LECTURE L12
DIGITAL TRANSFORMATION
Second half of the Chess board
MIT's Principal Research Scientist, Andy McAfee
MIT's Principal Research Scientist, Andy McAfee
In about 2006 we entered the second half of
the chess board
On the Second half of the Chess board
Tech Giants
Companies and services we have never in the
history of the world seen before
2005 2006 2007 2008 2009 2010 2011 2012
The Unicorn Club
Unlisted companies that are worth over 1 billion USD
Digital World
MUSIC
PICTURES
COMMUNICATION
SMARTPHONES
TV	SHOWS
MOVIES
Digital Decade
BOOKS
2000 2010
Social Media
2010 2020
Internet – 3+ billion online
Software and data in the cloud
Intelligent real-time software
Computer, phones,
cars, home appliances
and everything else is
a gateway to the
cloud services
Smart Devices
Web browser is used to get a page from a web server
Web Service
HTTP is a communication protocol
HTML is markup language for formatting text
Web Server
Data Center
Web
Page
HTTP Request for data
HTML response with data
Web Browser
App (computer, phone, washing machine etc.) send requests
over the internet (the cloud) to a software service that is stored
on a server in data centre
Software Service
HTTP is a communication protocol
json is a standard for data
Software Service
Data Center
App
HTTP Request for data
Json response with data
When a client calls cloud based software service and gets data,
it calls using an API — Application Programming Interface
APIs is a definition of rules for communication and consists of
commands and parameters that are sent with requests, and the
response and data that is sent back to the client
The world is defined by API today
APIs
API based software services in the cloud is the foundation for
the digital transformation
Facebook, Airbnb and Uber work using APIs
Internet of things work using APIs
APIs
Software Service
Data Center
App
Request
Response
API
Communications
Everyday, people are using APIs
Cloud Services
Cloud Architectures
Software and data belongs to data centers
Cloud software solutions open up new types of architectures that
were previously not possible — microservice architecture
Agile teams work to build services with APIs
Continuous delivery and A/B testing
SERVICE
implementation
Service API
Service
uses
other service
Monolith Microservices
Instead of one giant solution and single deployment
that takes years in development, multiple small
services with API are created — microservices
Microservices
Software
Server in server room, backup,
security issues, unreliable
uptime, disk space problems
BEFORE
Cloud, more security, automatic
backup, reliable uptime, software
problem not hardware problem
NOW
Client software
Windows application
BEFORE
Browser, PC/Mac apps, iOS/
Andriod apps
NOW
Customisation
Accounting Software
API
Programming accounting
software — companies are
stuck with „business logic“
in obsolete systems
BEFORE
Many standard systems
connected with APIs and
smartbots
NOW
Accounting Software
From Hierarchies to Networks
Broadcasting
Media in the 20th Century
Print Radio TV CD/DVDs
1900 2000
Analog, Broadcast, One-2-many, copies to sell
Communication in the 20th Century
Phone call Postal Letter Talk with Clerk
Analog, slow and expensive - coordination cost is high
1900 2000
Fax
Travelling in the 20th Century
How would you organise a
vacation at a beach resort
in the Mediterranean in
1971?
How many people would
need to become involved?
Coordination
To solve coordination,
hierarchical structures
must be formed
Institutional coordination
Coordination cost is high
and involves many people
Expensive and slow
Hierarchy
Clay Shirky: Institutions vs. collaboration
TED Talk 2005
All of the financial cost and institutional difficulties
arranging group output
In institutional coordination formats the cost is
manual, people intensive, and unscalable —
therefore it is high
Coordination Cost
Institutional Coordination
Form an institution - get resources together
1. Management Problem
2. Structure - economic, legal, physical etc.
3. Inherently exclusionary
4. Professional class
Put the cooperation into the infrastructure
Design a system that coordinates the output of the
system as a byproduct of operating the system
without regard to institutional models
The coordination cost tends to be low, automatic, and
highly scaleable
Cooperative Coordination
New Solutions
Napster in 1999
Music Industry goes
crazy
New solutions get built on the Internet infrastructure
BitTorrent in 2001
Music Industry goes
even more crazy
New Solutions
New solutions get built on the Internet infrastructure
New solutions get built on the Internet infrastructure
Youtube 2005
Content creators go crazy
New Solutions
Airbnb
Airbnb is bigger than Hilton
Has more than 2 millions listing
Does not own any rooms or apartments
Airbnb nightmares
Uber
Uber has over 3 million drivers
15 million Uber trips are completed each day
Don’t own a single car
Uber Protests
The Transformation Decade
2010 2020
BUSINESS
MODELS OF THE
20TH CENTURY
BUSINESS
MODELS OF THE
21TH CENTURY
HIERARCHAL NETWORK
20th Century 21th Century
THE 

DIGITAL DECADE
THE CONTENT

ESCAPES

THE FORM

INTERNET 

DISRUPTION

BEGINS
1900 2000
From hierarchical structure to networks
From broadcasting to streaming - long tail
From Read-only culture to read-write culture
The Move to Networks
THE 

TRANSFORMATION
DECADE
BUSINESS MODELS
CHANGE

SMARTPHONES

REAL TIME SOFTWARE

CLOUD AND AI
2010
Defined Industry Boundaries
Single-purpose Products
Producers and Consumers
Buying Economy
Hierarchical Structure
Platforms, ecosystems
Connected Smart Products
User as producer, co-creation
Sharing economy
Network Structure
The Transformation Decade
Broadcasting Streaming
Gatekeepers Algorithms
2010 2020
What is happening to traditional businesses is
that they are getting challenged by digital real-
time software base network companies
It the transformation of old established physical
way of doing business into new ways that are
optimized around real-time software systems
This is called Digital Transformation
Digital Transformation
Software is becoming the change agent of all
business
If the internet has not disrupted a business, it will
Traditional industries like retail, shipping,
banking, insurance, law firms, health and the list
goes on…
Digital Transformation
Any business that is built around a
hierarchy with high coordination
cost, will be crushed by a
networked software solution with
low coordination cost
Digital Transformation
Finance Healthcare Retail
Transportation Education
?
Any industry
Digital Masters
How can traditional businesses transform
into digital masters?
Digital Masters
What do these companies do differently?
They use digital technology as a base for everything they do and
have the leadership skills to use it
To become successful in digital transformation and become
„digital master“ companies need two things:
Digital

Capacity
Leadership
Capacity
Digital Masters
Digital technology is a tool to
get to customers, encourage
employees and transform
work processes
Digital Capacity
Digital Masters
Management of digital transformation
begins at the top with strong leaders
that set direction, motivate
employees, trust them and follow up
Create the vision and environment so
other can thrive
Leadership Capacity
Digital Masters
DigitalCapacity
Leadership Capability
Beginners
Fashionistas Digital Masters
Conservative
Digital Masters
DigitalCapability
Leadership Capability
Beginners
Fashionistas Digital Masters
Conservatives
Is the Company ready to become Digital?
• Many advanced digital features (e.g.
social, mobile) in silos
• No overarching vision
• Underdeveloped coordination
• Digital culture may exist in silos
• Strong overarching digital vision
• Excellent governance across silos
• Many digital initiative generating
business value in measurable way
• Strong digital culture
• Management sceptical of the
business value of advanced digital
technologies
• May be carrying out some
experiments
• Immature digital culture
• Overarching digital vision, but may be
underdeveloped
• Few advanced digital features, though
traditional digital capabilities may be mature
• Strong digital governance across silos
• Active steps to build digital skills and culture
Heimild: Digital Transformation: A Roadmap for Billion-Dollar Organisations
DigitalCapability
Leadership Capability
Beginners
Fashionistas Digital Masters
Conservatives
Digital Masters — Revenues
+6% +9%
-4% -10%
DigitalCapability
Leadership Capability
+11% +26%
-24% +9%
Beginners
Fashionistas Digital Masters
Conservatives
Digital Masters — Profit
Banking and finance
Healthcare payer
Insurance
Retail
9.8%REVENUE INCREASE
8.1%COST SAVINGS
8.2%REVENUE INCREASE
5.5%COST SAVINGS
11.6%REVENUE INCREASE
10%COST SAVINGS
9.6%REVENUE INCREASE
8.2%COST SAVINGS
Digital Transformation
Transforming a company from traditional company to a
digital company
All work processes are rethought
Software and automation take out coordination cost
Customers help themselves
Data used to make decisions
What does Digital mean?
In traditional companies employees do multiple of tasks
Answer the phone, print out papers, meet, create reports
and read reports etc.
In digital companies this is not needed
Customers use app or web, reports are in apps, digital
signatures and AI to process data
Banking
Can banks survive 20% drop in revenues?
Banking
Traditional Banking
Highly established and
structured organisations
Conservative and
secretive
Slow and expensive
Not very transparent with
endless “hidden fees”
Retail
Is retail dying…?
The evidence suggests its just a matter of time
Sales at US retail stores on Black Friday fell to
$10.4 billion this year, down from $11.6 billion in
2014
rce: ShopperTrak

uffington Post Canada
On-line sales are growing
Source: BI Intelligence
IBM said spending was
up 17.8% from Cyber
Monday 2014, and more
customers than ever
opted to browse deals
on their mobile devices
According to Amazon’s
holiday period stats, there
were 10 times as many
same-day deliveries this
year in comparison to two
years ago.
And delivery services are exploding…
“Retail guys are going to go out of business
and ecommerce will become the place
everyone buys. You are not going to have a
choice. We’re still pre-death of retail, and
we’re already seeing a huge wave of growth.
The best in class are going to get better and
better. We view this as a long term
opportunity.”
— Mark Andreessen
Retail is fundamentally implausible economic structure
You combine the fixed cost of real estate with inventory
Every retailer is put in a highly leveraged position
Few can survive a decline of 20 to 30 percent in revenues
There is fundamentally a better model
Music Industry
A) People that just steals, they will never pay
B) People that want to try before buy - if they like they pay
C) People that want something but it is not available
D) Copyright laws don’t apply anymore - its not piracy
Reasons for Piracy
Content Creation in the 20th Century
Image from Jyrki J.J. Kasvi
Image from Jyrki J.J. Kasvi
Content Creation in the 21st Century
Can this delivery method compete?
Music Subscription
Subscription to vast repository of music
Very accessible and relevant
In the LP/CD era, the industry was based in scarcity
model of economics
Only few artists became popstarts - professionalised
and limited
Today, consumers don’t want to pay as much as they
did for music
Add to that, the fact that anybody can be a musician
and be on Soundcloud or Spotify
World of Music
Monty Payton goes to War
YouTube Monty Python 

Videos Boost 

DVD Sales 23,000%
“Every industry that becomes digital 

becomes free”
- Chris Anderson, Editor WIRED
Source:	Free!	Why	$0.00	Is	the	Future	of	Business	
Subsidising Products is well known
Cross-subsidy
Now, a different sort of free has emerged
The new model is based on the fact that the cost of
products themselves is falling fast
The Economy of the Free
The

Economy
of
the free
Free web software and services, some content
Free to the users of the basic version
Varying tiers of content, from free to 

expensive, or a premium "pro" version
The 1% Rule - 1% of a community 

does all the work
F2P in the video games industry
Freemium
Free content, services, software, and more
Examples
Yahoo's pay-per-pageview banners
Google's pay-per-click text ads
Amazon's pay-per-transaction "affiliate ads"
Paid inclusion in search results
Paid listing in information services
Lead generation
Advertising
Things that can be distributed
without an appreciable cost to
anyone
Digital reproduction and peer-to-
peer distribution, the real cost of
distributing music has truly hit
bottom
Zero Marginal Cost
Things that are fee, be it open source software or
user-generated content
Wikipedia
Zero-cost distribution has turned 

sharing into an industry
Gift Economy
Traditional products exist in the economy of scarcity
When the cost of copying and distributing becomes
close to nothing, the economy shifts
You can’t sell copies – their worthless
It’s not only about money - time and respect are also
important
So is your digital footprint
Economy of Abundance
they’re worthless
copies
You can’t sell
25
BEFORE NOW
Change in Consumer Behaviour
Videostores, DVD,
late fees, clutter
Everything, anywhere,
anytime (almost)
Printed books, magazines
BEFORE NOW
Change in Consumer Behaviour
Digital, automatically
delivered, interactive
Own, store, clutter Rent, subscribe, stream
Ownerless Lifestyle
BEFORE NOW
Oliver Lukket, theAudience
sell?
and make money?
What can you
Accessibility
Immediacy
Personalisation
Authenticity
Patronage
Interpretation
Embodiment
Findability
How can you
marketyour Products?
Traditional Marketing
"1984"
Traditional Production of Content
Traditional Production of Content
Benchmark:
Production budget: $900,000
Audience: ~ 50,000,000
Traditional Production of Content
USER
GENERATED
CONTENT
User Generated Production of Content
Benchmark:
Production budget: $0
Audience: 858.647.407
User Generated Production of Content
Use the medium people use
From marketing to conversation
The Thank You Economy: How Business Must Adapt to Social Media
Gary Vaynerchuk, Wine Library TV, 2011
Marketing becomes a real-time improvisation
Conversation in real-time
Conversation
Discoverability
Online web sites and
product reviews
Social media, Facebook,
Pinterest, Twitter etc
Youtube, Vimeo etc
Buying
Buying online
Show rooming and buying
online
Buying in-store has to be an
experience - shareable
Rating
Social media, Facebook,
Pinterest, Twitter etc
If it is not shareable, it did
not happen
Use the medium people use
$3,500 Taylor Guitar
UNITED BREAKS GUITARS
http://en.wikipedia.org/wiki/United_Breaks_Guitars
The YouTube video was posted on July 6, 2009
It amassed 150,000 views within one day, prompting United to
contact Carroll saying it hoped to right the wrong
13.3 million by September 2013
Within 4 days of the video being posted online,
United Airlines' stock price fell 10%, costing
stockholders about $180 million in value
Starbucks knows the Conversation
Conversation in real-time
NEXT
Rise of the machine

L12 digital transformation