This document provides an overview of how computers represent and output data. It discusses that computers use the binary number system to represent data as strings of 1s and 0s at the hardware level. It also explains different output devices like monitors that display visual output and speakers that produce audio output. Printers are also covered as a way for computers to provide physical printed output. The document discusses different types of monitors, printers, and other output technologies in detail.
This document provides an overview of the Digital System Design course. It lists the topics that will be covered, including introduction to digital systems, combinational and sequential logic design, register-transfer level design, and physical implementation. The course learning outcomes are also stated as analyzing and designing advanced combinational and sequential logic systems, and designing digital systems in a hierarchical and top-down manner using register-transfer logic. The document outlines some rules for the course regarding attendance, assignments, and communication with the instructor.
The document provides an introduction to digital systems and numerical representations. It discusses:
- Analog vs. digital representations and conversions between them using ADCs and DACs.
- Different number systems including binary, decimal, octal and hexadecimal. Methods to convert between these systems are described.
- Digital electronics uses discrete voltage levels (0V and 5V) to represent binary digits (0 and 1). Timing diagrams show the relationship between digital signals over time.
This document discusses computer output devices and technologies. It describes how monitors have evolved from being uncommon in the 1960s to being integral to the modern computing experience. It outlines the key components of monitors like the cathode ray tube and liquid crystal display, and how video cards impact display quality. The document also covers sound systems and ergonomic considerations for reducing eye strain and electromagnetic field exposure when working with monitors.
- Decimal, binary, octal, and hexadecimal are different number systems used to represent numeric values.
- Decimal uses 10 digits (0-9), binary uses two digits (0-1), octal uses 8 digits (0-7), and hexadecimal uses 16 digits (0-9 and A-F).
- Each system has a base or radix - the number of unique digits used. Decimal is base 10, binary base 2, octal base 8, and hexadecimal base 16.
- Numbers can be converted between these systems using division and multiplication operations that take into account the place value of each digit based on the system's base.
The document provides information on different types of display devices used in computer graphics, including CRT, color CRT monitors, direct view storage tubes, and flat panel displays. It describes the key components and working of CRTs, including the electron gun, phosphor coating, control grid, deflection plates, and techniques for color CRT monitors. Raster scan and random scan are introduced as techniques for producing images on CRT screens. Details are provided on components like shadow mask and refresh buffer used in raster scan systems.
Video display devices use various technologies to visually present electronic information. Common types include CRT, LCD, LED, and plasma displays. CRTs use an electron gun to excite phosphors on the screen and were widely used in monitors and TVs. They can operate in raster or random scan modes. Color CRTs use shadow mask or beam penetration methods. Flat panel displays like LCDs are thinner than CRTs and use light modulation rather than emission to display images.
This document provides an overview of the Digital System Design course. It lists the topics that will be covered, including introduction to digital systems, combinational and sequential logic design, register-transfer level design, and physical implementation. The course learning outcomes are also stated as analyzing and designing advanced combinational and sequential logic systems, and designing digital systems in a hierarchical and top-down manner using register-transfer logic. The document outlines some rules for the course regarding attendance, assignments, and communication with the instructor.
The document provides an introduction to digital systems and numerical representations. It discusses:
- Analog vs. digital representations and conversions between them using ADCs and DACs.
- Different number systems including binary, decimal, octal and hexadecimal. Methods to convert between these systems are described.
- Digital electronics uses discrete voltage levels (0V and 5V) to represent binary digits (0 and 1). Timing diagrams show the relationship between digital signals over time.
This document discusses computer output devices and technologies. It describes how monitors have evolved from being uncommon in the 1960s to being integral to the modern computing experience. It outlines the key components of monitors like the cathode ray tube and liquid crystal display, and how video cards impact display quality. The document also covers sound systems and ergonomic considerations for reducing eye strain and electromagnetic field exposure when working with monitors.
- Decimal, binary, octal, and hexadecimal are different number systems used to represent numeric values.
- Decimal uses 10 digits (0-9), binary uses two digits (0-1), octal uses 8 digits (0-7), and hexadecimal uses 16 digits (0-9 and A-F).
- Each system has a base or radix - the number of unique digits used. Decimal is base 10, binary base 2, octal base 8, and hexadecimal base 16.
- Numbers can be converted between these systems using division and multiplication operations that take into account the place value of each digit based on the system's base.
The document provides information on different types of display devices used in computer graphics, including CRT, color CRT monitors, direct view storage tubes, and flat panel displays. It describes the key components and working of CRTs, including the electron gun, phosphor coating, control grid, deflection plates, and techniques for color CRT monitors. Raster scan and random scan are introduced as techniques for producing images on CRT screens. Details are provided on components like shadow mask and refresh buffer used in raster scan systems.
Video display devices use various technologies to visually present electronic information. Common types include CRT, LCD, LED, and plasma displays. CRTs use an electron gun to excite phosphors on the screen and were widely used in monitors and TVs. They can operate in raster or random scan modes. Color CRTs use shadow mask or beam penetration methods. Flat panel displays like LCDs are thinner than CRTs and use light modulation rather than emission to display images.
this presentation explains the nature of digital and binary data. it introduces the number systems such as decimal, binary, octal and hexadecimal. it also explains the addition and subtraction of binary numbers by following their arithmetical rules. explains the different forms of data and forms of processed data.
This document discusses different number systems used in computers including fixed-point, floating-point, and binary coded decimal (BCD) systems. It explains that fixed-point systems have a constant number of integer and fractional bits, while floating-point systems allow representation of very large and small numbers using a sign bit, exponent bits, and mantissa bits according to the IEEE 754 standard. BCD systems encode each decimal digit with 4 bits and are commonly used where values need to be displayed.
The document discusses different types of computer monitors including monochrome monitors, color monitors, CRT monitors, LCD monitors, and LED monitors. It describes key monitor features such as screen size, aspect ratio, display resolution, refresh rate, and color depth. Monitors display computer output through the video card and are similar to televisions but with higher display resolutions.
This document introduces logic design and digital circuits. It discusses how logic design uses abstraction layers like gates, modules, and systems to solve problems. Key points covered include Boolean logic, basic gate designs, sequential vs combinational circuits, design methodologies like top-down and bottom-up approaches, and constraints in digital design like size, cost and power. Logic design is presented as an engineering process that uses abstraction and optimization to implement solutions meeting given constraints.
This document discusses different types of computer monitors and video cards. It describes CRT and LCD monitors, explaining how each displays images using electrons or liquid crystals. It also covers monitor resolution and refresh rates. The document then discusses video cards, their role in offloading graphics processing from the CPU, and how they improve output quality. Finally, it briefly introduces sound systems and sound cards.
The value displayed would be the number 5. In a common anode seven-segment display, applying voltage (turning on) the segments labeled a and b would light up the top part of the number 5, and applying voltage to the segments labeled c, d, and e would light up the bottom part, creating the full number 5 pattern.
This document discusses computer monitors, projectors, and sound systems. It describes the two main types of computer monitors as cathode ray tube (CRT) monitors and flat-panel displays. CRT monitors use electron guns to fire at phosphor dots on the screen to produce images, while flat-panel monitors like LCD use liquid crystals. Resolution, refresh rate, size, and dot pitch are important factors to consider when comparing monitors. The document also briefly covers PC projectors and sound systems, noting projectors can display high-quality images and sound cards translate digital signals to analog for speakers.
Introduction to computer graphics part 2Ankit Garg
This document discusses cathode ray tubes (CRTs) and how they work as display devices for computer graphics. It explains that CRTs contain an electron gun that emits a stream of electrons which are focused into a beam and directed to specific points on the phosphor-coated front of the picture tube. When the electron beam hits a phosphor dot, it glows proportionally to the beam strength. Color CRTs use three electron guns and a shadow mask to separately excite red, green, and blue phosphor dots, allowing for color displays. The document also covers other properties of CRTs like resolution, persistence, and aspect ratio.
This chapter discusses computer input and output devices. It describes common input devices like keyboards, mice, and touch screens. It explains how monitors use pixels and refresh rates to display images. Mouse components and maintenance techniques are covered. The chapter also details inkjet, laser, and dot-matrix printers; factors that affect printer choice; and serial, parallel, and SCSI interfaces that allow devices to connect to computers. Learning objectives review key input/output devices, monitor display processes, mice, printer types and characteristics, and interface types.
Lecture-2(2): Number System & ConversionMubashir Ali
This document provides an overview of different number systems including decimal, binary, octal, and hexadecimal. It discusses how each system uses a base (such as 10 for decimal, 2 for binary, 8 for octal, 16 for hexadecimal) and symbols (such as 0-9 for decimal and 0-1 for binary) to represent values. The key methods of converting between these number systems, such as repeated division and multiplying place values, are also explained through examples. Important concepts like bits, bytes, and representing binary patterns electrically in computers are covered.
Model 1 multimedia graphics and animation introduction (1)Rahul Borate
Graphics controller
9 Refreshing of screen is
required.
Refreshing of screen is not required.
10 Suitable for TV, monitor. Suitable for CAD/CAM application,
scientific visualization.
This document discusses different types of computer monitors including CRT, LCD, and projection displays. It describes key monitor features like resolution, refresh rate, and dot pitch that impact image quality. Ergonomic issues with monitor usage like eyestrain and electromagnetic fields are also covered. The document concludes with an overview of computer sound systems, noting that sound cards convert digital audio to analog and that headphones offer private listening compared to speakers.
This document discusses different types of computer monitors, including CRT and LCD displays. It explains how CRT monitors work using electron guns and phosphors, while LCD monitors use liquid crystals and polarized filters to display images. The document also covers measurements of monitor quality, configuring multiple displays in Windows, adjusting refresh rates, and using on-screen controls to adjust monitor settings. Servicing CRT monitors requires special safety precautions due to high voltages.
The document provides an overview of graphics systems and their components. It discusses four major tasks for rendering geometric objects: modeling, geometric processing, rasterization, and hidden surface removal. It also outlines the major sections which discuss input devices, hard-copy devices, video display devices, and graphics workstations.
The document provides an overview of graphics systems and their components. It discusses four major tasks for rendering geometric objects: modeling, geometric processing, rasterization, and hidden surface removal. It also outlines the major sections which discuss input devices, hard-copy devices, video display devices, and graphics workstations.
This document provides a syllabus for a course on Digital Logic Design (DLD). It includes:
- The course instructor's name and details.
- A list of textbooks and online resources for the course.
- The course outcomes, which are to identify digital logic concepts, simplify Boolean expressions, design data processing circuits, and design sequential circuits.
- An outline of the course units, which cover basic logic circuits, number systems, Boolean algebra, circuit implementation, and sequential circuits.
The document provides an overview of the topics, resources, and goals of the DLD course.
The document discusses various display devices including CRT, flat panel displays, and their components and technologies. CRTs use an electron gun and phosphor-coated screen to create images and come in random scan and raster scan varieties. Components include the electron gun, control electrodes, focusing system, and deflection yoke. Flat panel displays are thinner than CRTs and include LCD and plasma displays.
This document discusses input and output devices for computers. It describes common input devices like keyboards, mice, and touch screens. For output, it covers monitors, printers, and interfaces. Monitors display images through scanning lines from left to right and top to bottom. Printers mentioned include inkjet, laser, and dot matrix printers. The document explains how serial, parallel, and SCSI ports facilitate communication between input/output devices and other computer components.
Unlock the Future of Search with MongoDB Atlas_ Vector Search Unleashed.pdfMalak Abu Hammad
Discover how MongoDB Atlas and vector search technology can revolutionize your application's search capabilities. This comprehensive presentation covers:
* What is Vector Search?
* Importance and benefits of vector search
* Practical use cases across various industries
* Step-by-step implementation guide
* Live demos with code snippets
* Enhancing LLM capabilities with vector search
* Best practices and optimization strategies
Perfect for developers, AI enthusiasts, and tech leaders. Learn how to leverage MongoDB Atlas to deliver highly relevant, context-aware search results, transforming your data retrieval process. Stay ahead in tech innovation and maximize the potential of your applications.
#MongoDB #VectorSearch #AI #SemanticSearch #TechInnovation #DataScience #LLM #MachineLearning #SearchTechnology
Best 20 SEO Techniques To Improve Website Visibility In SERPPixlogix Infotech
Boost your website's visibility with proven SEO techniques! Our latest blog dives into essential strategies to enhance your online presence, increase traffic, and rank higher on search engines. From keyword optimization to quality content creation, learn how to make your site stand out in the crowded digital landscape. Discover actionable tips and expert insights to elevate your SEO game.
this presentation explains the nature of digital and binary data. it introduces the number systems such as decimal, binary, octal and hexadecimal. it also explains the addition and subtraction of binary numbers by following their arithmetical rules. explains the different forms of data and forms of processed data.
This document discusses different number systems used in computers including fixed-point, floating-point, and binary coded decimal (BCD) systems. It explains that fixed-point systems have a constant number of integer and fractional bits, while floating-point systems allow representation of very large and small numbers using a sign bit, exponent bits, and mantissa bits according to the IEEE 754 standard. BCD systems encode each decimal digit with 4 bits and are commonly used where values need to be displayed.
The document discusses different types of computer monitors including monochrome monitors, color monitors, CRT monitors, LCD monitors, and LED monitors. It describes key monitor features such as screen size, aspect ratio, display resolution, refresh rate, and color depth. Monitors display computer output through the video card and are similar to televisions but with higher display resolutions.
This document introduces logic design and digital circuits. It discusses how logic design uses abstraction layers like gates, modules, and systems to solve problems. Key points covered include Boolean logic, basic gate designs, sequential vs combinational circuits, design methodologies like top-down and bottom-up approaches, and constraints in digital design like size, cost and power. Logic design is presented as an engineering process that uses abstraction and optimization to implement solutions meeting given constraints.
This document discusses different types of computer monitors and video cards. It describes CRT and LCD monitors, explaining how each displays images using electrons or liquid crystals. It also covers monitor resolution and refresh rates. The document then discusses video cards, their role in offloading graphics processing from the CPU, and how they improve output quality. Finally, it briefly introduces sound systems and sound cards.
The value displayed would be the number 5. In a common anode seven-segment display, applying voltage (turning on) the segments labeled a and b would light up the top part of the number 5, and applying voltage to the segments labeled c, d, and e would light up the bottom part, creating the full number 5 pattern.
This document discusses computer monitors, projectors, and sound systems. It describes the two main types of computer monitors as cathode ray tube (CRT) monitors and flat-panel displays. CRT monitors use electron guns to fire at phosphor dots on the screen to produce images, while flat-panel monitors like LCD use liquid crystals. Resolution, refresh rate, size, and dot pitch are important factors to consider when comparing monitors. The document also briefly covers PC projectors and sound systems, noting projectors can display high-quality images and sound cards translate digital signals to analog for speakers.
Introduction to computer graphics part 2Ankit Garg
This document discusses cathode ray tubes (CRTs) and how they work as display devices for computer graphics. It explains that CRTs contain an electron gun that emits a stream of electrons which are focused into a beam and directed to specific points on the phosphor-coated front of the picture tube. When the electron beam hits a phosphor dot, it glows proportionally to the beam strength. Color CRTs use three electron guns and a shadow mask to separately excite red, green, and blue phosphor dots, allowing for color displays. The document also covers other properties of CRTs like resolution, persistence, and aspect ratio.
This chapter discusses computer input and output devices. It describes common input devices like keyboards, mice, and touch screens. It explains how monitors use pixels and refresh rates to display images. Mouse components and maintenance techniques are covered. The chapter also details inkjet, laser, and dot-matrix printers; factors that affect printer choice; and serial, parallel, and SCSI interfaces that allow devices to connect to computers. Learning objectives review key input/output devices, monitor display processes, mice, printer types and characteristics, and interface types.
Lecture-2(2): Number System & ConversionMubashir Ali
This document provides an overview of different number systems including decimal, binary, octal, and hexadecimal. It discusses how each system uses a base (such as 10 for decimal, 2 for binary, 8 for octal, 16 for hexadecimal) and symbols (such as 0-9 for decimal and 0-1 for binary) to represent values. The key methods of converting between these number systems, such as repeated division and multiplying place values, are also explained through examples. Important concepts like bits, bytes, and representing binary patterns electrically in computers are covered.
Model 1 multimedia graphics and animation introduction (1)Rahul Borate
Graphics controller
9 Refreshing of screen is
required.
Refreshing of screen is not required.
10 Suitable for TV, monitor. Suitable for CAD/CAM application,
scientific visualization.
This document discusses different types of computer monitors including CRT, LCD, and projection displays. It describes key monitor features like resolution, refresh rate, and dot pitch that impact image quality. Ergonomic issues with monitor usage like eyestrain and electromagnetic fields are also covered. The document concludes with an overview of computer sound systems, noting that sound cards convert digital audio to analog and that headphones offer private listening compared to speakers.
This document discusses different types of computer monitors, including CRT and LCD displays. It explains how CRT monitors work using electron guns and phosphors, while LCD monitors use liquid crystals and polarized filters to display images. The document also covers measurements of monitor quality, configuring multiple displays in Windows, adjusting refresh rates, and using on-screen controls to adjust monitor settings. Servicing CRT monitors requires special safety precautions due to high voltages.
The document provides an overview of graphics systems and their components. It discusses four major tasks for rendering geometric objects: modeling, geometric processing, rasterization, and hidden surface removal. It also outlines the major sections which discuss input devices, hard-copy devices, video display devices, and graphics workstations.
The document provides an overview of graphics systems and their components. It discusses four major tasks for rendering geometric objects: modeling, geometric processing, rasterization, and hidden surface removal. It also outlines the major sections which discuss input devices, hard-copy devices, video display devices, and graphics workstations.
This document provides a syllabus for a course on Digital Logic Design (DLD). It includes:
- The course instructor's name and details.
- A list of textbooks and online resources for the course.
- The course outcomes, which are to identify digital logic concepts, simplify Boolean expressions, design data processing circuits, and design sequential circuits.
- An outline of the course units, which cover basic logic circuits, number systems, Boolean algebra, circuit implementation, and sequential circuits.
The document provides an overview of the topics, resources, and goals of the DLD course.
The document discusses various display devices including CRT, flat panel displays, and their components and technologies. CRTs use an electron gun and phosphor-coated screen to create images and come in random scan and raster scan varieties. Components include the electron gun, control electrodes, focusing system, and deflection yoke. Flat panel displays are thinner than CRTs and include LCD and plasma displays.
This document discusses input and output devices for computers. It describes common input devices like keyboards, mice, and touch screens. For output, it covers monitors, printers, and interfaces. Monitors display images through scanning lines from left to right and top to bottom. Printers mentioned include inkjet, laser, and dot matrix printers. The document explains how serial, parallel, and SCSI ports facilitate communication between input/output devices and other computer components.
Unlock the Future of Search with MongoDB Atlas_ Vector Search Unleashed.pdfMalak Abu Hammad
Discover how MongoDB Atlas and vector search technology can revolutionize your application's search capabilities. This comprehensive presentation covers:
* What is Vector Search?
* Importance and benefits of vector search
* Practical use cases across various industries
* Step-by-step implementation guide
* Live demos with code snippets
* Enhancing LLM capabilities with vector search
* Best practices and optimization strategies
Perfect for developers, AI enthusiasts, and tech leaders. Learn how to leverage MongoDB Atlas to deliver highly relevant, context-aware search results, transforming your data retrieval process. Stay ahead in tech innovation and maximize the potential of your applications.
#MongoDB #VectorSearch #AI #SemanticSearch #TechInnovation #DataScience #LLM #MachineLearning #SearchTechnology
Best 20 SEO Techniques To Improve Website Visibility In SERPPixlogix Infotech
Boost your website's visibility with proven SEO techniques! Our latest blog dives into essential strategies to enhance your online presence, increase traffic, and rank higher on search engines. From keyword optimization to quality content creation, learn how to make your site stand out in the crowded digital landscape. Discover actionable tips and expert insights to elevate your SEO game.
“An Outlook of the Ongoing and Future Relationship between Blockchain Technologies and Process-aware Information Systems.” Invited talk at the joint workshop on Blockchain for Information Systems (BC4IS) and Blockchain for Trusted Data Sharing (B4TDS), co-located with with the 36th International Conference on Advanced Information Systems Engineering (CAiSE), 3 June 2024, Limassol, Cyprus.
Cosa hanno in comune un mattoncino Lego e la backdoor XZ?Speck&Tech
ABSTRACT: A prima vista, un mattoncino Lego e la backdoor XZ potrebbero avere in comune il fatto di essere entrambi blocchi di costruzione, o dipendenze di progetti creativi e software. La realtà è che un mattoncino Lego e il caso della backdoor XZ hanno molto di più di tutto ciò in comune.
Partecipate alla presentazione per immergervi in una storia di interoperabilità, standard e formati aperti, per poi discutere del ruolo importante che i contributori hanno in una comunità open source sostenibile.
BIO: Sostenitrice del software libero e dei formati standard e aperti. È stata un membro attivo dei progetti Fedora e openSUSE e ha co-fondato l'Associazione LibreItalia dove è stata coinvolta in diversi eventi, migrazioni e formazione relativi a LibreOffice. In precedenza ha lavorato a migrazioni e corsi di formazione su LibreOffice per diverse amministrazioni pubbliche e privati. Da gennaio 2020 lavora in SUSE come Software Release Engineer per Uyuni e SUSE Manager e quando non segue la sua passione per i computer e per Geeko coltiva la sua curiosità per l'astronomia (da cui deriva il suo nickname deneb_alpha).
Full-RAG: A modern architecture for hyper-personalizationZilliz
Mike Del Balso, CEO & Co-Founder at Tecton, presents "Full RAG," a novel approach to AI recommendation systems, aiming to push beyond the limitations of traditional models through a deep integration of contextual insights and real-time data, leveraging the Retrieval-Augmented Generation architecture. This talk will outline Full RAG's potential to significantly enhance personalization, address engineering challenges such as data management and model training, and introduce data enrichment with reranking as a key solution. Attendees will gain crucial insights into the importance of hyperpersonalization in AI, the capabilities of Full RAG for advanced personalization, and strategies for managing complex data integrations for deploying cutting-edge AI solutions.
Dr. Sean Tan, Head of Data Science, Changi Airport Group
Discover how Changi Airport Group (CAG) leverages graph technologies and generative AI to revolutionize their search capabilities. This session delves into the unique search needs of CAG’s diverse passengers and customers, showcasing how graph data structures enhance the accuracy and relevance of AI-generated search results, mitigating the risk of “hallucinations” and improving the overall customer journey.
Threats to mobile devices are more prevalent and increasing in scope and complexity. Users of mobile devices desire to take full advantage of the features
available on those devices, but many of the features provide convenience and capability but sacrifice security. This best practices guide outlines steps the users can take to better protect personal devices and information.
Pushing the limits of ePRTC: 100ns holdover for 100 daysAdtran
At WSTS 2024, Alon Stern explored the topic of parametric holdover and explained how recent research findings can be implemented in real-world PNT networks to achieve 100 nanoseconds of accuracy for up to 100 days.
Maruthi Prithivirajan, Head of ASEAN & IN Solution Architecture, Neo4j
Get an inside look at the latest Neo4j innovations that enable relationship-driven intelligence at scale. Learn more about the newest cloud integrations and product enhancements that make Neo4j an essential choice for developers building apps with interconnected data and generative AI.
GraphRAG for Life Science to increase LLM accuracyTomaz Bratanic
GraphRAG for life science domain, where you retriever information from biomedical knowledge graphs using LLMs to increase the accuracy and performance of generated answers
Unlocking Productivity: Leveraging the Potential of Copilot in Microsoft 365, a presentation by Christoforos Vlachos, Senior Solutions Manager – Modern Workplace, Uni Systems
GraphSummit Singapore | The Art of the Possible with Graph - Q2 2024Neo4j
Neha Bajwa, Vice President of Product Marketing, Neo4j
Join us as we explore breakthrough innovations enabled by interconnected data and AI. Discover firsthand how organizations use relationships in data to uncover contextual insights and solve our most pressing challenges – from optimizing supply chains, detecting fraud, and improving customer experiences to accelerating drug discoveries.
TrustArc Webinar - 2024 Global Privacy SurveyTrustArc
How does your privacy program stack up against your peers? What challenges are privacy teams tackling and prioritizing in 2024?
In the fifth annual Global Privacy Benchmarks Survey, we asked over 1,800 global privacy professionals and business executives to share their perspectives on the current state of privacy inside and outside of their organizations. This year’s report focused on emerging areas of importance for privacy and compliance professionals, including considerations and implications of Artificial Intelligence (AI) technologies, building brand trust, and different approaches for achieving higher privacy competence scores.
See how organizational priorities and strategic approaches to data security and privacy are evolving around the globe.
This webinar will review:
- The top 10 privacy insights from the fifth annual Global Privacy Benchmarks Survey
- The top challenges for privacy leaders, practitioners, and organizations in 2024
- Key themes to consider in developing and maintaining your privacy program
3. 5A-3
How Computers Represent Data
• Number systems
• A manner of counting
• Several different number systems exist
• Decimal number system
• Used by humans to count
• Contains ten distinct digits
• Origin: Probably because human beings normally have
10 fingers
• Digits combine to make larger numbers
4. 5A-4
How Computers Represent Data
• Clocks have 24 hours
• Each hour 60 minutes
• Each minute 60 seconds
• When we time something, we count in seconds,
minutes and hours
5. 5A-5
How Computers Represent Data
• Computers use electronic switches called
transistors
• A switch can either be ON or OFF
• Only two numeric values can be represented by
one switch, 0 and 1
= 1 = 0
6. • Binary number system
• Used by computers to count
• Two distinct digits, 0 and 1
• 0 and 1 combine to make numbers
How Computers Represent Data
7. 5A-7
How Computers Represent Data
• Bits and bytes
• Binary numbers are made of bits
• Bit (Binary Digit) represents a switch
• A byte is 8 bits
• Byte represents one character
8. • Any number from the decimal number system can
also be written using binary number system
• Decimal to Binary conversion is required
• Each digit in the decimal number system has a
place value
• Ones (100), Tens(101), Hundreds(102), Thousands(103)
How Computers Represent Data
9. • The place value is expressed in powers of 10
• 10 to the power of digit position
• 10 is called the base of the Decimal number system
• In binary number system the base is 2
• Place value is 2 to the power of digit position
How Computers Represent Data
Image Courtesy: www.emu8086.com
10. Conversion from decimal to binary
• Technique # 1
• Map digits 0-9 to some binary values
• 0-9 are 10 digits
• 3 bits can have 8 combinations
• 4 bits can have 16 combination
• We would have to use 4 bits since 10 > 8
• 010 00002 , 110 00012 ,…, 910 10012
• This scheme is called Binary Coded Decimal (BCD)
11. Conversion from decimal to binary
• BCD
• So 910 0910 0000 10012
• 1010 0001 00002
• What about binary numbers between 00001001 and
00010000 ?
• 00001010, 00001011, 00001100, 00001101, 00001110,
00001111
• Not Used!
• BCD is used only when you have to represent each
digit of a number individually
• Digital Cricket Score Board
12. Conversion from decimal to binary
• Technique # 2
• Lets count from 0 in both decimal and binary simultaneously
and make sure every binary number is used
• 010 02
• 110 12
• 210 102
• 310 112
• 410 1002
• 510 1012
• 610 1102
• 710 1112
• 810 10002
• 910 10012
• 1010 10102
• 1110 10112
• 1210 11002
• 1310 11012
• 1410 11102
• 1510 11112
• 1610 100002
• 1710 100012
• 1810 100102
• 1910 100112
• 2010 101002
• 2110 101012
• 2210 101102
• 2310 101112
And so on..
13. Conversion from decimal to binary
• Technique # 2
• Did You notice some pattern?
• All odd numbers in decimal end with 1 in binary
• All even numbers is decimal end with 0 in binary
• The bits pattern repeats itself after the addition of every 1 on
the Left Hand Side
• Same things happens in decimal
• E.g. digits 0-99 repeat after addition of digits 1-9 on the L.H.S
14. Conversion from decimal to binary
• Technique # 2
• How would you represent 24510 in binary using
technique number 2 ??
• Some conversion procedure or formula is required
so that we can convert any number from decimal to
binary without having to count from 0 till that
number
15. Conversion from decimal to binary
• Technique # 2
• First Consider Conversion to binary to decimal
• Binary number system has a base ‘2’
• For conversion calculate place value of each digit position
and multiply by the corresponding digit value (0 or 1)
(1 1 0 0 1)2
24 23 22 21 20
=1x 24 + 1x 23 + 0x 22 + 0x 21 + 1x 20
= 1x16 + 1 x 8 + 0 x 4 + 0 x 2 + 1 x 1
= 16 + 8 + 0 + 0 + 1 = 2510
16. Conversion from decimal to binary
• Technique # 2
• Conversion from decimal to binary on board
17. Other Number Systems
• Hexa-Decimal Number System
• 16 possible values
• 0,1,2,…9,A,B,..F
• Base 16
• Octal Number System
• 8 possible values
• 0,1,2,..7
• Base 8
18. 5A-18
How Computers Represent Data
• Text codes
• Converts letters into binary
• Standard codes necessary for data transfer
• ASCII – 7 bits + parity bit
• American English symbols
• Extended ASCII – 8 bits no parity
• Graphics and other symbols
• Unicode – 32 bits
• All languages on the planet
20. Sources for Output
• Seeing it
• Video card + Display Screen/Projector
• Hearing it
• Sound card + speaker
• Having it
• Printers
21. The Seeing part
• Monitor
• Most common output device
• Can display text, images, video/animation
• Video card
• Intermediary device between CPU and monitor
• Affects the quality of images displayed
22. 4A-22
Monitors
• Most common output device
• Cathode Ray Tubes
• Flat Panel Display
• Categorized by color output
• Monochrome
• One color with black background
• Used for Text-only displays
• Grayscale
• Varying degrees of gray
• Used in low end portable systems to keep cost down
• Color
• Display 4 to 16 million colors
23. CRT Monitors
• Cathode Ray Tube (CRT)
• Most common type of monitor
• Phosphor is arranged in dots called pixels
• Phosphor are compounds which exhibit sustained glowing after
exposure to energized particles such as electrons
• Electrons fired from the back using electron gun
• Electrons excite phosphor to glow
• Electron Gun aims at every pixel
• Line by line
• Starting from top left corner to right edge
• Then next line from left to right
24. CRT Monitors
• Cathode Ray Tube (CRT)
• Circuitry of the CRT adjusts the intensity of each beam
• Monochrome: pixel ON or OFF
• Grayscale: Intensity determines how brightly pixel glows
• Shadow mask is fitted with the screen
• Holes in mask ensures proper pixel is lit
• The electron gun systematically redraws every pixel on the
screen, several times a minute
• Each pixel has a unique address used by computer to locate
the pixel and control its appearance
25. CRT Monitors
• CRT color
• Phosphor dots arranged in triads
• Red, green, and blue dots
• Three colors blend to make colors
• Three Electron beams at each pixel
• Beams themselves are colorless
• Dots are colored
• Varying the intensity of each of the three beams creates new
colors
26. CRT Monitors
• CRT drawbacks
• Very large
• Very heavy
• Use a lot of electricity
27. Flat Panel Monitors
• Liquid Crystal Display (LCD)
• Used in laptops, Desktop versions exist
• Solve the problems of CRT
• Made up of two glass plates separated by a special kind of
liquid crystal
• Molecules of crystals line up in a way that alters their optical
properties
• images are created on the screen by transmitting or blocking out light
• Active Matrix Display vs. Passive Matrix Display
28. Flat Panel Monitors
• Passive matrix LCD
• Pixels arranged in a grid
• Pixels are activated indirectly
• Row and column are activated by video card
• Color displayed by pixel is determined by electricity from
transistors
• At the row end
• At the top of the column
• Limited viewing angle
• Animation can be blurry
• Pixels not refreshed very quickly
• Dual-Scan LCD
• Pixels scanned twice as often
29. Flat Panel Monitors
• Active matrix LCD
• Each pixel is activated directly by dedicated transistor
• Individual control over each picture
• Animation is crisp and clean
• Pixels refreshed much more rapidly
• Wider Viewing angle
• Thin Film Transistor Technology (TFT) – an enhancement
• Transistors arranged in a thin film
• Pixels have 4 transistors
• One each for red, green, blue
• One for opaqueness
30. Flat Panel Monitors
• Drawbacks to LCD
• More expensive than CRT
• Must sit directly in front of screen
• Can be more fragile than CRT
36. Other Types of Monitors
• Paper-white displays
• High contrast between fore and background
• Used by Document designers
• Electro-luminescent displays (ELD)
• Similar to LCD
• Uses phosphorescent screen to produce light
• Grid of wires are used
• Plasma monitor
• Neon Gas is excited to produce light
• Controlling amount of light at each electrodes on
glass grid
37. Video Cards
• Video card - Device between the CPU and monitor
• Removes burden of drawing from CPU
• Controlling electron gun etc
• At a resolution of 1024x768 and 24 bits/pixel, CPU
must send 2,359,296 bytes to the monitor for each
screen
• Screen changes constantly as user works
38. Video Cards
• Greater requirement for high-end video cards
• Video cards now have their own processor and RAM
• RAM is dual-ported
• Send screen-full data to monitor
• Receive screen-full of data from CPU
• Upto 512MB
• Chip rate determines refresh rate
• Also called video controller/ video adapter
39. Data Projectors
• Replaced overhead and slide projectors
• Project image onto wall or screen
• LCD projectors
• Most common type of projector
• Small LCD screen
• Very bright light
• Require a darkened room
40. Data Projectors
• Digital Light Projectors (DLP)
• A series of mirrors control the display
• May be used in a lighted room
• A projector is rated in lumens
• Measure of how bright the projector is
• Higher lumens ratings result in a brighter projector
41. Hearing It
• Sound System
• Sound Card
• Speakers/ Headphones
• Integral part of the computer experience
• Capable of recording and playback
42. Sound Systems
• Sound card
• Device between the CPU and speakers
• Converts digital sounds to analog
• Can be connected to several devices
• Modern cards support Dolby Surround Sound
• Speakers
• Convert electrical signals from sound card into
sound waves
43. Sound Systems
• Headphones and headsets
• Replacement for speakers and microphones
• Offer privacy
• Does not annoy other people
• Outside noise is not a factor
• Headsets have speakers and a microphone
44. 4B-44
Having it
• Printers!
• Impact printers
• Generate output by striking the paper
• Uses an inked ribbon
• Non-impact printers
• Use methods other than force
• Tend to be quiet and fast
45. 4B-45
Commonly Used Printers
• Dot matrix printers
• Impact printer
• Used to print to multi-sheet pages
• Print head strikes inked ribbon
• Speed measured in characters per second
• 50-500 cps
• Line printers
• Print entire line using large print head
• 3000 lines/minute
• Band printers
• Uses revolving band embossed with alphanumeric characters
• 2000 lines/minute
46. 4B-46
Dot Matrix Print Head
Resolution depends on number of pins on a print-
head. More pins greater resolution
47. 4B-47
Commonly Used Printers
• Ink-jet printers
• Non-impact printer
• Inexpensive home printer
• Color output common using CMYK
• Cyan, magenta, yellow, black
• Sprays ink onto paper
• Speed measured in pages per minute
• Quality expressed as dots per inch
49. 4B-49
Commonly Used Printers
• Laser printer
• Non-impact printer
• Produces high quality documents
• Color or black and white
• Print process
• Laser draws text on drum
• Toner, tiny ink particles, sticks to drum
• Toner melted to page using pressure and heat
• Color Printing
• Same process four times
• Different toner color each time
• CMYK
50. 4B-50
Commonly Used Printers
• Speed measured in pages per minute
• 4 to 16 pages of text / minute
• Slower of graphics
• Quality expressed as dots per inch
• Commonly 300-600 dpi both horizontally and vertically
• Upto 1200 dpi for professional quality printing
51. 4B-51
Commonly Used Printers
• All-in-one peripherals
• Scanner, copier, printer and fax
• Popular in home offices
• Prices are very reasonable
52. 4B-52
Comparing Printers
• Determine what you need
• Determine what you can spend
• Initial cost
• Cost of operating (ink toner + maintenance)
• Image quality (dpi)
• Speed (ppm)
55. 4B-55
High-Quality Printers
• Thermal wax printers
• Produces bold color output
• Color generated by melting wax
• Colors do not bleed
• Operation costs are low
• Output is slow
• Used for presentation graphics and handouts
56. 4B-56
High-Quality Printers
• Dye sublimation printers
• Produces realistic output
• Very high quality
• Color is produced by evaporating ink
• Operation costs are high
• Output is very slow
58. 3A-58
Ergonomics and Input Devices
• Ergonomics
• Study of human and tool interaction
• Concerned with physical interaction
• Attempts to improve safety and comfort
59. 3A-59
Ergonomics and Input Devices
• Repetitive Strain Injury (RSI)
• Caused by continuous misuse of the body
• Many professions suffer from RSI
• Carpal Tunnel Syndrome
• Carpal tunnel is a passage in the wrist
• Holds nerves and tendons
• Prolonged keyboarding swells tendons
61. 3A-61
Ergonomics and Input Devices
• Office hardware suggestions
• Office chairs should have
• Adjustable armrests and height
• Armrests
• Lower back support
• Desks should have
• Have a keyboard tray
• Keep hands at keyboard height
• Place the monitor at eye level
62. 3A-62
Ergonomics and Input Devices
• Techniques to avoid RSI
• Sit up straight
• Have a padded wrist support
• Keep your arms straight
• Keyboard properly
• Take frequent breaks
63. Ergonomics and Monitors
• Eyestrain
• Fatigue of the eyes
• Steps to avoid
• Choose a good monitor
• Place the monitor 2 – 3 feet away
• Center of screen below eye level
• Avoid reflected light
64. Ergonomics and Monitors
• Electronic magnetic fields (EMF)
• Generated by all electronic devices
• EMF may be detrimental to health
• Although no conclusive study exists
• Steps to avoid
• Keep the computer at arms length
• Take frequent breaks
• Use an LCD monitor