The document describes the progress made by the author from their preliminary task to constructing their full media product of a music magazine. It notes that the preliminary task lacked consistency in colors, had empty spaces, and did not include elements that would make it look realistic like a real magazine. In contrast, the full magazine features consistent colors, well-laid out elements, and conventions found in real music magazines like Kerrang and NME as a result of research. The author learned the importance of planning and researching real products to understand how to effectively construct and layout their own media product.
Rachael Ejimofor evaluated her final music magazine project. Her front cover both conformed to and challenged conventions by including standard elements but placing the masthead in front of the image. Her contents page used different colored page numbers and topic headings. The double-page spread matched house colors and included photo credits but used quotes instead of sell lines. She distributed the magazine at churches, youth groups, stores and supermarkets to reach her target audience of urban gospel-interested teens and young adults in London. Rachael learned photography, design and formatting skills to improve her magazine from preliminary to final versions.
The document discusses the ways in which the media product uses and develops conventions of real magazines. Some conventions that were followed include using a large memorable masthead, pull quotes, and a consistent color scheme. One convention that was challenged was using minimal images and text on the cover and double page spread to keep the focus on the main content. Throughout the process, the creator has learned new skills in using technologies like Photoshop, InDesign, and survey tools to construct a professional-looking media product.
Emily Bagridge created a magazine aimed at young rock music fans ages 14-18. She based the magazine's design on conventions of existing rock magazines like Kerrang, using a color scheme of red, black, and white. The front cover features a goth-dressed female model to appeal to both male and female readers. Inside, the crowded contents page and band interview spreads continue the edgy rock aesthetic to engage the target audience. Bauer Media Group would be the best company to distribute the magazine, as they have extensive experience in the music industry through properties like Kerrang and have adapted brands across different media. Through constructing the magazine, Emily learned new skills with Photoshop, like using selection tools and layering images
Rachel Hanson reflects on how her media product has progressed from her preliminary task. She notes several key improvements: her completed magazine uses more color, creative images, and follows magazine conventions better. Specifically, her front cover has clearer cover lines in distinct colors, her contents page is more organized and colorful, and her images show different locations and editing. Overall, her finished product looks more professional and follows magazine conventions for layout, fonts, and styles. She has learned skills like attracting audiences through design elements and showing creativity through adding more content.
AS Media Studies - Music Magazine Evaluation SundasBostan
The document discusses the author's choice to create a hip-hop music magazine targeted towards 16-24 year olds. A survey found this age group prefers hip-hop music because it relates to their generation and lifestyle. The magazine, called "Amplify", uses conventions from real music magazines such as positioning exclusive interviews in the left third and including a strap line under the masthead. Images on the cover and inside pages feature urban styles and poses to appeal to readers.
Georgie Thorrold created a music magazine called "Soul Magazine" that follows conventions of real music magazines. The magazine represents young adult rock fans through its bold colors, natural band photos from gigs, and inclusion of student photos. IPC Media, a large UK publishing house known for the NME magazine, would be a good fit to distribute Soul Magazine through traditional and online outlets. The target audience is teens and adults interested in indie rock music. Georgie addressed this audience by designing the magazine to look modern yet familiar to NME readers, and by including photography and content relevant to fans of the genre. Through creating the magazine, Georgie learned new skills with Photoshop and other technologies while improving on conventions from
AS Media Studies- Music Magazine EvaluationNickySahota
The document discusses a music magazine created by the author. It follows conventions of real music magazines, such as having the magazine title, date, and issue number. The front cover features a central image of an artist looking at the camera to create a connection with readers. The contents page includes typical sections like pictures, headings, and subheadings. The author aims the magazine at males aged 16-21 interested in indie hip hop music. They chose to feature an artist in this genre and used pricing and design informed by a survey of the target audience. The author has learned new skills in photo editing and layout using software like Photoshop and how to better appeal to audiences through research and planning.
My media product follows conventions of real music magazines. It has elements like masthead, bar code, and price. The color scheme of red, black, and white is used to clearly identify it as a music magazine. Photos were taken in portrait format for the cover to allow cropping, and landscape for interior shots. The audience is teenagers and young adults who are fans of rock music. Research was done on magazines like Kerrang, Q, and NME to inform the design. Digital distribution through websites and social media was also considered to reach this audience.
Rachael Ejimofor evaluated her final music magazine project. Her front cover both conformed to and challenged conventions by including standard elements but placing the masthead in front of the image. Her contents page used different colored page numbers and topic headings. The double-page spread matched house colors and included photo credits but used quotes instead of sell lines. She distributed the magazine at churches, youth groups, stores and supermarkets to reach her target audience of urban gospel-interested teens and young adults in London. Rachael learned photography, design and formatting skills to improve her magazine from preliminary to final versions.
The document discusses the ways in which the media product uses and develops conventions of real magazines. Some conventions that were followed include using a large memorable masthead, pull quotes, and a consistent color scheme. One convention that was challenged was using minimal images and text on the cover and double page spread to keep the focus on the main content. Throughout the process, the creator has learned new skills in using technologies like Photoshop, InDesign, and survey tools to construct a professional-looking media product.
Emily Bagridge created a magazine aimed at young rock music fans ages 14-18. She based the magazine's design on conventions of existing rock magazines like Kerrang, using a color scheme of red, black, and white. The front cover features a goth-dressed female model to appeal to both male and female readers. Inside, the crowded contents page and band interview spreads continue the edgy rock aesthetic to engage the target audience. Bauer Media Group would be the best company to distribute the magazine, as they have extensive experience in the music industry through properties like Kerrang and have adapted brands across different media. Through constructing the magazine, Emily learned new skills with Photoshop, like using selection tools and layering images
Rachel Hanson reflects on how her media product has progressed from her preliminary task. She notes several key improvements: her completed magazine uses more color, creative images, and follows magazine conventions better. Specifically, her front cover has clearer cover lines in distinct colors, her contents page is more organized and colorful, and her images show different locations and editing. Overall, her finished product looks more professional and follows magazine conventions for layout, fonts, and styles. She has learned skills like attracting audiences through design elements and showing creativity through adding more content.
AS Media Studies - Music Magazine Evaluation SundasBostan
The document discusses the author's choice to create a hip-hop music magazine targeted towards 16-24 year olds. A survey found this age group prefers hip-hop music because it relates to their generation and lifestyle. The magazine, called "Amplify", uses conventions from real music magazines such as positioning exclusive interviews in the left third and including a strap line under the masthead. Images on the cover and inside pages feature urban styles and poses to appeal to readers.
Georgie Thorrold created a music magazine called "Soul Magazine" that follows conventions of real music magazines. The magazine represents young adult rock fans through its bold colors, natural band photos from gigs, and inclusion of student photos. IPC Media, a large UK publishing house known for the NME magazine, would be a good fit to distribute Soul Magazine through traditional and online outlets. The target audience is teens and adults interested in indie rock music. Georgie addressed this audience by designing the magazine to look modern yet familiar to NME readers, and by including photography and content relevant to fans of the genre. Through creating the magazine, Georgie learned new skills with Photoshop and other technologies while improving on conventions from
AS Media Studies- Music Magazine EvaluationNickySahota
The document discusses a music magazine created by the author. It follows conventions of real music magazines, such as having the magazine title, date, and issue number. The front cover features a central image of an artist looking at the camera to create a connection with readers. The contents page includes typical sections like pictures, headings, and subheadings. The author aims the magazine at males aged 16-21 interested in indie hip hop music. They chose to feature an artist in this genre and used pricing and design informed by a survey of the target audience. The author has learned new skills in photo editing and layout using software like Photoshop and how to better appeal to audiences through research and planning.
My media product follows conventions of real music magazines. It has elements like masthead, bar code, and price. The color scheme of red, black, and white is used to clearly identify it as a music magazine. Photos were taken in portrait format for the cover to allow cropping, and landscape for interior shots. The audience is teenagers and young adults who are fans of rock music. Research was done on magazines like Kerrang, Q, and NME to inform the design. Digital distribution through websites and social media was also considered to reach this audience.
This document provides an evaluation of a magazine created by the author for a class project. It summarizes the key ways the magazine uses and challenges conventions of real music magazines. It includes a two-shot photo on the cover instead of just one artist, and offers freebies like posters to attract younger readers. Layout and design conventions like large central photos and text wrapped around are followed. The target audience is described as mainly teenagers interested in dance music, represented through bright colors, popular artists featured, and an emphasis on social media interaction. A dance music publisher like MixMag's would be a suitable company to distribute the magazine commercially.
The document provides an evaluation of the student's magazine project. It discusses how the magazine compares to real music magazines in its use of conventions and forms. It covers the magazine's target audience of teenagers interested in dance music. Photos were taken professionally to look polished. While similarities exist to magazines like MixMag and Q, some aspects differ such subtle color schemes or using a medium close-up on the cover. Feedback was incorporated from a survey to best represent the target readership.
Luke Berry-Dagnall evaluated his media product of a heavy metal magazine. He focused on establishing a consistent house style through color palette and font choices to represent the genre. Researching conventions, he designed pages with continuity across covers, spreads, and contents through a unified visual identity. Primary research at concerts helped him understand the target audience and represent them authentically through imagery, content, and advertisements. Comparing early work to final designs showed his growth in skills like photography, layout, and understanding magazine conventions.
- The document discusses the target audience, distribution, and conventions of Joe Jackson's music magazine project.
- The target audience is described as late teens and people in their 20s, as represented by the models on the cover wearing trendy clothes.
- Distribution partners discussed include major retailers, IPC Media as a leading UK publisher, and similarities to the distribution of competitor magazine Vibe.
- Conventions from real magazines, such as prominent mastheads and cover styles, are used, while some aspects like banner placement are altered for effect.
The document discusses how Joe Jackson's music magazine represents and targets particular social groups. It aims its content and advertising primarily at teenagers and young adults in their late teens to early 20s. Images on the cover and throughout feature models of the same age range dressing in styles typical of that demographic. While mainly targeting males, the magazine's content can still be accessed and enjoyed by females as well. The magazine represents its target audience as being of a lower or working class through the styles of dress portrayed in hoodies and serious facial expressions.
This document summarizes how the author's dance music magazine challenges conventions of real music magazines and attracts its target audience. Specifically:
1) The magazine uses conventions like a menu bar, large central cover photo and interior layout, but differs by featuring two artists on the cover rather than one. It also targets a younger audience with freebies.
2) The magazine represents dance music fans, particularly teenagers, through its bright colors, popular artists, and social media presence.
3) A company like MixMag's publisher would be well-suited to distribute the magazine given its focus on dance music.
The document provides an evaluation of Ben Murphy's media product, which is a music magazine. It discusses how the magazine uses and develops conventions from real music magazines such as NME, Kerrang, and Q in its cover, contents page, and double page spread layout. While taking design elements from these magazines, the product also challenges some conventions, such as using greyscale for the cover image and layering the masthead above the image.
The document discusses how the student's media product uses and develops conventions of real music magazines. Specifically, it replicates features of magazines like Kerrang! such as the slanted cover line and placement of the masthead behind the band image on the front cover. The color scheme represents the chosen music genres. While maintaining conventions, the student also challenges some, such as using unprofessional band photos taken with a white background instead of on location. The student learned various technologies like Photoshop and Blogger in constructing the magazine.
The document summarizes the evaluation of a music magazine created by the student for a class project. It discusses several ways the magazine challenged conventions of real music magazines, such as placing page numbers at the top of pages rather than the bottom. It also targeted an older age range of 16-24 rather than the typical younger audience. The student learned about technologies like Photoshop and survey tools in creating the magazine. Overall, the student felt their final product was a major improvement over their preliminary task, with better design, layout, and ability to attract readers.
The document discusses the key differences between the student's college magazine and their music magazine. While the college magazine lacked quality and detail, it provided a starting point. Creating the music magazine required adhering to conventions of music magazines like Kerrang and Rock Sound. Technologies like Photoshop were used to professionalize the look. Market research helped inform magazine details. Overall, the student learned skills in layout, design, photography and content that will benefit their future media work.
The document discusses the differences between the author's college magazine and their music magazine. They learned a significant amount about technologies like Photoshop and how to design a magazine to appeal to a target audience. While the college magazine lacked quality, it provided a starting point. Creating the music magazine required adhering to conventions of music magazines while adding unique elements. Market research was also important to understand the target readership. Overall, the author gained valuable skills in magazine design, technologies, and audience analysis through creating the two magazines.
The document discusses a student's media product evaluation of a magazine they created about the genre of dubstep music. The student analyzes how their magazine uses conventional forms and layout techniques seen in other magazines, such as a masthead, cover image, and barcode on the front cover. However, their contents page and use of puns are less conventional. They discuss targeting their magazine towards middle and upper-class students aged 14-26 who listen to dubstep. The student also considers how their magazine represents the genre and how they addressed their intended audience.
The document discusses the development of a music magazine focused on the grime genre. It draws inspiration from existing magazines like RWD and Kerrang! in terms of conventions like listing artists and using bright colors. However, it also challenges conventions by using a balance of subtle and bright colors rather than just one type, and associating other colors like red with grime music rather than just rock. The intended audience is described as young black youth interested in grime music and its commentary on political issues. Existing retailers like HMV and large supermarkets are identified as potential distributors that could stock and sell the magazine alongside the featured artists' music.
The document discusses potential media institutions to distribute a new music magazine called "Demo". It analyzes three distribution companies - Bauer Media, Future PLC, and Immediate Media Company. Bauer Media is selected as they distribute over 300 magazines globally, including music magazines, and have an established audience. Though they publish similar magazine "Q", it targets an older audience than Demo. Future PLC mainly focuses on rock music unlike Demo's varied genres. Immediate Media also has few music magazines and may not attract a youth audience for Demo. Bauer can professionally distribute Demo and help it find readership alongside their other magazines.
Evaluation presentation for magazine finalracheljb
The document describes the conventions used in designing a music magazine cover, contents page, and double page spread. It explains how each part of the magazine design uses conventions such as including a masthead, strap line, puff, and gutter on the cover. It also discusses how the contents page is organized into categories and features sections like other music magazines. The double page spread continues design elements like color scheme and includes photos and article details. The document challenges some conventions and also develops conventions further to enhance the magazine design.
The document discusses the development of a music magazine by the author. It describes how the magazine uses conventions of real music magazines through its layout and focus on a single artist on the cover. While the magazine initially conformed to popular conventions, the author later made changes to distinguish it through using multiple images on the contents page. Feedback led to further changes to connect the different elements through consistent colors and a focus representing women in music.
Patrick Hogan - Audience & Evaluation PowerpointMaaZe
This document provides an audience profile for Sam Carter, a 19-year-old male who lives in Birmingham and works in a local bar. It notes his interests include the latest technology, social networking, and photography. It suggests targeting advertising toward apps for phones and tablets, as well as social media sites, given his interests. The document also states he listens to rock bands like Linkin Park and enjoys the colors red, blue, yellow, and black.
The document describes the steps taken to design elements for a magazine cover. These include changing an image to black and white while preserving the color of part of the image, creating a masthead using a font and outer glow effect, making texts bold using different styles, generating a barcode using an online tool, and designing cover lines using shapes with different fill styles and strokes to make the text stand out.
First and second draft of my contents pagekirsty97
The document discusses the design process for a magazine contents page. It describes how the author structured the page layout by drawing a draft to determine where elements like page numbers and headings would be placed. The author also wants to include a large main image under the "contents page" heading to make the magazine look realistic. Feedback from Karen suggests changing the issue text color and adding a background to the bottom image to improve readability and cohesion.
After receiving feedback on an earlier draft, the author made changes to their music magazine contents page to make it more visually appealing and engaging for audiences. This included adding colored rectangles and effects to the logo, headings, and feature image. Fonts, colors, and backgrounds were also modified for sections like "contents" and the page numbers to make them stand out more professionally. The final results improved clarity and filled out empty spaces on the page to look more polished.
The document discusses the process of creating a double page magazine spread. It describes choosing an A3 paper size over two A4 pages for layout simplicity. It details editing an image to black and white to match the magazine's color scheme. Background textures were added and the image background was removed. Fonts were selected to resemble a real music magazine. The layout includes the band's name, a quote, and an interview with alternating black and red text for questions and answers. Page numbers and band member names were also added to complete the spread.
The document discusses drafts of a double-page magazine spread design. The first draft outlines placing a main image on the left and text on the right, with a large, red diagonal title/quote at the top. The second draft keeps this layout and adds a bold title, quote from the band, and introduction. Feedback on the second draft compliments the professional layout but suggests filling empty space above the image and changing the plain quote font for visual interest.
This document provides an evaluation of a magazine created by the author for a class project. It summarizes the key ways the magazine uses and challenges conventions of real music magazines. It includes a two-shot photo on the cover instead of just one artist, and offers freebies like posters to attract younger readers. Layout and design conventions like large central photos and text wrapped around are followed. The target audience is described as mainly teenagers interested in dance music, represented through bright colors, popular artists featured, and an emphasis on social media interaction. A dance music publisher like MixMag's would be a suitable company to distribute the magazine commercially.
The document provides an evaluation of the student's magazine project. It discusses how the magazine compares to real music magazines in its use of conventions and forms. It covers the magazine's target audience of teenagers interested in dance music. Photos were taken professionally to look polished. While similarities exist to magazines like MixMag and Q, some aspects differ such subtle color schemes or using a medium close-up on the cover. Feedback was incorporated from a survey to best represent the target readership.
Luke Berry-Dagnall evaluated his media product of a heavy metal magazine. He focused on establishing a consistent house style through color palette and font choices to represent the genre. Researching conventions, he designed pages with continuity across covers, spreads, and contents through a unified visual identity. Primary research at concerts helped him understand the target audience and represent them authentically through imagery, content, and advertisements. Comparing early work to final designs showed his growth in skills like photography, layout, and understanding magazine conventions.
- The document discusses the target audience, distribution, and conventions of Joe Jackson's music magazine project.
- The target audience is described as late teens and people in their 20s, as represented by the models on the cover wearing trendy clothes.
- Distribution partners discussed include major retailers, IPC Media as a leading UK publisher, and similarities to the distribution of competitor magazine Vibe.
- Conventions from real magazines, such as prominent mastheads and cover styles, are used, while some aspects like banner placement are altered for effect.
The document discusses how Joe Jackson's music magazine represents and targets particular social groups. It aims its content and advertising primarily at teenagers and young adults in their late teens to early 20s. Images on the cover and throughout feature models of the same age range dressing in styles typical of that demographic. While mainly targeting males, the magazine's content can still be accessed and enjoyed by females as well. The magazine represents its target audience as being of a lower or working class through the styles of dress portrayed in hoodies and serious facial expressions.
This document summarizes how the author's dance music magazine challenges conventions of real music magazines and attracts its target audience. Specifically:
1) The magazine uses conventions like a menu bar, large central cover photo and interior layout, but differs by featuring two artists on the cover rather than one. It also targets a younger audience with freebies.
2) The magazine represents dance music fans, particularly teenagers, through its bright colors, popular artists, and social media presence.
3) A company like MixMag's publisher would be well-suited to distribute the magazine given its focus on dance music.
The document provides an evaluation of Ben Murphy's media product, which is a music magazine. It discusses how the magazine uses and develops conventions from real music magazines such as NME, Kerrang, and Q in its cover, contents page, and double page spread layout. While taking design elements from these magazines, the product also challenges some conventions, such as using greyscale for the cover image and layering the masthead above the image.
The document discusses how the student's media product uses and develops conventions of real music magazines. Specifically, it replicates features of magazines like Kerrang! such as the slanted cover line and placement of the masthead behind the band image on the front cover. The color scheme represents the chosen music genres. While maintaining conventions, the student also challenges some, such as using unprofessional band photos taken with a white background instead of on location. The student learned various technologies like Photoshop and Blogger in constructing the magazine.
The document summarizes the evaluation of a music magazine created by the student for a class project. It discusses several ways the magazine challenged conventions of real music magazines, such as placing page numbers at the top of pages rather than the bottom. It also targeted an older age range of 16-24 rather than the typical younger audience. The student learned about technologies like Photoshop and survey tools in creating the magazine. Overall, the student felt their final product was a major improvement over their preliminary task, with better design, layout, and ability to attract readers.
The document discusses the key differences between the student's college magazine and their music magazine. While the college magazine lacked quality and detail, it provided a starting point. Creating the music magazine required adhering to conventions of music magazines like Kerrang and Rock Sound. Technologies like Photoshop were used to professionalize the look. Market research helped inform magazine details. Overall, the student learned skills in layout, design, photography and content that will benefit their future media work.
The document discusses the differences between the author's college magazine and their music magazine. They learned a significant amount about technologies like Photoshop and how to design a magazine to appeal to a target audience. While the college magazine lacked quality, it provided a starting point. Creating the music magazine required adhering to conventions of music magazines while adding unique elements. Market research was also important to understand the target readership. Overall, the author gained valuable skills in magazine design, technologies, and audience analysis through creating the two magazines.
The document discusses a student's media product evaluation of a magazine they created about the genre of dubstep music. The student analyzes how their magazine uses conventional forms and layout techniques seen in other magazines, such as a masthead, cover image, and barcode on the front cover. However, their contents page and use of puns are less conventional. They discuss targeting their magazine towards middle and upper-class students aged 14-26 who listen to dubstep. The student also considers how their magazine represents the genre and how they addressed their intended audience.
The document discusses the development of a music magazine focused on the grime genre. It draws inspiration from existing magazines like RWD and Kerrang! in terms of conventions like listing artists and using bright colors. However, it also challenges conventions by using a balance of subtle and bright colors rather than just one type, and associating other colors like red with grime music rather than just rock. The intended audience is described as young black youth interested in grime music and its commentary on political issues. Existing retailers like HMV and large supermarkets are identified as potential distributors that could stock and sell the magazine alongside the featured artists' music.
The document discusses potential media institutions to distribute a new music magazine called "Demo". It analyzes three distribution companies - Bauer Media, Future PLC, and Immediate Media Company. Bauer Media is selected as they distribute over 300 magazines globally, including music magazines, and have an established audience. Though they publish similar magazine "Q", it targets an older audience than Demo. Future PLC mainly focuses on rock music unlike Demo's varied genres. Immediate Media also has few music magazines and may not attract a youth audience for Demo. Bauer can professionally distribute Demo and help it find readership alongside their other magazines.
Evaluation presentation for magazine finalracheljb
The document describes the conventions used in designing a music magazine cover, contents page, and double page spread. It explains how each part of the magazine design uses conventions such as including a masthead, strap line, puff, and gutter on the cover. It also discusses how the contents page is organized into categories and features sections like other music magazines. The double page spread continues design elements like color scheme and includes photos and article details. The document challenges some conventions and also develops conventions further to enhance the magazine design.
The document discusses the development of a music magazine by the author. It describes how the magazine uses conventions of real music magazines through its layout and focus on a single artist on the cover. While the magazine initially conformed to popular conventions, the author later made changes to distinguish it through using multiple images on the contents page. Feedback led to further changes to connect the different elements through consistent colors and a focus representing women in music.
Patrick Hogan - Audience & Evaluation PowerpointMaaZe
This document provides an audience profile for Sam Carter, a 19-year-old male who lives in Birmingham and works in a local bar. It notes his interests include the latest technology, social networking, and photography. It suggests targeting advertising toward apps for phones and tablets, as well as social media sites, given his interests. The document also states he listens to rock bands like Linkin Park and enjoys the colors red, blue, yellow, and black.
The document describes the steps taken to design elements for a magazine cover. These include changing an image to black and white while preserving the color of part of the image, creating a masthead using a font and outer glow effect, making texts bold using different styles, generating a barcode using an online tool, and designing cover lines using shapes with different fill styles and strokes to make the text stand out.
First and second draft of my contents pagekirsty97
The document discusses the design process for a magazine contents page. It describes how the author structured the page layout by drawing a draft to determine where elements like page numbers and headings would be placed. The author also wants to include a large main image under the "contents page" heading to make the magazine look realistic. Feedback from Karen suggests changing the issue text color and adding a background to the bottom image to improve readability and cohesion.
After receiving feedback on an earlier draft, the author made changes to their music magazine contents page to make it more visually appealing and engaging for audiences. This included adding colored rectangles and effects to the logo, headings, and feature image. Fonts, colors, and backgrounds were also modified for sections like "contents" and the page numbers to make them stand out more professionally. The final results improved clarity and filled out empty spaces on the page to look more polished.
The document discusses the process of creating a double page magazine spread. It describes choosing an A3 paper size over two A4 pages for layout simplicity. It details editing an image to black and white to match the magazine's color scheme. Background textures were added and the image background was removed. Fonts were selected to resemble a real music magazine. The layout includes the band's name, a quote, and an interview with alternating black and red text for questions and answers. Page numbers and band member names were also added to complete the spread.
The document discusses drafts of a double-page magazine spread design. The first draft outlines placing a main image on the left and text on the right, with a large, red diagonal title/quote at the top. The second draft keeps this layout and adds a bold title, quote from the band, and introduction. Feedback on the second draft compliments the professional layout but suggests filling empty space above the image and changing the plain quote font for visual interest.
1. The document provides instructions for setting up the TM-U325D/U325PD printer, including unpacking, selecting a location, adjusting the paper roll near-end sensor, connecting cables and grounding the printer, installing the ribbon cassette, and installing the paper roll.
2. Setup instructions cover connecting the computer, drawer, and power supply to the appropriate connectors on the bottom of the printer. The document also provides warnings and cautions about using the correct power supply and cables.
3. Adjusting the paper roll near-end sensor involves deciding whether to use included spacers to trigger the sensor at different remaining paper levels, and securing the sensor in place.
The document provides guidance on formatting magazine columns and layout. It recommends using different column widths and numbers of columns for different stories to avoid rigidity and encourage creativity. While columns can provide order, the document advises mixing up the formatting to make the magazine more visually interesting and engaging for readers. It also emphasizes treating each story as a separate unit and focusing on readability.
الكتاب الأسود الذي أعدته رئاسة الجمهورية التونسية حول المنظومة الدعائية لبن علي المعروفة بإسم "الوكالة التونسية للإتصال الخارجي" والإعلاميين والمثقفين المتورطين في تلميع صورة النظام السابق والترويج له داخل تونس وخارجها
Google Adwords allows advertisers to create paid search advertising campaigns on Google and its partner sites. Advertisers pay for these ads on a cost-per-click basis, meaning they only pay when someone clicks on their ad. Effective campaigns require identifying relevant keywords, testing different ad text and landing pages, and using reporting tools to measure results and optimize campaigns over time. Campaign structure and match types can help control where ads appear based on searches. The goal is to increase clicks and conversions while maintaining a reasonable cost per click. Targeting options allow focusing ads by location, language, country or custom regions.
The document summarizes how the magazine cover addressed its target audience. It used a red and dark grey color scheme typical of the rock music genre to attract attention. Breaking up the colors added originality for the reformer and explorer social groups. The informal picture of the band appearing close and friendly was intended to make readers feel included. Short paragraphs and broken up text in various colors also made the content easier for the audience to focus on without being overwhelming.
Sparks Production is designing a poster for their new horror film. They want the primary image on the poster to be big and include the color black, as their target audience associates black with horror. Feedback was collected from the audience on what should be included in the poster. As a group, Sparks Production will decide which suggestions to incorporate. Their goal is to create a film and poster that provides entertaining horror for audiences through unexpected twists and turns.
Antonio was interested in acting but did not receive call backs from auditions. This led him to try broadcast journalism in high school, which he loved. He now wants to be a television host to inspire young people, so he is pursuing his bachelor's degree and working daily to achieve his dream of becoming a host.
Este documento presenta una guía sobre las funciones básicas de Microsoft Word. Incluye secciones sobre la pantalla principal de Word, las partes del teclado y combinaciones de teclas, la creación de gráficos Smart Art y gráficos de comparación de datos, las tablas y sus propiedades, y el formato de texto en dos columnas. El documento proporciona información sobre estas herramientas de Word para ayudar a los usuarios a aprovechar al máximo el programa.
Este documento repite la información sobre la evaluación de proyectos de UTTEC. No proporciona detalles sobre los proyectos evaluados, los criterios de evaluación o los resultados.
Este documento presenta un programa en C++ que suma y multiplica dos números decimales utilizando funciones. El programa solicita al usuario que ingrese dos números, los pasa como parámetros a funciones de suma y multiplicación, y devuelve los resultados.
This document summarizes an action research project conducted by Megan Heckler in a General Art 1 classroom at Robert C. Byrd High School in Clarksburg, West Virginia. The research question was whether in-class color experiments could increase students' color vocabulary and awareness in works of art. Over the course of the study, students completed pre- and post-tests on color theory and participated in hands-on color experiments. Results showed that students' post-test scores improved significantly compared to pre-test scores, indicating that the color experiments were effective in increasing students' color knowledge and awareness.
This document defines key metrics and terms used in Google Analytics to understand website traffic and visitor behavior. It explains how Google Analytics can be used to track which marketing initiatives are most effective, where visitors are coming from, what content they engage with, and whether they are converting into valuable customers. The document outlines standard reports available in Google Analytics as well as more advanced features for customizing profiles, setting up filters, defining goals and funnels, and tracking external marketing campaigns.
How are Wax Hands done at a event? We dip your hand in icy cold water for about 10 to 15 seconds. This prepares the hand for the warm wax by cooling it off and making it slippery to help get the Wax hand off. Then you make a peace sign, thumb's up, or whatever form they wish and we dip it in the warm wax about 4 to 6 times. We then cool the hand and wax in cold water to harden the wax and remove the hand carefully. Next a variety of colors can be chosen to decorate the hand. And that's it!
The document describes the process of creating a magazine for a target audience of 16-25 year olds interested in grime/hip hop music. It discusses conventions used including manipulating artist images to appeal to readers, using eye contact on the front cover. Formats like the contents page are addressed, aiming to continue the theme and style. Representation of the target audience as "gangster" types through clothing and poses is covered. The language, colors and images are designed to attract this audience's attention.
My magazine challenges conventions of other music magazines by using bright colors in the masthead and cover lines instead of advertisements. It represents teenagers aged 16-19 by featuring artists that appeal to this audience and portray them in a positive light. The magazine would be distributed by Rewind Creative Media as they promote similar UK artists and have successfully targeted the same audience in the past.
This document is a media evaluation by Leo Baker of their music magazine project. Baker summarizes the conventions they used from influential magazines like Kerrang!, Q, and NME, such as a big masthead, black text, and cover lines. They also challenged conventions by using unconventional text like "American Captain" and different photography locations. Baker represents their target audience of teenagers positively by portraying celebrities as normal people. They would want their magazine published by a large institution like Time Inc. UK in order to reach a wide audience. Baker attracted their young audience through eye-catching photography, affordable pricing, and gossip content. They learned new technology skills like using Photoshop and survey tools in the process of creating their magazine
Evaluation on front cover, contents page and double page spreadJade Foreman
My media product develops conventions used in real magazines, such as a masthead in the top left corner with the magazine's name ('K') in a dark red font on a red background. The front cover features the artist's name written across their body with a customized line underneath, and cover lines on the left side about the artist. The contents page includes a variety of images representing what's in the magazine, and text about artists/groups. The double page spread begins with the artist's name in a font representing their style to give feeling. Images are used to represent the artist's genre and personality. The magazine would appeal to a wide audience aged approximately 12-30, featuring a variety of music genres and both male and female
The document summarizes the process of creating an indie music magazine as an individual media project over 10 weeks. Key points include:
- The magazine used conventions of real music magazines such as a masthead, strap lines, photographs, and color scheme to match the indie genre.
- Some conventions were challenged, like placing text in boxes and using two strap lines for variety.
- The contents page photo showed the band from above in a high angle shot rather than a typical medium close up.
- The feature article used a different color scheme to portray the band and had catchy quotes in blue for emphasis.
Evaluation on front cover, contents page and double page spreadJade Foreman
My media product develops conventions used in real magazines, such as a masthead in the top left corner with the magazine's name ('K') in a house style combining red, black, white and blue. The front cover features the artist's name across their body with a customized line underneath, and cover lines on the left side about the artist. The large central image establishes the artist's genre through their expression. The contents page includes a variety of images representing the magazine's content, and text about artists/groups. The double page spread begins with the artist's name in a font conveying their feeling, with an image projecting their confident attitude and genre. Feedback from focus groups showed the products successfully looked professional and met audiences' needs
- The document is a media evaluation of a punk/rock music magazine created by the author
- The author dresses subjects on the front cover in punk/rock clothing and poses to attract that audience
- Elements like font, placement of information, and colors were chosen based on conventions from analyzing other magazines
- Articles and language target teenagers and young adults who listen to 2 hours of music per day on average
- The author learned skills in Photoshop and understands magazine conventions which attract specific audiences
- The document is a media evaluation of a punk/rock music magazine created by the author
- The author used conventions like eye contact on the cover to draw readers in and dressed subjects in punk clothing
- The author included features like freebies and competitions to attract readers as well as pricing the magazine at £2.50 based on research
- Colors, layout, and language were chosen to appeal to the target audience of teenagers and young adults interested in punk/rock music
- Creating the magazine helped the author learn skills with Photoshop and about conventions of the music magazine genre
The document discusses the design choices made for a music magazine cover and layout. It describes copying conventions from existing magazines like Kerrang! and Alternative Press, such as using large images of featured artists and banners to advertise free items. The document also discusses challenges made to conventions, such as using red text instead of white on black. Inspiration was taken from studying various magazine covers, contents pages, and spreads to structure the new magazine and maximize its potential while making it unique.
The document summarizes the planning and creation of a music magazine targeted at young females aged 15-21. The magazine features an interview with a young female artist who has overcome drug addiction. While some may see this as a positive representation of overcoming challenges, the author acknowledges it could also negatively portray the drug and alcohol problems common among young people. Efforts were made to make the magazine visually appealing to its target audience through colors, images, and writing style. Existing magazines like Teen Vogue that target the same demographic were also examined to help guide the planning process.
The document summarizes the planning and design process for a music magazine targeted at young females aged 15-21. The magazine features an interview with a young female artist who has overcome drug addiction, serving as a role model. The magazine aims to attract its target audience through its girly yet professional design with pink, yellow and black colors. The masthead "We Have All the Music" signals it contains modern music. The language is sophisticated yet fun to connect with readers. Researching existing magazines informed the layout, images, and text amount. An audience profile was created first to shape the magazine's content and design.
The document discusses the evaluation of final media products created by Jack Barlow for a class assignment. It summarizes the key design elements and conventions used in the different parts of the media product, including the front cover, contents page, and double page spread. It also discusses the target audience for the media product and how different design choices were meant to attract and address this audience.
1. The document discusses the process of creating a music magazine media product and what was learned. Conventions from real music magazines like layout and pictures were used as inspiration.
2. Unconventional aspects like the black and white color scheme and unique contents page design were incorporated. Techniques like band photos and article layouts matched real magazine conventions.
3. New skills with software like Fireworks and photo editing were developed, along with understanding magazine elements like targeting audiences and distribution channels. The process allowed for improved planning and use of conventions over the preliminary task.
1. The document discusses the media creator's final magazine products and what they have learned throughout the process. Conventions from real music magazines like layout, pictures, and attracting audiences were used.
2. Unconventional aspects like the black and white color scheme and unique contents page design were included to make the magazine stand out.
3. Various software programs were used to construct the magazine, teaching the creator new skills in areas like photo manipulation and design. Researching target audiences and real magazines informed the design choices.
1. The document discusses the evaluation of final media products created by the student for a school project.
2. It describes how the student's magazine front cover, contents page, and double page spread used conventions from real music magazines while also including some original and unconventional design elements.
3. The student learned about technologies like photo editing and magazine design through constructing their media products using programs like Fireworks and gained experience planning for audience and purpose.
The document discusses how the media product uses and develops conventions of real media. It examines how conventions from magazines like Rolling Stone and Billboard influenced the design of the magazine, such as placing the masthead behind the cover image. While initial plans were influenced by other magazines, the final product developed as new ideas emerged during the process. For example, color schemes were altered to complement the cover model's outfit. The document also discusses how conventions like a three-column contents page were incorporated but the skyline text was developed to promote magazine features rather than sales claims. Overall, the media product challenges conventions of "busy" pop magazines by having a simpler, mature design.
The document discusses the design choices made for the magazine cover. It was inspired by styles used in Kerrang! and Alternative Press magazines, such as the large bold title, banner advertisements, and central placement of the main image. The document examines how conventions from other magazines were used, such as the placement of the barcode and inclusion of free materials. Color scheme and layout were chosen to match the genre while making the cover eye-catching. The target audience of 14-21 year olds interested in rock and metal music is addressed through the cover design.
The document discusses the progression of the student's skills in creating a magazine from their preliminary college magazine to their final music magazine product. They learned important design skills like choosing readable fonts, using photo editing to improve image quality, incorporating branding through color schemes, and including buzzwords to attract audiences. The quality and audience-focus of the final magazine showed significant improvement from not considering these elements in their first magazine. The student gained valuable experience in magazine design and production techniques.
1. The document discusses the process of creating a music magazine as a final media product. It evaluates how conventions from real music magazines like NME were used and sometimes challenged through original design choices.
2. Details are provided on design elements like the front cover, contents page, and double page spread. Photographs were used to represent the target teenage audience.
3. The author learned new skills with software like Fireworks and gained experience planning layout, color schemes, and taking photos for the magazine. Valuable feedback was incorporated to improve the product.
1. The document discusses the evaluation of a student's final media products for a magazine, focusing on how conventions from real magazines were used, developed or challenged.
2. Specific aspects of the magazine discussed include the use of a black and white color scheme, title style inspired by NME magazine, and both conventional and unconventional elements like the contents page layout.
3. The student learned about technologies like photo manipulation and programs like Fireworks through constructing the magazine, and progressed from their preliminary task by incorporating more planning and following magazine conventions.
The document summarizes feedback on a magazine front cover design draft. It notes that the masthead is well-placed but the left side looks empty without an intended "lure." The designer likes how the text colors coordinate but acknowledges a lure should have been included. Feedback validates the masthead placement and font choice, while suggesting adding a banner to better use the left space.
The document discusses the process of taking photos for a magazine photo shoot. It describes choosing indoor and outdoor locations, ensuring proper lighting, and using props like guitars. Feedback was gathered from questionnaires and friends/family on photo composition and subjects. Various shots were compared and one was chosen as the front cover based on it having a medium shot that clearly showed faces and was engaging for the target audience.
Q magazine is a popular monthly music magazine published in the UK. It was founded in 1986 by Mark Ellen and David Hepworth to cater to an older generation of music buyers that felt ignored by other music magazines. The magazine focused on higher production quality and was known for its single-letter title to grab readers' attention. It targeted an audience aged 25+ from working and middle classes who had more disposable income than younger readers. The magazine contents represented a variety of musical genres to attract different types of readers through larger images of well-known artists and smaller images of lesser known acts.
NME is a UK weekly pop/rock music magazine that started as a newspaper and transitioned to a magazine format in the 1980s and 1990s. It was the first British paper to include a singles chart. The target audience for NME is predominantly male between the ages of 16-35 from both working class and middle class backgrounds. Readers have a passion for pop/rock music and keep up with industry news through social media and the magazine's website. The example double page spread from NME features a large central image of the band Linkin Park with a pull quote and column of text next to it, drawing the reader from the eye-catching visuals to the accompanying article.
The document discusses conventions for magazine layout and design. It notes that double page spreads in music magazines typically feature a large main image with a column of text alongside and a title. It also outlines common elements on a magazine contents page such as the magazine logo, title of the contents page, issue number, secondary images, main image, promotional features, summarized information, and page numbers. Following these conventions will help ensure the magazine has a professional, rational look and feel.
The document summarizes the results of several questionnaires asking people about their preferences for a music magazine. The questionnaires covered topics like favorite music genres (rock and R&B were most popular), preferred magazine formats and prices, cover design preferences, and content interests. Based on the responses, the author decided to create a rock/indie magazine that focuses on articles, costs £2.20, features a mix of colors like black and purple on the cover, and targets an audience of 14-24 year olds.
Kerrang! is a UK-based magazine focused on rock music. It is published by Bauer Media Group, a large multinational media company. Kerrang! has maintained its position as the best-selling music weekly magazine in the UK. Originally devoted to new wave of British heavy metal and hard rock, Kerrang! now provides information on current bands, music releases, and upcoming events. While appealing to both male and female readers, Kerrang! particularly targets younger audiences who can be difficult for magazines to reach.
A workshop hosted by the South African Journal of Science aimed at postgraduate students and early career researchers with little or no experience in writing and publishing journal articles.
Walmart Business+ and Spark Good for Nonprofits.pdfTechSoup
"Learn about all the ways Walmart supports nonprofit organizations.
You will hear from Liz Willett, the Head of Nonprofits, and hear about what Walmart is doing to help nonprofits, including Walmart Business and Spark Good. Walmart Business+ is a new offer for nonprofits that offers discounts and also streamlines nonprofits order and expense tracking, saving time and money.
The webinar may also give some examples on how nonprofits can best leverage Walmart Business+.
The event will cover the following::
Walmart Business + (https://business.walmart.com/plus) is a new shopping experience for nonprofits, schools, and local business customers that connects an exclusive online shopping experience to stores. Benefits include free delivery and shipping, a 'Spend Analytics” feature, special discounts, deals and tax-exempt shopping.
Special TechSoup offer for a free 180 days membership, and up to $150 in discounts on eligible orders.
Spark Good (walmart.com/sparkgood) is a charitable platform that enables nonprofits to receive donations directly from customers and associates.
Answers about how you can do more with Walmart!"
The simplified electron and muon model, Oscillating Spacetime: The Foundation...RitikBhardwaj56
Discover the Simplified Electron and Muon Model: A New Wave-Based Approach to Understanding Particles delves into a groundbreaking theory that presents electrons and muons as rotating soliton waves within oscillating spacetime. Geared towards students, researchers, and science buffs, this book breaks down complex ideas into simple explanations. It covers topics such as electron waves, temporal dynamics, and the implications of this model on particle physics. With clear illustrations and easy-to-follow explanations, readers will gain a new outlook on the universe's fundamental nature.
Executive Directors Chat Leveraging AI for Diversity, Equity, and InclusionTechSoup
Let’s explore the intersection of technology and equity in the final session of our DEI series. Discover how AI tools, like ChatGPT, can be used to support and enhance your nonprofit's DEI initiatives. Participants will gain insights into practical AI applications and get tips for leveraging technology to advance their DEI goals.
বাংলাদেশের অর্থনৈতিক সমীক্ষা ২০২৪ [Bangladesh Economic Review 2024 Bangla.pdf] কম্পিউটার , ট্যাব ও স্মার্ট ফোন ভার্সন সহ সম্পূর্ণ বাংলা ই-বুক বা pdf বই " সুচিপত্র ...বুকমার্ক মেনু 🔖 ও হাইপার লিংক মেনু 📝👆 যুক্ত ..
আমাদের সবার জন্য খুব খুব গুরুত্বপূর্ণ একটি বই ..বিসিএস, ব্যাংক, ইউনিভার্সিটি ভর্তি ও যে কোন প্রতিযোগিতা মূলক পরীক্ষার জন্য এর খুব ইম্পরট্যান্ট একটি বিষয় ...তাছাড়া বাংলাদেশের সাম্প্রতিক যে কোন ডাটা বা তথ্য এই বইতে পাবেন ...
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How to Setup Warehouse & Location in Odoo 17 InventoryCeline George
In this slide, we'll explore how to set up warehouses and locations in Odoo 17 Inventory. This will help us manage our stock effectively, track inventory levels, and streamline warehouse operations.
This presentation was provided by Steph Pollock of The American Psychological Association’s Journals Program, and Damita Snow, of The American Society of Civil Engineers (ASCE), for the initial session of NISO's 2024 Training Series "DEIA in the Scholarly Landscape." Session One: 'Setting Expectations: a DEIA Primer,' was held June 6, 2024.
How to Build a Module in Odoo 17 Using the Scaffold MethodCeline George
Odoo provides an option for creating a module by using a single line command. By using this command the user can make a whole structure of a module. It is very easy for a beginner to make a module. There is no need to make each file manually. This slide will show how to create a module using the scaffold method.
How to Fix the Import Error in the Odoo 17Celine George
An import error occurs when a program fails to import a module or library, disrupting its execution. In languages like Python, this issue arises when the specified module cannot be found or accessed, hindering the program's functionality. Resolving import errors is crucial for maintaining smooth software operation and uninterrupted development processes.
2. 1. In what ways does your media product use, develop or challenge forms and
conventions of real media products?
Starting with the title of my magazine, I would say that my masthead follows
consistent colours that are usually associated with rock. This would be red and
black, which I used for my masthead, which makes it look like a real media
product. I used a font called ‘28 days later’, which makes the words look much
more affective, and looks like a font that would be used in a current rock magazine.
This follows other codes and conventions of real music magazines, such as Kerrang
and NME magazine, as both have those consistent colours, red, white and black. I
can compare my masthead to the NME one, as they both are red, then have an
outline around it, which makes them stand out more.
My Masthead
Other magazines
3. However, I would say that the people used in my magazine are quite
unconventional, as they are mainly young, whereas in rock magazines the people
featured in it are usually older and look like typically bands e.g. hairstyles, make
up. Also, bands usually consist of around 4 to 5 people , but the band starring in
my magazine has 3. Bands are usually male dominated, but in my magazine you
see that it is more biased towards women, as the band have two women and one
male, and one of the females have the lead singer role, which id a dominant role.
However, the target of my magazine is for young people, so this develops real
magazines, as there is more representation of young people and females, which
may encourage people who are interested in other genres to look at my magazine,
and may feel influenced and become interested in it.
4. Also, by the props and costumes I used, are conventional, because in my magazine
I used a guitar, and in another image there is a stage and microphone. The models I
used are wearing clothes that would be in a real magazine like a leather jacket and
are wearing make-up. This is usually what’s seen in music magazines, as it reflects
rock in general, which makes my magazine look realistic.
You can see from my magazine that it is rock genre by the way its set out, the
colours /fonts used and the conventions. For example, the masthead of my
magazine ‘Rebel’ has a relation to rock, perhaps by the way they are reflected as a
whole. Also, by looking at the fonts I used throughout the front cover, contents
page and double page spread, they are creative and would be seen in real rock
magazines, ‘for example this text’. As you can see from that text its cool
and edgy, which is portrayed through the magazines.
5. 2. How does your media product represent particular social groups?
I would say that my magazine, would be targeted toward working class students, as there
is a lot of representation of them reflected in this magazine. For example, in the image I
used in my double page spread (image below), you can see that students of a working
class would be more likely to purchase this magazine , rather than middle class. This is
because, the clothes they are wearing in the image are things that current students would
be wearing, which would be common to see. For example, the model on the right is
wearing a parka jacket, which is popular among young people. This represents young
working class people, as the models are wearing clothes that, people of that category,
would afford and therefore reflect the representation of the magazine.
6. 3. What kind of media institution might distribute your media product and why?
I would distribute my magazine to Bauer Media, as they are a massive media institution,
and distributes Kerrang and Q magazine. These are popular well known music magazines
that are popular among young people and adults. My magazine would fit into Bauer
media, as many young people as well as adults purchase Kerrang magazine. As the target
of my magazine are more for young people, loyal customers of Kerrang would trust that
‘Rebel’ magazine would be just as good, which will fill in a gap in the market, and will
not only boost profit made in the company, but increase its popularity.
Also, as Bauer media produce any different things e.g. newspapers,
Music channels and radio stations. My magazine would have a chance of getting more
publicized , like by having its own radio station, people would be more aware of the
music included in my magazine.
I did consider choosing IPC media , as they are a large organisations
And have a gap in the market for young people, meaning my products
Get a lot of profit,. However, IPC magazine have a division of genders
In the magazines they produce. For example, one of their magazines
‘Now’ is only targeted at women and ‘World soccer’ is targeted at just
Men.
7. 4. Who would be the audience for your media product?
The target audience for my magazine would be young people, ranged from 15-24 male
and female. This is because my magazine features many young musicians/bands, which
younger people would be interested in, so they would be conversed about it through word
of mouth or social networks e.g. twitter . This is because people of this age are constantly
on social networks, which would increase the publicity of my magazine. Also, more young
people would be interested in my magazine as, my front cover consists of red, white and
black it has other colours that stand out to promote things. For example in my front cover,
in a lime/green colour it says ‘win the monsoon album’, this would link to young people,
as its a young band that people of a similar age would be more interested in, so they would
be more involved in joining the competition.
8. 5. How did you attract/address your audience?
Front Cover
9. I attracted the audience for my magazine, by choosing models that are young and
represents my target audience, which are young adults ranged from 15-24. Also, on my
front cover of my magazine (On the other slide), I included bands like: Panic! At the disco
and My chemical romance, these are bands that young people (who listen to this genre of
music) would be interested in, which would grab their attention.
As rock is predominantly male dominant, you can see from music magazines like
‘Kerrang’ that they focus on making it attractive to the male eye. For example, you can tell
by the masthead it was created for the likes of men with its rough texture, with plain
colours (black and white) .
In comparison to my front cover, you can see that I
represent male and females more equally , as my
masthead may seem more suited to males like
Kerrang's, but my main image model is female. This
balances out the representation of both genders, as
there are different conventions that would grab the
attention of both genders.
11. By looking at my contents page, I feel that males would look into it, as the colours that I
used consist of: red, white, black and grey, which suites the genre of the magazine. Also,
in one of the images I used (at the bottom of the contents page) the model is a male. He is
wearing a simple check shirt, which suites my target audience (working class young
people). This is because, the model isn’t wearing over the top expensive clothing, but is
wearing clothes that everyone would wear. This would make the audience of my magazine
feel that they can relate to people in my magazine, which will keep them interested.
Also, females will like that the image of the small band have two females and one male,
and that the lead singer is female. This is because most bands are male dominated, so in
looking at this band, they may feel influenced by the main representation on women.
13. My double page spread, may be perceived as more representation of females, as the band
‘ColdNights’ has two females and one male. This again addresses females, as they may
feel more interested in a band that isn’t male dominated , as most of them are.
Also, I have addressed my target audience, because when I asked 15-24 year olds
questions on how they view my construction and I received positive feedback from both
genders. Things that were said is that they thought it was eye catchy, suited their interests
and that they would buy it.
14. 6) What have you learnt about technologies from the process of constructing this
product?
When Creating my: front cover, contents page and double page spread, I had to use
Photoshop CC & CC6. As the programme is specialist for making things like magazines,
and has special effects that pay close attention to detail, for example there are many
choices for editing just texts, compared to using something like publisher which only
mainly has colour, different fonts and minor effects.
When I first started using Photoshop for the preliminary task, I found it very difficult to
use, as there were many small icons and I didn't quite understand all the layers. But as
weeks progressed, I discovered that its useful to watch tutorials and find websites that
explained how to use it. So by the end of it, I felt more confident with using Photoshop, as
my magazine wouldn't have turned out the way it did if I had used a different programme
15. Also, when constructing my magazine, I was uncertain about how to do certain things, like
using effects on Photoshop or how to upload things onto my blog. So I used simple
technologies, that I use most days, which are YouTube and Google. They were beneficial
when creating my magazine, as they gave me more knowledge on how to do certain
things, like removing a background on Photoshop (YouTube), which made things more
easier for me throughout creating my magazine.
Another technology I used was ‘Blogger’, so I could update and talk about the progress I
was making throughout the course. I hadn’t had a blog or used one before I done this
course. However, using the Google blogger was easy to adjust too as everything is set out
easily on it. This is an important technology that I used for the construction, as I had to
continually put all the evidence and research that I had done onto my blog.
16. Another important technology that I used was slideshare, which I used to put my
PowerPoint presentations onto, then converted them onto my blog. In using slideshare, it
made the presentations look much more presentable, instead of me writing out loads onto
my blog, this way of updating a balanced amount of writing , in a PowerPoint formation.
This allows the person viewing
blog to press next to the next pages
of presentation.
This allows you to see what page
the slide is, and shows how many
pages there are.
17. I also used a website called ‘SurveyMonkey’, which I used to create my questionnaire, in
finding out information for the creation for my music magazine. I had never used this site,
but after using it I feel that it was as a easier way of generating my results. This is because
after creating the questions, you are given a link where people will be able to simply click
and answer the questionnaire, rather than printing it out from Microsoft office excel or
another way . After people complete the questionnaire, it shows you how many people
completed it , what their responses were for each question, and showed if they left out a
question. I learnt that this is a more efficient way of collecting data, as it provides you
with a lot of information.
Throughout the course, the technologies that I simply needed was my laptop and my USB.
Using my laptop allowed me to complete the whole course, so it was easy to access and I
was able to do my work any time I was free. Also, my USB allowed me to carry my work
portable anywhere I went.
18. 7. Looking back at your preliminary task, what do you feel you have learnt in the
progression from it to the full product?
I feel that from the preliminary task , to the full product, I have made a lot of progress, in
the way I organised things and the expansion in my understanding on how to use different
sites. Looking back at my preliminary round, I feel as if I could have made it look much
more better, as it is plain, has a lot of empty spaces and not much effects, compared to
my music magazine.
Preliminary task
Front cover of magazine
19. Looking at the two of them together, you can see that there are so many differences, and
that I have made progress, from the creation of my music magazine. For example, in the
preliminary task, you can see that there isn’t a consistent colour theme, there's just a
random use of colours, whereas in my front cover, the colours are more consistent and
looks more professional. This would be because, when creating my school magazine front
cover (preliminary task) I didn’t do any research on other magazines, and wasn’t so sure
of how to set it out. But when doing my music magazine, I done a lot of research, which
made me more certain of how to set out my work. In doing this I had a clearer idea of how
my magazine would look like, and was able to sort out things like the colour themes, what
models I should use for my photo-shoot and poses. I've learnt from this that, planning the
construction of my front cover and everything else was very important, as it gives you
more knowledge and understanding on how it should look by the end of it, like ensuring
that it includes what real media products have. In my preliminary task I did not do this, for
example, I did not include a barcode, which makes it look unrealistic.