection
16. 16
What Rights Does a Trademark Protect?
• Protects most precious assets of an enterprise - its goodwill
• Provides quality assurance to customers
• Protects against unauthorized use of owner’s mark
18. 18
What Can Be Patented?
• Anything people have invented:
− Machine
− Article of manufacture
− Process
− Composition of matter
− Improvement of any of the above
Note: In addition to utility patents, encompassing one of the categories above, patent protection
is available for:
1) Ornamental design of an article of manufacture or
2) Asexually reproduced plant varieties by design and plant patents.
19. 19
Why Would I Want a Patent?
1. To Stop Others
− From making, using, or selling the invention
2. Licensing Revenue
− Monetize innovation, no matter who is selling
3. Marketing to consumers and investors
− The product itself, because we all know that “patented” means
“better”
20. 20
• Immediately, unless:
− You want to keep it secret
− You never want a foreign patent
• Within one year (or else) from:
− Any public use of invention
− Any offer to sell invention
− Any publication describing the invention
Failure to apply for a patent within one year from any of these events will bar you from ever
getting a patent on the invention.
When Do I Want to Apply for a Patent:
21. 21
• Nature of patent
− A complete disclosure of the invention
− A 20-year monopoly
• Whether this is a good deal, depends on your industry
− Pace of change
− Detectability
− Reverse Engineering
The Patent Tradeoff
22. 22
• Innovations critical to the user experience
− Commercially valuable features (e.g., the ability of the software to
help users model or interact with the physical world). Value in the
market drives protection.
− Distinguishing aspects of the user interface that make the software
preferable for customers. Detectability drives protection
• Innovations in infrastructure
− As the scale of VR use increases, engineers are innovating with
respect to the underlying computation methods and systems. Broad
reach drives protection.
Factors Favoring Patentability in VR
23. 23
Six months ago, an employee invented a new utility for providing
haptic feedback in a surgical simulator. Last week, he left the
company and started selling a competing product.
Q: How do I stop the competition?
Common Business Application
24. 24
• Identify important inventions
− Product discussions – If an idea is innovative and
important, suggest disclosure submission
− Increase awareness– Whenever possible, refer employees
to the patent legal wiki
− –Submit disclosures at …
Three-Phase Patent Process (Identify Assets)
25. 25
• Filing and prosecution:
− A patent committee or in-house patent counsel identifies
cases on which to undertake filing and routes them to
outside patent counsel (hopefully by day 90)
− Outside counsel, working with the inventor, files a patent
application (hopefully by day 180).
− The United States Patent and Trademark Office Examines
the application and issues a patent (hopefully in less than
3 years from filing).
Three-Phase Patent Process (Define Protection)
26. 26
Three Phase Patent Process
• Identify Potential Licensees
− Keep on the lookout for infringers stealing the company’s
property. If the interface looks too familiar or the new
feature sounds like something we pioneered, inquire.
− Be aware of opportunities to sell company’s innovation to
partners.
• Negotiate Licensing Arrangements
27. 27
• Patent Term
− Starts On Issue Date
− Ends 20 Years From Earliest Effective Filing Date
• Right To Exclude Others:
− Making
− Using
− Selling
− Offering To Sell
− Importing
• Protection For Function & Structure
− Prohibits All Use, Not Just Copying
− Independent Creation Is Not A Defense
− Caveat- A Patent Does Not Convey To Patentee The Right To Practice Invention
The Small Print: Patents
28. 28
Trade Secrets
• Really must be secret (take steps to suppress theft)
• Last forever (Coca-Cola)
• Does not prevent reverse-engineering
• Must prove the theft itself
29. 29
Tips For Protecting Trade Secrets:
• Limit access to technical information on a “need to know” basis.
• Limit physical access to sensitive areas to approved personnel only.
• Institute proper sign out procedures for software, documents, etc.
• Label confidential information as “SECRET AND CONFIDENTIAL.”
• Require confidentiality agreements, non-disclosure agreements and
licenses for parties with access to trade secrets.
30. 30
The Small Print: Trade Secrets
• Definition
A device, method, formula or information that gives one an advantage over the
competition and which is kept secret to be of special value
• Examples
− Soft drink formulas
− Customer lists
− Business processes
• Limits
− Must be kept secret
− Independent development permitted
− Reverse engineering may be used to discover a Trade Secret
32. 32
Copyright Examples:
• Literary works
• Motion pictures and other audio visual works
• Musical works (including accompanying words)
• Sound recordings
• Software
• Plans and Designs
• Semiconductor Masks
33. 33
Requirements for Copyright
• The work must be original (someone wrote it for the company)
• The work must be fixed in a tangible medium of expression
(floppy disk, paper, hard disk)
35. 35
The Rights Afforded Under a Copyright
Prevent others from:
• Making copies
• Modifying the copyrighted work
• Distributing the copyrighted work
• Performing the copyrighted work publicly
• Displaying the copyrighted work publicly
37. 37
Which Protection Is Most Appropriate
To My Business?
• Patents
− Pros: Strongest form of protection (protects ideas, not expressions); covers innocent
infringers; term is reasonable (20 years from filing date)
− Cons: Relatively more expensive and time consuming to obtain
• Trade Secrets
− Pros: Inexpensive and term can be forever
− Cons: Only protected for so long as secret; some things are not protectable as a trade
secret (e.g., visible to all in product)
• Copyrights
− Pros: Relatively inexpensive; copyright term is long (life of author + 70 years)
− Cons: Thin form of protection; infringement only when expression copied
• Trademarks
− Pros: Relatively inexpensive; term so long as used in commerce
− Cons: Non-use, non-enforcement can destroy mark.
− (e.g., Escalator, Linoleum, Kerosene, Cellophane, Thermos, Aspirin, Yo Yo and Bikini)
38. 38
A Quick Outline on Relative Costs
Copyright registration is cheap and automatic
• on the order of $1000 for a typical group of registrations
Trademark registration is cheap, but it’s not automatic
• on the order of $1000 for a typical application, and an additional $3000-
$5000 in prosecution to achieve registration
Patents are neither cheap nor automatic
• On the order of $15,000-$25,000 for an application, and an additional
$10,000-$25,000 over five years to get the patent to issue
39. 39
What We Learn from the Relative Costs…
Copyright and trademark registrations are “no brainer”
business decisions, if they are appropriate.
But we need to think about patents. The costs are high.
Why would I spend that much money?
40. 40
You Just Said $3M in Valuation for $30k?
• Maybe. It varies wildly.
There are 7,000,000+ United States patents.
Many are junk. But some aren’t.
• Gambradella et al. (2008) base their results on the large-scale PatVal
European survey, which asks inventors what is the minimum price
for which they would sell the rights to their patent. They find that the
distribution of values is extremely skewed, with the mean patent
value equal to 3.4 million euros (in mid 1990s
euros) and the median equal to a tenth of that.
• Link: http://onlinelibrary.wiley.com/doi/10.1057/emr.2008.10/pdf
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• MSFT has made five times more money from Android than
from Windows Phone 7.
− Microsoft gets $5 for every HTC phone running Android, according to Citi
analyst Walter Pritchard, thanks to a patent settlement with HTC over
intellectual property infringement.
− Link: http://daringfireball.net/linked/2011/05/27/htc-citi
• Of course, MSFT also lost $200M on a patent infringement
case in 2009.
− McKool Smith announced a $200m patent infringement verdict against
Microsoft in favor of i4i Inc. The complete verdict amount also included
awards for lost profits and royalties.
− Link: http://daringfireball.net/linked/2011/05/27/htc-citi
An Example from MSFT – I Don’t Represent Them
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Recent Patent Sales
• AOL to MSFT: $1.1B / 800 patents
• Nortel to Apple/MSFT/RIM: $4.5B / 6000 patents
• Freescale to Apple: ? / 200+ patents
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Firm Information
Founded in 1878, Dickinson Wright PLLC is a rapidly-growing law firm founded in
Detroit. With more than 475 lawyers serving clients from nineteen offices in the
United States and Canada.
Dickinson Wright’s client success is based upon five key drivers:
• High quality legal work
• Delivering superb value for fees
• Investing to build our knowledge and experience in our client’s industries
• Applying business acumen to legal issues
• Treating our clients with an unsurpassed level of client care
Our commitment to excellence and client service is evidenced by our long-term client
relationships.
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About Stephen A. Mason:
Stephen Mason’s practice focuses on patent acquisition in semiconductors, microprocessors and
memory, databases and storage, graphics processing, electronic commerce, network equipment
and software, and mobile computing and sensor systems.
From 2006 to 2007, Stephen served as general counsel of an Internet advertising startup in
Austin, Texas. His practice has previously included IP aspects of merger and acquisition
transactions, software licensing agreements and research contracts.
Mr. Mason is admitted to practice in Texas and before the USPTO. He received his Bachelor of
Science degree in Electrical Engineering from Texas A&M University (1999) and his Juris Doctor
degree from Baylor University (2003).
Stephen has served as president of both the Texas Aggie Bar Association (2008)
and the Capital City A&M Club (2007). Stephen currently serves as chairman of the supervisory
committee of Aggieland Credit Union (GTFCU) and is a member of the board of directors of the
Senior Aggie Leadership Council of Austin.
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Stephen A. Mason ’99
Member, Dickinson Wright, PLLC
303 Colorado, Suite 2050
Austin, Texas 78701
512.870.7645 | smason@dickinsonwright.com
https://www.linkedin.com/in/stephenmason/
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