SlideShare a Scribd company logo
1 of 39
The Future is Written
in the Present:

Online Games for 21st
Century Skills



                        Lisa Galarneau
                        Ph.D. Candidate
                        The University of Waikato
                        New Zealand
                        lisa@socialstudygames.com
The future
seldom looks
like we
expect it to…
Or hope…
The future is often
imagined within
existing
paradigms…
And yes, the
future is written
in the present…
But hints often
come from
surprising
corners…

Pop culture…
Sub-culture…
Technological
innovations…
Early
adoption…
Apparently bad
ideas…
Perhaps just
before their
time…
So what
does our
present
say about
our future?
Virtual
Worlds…
The face
of work is
changing
Knowledge
workers…
What
skills
do we
need?

How
do we
learn
them?
We most
often learn
without
meaning
to…
Collateral
learning…
Can games help us develop so-
called 21st century skills?


                   Soft skills, emotional
                    intelligence, enterprise skills
                   Problem-solving, decision-
                    making, team-work,
                    communication, collaboration,
                    managing self, information
                    literacy, relating to others,
                    entrepreneurship
Even single
player games
are often
played
cooperatively
Because
games have
always been
primarily
social…
Social play is
particularly
good for
learning…
How can online games facilitate 21st
century skill development?


                     Dede’s critical skills:

                      Manage information
                      Comfort with
                       diversity
                      Thrive on chaos
   The U.S. Military (Massive
                    Multiplayer Online Gaming: A
                    Research Framework for
                    Military Training and Education,
                    2005) -
Who believes?       http://www.strategicleader.us
                    /ExperientalLearningPapers/
                    GameReport_Bonk_final.pdf
                   Researchers: Katie Livingston
                    Vale, Constance Steinkuehler,
                    Toru Fujimoto, Nick Yee, Aaron
                    Delwiche
Periodic
                Storypath/story-based curricula
                 (content)
                Team-building/cooperation/
                 communication (skills)
                Research (skills)
How might it    Simulation/synthetic worlds
                 (systems thinking)
look?          Ongoing
                Communities of practice united
                 around play (content/skills/
                 sociocultural literacy)
                Lifelong learning (content/skills)
Principles (Bonk and Dennen)
Industry Player
   Join an existing group of at least 4
                                            members. After gaining their trust and
                                            loyalty, persuade the group to hunt at a
                                            different spot.

                                           Start a group, and then get the group to
   Leadership                               a designated location deep within a
                                            level-appropriate dungeon to get a drop
   Training (as                             from a specific mob.
   imagined by Nick                        The leader of a guild that is about to
                                            fracture over a long-standing issue has
   Yee*)                                    just stepped down from the position.
                                            Keep this leaderless guild together while
                                            keeping attrition to a minimum.
                                           Create a guild of at least 50 active
                                            members with a weekly attrition of not
                                            more than 5%.




* http://www.nickyee.com/daedalus/archives/000515.php?page=3
To ponder…      Will online games/virtual
                 worlds become mainstream
                 activities?
                Will we all inhabit a variety
                 of worlds?
                Will we sign up for lifelong
                 learning? Like sports, will
                 online games be not only
                 fun but good for us, too?
                Might our educational
                 system develop an
                 appreciation for informal,
                 collateral learning?
Galarneau, Lisa and Melanie Zibit.
                   (In Press)
                The future is written in the present:
                   Online games for 21st century
                   competency.
Much, much
                In Games and simulations in online
more in            learning: Research and development
forthcoming        frameworks.

book chapter!   David Gibson, Clark Aldrich, Marc Prensky
                (Eds.)

                Draft available at:

                http://lisa.socialstudygames.com/
                    Galarneau_Zibit_OnlineGames.pdf
QUESTIONS?




Vintage Images from Tales of Future Past: http://davidszondy.com

More Related Content

What's hot

Bett v5
Bett v5Bett v5
Bett v5ifoggs
 
Intro to Week 4 Epistemic Games
Intro to Week 4 Epistemic GamesIntro to Week 4 Epistemic Games
Intro to Week 4 Epistemic Gamescenter4edupunx
 
Video Games as Learning Tools & Making Games as Systems Thinking
Video Games as Learning Tools & Making Games as Systems ThinkingVideo Games as Learning Tools & Making Games as Systems Thinking
Video Games as Learning Tools & Making Games as Systems ThinkingMichelle
 
Social media for startups
Social media for startupsSocial media for startups
Social media for startupsThe Hatch
 
Keynote - The Magic Circle of Playful and Gameful Co-Creation
Keynote - The Magic Circle of Playful and Gameful Co-CreationKeynote - The Magic Circle of Playful and Gameful Co-Creation
Keynote - The Magic Circle of Playful and Gameful Co-CreationSylvester Arnab
 
From gamification to game design
From gamification to game designFrom gamification to game design
From gamification to game designCodemotion
 
World Council for Curriculum & Instruction Presentation
World Council for Curriculum & Instruction PresentationWorld Council for Curriculum & Instruction Presentation
World Council for Curriculum & Instruction PresentationJason Rosenblum, PhD
 
Designs on eLearning 2011 / Helsinki
Designs on eLearning 2011 / HelsinkiDesigns on eLearning 2011 / Helsinki
Designs on eLearning 2011 / HelsinkiWey-Han Tan
 
Prototype one v1.0sm
Prototype one v1.0smPrototype one v1.0sm
Prototype one v1.0smsusom139
 
Iste sigms presentation
Iste sigms presentationIste sigms presentation
Iste sigms presentationkczarnec
 
Pinterest – engagement options
Pinterest – engagement optionsPinterest – engagement options
Pinterest – engagement optionsMariam Cook
 
Massively Multiplayer Online Role- Playing Games (MMPORPG): A Look into Worl...
Massively Multiplayer Online Role- Playing Games (MMPORPG):A Look into Worl...Massively Multiplayer Online Role- Playing Games (MMPORPG):A Look into Worl...
Massively Multiplayer Online Role- Playing Games (MMPORPG): A Look into Worl...Danica Christidis
 
Seduction Of The Swarm: Understanding patterns of online participation
Seduction Of The Swarm: Understanding patterns of online participationSeduction Of The Swarm: Understanding patterns of online participation
Seduction Of The Swarm: Understanding patterns of online participationKevin Lim
 
Gaming wikis & learning
Gaming wikis & learningGaming wikis & learning
Gaming wikis & learningmatthewbarr
 

What's hot (19)

Bett v5
Bett v5Bett v5
Bett v5
 
Transmedia
TransmediaTransmedia
Transmedia
 
Intro to Week 4 Epistemic Games
Intro to Week 4 Epistemic GamesIntro to Week 4 Epistemic Games
Intro to Week 4 Epistemic Games
 
Video Games as Learning Tools & Making Games as Systems Thinking
Video Games as Learning Tools & Making Games as Systems ThinkingVideo Games as Learning Tools & Making Games as Systems Thinking
Video Games as Learning Tools & Making Games as Systems Thinking
 
Social media for startups
Social media for startupsSocial media for startups
Social media for startups
 
Keynote - The Magic Circle of Playful and Gameful Co-Creation
Keynote - The Magic Circle of Playful and Gameful Co-CreationKeynote - The Magic Circle of Playful and Gameful Co-Creation
Keynote - The Magic Circle of Playful and Gameful Co-Creation
 
From gamification to game design
From gamification to game designFrom gamification to game design
From gamification to game design
 
World Council for Curriculum & Instruction Presentation
World Council for Curriculum & Instruction PresentationWorld Council for Curriculum & Instruction Presentation
World Council for Curriculum & Instruction Presentation
 
Designs on eLearning 2011 / Helsinki
Designs on eLearning 2011 / HelsinkiDesigns on eLearning 2011 / Helsinki
Designs on eLearning 2011 / Helsinki
 
Epistemic Games
Epistemic GamesEpistemic Games
Epistemic Games
 
Activist Movements
Activist MovementsActivist Movements
Activist Movements
 
Prototype one v1.0sm
Prototype one v1.0smPrototype one v1.0sm
Prototype one v1.0sm
 
Playing the Capstone
Playing the CapstonePlaying the Capstone
Playing the Capstone
 
HM_award-1 169
HM_award-1 169HM_award-1 169
HM_award-1 169
 
Iste sigms presentation
Iste sigms presentationIste sigms presentation
Iste sigms presentation
 
Pinterest – engagement options
Pinterest – engagement optionsPinterest – engagement options
Pinterest – engagement options
 
Massively Multiplayer Online Role- Playing Games (MMPORPG): A Look into Worl...
Massively Multiplayer Online Role- Playing Games (MMPORPG):A Look into Worl...Massively Multiplayer Online Role- Playing Games (MMPORPG):A Look into Worl...
Massively Multiplayer Online Role- Playing Games (MMPORPG): A Look into Worl...
 
Seduction Of The Swarm: Understanding patterns of online participation
Seduction Of The Swarm: Understanding patterns of online participationSeduction Of The Swarm: Understanding patterns of online participation
Seduction Of The Swarm: Understanding patterns of online participation
 
Gaming wikis & learning
Gaming wikis & learningGaming wikis & learning
Gaming wikis & learning
 

Similar to The future is written in the present: online games for 21st century skills

Ulearn 06 New Zealand - Keynote
Ulearn 06 New Zealand - KeynoteUlearn 06 New Zealand - Keynote
Ulearn 06 New Zealand - KeynoteLisa L Galarneau
 
Story-Game Design for Learning
Story-Game Design for LearningStory-Game Design for Learning
Story-Game Design for LearningNelson Zagalo
 
Practices of play helsinki 2010
Practices of play helsinki 2010Practices of play helsinki 2010
Practices of play helsinki 2010kristineask
 
2013 learningwith games_final
2013 learningwith games_final2013 learningwith games_final
2013 learningwith games_finalCathie Howe
 
Game based learningdesign
Game based learningdesignGame based learningdesign
Game based learningdesignpeerbrouwers
 
Gamestorming wikipedia 4 3 (speaker)
Gamestorming wikipedia 4 3 (speaker)Gamestorming wikipedia 4 3 (speaker)
Gamestorming wikipedia 4 3 (speaker)Jake Orlowitz
 
Game Mechanics: Learning as a Multiplayer Experience
Game Mechanics: Learning as a Multiplayer ExperienceGame Mechanics: Learning as a Multiplayer Experience
Game Mechanics: Learning as a Multiplayer ExperienceKevin Lim
 
Harnessing Educational Technology To Boost Confidence, Creativity and Social ...
Harnessing Educational Technology To Boost Confidence, Creativity and Social ...Harnessing Educational Technology To Boost Confidence, Creativity and Social ...
Harnessing Educational Technology To Boost Confidence, Creativity and Social ...Sylvia's English Online
 
Serious games and learning in SA
Serious games and learning in SASerious games and learning in SA
Serious games and learning in SASteve Vosloo
 
Video Games in the Library
Video Games in the LibraryVideo Games in the Library
Video Games in the LibraryLucas Gillispie
 
Gamification:the new key to success.How gamification is applied in education.
Gamification:the new key to success.How gamification is applied in education.Gamification:the new key to success.How gamification is applied in education.
Gamification:the new key to success.How gamification is applied in education.Dorina.Izbisciuc
 
Systems Based Gamification Volimen I: Play
Systems Based Gamification Volimen I: PlaySystems Based Gamification Volimen I: Play
Systems Based Gamification Volimen I: PlayEugene Sheely
 
Knowledge Management, Collaboration and Games: A Perfect Storm
Knowledge Management, Collaboration and Games: A Perfect StormKnowledge Management, Collaboration and Games: A Perfect Storm
Knowledge Management, Collaboration and Games: A Perfect StormDr. Marigo Raftopoulos
 

Similar to The future is written in the present: online games for 21st century skills (20)

Ulearn 06 New Zealand - Keynote
Ulearn 06 New Zealand - KeynoteUlearn 06 New Zealand - Keynote
Ulearn 06 New Zealand - Keynote
 
Collateral Learning
Collateral LearningCollateral Learning
Collateral Learning
 
Performance Studies student work
Performance Studies student workPerformance Studies student work
Performance Studies student work
 
Story-Game Design for Learning
Story-Game Design for LearningStory-Game Design for Learning
Story-Game Design for Learning
 
Practices of play helsinki 2010
Practices of play helsinki 2010Practices of play helsinki 2010
Practices of play helsinki 2010
 
2013 learningwith games_final
2013 learningwith games_final2013 learningwith games_final
2013 learningwith games_final
 
Game based learningdesign
Game based learningdesignGame based learningdesign
Game based learningdesign
 
Gamestorming wikipedia 4 3 (speaker)
Gamestorming wikipedia 4 3 (speaker)Gamestorming wikipedia 4 3 (speaker)
Gamestorming wikipedia 4 3 (speaker)
 
2019 dhdownunder game prototyping workshop
2019 dhdownunder game prototyping workshop2019 dhdownunder game prototyping workshop
2019 dhdownunder game prototyping workshop
 
Multimedia and gaming
Multimedia and gamingMultimedia and gaming
Multimedia and gaming
 
Game Mechanics: Learning as a Multiplayer Experience
Game Mechanics: Learning as a Multiplayer ExperienceGame Mechanics: Learning as a Multiplayer Experience
Game Mechanics: Learning as a Multiplayer Experience
 
Harnessing Educational Technology To Boost Confidence, Creativity and Social ...
Harnessing Educational Technology To Boost Confidence, Creativity and Social ...Harnessing Educational Technology To Boost Confidence, Creativity and Social ...
Harnessing Educational Technology To Boost Confidence, Creativity and Social ...
 
Serious games and learning in SA
Serious games and learning in SASerious games and learning in SA
Serious games and learning in SA
 
Video Games in the Library
Video Games in the LibraryVideo Games in the Library
Video Games in the Library
 
DevLearn ILS slides
DevLearn ILS slidesDevLearn ILS slides
DevLearn ILS slides
 
E Lg Dev Learn Ils
E Lg Dev Learn IlsE Lg Dev Learn Ils
E Lg Dev Learn Ils
 
Gamification:the new key to success.How gamification is applied in education.
Gamification:the new key to success.How gamification is applied in education.Gamification:the new key to success.How gamification is applied in education.
Gamification:the new key to success.How gamification is applied in education.
 
Systems Based Gamification Volimen I: Play
Systems Based Gamification Volimen I: PlaySystems Based Gamification Volimen I: Play
Systems Based Gamification Volimen I: Play
 
Future technology
Future technologyFuture technology
Future technology
 
Knowledge Management, Collaboration and Games: A Perfect Storm
Knowledge Management, Collaboration and Games: A Perfect StormKnowledge Management, Collaboration and Games: A Perfect Storm
Knowledge Management, Collaboration and Games: A Perfect Storm
 

More from Lisa L Galarneau (20)

Chapter 5
Chapter 5Chapter 5
Chapter 5
 
Conclusion
ConclusionConclusion
Conclusion
 
Chapter 8
Chapter 8Chapter 8
Chapter 8
 
Chapter 3
Chapter 3Chapter 3
Chapter 3
 
Chapter 2
Chapter 2Chapter 2
Chapter 2
 
Chapter 1
Chapter 1Chapter 1
Chapter 1
 
Chapter 7
Chapter 7Chapter 7
Chapter 7
 
Spontaneous Communities Of Learning 0
Spontaneous Communities Of Learning 0Spontaneous Communities Of Learning 0
Spontaneous Communities Of Learning 0
 
Research 2008 Virtual Worlds Full
Research 2008  Virtual  Worlds FullResearch 2008  Virtual  Worlds Full
Research 2008 Virtual Worlds Full
 
Research Methods for Online Games
Research Methods for Online GamesResearch Methods for Online Games
Research Methods for Online Games
 
Is Your Training Progamme Effective?
Is Your Training Progamme Effective?Is Your Training Progamme Effective?
Is Your Training Progamme Effective?
 
Productive Play
Productive PlayProductive Play
Productive Play
 
Approaches in Educational Design
Approaches in Educational DesignApproaches in Educational Design
Approaches in Educational Design
 
The Power Of Perspective
The Power Of PerspectiveThe Power Of Perspective
The Power Of Perspective
 
Gdc
GdcGdc
Gdc
 
Eon Foundation Summit - Games and Learning
Eon Foundation Summit - Games and LearningEon Foundation Summit - Games and Learning
Eon Foundation Summit - Games and Learning
 
Online Games for Learning
Online Games for LearningOnline Games for Learning
Online Games for Learning
 
Isge Galarneau
Isge GalarneauIsge Galarneau
Isge Galarneau
 
Authentic Learning Experiences
Authentic Learning ExperiencesAuthentic Learning Experiences
Authentic Learning Experiences
 
E O N
E O NE O N
E O N
 

Recently uploaded

EPANDING THE CONTENT OF AN OUTLINE using notes.pptx
EPANDING THE CONTENT OF AN OUTLINE using notes.pptxEPANDING THE CONTENT OF AN OUTLINE using notes.pptx
EPANDING THE CONTENT OF AN OUTLINE using notes.pptxRaymartEstabillo3
 
Earth Day Presentation wow hello nice great
Earth Day Presentation wow hello nice greatEarth Day Presentation wow hello nice great
Earth Day Presentation wow hello nice greatYousafMalik24
 
Organic Name Reactions for the students and aspirants of Chemistry12th.pptx
Organic Name Reactions  for the students and aspirants of Chemistry12th.pptxOrganic Name Reactions  for the students and aspirants of Chemistry12th.pptx
Organic Name Reactions for the students and aspirants of Chemistry12th.pptxVS Mahajan Coaching Centre
 
“Oh GOSH! Reflecting on Hackteria's Collaborative Practices in a Global Do-It...
“Oh GOSH! Reflecting on Hackteria's Collaborative Practices in a Global Do-It...“Oh GOSH! Reflecting on Hackteria's Collaborative Practices in a Global Do-It...
“Oh GOSH! Reflecting on Hackteria's Collaborative Practices in a Global Do-It...Marc Dusseiller Dusjagr
 
Pharmacognosy Flower 3. Compositae 2023.pdf
Pharmacognosy Flower 3. Compositae 2023.pdfPharmacognosy Flower 3. Compositae 2023.pdf
Pharmacognosy Flower 3. Compositae 2023.pdfMahmoud M. Sallam
 
POINT- BIOCHEMISTRY SEM 2 ENZYMES UNIT 5.pptx
POINT- BIOCHEMISTRY SEM 2 ENZYMES UNIT 5.pptxPOINT- BIOCHEMISTRY SEM 2 ENZYMES UNIT 5.pptx
POINT- BIOCHEMISTRY SEM 2 ENZYMES UNIT 5.pptxSayali Powar
 
Historical philosophical, theoretical, and legal foundations of special and i...
Historical philosophical, theoretical, and legal foundations of special and i...Historical philosophical, theoretical, and legal foundations of special and i...
Historical philosophical, theoretical, and legal foundations of special and i...jaredbarbolino94
 
Types of Journalistic Writing Grade 8.pptx
Types of Journalistic Writing Grade 8.pptxTypes of Journalistic Writing Grade 8.pptx
Types of Journalistic Writing Grade 8.pptxEyham Joco
 
Procuring digital preservation CAN be quick and painless with our new dynamic...
Procuring digital preservation CAN be quick and painless with our new dynamic...Procuring digital preservation CAN be quick and painless with our new dynamic...
Procuring digital preservation CAN be quick and painless with our new dynamic...Jisc
 
Final demo Grade 9 for demo Plan dessert.pptx
Final demo Grade 9 for demo Plan dessert.pptxFinal demo Grade 9 for demo Plan dessert.pptx
Final demo Grade 9 for demo Plan dessert.pptxAvyJaneVismanos
 
MARGINALIZATION (Different learners in Marginalized Group
MARGINALIZATION (Different learners in Marginalized GroupMARGINALIZATION (Different learners in Marginalized Group
MARGINALIZATION (Different learners in Marginalized GroupJonathanParaisoCruz
 
Capitol Tech U Doctoral Presentation - April 2024.pptx
Capitol Tech U Doctoral Presentation - April 2024.pptxCapitol Tech U Doctoral Presentation - April 2024.pptx
Capitol Tech U Doctoral Presentation - April 2024.pptxCapitolTechU
 
Employee wellbeing at the workplace.pptx
Employee wellbeing at the workplace.pptxEmployee wellbeing at the workplace.pptx
Employee wellbeing at the workplace.pptxNirmalaLoungPoorunde1
 
Crayon Activity Handout For the Crayon A
Crayon Activity Handout For the Crayon ACrayon Activity Handout For the Crayon A
Crayon Activity Handout For the Crayon AUnboundStockton
 
Painted Grey Ware.pptx, PGW Culture of India
Painted Grey Ware.pptx, PGW Culture of IndiaPainted Grey Ware.pptx, PGW Culture of India
Painted Grey Ware.pptx, PGW Culture of IndiaVirag Sontakke
 
Gas measurement O2,Co2,& ph) 04/2024.pptx
Gas measurement O2,Co2,& ph) 04/2024.pptxGas measurement O2,Co2,& ph) 04/2024.pptx
Gas measurement O2,Co2,& ph) 04/2024.pptxDr.Ibrahim Hassaan
 
CELL CYCLE Division Science 8 quarter IV.pptx
CELL CYCLE Division Science 8 quarter IV.pptxCELL CYCLE Division Science 8 quarter IV.pptx
CELL CYCLE Division Science 8 quarter IV.pptxJiesonDelaCerna
 
Roles & Responsibilities in Pharmacovigilance
Roles & Responsibilities in PharmacovigilanceRoles & Responsibilities in Pharmacovigilance
Roles & Responsibilities in PharmacovigilanceSamikshaHamane
 
Solving Puzzles Benefits Everyone (English).pptx
Solving Puzzles Benefits Everyone (English).pptxSolving Puzzles Benefits Everyone (English).pptx
Solving Puzzles Benefits Everyone (English).pptxOH TEIK BIN
 

Recently uploaded (20)

EPANDING THE CONTENT OF AN OUTLINE using notes.pptx
EPANDING THE CONTENT OF AN OUTLINE using notes.pptxEPANDING THE CONTENT OF AN OUTLINE using notes.pptx
EPANDING THE CONTENT OF AN OUTLINE using notes.pptx
 
Earth Day Presentation wow hello nice great
Earth Day Presentation wow hello nice greatEarth Day Presentation wow hello nice great
Earth Day Presentation wow hello nice great
 
Organic Name Reactions for the students and aspirants of Chemistry12th.pptx
Organic Name Reactions  for the students and aspirants of Chemistry12th.pptxOrganic Name Reactions  for the students and aspirants of Chemistry12th.pptx
Organic Name Reactions for the students and aspirants of Chemistry12th.pptx
 
“Oh GOSH! Reflecting on Hackteria's Collaborative Practices in a Global Do-It...
“Oh GOSH! Reflecting on Hackteria's Collaborative Practices in a Global Do-It...“Oh GOSH! Reflecting on Hackteria's Collaborative Practices in a Global Do-It...
“Oh GOSH! Reflecting on Hackteria's Collaborative Practices in a Global Do-It...
 
Pharmacognosy Flower 3. Compositae 2023.pdf
Pharmacognosy Flower 3. Compositae 2023.pdfPharmacognosy Flower 3. Compositae 2023.pdf
Pharmacognosy Flower 3. Compositae 2023.pdf
 
POINT- BIOCHEMISTRY SEM 2 ENZYMES UNIT 5.pptx
POINT- BIOCHEMISTRY SEM 2 ENZYMES UNIT 5.pptxPOINT- BIOCHEMISTRY SEM 2 ENZYMES UNIT 5.pptx
POINT- BIOCHEMISTRY SEM 2 ENZYMES UNIT 5.pptx
 
Historical philosophical, theoretical, and legal foundations of special and i...
Historical philosophical, theoretical, and legal foundations of special and i...Historical philosophical, theoretical, and legal foundations of special and i...
Historical philosophical, theoretical, and legal foundations of special and i...
 
Types of Journalistic Writing Grade 8.pptx
Types of Journalistic Writing Grade 8.pptxTypes of Journalistic Writing Grade 8.pptx
Types of Journalistic Writing Grade 8.pptx
 
Procuring digital preservation CAN be quick and painless with our new dynamic...
Procuring digital preservation CAN be quick and painless with our new dynamic...Procuring digital preservation CAN be quick and painless with our new dynamic...
Procuring digital preservation CAN be quick and painless with our new dynamic...
 
Final demo Grade 9 for demo Plan dessert.pptx
Final demo Grade 9 for demo Plan dessert.pptxFinal demo Grade 9 for demo Plan dessert.pptx
Final demo Grade 9 for demo Plan dessert.pptx
 
MARGINALIZATION (Different learners in Marginalized Group
MARGINALIZATION (Different learners in Marginalized GroupMARGINALIZATION (Different learners in Marginalized Group
MARGINALIZATION (Different learners in Marginalized Group
 
Capitol Tech U Doctoral Presentation - April 2024.pptx
Capitol Tech U Doctoral Presentation - April 2024.pptxCapitol Tech U Doctoral Presentation - April 2024.pptx
Capitol Tech U Doctoral Presentation - April 2024.pptx
 
Model Call Girl in Bikash Puri Delhi reach out to us at 🔝9953056974🔝
Model Call Girl in Bikash Puri  Delhi reach out to us at 🔝9953056974🔝Model Call Girl in Bikash Puri  Delhi reach out to us at 🔝9953056974🔝
Model Call Girl in Bikash Puri Delhi reach out to us at 🔝9953056974🔝
 
Employee wellbeing at the workplace.pptx
Employee wellbeing at the workplace.pptxEmployee wellbeing at the workplace.pptx
Employee wellbeing at the workplace.pptx
 
Crayon Activity Handout For the Crayon A
Crayon Activity Handout For the Crayon ACrayon Activity Handout For the Crayon A
Crayon Activity Handout For the Crayon A
 
Painted Grey Ware.pptx, PGW Culture of India
Painted Grey Ware.pptx, PGW Culture of IndiaPainted Grey Ware.pptx, PGW Culture of India
Painted Grey Ware.pptx, PGW Culture of India
 
Gas measurement O2,Co2,& ph) 04/2024.pptx
Gas measurement O2,Co2,& ph) 04/2024.pptxGas measurement O2,Co2,& ph) 04/2024.pptx
Gas measurement O2,Co2,& ph) 04/2024.pptx
 
CELL CYCLE Division Science 8 quarter IV.pptx
CELL CYCLE Division Science 8 quarter IV.pptxCELL CYCLE Division Science 8 quarter IV.pptx
CELL CYCLE Division Science 8 quarter IV.pptx
 
Roles & Responsibilities in Pharmacovigilance
Roles & Responsibilities in PharmacovigilanceRoles & Responsibilities in Pharmacovigilance
Roles & Responsibilities in Pharmacovigilance
 
Solving Puzzles Benefits Everyone (English).pptx
Solving Puzzles Benefits Everyone (English).pptxSolving Puzzles Benefits Everyone (English).pptx
Solving Puzzles Benefits Everyone (English).pptx
 

The future is written in the present: online games for 21st century skills

  • 1. The Future is Written in the Present: Online Games for 21st Century Skills Lisa Galarneau Ph.D. Candidate The University of Waikato New Zealand lisa@socialstudygames.com
  • 2. The future seldom looks like we expect it to…
  • 4.
  • 5. The future is often imagined within existing paradigms…
  • 6.
  • 7.
  • 8. And yes, the future is written in the present…
  • 9. But hints often come from surprising corners… Pop culture…
  • 15. So what does our present say about our future?
  • 16.
  • 18. The face of work is changing
  • 23. Can games help us develop so- called 21st century skills?  Soft skills, emotional intelligence, enterprise skills  Problem-solving, decision- making, team-work, communication, collaboration, managing self, information literacy, relating to others, entrepreneurship
  • 24. Even single player games are often played cooperatively
  • 26.
  • 28. How can online games facilitate 21st century skill development? Dede’s critical skills:  Manage information  Comfort with diversity  Thrive on chaos
  • 29.
  • 30.
  • 31.
  • 32. The U.S. Military (Massive Multiplayer Online Gaming: A Research Framework for Military Training and Education, 2005) - Who believes? http://www.strategicleader.us /ExperientalLearningPapers/ GameReport_Bonk_final.pdf  Researchers: Katie Livingston Vale, Constance Steinkuehler, Toru Fujimoto, Nick Yee, Aaron Delwiche
  • 33. Periodic  Storypath/story-based curricula (content)  Team-building/cooperation/ communication (skills)  Research (skills) How might it  Simulation/synthetic worlds (systems thinking) look? Ongoing  Communities of practice united around play (content/skills/ sociocultural literacy)  Lifelong learning (content/skills)
  • 36. Join an existing group of at least 4 members. After gaining their trust and loyalty, persuade the group to hunt at a different spot.  Start a group, and then get the group to Leadership a designated location deep within a level-appropriate dungeon to get a drop Training (as from a specific mob. imagined by Nick  The leader of a guild that is about to fracture over a long-standing issue has Yee*) just stepped down from the position. Keep this leaderless guild together while keeping attrition to a minimum.  Create a guild of at least 50 active members with a weekly attrition of not more than 5%. * http://www.nickyee.com/daedalus/archives/000515.php?page=3
  • 37. To ponder…  Will online games/virtual worlds become mainstream activities?  Will we all inhabit a variety of worlds?  Will we sign up for lifelong learning? Like sports, will online games be not only fun but good for us, too?  Might our educational system develop an appreciation for informal, collateral learning?
  • 38. Galarneau, Lisa and Melanie Zibit. (In Press) The future is written in the present: Online games for 21st century competency. Much, much In Games and simulations in online more in learning: Research and development forthcoming frameworks. book chapter! David Gibson, Clark Aldrich, Marc Prensky (Eds.) Draft available at: http://lisa.socialstudygames.com/ Galarneau_Zibit_OnlineGames.pdf
  • 39. QUESTIONS? Vintage Images from Tales of Future Past: http://davidszondy.com