Level 1
Web Games Go To: http://www.nitrome.com/ Play: Head Case Jack Frost Toxic
Questions to Ask Favorite Games? Best game ever played? Which Web game was the most Fun?
 
Goals What the Player what’s to achieve. Main goals Winning! Sub-Goals Shiny things Goals Fit the GAME
Obstacles Something that Impedes the player’s progress. Impeding the player’s path Feeling of Accomplishment Challenging the player.
Tools Tools are what the players use to get to their goals. A Sword  A Spell A Jump Player’s need to use them properly
Second Chances The Player’s ability to fail and try again. Only once Chance in reality Try again Extra Lives Health Bar Quest for perfection
Learning What the player takes away from the game. How they progress. Player’s Learning the rules of the game and how to rise above them. Spikes = Death Fire Creatures are immune to fire. Increasing Difficulty Levels Become harder and more complicated.
Activity A Create a game with a story around concepts. Group Work Obstacle – Cat Goal – A Book Tool - Ribbon
Example: Goal Cake Obstacle Pencil Tool Butter Knife
Activity B Expand upon the last idea or create a new game idea. You will need at least:  Two Goals Two Tools Three Obstacles In addition you will generate one level.

Level 1

  • 1.
  • 2.
    Web Games GoTo: http://www.nitrome.com/ Play: Head Case Jack Frost Toxic
  • 3.
    Questions to AskFavorite Games? Best game ever played? Which Web game was the most Fun?
  • 4.
  • 5.
    Goals What thePlayer what’s to achieve. Main goals Winning! Sub-Goals Shiny things Goals Fit the GAME
  • 6.
    Obstacles Something thatImpedes the player’s progress. Impeding the player’s path Feeling of Accomplishment Challenging the player.
  • 7.
    Tools Tools arewhat the players use to get to their goals. A Sword A Spell A Jump Player’s need to use them properly
  • 8.
    Second Chances ThePlayer’s ability to fail and try again. Only once Chance in reality Try again Extra Lives Health Bar Quest for perfection
  • 9.
    Learning What theplayer takes away from the game. How they progress. Player’s Learning the rules of the game and how to rise above them. Spikes = Death Fire Creatures are immune to fire. Increasing Difficulty Levels Become harder and more complicated.
  • 10.
    Activity A Createa game with a story around concepts. Group Work Obstacle – Cat Goal – A Book Tool - Ribbon
  • 11.
    Example: Goal CakeObstacle Pencil Tool Butter Knife
  • 12.
    Activity B Expandupon the last idea or create a new game idea. You will need at least: Two Goals Two Tools Three Obstacles In addition you will generate one level.

Editor's Notes

  • #2 Introduction to the Core of Games, Tools