Mise en Scene
Mise en Scene
Character
placement

Dominance

Color

Composition

Lighting

Lens/filter/
stock

Form

Staging

Shot

Secondary

Framing

Character
proximity

Angle

Density

Depth of Field
Kill Bill Vol. 1 (2003)

Dominance

Mise en Scene

Color

Composition

Character
placement

Lighting

Lens/filter/
stock

Form

Staging

Shot

Secondary

Framing

Character
proximity

Angle

Density

Depth
Kill Bill Vol. 1 (2003)

Lighting

Mise en Scene

Color

Composition

Character
placement

Lighting

Lens/filter/
stock

Form

Staging

Shot

Secondary

Framing

Character
proximity

Angle

Density

Depth
Shot

Kill Bill Vol. 1 (2003)

Color

Mise en Scene
Composition

Lighting

Lens/filter/
stock

Form

Shot

Secondary

Framing

Angle

Density

Depth

Character
placement
Extreme Long Shot
Long Shot
Staging
Full Shot
Medium Shot
Character
Close-up
proximity
Extreme Close-up
Kill Bill Vol. 1 (2003)

Angle

Mise en Scene

Color

Composition

Lighting

Lens/filter/
stock

Form

Shot

Secondary

Framing

Angle

Density

Depth

Character
placement
Bird’s Eye
Staging
High
Eye-level
Low
Character
Dutch
proximity
Kill Bill Vol. 1 (2003)

Color

Mise en Scene

Color

Composition

Character
placement

Lighting

Lens/filter/
stock

Form

Staging

Shot

Secondary

Framing

Character
proximity

Angle

Density

Depth
Kill Bill Vol. 1 (2003)

Lens/filter/
stock

Mise en Scene

Color

Composition

Character
placement

Lighting

Lens/filter/
stock

Form

Staging

Shot

Secondary

Framing

Character
proximity

Angle

Density

Depth
Kill Bill Vol. 1 (2003)

Secondary

Mise en Scene

Color

Composition

Character
placement

Lighting

Lens/filter/
stock

Form

Staging

Shot

Secondary

Framing

Character
proximity

Angle

Density

Depth
Kill Bill Vol. 1 (2003)

Density

Mise en Scene

Color

Composition

Character
placement

Lighting

Lens/filter/
stock

Form

Staging

Shot

Secondary

Framing

Character
proximity

Angle

Density

Depth
Kill Bill Vol. 1 (2003)

Composition

Mise en Scene

Horizontal
Vertical
Diagonal
Lighting
Binary
Triangle
Circular
Shot

Lens/filter/
stock

Form

Staging

Secondary

Framing

Character
proximity

Angle

Density

Depth
Kill Bill Vol. 1 (2003)

Form

Mise en Scene

Lighting

Lens/filter/
stock

Form

Staging

Shot

Secondary

Framing

Character
proximity

Open
Angle
Closed

Density

Depth
Kill Bill Vol. 1 (2003)

Framing

Mise en Scene

Lighting

Lens/filter/
stock

Form

Staging

Shot

Secondary

Framing

Character
proximity

Tight
Angle
Loose

Density

Depth
Kill Bill Vol. 1 (2003)

Depth of Field

Mise en Scene

Lighting

Lens/filter/
stock

Form

Staging

Shot

Secondary

Framing

Character
proximity

Shallow
Angle
Deep

Density

Depth
Kill Bill Vol. 1 (2003)

Character
placement

Mise en Scene

Horizontal
Vertical
Diagonal
Lighting
Binary
Triangle
Circular
Shot

Lens/filter/
stock

Form

Staging

Secondary

Framing

Character
proximity

Angle

Density

Depth
Kill Bill Vol. 1 (2003)

Staging

Mise en Scene

Horizontal
Vertical
Diagonal
Lighting
Binary
Triangle
Circular
Shot

Lens/filter/
stock

Form

Staging

Secondary

Framing

Character
proximity

Angle

Density

Depth
Kill Bill Vol. 1 (2003)

Character
proximity

Mise en Scene

Horizontal
Vertical
Diagonal
Lighting
Binary
Triangle
Circular
Shot

Lens/filter/
stock

Form

Staging

Secondary

Framing

Character
proximity

Angle

Density

Depth
Kill Bill Vol. 1 (2003)

Your
turn

Mise en Scene

Horizontal
Vertical
Diagonal
Lighting
Binary
Triangle
Circular
Shot

Lens/filter/
stock

Form

Staging

Secondary

Framing

Character
proximity

Angle

Density

Depth
Kill Bill Vol. 1 (2003)

Your
turn

Mise en Scene

Horizontal
Vertical
Diagonal
Lighting
Binary
Triangle
Circular
Shot

Lens/filter/
stock

Form

Staging

Secondary

Framing

Character
proximity

Angle

Density

Depth
Kill Bill Vol. 1 (2003)

Your
turn

Mise en Scene

Horizontal
Vertical
Diagonal
Lighting
Binary
Triangle
Circular
Shot

Lens/filter/
stock

Form

Staging

Secondary

Framing

Character
proximity

Angle

Density

Depth
Mise en Scene

Mise en scene

  • 1.
  • 2.
  • 3.
    Kill Bill Vol.1 (2003) Dominance Mise en Scene Color Composition Character placement Lighting Lens/filter/ stock Form Staging Shot Secondary Framing Character proximity Angle Density Depth
  • 4.
    Kill Bill Vol.1 (2003) Lighting Mise en Scene Color Composition Character placement Lighting Lens/filter/ stock Form Staging Shot Secondary Framing Character proximity Angle Density Depth
  • 5.
    Shot Kill Bill Vol.1 (2003) Color Mise en Scene Composition Lighting Lens/filter/ stock Form Shot Secondary Framing Angle Density Depth Character placement Extreme Long Shot Long Shot Staging Full Shot Medium Shot Character Close-up proximity Extreme Close-up
  • 6.
    Kill Bill Vol.1 (2003) Angle Mise en Scene Color Composition Lighting Lens/filter/ stock Form Shot Secondary Framing Angle Density Depth Character placement Bird’s Eye Staging High Eye-level Low Character Dutch proximity
  • 7.
    Kill Bill Vol.1 (2003) Color Mise en Scene Color Composition Character placement Lighting Lens/filter/ stock Form Staging Shot Secondary Framing Character proximity Angle Density Depth
  • 8.
    Kill Bill Vol.1 (2003) Lens/filter/ stock Mise en Scene Color Composition Character placement Lighting Lens/filter/ stock Form Staging Shot Secondary Framing Character proximity Angle Density Depth
  • 9.
    Kill Bill Vol.1 (2003) Secondary Mise en Scene Color Composition Character placement Lighting Lens/filter/ stock Form Staging Shot Secondary Framing Character proximity Angle Density Depth
  • 10.
    Kill Bill Vol.1 (2003) Density Mise en Scene Color Composition Character placement Lighting Lens/filter/ stock Form Staging Shot Secondary Framing Character proximity Angle Density Depth
  • 11.
    Kill Bill Vol.1 (2003) Composition Mise en Scene Horizontal Vertical Diagonal Lighting Binary Triangle Circular Shot Lens/filter/ stock Form Staging Secondary Framing Character proximity Angle Density Depth
  • 12.
    Kill Bill Vol.1 (2003) Form Mise en Scene Lighting Lens/filter/ stock Form Staging Shot Secondary Framing Character proximity Open Angle Closed Density Depth
  • 13.
    Kill Bill Vol.1 (2003) Framing Mise en Scene Lighting Lens/filter/ stock Form Staging Shot Secondary Framing Character proximity Tight Angle Loose Density Depth
  • 14.
    Kill Bill Vol.1 (2003) Depth of Field Mise en Scene Lighting Lens/filter/ stock Form Staging Shot Secondary Framing Character proximity Shallow Angle Deep Density Depth
  • 15.
    Kill Bill Vol.1 (2003) Character placement Mise en Scene Horizontal Vertical Diagonal Lighting Binary Triangle Circular Shot Lens/filter/ stock Form Staging Secondary Framing Character proximity Angle Density Depth
  • 16.
    Kill Bill Vol.1 (2003) Staging Mise en Scene Horizontal Vertical Diagonal Lighting Binary Triangle Circular Shot Lens/filter/ stock Form Staging Secondary Framing Character proximity Angle Density Depth
  • 17.
    Kill Bill Vol.1 (2003) Character proximity Mise en Scene Horizontal Vertical Diagonal Lighting Binary Triangle Circular Shot Lens/filter/ stock Form Staging Secondary Framing Character proximity Angle Density Depth
  • 18.
    Kill Bill Vol.1 (2003) Your turn Mise en Scene Horizontal Vertical Diagonal Lighting Binary Triangle Circular Shot Lens/filter/ stock Form Staging Secondary Framing Character proximity Angle Density Depth
  • 19.
    Kill Bill Vol.1 (2003) Your turn Mise en Scene Horizontal Vertical Diagonal Lighting Binary Triangle Circular Shot Lens/filter/ stock Form Staging Secondary Framing Character proximity Angle Density Depth
  • 20.
    Kill Bill Vol.1 (2003) Your turn Mise en Scene Horizontal Vertical Diagonal Lighting Binary Triangle Circular Shot Lens/filter/ stock Form Staging Secondary Framing Character proximity Angle Density Depth
  • 21.