Manhunt 2            May 10, 2010




       Video Games
Manhunt 2   May 10, 2010
Manhunt 2                    May 10, 2010




            pdf. (page 19)
Manhunt 2                             May 10, 2010




            Developer _____________
            Publisher _____________
Manhunt 2                                                                      May 10, 2010




                                  Key terms



                                                               An approach to
                                                            studying videogames
                                                                    that is
                                                             characterised by a
           An approach to                                 focus on the act of play.
        studying videogames                                  Ludologists tend to
                that is                                    centre on videogames’
         characterised by a                               structural or experiential
             focus on the                                    similarities to other
            videogame as                                           games
       a storytelling medium
       and a treatment of the
       game as a media text         A videogame is
        that can be analysed      considered ergodic
           and read using               because
          narrative theory.   the player has to work to
                                 bring the text to life
                                through their activity
                                      and actions

Manhunt 2

  • 1.
    Manhunt 2 May 10, 2010 Video Games
  • 2.
    Manhunt 2 May 10, 2010
  • 3.
    Manhunt 2 May 10, 2010 pdf. (page 19)
  • 4.
    Manhunt 2 May 10, 2010 Developer _____________ Publisher _____________
  • 5.
    Manhunt 2 May 10, 2010 Key terms An approach to studying videogames that is characterised by a An approach to focus on the act of play. studying videogames Ludologists tend to that is centre on videogames’ characterised by a structural or experiential focus on the similarities to other videogame as games a storytelling medium and a treatment of the game as a media text A videogame is that can be analysed considered ergodic and read using because narrative theory. the player has to work to bring the text to life through their activity and actions