SlideShare a Scribd company logo
LeanX.co
Have Paying Customers in a Month
80%
of the software
developed is
being wasted
CHAOS Report Standish Group 2002 & 2006
IAG Consulting, 2008
MOTIVATION "MOST startups FAIL and many of
those failures are PREVENTABLE."
"Entrepreneurship is
fundamentally a
PROCESS that can be
LEARNED and
therefore can be
TAUGHT."
Eric Ries
SUCCEED FASTER
"Only 1 OUT OF 10 new product
introduction results in a
PROFITABLE business." Steve Blank
AVOIDING THE CHASM
MILESTONES
Customer Development
Steve Blank
Stanford Professor
"Most startups fail not because they lack a product,
but because they lack customers."
converting guesses into facts
LEAN Xpress Framework
SCALEBUILDEXPERIMENTINTERVIEW
Business Canvas
Ecosystem
Primary Users
Primary Payers
Cust Interviews
Target Problem
Value Proposition
Segment Matrix
1 Page Sketching
Risky Hypotheses
Lean Experiments
Early Adopters
Dev Team
Min Viable Prod
Brand
Usage Metrics
Satisfaction
Revenue
Referrals
Bootstrap
Fund
Product Dev
Social Media
Promotion
Profit
http://LeanX.co
REQUISITES
"In a Month, you can have a Validated Business Model
in addition to Early Adopters."
If you follow all the program rules, that are:
1. Have a Team.
- At least two people, including a developer.
2. Dedicate enough Time to the Program.
- At least 20 hours a week per person in the team.
3. Do Customer Development and Experiment.
- Get Out Of the Building + Code!
4. Focus on one thing during the program.
- Pivot, but don't totally change your vision every week.
5. Have an MVP.
- You won't have enough time to validate a whole "elephant".
6. Have your mind opened to Listen to your mentors/customers/peers.
- Are you coachable?
KNOW YOURSELF
Startup as a Hobby:
. Dedicates at least 20 hours a week of your time (Part Time Job),
. Can be a sole entrepreneur or a startup team (Passion Driven),
. Doesn't necessarily need a software developer (Experimental Process),
. Validates or Invalidates one Value Proposition per Month (Monthly Loops),
. Doesn't necessarily have revenue (Startup as a Hobby).
Lifestyle Business:
. Dedicates at least 40 hours a week of your time (Full Time Job),
. Startup Team has at least two people (Profession Driven),
. Has at least one part time software developer (Execution Process),
. Validates or Invalidates one Value Proposition per Week (Weekly Loops),
. Necessarily has revenue (Startup as a Business).
Fund Seeker:
. Dedicates more than 40 hours a week of your time (Obsession),
. Startup Team has a lot of people (Community Builder),
. Has many software developers (Software Business),
. Has Value Propositions already validated (Daily Loops),
. Necessarily has profit ("Michael Jordan" Startup).
LEANCANVAS.COM
Video on how to operate the Business Model Canvas
FOCUS ON
ONE VISION
AT A TIME
For each change
in your Vision,
generate a different
Business Canvas.
Maturity LEVEL 0
. Many Cust Segments
. Obvious Value Props
. Not Self-Explanatory
Maturity LEVEL 1
. Clean
. Focused
. Self-Explanatory
Maturity LEVEL 2
. Based on Data
from Early Adopters
Define your USERS
(a.k.a. The Decision Makers)
Define your PAYERS
(a.k.a. The Decision Makers)
SUB-SEGMENT
For-profit,
Small size
Event
Organizer
Fashionable,
Large Size
Business
Man
Middle age,
Middle class
Working
Mom
Define your customer segment and add 2 Adjectives:
Sub-segment
Modifier
Noum
2 Adjectives
Customer
segment
NAME 5 USERS that you know in person and
you can contact right now.
NAME 3 PAYERS that you know in person
and you can contact right now.
If none of your friends or family members are a part of
your customer segment, you have to start attending
related Meetups and make friends in the community...
Check these online tools
CHALLENGE !!
Define your TARGET PROBLEM
What are your customers'
Main Problems?
ASK THEM
and update your Business Canvas
Competitors Analysis
Competitors are those
who your Customers
are saying they are.
Find out WHY your users are
using or not using your competitors.
VALUE PROPOSITION
Why are you better than your competitors?
Value Proposition Canvas
Define your MAIN FEATURE
ONE-PAGE Low Fidelity Sketching
INTERVIEW USERS
INTERVIEW PAYERS
Time: 1 to 2 weeks
Interview Examples
Get out of the Building to think outside of th
"There is no such a thing as a negative feedback.
It is all about learning."      Alline Watkins
"Customer Development is
like dancing, you only
learn when you practice
it." 
Ruggero Scorcioni
Eye-to-Eye
Interviews
"Destroy your fear to
confront customer and open
your mind to learn fast." 
"No business model survives first contact with customers." 
  Steve Blank
GOOB is not easy...
https://www.dropbox.com/s/ivtqffavxx63ewv/What%20did%20you%20learn%20about%20yourself%20from%20LSM%
3F.mov
INTERVIEW QUESTIONS
.Ice break
.Please, describe yourself as a [persona].
.What are your main problems as a [persona]?
.Tell me about the problem [x].
.How are you solving this problem today?
.Tell me about [activity x]?
Show the sketched feature to your customer.
.What do you think about this proposal?
.Do you want to be an early adopter for this solution?
How?
.What parts of this solution are you willing to pay for? Why?
Giff Constable, “12 Tips for Early Customer Development Interviews”
How many customers to interview?
During Market Scanning (Phase I)
max 3 in a day
max 25 in a week
While Experimenting Value Proposition (Phase II)
run between 2 to 5 group experiments in a week
or max 3 experiments in a day if individually
While building Minimum Viable Product (Phase III)
max 5 usability tests per week (per MVP)
Maximize learning, not accuracy.
Collect Actionable Data
Identify the patterns &
Highlight which customer segment to focus on
Riskiest Hypotheses
Video on how to operate the canvas (pass:
LSM)
Run LEAN EXPERIMENTS
Lean Experiment Example
http://vimeo.com/24749599
Lean Experiment Example
Testing how much tennis players care about measuring their
performance using a piece of rubber on the racquet and a
walktalk device to make random noises.
Lean Experiment Example
Testing if people rather
provide written
feedback than verbal
feedback.
Sticky notes to provide feedback on an event.
Testing if people will
use a mobile App for
feedback.
Lean Experiment Example
Hip or Square?
Adding an
entertainment lawyer
on top of online
videos.
Lean Experiment Example
DIY Tools
WordPress.com
TIGGZI.com
Weebly.com
BLOG
about your
LEARNING
EXAMPLE: http://LeanX.co/about/experiment/eventapp/
. Customers that desperately need your product,
. Want your product to succeed,
. Will give you their time and their honest
feedback,
. You trust on them and they trust on you.
Find your
"Shi[f]t Happens"
PIVOT
OR
PERSEVERE
Did you find your
MUST HAVE Solution?
Did you find your
EARLY ADOPTERS?
Development
TEAM
Do you have a TEAM?
Just the necessary amount of 
features that will make the users use your
software.
"It is necessary to deeply understand the essence of a product in
order to strip away the non-essential parts." 
(Jonathan Ive, Apple's chief designer)
A version of a new product which allows a team to
collect the maximum amount of validated learning
about customers with the least effort. (Eric Ries)
Build your
Minimum Viable Product
"For many events, roughly 80% of the effects
come from 20% of the causes." (Pareto Principle)
Which one is a VIABLE approach?
NONE
While you don't have real users
using the product, you can't say it is
viable.
User Delight
x
Number of Features
Catherine Courage - VP, Product Design – Citrix
Feature Creep
Impose a Rhythm
BUILD one feature PER WEEK
MEASURE the use
(IN)VALIDATE the feature
Collect your METRICS
Usage
Logins
Access
Clicks
Satisfaction
Returns
Payments
Performance
Visits
Vanity
INNOVATION ACCOUNTING
Dave McClure's Post: http://500hats.typepad.com/500blogs/2007/09/startup-metrics.html
Measure Customer Satisfaction
“There is no equilibrium. Constant
adaptation is required to survive;
evolution prevents extinction.
The natural imperative is:
Keep evolving your product, or die.”
Greg Gehrich
Build It Like A Startup
Steve Blank's Udacity class
http://www.youtube.com/watch?
A Real Lean Enterprise
Enterprise software
Innovative
Uncertain
Agile Methodology
Developers + Users
Well Defined Vision
Lean UX
Customers Interviews
Minimum Viable
Product
Build-Measure-Learn
Loop
Alline Oliveira
some startups involved:20 yrs enterprise experience:
some presentations at:
Brazilian
Govern
UserDrivenDev.com LeanX.com
FEEDBACK , PLEASE !
http://LeanX.co
alline@LeanX.co

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Lean xpress

  • 2.
  • 3. 80% of the software developed is being wasted CHAOS Report Standish Group 2002 & 2006 IAG Consulting, 2008
  • 4. MOTIVATION "MOST startups FAIL and many of those failures are PREVENTABLE." "Entrepreneurship is fundamentally a PROCESS that can be LEARNED and therefore can be TAUGHT." Eric Ries SUCCEED FASTER "Only 1 OUT OF 10 new product introduction results in a PROFITABLE business." Steve Blank
  • 7. Customer Development Steve Blank Stanford Professor "Most startups fail not because they lack a product, but because they lack customers." converting guesses into facts
  • 8.
  • 9. LEAN Xpress Framework SCALEBUILDEXPERIMENTINTERVIEW Business Canvas Ecosystem Primary Users Primary Payers Cust Interviews Target Problem Value Proposition Segment Matrix 1 Page Sketching Risky Hypotheses Lean Experiments Early Adopters Dev Team Min Viable Prod Brand Usage Metrics Satisfaction Revenue Referrals Bootstrap Fund Product Dev Social Media Promotion Profit http://LeanX.co
  • 10. REQUISITES "In a Month, you can have a Validated Business Model in addition to Early Adopters." If you follow all the program rules, that are: 1. Have a Team. - At least two people, including a developer. 2. Dedicate enough Time to the Program. - At least 20 hours a week per person in the team. 3. Do Customer Development and Experiment. - Get Out Of the Building + Code! 4. Focus on one thing during the program. - Pivot, but don't totally change your vision every week. 5. Have an MVP. - You won't have enough time to validate a whole "elephant". 6. Have your mind opened to Listen to your mentors/customers/peers. - Are you coachable?
  • 11. KNOW YOURSELF Startup as a Hobby: . Dedicates at least 20 hours a week of your time (Part Time Job), . Can be a sole entrepreneur or a startup team (Passion Driven), . Doesn't necessarily need a software developer (Experimental Process), . Validates or Invalidates one Value Proposition per Month (Monthly Loops), . Doesn't necessarily have revenue (Startup as a Hobby). Lifestyle Business: . Dedicates at least 40 hours a week of your time (Full Time Job), . Startup Team has at least two people (Profession Driven), . Has at least one part time software developer (Execution Process), . Validates or Invalidates one Value Proposition per Week (Weekly Loops), . Necessarily has revenue (Startup as a Business). Fund Seeker: . Dedicates more than 40 hours a week of your time (Obsession), . Startup Team has a lot of people (Community Builder), . Has many software developers (Software Business), . Has Value Propositions already validated (Daily Loops), . Necessarily has profit ("Michael Jordan" Startup).
  • 13. Video on how to operate the Business Model Canvas
  • 14. FOCUS ON ONE VISION AT A TIME For each change in your Vision, generate a different Business Canvas.
  • 15. Maturity LEVEL 0 . Many Cust Segments . Obvious Value Props . Not Self-Explanatory
  • 16. Maturity LEVEL 1 . Clean . Focused . Self-Explanatory
  • 17. Maturity LEVEL 2 . Based on Data from Early Adopters
  • 18. Define your USERS (a.k.a. The Decision Makers)
  • 19. Define your PAYERS (a.k.a. The Decision Makers)
  • 20. SUB-SEGMENT For-profit, Small size Event Organizer Fashionable, Large Size Business Man Middle age, Middle class Working Mom Define your customer segment and add 2 Adjectives: Sub-segment Modifier Noum 2 Adjectives Customer segment
  • 21. NAME 5 USERS that you know in person and you can contact right now. NAME 3 PAYERS that you know in person and you can contact right now. If none of your friends or family members are a part of your customer segment, you have to start attending related Meetups and make friends in the community... Check these online tools CHALLENGE !!
  • 23. What are your customers' Main Problems? ASK THEM and update your Business Canvas
  • 24. Competitors Analysis Competitors are those who your Customers are saying they are. Find out WHY your users are using or not using your competitors.
  • 25. VALUE PROPOSITION Why are you better than your competitors?
  • 27. Define your MAIN FEATURE
  • 31. Get out of the Building to think outside of th "There is no such a thing as a negative feedback. It is all about learning."      Alline Watkins "Customer Development is like dancing, you only learn when you practice it."  Ruggero Scorcioni Eye-to-Eye Interviews "Destroy your fear to confront customer and open your mind to learn fast."  "No business model survives first contact with customers."    Steve Blank
  • 32. GOOB is not easy... https://www.dropbox.com/s/ivtqffavxx63ewv/What%20did%20you%20learn%20about%20yourself%20from%20LSM% 3F.mov
  • 33. INTERVIEW QUESTIONS .Ice break .Please, describe yourself as a [persona]. .What are your main problems as a [persona]? .Tell me about the problem [x]. .How are you solving this problem today? .Tell me about [activity x]? Show the sketched feature to your customer. .What do you think about this proposal? .Do you want to be an early adopter for this solution? How? .What parts of this solution are you willing to pay for? Why?
  • 34. Giff Constable, “12 Tips for Early Customer Development Interviews”
  • 35. How many customers to interview? During Market Scanning (Phase I) max 3 in a day max 25 in a week While Experimenting Value Proposition (Phase II) run between 2 to 5 group experiments in a week or max 3 experiments in a day if individually While building Minimum Viable Product (Phase III) max 5 usability tests per week (per MVP) Maximize learning, not accuracy.
  • 36. Collect Actionable Data Identify the patterns & Highlight which customer segment to focus on
  • 37.
  • 39. Video on how to operate the canvas (pass: LSM)
  • 42. Lean Experiment Example Testing how much tennis players care about measuring their performance using a piece of rubber on the racquet and a walktalk device to make random noises.
  • 43. Lean Experiment Example Testing if people rather provide written feedback than verbal feedback. Sticky notes to provide feedback on an event. Testing if people will use a mobile App for feedback.
  • 44. Lean Experiment Example Hip or Square? Adding an entertainment lawyer on top of online videos.
  • 45. Lean Experiment Example DIY Tools WordPress.com TIGGZI.com Weebly.com
  • 47. . Customers that desperately need your product, . Want your product to succeed, . Will give you their time and their honest feedback, . You trust on them and they trust on you. Find your
  • 48.
  • 49. "Shi[f]t Happens" PIVOT OR PERSEVERE Did you find your MUST HAVE Solution? Did you find your EARLY ADOPTERS?
  • 51. Just the necessary amount of  features that will make the users use your software. "It is necessary to deeply understand the essence of a product in order to strip away the non-essential parts."  (Jonathan Ive, Apple's chief designer) A version of a new product which allows a team to collect the maximum amount of validated learning about customers with the least effort. (Eric Ries) Build your Minimum Viable Product
  • 52.
  • 53. "For many events, roughly 80% of the effects come from 20% of the causes." (Pareto Principle)
  • 54. Which one is a VIABLE approach? NONE
  • 55. While you don't have real users using the product, you can't say it is viable.
  • 56. User Delight x Number of Features Catherine Courage - VP, Product Design – Citrix Feature Creep
  • 57. Impose a Rhythm BUILD one feature PER WEEK MEASURE the use (IN)VALIDATE the feature
  • 58.
  • 60.
  • 61. Dave McClure's Post: http://500hats.typepad.com/500blogs/2007/09/startup-metrics.html
  • 62.
  • 63.
  • 64.
  • 66.
  • 67.
  • 68. “There is no equilibrium. Constant adaptation is required to survive; evolution prevents extinction. The natural imperative is: Keep evolving your product, or die.” Greg Gehrich Build It Like A Startup
  • 70.
  • 71.
  • 72. http://www.youtube.com/watch? A Real Lean Enterprise Enterprise software Innovative Uncertain Agile Methodology Developers + Users Well Defined Vision Lean UX Customers Interviews Minimum Viable Product Build-Measure-Learn Loop
  • 73. Alline Oliveira some startups involved:20 yrs enterprise experience: some presentations at: Brazilian Govern UserDrivenDev.com LeanX.com
  • 74. FEEDBACK , PLEASE ! http://LeanX.co