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Linux DMA Engine
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What to Expect?
DMA Controllers
Types of DMA Transfers
Linux DMA Engine API
Steps for DMA Transfer
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DMA Controllers
Descriptor Buffer
DMA Controller
Device Controller
FIFO
Request
Line
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Contiguous Memory DMA
Device Controller
RAM
FIFO
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Device Controller
RAM
Scatter Gather DMA
FIFO
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Scatter Gather Descriptors
Source
Destination
Size
Configuration
Next
Source
Destination
Size
Configuration
Next
Source
Destination
Size
Configuration
Next
End
Interrupt
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Cyclic Transfers
Source
Destination
Size
Configuration
Next
Source
Destination
Size
Configuration
Next
Source
Destination
Size
Configuration
Next
InterruptInterrupt Interrupt
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DMA Controller with Peripherals
RAM
SPI
Controller
Audio
Controller
Network
Controller
Buffer Buffer Buffer
DMA Controller
FIFO FIFO FIFO
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Linux DMA Engine
The DMA Engine driver works as a layer on the
top of SoC (e.g. TI) specific DMA driver using the
slave DMA API
The reason its called as slave is due to the fact that
software initiates the DMA transactions to the DMA
controller hardware rather than a hardware device
with a integrated DMA initiating the transfer
Drivers using the DMA Engine are referred to as
a clients
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Kernel
Linux DMA Engine...
SoC DMA Driver
DMA Engine Driver
Device Specific Driver
Applicaton
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Steps in DMA Transfer
Allocate a
DMA slave
channel
Set Slave &
controller
specific
params
Get a
Descriptor for
the
transaction
Submit the
transaction to
queue it in the
DMA
Start the
Transaction
Wait for it to
complete
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DMA channel
Header: include/linux/dmaengine.h
Data Structure:
struct dma_chan {
struct dma_device;
dma_cookie_t cookie;
chan_id;
client_count;
table_count;
}
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Allocate a DMA Channel
Header: include/linux/dmaengine.h
APIs:
dma_caps_set(transaction_type, mask);
struct dma_chan
*dma_request_slave_channel(struct device *dev,
const char *name);
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Allocate a DMA Channel Example
Set up the capabilities for the channel that will be
requested
dma_cap_mask_t mask;
dma_cap_zero(mask);
dma_cap_set(DMA_SLAVE | DMA_PRIVATE, mask);
Request the DMA channel from the DMA engine
chan = dma_request_channel(mask, NULL, NULL);
Release the DMA channel
dma_release_channel(chan);
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Set DMA Slave & Controller Params
DMA slave channel runtime configuration
Data Structure:
struct dma_slave_config {
enum dma_transfer_direction direction;
dma_addr_t src_addr;
dma_addr_t dst_addr;
enum dma_slave_buswidth src_addr_width;
enum dma_slave_buswidth dst_addr_width;
u32 src_maxburst;
u32 dst_maxburst;
bool device_fc;
unsigned int slave_id;
};
API: dmaengine_slave_config(dma_channel, dma_slave_config *);
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Set Controller Params Example
struct dma_slave_config cfg;
cfg.src_addr = OMAP2_MCSPI_RX0;
cfg.dst_addr = OMAP2_MCSPI_TX0;
cfg.src_addr_width = width;
cfg.dst_addr_width = width;
cfg.src_maxburst = burst;
cfg.dst_maxburst = burst;
dmaengine_slave_config(dma_channel, cfg);
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Prepare the Descriptor
Descriptor is used to describe a DMA transaction
struct dma_async_tx_descriptor
*dmaengine_prep_slave_single(parameters);
Parameters:
struct dma_chan *chan
dma_addr_t buff
size_t len
enum dma_transfer_direction dir
unsigned long flags
DMA_PREPARE_INTERRUPT, DMA_CTRL_ACK
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Prepare a Descriptor & Setting the
Callback Example
Allocate a 1K buffer of cached contiguous memory
char *buf = kmalloc(1024, GFP_KERNEL | GFP_DMA);
Get the physical address for the buffer
dma_buf = dma_map_single(device, buf, 1024, DMA_TO_DEVICE);
Prepare the descriptor for the DMA transaction
Enum dma_ctrl_flags flags = DMA_CTRL_ACK | DMA_PREP_INTERRUPT;
chan_des = dma_engine_prep_slave_single(chan, dma_buf, 1024,
DMA_MEM_TO_DEV, flags);
Set up the callback function for the descriptor
chan_des->callback = <callback when the transfer completes>;
chan_des->callback_param = cmp;
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Submit & Start the DMA Transaction
The dmaengine_submit() function submits the descriptor to
the DMA engine to be put into the pending queue
The returned cookie can be used to check the progress
The dma_sync_issue_pending() function is used to start
the DMA transaction that was previously put in pending
queue
If the channel is idle, then the first transaction in queue is started
and the subsequent transactions are queued up
On completion of each in queue, the next in queue is started and
a tasklet is triggered. The tasklet will then call the client driver
completion callback routine for notification, if set
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Submit & Start the Transaction
Submit the descriptor to DMA engine
dma_cookie_t dmaengine_submit(struct
dma_async_tx_descriptor *desc);
Start the transaction
dma_async_issue_pending(struct dma_chan *chan);
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References
<kernel src tree>/Documentation/dmaengine/
client.txt
External Video Reference
https://www.xilinx.com/video/soc/linux-dma-in-device-
drivers.html
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What all have we learnt?
DMA Controllers
Types of DMA Transfers
Linux DMA Engine API
Steps for DMA Transfer
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All Rights Reserved.
Any Queries?

Linux DMA Engine

  • 1.
    © 2019 SysPlayWorkshops <workshop@sysplay.in> All Rights Reserved. Linux DMA Engine
  • 2.
    2© 2019 SysPlayWorkshops <workshop@sysplay.in> All Rights Reserved. What to Expect? DMA Controllers Types of DMA Transfers Linux DMA Engine API Steps for DMA Transfer
  • 3.
    3© 2019 SysPlayWorkshops <workshop@sysplay.in> All Rights Reserved. DMA Controllers Descriptor Buffer DMA Controller Device Controller FIFO Request Line
  • 4.
    4© 2019 SysPlayWorkshops <workshop@sysplay.in> All Rights Reserved. Contiguous Memory DMA Device Controller RAM FIFO
  • 5.
    5© 2019 SysPlayWorkshops <workshop@sysplay.in> All Rights Reserved. Device Controller RAM Scatter Gather DMA FIFO
  • 6.
    6© 2019 SysPlayWorkshops <workshop@sysplay.in> All Rights Reserved. Scatter Gather Descriptors Source Destination Size Configuration Next Source Destination Size Configuration Next Source Destination Size Configuration Next End Interrupt
  • 7.
    7© 2019 SysPlayWorkshops <workshop@sysplay.in> All Rights Reserved. Cyclic Transfers Source Destination Size Configuration Next Source Destination Size Configuration Next Source Destination Size Configuration Next InterruptInterrupt Interrupt
  • 8.
    8© 2019 SysPlayWorkshops <workshop@sysplay.in> All Rights Reserved. DMA Controller with Peripherals RAM SPI Controller Audio Controller Network Controller Buffer Buffer Buffer DMA Controller FIFO FIFO FIFO
  • 9.
    9© 2019 SysPlayWorkshops <workshop@sysplay.in> All Rights Reserved. Linux DMA Engine The DMA Engine driver works as a layer on the top of SoC (e.g. TI) specific DMA driver using the slave DMA API The reason its called as slave is due to the fact that software initiates the DMA transactions to the DMA controller hardware rather than a hardware device with a integrated DMA initiating the transfer Drivers using the DMA Engine are referred to as a clients
  • 10.
    10© 2019 SysPlayWorkshops <workshop@sysplay.in> All Rights Reserved. Kernel Linux DMA Engine... SoC DMA Driver DMA Engine Driver Device Specific Driver Applicaton
  • 11.
    11© 2019 SysPlayWorkshops <workshop@sysplay.in> All Rights Reserved. Steps in DMA Transfer Allocate a DMA slave channel Set Slave & controller specific params Get a Descriptor for the transaction Submit the transaction to queue it in the DMA Start the Transaction Wait for it to complete
  • 12.
    12© 2019 SysPlayWorkshops <workshop@sysplay.in> All Rights Reserved. DMA channel Header: include/linux/dmaengine.h Data Structure: struct dma_chan { struct dma_device; dma_cookie_t cookie; chan_id; client_count; table_count; }
  • 13.
    13© 2019 SysPlayWorkshops <workshop@sysplay.in> All Rights Reserved. Allocate a DMA Channel Header: include/linux/dmaengine.h APIs: dma_caps_set(transaction_type, mask); struct dma_chan *dma_request_slave_channel(struct device *dev, const char *name);
  • 14.
    14© 2019 SysPlayWorkshops <workshop@sysplay.in> All Rights Reserved. Allocate a DMA Channel Example Set up the capabilities for the channel that will be requested dma_cap_mask_t mask; dma_cap_zero(mask); dma_cap_set(DMA_SLAVE | DMA_PRIVATE, mask); Request the DMA channel from the DMA engine chan = dma_request_channel(mask, NULL, NULL); Release the DMA channel dma_release_channel(chan);
  • 15.
    15© 2019 SysPlayWorkshops <workshop@sysplay.in> All Rights Reserved. Set DMA Slave & Controller Params DMA slave channel runtime configuration Data Structure: struct dma_slave_config { enum dma_transfer_direction direction; dma_addr_t src_addr; dma_addr_t dst_addr; enum dma_slave_buswidth src_addr_width; enum dma_slave_buswidth dst_addr_width; u32 src_maxburst; u32 dst_maxburst; bool device_fc; unsigned int slave_id; }; API: dmaengine_slave_config(dma_channel, dma_slave_config *);
  • 16.
    16© 2019 SysPlayWorkshops <workshop@sysplay.in> All Rights Reserved. Set Controller Params Example struct dma_slave_config cfg; cfg.src_addr = OMAP2_MCSPI_RX0; cfg.dst_addr = OMAP2_MCSPI_TX0; cfg.src_addr_width = width; cfg.dst_addr_width = width; cfg.src_maxburst = burst; cfg.dst_maxburst = burst; dmaengine_slave_config(dma_channel, cfg);
  • 17.
    17© 2019 SysPlayWorkshops <workshop@sysplay.in> All Rights Reserved. Prepare the Descriptor Descriptor is used to describe a DMA transaction struct dma_async_tx_descriptor *dmaengine_prep_slave_single(parameters); Parameters: struct dma_chan *chan dma_addr_t buff size_t len enum dma_transfer_direction dir unsigned long flags DMA_PREPARE_INTERRUPT, DMA_CTRL_ACK
  • 18.
    18© 2019 SysPlayWorkshops <workshop@sysplay.in> All Rights Reserved. Prepare a Descriptor & Setting the Callback Example Allocate a 1K buffer of cached contiguous memory char *buf = kmalloc(1024, GFP_KERNEL | GFP_DMA); Get the physical address for the buffer dma_buf = dma_map_single(device, buf, 1024, DMA_TO_DEVICE); Prepare the descriptor for the DMA transaction Enum dma_ctrl_flags flags = DMA_CTRL_ACK | DMA_PREP_INTERRUPT; chan_des = dma_engine_prep_slave_single(chan, dma_buf, 1024, DMA_MEM_TO_DEV, flags); Set up the callback function for the descriptor chan_des->callback = <callback when the transfer completes>; chan_des->callback_param = cmp;
  • 19.
    19© 2019 SysPlayWorkshops <workshop@sysplay.in> All Rights Reserved. Submit & Start the DMA Transaction The dmaengine_submit() function submits the descriptor to the DMA engine to be put into the pending queue The returned cookie can be used to check the progress The dma_sync_issue_pending() function is used to start the DMA transaction that was previously put in pending queue If the channel is idle, then the first transaction in queue is started and the subsequent transactions are queued up On completion of each in queue, the next in queue is started and a tasklet is triggered. The tasklet will then call the client driver completion callback routine for notification, if set
  • 20.
    20© 2019 SysPlayWorkshops <workshop@sysplay.in> All Rights Reserved. Submit & Start the Transaction Submit the descriptor to DMA engine dma_cookie_t dmaengine_submit(struct dma_async_tx_descriptor *desc); Start the transaction dma_async_issue_pending(struct dma_chan *chan);
  • 21.
    21© 2019 SysPlayWorkshops <workshop@sysplay.in> All Rights Reserved. References <kernel src tree>/Documentation/dmaengine/ client.txt External Video Reference https://www.xilinx.com/video/soc/linux-dma-in-device- drivers.html
  • 22.
    22© 2019 SysPlayWorkshops <workshop@sysplay.in> All Rights Reserved. What all have we learnt? DMA Controllers Types of DMA Transfers Linux DMA Engine API Steps for DMA Transfer
  • 23.
    23© 2019 SysPlayWorkshops <workshop@sysplay.in> All Rights Reserved. Any Queries?