The material presented on Studium General of Informatics ENgineering Department of Faculty of Industrial Technology Trisakti University, Wednesday, October, 15-th 2014
Mobilni Internet - Milan Markov - biZbuZZ 2011biZbuZZ
The document discusses mobile internet and its growth. It notes that mobile internet refers to accessing the internet from mobile devices like smartphones. It shows charts projecting that mobile internet growth will far exceed desktop internet growth, with mobile data traffic increasing 26-fold between 2010-2015. Key drivers of growth include rising smartphone ownership, increasing network speeds, and growing mobile video usage. The document also provides interesting statistics on current and future mobile internet usage trends.
Machine to machine (M2M) communication allows machines to communicate with each other without human intervention. M2M communication has a wide range of applications including smart grids, smart homes, healthcare, transportation and more. The presentation outlines the basic concepts of M2M including the network architecture, standards, market drivers and barriers. It also discusses the size and growth projections of the M2M market by industry vertical. Specific M2M applications for smart grids, homes, electric vehicles and cities are reviewed in detail.
The future of IoT technology and the IoT Apps after the existence of the fifth generation of networking (5G-Network).
IoT is a new technology that was born a few years ago that based on the internet network which connects all IoT network terminals together to transfer data over the network between terminals (devices) abd take an action according to these data.
5G is a set of emerging global telecommunications standards, generally using high-frequency spectrum, to offer network connectivity with reduced latency and greater speed and capacity relative to its predecessors, most recently 4G LTE (Long-Term Evolution).
Importantly, 5G describes a collection of standards and technologies used to build tomorrow’s cutting-edge network infrastructure. In fact, many of the standards that will be officially considered 5G are still being decided on by working groups like the 3GPP, a collaborative body made up of various telecommunications associations.
Subham Chakraborty discusses the integration of 5G technology and the Internet of Things (IOT). 5G networks will provide higher bandwidth and lower latency necessary to support the massive increase in connected devices under IOT. Key applications that will benefit include autonomous vehicles, smart cities, healthcare, manufacturing and retail through real-time data collection and analysis from billions of sensors. While 5G presents opportunities, challenges remain around infrastructure requirements, security, and ensuring the technology is accessible and affordable for consumers.
This document discusses cybersecurity solutions for shipboard networks. It notes that personal devices and unrestricted internet access on ships' networks can compromise critical systems and increase costs. It proposes separating networks, implementing access controls, filtering content and prioritizing critical services during satellite link failures. The solutions aim to securely manage networks and control costs through centralized management of firewalls, intrusion detection, encryption and other security technologies.
This paper is a broad, high-level technical overview explaining the various technology aspects of Machine-to-Machine (M2M) and Internet of Things (IoT), how they relate to one another, and how they differ. This paper is a little dated now, as it was created in 2014, before IoT was the term that really won out :); but I think the content still holds. This whole effort, and M2I-SF, later became the IoT Security Initiative. You can find newer better content there - www.iotsi.org
Drm digital rights managment-june2014-tarek gaberTarek Gaber
Digital Rights Management
Dr. Tarek Gaber
Faculty of Computers & Informatics
Suez Canal University , Ismailia, Egypt
and
SRGE (www.scienceegypt.net)
Email: tmgaber@gmail.com
Digital Content and its Characteristics
Before the digital era, one's ability to do various things with content were limited.
The Internet (digital age) makes it possible to nearly do anything with digital content.
Digital Content and its Characteristics
Digital contents, e.g. Music, Movies, documents, are:
very easy and cheap to copy
Essentially no “resistance” from duplication
This led to:
Loss of billion dollars a year for world trade.
Solutions
Cryptographic Techniques could help but not enough
DRM and Copyright Protection
Can content be protected even after its decryption?
Copying by persistent pirate would always be succeed.
Current technology can potentially minimize the scale of copying:
“keeping honest people honest”
Digital Rights Management (DRM) technologies can be help in this issue.
What is DRM?
It is a set of technologies (encryption, watermarking, hash function, signature, etc.) enabling content owners to identify and control:
the access to their content and
the conditions under which this access is given.
What is DRM? Cont.
DRM includes:
Persistent Protection: License to be always checked before using a content
Access tracking: Capability of tracking access to and operations on content
Rights licensing: Capability of defining specific rights to content and making them available by contract
Who Could Use DRM?
DRM System Framework
DRM Benefits
DRM Benefits
DRM can be integrated with content management (collection, managing, and publishing of information in any form or medium) to ensure:
Proper business practices
Implementation of new business models
Compliance with regulatory requirements in industries such as financial services, healthcare, and government
Control Access During Workflow by DRM
The process of drafting a law is circulated among committee members (e.g. judges and lawyers).
Using DRM technology, this becomes a closed circulation.
Also, the drafting law is in a tamper-proof format, with
print-only user-rights,
limited to a pre-determined timeframe, after which the draft is withdrawn and replaced by the final law.
The judges and lawyers can
withdraw, alter, or grant permissions related to the content at any time.
Modification of Rights Over Time by DRM
Systems should be able to update rights and usage as needed to accommodate new distribution models,
E.g. allowing content to be accessed by to 2, 3, or 5 devices
Otherwise cost a lot of money and be a disincentive to customers.
DRM, in such case, can facilitate
collaboration, by creating the ‘trusted environment’
by persiste
The document discusses the Internet of Things (IoT). It defines IoT as a wireless network of objects using embedded sensors to collect and exchange data. It outlines the basic structure and components of IoT including RFID, sensors, and applications in consumer and industrial domains. It discusses current trends, standards used, security issues, challenges, and open problems regarding IoT.
Mobilni Internet - Milan Markov - biZbuZZ 2011biZbuZZ
The document discusses mobile internet and its growth. It notes that mobile internet refers to accessing the internet from mobile devices like smartphones. It shows charts projecting that mobile internet growth will far exceed desktop internet growth, with mobile data traffic increasing 26-fold between 2010-2015. Key drivers of growth include rising smartphone ownership, increasing network speeds, and growing mobile video usage. The document also provides interesting statistics on current and future mobile internet usage trends.
Machine to machine (M2M) communication allows machines to communicate with each other without human intervention. M2M communication has a wide range of applications including smart grids, smart homes, healthcare, transportation and more. The presentation outlines the basic concepts of M2M including the network architecture, standards, market drivers and barriers. It also discusses the size and growth projections of the M2M market by industry vertical. Specific M2M applications for smart grids, homes, electric vehicles and cities are reviewed in detail.
The future of IoT technology and the IoT Apps after the existence of the fifth generation of networking (5G-Network).
IoT is a new technology that was born a few years ago that based on the internet network which connects all IoT network terminals together to transfer data over the network between terminals (devices) abd take an action according to these data.
5G is a set of emerging global telecommunications standards, generally using high-frequency spectrum, to offer network connectivity with reduced latency and greater speed and capacity relative to its predecessors, most recently 4G LTE (Long-Term Evolution).
Importantly, 5G describes a collection of standards and technologies used to build tomorrow’s cutting-edge network infrastructure. In fact, many of the standards that will be officially considered 5G are still being decided on by working groups like the 3GPP, a collaborative body made up of various telecommunications associations.
Subham Chakraborty discusses the integration of 5G technology and the Internet of Things (IOT). 5G networks will provide higher bandwidth and lower latency necessary to support the massive increase in connected devices under IOT. Key applications that will benefit include autonomous vehicles, smart cities, healthcare, manufacturing and retail through real-time data collection and analysis from billions of sensors. While 5G presents opportunities, challenges remain around infrastructure requirements, security, and ensuring the technology is accessible and affordable for consumers.
This document discusses cybersecurity solutions for shipboard networks. It notes that personal devices and unrestricted internet access on ships' networks can compromise critical systems and increase costs. It proposes separating networks, implementing access controls, filtering content and prioritizing critical services during satellite link failures. The solutions aim to securely manage networks and control costs through centralized management of firewalls, intrusion detection, encryption and other security technologies.
This paper is a broad, high-level technical overview explaining the various technology aspects of Machine-to-Machine (M2M) and Internet of Things (IoT), how they relate to one another, and how they differ. This paper is a little dated now, as it was created in 2014, before IoT was the term that really won out :); but I think the content still holds. This whole effort, and M2I-SF, later became the IoT Security Initiative. You can find newer better content there - www.iotsi.org
Drm digital rights managment-june2014-tarek gaberTarek Gaber
Digital Rights Management
Dr. Tarek Gaber
Faculty of Computers & Informatics
Suez Canal University , Ismailia, Egypt
and
SRGE (www.scienceegypt.net)
Email: tmgaber@gmail.com
Digital Content and its Characteristics
Before the digital era, one's ability to do various things with content were limited.
The Internet (digital age) makes it possible to nearly do anything with digital content.
Digital Content and its Characteristics
Digital contents, e.g. Music, Movies, documents, are:
very easy and cheap to copy
Essentially no “resistance” from duplication
This led to:
Loss of billion dollars a year for world trade.
Solutions
Cryptographic Techniques could help but not enough
DRM and Copyright Protection
Can content be protected even after its decryption?
Copying by persistent pirate would always be succeed.
Current technology can potentially minimize the scale of copying:
“keeping honest people honest”
Digital Rights Management (DRM) technologies can be help in this issue.
What is DRM?
It is a set of technologies (encryption, watermarking, hash function, signature, etc.) enabling content owners to identify and control:
the access to their content and
the conditions under which this access is given.
What is DRM? Cont.
DRM includes:
Persistent Protection: License to be always checked before using a content
Access tracking: Capability of tracking access to and operations on content
Rights licensing: Capability of defining specific rights to content and making them available by contract
Who Could Use DRM?
DRM System Framework
DRM Benefits
DRM Benefits
DRM can be integrated with content management (collection, managing, and publishing of information in any form or medium) to ensure:
Proper business practices
Implementation of new business models
Compliance with regulatory requirements in industries such as financial services, healthcare, and government
Control Access During Workflow by DRM
The process of drafting a law is circulated among committee members (e.g. judges and lawyers).
Using DRM technology, this becomes a closed circulation.
Also, the drafting law is in a tamper-proof format, with
print-only user-rights,
limited to a pre-determined timeframe, after which the draft is withdrawn and replaced by the final law.
The judges and lawyers can
withdraw, alter, or grant permissions related to the content at any time.
Modification of Rights Over Time by DRM
Systems should be able to update rights and usage as needed to accommodate new distribution models,
E.g. allowing content to be accessed by to 2, 3, or 5 devices
Otherwise cost a lot of money and be a disincentive to customers.
DRM, in such case, can facilitate
collaboration, by creating the ‘trusted environment’
by persiste
The document discusses the Internet of Things (IoT). It defines IoT as a wireless network of objects using embedded sensors to collect and exchange data. It outlines the basic structure and components of IoT including RFID, sensors, and applications in consumer and industrial domains. It discusses current trends, standards used, security issues, challenges, and open problems regarding IoT.
The document discusses Internet of Things (IoT) and how 5G networks will impact IoT applications. It begins with an overview of what IoT is and how devices connect to the internet. It then provides a brief history of wireless network generations before focusing on 5G's advantages like high speeds and low latency. The document suggests 5G will allow for new IoT applications in areas like smart homes and agriculture by facilitating improved communication between connected devices. It concludes by thanking the audience for their time.
New products and services in the tourismIgor Jurčić
The document outlines Vision 2020 for the ICT sector, including goals of: transmission capacity up to 1000 times greater; data transmission delays under 1ms; customer access of 1Gb/s or more; 5G network standardization; and highly automated networks. It discusses technologies enabling this vision, such as 5G networks, Li-Fi, IoT, cloud solutions, and over-the-top applications. The document also analyzes opportunities for tourism in Croatia utilizing these technologies, such as new online services for travelers, and proposes a "Croatia 2020+" label for facilities meeting connectivity standards.
This document discusses emerging technologies and their potential impact on the tourism industry by 2050. It describes how technologies like ubiquitous computing, virtual and augmented reality, gestural interfaces, and biometrics could transform the tourism experience. A story is provided about a woman named Maria who uses many of these technologies on a hypothetical trip to Edinburgh in 2050, such as an intelligent agent to plan her itinerary, augmented reality apps, and eye scans to check into her hotel. The document also discusses artificial intelligence, brain-computer interfaces, virtual avatars, and the concept of technological singularity. In conclusion, it suggests that ubiquitous connectivity and immersive technologies will continue blurring the lines between real and virtual experiences for travelers.
UNIT V MOBILE PLATFORMS AND APPLICATIONS
Mobile Device Operating Systems – Special Constrains & Requirements – Commercial Mobile Operating Systems – Software Development Kit: iOS, Android, BlackBerry, Windows Phone – M-Commerce – Structure – Pros & Cons – Mobile Payment System – Security Issues.
Different Types and Forms of InnovationMotaz Agamawi
The document discusses four different types of innovation:
1) Radical component: The USB flash drive, invented in 2000 by Trek Technology and IBM, which had a major impact by making file sharing easier.
2) Radical system: Xerography (photocopying), invented in 1938 by Chester Carlson. Commercialization in the 1960s by Xerox had a huge societal and economic impact by creating an entirely new market.
3) Incremental: Voice over IP (VoIP), developed gradually since the 1970s, with major commercialization in the 2000s. It provides more flexible and lower-cost telephone service.
4) Next generation: Wireless electricity transfer, theor
This document discusses mobile business strategies and the mobile environment. It covers various wireless technologies including WiFi, HiperLAN, Bluetooth, ZigBee, WirelessUSB, Ultra Wide Band, and WiMAX. It also discusses location-based services, approaches to mobile business like NTT DoCoMo's "MAGIC" strategy, and outlines a mobile business roadmap and value chain. Key factors in analyzing the mobile environment are discussed such as Porter's 5 Forces and SWOT analyses.
The document discusses how 5G networks will enable a wide range of new applications and use cases across multiple industries such as precision agriculture, smart manufacturing, connected healthcare, and smart cities by intelligently connecting people and devices. It provides examples of how 5G can improve efficiencies in areas like logistics, transportation, energy, and more. The study estimates that 5G will generate over $13 trillion in global economic value by 2035 by powering the digital transformation of industries.
The document discusses efforts to combat handset theft through regional information sharing. It notes that handset theft is a growing problem in Latin America and individual country measures have proven insufficient. It recommends establishing a regional database to blacklist stolen devices' IMEI numbers and exchange this data between countries. The GSMA has supported these efforts to facilitate information sharing and combat theft across networks and borders.
The document discusses research opportunities in wireless multimedia sensor networks (WMSN). It describes how aggregating image and sensor data over wireless networks can have applications across many fields from military to healthcare. It provides examples of research areas like wireless ad hoc networks, sensor networks, and using multimedia like images for novel solutions. The document then describes the features and applications of a WMSN equipment board that allows active experimentation across various wireless networking technologies to develop distributed applications and pervasive computing systems using sensor and image data.
John Chiappetta prezo on 5G EdgeComputing and IoT and how interdependent they are.
Held Nov 19, 2019 at Milton Education Village Innovation Centre, Milton, Ontario, Canada.
Learn more here: https://siliconhalton.com/event/meetup-119-what-is-5g-and-edge-computing/
This document discusses issues of trust as it relates to technology and society. It covers how trust underlies civilizations and how various technological developments from writing to the internet have both increased and challenged trust over time. It examines specific issues like network security threats, software safety, and privacy of personal data. The document argues that trustworthy systems and practices are important for democratic societies and that European policies need to nurture democratic values in the digital age. It outlines the EU's legal framework around data protection and privacy technology. Finally, it discusses the goals and activities of the RISEPTIS advisory board, which aims to provide guidance on security, privacy, and trustworthiness research and policy challenges.
Ericsson Technology Review: Key technology choices for optimal massive IoT de...Ericsson
The massive IoT device domain faces two key challenges: cost-efficiently connecting a large number of devices in a wide area, and efficiently managing these devices over their complete life cycle. Further, since security and trust are key requirements in most massive IoT applications, it is important to ensure that the devices are secure, both in terms of communication and data integrity end-to-end (E2E), from device to data usage.
The latest Ericsson Technology Review article explores how to address these challenges in five key technology areas – connectivity, communication protocols, security, identity solutions and machine intelligence (MI). Carefully considered choices in these areas make it possible to achieve the desired key device characteristics and create IoT devices that support the multitude of existing and emerging massive IoT use cases.
This document summarizes a presentation about mobile hardware mashups. It discusses the evolution from Mobile 1.0 to Mobile 2.0 and the increasing integration of sensors and wireless technologies. Emerging technologies like near field communication (NFC) allow mobile devices to interact with physical objects and environments. The presentation argues that advancing these technologies could help realize a vision of the "Internet of Things" where everyday objects are connected and able to share data.
This presentation was prepared to support IoT developments for post-graduation students @ IT and Telco Strategic Management. It aims to get an overview on what IoT is, its technology and market innovative applications
HH QUALCOMM UplinQ - the next 10 billion mobile devicesSatya Harish
The document discusses how Qualcomm Technologies is enabling the Internet of Everything through its portfolio of wireless technologies and platforms. It highlights how Qualcomm is supporting key vertical markets like automotive, smart energy/home, and water utilities. It also discusses upcoming opportunities in smart cities through technologies like LTE for machine-to-machine communications and 802.11ah for low power wide area networks. The document provides an overview of Qualcomm's role in connecting billions of devices to support applications in areas like smart metering, asset management, and remote monitoring.
The document discusses cybercrime and the legal and regulatory environment surrounding new media technology. It outlines the role of the Malaysian Communications and Multimedia Commission in regulating the communications and multimedia industry. The Commission oversees economic, technical, consumer, and social regulation. It also discusses issues around encryption, digital signatures, copyright, censorship, and electronic piracy in the digital age.
The document discusses cybersecurity in the mobile communications industry. It notes that delivering advanced cybersecurity is complex due to a constantly evolving threat landscape. The mobile industry, including carriers, manufacturers, and application providers, work together through organizations like CTIA to provide solutions. All players have a shared economic interest in ensuring an effective cybersecurity system across the entire mobile ecosystem. The document provides an overview of today's mobile cybersecurity landscape and solutions.
The document discusses the challenges of cybersecurity for Internet of Things (IoT) devices. It begins by defining IoT and providing examples of applications. It then discusses the risks of cyber attacks for IoT devices and statistics on attacks. The document outlines relevant European and Italian regulations on cybersecurity and compliance requirements for IoT devices. It argues that open source software can help address vulnerabilities in IoT devices by allowing for continuous updates.
Thin Film Electronics ASA is a company focused on printed electronics that enables adding electronic intelligence to everyday physical objects. Their technology allows embedding memory and logic functionality at ultra-low costs, opening up a $100 billion market opportunity. Thinfilm has commercial agreements with large companies and their printed smart tags are positioned to disrupt existing markets and enable new applications as printed electronics reach mass production scales. Their goal is to generate $1.5 billion in revenue by 2020 by licensing their technology for a wide range of uses across multiple industries.
DCCN 2016 - Technologies for next generation networksrudndccn
This document summarizes a lecture on technology enablers for next-generation mobile networks. The lecture covered the evolution of wireless communication systems and defined the main goals of 5G networks, including high data rates, low latency, high connection density, and energy efficiency. Key 5G technology enablers discussed included intelligent use of multiple radio access technologies, network densification, millimeter wave communications, massive MIMO, dynamic spectrum sharing, device-to-device communication, and virtualized network architectures. The lecture also described a full-scale 4G testbed at Brno University of Technology used to develop and test new 5G services like proximity-based D2D communication.
Chapter 4 ( International Human Rights Laws)Human Rights
The document appears to be an outline or table of contents for an HR manual. It lists headings for various sections and subsections that would likely be covered in the manual such as employee recruitment, benefits, compensation, performance reviews, workplace standards, and employee separation. However, as the document only shows section headings and page numbers without any of the accompanying text, it is difficult to provide more specific details in the summary.
La Unión Europea ha acordado un paquete de sanciones contra Rusia por su invasión de Ucrania. Las sanciones incluyen restricciones a las importaciones de productos rusos de alta tecnología y a las exportaciones de bienes de lujo a Rusia. Además, se congelarán los activos de varios oligarcas rusos y se prohibirá el acceso de los bancos rusos a los mercados financieros de la UE.
The document discusses Internet of Things (IoT) and how 5G networks will impact IoT applications. It begins with an overview of what IoT is and how devices connect to the internet. It then provides a brief history of wireless network generations before focusing on 5G's advantages like high speeds and low latency. The document suggests 5G will allow for new IoT applications in areas like smart homes and agriculture by facilitating improved communication between connected devices. It concludes by thanking the audience for their time.
New products and services in the tourismIgor Jurčić
The document outlines Vision 2020 for the ICT sector, including goals of: transmission capacity up to 1000 times greater; data transmission delays under 1ms; customer access of 1Gb/s or more; 5G network standardization; and highly automated networks. It discusses technologies enabling this vision, such as 5G networks, Li-Fi, IoT, cloud solutions, and over-the-top applications. The document also analyzes opportunities for tourism in Croatia utilizing these technologies, such as new online services for travelers, and proposes a "Croatia 2020+" label for facilities meeting connectivity standards.
This document discusses emerging technologies and their potential impact on the tourism industry by 2050. It describes how technologies like ubiquitous computing, virtual and augmented reality, gestural interfaces, and biometrics could transform the tourism experience. A story is provided about a woman named Maria who uses many of these technologies on a hypothetical trip to Edinburgh in 2050, such as an intelligent agent to plan her itinerary, augmented reality apps, and eye scans to check into her hotel. The document also discusses artificial intelligence, brain-computer interfaces, virtual avatars, and the concept of technological singularity. In conclusion, it suggests that ubiquitous connectivity and immersive technologies will continue blurring the lines between real and virtual experiences for travelers.
UNIT V MOBILE PLATFORMS AND APPLICATIONS
Mobile Device Operating Systems – Special Constrains & Requirements – Commercial Mobile Operating Systems – Software Development Kit: iOS, Android, BlackBerry, Windows Phone – M-Commerce – Structure – Pros & Cons – Mobile Payment System – Security Issues.
Different Types and Forms of InnovationMotaz Agamawi
The document discusses four different types of innovation:
1) Radical component: The USB flash drive, invented in 2000 by Trek Technology and IBM, which had a major impact by making file sharing easier.
2) Radical system: Xerography (photocopying), invented in 1938 by Chester Carlson. Commercialization in the 1960s by Xerox had a huge societal and economic impact by creating an entirely new market.
3) Incremental: Voice over IP (VoIP), developed gradually since the 1970s, with major commercialization in the 2000s. It provides more flexible and lower-cost telephone service.
4) Next generation: Wireless electricity transfer, theor
This document discusses mobile business strategies and the mobile environment. It covers various wireless technologies including WiFi, HiperLAN, Bluetooth, ZigBee, WirelessUSB, Ultra Wide Band, and WiMAX. It also discusses location-based services, approaches to mobile business like NTT DoCoMo's "MAGIC" strategy, and outlines a mobile business roadmap and value chain. Key factors in analyzing the mobile environment are discussed such as Porter's 5 Forces and SWOT analyses.
The document discusses how 5G networks will enable a wide range of new applications and use cases across multiple industries such as precision agriculture, smart manufacturing, connected healthcare, and smart cities by intelligently connecting people and devices. It provides examples of how 5G can improve efficiencies in areas like logistics, transportation, energy, and more. The study estimates that 5G will generate over $13 trillion in global economic value by 2035 by powering the digital transformation of industries.
The document discusses efforts to combat handset theft through regional information sharing. It notes that handset theft is a growing problem in Latin America and individual country measures have proven insufficient. It recommends establishing a regional database to blacklist stolen devices' IMEI numbers and exchange this data between countries. The GSMA has supported these efforts to facilitate information sharing and combat theft across networks and borders.
The document discusses research opportunities in wireless multimedia sensor networks (WMSN). It describes how aggregating image and sensor data over wireless networks can have applications across many fields from military to healthcare. It provides examples of research areas like wireless ad hoc networks, sensor networks, and using multimedia like images for novel solutions. The document then describes the features and applications of a WMSN equipment board that allows active experimentation across various wireless networking technologies to develop distributed applications and pervasive computing systems using sensor and image data.
John Chiappetta prezo on 5G EdgeComputing and IoT and how interdependent they are.
Held Nov 19, 2019 at Milton Education Village Innovation Centre, Milton, Ontario, Canada.
Learn more here: https://siliconhalton.com/event/meetup-119-what-is-5g-and-edge-computing/
This document discusses issues of trust as it relates to technology and society. It covers how trust underlies civilizations and how various technological developments from writing to the internet have both increased and challenged trust over time. It examines specific issues like network security threats, software safety, and privacy of personal data. The document argues that trustworthy systems and practices are important for democratic societies and that European policies need to nurture democratic values in the digital age. It outlines the EU's legal framework around data protection and privacy technology. Finally, it discusses the goals and activities of the RISEPTIS advisory board, which aims to provide guidance on security, privacy, and trustworthiness research and policy challenges.
Ericsson Technology Review: Key technology choices for optimal massive IoT de...Ericsson
The massive IoT device domain faces two key challenges: cost-efficiently connecting a large number of devices in a wide area, and efficiently managing these devices over their complete life cycle. Further, since security and trust are key requirements in most massive IoT applications, it is important to ensure that the devices are secure, both in terms of communication and data integrity end-to-end (E2E), from device to data usage.
The latest Ericsson Technology Review article explores how to address these challenges in five key technology areas – connectivity, communication protocols, security, identity solutions and machine intelligence (MI). Carefully considered choices in these areas make it possible to achieve the desired key device characteristics and create IoT devices that support the multitude of existing and emerging massive IoT use cases.
This document summarizes a presentation about mobile hardware mashups. It discusses the evolution from Mobile 1.0 to Mobile 2.0 and the increasing integration of sensors and wireless technologies. Emerging technologies like near field communication (NFC) allow mobile devices to interact with physical objects and environments. The presentation argues that advancing these technologies could help realize a vision of the "Internet of Things" where everyday objects are connected and able to share data.
This presentation was prepared to support IoT developments for post-graduation students @ IT and Telco Strategic Management. It aims to get an overview on what IoT is, its technology and market innovative applications
HH QUALCOMM UplinQ - the next 10 billion mobile devicesSatya Harish
The document discusses how Qualcomm Technologies is enabling the Internet of Everything through its portfolio of wireless technologies and platforms. It highlights how Qualcomm is supporting key vertical markets like automotive, smart energy/home, and water utilities. It also discusses upcoming opportunities in smart cities through technologies like LTE for machine-to-machine communications and 802.11ah for low power wide area networks. The document provides an overview of Qualcomm's role in connecting billions of devices to support applications in areas like smart metering, asset management, and remote monitoring.
The document discusses cybercrime and the legal and regulatory environment surrounding new media technology. It outlines the role of the Malaysian Communications and Multimedia Commission in regulating the communications and multimedia industry. The Commission oversees economic, technical, consumer, and social regulation. It also discusses issues around encryption, digital signatures, copyright, censorship, and electronic piracy in the digital age.
The document discusses cybersecurity in the mobile communications industry. It notes that delivering advanced cybersecurity is complex due to a constantly evolving threat landscape. The mobile industry, including carriers, manufacturers, and application providers, work together through organizations like CTIA to provide solutions. All players have a shared economic interest in ensuring an effective cybersecurity system across the entire mobile ecosystem. The document provides an overview of today's mobile cybersecurity landscape and solutions.
The document discusses the challenges of cybersecurity for Internet of Things (IoT) devices. It begins by defining IoT and providing examples of applications. It then discusses the risks of cyber attacks for IoT devices and statistics on attacks. The document outlines relevant European and Italian regulations on cybersecurity and compliance requirements for IoT devices. It argues that open source software can help address vulnerabilities in IoT devices by allowing for continuous updates.
Thin Film Electronics ASA is a company focused on printed electronics that enables adding electronic intelligence to everyday physical objects. Their technology allows embedding memory and logic functionality at ultra-low costs, opening up a $100 billion market opportunity. Thinfilm has commercial agreements with large companies and their printed smart tags are positioned to disrupt existing markets and enable new applications as printed electronics reach mass production scales. Their goal is to generate $1.5 billion in revenue by 2020 by licensing their technology for a wide range of uses across multiple industries.
DCCN 2016 - Technologies for next generation networksrudndccn
This document summarizes a lecture on technology enablers for next-generation mobile networks. The lecture covered the evolution of wireless communication systems and defined the main goals of 5G networks, including high data rates, low latency, high connection density, and energy efficiency. Key 5G technology enablers discussed included intelligent use of multiple radio access technologies, network densification, millimeter wave communications, massive MIMO, dynamic spectrum sharing, device-to-device communication, and virtualized network architectures. The lecture also described a full-scale 4G testbed at Brno University of Technology used to develop and test new 5G services like proximity-based D2D communication.
Chapter 4 ( International Human Rights Laws)Human Rights
The document appears to be an outline or table of contents for an HR manual. It lists headings for various sections and subsections that would likely be covered in the manual such as employee recruitment, benefits, compensation, performance reviews, workplace standards, and employee separation. However, as the document only shows section headings and page numbers without any of the accompanying text, it is difficult to provide more specific details in the summary.
La Unión Europea ha acordado un paquete de sanciones contra Rusia por su invasión de Ucrania. Las sanciones incluyen restricciones a las importaciones de productos rusos de alta tecnología y a las exportaciones de bienes de lujo a Rusia. Además, se congelarán los activos de varios oligarcas rusos y se prohibirá el acceso de los bancos rusos a los mercados financieros de la UE.
Social media campaign that would allow Breakthrough Houston, a non-profit organization whose mission "aims to prepare students who possess high academic potential, but limited education resources for competitive high-school programs and college admission," to find past alumni whose records were lost as a result from damage caused by Hurricane Ike.
O documento contém perguntas de um sargento brasileiro em um curso de formação de operador de reator nuclear em inglês para seu instrutor. As perguntas incluem como iniciar a operação do reator, o que fazer em caso de emergências como falha no resfriamento ou ventilação, e detalhes técnicos sobre temperatura, pressão e localização de controles.
Este documento resume duas técnicas de análise de riscos: Análise Preliminar de Perigo (APP) e Estudo de Perigo e Operabilidade (HAZOP). A APP identifica potenciais perigos de novas instalações ou operações através de uma abordagem estruturada. O HAZOP examina como a energia ou material pode ser liberado de forma descontrolada, levantando causas, efeitos e medidas. Ambas fornecem avaliações qualitativas de risco para priorizar ações corretivas.
This document provides background information on Breakthrough Houston, a nonprofit organization that offers a free summer and after-school program to prepare low-income students for competitive high schools and colleges. It discusses Breakthrough Houston's goals, key stakeholders, strategies and tactics, messaging, and budget. A situation analysis identifies strengths like a driven staff but also weaknesses such as a lack of records and funding threats due to decreased donations from the economic downturn.
Tension headaches are the most common type of headache, affecting people of all ages. The pain is typically bilateral, dull, and deep like a "band" around the head, and is mild to moderate in intensity. Increased sensitivity of the pericranial muscles is common. Treatment focuses on relaxation techniques, biofeedback, and medications like tricyclic antidepressants or MAOIs. A study in northern Tanzania found the highest prevalence of tension headaches among women aged 41 to 50 years.
The document outlines a public relations plan for a March of Dimes Foundation event called "Dimes to Make a Dollar" aimed at raising awareness and funds for improving baby health. It includes conducting primary research on attendance numbers and secondary research on past similar events. The objectives are to maintain donor revenue, increase website traffic and number/amount of donations. A budget of $33,000 is proposed to cover advertising, mailings, and personnel costs. The messaging will educate about March of Dimes' mission and persuade attendees to donate through a silent auction and other means.
The document discusses the launch of the BlackBerry 9900 smartphone in Ajmer, India on August 14, 2011. It notes celebrations held at Roop Watch and Vardhman Mobile World for the launch, including cake cuttings and photos with the first customers in Ajmer to purchase the new BlackBerry model.
March of Dimes Fundraising Plan PresentationRebecca Holden
The March of Dimes Foundation is holding a "Dimes to Make a Dollar" Dinner and Silent Auction to raise funds to support its mission of improving maternal and infant health. All proceeds will go towards healthcare access, research to prevent prematurity and birth defects, and prevention/treatment programs. The event will include a dinner, silent auction, and feature families impacted by the issues. The objective is to generate revenue, attract and inform donors, and thank donors through informative and persuasive messaging.
2 c 2011 g4. mariela chaves fernández.! tension headachemchavesf974
Tension headaches are the most common type of headache, affecting people of all ages. The pain is typically bilateral, dull, and deep like a "band" around the head, and is mild to moderate in intensity. Increased sensitivity of the pericranial muscles is common. Treatment focuses on relaxation techniques, biofeedback, and medications like tricyclic antidepressants or MAOIs. A study in northern Tanzania found the highest prevalence of tension headaches among women aged 41 to 50 years.
373_23865_CR315_2011_1__2_1_CH09 Mobile Computing.pptNilamHonmane
The document discusses mobile computing, mobile commerce (m-commerce), and pervasive computing. It defines key terms like mobile devices, wireless networks, mobile applications, and location-based services. It also covers security issues, technological barriers, and managerial challenges of mobile and pervasive computing. The overall focus is on the mobile environment, wireless infrastructure, m-commerce applications and their benefits, and emerging technologies like pervasive/ubiquitous computing.
New mobile networking trends include mobile phones becoming media phones and the Wireless Application Protocol enabling standard connections between mobile users and content. There are now over 2 billion mobile phone users globally. The Wireless Application Protocol supports both secured and unsecured connections in 4 modes. Mobile networks are becoming increasingly complex as voice and data converge on these networks. Understanding mobile networking is important for security experts and carriers transitioning to more open networks.
Mobile computing allows transmission of data, voice, and video through wireless devices without a fixed connection. It involves mobile communication infrastructure, mobile hardware devices like smartphones and tablets, and mobile software operating systems. The technology has advanced from 1G analog cellular to 2G digital cellular, 3G broadband cellular, 4G high-speed data, and upcoming 5G which will provide wireless internet speeds over 1 Gbps. Mobile computing provides benefits like location flexibility and enhanced productivity but also poses problems regarding security, authentication, health issues, and addiction.
The Survey on Mobile Computing and its ApplicationsIRJET Journal
The document summarizes mobile computing trends, technologies, and applications. It discusses how mobile computing aims to provide network infrastructure and terminal capabilities to allow computing functions anywhere. Key principles of portability, connectivity, and interactivity are outlined. Recent trends include smaller, lighter devices with various operating systems. Technologies discussed include wireless networks like Bluetooth and WiFi, as well as location-aware services. Applications mentioned business uses to increase productivity as well as entertainment streaming. Limitations and advantages of mobile computing are also presented.
A Posteriori Perusal of Mobile ComputingEditor IJCATR
This document discusses mobile computing, including its history and characteristics. It describes how mobile computing has evolved from devices with large antennas to communicate simple messages to today's personal computers that can perform most functions wirelessly. The document outlines the key components of mobile computing including hardware, system/application software, and communication mediums. It also describes various mobile computing devices such as personal digital assistants, smartphones, tablet PCs, ultra-mobile PCs, wearable computers, and e-readers.
Hop- by- Hop Message Authentication and Wormhole Detection Mechanism in Wirel...Editor IJCATR
This document discusses the history and characteristics of mobile computing. It describes how mobile computing has evolved from devices with large antennas to transmit simple messages to today's smartphones and laptops with wireless connectivity. The key characteristics of mobile computing include portable hardware like laptops and smartphones, mobile operating systems like Android and Windows, and software applications. Mobile computing allows users access to data from anywhere through wireless communication networks.
A Posteriori Perusal of Mobile ComputingEditor IJCATR
The breakthrough in wireless networking has prompted a new concept of computing, called mobile computing in which users tote
portable
devices have
access to a shared infrastructure, independent of their physical location. Mobile computing is becoming increasingly vital du
e to the
increase in the number of portable computers and the aspiration to have continuous network connectivity to the Internet i
rrespective of the physical
location of the node.
Mobile computing systems
are computing systems that may be readily moved physically and whose computing ability may be
used while they are being moved. Mobile computing has rapidly become a vital new examp
le in today's real world of networked computing systems. It
includes software, hardware and mobile communication. Ranging from wireless laptops to cellular phones and WiFi/Bluetooth
-
enabled PDA‟s to
wireless sensor networks; mobile computing has become ub
iquitous in its influence on our quotidian lives. In this paper various types of mobile
devices are talking and they are inquiring into in details and existing operation systems that are most famed for mentioned d
evices are talking. Another
aim of this pa
per is to point out some of the characteristics, applications, limitations, and issues of mobile computing
This document describes an IoT-based electronic notice board system using an Arduino board. The system allows messages to be sent to the notice board via a web or SMS interface from any IP-based or cellular device. The messages are received by the Arduino board via GSM and displayed on the notice board screen. The system architecture includes modules for the Arduino, power supply, GSM connectivity, and IoT. It was developed to allow wireless updating of notices without using paper, and can be used in places like colleges, offices, stations, etc. The document reviews similar existing systems and their limitations.
MACQUARIE UNIVERSITY ELECTRONIC ENGINEERING 1Future Tech W.docxinfantsuk
MACQUARIE UNIVERSITY ELECTRONIC ENGINEERING 1
Future Tech Wireless Communications
Umair Rehman
ENGG200 - Introduction to Professional Engineering
Macquarie University NSW 2013 Australia
[email protected]
3 May 2013
Abstract—Wireless Communication is the most important
development of its time. A decade ago who would have thought
of there would be no hassle of the wires and technology would
actually become wireless. The aim of the report is to compare
how wireless technology has been developed with time and now
how fast and easy it is compared to its past position. The results
of the research show that engineers make advancements and
surprise the audience. They are and will always surprise the
new generation of their time and that is also the future vision of
Microsoft.
I. INTRODUCTION
M ICROSOFT is one of the few corporations, whichare always found in the list of the leaders of the
computer technology. William H. Gates established it in 1975
and since then Microsoft has been known for its inventions
and innovations and now recently they put forward their
future vision of productivity. According to the videos they
released, technology is everywhere. They believe that within
5-10 years everything will be replaced by technology, which
would be fast and user friendly. A decade ago who would have
thought that there would be a time when technology would
be wireless. Wireless communication is when information
or any sort of data is being transferred from one point to
another without any physical attachment. Distances can be
short, such as a few meters for television remote control, or
as far as thousands or even millions of kilometers for deep-
space radio communications. It encompasses various types
of fixed, mobile, and portable applications, including two-
way radios, cellular telephones, personal digital assistants, and
wireless networking. Other examples of wireless technology
include GPS units, garage door openers, wireless computer
mice, keyboards and headsets, headphones, radio receivers,
satellite television, broadcast television, broadcast television
and cordless telephones. [1, ]
II. MOBILE TELECOMMUNICATIONS
A. Advancement of Mobile Wireless Internet
Advancement is a gradual process. Wireless communication
is on the process for some time now. 2G were developed
for voice communications. It was for sending data over 2G
channels by using modem. It provided adat rates in the order
of 9.6 kbps. Then after a while 3G systems were introduced.
Its goal was for voice and data transmission, multi-megabit
Internet access, voice-activated calls, and multimedia content.
CDMA system evolved to CDMA2000. GSM, IS-136 and
PDC evolved to W-CDMA (wideband CDMA)(also called
UMTS). It had up to 2.048 Mbps data-rates. 4G mobile
technologies is the mobile race to innovation. Wireless systems
were further improved and 4G systems came into being. It is
best known for its seamless mobility (roaming). It allows to
roam freely from one standard to another, ...
Mobile technology has evolved significantly over time. Early mobile phones in the 1940s could only make a few calls before draining the battery, while modern smartphones allow for constant connectivity through advanced wireless networks. Key developments include the introduction of text messaging with 2G networks in 1991 and the ability to access the internet and use apps with 3G in 1998 and 4G in 2008. Today's smartphones integrate many technologies like sensors, operating systems, and powerful embedded processors to enable innovative applications around artificial intelligence, augmented reality, wearables, internet of things, and more. Mobile devices and their applications continue to become more integrated into everyday life.
This document discusses two technologies for fixed-to-mobile convergence: Unlicensed Mobile Access (UMA) and femtocells. UMA allows seamless handover between cellular and WiFi networks using dual-mode phones and a UMA network controller. Femtocells extend cellular coverage indoors using small base stations connected to the core network via broadband. Both aim to improve indoor coverage but take different approaches - UMA leverages existing WiFi networks while femtocells use small cellular base stations. The document compares their benefits and challenges for improving quality of service and enabling new business models for mobile operators.
Mobile commerce (m-commerce) involves any e-commerce conducted via wireless devices. It creates opportunities to provide new services to customers and attract new ones. M-commerce is supported by wireless technologies like 2G, 3G, and 4G that allow varying levels of multimedia content delivery. Applications include mobile banking, targeted advertising, supply chain management, entertainment, telemedicine, and location-based services using GPS. However, barriers include technical limitations of bandwidth and standardization as well as concerns around security, usability, and potential health effects of radiation.
The document discusses the potential of mobile and embedded devices running Windows. It covers topics like portability, connectivity options, different device types (smartphones, tablets, etc.), and frameworks for development. It provides examples of companies using these devices and recommends resources for learning more about developing for Windows mobile platforms.
Mobile computing:Introduction,History,Function and its types,productivity,connectivity,cloud computing,cellular boadband,wifi ,security,mobile computing vs ubiquitous computing,challenges,Future wireless network and computing.
This document provides a mini project report on a GSM based electronic notice board. It includes an introduction describing the purpose and benefits of the notice board, which allows sending messages to displays via SMS or GPRS. The methodology, scope of work, aims, and objectives are then outlined. Background information on GSM technology, architecture, frequencies and standards is also provided. The report concludes with a description of the system components and methodology to be used for the project.
Ec2009 ch08 mobile commerce and pervasive computingNuth Otanasap
The document discusses mobile commerce (m-commerce) and pervasive computing. It defines m-commerce and describes key characteristics like mobility and ubiquity. Technologies enabling m-commerce include wireless networks, mobile devices, location services and applications. Examples are provided for financial, advertising, retail and organizational uses of m-commerce. Pervasive computing embeds technology in everyday objects and environments. Applications discussed include smart homes, appliances and cars that are networked and enhanced through embedded computing.
This document provides an overview of 5G technology and its applications in telecommunications. It discusses the evolution of mobile technologies from 1G to 5G, with each generation offering faster speeds and new capabilities. 5G will provide bandwidth of 1Gbps or higher and allow for unlimited data and call volumes. It will support new services like radio resource management and high altitude platforms. The architecture of 5G networks is described, including the use of an intelligent control system and tunnels to provide network abstraction and routing based on policies. Key features of 5G include high resolution, large bandwidth, advanced billing interfaces, and high quality services.
M2M technology allows machines and devices to communicate with each other without human intervention. It uses sensors, wireless networks, and the internet to connect devices. There are four basic stages to most M2M applications: data collection, data transmission over a network, data assessment, and response to the available information. M2M has many applications including security, transportation, healthcare, manufacturing, and the automotive industry. In particular, vehicle-to-vehicle communication through technologies like DSRC can help avoid road accidents by warning drivers of dangerous conditions.
Multimode, The Key Ingredient For Ubiquitous ConnectivityGreen Packet
Users today are demanding ubiquitous connectivity, an ultimatum the industry still struggles to achieve. The good news is that there are positive developments in this direction through the evolution towards multimode as far as networks and devices are concerned. However, what is lacking is the absence of a mechanism that unifies multiple networks and devices for a seamless
experience. This paper discusses the mechanism required to think on behalf of networks and devices so that users enjoy a truly ubiquitous connectivity.
Artificia Intellicence and XPath Extension FunctionsOctavian Nadolu
The purpose of this presentation is to provide an overview of how you can use AI from XSLT, XQuery, Schematron, or XML Refactoring operations, the potential benefits of using AI, and some of the challenges we face.
Hand Rolled Applicative User ValidationCode KataPhilip Schwarz
Could you use a simple piece of Scala validation code (granted, a very simplistic one too!) that you can rewrite, now and again, to refresh your basic understanding of Applicative operators <*>, <*, *>?
The goal is not to write perfect code showcasing validation, but rather, to provide a small, rough-and ready exercise to reinforce your muscle-memory.
Despite its grandiose-sounding title, this deck consists of just three slides showing the Scala 3 code to be rewritten whenever the details of the operators begin to fade away.
The code is my rough and ready translation of a Haskell user-validation program found in a book called Finding Success (and Failure) in Haskell - Fall in love with applicative functors.
Neo4j - Product Vision and Knowledge Graphs - GraphSummit ParisNeo4j
Dr. Jesús Barrasa, Head of Solutions Architecture for EMEA, Neo4j
Découvrez les dernières innovations de Neo4j, et notamment les dernières intégrations cloud et les améliorations produits qui font de Neo4j un choix essentiel pour les développeurs qui créent des applications avec des données interconnectées et de l’IA générative.
Microservice Teams - How the cloud changes the way we workSven Peters
A lot of technical challenges and complexity come with building a cloud-native and distributed architecture. The way we develop backend software has fundamentally changed in the last ten years. Managing a microservices architecture demands a lot of us to ensure observability and operational resiliency. But did you also change the way you run your development teams?
Sven will talk about Atlassian’s journey from a monolith to a multi-tenanted architecture and how it affected the way the engineering teams work. You will learn how we shifted to service ownership, moved to more autonomous teams (and its challenges), and established platform and enablement teams.
Unveiling the Advantages of Agile Software Development.pdfbrainerhub1
Learn about Agile Software Development's advantages. Simplify your workflow to spur quicker innovation. Jump right in! We have also discussed the advantages.
UI5con 2024 - Boost Your Development Experience with UI5 Tooling ExtensionsPeter Muessig
The UI5 tooling is the development and build tooling of UI5. It is built in a modular and extensible way so that it can be easily extended by your needs. This session will showcase various tooling extensions which can boost your development experience by far so that you can really work offline, transpile your code in your project to use even newer versions of EcmaScript (than 2022 which is supported right now by the UI5 tooling), consume any npm package of your choice in your project, using different kind of proxies, and even stitching UI5 projects during development together to mimic your target environment.
Using Query Store in Azure PostgreSQL to Understand Query PerformanceGrant Fritchey
Microsoft has added an excellent new extension in PostgreSQL on their Azure Platform. This session, presented at Posette 2024, covers what Query Store is and the types of information you can get out of it.
Neo4j - Product Vision and Knowledge Graphs - GraphSummit ParisNeo4j
Dr. Jesús Barrasa, Head of Solutions Architecture for EMEA, Neo4j
Découvrez les dernières innovations de Neo4j, et notamment les dernières intégrations cloud et les améliorations produits qui font de Neo4j un choix essentiel pour les développeurs qui créent des applications avec des données interconnectées et de l’IA générative.
Takashi Kobayashi and Hironori Washizaki, "SWEBOK Guide and Future of SE Education," First International Symposium on the Future of Software Engineering (FUSE), June 3-6, 2024, Okinawa, Japan
Atelier - Innover avec l’IA Générative et les graphes de connaissancesNeo4j
Atelier - Innover avec l’IA Générative et les graphes de connaissances
Allez au-delà du battage médiatique autour de l’IA et découvrez des techniques pratiques pour utiliser l’IA de manière responsable à travers les données de votre organisation. Explorez comment utiliser les graphes de connaissances pour augmenter la précision, la transparence et la capacité d’explication dans les systèmes d’IA générative. Vous partirez avec une expérience pratique combinant les relations entre les données et les LLM pour apporter du contexte spécifique à votre domaine et améliorer votre raisonnement.
Amenez votre ordinateur portable et nous vous guiderons sur la mise en place de votre propre pile d’IA générative, en vous fournissant des exemples pratiques et codés pour démarrer en quelques minutes.
Do you want Software for your Business? Visit Deuglo
Deuglo has top Software Developers in India. They are experts in software development and help design and create custom Software solutions.
Deuglo follows seven steps methods for delivering their services to their customers. They called it the Software development life cycle process (SDLC).
Requirement — Collecting the Requirements is the first Phase in the SSLC process.
Feasibility Study — after completing the requirement process they move to the design phase.
Design — in this phase, they start designing the software.
Coding — when designing is completed, the developers start coding for the software.
Testing — in this phase when the coding of the software is done the testing team will start testing.
Installation — after completion of testing, the application opens to the live server and launches!
Maintenance — after completing the software development, customers start using the software.
Odoo ERP software
Odoo ERP software, a leading open-source software for Enterprise Resource Planning (ERP) and business management, has recently launched its latest version, Odoo 17 Community Edition. This update introduces a range of new features and enhancements designed to streamline business operations and support growth.
The Odoo Community serves as a cost-free edition within the Odoo suite of ERP systems. Tailored to accommodate the standard needs of business operations, it provides a robust platform suitable for organisations of different sizes and business sectors. Within the Odoo Community Edition, users can access a variety of essential features and services essential for managing day-to-day tasks efficiently.
This blog presents a detailed overview of the features available within the Odoo 17 Community edition, and the differences between Odoo 17 community and enterprise editions, aiming to equip you with the necessary information to make an informed decision about its suitability for your business.
Transform Your Communication with Cloud-Based IVR SolutionsTheSMSPoint
Discover the power of Cloud-Based IVR Solutions to streamline communication processes. Embrace scalability and cost-efficiency while enhancing customer experiences with features like automated call routing and voice recognition. Accessible from anywhere, these solutions integrate seamlessly with existing systems, providing real-time analytics for continuous improvement. Revolutionize your communication strategy today with Cloud-Based IVR Solutions. Learn more at: https://thesmspoint.com/channel/cloud-telephony
WhatsApp offers simple, reliable, and private messaging and calling services for free worldwide. With end-to-end encryption, your personal messages and calls are secure, ensuring only you and the recipient can access them. Enjoy voice and video calls to stay connected with loved ones or colleagues. Express yourself using stickers, GIFs, or by sharing moments on Status. WhatsApp Business enables global customer outreach, facilitating sales growth and relationship building through showcasing products and services. Stay connected effortlessly with group chats for planning outings with friends or staying updated on family conversations.
E-commerce Application Development Company.pdfHornet Dynamics
Your business can reach new heights with our assistance as we design solutions that are specifically appropriate for your goals and vision. Our eCommerce application solutions can digitally coordinate all retail operations processes to meet the demands of the marketplace while maintaining business continuity.
Most important New features of Oracle 23c for DBAs and Developers. You can get more idea from my youtube channel video from https://youtu.be/XvL5WtaC20A
4. PPeennggeerrttiiaann CCoonntteenntt
Content is information and experiences that
provides value for an end-user/ audience in
specific contexts [Odden, Lee (2013)]
Content can be delivered via many different
media (the internet, television, and audio
CDs, books, magazines, and live events
(conferences and stage performances), etc.
Content leads to influencing other people in
creating their own content, sometimes the
author didn't or couldn't plan or imagine.
6. MMoobbiillee CCoonntteenntt
Mobile content is any type of electronic
media which is viewed or used on mobile
devices.
E.g ringtones, graphics, discount
offers, games, movies, and GPS
navigation.
The use of mobile content has grown
accordingly.
8. MMoobbiillee CCoonntteenntt
The significance of the devices in everyday
life has grown significantly.
The owners can use their devices to make
calendar appointments, send and receive
text messages (SMS), listen to music, watch
videos, shoot videos, redeem coupons for
purchases, view office documents, get
driving instructions on a map, and so forth.
11. 9-
11
MMoobbiillee CCoonntteenntt:: SSeerrvviicceess
Mobile Computing Services
◦ Short Message Service (SMS)
A service that supports the sending and
receiving of short text messages on mobile
phones
◦ Enhanced Messaging Service (EMS)
An extension of SMS that can send simple
animation, tiny pictures, sounds, and
formatted text
12. 9-
12
MMoobbiillee CCoonntteenntt:: SSeerrvviicceess
◦ Multimedia Messaging Service (MMS)
The emerging generation of wireless
messaging; MMS is able to deliver rich media
◦ micropayments
Electronic payments for small-purchase
amounts (generally less than $10)
13. MMoobbiillee CCoonntteenntt:: mm--ccoommmmeerrccee
mobile commerce (m-commerce,
m-business)
Any business activity conducted over a wireless
telecommunications network or from mobile
devices
Attributes of M-Commerce
◦ Ubiquity
◦ Convenience
◦ Interactivity
◦ Personalization
◦ Localization
14. 9-
14
MMoobbiillee CCoonntteenntt:: SSeerrvviicceess
◦ Location-based services
global positioning system (GPS)
A worldwide satellite-based tracking system that enables
users to determine their position anywhere on the earth
◦ Voice-support services
interactive voice response (IVR)
A voice system that enables users to request and receive
information and to enter and change data through a
telephone to a computerized system
voice portal
A Web site with an audio interface that can be accessed
through a telephone call
16. 9-
16
MMoobbiillee CCoommppuuttiinngg::
New Computing Environment: Mobile
Computing
◦ Mobile devices
personal digital assistant (PDA)
A handheld computer principally used for personal
information management
smartphone
Internet-enabled cell phone that can support
mobile applications
Blackberry
A handheld device principally used for e-mail
17. 9-
17
MMoobbiillee CCoommppuuttiinngg:: DDeevviiccee
◦ Conversion of devices
These handheld devices blend blogging, Instant
Messages, SMS, and other forms of social networking
in which Web browsing is easy, especially with a full
keyboard
◦ wireless mobile computing (mobile computing)
Computing that connects a mobile device to a
network or another computing device, anytime,
anywhere
19. 9-
19
MMoobbiillee CCoommppuuttiinngg:: IInnffrraassttrruuccttuurree
Enabling Technologies for Mobile
Computing
◦ Hardware and software infrastructures that
support the wireless connection include
Network access points
Mobile communications server switches
Cellular transmitters and receivers
20. 9-
20
MMoobbiillee CCoommppuuttiinngg:: SSooffttwwaarree
Mobile Computing Software
◦ Mobile operating system
◦ Mobile application user interface
◦ microbrowser
Wireless Web browser designed to operate with
small screens and limited bandwidth and memory
requirements
◦ Wireless Application Protocol (WAP)
A suite of network protocols designed to enable
different kinds of wireless devices to access WAP
readable files on an Internet-connected Web server
22. 9-
22
MMoobbiillee CCoommppuuttiinngg:: SSooffttwwaarree
◦ Markup languages
Wireless Markup Language (WML)
A scripting language used to create content in the
WAP environment; based on XML, minus
unnecessary content to increase speed
Compact Hypertext Markup Language (cHTML)
A scripting language used to create content in
i-mode
23. 9-
23
MMoobbiillee CCoommppuuttiinngg:: SSooffttwwaarree
◦ Extensible Hypertext Markup Language
(xHTML)
A general scripting language; compatible with
HTML; a standard set by W3 Consortium
◦ voice XML (VXML)
An extension of XML designed to
accommodate voice
24. 9-
24
Mobile Computing: Supporting Utilities
synchronization
The exchange of updated information with
other computing devices
Docking stations
Attachable keyboards
Batteries
Media players
26. WWiirreelleessss CCoommmmuunniiccaattiioonn
Wireless networking is a method by which
homes, telecommunications networks and
enterprise (business) installations avoid the
costly process of introducing cables into a
building, or as a connection between
various equipment locations (cambridge.org)
28. 9-
28
Wireless TTeelleeccoommmmuunniiccaattiioonnss NNeettwwoorrkkss
WIRELESS WIDE AREA NETWORKS
◦ wireless wide area network (WWAN)
A telecommunications network that offers wireless
coverage over a large geographical area, typically
over a cellular phone network
◦ Physical topology of a WWAN
subscriber identification module (SIM) card
An extractable storage card used for identification, customer
location information, transaction processing, secure
communications, etc.
29. 9-
29
Wireless TTeelleeccoommmmuunniiccaattiioonnss NNeettwwoorrkkss
◦ WWAN communication bandwidths
1G
The first generation of wireless technology, which
was analog based
2G
The second generation of digital wireless
technology; accommodates voice and text
2.5G
An interim wireless technology that can
accommodate voice, text, and limited graphics
30. 9-
30
WWiirreelleessss TTeelleeccoommmmuunniiccaattiioonnss
NNeettwwoorrkkss
◦ 3G
The third generation of digital
wireless technology; supports rich
media such as video
◦ 3.5G
This generation was inserted into
the ranks of cell phone generations;
it refers to the packet-switched
technologies used to achieve higher
transmission speeds
◦ 4G
The expected next generation of
wireless technology that will
provide faster display of multimedia
31. 9-
31
Wireless TTeelleeccoommmmuunniiccaattiioonnss NNeettwwoorrkkss
◦ WWAN communication protocols
Frequency Division Multiple Access (FDMA)
Time Division Multiple Access (TDMA)
Code Division Multiple Access (CDMA)
◦ WWAN network systems
Global System for Mobile Communications (GSM)
An open, nonproprietary standard for mobile voice
and data communications
32. 9-
32
SSeeccuurriittyy aanndd IImmpplleemmeennttaattiioonn IIssssuueess
M-Commerce Security Issues
◦ Malicious codes
◦ Transaction security
◦ Wireless communication
◦ Physical security of mobile devices
◦ Ease of use and poor security
◦ Security measures
33. 9-
33
Security aanndd IImmpplleemmeennttaattiioonn IIssssuueess
Technological Barriers to
M-Commerce
◦ Many Web sites are not designed for viewing
by mobile devices
◦ Current devices have limited usability,
particularly with respect to pocketsize screens
or data input devices
◦ Quick and easy navigation of sites is necessary
but not always available in the mobile
environment
34. 9-
34
SSeeccuurriittyy aanndd IImmpplleemmeennttaattiioonn IIssssuueess
Ethical, Legal, and Health Issues in M-Commerce
Barriers for Enterprise Mobile
Computing
Project Failures in M-Commerce
36. 1. Mobile computing is emerging technology,
which has potential and valuable for
personal and business/non business
solution
2. The technology has been evoluted rapidly
and significantly
3. There are some potential research and
development, especially on mobile content
creation and innovation for many specific
domain, such as education, business,
entertainment, etc,
37. RReeffeerreenncceess
1. Odden, Lee (2013),
"What is Content? Learn from 40+ Definitions",
TopRank Online Marketing Blog, Retrieved 2014-02-
2
2. "Overview of Wireless Communications".
cambridge.org.
3. Efraim Turban, et al “Electronic Commerce”, Pearson
Prentice Hall, 2008,