Evgenii, Roelof & Sjoerd
TEN slides - TEN models
1. PESTLE
2. Porters five forces
3. Market life cycle
4. Value chain
5. Core problem

6. Confrontation matrix
7. Canvas model
8. Canvas model +5
9. International strategy
10. Ansoff's model
Mission, Vision & Brand Values
Mission: ‘Invent the future of

’

Vision: ‘Inspire and develop the builders of
Values:
• Imagination
• Creativity
• Quality
• Learning

’
Company History & Profile
1932 – Started by Kirk Kristiansen – “Only the best is good enough”
1958 – Plastic cubes were introduced – “There’s one word I can say - ‘plastics’
1966 – Lego train toy – “Who said you can’t have a train in your house?’
1968 – Legoland Park in Billund – “Now you can be LEGO too”
1988 – Lego World Cup – “Show the world how good you are”
1997 – Lego Video Game – “You won’t lose your bricks anymore
2012 – Four billion minifigures produced – “Now we are the world’s biggest
population group”
PEST analysis

• Adverse
geopolitical
representation
• Gender
neutrality
• Corporate tax
games
• Labor politics

• Currency
fluctuations
• Positive
economic
downturn
• Advanced
Economies
Growth

• OECD Fertility
Rates
• Targeting China
and India
• Renewable
Energy & Zero
Waste Prog-s

• Three
Dimensional
Printing
• Virtual Platform
Development
• Tablet & Mobile
Market
Five Forces Analysis
Threat of new entrants –
(patents, oil prices)
Threat of substitutes –
(simplicity, design, China)
Bargaining power of customers –
(B2B, retailers control)
Bargaining power of suppliers –
(Oil, Chem&film mkt, CoC)
Intensity of rivalry –
(distribution channels, online sales)
Complementors –
(Mega Blocks, Mattel, Oxford Toys)
Market Life Cycle
Value chain Model
Core problem
LEGO has only 1 product,
which is easy to copy.
SWOT analysis
Strenghts – iconic brand, product portfolio, experience
Weaknesses – size, easy to copy , only variations on one theme

Opportunities – NEM (Asia), complex logistics, complementors
Threats – trends, competition, lack of legal protection
Confrontation matrix
SWOT

Asia

Logistics Partners

Trends Legal

Competition

Brand

++

o

++

++

-

+

Portfolio

++

++

++

+

--

o

Experience

++

++

o

++

o

+

Size

+

o

+

--

+

+

Copy

--

o

-

o

--

--

Theme

o

o

+

--

o

--
CM
a o
n d
v e
a l
s

Disney
Warner
EA
Sony
Paramount
Schools

Producing
Promoting
R&D

HR
Inspiration
Brands

Production
Promotion

Lego
Duplo
Friends
Legoland
Games
Video
Movie
Education

R&D
Legoland & stores

CSR
Pick-a-brick
Design

Stores
Legoland
Schools

Purchases
Tickets

Children
Adults
Families
that are
themepark
visitors

Children in
schools

Advertising
Partnerships
CM
a o
n d
v e
a l
S
+5

Great wall
film company

Producing
Promoting
R&D

Annapurna
studios
School system
IKEA

Production
Promotion

Lego
Great Wall

Popular
movies/
characters

Bollywood
Furniture

HR
Inspiration
Brands

Art

Education

R&D
Legoland & stores

Stores
Legoland
Schools

Purchases
Tickets

Children
Adults
Families
that are
themepark
visitors

Children in
schools

Advertising
Partnerships
International strategy
HIGH
Coordination of
Activities

Mattel

LEGO

LOW

Oxford
Toys
Geographically
Dispersed

Configuration of
Activities

Geographically
Concentrated
Ansoff’s strategic diagnosis model
…
Strategic recommendations
• Invest in emerging markets (China, India, Mexico)
• Increase market share in Eastern Europe

• Expand ‘direct to customer’ activities
• Increase Product Placement in Movies

• Find more complementors & make exclusive agreements
• Expand Lego Friends segment

Lego: Strategy Analysis & Business Model

  • 1.
  • 2.
    TEN slides -TEN models 1. PESTLE 2. Porters five forces 3. Market life cycle 4. Value chain 5. Core problem 6. Confrontation matrix 7. Canvas model 8. Canvas model +5 9. International strategy 10. Ansoff's model
  • 3.
    Mission, Vision &Brand Values Mission: ‘Invent the future of ’ Vision: ‘Inspire and develop the builders of Values: • Imagination • Creativity • Quality • Learning ’
  • 4.
    Company History &Profile 1932 – Started by Kirk Kristiansen – “Only the best is good enough” 1958 – Plastic cubes were introduced – “There’s one word I can say - ‘plastics’ 1966 – Lego train toy – “Who said you can’t have a train in your house?’ 1968 – Legoland Park in Billund – “Now you can be LEGO too” 1988 – Lego World Cup – “Show the world how good you are” 1997 – Lego Video Game – “You won’t lose your bricks anymore 2012 – Four billion minifigures produced – “Now we are the world’s biggest population group”
  • 5.
    PEST analysis • Adverse geopolitical representation •Gender neutrality • Corporate tax games • Labor politics • Currency fluctuations • Positive economic downturn • Advanced Economies Growth • OECD Fertility Rates • Targeting China and India • Renewable Energy & Zero Waste Prog-s • Three Dimensional Printing • Virtual Platform Development • Tablet & Mobile Market
  • 6.
    Five Forces Analysis Threatof new entrants – (patents, oil prices) Threat of substitutes – (simplicity, design, China) Bargaining power of customers – (B2B, retailers control) Bargaining power of suppliers – (Oil, Chem&film mkt, CoC) Intensity of rivalry – (distribution channels, online sales) Complementors – (Mega Blocks, Mattel, Oxford Toys)
  • 7.
  • 8.
  • 9.
    Core problem LEGO hasonly 1 product, which is easy to copy.
  • 10.
    SWOT analysis Strenghts –iconic brand, product portfolio, experience Weaknesses – size, easy to copy , only variations on one theme Opportunities – NEM (Asia), complex logistics, complementors Threats – trends, competition, lack of legal protection
  • 11.
    Confrontation matrix SWOT Asia Logistics Partners TrendsLegal Competition Brand ++ o ++ ++ - + Portfolio ++ ++ ++ + -- o Experience ++ ++ o ++ o + Size + o + -- + + Copy -- o - o -- -- Theme o o + -- o --
  • 12.
    CM a o n d ve a l s Disney Warner EA Sony Paramount Schools Producing Promoting R&D HR Inspiration Brands Production Promotion Lego Duplo Friends Legoland Games Video Movie Education R&D Legoland & stores CSR Pick-a-brick Design Stores Legoland Schools Purchases Tickets Children Adults Families that are themepark visitors Children in schools Advertising Partnerships
  • 13.
    CM a o n d ve a l S +5 Great wall film company Producing Promoting R&D Annapurna studios School system IKEA Production Promotion Lego Great Wall Popular movies/ characters Bollywood Furniture HR Inspiration Brands Art Education R&D Legoland & stores Stores Legoland Schools Purchases Tickets Children Adults Families that are themepark visitors Children in schools Advertising Partnerships
  • 14.
  • 15.
  • 16.
    Strategic recommendations • Investin emerging markets (China, India, Mexico) • Increase market share in Eastern Europe • Expand ‘direct to customer’ activities • Increase Product Placement in Movies • Find more complementors & make exclusive agreements • Expand Lego Friends segment