Intro into the IGNITE session at UXPA 2015. During this ignite track you'll learn about some cutting edge UX tools and methodologies, as well as some fascinating design psychology topics that you can apply to your upcoming projects.
UX In a Distributed Agile Environment: Making It Work - Krys Blackwood and Le...UXPA International
Agile and scrum processes rely on constant communication between product, design and development teams. But what happens when your team is spread across three time zones, with three different cultures and two different languages? When a team is not working well together, the product suffers and the users suffer as a result. We’ll present our own case study and share parallels from other companies, then share with you what worked and what didn’t as we navigated the wilds of distributed agile. Most importantly, we’ll share the key shift to our approach that made the pivotal difference.
Unlocking the team personality to drive change (Yaseed Chaumoo)UXPA International
Yaseed Chaumoo's Ignite talk from the UXPA 2014 session "Growth by Design: Managing Change in Experience Design Teams."
The demand for experience design services is getting higher every day. As we try to manage the rapid growth of our specialist teams, we're reaching the point at which our evolved team structures can no longer cope with that demand. How do we structure our design teams to focus on quality and sustainability while ensuring our employees are kept highly motivated and have clear career development opportunities? How do we facilitate change and re-define roles to alleviate points of stress and encourage ownership and accountability at all levels? This Ignite session will bring experienced managers and practitioners together to share their insights on how they have achieved this in their own companies, to give attendees specific, actionable advice to help them manage growth in their own experience design teams.
A UX professional has the power to heavily influence the success or failure of an entire business – product, service or otherwise. What we forget is that UX professionals are in fact human. We have the same or similar physical, emotional and experiential habits, outlooks and desires as the users we’re designing for. Humans design for humans. Therefore, it’s important to focus on the human, emotional aspect of our UX teams.
Successful design is built not just on our expertise, but our enjoyment in the craft of building itself.
By assessing and analyzing the UX designer as an individual versus the UX designer as a part of a team, this talk will explore and suggest uncommon but potentially vital themes in building and retaining creative inspiration inside a UX team.
Planning for an international audience to save time and money.UXPA International
As the world transforms into an increasingly global market UX practitioners need to be able to optimize designs for an international audiences. Your digital reach is no longer limited to your local city, state or country. So how can you start designing for a global audience? How do you deal with a website that delivers content in 116 languages? As I’ve worked for many international companies, I’ve picked up various tips and tricks necessary to avoid those critical issues. Learn from my experiences and avoid the major pitfalls.
Attendees will learn about the benefits of planning for an international audience to save time and money; understand international laws, technological infrastructures and constraints; receive practical tools and tips; learn how to evaluate the designs with a global audience and optimize the experience.
Developing a Manifesto for Accessible UX (David Sloan, Leonie Watson, Sarah H...UXPA International
We sense a paradigm shift from technical accessibility towards accessible user experience. We’ve seen the benefits that inclusive design can contribute to product usability and desirability, and we’ve been shown a more inclusive approach to UX by Whitney Quesenbery and Sarah Horton in their book “A Web for Everyone.” But shifting from a conformance approach to accessibility to integrating it holistically into the design process is a logistical, organizational and technical challenge for UX professionals and their colleagues.
Hear our Manifesto for Accessible UX, in which we set out an approach to delivering accessible UX in the real world, based on our own many years of experience in the field. Have the opportunity to contribute to developing the Manifesto into something the profession can use to create genuinely inclusive high-quality digital experiences.
This workshop is relevant to a wide range of roles, including designers, developers, user researchers, usability specialists, product managers, policy makers, strategists, and leadership. Attendees should come with a commitment to accessibility, a desire to apply a holistic and sustainable approach to accessibility, and a readiness to discuss what's needed to make it so. In other words, this workshop picks up at the "how" and not the "why" of Accessible UX. Attendees will leave the workshop with some immediate actions and resources, so that together we may move Accessible UX forward.
Sounds simple... and it is! Put down your sketchbooks and grab your sharpies & post-its. Create a simple storyboard to quickly communicate your ideas to stakeholders before you start wireframing.
As products mature, the user’s needs change over time and so must the way we work. This collaborative session will bring experienced practitioners together to compare their experiences working on mature software and complex Web applications. Together we will identify what has worked and what has not and provide the UX community with a set of best practices.
Topics to be covered (attendees’ desired topics will be added):
Adjusting staffing to meet changing needs
Long term staffing considerations
Models of growth and growing pains
Challenges of product monitoring and regular maintenance
Web Analytics
A/B Testing
NPS and other feedback
Maturing UX within Agile environments
Just-in-time maintenance balanced with strategic work
Cadences for research and usability testing
Product release cycles
Managing expectations for long-term customers
Intro into the IGNITE session at UXPA 2015. During this ignite track you'll learn about some cutting edge UX tools and methodologies, as well as some fascinating design psychology topics that you can apply to your upcoming projects.
UX In a Distributed Agile Environment: Making It Work - Krys Blackwood and Le...UXPA International
Agile and scrum processes rely on constant communication between product, design and development teams. But what happens when your team is spread across three time zones, with three different cultures and two different languages? When a team is not working well together, the product suffers and the users suffer as a result. We’ll present our own case study and share parallels from other companies, then share with you what worked and what didn’t as we navigated the wilds of distributed agile. Most importantly, we’ll share the key shift to our approach that made the pivotal difference.
Unlocking the team personality to drive change (Yaseed Chaumoo)UXPA International
Yaseed Chaumoo's Ignite talk from the UXPA 2014 session "Growth by Design: Managing Change in Experience Design Teams."
The demand for experience design services is getting higher every day. As we try to manage the rapid growth of our specialist teams, we're reaching the point at which our evolved team structures can no longer cope with that demand. How do we structure our design teams to focus on quality and sustainability while ensuring our employees are kept highly motivated and have clear career development opportunities? How do we facilitate change and re-define roles to alleviate points of stress and encourage ownership and accountability at all levels? This Ignite session will bring experienced managers and practitioners together to share their insights on how they have achieved this in their own companies, to give attendees specific, actionable advice to help them manage growth in their own experience design teams.
A UX professional has the power to heavily influence the success or failure of an entire business – product, service or otherwise. What we forget is that UX professionals are in fact human. We have the same or similar physical, emotional and experiential habits, outlooks and desires as the users we’re designing for. Humans design for humans. Therefore, it’s important to focus on the human, emotional aspect of our UX teams.
Successful design is built not just on our expertise, but our enjoyment in the craft of building itself.
By assessing and analyzing the UX designer as an individual versus the UX designer as a part of a team, this talk will explore and suggest uncommon but potentially vital themes in building and retaining creative inspiration inside a UX team.
Planning for an international audience to save time and money.UXPA International
As the world transforms into an increasingly global market UX practitioners need to be able to optimize designs for an international audiences. Your digital reach is no longer limited to your local city, state or country. So how can you start designing for a global audience? How do you deal with a website that delivers content in 116 languages? As I’ve worked for many international companies, I’ve picked up various tips and tricks necessary to avoid those critical issues. Learn from my experiences and avoid the major pitfalls.
Attendees will learn about the benefits of planning for an international audience to save time and money; understand international laws, technological infrastructures and constraints; receive practical tools and tips; learn how to evaluate the designs with a global audience and optimize the experience.
Developing a Manifesto for Accessible UX (David Sloan, Leonie Watson, Sarah H...UXPA International
We sense a paradigm shift from technical accessibility towards accessible user experience. We’ve seen the benefits that inclusive design can contribute to product usability and desirability, and we’ve been shown a more inclusive approach to UX by Whitney Quesenbery and Sarah Horton in their book “A Web for Everyone.” But shifting from a conformance approach to accessibility to integrating it holistically into the design process is a logistical, organizational and technical challenge for UX professionals and their colleagues.
Hear our Manifesto for Accessible UX, in which we set out an approach to delivering accessible UX in the real world, based on our own many years of experience in the field. Have the opportunity to contribute to developing the Manifesto into something the profession can use to create genuinely inclusive high-quality digital experiences.
This workshop is relevant to a wide range of roles, including designers, developers, user researchers, usability specialists, product managers, policy makers, strategists, and leadership. Attendees should come with a commitment to accessibility, a desire to apply a holistic and sustainable approach to accessibility, and a readiness to discuss what's needed to make it so. In other words, this workshop picks up at the "how" and not the "why" of Accessible UX. Attendees will leave the workshop with some immediate actions and resources, so that together we may move Accessible UX forward.
Sounds simple... and it is! Put down your sketchbooks and grab your sharpies & post-its. Create a simple storyboard to quickly communicate your ideas to stakeholders before you start wireframing.
As products mature, the user’s needs change over time and so must the way we work. This collaborative session will bring experienced practitioners together to compare their experiences working on mature software and complex Web applications. Together we will identify what has worked and what has not and provide the UX community with a set of best practices.
Topics to be covered (attendees’ desired topics will be added):
Adjusting staffing to meet changing needs
Long term staffing considerations
Models of growth and growing pains
Challenges of product monitoring and regular maintenance
Web Analytics
A/B Testing
NPS and other feedback
Maturing UX within Agile environments
Just-in-time maintenance balanced with strategic work
Cadences for research and usability testing
Product release cycles
Managing expectations for long-term customers
When we think of UX participants, we typically think of adults, but there's a growing generation of kids who are bypassing their parents in their tech savviness. For companies thinking ahead to new technologies, it makes sense to include the insight of their young audience who will soon question "Why wouldn't I do it that way?"
Kids testing and UX research can be fun and insightful, but poses a unique set of challenges. In this session, we'll learn which methodologies work best for kids and some practical tools for making the most out of our time with them.
One of the shortcomings of many user interviews is the vast gulf between what people think they do versus what they actually do, not to mention what they may have forgotten having done. Fortunately, new research tools are filling that gap by allowing users to quickly provide feedback from their phone right after they use a product, allowing for the capturing of rich, emotional details. These tools are breathing new life into a traditional research tool, the diary study.
This talk share the best practices I’ve developed for designing a digital diary study that collects relevant and insightful data. It will be framed by examples from a recent diary study exploring how people use their fitness trackers (Fitbit, Jawbone Up, etc). Attendees will come away with not only an understanding of how much rich data can be collected this way, but with the basic knowledge needed to execute their own digital diary studies.
Designing Great Services Is Our Future: How Space, Time and Perspective Empow...UXPA International
Another day, another web site (or application... or mobile site).... Are you beginning to feel uninspired in your job creating digital interfaces? After several years doing UX, many senior professionals begin to question, "what's next?" This presentation discusses service design as the next opportunity for UX professionals to create great experiences and how the service sector, from bike-sharing to co-working spaces, is a critical driver in the global economy. The presentation will cover the core tenets of motivating behaviors within a service - space, time and perspective - and why UX professionals are perfectly poised to design great services because of their ability to understand these elements. From kiosks and wayfinding to mobile and call centers, UX professionals will be encouraged to disrupt their UX world where being "user-centered" is paramount and motivate them to think bigger about the impact they can have on people's experiences.
Stephen Denning's talk from the UXPA 2014 Ignite session "Are you a Super Hero or a Super Villain? Using Design Psychology for Good (and Evil)."
Design Psychology is a powerful tool to wield and can be used to the benefit or detriment of our users; motivating them to behave in ways that can be in their interest, or our own. Our panel of experienced professionals, each with an interest in different facets of design psychology, will choose a white hat or black hat - some taking the side of good and honest intentions, with others taking the dark side where manipulation and coercion reign. On which side will you fall?
1/7 of the UXPA 2014 Ignite session "Ethical Dilemmas in UX"
Ever wondered if you should ask THAT question? Join us for a series of passionate speakers sharing their thoughts on ethics, what difficult situations they have faced, what they did, and why. Topics will cover lab situations, field situations and business situations. You will gain tactics to use in the future when issues arise.
How to Make the Web Easier for Users with Limited Literacy Skills - Sandy Hil...UXPA International
43% of Americans only read at a basic or below basic level, but how many of us develop, design, and test our interactive tools and websites with this in mind? In this session, we’ll examine how we can adapt user-centered design principles to engage a wider audience, while bringing clarity and ease to existing users.
Focusing on users with limited literacy skills, we’ll explore how to:
Co-create interactive tools and websites
Develop effective and engaging content
Optimize visual design for clarity and accessibility
Throughout our hands-on session, we’ll work with case studies and examples from our years of work in health communication. You’ll learn specific strategies to integrate best practices for limited literacy challenges into your existing workflow.
Out of the Lab and Into the Wild! Mobile Ethnography for Richer UX Insights -...UXPA International
You know what your users experience in the lab setting, when they are in a controlled environment. But what happens when they actually take your product into the real world and try to use it? The technology explosion in the market research field has resulted in a wealth of new tools that allow UX designers and researchers to deploy users to test sites, apps, and products in the real world and report back on their experiences in ways that are actionable and meaningful. This session will arm attendees with the knowledge and technique they need to conduct mobile ethnography studies on their own. We will cover the end-to-end process of designing your research, identifying the right tool to conduct the research, and how to report back the results in engaging ways.
How can you tackle the process of updating a mature interface? In this presentation, I will discuss our team’s approach to quickly transform the look and feel of GoToMeeting, GoToWebinar and GoToTraining for Mac over a period of four months. Learn how we kept our project on track by saying no to all but the most essential improvements, and how we incorporated design feedback without falling prey to out-of-scope requirements. I'll explain my design process and how I supported the team in my role as scrum master. You will see visual design changes that were tried and discarded, and most importantly, what impact the visual changes had on our user community. This talk will cover what can realistically be done in a short period of time to improve your interface without overcommitting, and where to go after the first release.
Personas alive and kicking designing personas for impact - attendee slidesUXPA International
For user centred design to be effective, a company needs to have a common understanding of who the user is...that's where personas come in. Create a common language about our users, their needs, behaviours and motivations and bring them to the fore front of Designers and Product Managers minds.
In this course you will learn the core principles involved in creating and using personas effectively within your organization in both waterfall and Agile environments.
The Changing Landscape of Web Users: How to Design for an Aging Population - ...UXPA International
Seniors are one of the fastest growing segments accessing the web, and yet, they are often ignored when websites are designed.
In our talk, we will explain why including seniors as part of use cases should be a priority. We will also explore who these older users are, what their behavior patterns are, how they access the web, what their physical limitations are, and how those should affect your design decisions. We will be presenting data gathered from published studies, quantitative and qualitative studies we conducted in-house, and sharing best practices. As part of the presentation we will also share a case study of how we built a world-class ecommerce tools aimed at Seniors: our epic fails and big wins and what we learned in the process.
Have you reached an inflection point in your career? Not sure how to get to the next step – or even what the next step will be? In this hands-on session, you will get an overview of the hiring landscape and salary trends for UX professionals. You’ll hear about the most in-demand positions and skills that employers are willing to pay a premium for – and learn how you can target your own skill set to those opportunities. You’ll also participate in a few exercises to help actively identify new career directions, keep your digital skills relevant to employers, overcome job-hunting obstacles and, ultimately, forge a fulfilling professional path.
Mixed Methods Research in the Age of Big Data: A Primer for UX ResearchersUXPA International
What does UX research entail in what some are calling the “Age of Data Science?” Most would agree that some level of collaboration is needed -- Data Science results feeding UX Research and vice versa -- but can this be more meaningful than simply attending each other’s readouts?
In this session, you’ll hear some practical, approachable tips for qualitative UX Researchers to play a larger role in Big Data discussions. Stats expertise not required! These tips will help you break through the lexicon barriers between UX Research and Data Science, and provide a framework for collaboration that can lead to even more impactful research.
C(ollab) RITE: How to run impactful iterative studies in a fast paced environ...UXPA International
UXPA 2013 Annual Conference July 11, 2013 1:30 - 2:30pm by Helena Roeber, Jhilmil Jain
UX research professionals often desire most that their work has impact, which can be tricky in fast-paced industry environments with short development cycles. This talk describes C-RITE , a method that maximizes impact through cross-disciplinary collaboration on research observation, analysis, and design exploration within an agile, user-centered development framework. We showcase real-world tested techniques that Google’s Android and TV teams have developed and share tactics for reducing logistical overhead in a lean, iterative user-centered design process.
1/5 of the "Future of UX" Ignite session from UXPA 2014.
The purpose of this session is to get attendees dreaming about the possible, the likely, and the probable future of UX Design - and to inspire them to be a part of making these dreams a reality.
We will have at least 5 visionary speakers directed to talk about what they think is possible, likely, and probable 20 years, 50 years, and 100 years with regard to personal and organizational technology design.
Speakers will be asked to consider the following questions in their presentations:
What similarities and differences do you foresee in how people think about technology in the next 20, 50, and 100 years?
What trends will have come and gone?
What trends are lasting How will the UX profession change?
How will businesses , users and UX professionals collaborate on design challenges?
What would you like to see in the future of UX Design and why?
Bigger than Any One: Solving Large Scale Data Problems with People and MachinesTyler Bell
The informatic challenges of 2013 and beyond are bigger than any one company. This presentation provides an overview of a number of recent, successful crowd-sourced and community-driven applications that combine ‘Big Data’ approaches with Community involvement. The speaker dives into the numbers and specific details of Factual’s approach to large-scale, multi-authored data collection and aggregation, and how the company’s data ethos and business positioning dictates both the shape of its technology and its vision of large-scale, collective data ecosystems.
When we think of UX participants, we typically think of adults, but there's a growing generation of kids who are bypassing their parents in their tech savviness. For companies thinking ahead to new technologies, it makes sense to include the insight of their young audience who will soon question "Why wouldn't I do it that way?"
Kids testing and UX research can be fun and insightful, but poses a unique set of challenges. In this session, we'll learn which methodologies work best for kids and some practical tools for making the most out of our time with them.
One of the shortcomings of many user interviews is the vast gulf between what people think they do versus what they actually do, not to mention what they may have forgotten having done. Fortunately, new research tools are filling that gap by allowing users to quickly provide feedback from their phone right after they use a product, allowing for the capturing of rich, emotional details. These tools are breathing new life into a traditional research tool, the diary study.
This talk share the best practices I’ve developed for designing a digital diary study that collects relevant and insightful data. It will be framed by examples from a recent diary study exploring how people use their fitness trackers (Fitbit, Jawbone Up, etc). Attendees will come away with not only an understanding of how much rich data can be collected this way, but with the basic knowledge needed to execute their own digital diary studies.
Designing Great Services Is Our Future: How Space, Time and Perspective Empow...UXPA International
Another day, another web site (or application... or mobile site).... Are you beginning to feel uninspired in your job creating digital interfaces? After several years doing UX, many senior professionals begin to question, "what's next?" This presentation discusses service design as the next opportunity for UX professionals to create great experiences and how the service sector, from bike-sharing to co-working spaces, is a critical driver in the global economy. The presentation will cover the core tenets of motivating behaviors within a service - space, time and perspective - and why UX professionals are perfectly poised to design great services because of their ability to understand these elements. From kiosks and wayfinding to mobile and call centers, UX professionals will be encouraged to disrupt their UX world where being "user-centered" is paramount and motivate them to think bigger about the impact they can have on people's experiences.
Stephen Denning's talk from the UXPA 2014 Ignite session "Are you a Super Hero or a Super Villain? Using Design Psychology for Good (and Evil)."
Design Psychology is a powerful tool to wield and can be used to the benefit or detriment of our users; motivating them to behave in ways that can be in their interest, or our own. Our panel of experienced professionals, each with an interest in different facets of design psychology, will choose a white hat or black hat - some taking the side of good and honest intentions, with others taking the dark side where manipulation and coercion reign. On which side will you fall?
1/7 of the UXPA 2014 Ignite session "Ethical Dilemmas in UX"
Ever wondered if you should ask THAT question? Join us for a series of passionate speakers sharing their thoughts on ethics, what difficult situations they have faced, what they did, and why. Topics will cover lab situations, field situations and business situations. You will gain tactics to use in the future when issues arise.
How to Make the Web Easier for Users with Limited Literacy Skills - Sandy Hil...UXPA International
43% of Americans only read at a basic or below basic level, but how many of us develop, design, and test our interactive tools and websites with this in mind? In this session, we’ll examine how we can adapt user-centered design principles to engage a wider audience, while bringing clarity and ease to existing users.
Focusing on users with limited literacy skills, we’ll explore how to:
Co-create interactive tools and websites
Develop effective and engaging content
Optimize visual design for clarity and accessibility
Throughout our hands-on session, we’ll work with case studies and examples from our years of work in health communication. You’ll learn specific strategies to integrate best practices for limited literacy challenges into your existing workflow.
Out of the Lab and Into the Wild! Mobile Ethnography for Richer UX Insights -...UXPA International
You know what your users experience in the lab setting, when they are in a controlled environment. But what happens when they actually take your product into the real world and try to use it? The technology explosion in the market research field has resulted in a wealth of new tools that allow UX designers and researchers to deploy users to test sites, apps, and products in the real world and report back on their experiences in ways that are actionable and meaningful. This session will arm attendees with the knowledge and technique they need to conduct mobile ethnography studies on their own. We will cover the end-to-end process of designing your research, identifying the right tool to conduct the research, and how to report back the results in engaging ways.
How can you tackle the process of updating a mature interface? In this presentation, I will discuss our team’s approach to quickly transform the look and feel of GoToMeeting, GoToWebinar and GoToTraining for Mac over a period of four months. Learn how we kept our project on track by saying no to all but the most essential improvements, and how we incorporated design feedback without falling prey to out-of-scope requirements. I'll explain my design process and how I supported the team in my role as scrum master. You will see visual design changes that were tried and discarded, and most importantly, what impact the visual changes had on our user community. This talk will cover what can realistically be done in a short period of time to improve your interface without overcommitting, and where to go after the first release.
Personas alive and kicking designing personas for impact - attendee slidesUXPA International
For user centred design to be effective, a company needs to have a common understanding of who the user is...that's where personas come in. Create a common language about our users, their needs, behaviours and motivations and bring them to the fore front of Designers and Product Managers minds.
In this course you will learn the core principles involved in creating and using personas effectively within your organization in both waterfall and Agile environments.
The Changing Landscape of Web Users: How to Design for an Aging Population - ...UXPA International
Seniors are one of the fastest growing segments accessing the web, and yet, they are often ignored when websites are designed.
In our talk, we will explain why including seniors as part of use cases should be a priority. We will also explore who these older users are, what their behavior patterns are, how they access the web, what their physical limitations are, and how those should affect your design decisions. We will be presenting data gathered from published studies, quantitative and qualitative studies we conducted in-house, and sharing best practices. As part of the presentation we will also share a case study of how we built a world-class ecommerce tools aimed at Seniors: our epic fails and big wins and what we learned in the process.
Have you reached an inflection point in your career? Not sure how to get to the next step – or even what the next step will be? In this hands-on session, you will get an overview of the hiring landscape and salary trends for UX professionals. You’ll hear about the most in-demand positions and skills that employers are willing to pay a premium for – and learn how you can target your own skill set to those opportunities. You’ll also participate in a few exercises to help actively identify new career directions, keep your digital skills relevant to employers, overcome job-hunting obstacles and, ultimately, forge a fulfilling professional path.
Mixed Methods Research in the Age of Big Data: A Primer for UX ResearchersUXPA International
What does UX research entail in what some are calling the “Age of Data Science?” Most would agree that some level of collaboration is needed -- Data Science results feeding UX Research and vice versa -- but can this be more meaningful than simply attending each other’s readouts?
In this session, you’ll hear some practical, approachable tips for qualitative UX Researchers to play a larger role in Big Data discussions. Stats expertise not required! These tips will help you break through the lexicon barriers between UX Research and Data Science, and provide a framework for collaboration that can lead to even more impactful research.
C(ollab) RITE: How to run impactful iterative studies in a fast paced environ...UXPA International
UXPA 2013 Annual Conference July 11, 2013 1:30 - 2:30pm by Helena Roeber, Jhilmil Jain
UX research professionals often desire most that their work has impact, which can be tricky in fast-paced industry environments with short development cycles. This talk describes C-RITE , a method that maximizes impact through cross-disciplinary collaboration on research observation, analysis, and design exploration within an agile, user-centered development framework. We showcase real-world tested techniques that Google’s Android and TV teams have developed and share tactics for reducing logistical overhead in a lean, iterative user-centered design process.
1/5 of the "Future of UX" Ignite session from UXPA 2014.
The purpose of this session is to get attendees dreaming about the possible, the likely, and the probable future of UX Design - and to inspire them to be a part of making these dreams a reality.
We will have at least 5 visionary speakers directed to talk about what they think is possible, likely, and probable 20 years, 50 years, and 100 years with regard to personal and organizational technology design.
Speakers will be asked to consider the following questions in their presentations:
What similarities and differences do you foresee in how people think about technology in the next 20, 50, and 100 years?
What trends will have come and gone?
What trends are lasting How will the UX profession change?
How will businesses , users and UX professionals collaborate on design challenges?
What would you like to see in the future of UX Design and why?
Bigger than Any One: Solving Large Scale Data Problems with People and MachinesTyler Bell
The informatic challenges of 2013 and beyond are bigger than any one company. This presentation provides an overview of a number of recent, successful crowd-sourced and community-driven applications that combine ‘Big Data’ approaches with Community involvement. The speaker dives into the numbers and specific details of Factual’s approach to large-scale, multi-authored data collection and aggregation, and how the company’s data ethos and business positioning dictates both the shape of its technology and its vision of large-scale, collective data ecosystems.
Artificial Intelligence - It's meaning, uses, past and future.
Artificial intelligence is intelligence demonstrated by machines, as opposed to the natural intelligence displayed by animals including humans
Edtech summit 2018 - Unlearning to learnShah Widjaja
A short presentation given during EdTech Summit 2018 in Hong Kong to set context for a panel discussion to discuss the future of learning, specifically on how to foster intrinsic motivation for not only individuals, but also organisations.
Turnitin Originality Report
ARTIFICIAL INTELLIGENCE
by C .
From turnitin (turnitin)
Processed on 11-Oct-2017 9:44 PM EDTID: 861293854Word Count: 1450
Similarity Index
18%
Similarity by Source
Internet Sources:16%Publications:1%Student Papers:13%
sources:
1
9% match (Internet from 10-Feb-2017)https://www.fowcommunity.com/blog/future-work/5-industries-being-most-affected-artificial-intelligence
2
2% match (student papers from 22-Jul-2017)Submitted to Craven Community College on 2017-07-22
3
2% match (Internet from 08-Oct-2017)https://en.wikipedia.org/wiki/Artificial_intelligence
4
2% match (student papers from 14-Jun-2017)Submitted to University of Cambridge International Examinations on 2017-06-14
5
1% match (student papers from 10-Aug-2017)Submitted to CSU, San Jose State University on 2017-08-10
6
1% match (student papers from 23-Apr-2017)Submitted to University College London on 2017-04-23
paper text:
ARTIFICIAL INTELLIGENCE Chen Yang Professor Quigley 10/14/17 Artificial intelligence Introduction In the world, things might happen in two different ways. One way that things do happen is natural and the other is the artificial. The natural is whereby there is no control over that while on the artificial one can be able to control and predetermine the outcome of the event. The same applies when it comes to intelligence. There is a natural intelligence and also artificial intelligence. This paper talks about the artificial intelligence and its effects and some of the effects that it can lead to if not well managed in the industry. Artificial intelligence therefore can be described as the apparent behavior 3by machines, rather than natural intelligence of humans and other animals. In fact this intelligence is done by use of machines where it is controlled and one can be able to predetermine the outcome Also the machines are given direction on how to carry out the research (Kerr, 2016). When it comes to the field of computer science, research that is carried out is usually 3defined as the study of intelligent agents whereby it is any device that can be able to perceive the environmental changes and be able to interpret the changes and make some conclusion. In fact, 4the term artificial intelligence is usually applied when a machine mimics cognitive functions that humans associate with other human minds, such as learning and problem s ...
While technological advances say they are on the brink of achieving that perfect artificial intelligence, we are not quite there yet. Fortunately for us, an AI does not need to be irreproachable, just better than a human. Take connected cars, for instance. An AI-based driver may not be mistake-proof, but it is certainly less imperfect than a human driver.
This is very much the case in cybersecurity where IT experts are changing the rules of the game using Machine Learning.
Humanity will change more in the next 20 years than in the previous 300 years. What if …robots replaced the world’s workforce?
This is the presentation delivered by Glen Leonhard at London Business School's 2015 Global Leadership Summit.
Merit Event - Closing the Back Door in Your Systemsmeritnorthwest
Loss of critical documents and data, via the back-door, is the the biggest threat to many organisations today, big and small, yet has been almost entirley neglected until now".
Barry James, the UK’s leading expert in the emerging field of mobile applications and endpoint security, will explore the emerging threat and explain the remedies available.
These slides are the summary of y presentation on A.I. In Africa: Perspectives and Challenges during the Conference organized by MBCode Consulting Group under the theme: where is Africa on the map of AI?. The goal was to evangelize and raise awareness among the youth about A.I. and how it applies on the continent, and also the necessity to invest time on that direction
Origins of the Marketing Intelligence Engine (SXSW 2015)PR 20/20
Marketing automation platforms save time, improve efficiency and increase productivity. They give companies an unprecedented ability to understand buyers, identify opportunities, track campaign performance and link marketing activities to business outcomes.
But, they do not provide insight into the billions of bits of data being created as consumers move from screen to screen and interact online and offline with brands, and they do not recommend actions to improve performance.
Humans are limited by their biases, beliefs, education, experiences, knowledge and brainpower. All of these things contribute to our finite ability to process information, build strategies and achieve performance potential.
Algorithms, in contrast, have an almost infinite ability to process information. They possess the power to understand natural language queries, identify patterns and anomalies, and parse massive data sets to deliver recommendations better, faster and cheaper than people can.
What inevitably comes next are marketing intelligence engines that process data and recommend actions to improve performance based on probabilities of success.
TCEA 2024 Dr. Maureen Yoder AI / ChatGPTmaureenyoder
As presented on February 4, 2024 at TCEA in Austin, Texas. Please let me know if you have any questions or if you have suggestions for additional resources. Dr. Maureen Yoder Lesley University
myoder@lesley.edu
Similar to If it can go wrong, it will! How to bulletproof your user research. (Kathi Kaiser) (20)
UXPA 2023: Start Strong - Lessons learned from associate programs to platform...UXPA International
Imagine creating experiences for your rookie designers’ first couple years that are rewarding, enriching, and full of learning — without taking all your time or energy to manage. We’ll share techniques any team leader can put into practice using real-life examples from associate programs, apprenticeships, and internships.
Topics include onboarding, varied work challenges, developing multiple capabilities, buddy systems, group sharing, guest speakers, time with executives, and mentorship. We’ll also share how to operationalize learning, soft skills like communication and collaboration, setting boundaries, time management, achieving deep work, and more skills we all wish we were explicitly taught early on.
We’ll focus on modern-day associate programs, but even if you can’t create a full-fledged program, you’ll leave this session with ideas to use with your fledgling professionals. The benefits go beyond efficiency; it’s a foundation for culture, camaraderie, autonomy, and mastery.
UXPA 2023: Disrupting Inaccessibility: Applying A11Y-Focused Discovery & Idea...UXPA International
Digital advances are being made at a rapid-fire pace, yet disability inclusivity continues to fall short of the digital revolution. As the number of people living with disabilities rises, the time to take digital accessibility to the next level is now. Let’s disrupt inaccessibility together! Come hear about a multi-part discovery research and ideation project informing foundational UX designs for our customers. You’ll get insights from our unique study, which are widely applicable across industries, and walk away with tips and inspiration to kick off your own accessibility-focused discovery and ideation. Only YOU can prevent inaccessibility – are you in?
User experience can be drastically elevated by combining data science insights with user-based insights from research. Data analytics on its own can make themes and correlations difficult to explain and to provide accurate recommendations. For example, themes identified via large global surveys and usage data can be better understood with UX insights from focused user research, such as user interviews and/or cognitive walkthroughs. This presentation will highlight the complimentary nature of data science and UX and will focus on the benefits of bringing the two disciplines together. This will be buttressed with practical examples of enterprise projects and applications that combined data and skills from the two disciplines, guidance on how the two disciplines can better work together, and the skills needed to improve as a UX professional when working with data science teams.
UXPA 2023: UX Fracking: Using Mixed Methods to Extract Hidden InsightsUXPA International
Users do not always accurately describe what they mean or feel. There are many reasons for this, ranging from politeness to poor introspection, to lack of sufficient technical vocabulary. Fortunately, UX researchers have tools in their trade to deduce what was really meant. We call this UX Fracking, a mixed methods approach that is optimized for extracting hidden user insights. We will illustrate the dangers of inadequate, superficial research, and how this may lead to outcomes incapable of addressing the users’ core issues. We will explore ways to avoid these pitfalls by leveraging mixed research methods to test hypotheses about the users’ intent and needs. This starts with a thorough understanding of who the user is, their goals, and how they work today, to an approach that combines surveys, interviews, and comment analysis with behavioral observation, and finally, validating the newly discovered user insights with the users themselves.
UXPA 2023: Learn how to get over personas by swiping right on user rolesUXPA International
This session walks through the concept of user roles as an alternative to personas as a means to generate and disseminate user insights for product development teams. We will describe the tools and methods used to create a research database organized by user roles, along with examples and short exercises to help attendees think through user roles within their own context.
By the end of the session, attendees should be aware of tools and approaches for:
Organizing user research information in a database
Disseminating user role information to product and design teams
Managing a user roles database as part of a long term UX Research program
If you’re ready to ditch personas but don’t know how, this session is for you!
We will present a case study that details our approach for replacing user personas with user roles for a multi-national SAAS company. We will take the audience on a journey that starts with an executive request for personas, travels through the tribulations of realizing personas suck, and concludes with convincing others to accept a new and innovative way to understand the people who use the product. Our key message is that personas lack real value for organizations that already understand the importance of empathizing with users. Building user-centered products requires easily accessible and well organized user insights. We will discuss defining users through a process of stakeholder consultation and content review, and structuring data around Jobs to Be Done and product interactions. We will also discuss the dissemination of user roles in our organization using relational databases, interactive dashboards and online wikis. Spoiler alert, our stakeholders loved user roles!
UXPA 2023: Experience Maps - A designer's framework for working in Agile team...UXPA International
Agile Methodology refers to software design and development methodologies centered around the idea of iterative design and development, where requirements and concepts evolve through collaboration between self-organizing cross-functional teams. Thus, Agile enables teams to deliver value faster, with greater quality and predictability, and greater aptitude to respond to change. With evolving product features every design sprint, designers & researchers find it difficult to follow the design process. This sometimes leads to designs delivered in haste or sub-par design artifacts which result in UX debt. UX debt is accumulated when design teams take actions or shortcuts to expedite the delivery of a piece of functionality or a project which later needs to be refactored. It is the result of prioritizing speedy delivery of design to the development team over a perfect experience journey. Experience Maps is a great tool to practice UX in Agile as well as manage UX Debt.
UXPA 2023: UX Enterprise Story: How to apply a UX process to a company withou...UXPA International
How to build a UX Department from scratch, in an environment they think UX people do social media posters and posts! An agile implementation just started, and people are moving from a waterfall and ad-hoc mindset to agility. In this session, I will talk about my Journey to establish a UX Department for a company that is part of a global brand, but this local branch just started the digital transformation movement. Challenges like: spreading awareness and educating people about UX, hiring the right team, defining the right team structure, establishing workflow and day-to-day operations, and applying localization (non-western culture).
UXPA 2023: High-Fives over Zoom: Creating a Remote-First Creative TeamUXPA International
I started my current job in March of 2020. Many of us remember something clearly about the month that COVID started to shut things down. I remember being surprised to hear that my new on-site-only job would be starting in my living room over zoom. How do you lead a design team when none of the team members live near each other and creativity is highly collaborative? Taking from over a decade of working in HR software, I knew whatever I did needed to put people first. That what employees love about a job is often deeper than the work, it’s the culture, the relationships and people they work with. It’s the feeling that their work has value, and their contribution matters. In this talk I will walk though some of the rituals and best practices I have learned over the last two years building a remote-first creative team.
UXPA 2023: Behind the Bias: Dissecting human shortcuts for better research & ...UXPA International
As humans, we are biased by design. Our intricate and fascinating brains have developed shortcuts through centuries of human evolution. They reduce an unimaginable load of paralyzing decisions, keep us alive, and help us navigate this complex world. Now, these life saving biases affect how we behave with modern technology. Understanding some of the theories and reasons why these biases exist is the key to unlocking their power. In this workshop we will cover some theories around how the brain works. We will review some of our mental shortcuts, take a look at some common biases, and learn how they affect our users, our research, and our designs. Lastly we will review some advantages of biases, and ways to identify and reduce bias. This workshop is targeted for designers who do their own research, and researchers looking to learn more about removing bias from their studies.
UXPA 2023 Poster: Improving the Internal and External User Experience of a Fe...UXPA International
UXPA 2023 Poster: Improving the Internal and External User Experience of a Federal Government Legacy Application Using User Experience and Agile Principles
Are you new to UX management, or thinking of getting into management? Then this talk is for you. After reading countless books, attending countless trainings, mentoring and being menteed, nothing quite prepared me for management like my first year. I’ll share with you what I wish they’d told me. I’ll also share my process for generating team research roadmaps, establishing team values, keeping employees motivated, and not burning out.
UXPA 2023: Redesigning An Automotive Feature from Gasoline to Electric Vehicl...UXPA International
Join us for an interaction design case study from the automotive industry. We created a Human-Machine Interface (HMI) for a vehicle feature that provides household-levels of power in electrical outlets for our customers to use at work and play. This case study will reveal: · Our debate of re-using version 1.0’s HMI vs designing a new user interface for the electric vehicle—when to break with consistency and why? · User research we conducted to guide our early design concept. · Paper prototypes we created to support our usability testing of the concept with vehicle owners. · How we solved internal debate over the interaction design in moving from internal combustion vehicles to electric vehicles. * Advice to help you evangelize user-centered design that is also brand-centered for a new product.
White wonder, Work developed by Eva TschoppMansi Shah
White Wonder by Eva Tschopp
A tale about our culture around the use of fertilizers and pesticides visiting small farms around Ahmedabad in Matar and Shilaj.
Can AI do good? at 'offtheCanvas' India HCI preludeAlan Dix
Invited talk at 'offtheCanvas' IndiaHCI prelude, 29th June 2024.
https://www.alandix.com/academic/talks/offtheCanvas-IndiaHCI2024/
The world is being changed fundamentally by AI and we are constantly faced with newspaper headlines about its harmful effects. However, there is also the potential to both ameliorate theses harms and use the new abilities of AI to transform society for the good. Can you make the difference?
You could be a professional graphic designer and still make mistakes. There is always the possibility of human error. On the other hand if you’re not a designer, the chances of making some common graphic design mistakes are even higher. Because you don’t know what you don’t know. That’s where this blog comes in. To make your job easier and help you create better designs, we have put together a list of common graphic design mistakes that you need to avoid.
Hello everyone! I am thrilled to present my latest portfolio on LinkedIn, marking the culmination of my architectural journey thus far. Over the span of five years, I've been fortunate to acquire a wealth of knowledge under the guidance of esteemed professors and industry mentors. From rigorous academic pursuits to practical engagements, each experience has contributed to my growth and refinement as an architecture student. This portfolio not only showcases my projects but also underscores my attention to detail and to innovative architecture as a profession.
7. What Could Possibly Go Wrong?
People Places
Technology
Random Acts of Chaos
Clients
Vendors
Participants
Stakeholders
You
Getting there
Gaining access
Distractions
Prototypes
Audio Quality
Camera Batteries
Remote Platforms
Severe Weather
Earthquakes
Terrorist Attacks
Power Outages
What we learned – engagement comes from enhancing their museum approach, not changing it. Greatest enjoyment came from wandering and discovering spontaneously, not creating tours or following them.
What we learned – engagement comes from enhancing their museum approach, not changing it. Greatest enjoyment came from wandering and discovering spontaneously, not creating tours or following them.
What we learned – engagement comes from enhancing their museum approach, not changing it. Greatest enjoyment came from wandering and discovering spontaneously, not creating tours or following them.
What we learned – engagement comes from enhancing their museum approach, not changing it. Greatest enjoyment came from wandering and discovering spontaneously, not creating tours or following them.
What we learned – engagement comes from enhancing their museum approach, not changing it. Greatest enjoyment came from wandering and discovering spontaneously, not creating tours or following them.
What we learned – engagement comes from enhancing their museum approach, not changing it. Greatest enjoyment came from wandering and discovering spontaneously, not creating tours or following them.
What we learned – engagement comes from enhancing their museum approach, not changing it. Greatest enjoyment came from wandering and discovering spontaneously, not creating tours or following them.
What we learned – engagement comes from enhancing their museum approach, not changing it. Greatest enjoyment came from wandering and discovering spontaneously, not creating tours or following them.
What we learned – engagement comes from enhancing their museum approach, not changing it. Greatest enjoyment came from wandering and discovering spontaneously, not creating tours or following them.
What we learned – engagement comes from enhancing their museum approach, not changing it. Greatest enjoyment came from wandering and discovering spontaneously, not creating tours or following them.
What we learned – engagement comes from enhancing their museum approach, not changing it. Greatest enjoyment came from wandering and discovering spontaneously, not creating tours or following them.
What we learned – engagement comes from enhancing their museum approach, not changing it. Greatest enjoyment came from wandering and discovering spontaneously, not creating tours or following them.
We’re from Centralis, a UX research and design firm based here in Chicago. We help our clients succeed by making their digital products easier and more rewarding to use. This involves spending a lot of time with users – observing them in the real world, designing prototypes to address their needs and testing the usability and appeal of interfaces in our lab.
We’re from Centralis, a UX research and design firm based here in Chicago. We help our clients succeed by making their digital products easier and more rewarding to use. This involves spending a lot of time with users – observing them in the real world, designing prototypes to address their needs and testing the usability and appeal of interfaces in our lab.
We’re from Centralis, a UX research and design firm based here in Chicago. We help our clients succeed by making their digital products easier and more rewarding to use. This involves spending a lot of time with users – observing them in the real world, designing prototypes to address their needs and testing the usability and appeal of interfaces in our lab.
We’re from Centralis, a UX research and design firm based here in Chicago. We help our clients succeed by making their digital products easier and more rewarding to use. This involves spending a lot of time with users – observing them in the real world, designing prototypes to address their needs and testing the usability and appeal of interfaces in our lab.
We’re from Centralis, a UX research and design firm based here in Chicago. We help our clients succeed by making their digital products easier and more rewarding to use. This involves spending a lot of time with users – observing them in the real world, designing prototypes to address their needs and testing the usability and appeal of interfaces in our lab.
We’re from Centralis, a UX research and design firm based here in Chicago. We help our clients succeed by making their digital products easier and more rewarding to use. This involves spending a lot of time with users – observing them in the real world, designing prototypes to address their needs and testing the usability and appeal of interfaces in our lab.
What we learned – engagement comes from enhancing their museum approach, not changing it. Greatest enjoyment came from wandering and discovering spontaneously, not creating tours or following them.
We’re from Centralis, a UX research and design firm based here in Chicago. We help our clients succeed by making their digital products easier and more rewarding to use. This involves spending a lot of time with users – observing them in the real world, designing prototypes to address their needs and testing the usability and appeal of interfaces in our lab.
We’re from Centralis, a UX research and design firm based here in Chicago. We help our clients succeed by making their digital products easier and more rewarding to use. This involves spending a lot of time with users – observing them in the real world, designing prototypes to address their needs and testing the usability and appeal of interfaces in our lab.