DEMONSTRATION LESSON IN ENGLISH 4 MATATAG CURRICULUM
Media and information literate people.pptx
1. Media
In today's digital age, various forms of media shape our daily lives. From
traditional newspapers and magazines to social media and streaming
platforms, we are constantly connected and consuming information.
by REY LOUIE SEDIGO
2. Traditional Media
Newspapers 📰
Once a primary source of news, newspapers
now face challenges in adapting to digital
platforms.
Magazines 📚
Magazines continue to provide in-depth content
and cater to niche interests.
Television 📺
The timeless medium of television offers
diverse programming and live broadcasts.
Radio 📻
From talk shows to music, radio remains a
popular platform for entertainment and
information.
3. New Media
Social Media 📱
Platforms like Facebook,
Twitter, and Instagram
revolutionize the way we
connect and share.
Websites 💻
Personal websites and
online portals provide instant
access to information.
Blogs 📝
Individuals and
organizations share their
thoughts and expertise
through blogging.
Podcasts 🎙️
On-demand audio content offers a convenient
way to listen to engaging discussions and
stories.
Streaming Platforms 🎥
Services like Netflix and Spotify provide endless
entertainment options at our fingertips.
4. Media Consumption Habits
1 24/7 Access 🕒
With smartphones and the internet,
people can consume media anytime
and anywhere.
2 Personalized Content 🎯
Algorithms and recommendations
cater to individual preferences,
shaping media consumption.
3 Multiple Devices 📱💻📺
People use smartphones, computers, and smart TVs to access and consume various
media.
5. Challenges and Opportunities
1 Fake News 🚫
The rise of fake news calls for media literacy and critical thinking skills.
2 Changing Business Models 💼
The shift from print to digital creates new revenue and content distribution
models.
3 Digital Disruption 💥
New technologies transform media production, distribution, and consumption.
6. Future of Media
The future holds exciting possibilities for media, with advancements in
technology, virtual reality, and AI reshaping the way we consume and interact
with information and entertainment.