SlideShare a Scribd company logo
1 of 27
Download to read offline
UNITED
COLONIES
EDUCATIONAL ARG
2012-2013 New Roads School
Mike Minadeo Tanner Higgin PhD.
Creative Director Director of Research
Consultant at GameDesk GameDesk
CREATIVE TEAM
“Alternate Reality Gaming as
a learning experience”
WHAT IS AN ARG?
• An alternate reality game (ARG) is an
interactive narrative that uses the real
world as a platform with intense player
involvement.
AN ARG FOR 6TH GRADERS
• One of the first ARGs ever run in a middle school.
(PlayMaker School at New Roads School in Santa Monica)
• During 2012-13, the classroom, lockers, and class
website soon ignited with new meaning as secret clues
and mysterious objects were hidden within plain sight.
• A unique student learning culture developed that
provides us with a snapshot of a fresh new educational
future.
FIRST DAY AT SCHOOL
• Imagine you are a student starting your normal school day.
• Today is different because when you open up your locker, you find
a cryptic message inside!
• This note ignites your imagination. Later in the day, you notice an
UV bulb in one of the lamps in your classroom and hold the note
up to it.
• A puzzle in invisible ink appears and leads you on an educational
scavenger hunt throughout the school.
• Without knowing it, you’ve just started playing an educational ARG
(Alternate Reality Game) that will reinforce the concepts you are
learning in the classroom and stretch your mind.
“The Oculus”
Branding signified
a game item
Opening note
delivered to
students lockers
Secret Message
revealed with
Ultraviolet lamp
in classroom
GAME BASED LEARNING
• Game based learning (GBL) is a type of game
play that has defined learning outcomes.
• Generally, game based learning is designed to
balance subject matter with gameplay and the
ability of the player to retain and apply said
subject matter to the real world.
COMMON CORE STANDARDS
Reading
• Read closely to determine what the text says explicitly and
to make logical inferences from it
Writing and Digital Age Skills
• Use technology, including the Internet, to interact and
collaborate with others.
Language
• Determine or clarify the meaning of unknown and multiple-
meaning words and phrases by using context clues
9
21ST CENTURY LITERACY
• 7 Identifiable Literacies engendered by ARG’s:
Gather, Make Sense, Manage, Solve, Create,
Respect, Collaborate.
• MIT Press Article: Alternate Reality Games as
Platforms for Practicing 21st-Century Literacies
(2012) Elizabeth Bonsignore, Derek Hansen, Kari Kraus, Marc Ruppel.
LEARNING OBJECTIVES
1. Decipher puzzles through knowledge of
history, science, and media literacy.
LEARNING OBJECTIVES
2. Develop creative problem-solving skills by
cracking mysterious codes, including Caesar
Ciphers, Pig Latin, and American Sign
Language.
LEARNING OBJECTIVES
3. Collaborate with other students
for solutions to the various puzzles.
“WHAT WENT RIGHT”
• Grit factor
• Obsessive urgency to solve clues
• Teamwork/collaboration
• Competition
TAPPING INTO “THE GRIT
FACTOR” FOR LEARNING
“One characteristic emerged as a significant predictor of
success. It wasn’t social intelligence or IQ.
It was grit.
Grit is passion and perseverance for very long-term goals.”
Angela Duckworth Phd.
Speaking about her research into student success and learning retention.
TEAMWORK
The students self-selected into certain team roles:
• Riddlemaster
• Hunter
• Helper
• Researcher
• Social Organizer
“WHAT WENT WRONG”
• “Bacon” puzzle
Needed better
math reinforcement
• Immediate and scary
participation drop off
ARTIFACTS AND PUZZLES
•Pig latin/book safe
ARTIFACTS AND PUZZLES
Valentines Puzzle
• Puzzle was passed out as Valentine’s Day
cards.
• Needed to be assembled in correct order
and looked at through red transparent
plastic- clue reads
“Who was the first woman in space?”
• Children made the connection between her
name (Valentina Tereshkova) and the
holiday.
• “Valentina/Valentine’s… That makes sense!”
ARTIFACTS AND PUZZLES
PLANET PUZZLE POSTER
• 4 layers of clues
• QR link to Wikipedia about cuneiform
• Cuneiform spells out “Braille Code”
• Planet clusters reveal “All that glitters is
not gold” quote
• Points students to online puzzle where
they have to create the word
“meteorite” using the periodic table
abbreviations for 5 elements
ARTIFACTS AND PUZZLES
Meteorite • Outside was
covered in
cuneiform
• Taught in an earlier
history lesson
about
Mesopotamia that
year.
• Code translates to
"Break Me Open".
PARTICIPATION METRICS
• 40+ pages of forum posts
• 15 student generated riddles
• 150+ Hours of cumulative gameplay
• 35+ Hours of Student collaboration outside of school hours
SECRET SAUCE
•No Prize Inducement
•Solving the Mystery was
enough reward
TIPPING POINT FOR
INTRINSIC MOTIVATION IN EDUCATION
FACILITATION IDEAS/FUTURE APPLICATION
• Educational programs that focus on “grit” and perseverance.
• Ethics and Compassion training for all ages.
• Government Agent Training Scenarios (selecting candidates for observational
aptitude).
• Encouraging media literacy: students search for characters on websites that have
historical similarities to lesson plans. For example, students could investigate a
mystery about Nikolai Tesla. Along the way, they would learn fundamental concepts
about electricity, history of that time period, how the patent process works, and
how competitive business can be.
• Math lessons can be strengthened by teaching the students how to decipher codes.
For example, an alien language could appear and students would have to grasp the
fundamental concepts of language generation in order to communicate with the
“alien” who is contacting their class.
CONCLUSION
• Alternate Reality Games encourage students to
develop a “21st Century Literacy.”
• School becomes an anytime, anywhere activity and
expands the boundaries of the traditional classroom.
• Develops students who are intrinsically motivated to
spend more time studying.
• And the best part is, the kids see this as fun and not
as schoolwork.
CONTACT:
Mike Minadeo
714.485.9668
Michael.Minadeo@gmail.com
@MikeMinadeo

More Related Content

What's hot

Lisa Castaneda, Steven Isaacs & Mark Suter - Virtual Reality in Education: Ex...
Lisa Castaneda, Steven Isaacs & Mark Suter - Virtual Reality in Education: Ex...Lisa Castaneda, Steven Isaacs & Mark Suter - Virtual Reality in Education: Ex...
Lisa Castaneda, Steven Isaacs & Mark Suter - Virtual Reality in Education: Ex...SeriousGamesAssoc
 
SHYW Creative Writing Workshop 2015
SHYW Creative Writing Workshop 2015SHYW Creative Writing Workshop 2015
SHYW Creative Writing Workshop 2015BGS Library
 
Google earth for illinois
Google earth for illinoisGoogle earth for illinois
Google earth for illinoisGlenn Wiebe
 
Building STEAM with Día ALSC Webinar
Building STEAM with Día ALSC WebinarBuilding STEAM with Día ALSC Webinar
Building STEAM with Día ALSC WebinarAmy Koester
 
CLA Year Round Collaboration
CLA Year Round CollaborationCLA Year Round Collaboration
CLA Year Round Collaborationthrivethursday
 
Thinking Outside the Storytime Box
Thinking Outside the Storytime BoxThinking Outside the Storytime Box
Thinking Outside the Storytime BoxAmy Koester
 
Social Networks in Education
Social Networks in EducationSocial Networks in Education
Social Networks in EducationGlenn Wiebe
 
Engaging students online final
Engaging students online finalEngaging students online final
Engaging students online finaltpark13
 
Integrating STEAM into the ECE Classroom
Integrating STEAM into the ECE ClassroomIntegrating STEAM into the ECE Classroom
Integrating STEAM into the ECE ClassroomAmy Koester
 
Unprogramming for #wwwc14
Unprogramming for #wwwc14Unprogramming for #wwwc14
Unprogramming for #wwwc14Amy Koester
 
FAME 2017 Presentation Alisha Wilson
FAME 2017 Presentation Alisha WilsonFAME 2017 Presentation Alisha Wilson
FAME 2017 Presentation Alisha Wilsonalishamwilson
 
Comenius pathways viktig info
Comenius  pathways viktig infoComenius  pathways viktig info
Comenius pathways viktig infoaned303
 
ISTE Librarian Network Makerspace Forum
ISTE Librarian Network Makerspace ForumISTE Librarian Network Makerspace Forum
ISTE Librarian Network Makerspace ForumDiana Rendina
 

What's hot (15)

Lisa Castaneda, Steven Isaacs & Mark Suter - Virtual Reality in Education: Ex...
Lisa Castaneda, Steven Isaacs & Mark Suter - Virtual Reality in Education: Ex...Lisa Castaneda, Steven Isaacs & Mark Suter - Virtual Reality in Education: Ex...
Lisa Castaneda, Steven Isaacs & Mark Suter - Virtual Reality in Education: Ex...
 
SHYW Creative Writing Workshop 2015
SHYW Creative Writing Workshop 2015SHYW Creative Writing Workshop 2015
SHYW Creative Writing Workshop 2015
 
Google earth for illinois
Google earth for illinoisGoogle earth for illinois
Google earth for illinois
 
Building STEAM with Día ALSC Webinar
Building STEAM with Día ALSC WebinarBuilding STEAM with Día ALSC Webinar
Building STEAM with Día ALSC Webinar
 
CLA Year Round Collaboration
CLA Year Round CollaborationCLA Year Round Collaboration
CLA Year Round Collaboration
 
Thinking Outside the Storytime Box
Thinking Outside the Storytime BoxThinking Outside the Storytime Box
Thinking Outside the Storytime Box
 
Educational website
Educational websiteEducational website
Educational website
 
Social Networks in Education
Social Networks in EducationSocial Networks in Education
Social Networks in Education
 
Engaging students online final
Engaging students online finalEngaging students online final
Engaging students online final
 
Integrating STEAM into the ECE Classroom
Integrating STEAM into the ECE ClassroomIntegrating STEAM into the ECE Classroom
Integrating STEAM into the ECE Classroom
 
Unprogramming for #wwwc14
Unprogramming for #wwwc14Unprogramming for #wwwc14
Unprogramming for #wwwc14
 
FAME 2017 Presentation Alisha Wilson
FAME 2017 Presentation Alisha WilsonFAME 2017 Presentation Alisha Wilson
FAME 2017 Presentation Alisha Wilson
 
Comenius pathways viktig info
Comenius  pathways viktig infoComenius  pathways viktig info
Comenius pathways viktig info
 
A Feast of Literacy 2019
A  Feast of Literacy 2019A  Feast of Literacy 2019
A Feast of Literacy 2019
 
ISTE Librarian Network Makerspace Forum
ISTE Librarian Network Makerspace ForumISTE Librarian Network Makerspace Forum
ISTE Librarian Network Makerspace Forum
 

Similar to Mike Minadeo - Serious Games in the Classroom: United Colonies ARG

Pauline Heidmets
Pauline HeidmetsPauline Heidmets
Pauline Heidmetsifi8106tlu
 
Teacher Leadership: Who Tells Your Story
Teacher Leadership: Who Tells Your StoryTeacher Leadership: Who Tells Your Story
Teacher Leadership: Who Tells Your StoryMichael Soskil
 
NEPA Reading Association Anniversary Dinner 2016
NEPA Reading Association Anniversary Dinner 2016NEPA Reading Association Anniversary Dinner 2016
NEPA Reading Association Anniversary Dinner 2016Michael Soskil
 
Mapping Digital Literacies
Mapping Digital LiteraciesMapping Digital Literacies
Mapping Digital LiteraciesDacld
 
Educ373 albion college_02-04-2013
Educ373 albion college_02-04-2013Educ373 albion college_02-04-2013
Educ373 albion college_02-04-2013mschirahagerman
 
Avatars & The Young Conference
Avatars & The Young ConferenceAvatars & The Young Conference
Avatars & The Young Conferencelaicheng
 
# RSCON How To Turn Your Learning Management System Into An Online Playground.
# RSCON How To Turn Your Learning Management System Into An Online Playground.# RSCON How To Turn Your Learning Management System Into An Online Playground.
# RSCON How To Turn Your Learning Management System Into An Online Playground.Sylvia's English Online
 
Getting children thinking big questions
Getting children thinking   big questionsGetting children thinking   big questions
Getting children thinking big questionsTom Salomonson
 
How To Turn Your Learning Management system Into An Online Playground.
How To Turn Your Learning Management system Into An Online  Playground.How To Turn Your Learning Management system Into An Online  Playground.
How To Turn Your Learning Management system Into An Online Playground.Sylvia's English Online
 
Competing with Robots: Making Research Skills Relevant to 21st Century Students
Competing with Robots: Making Research Skills Relevant to 21st Century StudentsCompeting with Robots: Making Research Skills Relevant to 21st Century Students
Competing with Robots: Making Research Skills Relevant to 21st Century StudentsCathy Cranston
 
Best+teaching+practices
Best+teaching+practicesBest+teaching+practices
Best+teaching+practicesdabervid
 
Connected Classrooms - Oct 2018 - SSD
Connected Classrooms - Oct 2018 - SSDConnected Classrooms - Oct 2018 - SSD
Connected Classrooms - Oct 2018 - SSDMichael Soskil
 
Nanoogo presentation for teachers
Nanoogo presentation for teachersNanoogo presentation for teachers
Nanoogo presentation for teachersnanoogo
 
Creativity for Learning 1: Introduction
Creativity for Learning 1: IntroductionCreativity for Learning 1: Introduction
Creativity for Learning 1: IntroductionChrissi Nerantzi
 
21st Century Leadership and Learning
21st Century Leadership and Learning 21st Century Leadership and Learning
21st Century Leadership and Learning Vicki Davis
 
Phase2 learning opportunities
Phase2 learning opportunitiesPhase2 learning opportunities
Phase2 learning opportunitiesShinYeJeong
 
Learning in a networked world
Learning in a networked worldLearning in a networked world
Learning in a networked worldWill Richardson
 
Multilingualism & pluriculturalism; key e-competences for global citizenship
Multilingualism & pluriculturalism; key e-competences for global citizenshipMultilingualism & pluriculturalism; key e-competences for global citizenship
Multilingualism & pluriculturalism; key e-competences for global citizenshipHenk Sligte
 
Harnessing Educational Technology To Boost Confidence, Creativity and Social ...
Harnessing Educational Technology To Boost Confidence, Creativity and Social ...Harnessing Educational Technology To Boost Confidence, Creativity and Social ...
Harnessing Educational Technology To Boost Confidence, Creativity and Social ...Sylvia's English Online
 

Similar to Mike Minadeo - Serious Games in the Classroom: United Colonies ARG (20)

Pauline Heidmets
Pauline HeidmetsPauline Heidmets
Pauline Heidmets
 
Teacher Leadership: Who Tells Your Story
Teacher Leadership: Who Tells Your StoryTeacher Leadership: Who Tells Your Story
Teacher Leadership: Who Tells Your Story
 
NEPA Reading Association Anniversary Dinner 2016
NEPA Reading Association Anniversary Dinner 2016NEPA Reading Association Anniversary Dinner 2016
NEPA Reading Association Anniversary Dinner 2016
 
Mapping Digital Literacies
Mapping Digital LiteraciesMapping Digital Literacies
Mapping Digital Literacies
 
How creative is your classroom #mlcon2013
How creative is your classroom #mlcon2013How creative is your classroom #mlcon2013
How creative is your classroom #mlcon2013
 
Educ373 albion college_02-04-2013
Educ373 albion college_02-04-2013Educ373 albion college_02-04-2013
Educ373 albion college_02-04-2013
 
Avatars & The Young Conference
Avatars & The Young ConferenceAvatars & The Young Conference
Avatars & The Young Conference
 
# RSCON How To Turn Your Learning Management System Into An Online Playground.
# RSCON How To Turn Your Learning Management System Into An Online Playground.# RSCON How To Turn Your Learning Management System Into An Online Playground.
# RSCON How To Turn Your Learning Management System Into An Online Playground.
 
Getting children thinking big questions
Getting children thinking   big questionsGetting children thinking   big questions
Getting children thinking big questions
 
How To Turn Your Learning Management system Into An Online Playground.
How To Turn Your Learning Management system Into An Online  Playground.How To Turn Your Learning Management system Into An Online  Playground.
How To Turn Your Learning Management system Into An Online Playground.
 
Competing with Robots: Making Research Skills Relevant to 21st Century Students
Competing with Robots: Making Research Skills Relevant to 21st Century StudentsCompeting with Robots: Making Research Skills Relevant to 21st Century Students
Competing with Robots: Making Research Skills Relevant to 21st Century Students
 
Best+teaching+practices
Best+teaching+practicesBest+teaching+practices
Best+teaching+practices
 
Connected Classrooms - Oct 2018 - SSD
Connected Classrooms - Oct 2018 - SSDConnected Classrooms - Oct 2018 - SSD
Connected Classrooms - Oct 2018 - SSD
 
Nanoogo presentation for teachers
Nanoogo presentation for teachersNanoogo presentation for teachers
Nanoogo presentation for teachers
 
Creativity for Learning 1: Introduction
Creativity for Learning 1: IntroductionCreativity for Learning 1: Introduction
Creativity for Learning 1: Introduction
 
21st Century Leadership and Learning
21st Century Leadership and Learning 21st Century Leadership and Learning
21st Century Leadership and Learning
 
Phase2 learning opportunities
Phase2 learning opportunitiesPhase2 learning opportunities
Phase2 learning opportunities
 
Learning in a networked world
Learning in a networked worldLearning in a networked world
Learning in a networked world
 
Multilingualism & pluriculturalism; key e-competences for global citizenship
Multilingualism & pluriculturalism; key e-competences for global citizenshipMultilingualism & pluriculturalism; key e-competences for global citizenship
Multilingualism & pluriculturalism; key e-competences for global citizenship
 
Harnessing Educational Technology To Boost Confidence, Creativity and Social ...
Harnessing Educational Technology To Boost Confidence, Creativity and Social ...Harnessing Educational Technology To Boost Confidence, Creativity and Social ...
Harnessing Educational Technology To Boost Confidence, Creativity and Social ...
 

More from SeriousGamesAssoc

The Value of Robotics for Surgery Training
The Value of Robotics for Surgery Training The Value of Robotics for Surgery Training
The Value of Robotics for Surgery Training SeriousGamesAssoc
 
Developing Low Cost Simulation Immersions
Developing Low Cost Simulation ImmersionsDeveloping Low Cost Simulation Immersions
Developing Low Cost Simulation ImmersionsSeriousGamesAssoc
 
Finding Partners in Applied Research – A Case Study on Industry/Academic Coll...
Finding Partners in Applied Research – A Case Study on Industry/Academic Coll...Finding Partners in Applied Research – A Case Study on Industry/Academic Coll...
Finding Partners in Applied Research – A Case Study on Industry/Academic Coll...SeriousGamesAssoc
 
Designing Immersive Experiences that Create Empathy, Reveal Biases, Alter Min...
Designing Immersive Experiences that Create Empathy, Reveal Biases, Alter Min...Designing Immersive Experiences that Create Empathy, Reveal Biases, Alter Min...
Designing Immersive Experiences that Create Empathy, Reveal Biases, Alter Min...SeriousGamesAssoc
 
Preparing Soldiers for the Future: The Army's New Synthetic Training Environment
Preparing Soldiers for the Future: The Army's New Synthetic Training EnvironmentPreparing Soldiers for the Future: The Army's New Synthetic Training Environment
Preparing Soldiers for the Future: The Army's New Synthetic Training EnvironmentSeriousGamesAssoc
 
Learning Through Play: STEM Games in the Classroom
Learning Through Play: STEM Games in the ClassroomLearning Through Play: STEM Games in the Classroom
Learning Through Play: STEM Games in the ClassroomSeriousGamesAssoc
 
Playful Learning Without Games
Playful Learning Without GamesPlayful Learning Without Games
Playful Learning Without GamesSeriousGamesAssoc
 
Client-Centered Serious Game Design
Client-Centered Serious Game DesignClient-Centered Serious Game Design
Client-Centered Serious Game DesignSeriousGamesAssoc
 
A Promise to Future Generations: Making Learning Fun
A Promise to Future Generations: Making Learning FunA Promise to Future Generations: Making Learning Fun
A Promise to Future Generations: Making Learning FunSeriousGamesAssoc
 
Lets make a game workshop ser play orlando 2019
Lets make a game workshop ser play orlando 2019Lets make a game workshop ser play orlando 2019
Lets make a game workshop ser play orlando 2019SeriousGamesAssoc
 
0 for 3: Edtech Startup Lessons Learned
0 for 3: Edtech Startup Lessons Learned0 for 3: Edtech Startup Lessons Learned
0 for 3: Edtech Startup Lessons LearnedSeriousGamesAssoc
 
OODA OODA! How Rapid Iteration Can Help Level Up Your Gaming Business
OODA OODA! How Rapid Iteration Can Help Level Up Your Gaming BusinessOODA OODA! How Rapid Iteration Can Help Level Up Your Gaming Business
OODA OODA! How Rapid Iteration Can Help Level Up Your Gaming BusinessSeriousGamesAssoc
 
The ux of serious games how to impact a wider audience
The ux of serious games  how to impact a wider audienceThe ux of serious games  how to impact a wider audience
The ux of serious games how to impact a wider audienceSeriousGamesAssoc
 
Alphabet Soup Cans: Avoiding Bad Tropes of Educational Games
Alphabet Soup Cans: Avoiding Bad Tropes of Educational GamesAlphabet Soup Cans: Avoiding Bad Tropes of Educational Games
Alphabet Soup Cans: Avoiding Bad Tropes of Educational GamesSeriousGamesAssoc
 
Building Heroes: Using Roleplaying Game Design for Classroom Management, Read...
Building Heroes: Using Roleplaying Game Design for Classroom Management, Read...Building Heroes: Using Roleplaying Game Design for Classroom Management, Read...
Building Heroes: Using Roleplaying Game Design for Classroom Management, Read...SeriousGamesAssoc
 
Augmented Reality: Revolutionary or Disruptor of Training and Assessment
Augmented Reality: Revolutionary or Disruptor of Training and AssessmentAugmented Reality: Revolutionary or Disruptor of Training and Assessment
Augmented Reality: Revolutionary or Disruptor of Training and AssessmentSeriousGamesAssoc
 
Return on Investment (ROI) for Virtual Environments and Gaming
Return on Investment (ROI) for Virtual Environments and GamingReturn on Investment (ROI) for Virtual Environments and Gaming
Return on Investment (ROI) for Virtual Environments and GamingSeriousGamesAssoc
 
Enhancing New Employee Orientation with a Digital Scavenger Hunt
Enhancing New Employee Orientation with a Digital Scavenger HuntEnhancing New Employee Orientation with a Digital Scavenger Hunt
Enhancing New Employee Orientation with a Digital Scavenger HuntSeriousGamesAssoc
 

More from SeriousGamesAssoc (20)

The Value of Robotics for Surgery Training
The Value of Robotics for Surgery Training The Value of Robotics for Surgery Training
The Value of Robotics for Surgery Training
 
Developing Low Cost Simulation Immersions
Developing Low Cost Simulation ImmersionsDeveloping Low Cost Simulation Immersions
Developing Low Cost Simulation Immersions
 
Finding Partners in Applied Research – A Case Study on Industry/Academic Coll...
Finding Partners in Applied Research – A Case Study on Industry/Academic Coll...Finding Partners in Applied Research – A Case Study on Industry/Academic Coll...
Finding Partners in Applied Research – A Case Study on Industry/Academic Coll...
 
Designing Immersive Experiences that Create Empathy, Reveal Biases, Alter Min...
Designing Immersive Experiences that Create Empathy, Reveal Biases, Alter Min...Designing Immersive Experiences that Create Empathy, Reveal Biases, Alter Min...
Designing Immersive Experiences that Create Empathy, Reveal Biases, Alter Min...
 
Designing Memorable Games
Designing Memorable GamesDesigning Memorable Games
Designing Memorable Games
 
Preparing Soldiers for the Future: The Army's New Synthetic Training Environment
Preparing Soldiers for the Future: The Army's New Synthetic Training EnvironmentPreparing Soldiers for the Future: The Army's New Synthetic Training Environment
Preparing Soldiers for the Future: The Army's New Synthetic Training Environment
 
Learning Through Play: STEM Games in the Classroom
Learning Through Play: STEM Games in the ClassroomLearning Through Play: STEM Games in the Classroom
Learning Through Play: STEM Games in the Classroom
 
Playable Design
Playable DesignPlayable Design
Playable Design
 
Playful Learning Without Games
Playful Learning Without GamesPlayful Learning Without Games
Playful Learning Without Games
 
Client-Centered Serious Game Design
Client-Centered Serious Game DesignClient-Centered Serious Game Design
Client-Centered Serious Game Design
 
A Promise to Future Generations: Making Learning Fun
A Promise to Future Generations: Making Learning FunA Promise to Future Generations: Making Learning Fun
A Promise to Future Generations: Making Learning Fun
 
Lets make a game workshop ser play orlando 2019
Lets make a game workshop ser play orlando 2019Lets make a game workshop ser play orlando 2019
Lets make a game workshop ser play orlando 2019
 
0 for 3: Edtech Startup Lessons Learned
0 for 3: Edtech Startup Lessons Learned0 for 3: Edtech Startup Lessons Learned
0 for 3: Edtech Startup Lessons Learned
 
OODA OODA! How Rapid Iteration Can Help Level Up Your Gaming Business
OODA OODA! How Rapid Iteration Can Help Level Up Your Gaming BusinessOODA OODA! How Rapid Iteration Can Help Level Up Your Gaming Business
OODA OODA! How Rapid Iteration Can Help Level Up Your Gaming Business
 
The ux of serious games how to impact a wider audience
The ux of serious games  how to impact a wider audienceThe ux of serious games  how to impact a wider audience
The ux of serious games how to impact a wider audience
 
Alphabet Soup Cans: Avoiding Bad Tropes of Educational Games
Alphabet Soup Cans: Avoiding Bad Tropes of Educational GamesAlphabet Soup Cans: Avoiding Bad Tropes of Educational Games
Alphabet Soup Cans: Avoiding Bad Tropes of Educational Games
 
Building Heroes: Using Roleplaying Game Design for Classroom Management, Read...
Building Heroes: Using Roleplaying Game Design for Classroom Management, Read...Building Heroes: Using Roleplaying Game Design for Classroom Management, Read...
Building Heroes: Using Roleplaying Game Design for Classroom Management, Read...
 
Augmented Reality: Revolutionary or Disruptor of Training and Assessment
Augmented Reality: Revolutionary or Disruptor of Training and AssessmentAugmented Reality: Revolutionary or Disruptor of Training and Assessment
Augmented Reality: Revolutionary or Disruptor of Training and Assessment
 
Return on Investment (ROI) for Virtual Environments and Gaming
Return on Investment (ROI) for Virtual Environments and GamingReturn on Investment (ROI) for Virtual Environments and Gaming
Return on Investment (ROI) for Virtual Environments and Gaming
 
Enhancing New Employee Orientation with a Digital Scavenger Hunt
Enhancing New Employee Orientation with a Digital Scavenger HuntEnhancing New Employee Orientation with a Digital Scavenger Hunt
Enhancing New Employee Orientation with a Digital Scavenger Hunt
 

Recently uploaded

Accessible design: Minimum effort, maximum impact
Accessible design: Minimum effort, maximum impactAccessible design: Minimum effort, maximum impact
Accessible design: Minimum effort, maximum impactdawncurless
 
Paris 2024 Olympic Geographies - an activity
Paris 2024 Olympic Geographies - an activityParis 2024 Olympic Geographies - an activity
Paris 2024 Olympic Geographies - an activityGeoBlogs
 
Contemporary philippine arts from the regions_PPT_Module_12 [Autosaved] (1).pptx
Contemporary philippine arts from the regions_PPT_Module_12 [Autosaved] (1).pptxContemporary philippine arts from the regions_PPT_Module_12 [Autosaved] (1).pptx
Contemporary philippine arts from the regions_PPT_Module_12 [Autosaved] (1).pptxRoyAbrique
 
MENTAL STATUS EXAMINATION format.docx
MENTAL     STATUS EXAMINATION format.docxMENTAL     STATUS EXAMINATION format.docx
MENTAL STATUS EXAMINATION format.docxPoojaSen20
 
Science 7 - LAND and SEA BREEZE and its Characteristics
Science 7 - LAND and SEA BREEZE and its CharacteristicsScience 7 - LAND and SEA BREEZE and its Characteristics
Science 7 - LAND and SEA BREEZE and its CharacteristicsKarinaGenton
 
Hybridoma Technology ( Production , Purification , and Application )
Hybridoma Technology  ( Production , Purification , and Application  ) Hybridoma Technology  ( Production , Purification , and Application  )
Hybridoma Technology ( Production , Purification , and Application ) Sakshi Ghasle
 
Concept of Vouching. B.Com(Hons) /B.Compdf
Concept of Vouching. B.Com(Hons) /B.CompdfConcept of Vouching. B.Com(Hons) /B.Compdf
Concept of Vouching. B.Com(Hons) /B.CompdfUmakantAnnand
 
Organic Name Reactions for the students and aspirants of Chemistry12th.pptx
Organic Name Reactions  for the students and aspirants of Chemistry12th.pptxOrganic Name Reactions  for the students and aspirants of Chemistry12th.pptx
Organic Name Reactions for the students and aspirants of Chemistry12th.pptxVS Mahajan Coaching Centre
 
Presiding Officer Training module 2024 lok sabha elections
Presiding Officer Training module 2024 lok sabha electionsPresiding Officer Training module 2024 lok sabha elections
Presiding Officer Training module 2024 lok sabha electionsanshu789521
 
Kisan Call Centre - To harness potential of ICT in Agriculture by answer farm...
Kisan Call Centre - To harness potential of ICT in Agriculture by answer farm...Kisan Call Centre - To harness potential of ICT in Agriculture by answer farm...
Kisan Call Centre - To harness potential of ICT in Agriculture by answer farm...Krashi Coaching
 
URLs and Routing in the Odoo 17 Website App
URLs and Routing in the Odoo 17 Website AppURLs and Routing in the Odoo 17 Website App
URLs and Routing in the Odoo 17 Website AppCeline George
 
Enzyme, Pharmaceutical Aids, Miscellaneous Last Part of Chapter no 5th.pdf
Enzyme, Pharmaceutical Aids, Miscellaneous Last Part of Chapter no 5th.pdfEnzyme, Pharmaceutical Aids, Miscellaneous Last Part of Chapter no 5th.pdf
Enzyme, Pharmaceutical Aids, Miscellaneous Last Part of Chapter no 5th.pdfSumit Tiwari
 
Class 11 Legal Studies Ch-1 Concept of State .pdf
Class 11 Legal Studies Ch-1 Concept of State .pdfClass 11 Legal Studies Ch-1 Concept of State .pdf
Class 11 Legal Studies Ch-1 Concept of State .pdfakmcokerachita
 
CARE OF CHILD IN INCUBATOR..........pptx
CARE OF CHILD IN INCUBATOR..........pptxCARE OF CHILD IN INCUBATOR..........pptx
CARE OF CHILD IN INCUBATOR..........pptxGaneshChakor2
 
Software Engineering Methodologies (overview)
Software Engineering Methodologies (overview)Software Engineering Methodologies (overview)
Software Engineering Methodologies (overview)eniolaolutunde
 
Separation of Lanthanides/ Lanthanides and Actinides
Separation of Lanthanides/ Lanthanides and ActinidesSeparation of Lanthanides/ Lanthanides and Actinides
Separation of Lanthanides/ Lanthanides and ActinidesFatimaKhan178732
 
Employee wellbeing at the workplace.pptx
Employee wellbeing at the workplace.pptxEmployee wellbeing at the workplace.pptx
Employee wellbeing at the workplace.pptxNirmalaLoungPoorunde1
 

Recently uploaded (20)

Accessible design: Minimum effort, maximum impact
Accessible design: Minimum effort, maximum impactAccessible design: Minimum effort, maximum impact
Accessible design: Minimum effort, maximum impact
 
Paris 2024 Olympic Geographies - an activity
Paris 2024 Olympic Geographies - an activityParis 2024 Olympic Geographies - an activity
Paris 2024 Olympic Geographies - an activity
 
Contemporary philippine arts from the regions_PPT_Module_12 [Autosaved] (1).pptx
Contemporary philippine arts from the regions_PPT_Module_12 [Autosaved] (1).pptxContemporary philippine arts from the regions_PPT_Module_12 [Autosaved] (1).pptx
Contemporary philippine arts from the regions_PPT_Module_12 [Autosaved] (1).pptx
 
MENTAL STATUS EXAMINATION format.docx
MENTAL     STATUS EXAMINATION format.docxMENTAL     STATUS EXAMINATION format.docx
MENTAL STATUS EXAMINATION format.docx
 
Science 7 - LAND and SEA BREEZE and its Characteristics
Science 7 - LAND and SEA BREEZE and its CharacteristicsScience 7 - LAND and SEA BREEZE and its Characteristics
Science 7 - LAND and SEA BREEZE and its Characteristics
 
9953330565 Low Rate Call Girls In Rohini Delhi NCR
9953330565 Low Rate Call Girls In Rohini  Delhi NCR9953330565 Low Rate Call Girls In Rohini  Delhi NCR
9953330565 Low Rate Call Girls In Rohini Delhi NCR
 
Hybridoma Technology ( Production , Purification , and Application )
Hybridoma Technology  ( Production , Purification , and Application  ) Hybridoma Technology  ( Production , Purification , and Application  )
Hybridoma Technology ( Production , Purification , and Application )
 
Model Call Girl in Bikash Puri Delhi reach out to us at 🔝9953056974🔝
Model Call Girl in Bikash Puri  Delhi reach out to us at 🔝9953056974🔝Model Call Girl in Bikash Puri  Delhi reach out to us at 🔝9953056974🔝
Model Call Girl in Bikash Puri Delhi reach out to us at 🔝9953056974🔝
 
Concept of Vouching. B.Com(Hons) /B.Compdf
Concept of Vouching. B.Com(Hons) /B.CompdfConcept of Vouching. B.Com(Hons) /B.Compdf
Concept of Vouching. B.Com(Hons) /B.Compdf
 
Organic Name Reactions for the students and aspirants of Chemistry12th.pptx
Organic Name Reactions  for the students and aspirants of Chemistry12th.pptxOrganic Name Reactions  for the students and aspirants of Chemistry12th.pptx
Organic Name Reactions for the students and aspirants of Chemistry12th.pptx
 
Presiding Officer Training module 2024 lok sabha elections
Presiding Officer Training module 2024 lok sabha electionsPresiding Officer Training module 2024 lok sabha elections
Presiding Officer Training module 2024 lok sabha elections
 
Kisan Call Centre - To harness potential of ICT in Agriculture by answer farm...
Kisan Call Centre - To harness potential of ICT in Agriculture by answer farm...Kisan Call Centre - To harness potential of ICT in Agriculture by answer farm...
Kisan Call Centre - To harness potential of ICT in Agriculture by answer farm...
 
URLs and Routing in the Odoo 17 Website App
URLs and Routing in the Odoo 17 Website AppURLs and Routing in the Odoo 17 Website App
URLs and Routing in the Odoo 17 Website App
 
Enzyme, Pharmaceutical Aids, Miscellaneous Last Part of Chapter no 5th.pdf
Enzyme, Pharmaceutical Aids, Miscellaneous Last Part of Chapter no 5th.pdfEnzyme, Pharmaceutical Aids, Miscellaneous Last Part of Chapter no 5th.pdf
Enzyme, Pharmaceutical Aids, Miscellaneous Last Part of Chapter no 5th.pdf
 
Class 11 Legal Studies Ch-1 Concept of State .pdf
Class 11 Legal Studies Ch-1 Concept of State .pdfClass 11 Legal Studies Ch-1 Concept of State .pdf
Class 11 Legal Studies Ch-1 Concept of State .pdf
 
CARE OF CHILD IN INCUBATOR..........pptx
CARE OF CHILD IN INCUBATOR..........pptxCARE OF CHILD IN INCUBATOR..........pptx
CARE OF CHILD IN INCUBATOR..........pptx
 
Software Engineering Methodologies (overview)
Software Engineering Methodologies (overview)Software Engineering Methodologies (overview)
Software Engineering Methodologies (overview)
 
Separation of Lanthanides/ Lanthanides and Actinides
Separation of Lanthanides/ Lanthanides and ActinidesSeparation of Lanthanides/ Lanthanides and Actinides
Separation of Lanthanides/ Lanthanides and Actinides
 
Employee wellbeing at the workplace.pptx
Employee wellbeing at the workplace.pptxEmployee wellbeing at the workplace.pptx
Employee wellbeing at the workplace.pptx
 
Código Creativo y Arte de Software | Unidad 1
Código Creativo y Arte de Software | Unidad 1Código Creativo y Arte de Software | Unidad 1
Código Creativo y Arte de Software | Unidad 1
 

Mike Minadeo - Serious Games in the Classroom: United Colonies ARG

  • 2. Mike Minadeo Tanner Higgin PhD. Creative Director Director of Research Consultant at GameDesk GameDesk CREATIVE TEAM
  • 3. “Alternate Reality Gaming as a learning experience”
  • 4. WHAT IS AN ARG? • An alternate reality game (ARG) is an interactive narrative that uses the real world as a platform with intense player involvement.
  • 5. AN ARG FOR 6TH GRADERS • One of the first ARGs ever run in a middle school. (PlayMaker School at New Roads School in Santa Monica) • During 2012-13, the classroom, lockers, and class website soon ignited with new meaning as secret clues and mysterious objects were hidden within plain sight. • A unique student learning culture developed that provides us with a snapshot of a fresh new educational future.
  • 6. FIRST DAY AT SCHOOL • Imagine you are a student starting your normal school day. • Today is different because when you open up your locker, you find a cryptic message inside! • This note ignites your imagination. Later in the day, you notice an UV bulb in one of the lamps in your classroom and hold the note up to it. • A puzzle in invisible ink appears and leads you on an educational scavenger hunt throughout the school. • Without knowing it, you’ve just started playing an educational ARG (Alternate Reality Game) that will reinforce the concepts you are learning in the classroom and stretch your mind.
  • 7. “The Oculus” Branding signified a game item Opening note delivered to students lockers Secret Message revealed with Ultraviolet lamp in classroom
  • 8. GAME BASED LEARNING • Game based learning (GBL) is a type of game play that has defined learning outcomes. • Generally, game based learning is designed to balance subject matter with gameplay and the ability of the player to retain and apply said subject matter to the real world.
  • 9. COMMON CORE STANDARDS Reading • Read closely to determine what the text says explicitly and to make logical inferences from it Writing and Digital Age Skills • Use technology, including the Internet, to interact and collaborate with others. Language • Determine or clarify the meaning of unknown and multiple- meaning words and phrases by using context clues 9
  • 10. 21ST CENTURY LITERACY • 7 Identifiable Literacies engendered by ARG’s: Gather, Make Sense, Manage, Solve, Create, Respect, Collaborate. • MIT Press Article: Alternate Reality Games as Platforms for Practicing 21st-Century Literacies (2012) Elizabeth Bonsignore, Derek Hansen, Kari Kraus, Marc Ruppel.
  • 11. LEARNING OBJECTIVES 1. Decipher puzzles through knowledge of history, science, and media literacy.
  • 12. LEARNING OBJECTIVES 2. Develop creative problem-solving skills by cracking mysterious codes, including Caesar Ciphers, Pig Latin, and American Sign Language.
  • 13. LEARNING OBJECTIVES 3. Collaborate with other students for solutions to the various puzzles.
  • 14. “WHAT WENT RIGHT” • Grit factor • Obsessive urgency to solve clues • Teamwork/collaboration • Competition
  • 15. TAPPING INTO “THE GRIT FACTOR” FOR LEARNING “One characteristic emerged as a significant predictor of success. It wasn’t social intelligence or IQ. It was grit. Grit is passion and perseverance for very long-term goals.” Angela Duckworth Phd. Speaking about her research into student success and learning retention.
  • 16. TEAMWORK The students self-selected into certain team roles: • Riddlemaster • Hunter • Helper • Researcher • Social Organizer
  • 17. “WHAT WENT WRONG” • “Bacon” puzzle Needed better math reinforcement • Immediate and scary participation drop off
  • 18. ARTIFACTS AND PUZZLES •Pig latin/book safe
  • 19. ARTIFACTS AND PUZZLES Valentines Puzzle • Puzzle was passed out as Valentine’s Day cards. • Needed to be assembled in correct order and looked at through red transparent plastic- clue reads “Who was the first woman in space?” • Children made the connection between her name (Valentina Tereshkova) and the holiday. • “Valentina/Valentine’s… That makes sense!”
  • 20. ARTIFACTS AND PUZZLES PLANET PUZZLE POSTER • 4 layers of clues • QR link to Wikipedia about cuneiform • Cuneiform spells out “Braille Code” • Planet clusters reveal “All that glitters is not gold” quote • Points students to online puzzle where they have to create the word “meteorite” using the periodic table abbreviations for 5 elements
  • 21. ARTIFACTS AND PUZZLES Meteorite • Outside was covered in cuneiform • Taught in an earlier history lesson about Mesopotamia that year. • Code translates to "Break Me Open".
  • 22. PARTICIPATION METRICS • 40+ pages of forum posts • 15 student generated riddles • 150+ Hours of cumulative gameplay • 35+ Hours of Student collaboration outside of school hours
  • 23. SECRET SAUCE •No Prize Inducement •Solving the Mystery was enough reward
  • 24. TIPPING POINT FOR INTRINSIC MOTIVATION IN EDUCATION
  • 25. FACILITATION IDEAS/FUTURE APPLICATION • Educational programs that focus on “grit” and perseverance. • Ethics and Compassion training for all ages. • Government Agent Training Scenarios (selecting candidates for observational aptitude). • Encouraging media literacy: students search for characters on websites that have historical similarities to lesson plans. For example, students could investigate a mystery about Nikolai Tesla. Along the way, they would learn fundamental concepts about electricity, history of that time period, how the patent process works, and how competitive business can be. • Math lessons can be strengthened by teaching the students how to decipher codes. For example, an alien language could appear and students would have to grasp the fundamental concepts of language generation in order to communicate with the “alien” who is contacting their class.
  • 26. CONCLUSION • Alternate Reality Games encourage students to develop a “21st Century Literacy.” • School becomes an anytime, anywhere activity and expands the boundaries of the traditional classroom. • Develops students who are intrinsically motivated to spend more time studying. • And the best part is, the kids see this as fun and not as schoolwork.