This document provides Michelle Hathaway's mastery journal timeline of her coursework and goals in pursuing a career in instructional design. It outlines the goals and strategies for each course in her masters program, including strategies like reading articles and books, finding mentors, researching leaders in the field, and joining professional organizations. The timeline shows her progression through the program and goals to find internships, network, and eventually achieve her career goal of working in instructional design.
2. MDL510 – Mastery: Personal Development
and Leadership
Goal
To set a career goal and learn about possible mentors in the instructional design field on
who to follow. Hard work and dedication will get me to my goals and this class has
helped me to set goals to achieve them
Strategies
Read Mastery by Robert Greene
Read The Last Lecture by Randy Pausch
Find a mentor in the field of instructional design
Wrote down and hung my goals on my wall as a daily
reminder of what I want to accomplish and work
towards
3. IDT520 – Strategies for Learner
Engagement
Goal
Learn to create engaging curriculum for different learning
styles/settings. Learn how to enhance student engagement
using media, collaboration, and games.
Strategies
Research Instructional Design and network with those in the
field
Read Trends and Issues in Instructional Design and Technology
Read IDS Article from Journal of the American Deafness &
Rehabilitation Association
4. EDM533 – Visual and Verbal
Communication in Instructional Design
Goal
Learn to write course content for the medium available. Look deeper into the intended
audience, subject at hand, and learn more about visual design.
Strategies
Schedule regular meetings with Christine, my mentor, to pick her brain and get feedback
Read Increasing Awareness: Language, Communication Strategies, and Universally
Designed Environments.
Research and join at least 2 groups on LinkedIn
5. IDT552 – Corporate Training and
Motivational Development
Goal
Learn how to evaluation return on investment for online classes. Examine different
training techniques used in different environments.
Strategies
Attend networking event in Toledo that is scheduled for professionals
Read New Model, New Strategies: Instructional design for building online wisdom
communities.
Study an instructional design leader
6. IDT562 – Instructional Design and
Evaluation
Goal
Learn to evaluate a design strategy and what approach is best for academic training.
Strategies
Complete next Quality Matters training class
Evaluate my MOOC class that I wrote as part of the project for class
Read road map article
7. IDT574 – Digital Media and Learning
Applications
Goal
Learn how to use digital media to enhance learning applications and learn how to
engage distance learners.
Strategies
Take the available Photography class at Toledo Art Museum to grow my photography
skills
Read Virtual World for Instruction Article
Read Design Instruction Article
8. MUS6018 – Music and Audio for
Instructional Design
Goal
Learn how to produce media for audio stimulation and doing quality voiceovers in a
virtual learning environment.
Strategies
Learn more about producing video and audio resources
Find free class on Cousera that could help in the process
Read article on design
9. IDT610 – Filmmaking Principles for
Instructional Design
Goal
Learn more about video techniques and how to make resources for online classes. Learn
more about visual learning.
Strategies
Read article about video enhancements
Practice recording myself in front of a camera to get more comfortable
Read article on cognitive based design
10. EME6226 – Game Strategies and
Motivation
Goal
Learn more about academic theories and psychological methods that prove gaming can
help you gain knowledge and make it easier to learn.
Strategies
Read game based article
Online research on how video games have enhanced learning
Read article on how popular games are used in instructional design
11. EME6629 – Learning Management Systems
and Organization
Goal
Explore different ways to present and deliver material. Learn the different tools available
to enable learning and which curriculum is more suitable for different delivery methods.
Strategies
Research Sakai, Blackboard, and Moodle learning more about each
Find online courses about each LMS above and attend
Read article on different environments
12. IDT680 – Media Asset Creation
Goal
Explore developing online learning materials. This includes online presentations and
picking the best media for a project. Learn to look at limitations of delivery methods for
different projects and evaluating the learners’ technical ability.
Strategies
Read snap courses article
Practice photography and video skills more
Read new model article
13. IDT690 – Instructional Design and
Technology Final Project
Goal
Develop a research component producing a complete project that is media rich.
Strategies
Spend time reviewing final project with mentor and asking opinions
Read Web 2.0 article
Read task centered article
14. Instructional Design Leaders
Jane Bozarth
https://twitter.com/JaneBozarth
http://bozarthzone.blogspot.com
Jane Hart
https://twitter.com/C4LPT
http://www.c4lpt.co.uk/blog/
15. More Instructional Design Leaders
David Kelly
http://davidkelly.me/
https://twitter.com/LnDDave
Connie Malamed
http://theelearningcoach.com/
https://twitter.com/elearningcoach
16. More Instructional Design Leaders
Elliott Masie
http://masie.com/
https://twitter.com/emasie
Cathy Moore
http://blog.cathy-moore.com/
https://twitter.com/CatMoore
17. Clubs & Organizations
Entertainment Networking Society - provides Full Sail students with the skills to cultivate
personal and business relation ships in an effort to enhance their careers. Members
conduct and participate in fun and high-impact workshops on a monthly basis to build
their networking skills.
Women of Full Sail - students will have the opportunity to network with women from
other degree programs with the hopes of creating a support system. Students will be
equipped to be successful women in the industry.
Media Design Group - provide and share information regarding the ever expanding
world of Media Design. Members, both online and campus based students and alum,
can learn about changes in the industry, new tools, and offerings.
Creative Student Networking Group - provide a space for college students to network.
We have a monthly meeting to talk about our goals and build friendships and help
students find employment after graduation. To network and build quality relationships
among college students. Also to meet at artistic and entertainment related activities in
the Central Florida area and nearby beaches.
19. Characteristics of a Mentor
Willingness to share skills, knowledge, and expertise
Demonstrates a positive attitude and acts as a positive role model
Takes a personal interest in the mentoring relationship
Exhibits enthusiasm in Instructional Design
Values ongoing learning and growth in Instructional Design
Provides guidance and constructive feedback
Respected by colleagues and employees in all levels of the organization
Sets and meets ongoing personal and professional goals
Values the opinions and initiatives of others
Motivates others by setting a good example
20. Timeline Goals
Start Masters
Program at Full Sail
Network with classmates
& business professionals
Ace every class!
Find Internship in
Instructional Design
Graduate with Honors
Achieve my
Mastery Goal!
21. References
Dickey, M. D. (2005). Engaging By Design: How Engagement Strategies in Popular Computer and Video Games Can Inform Instructional Design.
Educational Technology Research & Development, 53(2), 67-83.
Dooley, K. E., Lindner, J. R., Telg, R. W., Irani, T., Moore, L., & Lundy, L. (2007). ROADMAP TO MEASURING DISTANCE EDUCATION INSTRUCTIONAL DESIGN
COMPETENCIES. Quarterly Review Of Distance Education, 8(2), 151-159.
Graham, Paul (2004). Hackers & painters: big ideas from the computer age. Sebastopol, CA: O'Reilly. ISBN 0-596-00662-4.
Greene, R. (2012). Mastery. New York, New York, USA: Viking, Penguin.
Gunawardena, C., Ortegano‐Layne, L., Carabajal, K., Frechette, C., Lindemann, K., & Jennings, B. (2006). New Model, New Strategies: Instructional design for
building online wisdom communities. Distance Education, 27(2), 217-232.
IbÂñez, M. B., García, J. J., GalÂn, S., Maroto, D., Morillo, D., & Kloos, C. D. (2011). Design and Implementation of a 3D Multi-User Virtual World for
Language Learning. Journal Of Educational Technology & Society, 14(4), 2-10.
Increasing Awareness: Language, Communication Strategies, and Universally Designed Environments. (2013). ASHE Higher Education Report, 39(5), 85-99.
Kearns, S. K. (2013). Snap-Courses: An Instructional Design Strategy for Aviation Mobile Learning. Collegiate Aviation Review, 31(1), 69-78.
Mercado, D. (2013). Instructional Design Strategies Used to Provide an Equal Learning Opportunity for Deaf and Hard of Hearing Learners. Journal Of The
American Deafness & Rehabilitation Association (JADARA), 47(1), 147-163.
Merrill, M. D. (2007). A Task-Centered Instructional Strategy. Journal Of Research On Technology In Education (International Society For Technology In
Education), 40(1), 5-22.
22. References
Morrison, G. R., & Guenther, P. F. (2000). Designing Instruction for Learning in Electronic Classrooms.
New Directions For Teaching & Learning, 2000(84), 15.
Munro, A., & Clark, R. E. (2013). Cognitive Task Analysis-Based Design and Authoring Software for
Simulation Training. Military Medicine, 7-14.
Pausch, R., & Zaslow, J. (2008). The Last Lecture. New York, NY: Hyperion.
Proske, A., Roscoe, R., & McNamara, D. (2014). Game-based practice versus traditional practice in
computer-based writing strategy training: effects on motivation and achievement. Educational
Technology Research & Development, 62(5), 481-505.
Quality Matters. (n.d.). Retrieved December 13, 2015, from https://www.qualitymatters.org
Reiser, R. (2012). Trends and issues in instructional design and technology (3rd ed.). Boston: Pearson.
Seven Tips for Breaking into the World of Instructional Design. (n.d.). Retrieved December 10, 2015,
from http://info.shiftelearning.com/blog/seven-tips-for-breaking-into-the-world-of-instructional-
design