As a practice, UX is confused about what is a short cut, what is a convention, and what is a best practice. Fortunately, the process on this project revealed where all of those were broken for the target users: people with low literacy.
Counter to intent: Voters' mental models of alternative counting methodsDana Chisnell
Here I talk about some preliminary findings from exploratory research about whether voters encounter problems using ballots that include contests that are counted in non-traditional ways.
Presentation to the Committee on Future of Voting: Accessible, Reliable, Verifiable Technology at the National Academies of Science, Engineering, Medicine (NASEM)
As a practice, UX is confused about what is a short cut, what is a convention, and what is a best practice. Fortunately, the process on this project revealed where all of those were broken for the target users: people with low literacy.
Counter to intent: Voters' mental models of alternative counting methodsDana Chisnell
Here I talk about some preliminary findings from exploratory research about whether voters encounter problems using ballots that include contests that are counted in non-traditional ways.
Presentation to the Committee on Future of Voting: Accessible, Reliable, Verifiable Technology at the National Academies of Science, Engineering, Medicine (NASEM)
Access is a matter of good design. A review of some best practices in civic design and plain language for complex issues and apply them to ballot layout, the electoral process, and voter
communications to demonstrate how good design and use of plain language are crucial to ensuring voter access.
Presentation at the National Disability Rights Conference, 2016
With Kathryn Summers
Want people to understand your apps, sites, information? Write and design it in plain language so they can find, understand and use it. (Talk at Code for America, 22 Aug 2014)
Is it usable for people with disabilities?
We know a lot about how to meet the checkpoints for accessibility, but how well do you understand what makes a good experience for people with disabilities? Only getting out and seeing how people use your product will help you understand what makes it a delight to use --- or a pain. User research and usability testing should be part of your accessible UX toolkit.
Mathematical Modeling of Age Differences in Hierarchical Navigation SystemsPanayiotis Zaphiris
This poster presents a modification to an existing mathematical model for depth-breath tradeoff of menu selection to account for age related differences.
Making Elections Accessible to All is Still a Wicked Problem (or Curbcuts for...Center for Civic Design
The goal of completely accessible elections is still a work in progress. But there is progress. Let’s talk about current work to make elections secure, accurate and accessible. Whitney brings a perspective few others have. She has been a leader in creating voting system standards for 18 years. Now as the director of the Center for Civic Design, she works with elections offices and advocacy groups around the country on everything elections, from voter registration to materials to help voters get information about elections and vote by mail.
Presentation at Accessibility DC, June 7, 2018
Everyone wants their election systems be usable and accessible. This is especially true for systems like online voter registration, polling place lookup apps, ballot delivery systems, and poll books — all the systems not covered by the VVSG. This presentation will discuss how to conduct accessibility testing in stages, starting with a simple inspection and ending with usability testing by voters with disabilities.
Presented at the 2015 Conference on State Certification of Voting Systems
Chatbot interaction design — IxDA London July 2017Boon Yew Chew
Now that chatbots are seeping into the mainstream, interaction designers are starting to receive briefs to design and improve chatbot conversational experiences on apps, websites, and more.
That begs the question: What is interaction design for chatbots?
These are some thoughts from my recent work writing UX guidelines and recommendations for a large high-street client. I'll address some basic thinking and approaches to designing chatbot experiences, focusing on practical rather than future-forward applications.
Format Matters - How presentation affects understandingMike Rice
One of the strengths of DITA architecture is the separation of presentation from content. When focusing on the content model, it is easy to forget about how it looks to the end user.
Together with Chris Patterson, an information developer with Creative and Technical Communications at Xerox, we discuss factors affecting the usability of technical publications and how research, experience, and DITA structure influence format decisions.
A presentation on our work implementing the best practices for California voter guides at the Future of California Elections (FOCE) 2016 conference, February 26, 2016. Presenters: Whitney Quesenbery, Nancy Frishberg, Drew Davies.
For more information about this project and links to electronic versions of the pages and other resources in this presentation: http://civicdesign.org/projects/how-voters-get-information/
Accessibility for Design & Content hosted by VP, Content Strategy, Marli Mesibov & Director, Experience Design, James Christie
Mad*Pow is offering a two hour accessibility workshop for people who design digital products and services. Through a mix of presentations and participatory activities attendees will learn and practice the skills needed to ensure digital sites and services meet the needs of a real-world diverse audience.
Design and content teams have nearly universally embraced user experience, which is wonderful news for their audiences! Unfortunately, too many still lack the knowledge or ability to create accessible, inclusive designs. That means the final experiences are great for some people, but not all.
Standards and guidelines exist, but they can be complicated and long winded. Join us to move past the legalese. You will participate in activities that give you tools to improve your UX work.
This workshop is valuable for any UX designer, content strategist, product manager, or anyone else with an impact on design decision making.
By the end of the workshop, participants will
Understand the various levels of accessibility
Gain a working knowledge of the legal and regulatory frameworks that define and enforce digital accessibility
Practice how to identify and categorize accessibility problems — so you can fix them
Plan and prepare accessible design and content, before it gets to your users.
Access is a matter of good design. A review of some best practices in civic design and plain language for complex issues and apply them to ballot layout, the electoral process, and voter
communications to demonstrate how good design and use of plain language are crucial to ensuring voter access.
Presentation at the National Disability Rights Conference, 2016
With Kathryn Summers
Want people to understand your apps, sites, information? Write and design it in plain language so they can find, understand and use it. (Talk at Code for America, 22 Aug 2014)
Is it usable for people with disabilities?
We know a lot about how to meet the checkpoints for accessibility, but how well do you understand what makes a good experience for people with disabilities? Only getting out and seeing how people use your product will help you understand what makes it a delight to use --- or a pain. User research and usability testing should be part of your accessible UX toolkit.
Mathematical Modeling of Age Differences in Hierarchical Navigation SystemsPanayiotis Zaphiris
This poster presents a modification to an existing mathematical model for depth-breath tradeoff of menu selection to account for age related differences.
Making Elections Accessible to All is Still a Wicked Problem (or Curbcuts for...Center for Civic Design
The goal of completely accessible elections is still a work in progress. But there is progress. Let’s talk about current work to make elections secure, accurate and accessible. Whitney brings a perspective few others have. She has been a leader in creating voting system standards for 18 years. Now as the director of the Center for Civic Design, she works with elections offices and advocacy groups around the country on everything elections, from voter registration to materials to help voters get information about elections and vote by mail.
Presentation at Accessibility DC, June 7, 2018
Everyone wants their election systems be usable and accessible. This is especially true for systems like online voter registration, polling place lookup apps, ballot delivery systems, and poll books — all the systems not covered by the VVSG. This presentation will discuss how to conduct accessibility testing in stages, starting with a simple inspection and ending with usability testing by voters with disabilities.
Presented at the 2015 Conference on State Certification of Voting Systems
Chatbot interaction design — IxDA London July 2017Boon Yew Chew
Now that chatbots are seeping into the mainstream, interaction designers are starting to receive briefs to design and improve chatbot conversational experiences on apps, websites, and more.
That begs the question: What is interaction design for chatbots?
These are some thoughts from my recent work writing UX guidelines and recommendations for a large high-street client. I'll address some basic thinking and approaches to designing chatbot experiences, focusing on practical rather than future-forward applications.
Format Matters - How presentation affects understandingMike Rice
One of the strengths of DITA architecture is the separation of presentation from content. When focusing on the content model, it is easy to forget about how it looks to the end user.
Together with Chris Patterson, an information developer with Creative and Technical Communications at Xerox, we discuss factors affecting the usability of technical publications and how research, experience, and DITA structure influence format decisions.
A presentation on our work implementing the best practices for California voter guides at the Future of California Elections (FOCE) 2016 conference, February 26, 2016. Presenters: Whitney Quesenbery, Nancy Frishberg, Drew Davies.
For more information about this project and links to electronic versions of the pages and other resources in this presentation: http://civicdesign.org/projects/how-voters-get-information/
Accessibility for Design & Content hosted by VP, Content Strategy, Marli Mesibov & Director, Experience Design, James Christie
Mad*Pow is offering a two hour accessibility workshop for people who design digital products and services. Through a mix of presentations and participatory activities attendees will learn and practice the skills needed to ensure digital sites and services meet the needs of a real-world diverse audience.
Design and content teams have nearly universally embraced user experience, which is wonderful news for their audiences! Unfortunately, too many still lack the knowledge or ability to create accessible, inclusive designs. That means the final experiences are great for some people, but not all.
Standards and guidelines exist, but they can be complicated and long winded. Join us to move past the legalese. You will participate in activities that give you tools to improve your UX work.
This workshop is valuable for any UX designer, content strategist, product manager, or anyone else with an impact on design decision making.
By the end of the workshop, participants will
Understand the various levels of accessibility
Gain a working knowledge of the legal and regulatory frameworks that define and enforce digital accessibility
Practice how to identify and categorize accessibility problems — so you can fix them
Plan and prepare accessible design and content, before it gets to your users.
California's top lessons learned in design and languageDana Chisnell
Introducing the Field Guides To Ensuring Voter Intent through an analysis of classic ballot design issues and the California top 2 primary ballot in particular.
This is a talk I gave for the first time at UPA Boston in May 2012. It's about a model I've been using to understand users for several years. What will you do with this tool?
Book Formatting: Quality Control Checks for DesignersConfidence Ago
This presentation was made to help designers who work in publishing houses or format books for printing ensure quality.
Quality control is vital to every industry. This is why every department in a company need create a method they use in ensuring quality. This, perhaps, will not only improve the quality of products and bring errors to the barest minimum, but take it to a near perfect finish.
It is beyond a moot point that a good book will somewhat be judged by its cover, but the content of the book remains king. No matter how beautiful the cover, if the quality of writing or presentation is off, that will be a reason for readers not to come back to the book or recommend it.
So, this presentation points designers to some important things that may be missed by an editor that they could eventually discover and call the attention of the editor.
Transforming Brand Perception and Boosting Profitabilityaaryangarg12
In today's digital era, the dynamics of brand perception, consumer behavior, and profitability have been profoundly reshaped by the synergy of branding, social media, and website design. This research paper investigates the transformative power of these elements in influencing how individuals perceive brands and products and how this transformation can be harnessed to drive sales and profitability for businesses.
Through an exploration of brand psychology and consumer behavior, this study sheds light on the intricate ways in which effective branding strategies, strategic social media engagement, and user-centric website design contribute to altering consumers' perceptions. We delve into the principles that underlie successful brand transformations, examining how visual identity, messaging, and storytelling can captivate and resonate with target audiences.
Methodologically, this research employs a comprehensive approach, combining qualitative and quantitative analyses. Real-world case studies illustrate the impact of branding, social media campaigns, and website redesigns on consumer perception, sales figures, and profitability. We assess the various metrics, including brand awareness, customer engagement, conversion rates, and revenue growth, to measure the effectiveness of these strategies.
The results underscore the pivotal role of cohesive branding, social media influence, and website usability in shaping positive brand perceptions, influencing consumer decisions, and ultimately bolstering sales and profitability. This paper provides actionable insights and strategic recommendations for businesses seeking to leverage branding, social media, and website design as potent tools to enhance their market position and financial success.
PDF SubmissionDigital Marketing Institute in NoidaPoojaSaini954651
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Technoblade The Legacy of a Minecraft Legend.Techno Merch
Technoblade, born Alex on June 1, 1999, was a legendary Minecraft YouTuber known for his sharp wit and exceptional PvP skills. Starting his channel in 2013, he gained nearly 11 million subscribers. His private battle with metastatic sarcoma ended in June 2022, but his enduring legacy continues to inspire millions.
1. Making voting accessible
Designing digital ballot marking
for people with low literacy
Dana Chisnell
@danachis
@ChadButterfly
2. Kathryn Summers, University of Baltimore
Dana Chisnell, Center for Civic Design
Drew Davies, Oxide Design Co
Megan McKeever, University of Baltimore
Noel Alton, University of Baltimore
3. Accessible Voting Technology Initiative (AVTI)
sub grant from Information Technology and
Innovation Foundation (ITIF)
4. How might we design an accessible
election experience for everyone?
5. What if anyone could mark their ballot
anywhere, any time, on any device?
16. Low literacy: beyond
plain language
linear reading
literal meaning
struggle with
word recognition
understanding what words together mean
17. field of view is narrow
not able to pay attention to what might
be coming up
can’t remember where they came from
18. Implications
sequential, linear
processing support
pages must stand alone,
make sense
independently
headings must work out
of context
adjacent paragraphs
must be independent
19. Challenge
provide an overview showing the
structure of the ballot
!+
!
without losing specificity
and clarity in interaction
20. Method
Combined research and design methods
!
Generative, exploratory
!
Paper prototype —> digital prototype
!
Rapid Iterative Testing and Evaluation (RITE)
21. RITE
collaborative
identification of issues in each session
immediate development of theory for remedy
!
Medlock, et al. Using the RITE method to improve products; a definition and a
case study, 2002
22. Process
33 sessions (18 paper; 15 digital)
NIST medium complexity ballot
protocol from NIST IR 7556
31. Scrolling
for non-computer users
buttons at the top and bottom of the
visible candidate names
!
visible scroll bar, or on the iPad by flicking
with a finger
32. Scrolling
for non-computer users
with a label that went from
“Touch to see additional
candidates” to
“Touch to see more names”