The document discusses how artificial intelligence is being applied in various fields and jobs. It describes several AI systems that have been developed for tasks such as creating news articles, generating realistic images, assisting doctors in diagnosis, playing strategic games, and serving as personal assistants. It also discusses how AI may eventually match and even surpass human levels of intelligence and ability. The skills needed in the future will center around complex problem solving, critical thinking, and managing people as AI automates more routine tasks. The impact and possibilities of AI are vast but also uncertain.
The Future of Education, the Spacial Web and Self Organizing Systems.Zenka Caro
Learn about advances in citizen science, virtual reality, consciousness and the spacial web. How can self organizing systems support a global renaissance? This talk was given at CSUN University for the distinguished speakers program and covers the future of curiosity. Video can be found here: https://youtu.be/iRgd6shlolA
Guldkorn & Kaffe I Highlights fra Web Summit 2016In2media A/S
The document provides a summary of highlights from the Web Summit 2016 conference focusing on blockchain and fintech. The key points are:
- Blockchain was a major topic of discussion, with banks facing the potential of becoming just vaults for money as technologies disrupt traditional financial systems.
- The biggest current application of blockchain is bitcoin trading, but the "Facebook of blockchain" has yet to be invented to drive further mainstream adoption.
- There are challenges around governance as the blockchain space is still nascent, and disruptive technologies often start by being worse than existing solutions before improving.
PRIMER Speculative Futures Conference 2017George Wang
As the inaugural speculative design conference, PRIMER brought together some of the best minds in the field of speculative design. This is a recap of my own takeaways from the conference.
For more, or to simply connect, get in touch with me at
georgewang89@gmail.com
linkedin.com/in/georgewang89
twitter.com/georgewang89
The document discusses many emerging technologies that are transforming the world in an exponential manner, including artificial intelligence, 3D printing, robotics, space exploration, biotechnology, virtual and augmented reality, drones, renewable energy, autonomous vehicles, and more. It notes that the pace of change is accelerating and that within a few decades many of these technologies will be radically advanced and integrated into our lives and societies in ways that are difficult to predict today. The goal is to help people understand and leverage these emerging waves of technological change.
The Landscape of Exponential Change - Exploring the Technologies that are Tra...10x Nation
The document provides an overview of emerging technologies that are transforming the world in an exponential manner. It discusses life expansion and extension technologies like anti-aging treatments and growing replacement organs. It also covers artificial intelligence, human intelligence enhancement, 3D printing, robotics, space exploration, gene editing, virtual and augmented reality, drones, renewable energy, autonomous vehicles and more. The document emphasizes that the pace of change is accelerating and that embracing new technologies is key to success in the future.
Singularity University Executive Program - Day 0Empatika
The document summarizes the agenda for Day 0 of the Singularity University Executive Program. The schedule includes an orientation and introductions to exponential technologies and their ability to digitize, disrupt, demonetize and democratize industries. Examples are given of technologies like drones, 3D printing and solar energy that have accelerated exponentially. The concepts of abundance, moonshot thinking and exponential frameworks are also introduced.
The Future of Education, the Spacial Web and Self Organizing Systems.Zenka Caro
Learn about advances in citizen science, virtual reality, consciousness and the spacial web. How can self organizing systems support a global renaissance? This talk was given at CSUN University for the distinguished speakers program and covers the future of curiosity. Video can be found here: https://youtu.be/iRgd6shlolA
Guldkorn & Kaffe I Highlights fra Web Summit 2016In2media A/S
The document provides a summary of highlights from the Web Summit 2016 conference focusing on blockchain and fintech. The key points are:
- Blockchain was a major topic of discussion, with banks facing the potential of becoming just vaults for money as technologies disrupt traditional financial systems.
- The biggest current application of blockchain is bitcoin trading, but the "Facebook of blockchain" has yet to be invented to drive further mainstream adoption.
- There are challenges around governance as the blockchain space is still nascent, and disruptive technologies often start by being worse than existing solutions before improving.
PRIMER Speculative Futures Conference 2017George Wang
As the inaugural speculative design conference, PRIMER brought together some of the best minds in the field of speculative design. This is a recap of my own takeaways from the conference.
For more, or to simply connect, get in touch with me at
georgewang89@gmail.com
linkedin.com/in/georgewang89
twitter.com/georgewang89
The document discusses many emerging technologies that are transforming the world in an exponential manner, including artificial intelligence, 3D printing, robotics, space exploration, biotechnology, virtual and augmented reality, drones, renewable energy, autonomous vehicles, and more. It notes that the pace of change is accelerating and that within a few decades many of these technologies will be radically advanced and integrated into our lives and societies in ways that are difficult to predict today. The goal is to help people understand and leverage these emerging waves of technological change.
The Landscape of Exponential Change - Exploring the Technologies that are Tra...10x Nation
The document provides an overview of emerging technologies that are transforming the world in an exponential manner. It discusses life expansion and extension technologies like anti-aging treatments and growing replacement organs. It also covers artificial intelligence, human intelligence enhancement, 3D printing, robotics, space exploration, gene editing, virtual and augmented reality, drones, renewable energy, autonomous vehicles and more. The document emphasizes that the pace of change is accelerating and that embracing new technologies is key to success in the future.
Singularity University Executive Program - Day 0Empatika
The document summarizes the agenda for Day 0 of the Singularity University Executive Program. The schedule includes an orientation and introductions to exponential technologies and their ability to digitize, disrupt, demonetize and democratize industries. Examples are given of technologies like drones, 3D printing and solar energy that have accelerated exponentially. The concepts of abundance, moonshot thinking and exponential frameworks are also introduced.
On March 11, 2011 Todd Marks presented The Singularity is Here at SXSW Interactive.
The topic of Singularity is heating up as more people discuss what will become of the human race when computers exceed our intelligence. This presentation explores several theories about the future of mankind and points out how the technology leading us there is already HERE.
“The Singularity is Near” is a book and movie written by futurist and prominent Singularitarian, Ray Kurzweil. It is a documentary with a B-line drama where Ray’s digital alter ego Ramona sets off on a quest to pass the Turing Test. Passing this test signifies the day computers can “think”, which came close to occurring a few years ago and is not far off.
Learn what milestones we have already reached toward Singularity and what technologies present and future are leading us there. We will explore Location Based Services, Augmented Reality, Bio-Feedback and Smart Agents. We will analyze current trends in Bio-Technology, Nano-Technology, Computing and Robotics and discuss the possibility of Digital Immortality.
Technological Singularity & A.I. 2018 - PPTRahul John
The document discusses the concept of technological singularity and how rapidly advancing artificial intelligence could eventually surpass human intelligence, changing life as we know it. It explores ideas around merging with machines to augment human abilities and achieve immortality. The document also examines how dependent society has already become on artificial intelligence in areas like transportation, home delivery services, and music selection.
The Future of HCI: Intelligent User Interfaces as Agents of ChangeChris Khalil
The predominant interaction paradigm for the last 30 years has been Direct Manipulation. This metaphor is starting to crack under the weight of information it has to deal with. The Indirect Management approach taken by systems such as Intelligent Agents aim to alleviate the cognitive load on users.
This presentation shows the constraints we face in the user experience field and some future opportunities and threats.
19 Mayıs Türkiye Sunumu - Üniversite Öğrencilerine Özel - Eğitim SlaytlarıFahri Karakas
Gelecek, Teknoloji, Hayallerin ve Sen - 19 Mayıs 2021
www.kubist.net
19 Mayıs Gençlik ve Spor Bayramında Üniversiteli Gençlere Özel Seminer
İngitere’de University of East Anglia’da Doçent olarak görev yapmakta olan Fahri Karakaş ile birlikte..
Gelecek Teknoloji Hayallerin ve Sen!
Bu seminerde şu sorulara cevap arayacağız:
- Dünya nasıl değişiyor ve teknoloji son hız nereye gidiyor?
- Yapay zeka çağında kariyerinizi ve geleceğinizi nasıl yönetirsiniz?
- İnternette kendi varlığınızı, markanızı, eserlerinizi, ve içerik imparatorluğunuzu nasıl oluşturursunuz?
- Girişimci ve sanatçı olarak kendi Rönesans’ınızı nasıl kurabilirsiniz?
Kendi hayatımdan gözlemler ve deneyimler ışığında bu sorulara cevaplar sunacağım.
Küresel bir perspektifle bir ilham ve hayal yolculuğuna çıkıyoruz, hazır mısınız?
**Şanslı ilk 100 kişi seminere Zoom üzerinden katılabiliyor olacak. Yayın ayrıca canlı olarak IT Governance Turkey Youtube kanalı üzerinden gerçekleştirilecektir.
**Katılım ve duyurular için Telegram Grubumuza katılabilirsiniz.
https://t.me/kubistnetdijital
Yeni Düşünme Şekilleri ve Başarı Hikayeleri
Kendi İçerik İmparatorluğunu Kuracaksın
Girişimci ve Sanatçı Olacaksın
Kendi Rönesansını Kuracaksın
English Abstract:
I Gave A Presentation For Turkish Youth Today on 19 May 2021.
We Celebrated The 19 May Youth And Sports Day In Turkey Today.
In this presentation, I try to cover a lot of topics including the following:
- Hackathon: New Technologies and Paradigms
- Artificial Intelligence
- Metaverse
- Crypto, Bitcoin, Blockchain ve NFT
- Space Age and Mars Generation
- Entrepreneurship
- Content Creation
- Internet Content Empires
- Social Media Platforms
- You are a storyteller
- You are an entrepreneur
- You are an artist
Lecture 9 - New Paradigms, New Technologies, and Your Asset Creation - 6 Ma...Fahri Karakas
This document provides an overview of slides for a lecture on management skills and personal development. The slides cover topics such as the "5 Second Rule" for taking action, happiness and creativity, paradigm shifts from new technologies like the metaverse and cryptocurrency. Other topics discussed include exponential thinking, storytelling, entrepreneurial thinking, and a Shark Tank exercise. Mental models, polymath thinking, and career development as an entrepreneur are also summarized. The document concludes with key takeaways about learning widely, using imagination to create assets, developing productivity and creativity habits, and using surprise and novelty to stimulate the brain.
This paper is a bibliography of articles on the key technology trends of today: Mass personalisation, Inclusive and accessible design, Data-driven decision making, Generational change, Portfolio careers, Virtual workplace solution, Privacy, Resurgence in voice, On-the-go communications, Future of email, Virtual reality, Gaming and gamification, Sensor revolution, Sensual interfaces, Soundscaping, Wearables, Social robotics, Sentiment analysis, Anticipatory computing, Virtual assistants, Wireless and mobility, Distributed trust systems, Batteries and power, ‘Glomad’ workers, Home teleworking, Data destruction, Cybermeetings, Security as a service, Human productivity, Simplified security
Knomatic CTO, Juston Western, presents on key takeaways from SXSW Interactive 2015. Video of presentation also available online at http://youtu.be/t8g2OfX87tQ
Jim Brazell has 27 years of experience in education, technology and business innovation. As president of VentureRamp Inc., he serves entrepreneurial, industrial, academic and government clients globally. To learn more check out eXtreme start-ups.
Over the past decade, his work includes: supporting the formation of the Austin-San Antonio Corridor, accelerating one dozen high technology start-up companies; catalyzing regional and international high technology initiatives; performing technology forecasts for the State of Texas; designing video games for major military commands and civilian workforce initiatives; and advocating for TEAMS and classical contemporary education in school reform.
A technology forecaster and strategist, Jim's message is that innovation is the key to education, workforce, and economic development goals in the 21st Century. His work in K-12 schools, community colleges, and universities includes facilitating design of new formal and informal learning programs, leading teacher professional development, and dissemination of best practices. Jim is a member of the Thornburg Center for Professional Development and he is IDEAS Orlando’s STEM consultant. Jim has led public policy, leadership training, and teacher professional development in STEM for a decade. In education, workforce, and economic development, his analysis of the changing nature of work, technology trends, and regional economic development strategy have influenced public policy nationally.
In 2014, Jim provided input to the: Office of Science and technology Policy Request for Information to create "Pull Machanisms" for Advanced Learning Technologies and the Texas Legislative Budget Board on the topic of STEM. In 2009, Jim and a team from the Society for Design and Process Science submitted comments that were read publicly to the President's Council of Advisors for Science and technology, a body composed of members of the National Academies of Science. The comments related to the vocation of STEM and the importance of Career and Technical education in the context of Science, Technology, Engineering, and Mathematics (STEM).
In 2008, the essay, "The Bellwether Sounds," was one of the first public voices proclaiming the need for the people to recognize the importance of science and technology to U.S. global competitiveness and security. Co-authored with support from General Robert F. McDermott, the founding academic dean of the U.S. Air Force Academy and Col. Francis X. Kane, Ph.D., military father of the Global Positioning System (GPS), the essay was the first public mention of a virtual Sputnik Moment in the context of social, political, and historical exigencies.
Transhumanism is the belief or theory that the human race can evolve beyond its current physical and mental limitations by means of science and technology. The more we explored this subject, the more we got fascinated to see how people are riding on the current era technologies to surpass the capabilities of human body. If the current explorations in transhumanism are anything to go by, then, we believe the future will be very exciting!
In this report we explore the various technologies, people involved and the advancements made in the field of Transhumanism. We would love to hear your feedback, comments and suggestions. Please mail us at ice@humanfactors.com
Microblogging: Tiny social objects. On the future of participatory mediaJyri Engeström
This document discusses the future of participatory media and microblogging. It contains a talk in three parts: 1) the case for social objects, 2) five principles for building services around social objects, and 3) the next wave of participatory media. The talk argues that successful sites are built around social objects like photos, bookmarks, or books. It outlines five principles for doing so: defining the object and verbs, making objects shareable, turning invitations into gifts, and charging publishers not spectators. It suggests microblogging and presence updates will disrupt blogs by being simpler, cheaper, and freeing people from inconvenient places.
Building Sites Around Social Objects - Web 2.0 Expo SF 2009Jyri Engeström
1) Social network theory focuses on links between people but does not explain what specifically connects particular groups of people.
2) Another theory argues that people connect through shared social objects, not just to each other. When social services fail to offer ways for users to create new social objects, the connections themselves become the object.
3) Successful services like Flickr, Delicious, and YouTube allowed people to create social objects around photos, bookmarks, and videos, respectively.
This is a Deck for the When It All Changed Interactive Afro-Futurist, XR performance piece. It was designed over 3 years and finalized at MIT in the Design Lab.
Silicon valley mizio technology scouting alumni mip february 2011Stefano Mizio
This document provides a glimpse into Silicon Valley through the observations and experiences of Stefano Mizio during a visit. It discusses the need to gain different perspectives outside one's own company. Myths about venture capital backing and job growth are debunked. The informal and formal ways people network and gather information through technical meetings, business meetings, and visionary events are described. The document also outlines Mizio's scouting process to identify innovative technologies and trends, including through assessments. Comparisons are drawn to attitudes in Italy. In the end, inspiration is found in pursuing change and moving forward.
#BIT16 Keynote Bringing IT Together in a Digital World of PossibilitiesShelly Sanchez Terrell
My books- Hacking Digital Learning Strategies http://hackingdls.com & Learning to Go https://gum.co/learn2go
Resources- http://shellyterrell.com/digitalstorytelling and http://shellyterrell.com/bit16
Addictions are evolving with technology and will continue to change in the future. Some potential new forms of addiction mentioned include social media and loneliness avoidance, immersive virtual reality experiences that allow people to choose alternate realities, and "smart drugs" that enhance cognitive abilities. These developments could lead people to spend more time in virtual worlds than in reality. User experience designers will need to study addiction science to avoid exacerbating compulsions and ensure people's well-being is supported as technology continues advancing. Security, exploration, treatment, and balancing virtual and real-world experiences will be important design challenges.
How Do Newcomers Blend into a Group?: Study on a Social Network GameMasanori Takano
The document describes a study analyzing data from a social network game to understand how newcomers blend into groups. Key findings include:
- Newcomers tended to cooperate with existing group members without receiving prior cooperation, showing they cooperate to construct new relationships.
- Newcomers were more influenced by messaging from others compared to existing members, indicating messaging helps newcomers integrate.
- Both newcomers and existing members were more likely to cooperate with and respond to the cooperation of newcomers over existing members, demonstrating groups accept newcomers.
The analysis provides insights into how humans use reciprocal altruism to construct cooperative relationships with strangers and integrate newcomers into groups.
This document discusses several topics related to technology and its impact on society. It addresses interaction art in public spaces, the fight for online privacy, the digital divide, and how failure can be key to creativity. It provides quotes from various experts on each of these topics. For example, it discusses interactive public art installations and quotes the creators of Daily Tous Les Jours talking about bringing magic to public places. It also addresses concerns about online privacy and fighting back against loss of privacy, quoting Edward Snowden on the NSA.
Tish Shute, Director AR/VR, Corporate Technology Strategy, Huawei
A talk from Inspire Track at AWE USA 2017 - the largest conference for AR+VR in Santa Clara, California May 31- June 2, 2017.
XR is intelligent and interactive connecting real humans and physical objects with digital agents and entities. VR/AR will evolve into XR to become the future interface for Cloud Computing, IoT, Big Data, Prediction, Self-driving cars, Personalized Medicine, Robots, Drones, Cryptocurrency, Smart Cities, and AI. Social VR and AR will connect people in new and powerful ways but XR will connect the intelligence of people to the intelligence of machines in a space shared and understood by both. This talk will look at this new and intimate relationship between humans and intelligent agents.
http://AugmentedWorldExpo.com
This talk looks at the future of AR/VR and the new and intimate relationship between humans and intelligent agents that XR - the next generation of AR/VR, makes possible. XR is intelligent and interactive connecting real humans and physical objects with digital agents and entities. VR/AR will evolve into XR to become the future interface for Cloud Computing, IoT, Big Data, Prediction, Self-driving cars, Personalized Medicine, Robots, Drones, Cryptocurrency, Smart Cities, and AI. Social VR and AR will connect people in new and powerful ways but XR will connect the intelligence of people to the intelligence of machines in a space shared and understood by both.
On March 11, 2011 Todd Marks presented The Singularity is Here at SXSW Interactive.
The topic of Singularity is heating up as more people discuss what will become of the human race when computers exceed our intelligence. This presentation explores several theories about the future of mankind and points out how the technology leading us there is already HERE.
“The Singularity is Near” is a book and movie written by futurist and prominent Singularitarian, Ray Kurzweil. It is a documentary with a B-line drama where Ray’s digital alter ego Ramona sets off on a quest to pass the Turing Test. Passing this test signifies the day computers can “think”, which came close to occurring a few years ago and is not far off.
Learn what milestones we have already reached toward Singularity and what technologies present and future are leading us there. We will explore Location Based Services, Augmented Reality, Bio-Feedback and Smart Agents. We will analyze current trends in Bio-Technology, Nano-Technology, Computing and Robotics and discuss the possibility of Digital Immortality.
Technological Singularity & A.I. 2018 - PPTRahul John
The document discusses the concept of technological singularity and how rapidly advancing artificial intelligence could eventually surpass human intelligence, changing life as we know it. It explores ideas around merging with machines to augment human abilities and achieve immortality. The document also examines how dependent society has already become on artificial intelligence in areas like transportation, home delivery services, and music selection.
The Future of HCI: Intelligent User Interfaces as Agents of ChangeChris Khalil
The predominant interaction paradigm for the last 30 years has been Direct Manipulation. This metaphor is starting to crack under the weight of information it has to deal with. The Indirect Management approach taken by systems such as Intelligent Agents aim to alleviate the cognitive load on users.
This presentation shows the constraints we face in the user experience field and some future opportunities and threats.
19 Mayıs Türkiye Sunumu - Üniversite Öğrencilerine Özel - Eğitim SlaytlarıFahri Karakas
Gelecek, Teknoloji, Hayallerin ve Sen - 19 Mayıs 2021
www.kubist.net
19 Mayıs Gençlik ve Spor Bayramında Üniversiteli Gençlere Özel Seminer
İngitere’de University of East Anglia’da Doçent olarak görev yapmakta olan Fahri Karakaş ile birlikte..
Gelecek Teknoloji Hayallerin ve Sen!
Bu seminerde şu sorulara cevap arayacağız:
- Dünya nasıl değişiyor ve teknoloji son hız nereye gidiyor?
- Yapay zeka çağında kariyerinizi ve geleceğinizi nasıl yönetirsiniz?
- İnternette kendi varlığınızı, markanızı, eserlerinizi, ve içerik imparatorluğunuzu nasıl oluşturursunuz?
- Girişimci ve sanatçı olarak kendi Rönesans’ınızı nasıl kurabilirsiniz?
Kendi hayatımdan gözlemler ve deneyimler ışığında bu sorulara cevaplar sunacağım.
Küresel bir perspektifle bir ilham ve hayal yolculuğuna çıkıyoruz, hazır mısınız?
**Şanslı ilk 100 kişi seminere Zoom üzerinden katılabiliyor olacak. Yayın ayrıca canlı olarak IT Governance Turkey Youtube kanalı üzerinden gerçekleştirilecektir.
**Katılım ve duyurular için Telegram Grubumuza katılabilirsiniz.
https://t.me/kubistnetdijital
Yeni Düşünme Şekilleri ve Başarı Hikayeleri
Kendi İçerik İmparatorluğunu Kuracaksın
Girişimci ve Sanatçı Olacaksın
Kendi Rönesansını Kuracaksın
English Abstract:
I Gave A Presentation For Turkish Youth Today on 19 May 2021.
We Celebrated The 19 May Youth And Sports Day In Turkey Today.
In this presentation, I try to cover a lot of topics including the following:
- Hackathon: New Technologies and Paradigms
- Artificial Intelligence
- Metaverse
- Crypto, Bitcoin, Blockchain ve NFT
- Space Age and Mars Generation
- Entrepreneurship
- Content Creation
- Internet Content Empires
- Social Media Platforms
- You are a storyteller
- You are an entrepreneur
- You are an artist
Lecture 9 - New Paradigms, New Technologies, and Your Asset Creation - 6 Ma...Fahri Karakas
This document provides an overview of slides for a lecture on management skills and personal development. The slides cover topics such as the "5 Second Rule" for taking action, happiness and creativity, paradigm shifts from new technologies like the metaverse and cryptocurrency. Other topics discussed include exponential thinking, storytelling, entrepreneurial thinking, and a Shark Tank exercise. Mental models, polymath thinking, and career development as an entrepreneur are also summarized. The document concludes with key takeaways about learning widely, using imagination to create assets, developing productivity and creativity habits, and using surprise and novelty to stimulate the brain.
This paper is a bibliography of articles on the key technology trends of today: Mass personalisation, Inclusive and accessible design, Data-driven decision making, Generational change, Portfolio careers, Virtual workplace solution, Privacy, Resurgence in voice, On-the-go communications, Future of email, Virtual reality, Gaming and gamification, Sensor revolution, Sensual interfaces, Soundscaping, Wearables, Social robotics, Sentiment analysis, Anticipatory computing, Virtual assistants, Wireless and mobility, Distributed trust systems, Batteries and power, ‘Glomad’ workers, Home teleworking, Data destruction, Cybermeetings, Security as a service, Human productivity, Simplified security
Knomatic CTO, Juston Western, presents on key takeaways from SXSW Interactive 2015. Video of presentation also available online at http://youtu.be/t8g2OfX87tQ
Jim Brazell has 27 years of experience in education, technology and business innovation. As president of VentureRamp Inc., he serves entrepreneurial, industrial, academic and government clients globally. To learn more check out eXtreme start-ups.
Over the past decade, his work includes: supporting the formation of the Austin-San Antonio Corridor, accelerating one dozen high technology start-up companies; catalyzing regional and international high technology initiatives; performing technology forecasts for the State of Texas; designing video games for major military commands and civilian workforce initiatives; and advocating for TEAMS and classical contemporary education in school reform.
A technology forecaster and strategist, Jim's message is that innovation is the key to education, workforce, and economic development goals in the 21st Century. His work in K-12 schools, community colleges, and universities includes facilitating design of new formal and informal learning programs, leading teacher professional development, and dissemination of best practices. Jim is a member of the Thornburg Center for Professional Development and he is IDEAS Orlando’s STEM consultant. Jim has led public policy, leadership training, and teacher professional development in STEM for a decade. In education, workforce, and economic development, his analysis of the changing nature of work, technology trends, and regional economic development strategy have influenced public policy nationally.
In 2014, Jim provided input to the: Office of Science and technology Policy Request for Information to create "Pull Machanisms" for Advanced Learning Technologies and the Texas Legislative Budget Board on the topic of STEM. In 2009, Jim and a team from the Society for Design and Process Science submitted comments that were read publicly to the President's Council of Advisors for Science and technology, a body composed of members of the National Academies of Science. The comments related to the vocation of STEM and the importance of Career and Technical education in the context of Science, Technology, Engineering, and Mathematics (STEM).
In 2008, the essay, "The Bellwether Sounds," was one of the first public voices proclaiming the need for the people to recognize the importance of science and technology to U.S. global competitiveness and security. Co-authored with support from General Robert F. McDermott, the founding academic dean of the U.S. Air Force Academy and Col. Francis X. Kane, Ph.D., military father of the Global Positioning System (GPS), the essay was the first public mention of a virtual Sputnik Moment in the context of social, political, and historical exigencies.
Transhumanism is the belief or theory that the human race can evolve beyond its current physical and mental limitations by means of science and technology. The more we explored this subject, the more we got fascinated to see how people are riding on the current era technologies to surpass the capabilities of human body. If the current explorations in transhumanism are anything to go by, then, we believe the future will be very exciting!
In this report we explore the various technologies, people involved and the advancements made in the field of Transhumanism. We would love to hear your feedback, comments and suggestions. Please mail us at ice@humanfactors.com
Microblogging: Tiny social objects. On the future of participatory mediaJyri Engeström
This document discusses the future of participatory media and microblogging. It contains a talk in three parts: 1) the case for social objects, 2) five principles for building services around social objects, and 3) the next wave of participatory media. The talk argues that successful sites are built around social objects like photos, bookmarks, or books. It outlines five principles for doing so: defining the object and verbs, making objects shareable, turning invitations into gifts, and charging publishers not spectators. It suggests microblogging and presence updates will disrupt blogs by being simpler, cheaper, and freeing people from inconvenient places.
Building Sites Around Social Objects - Web 2.0 Expo SF 2009Jyri Engeström
1) Social network theory focuses on links between people but does not explain what specifically connects particular groups of people.
2) Another theory argues that people connect through shared social objects, not just to each other. When social services fail to offer ways for users to create new social objects, the connections themselves become the object.
3) Successful services like Flickr, Delicious, and YouTube allowed people to create social objects around photos, bookmarks, and videos, respectively.
This is a Deck for the When It All Changed Interactive Afro-Futurist, XR performance piece. It was designed over 3 years and finalized at MIT in the Design Lab.
Silicon valley mizio technology scouting alumni mip february 2011Stefano Mizio
This document provides a glimpse into Silicon Valley through the observations and experiences of Stefano Mizio during a visit. It discusses the need to gain different perspectives outside one's own company. Myths about venture capital backing and job growth are debunked. The informal and formal ways people network and gather information through technical meetings, business meetings, and visionary events are described. The document also outlines Mizio's scouting process to identify innovative technologies and trends, including through assessments. Comparisons are drawn to attitudes in Italy. In the end, inspiration is found in pursuing change and moving forward.
#BIT16 Keynote Bringing IT Together in a Digital World of PossibilitiesShelly Sanchez Terrell
My books- Hacking Digital Learning Strategies http://hackingdls.com & Learning to Go https://gum.co/learn2go
Resources- http://shellyterrell.com/digitalstorytelling and http://shellyterrell.com/bit16
Addictions are evolving with technology and will continue to change in the future. Some potential new forms of addiction mentioned include social media and loneliness avoidance, immersive virtual reality experiences that allow people to choose alternate realities, and "smart drugs" that enhance cognitive abilities. These developments could lead people to spend more time in virtual worlds than in reality. User experience designers will need to study addiction science to avoid exacerbating compulsions and ensure people's well-being is supported as technology continues advancing. Security, exploration, treatment, and balancing virtual and real-world experiences will be important design challenges.
How Do Newcomers Blend into a Group?: Study on a Social Network GameMasanori Takano
The document describes a study analyzing data from a social network game to understand how newcomers blend into groups. Key findings include:
- Newcomers tended to cooperate with existing group members without receiving prior cooperation, showing they cooperate to construct new relationships.
- Newcomers were more influenced by messaging from others compared to existing members, indicating messaging helps newcomers integrate.
- Both newcomers and existing members were more likely to cooperate with and respond to the cooperation of newcomers over existing members, demonstrating groups accept newcomers.
The analysis provides insights into how humans use reciprocal altruism to construct cooperative relationships with strangers and integrate newcomers into groups.
This document discusses several topics related to technology and its impact on society. It addresses interaction art in public spaces, the fight for online privacy, the digital divide, and how failure can be key to creativity. It provides quotes from various experts on each of these topics. For example, it discusses interactive public art installations and quotes the creators of Daily Tous Les Jours talking about bringing magic to public places. It also addresses concerns about online privacy and fighting back against loss of privacy, quoting Edward Snowden on the NSA.
Tish Shute, Director AR/VR, Corporate Technology Strategy, Huawei
A talk from Inspire Track at AWE USA 2017 - the largest conference for AR+VR in Santa Clara, California May 31- June 2, 2017.
XR is intelligent and interactive connecting real humans and physical objects with digital agents and entities. VR/AR will evolve into XR to become the future interface for Cloud Computing, IoT, Big Data, Prediction, Self-driving cars, Personalized Medicine, Robots, Drones, Cryptocurrency, Smart Cities, and AI. Social VR and AR will connect people in new and powerful ways but XR will connect the intelligence of people to the intelligence of machines in a space shared and understood by both. This talk will look at this new and intimate relationship between humans and intelligent agents.
http://AugmentedWorldExpo.com
This talk looks at the future of AR/VR and the new and intimate relationship between humans and intelligent agents that XR - the next generation of AR/VR, makes possible. XR is intelligent and interactive connecting real humans and physical objects with digital agents and entities. VR/AR will evolve into XR to become the future interface for Cloud Computing, IoT, Big Data, Prediction, Self-driving cars, Personalized Medicine, Robots, Drones, Cryptocurrency, Smart Cities, and AI. Social VR and AR will connect people in new and powerful ways but XR will connect the intelligence of people to the intelligence of machines in a space shared and understood by both.
The document discusses emerging trends toward interactivity, gaming, and social learning enabled by new mobile and networked technologies. It notes a transition from the passive consumption of knowledge to active participation and interaction with information in digital environments. Several examples are provided of new applications and platforms that allow people to extend themselves into networked spaces and hyperlink the physical world. Areas that may see further development include social and collaborative learning environments, augmented reality, location-based social media, and new forms of storytelling on mobile platforms.
Implications of the near and far futureJon McMillan
1) The near future will see communicators focus on using communication to directly help solve command issues through the DICE model of defining problems, ideating solutions, creating content, and evaluating effects. New publishing and content tools will be introduced.
2) In the far future, artificial intelligence will be ubiquitous and able to generate content from data through machine learning. Sensors will collect vast amounts of data about everything.
3) Navy communicators will need to instruct AI systems on what important information to extract and share from massive datasets, and tell stories to teach, motivate and inspire as machines perform more repetitive tasks. The ability to find and share stories will remain important.
1. Social media champions are struggling to reconcile its good and bad impacts on society, with concerns that it reduces empathy and harms civic discourse.
2. Emerging technologies like IoT and AI raise serious issues around privacy, security, and job disruption that require thoughtful policy solutions.
3. SXSW panels demonstrated a new maturity in exploring real challenges of technologies like VR, blockchain, and AI rather than just hype, with a focus on human-centered design and experimentation to understand societal impacts.
With Fashion Week to inspire us, this webinar focuses on sharing a few favorite digital trends for 2018. Instead of discussing denim separates and art-inspired prints, our team explores hot digital to keep an eye on. The webinar focuses on emerging technologies, exciting design trends and standout digital strategies to adopt in the new year.
Associate Creative Director Jessica DeJong and Chief Strategist Kalev Peekna dive into concepts that could disrupt how we think about digital experiences, as well as trends to easily fold into your 2018 marketing strategy.
Access the full recording: https://youtu.be/N_4XAsXDoYI
Steve Wozniak discussed artificial intelligence and the future of technology in an interview. He initially denied that machines could achieve human-level intelligence or consciousness, but became a believer after discussing exponential technological growth curves. Wozniak believes signs like intelligent personal assistants and neural networks that can learn languages show we are moving towards an era of technological singularity. However, he worries that highly intelligent machines may eventually prioritize their own growth over serving humans.
This presentation is based on the new upcoming and current technologies which are very useful for mankind. It includes healthcare, industries, medicine, A.I., deep web, etc. Plus in this slide, I have used some science fiction references to make it more interesting for the audience.
SxSW is a two week festival (not a conference) where the best of tech, film, and music collide. It's the "Spring Break for Geeks," the thing you're supposed to get lost in, the way-less-serious and way-more-fun version of TED. It's the only place where you'd find all of these people in a two-week span:
- Vice President Joe Biden,
- DJ/Producer Chainsmokers,
- Billionaire investor Mark Cuban,
- Elon Musk's brother Kimble Musk
- Producer Rick Ross
- CTO of Pixar Steve May,
- Actor Seth Rogan
Can't wait for next year.
The road to innovation requires special behaviors and skills, we will explore both of them in this presentation. We will also follow a few innovative bread crumbs on the way.
APIdays Paris 2018 - Bots on the 'Net: The Good, the Bad, and the Future, Mik...apidays
Bots on the 'Net: The Good, the Bad, and the Future
Mike Amundsen, Director of API Architecture, API Academy
Apply to be a speaker here - https://apidays.typeform.com/to/J1snsg
Semantics, Deep Learning, and the Transformation of BusinessSteve Omohundro
Deep learning is likely to have a big impact on business. McKinsey predicts that AI and robotics will create $50 trillion of value over the next 10 years. Over $1 billion of venture investment has gone to 250 deep learning startups over the past year. Deep learning systems have recently broken records in speech recognition, image recognition, image captioning, translation, drug discovery and other tasks. Why is this happening now and how is it likely to play out? We review the development of AI and the pendulum swings between the "neats" and the "scruffies". We describe traditional approaches to semantics through logics and grammars and the new deep learning vector semantics. We relate it to Roger Shepard's cognitive geometry and the structure of biological networks. We also describe limitations of deep learning for safety and regulation. We show how it fits into the rational agent framework and discuss what the next steps may be.
In the next 10 years, smart machines will augment humans in many tasks like assisting doctors, fighting in battles, manufacturing, and assisting in various professions. While machines will replace humans in some routine tasks, the partnership between humans and machines will build on our respective strengths. Humans have advantages in tasks requiring thinking, creativity, social/emotional skills, and improvisation, while machines are better suited for repetitive, dangerous, large/small-scale, and data-driven tasks. An optimal partnership is emerging where humans and machines collaborate to achieve more than either could alone.
The Future Of Advertising and How To Make It Work For You TodayAdNerds
The document discusses various topics related to the future of advertising including how advertising has changed and will continue to change as the world becomes more online and connected. It explores how social media, wearable technology, data collection, and personalized/targeted advertising will impact advertising. It also provides examples of how some early adopters are seeing success by embracing these changes.
The document discusses the relationship between virtual and real, including how simulation and virtual reality can support learning. It explores how intelligent virtual assistants and connected objects will continue to blur the lines between digital and physical. The world may one day be terraformed through algorithms to be more fully simulated and interactive.
UX for Artificial Intelligence / UXcamp Europe '17 / Berlin / Jan KorsankeJan Korsanke
/ My talk from the UXcamp Europe in Berlin. Please enjoy and feel free and don't hesitate to contact me if you have questions or want to talk about UX and AI
What is artificial intelligence, how do we create collaboration and what’s gonna happen in the future?
Input Variables - Presentation ADC*E Festival ‘17Helge Tennø
1) There is a gap between organizations' goals and what they invest to achieve those goals.
2) Experts can become stuck in their ways and lose ability to change their minds. Old models of data collection only serve the same perspectives.
3) Almost every organization is designed to eventually crash into a wall and fail to understand people due to focusing on outcomes, efficiency, and ratios over all else.
At SXSE, we attempt to join the dots between the ideas, inspiration and insanity of the SXSW Interactive festival to create a playbook for the year ahead.
In 2017, we believe that in order to succeed, we’re going to have to find ways to bring together multiple tracks in technology and innovation before trying to envisage what comes next when they start interacting with each other and multiplying their effects, rather than focusing on progress in isolation.
In short: to Multiply & Conquer!
The document discusses emerging technologies and their potential impacts. It provides timelines of predicted technological advances from 2020 to 2036 including flying cars, human missions to Mars, widespread use of robots, cures for cancer and poverty, longevity treatments, and more. It examines current and soon-to-be present developments in areas like biotech, neurotech, green tech, and digital tech. It also discusses technologies like nanotechnology, quantum computing, augmented and virtual reality, robotics, digital ecosystems, advanced AI, and more. The document emphasizes experimenting with emerging technologies through "sandboxes" and considering both the promises and risks of technological change.
SXSW 2015 - Storytelling Engines for Smart Environmentscalmr.io
This document discusses the potential for smart environments and Internet of Things technologies to enable new forms of storytelling and experiential design. It explores how sensors and data collection could enhance user experiences in public spaces. The document also notes challenges around data privacy and control that will need to be addressed for widespread adoption of connected technologies in cities and environments. Overall, it frames the Internet of Things as an opportunity to restore relational experiences and poetic storytelling through interactive and responsive physical spaces.
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Edtech summit 2018 - Unlearning to learn
1. Unlearning
to Learn Fostering Intrinsic
Learning Motivation in
the Modern Workplace
https://unsplash.com/photos/OsC8HauR0e0
2. Introduction
My journey to what I do today, I believe has a strong connection with what I have been exposed to, especially in my earlier childhood.
I grew up in a town about 2 hours drive from the capital - Jakarta.
During those days, I spent my time mainly playing different characters.
3. I grew up watching futuristic TV series and movies:
- Buck Rogers, Battlestar Galactica, Startrek, Starwars,
Bionic woman, Knight Riders,
- and a healthy dose of Japanese anime (and still
today)
I dreamt going on an adventure to explore the space, to
find never seen before things and places, conquer
adversities and emerge triumphant
The exposure of such stories has greatly influenced the
4. Meet Aye!
I believe we are at a
crucial junction
where the rapid
pace of technology
developments are
affecting and
impacting the way
we live now and
with some
ramifications for the
near future -- for
better or meh.
Every day, we are
producing bits of
data, consciously or
unconsciously
through our actions.
These data are
collected, analysed
and lead to more
ideas that aim to
help us to become
5. In 2016, The Washington Post launched Heliograf, at the Rio Olympics.
Heliograf is an IA system that helped WAPO Olympic coverage by
automatically create articles covering up-to-date event coverage, match
Reporter
6. NVIDIA is a technology hardware company, recently
created another AI system that is used to create a fake
human character that is uber realistic and believable.
Hard to discern by normal human’s eye.
The project is part of a vast and varied effort to build
technology that can automatically generate convincing
images — or alter existing images in equally convincing
ways.
They hope to accelerate and improve the creation of
media, eventually allowing software to create realistic
imagery in moments rather than the hours — if not days
https://www.nytimes.com/interactive/2018/01/02/technology/ai-generated-photos.html
Digital actress
7. NVIDIA is a technology hardware company, recently
created another AI system that is used to create a fake
human character that is uber realistic and believable.
Hard to discern by normal human’s eye.
The project is part of a vast and varied effort to build
technology that can automatically generate convincing
images — or alter existing images in equally convincing
ways.
They hope to accelerate and improve the creation of
media, eventually allowing software to create realistic
imagery in moments rather than the hours — if not days
https://twitter.com/johnkrafcik/status/1020343952266973186
Driver / chauffeur
8. In 2017 the American Academy of Ophthalmology
published a report detailing the progress of the AI
system in helping ophthalmologist identify ocular
diseases.
The report suggests that the AI system has consistently
identified ocular diseases at a rate that surpasses
human diagnosis.
Doctor assistant
https://www.aao.org/eyenet/article/artificial-intelligence
9. In 2016, the alphaGo system developed by Google
DeepMind team beat the reigning world champion Lee
Sedol in a decisive 4-1 victory.
Mastering the game - Go - has been seen as the holy
grail of AI development.
This is significantly different from the game of chess
where logic is the primary determining factor to win.
To win a Go game, world’s mathematicians could only
approximate that there about 10 to the power 700
possible move.
This showed that a machine has approximated human-
level intelligent. The machine that actually learns on
their own.
AlphaGo team went on to develop AlphaGo Zero which
won convincingly against the original AlphaGo 100-0 --
Zero managed to reach a Master level in 21 days
compared to the older version that took 40 days
Strategy game player
(champion)
10. This year in May at Google yearly event, Google CEO -
Sundar Pichai - demoed Google Assistant for the first
time.
The demo showed that an AI-powered virtual assistant
was able to schedule a haircut for its owner, by calling a
hair saloon and conversing as how a normal human
would.
This showed that now technology can understand the
context that surrounds human conversations and made
the necessary responses to get to the outcome
required.
https://www.youtube.com/watch?v=ogfYd705cRs
Personal assistant
11. How far will it go?
What will we do with the extra time?
12. Max Tegmark of MIT shared an appropriate abstract
landscape of tasks, where the elevation represents how
hard it is for AI to do each task at human level, and the
sea level represents what AI can do today.
The sea level is rising as AI improves, so there's a kind
of global warming going on here in the task landscape.
13. And the obvious takeaway is to avoid careers at the
waterfront -- which will soon be automated and
disrupted. But there's a much bigger question as well.
How high will the water end up rising? Will it eventually
rise to flood everything, matching human intelligence at
all tasks
AGI (Artificial General Intelligence)
14. The world economic forum did a research in 2016/17
involving approximately 13.5 millions employees
globally across different industries.
They identified that the top 10 foundational skills in
2020 will centred around complex problem solving,
critical thinking, creativity, people management -- all the
way to cognitive flexibility.
Top 10 skills
http://reports.weforum.org/future-of-jobs-2016/
15.
16. “... as we know, there are known
knowns; there are things we know we
know.
We also know there are known
unknowns; that is to say we know
there are some things we do not know.
But there are also unknown
unknowns - the ones we don't know
we don't know.”
Donald Rumsfeld
former U.S. Defense Secretary
17. expertise tend to be the most conservative people in the organisation.
Complex
Probe > sense > respond
This is the area where the cause and effect relationship is so intertwined and things only make sense in hindsight.
When something happens, everyone quick to rationalise the reason why thing happens is because of x y z.
If you have the ability to record the entire process leading to the final effect, every time you rewind and play the
video, you would end up getting a different result.
The reason for this, the complex space is about the network that connected to each other.
The relationships are non linear, a small activity in one part of the network could have an impact somewhere else,
and vice versa.
Things are unpredictable in detail and the way you make progress is to sense the patterns that are in there.
Things are never complete like culture, innovation, leadership, people relationship and all the messy people
things.
Chaos
Act > sense > respond
complicated
simple
complex
chaos
19. “The illiterates of the 21st
century will not be those
who cannot read and write
but those who cannot learn,
unlearn, and relearn.”
Alvin Toffler
American writer, futurist, and businessman
Editor's Notes
I grew up watching futuristic TV series and movies:
- Buck Rogers, Battlestar Galactica, Startrek, Starwars, Bionic woman, Knight Riders,
- and a healthy dose of Japanese anime (and still today)
I dreamt going on an adventure to explore the space, to find never seen before things and places, conquer adversities and emerge triumphant
The exposure of such stories has greatly influenced the work that i do today, and more so because some are becoming a reality.
In 2016, The Washington Post launched Heliograf, at the Rio Olympics. Heliograf is an IA system that helped WAPO Olympic coverage by automatically create articles covering up-to-date event coverage, match fixture and event results.
The technology was successful, and WaPo continues to further develop it and use it to publish hundreds of articles last year.
NVIDIA is a technology hardware company, recently created another AI system that is used to create a fake human character that is uber realistic and believable. Hard to discern by normal human’s eye.
The project is part of a vast and varied effort to build technology that can automatically generate convincing images — or alter existing images in equally convincing ways.
They hope to accelerate and improve the creation of media, eventually allowing software to create realistic imagery in moments rather than the hours — if not days
WAYMO (part of Google) recently has completed eight million miles of test drive on public roads with no accidents (to my knowledge) - thanks to their early riders programme
And they are on their way to offer the service to the public soon.
Elon Musk, in one of his interviews, said, “by 2018, the autonomous vehicles will be able to drive safer than any safest human drivers.”
I think his prediction may be correct
In 2017 the American Academy of Ophthalmology published a report detailing the progress of the AI system in helping ophthalmologist identify ocular diseases.
The report suggests that the AI system has consistently identified ocular diseases at a rate that surpasses human diagnosis.
In 2016, the alphaGo system developed by Google DeepMind team beat the reigning world champion Lee Sedol in a decisive 4-1 victory.
Mastering the game - Go - has been seen as the holy grail of AI development.
This is significantly different from the game of chess where logic is the primary determining factor to win.
To win a Go game, world’s mathematicians could only approximate that there about 10 to the power 700 possible move.
This showed that a machine has approximated human-level intelligent. The machine that actually learns on their own.
AlphaGo team went on to develop AlphaGo Zero which won convincingly against the original AlphaGo 100-0 -- Zero managed to reach a Master level in 21 days compared to the older version that took 40 days
This year in May at Google yearly event, Google CEO - Sundar Pichai - demoed Google Assistant for the first time.
The demo showed that an AI-powered virtual assistant was able to schedule a haircut for its owner, by calling a hair saloon and conversing as how a normal human would.
This showed that now technology can understand the context that surrounds human conversations and made the necessary responses to get to the outcome required.
All this advancement in AI begs the question: How far will it go?
Max Tegmark of MIT shared an appropriate abstract landscape of tasks, where the elevation represents how hard it is for AI to do each task at human level, and the sea level represents what AI can do today.
The sea level is rising as AI improves, so there's a kind of global warming going on here in the task landscape.
And the obvious takeaway is to avoid careers at the waterfront -- which will soon be automated and disrupted. But there's a much bigger question as well.
How high will the water end up rising? Will it eventually rise to flood everything, matching human intelligence at all tasks
The world economic forum did a research in 2016/17 involving approximately 13.5 millions employees globally across different industries.
They identified that the top 10 foundational skills in 2020 will centred around complex problem solving, critical thinking, creativity, people management -- all the way to cognitive flexibility.
Worth noting, cognitive flexibility is new and was not listed in the past report.
Cognitive flexibility is the human ability to adapt the our thinking & learning strategies to face new and unexpected conditions in the environment.
Worth noting, the list also suggests a strong theme around cross-functional skills.
We are expected to work well in a team setting. To execute missions relevant for the success of the organisations that we work for.
In my opinion there’s still another layer which often overlook - the critical part where in the absence of it will make cross collaborating impossible.
The former Secretary of Defence Donald Rumsfeld eloquently said
“Reports that say that something hasn't happened are always interesting to me, because as we know, there are known knowns; there are things we know we know.
We also know there are known unknowns; that is to say we know there are some things we do not know.
But there are also unknown unknowns- the ones we don't know we don't know.”
- Known question known answers
- Known question unknown answers
- Unknown question known answers
- Unknown question unknown answers
Dave Snowden, introduced Cynefin in 1999 while at IBM. Cynefin pronounced as kuh-nev-in, a Welsh word that literally mean habitat / environment.
Is made up 4 domains to represent how and why things happen in organisation and life.
I want to make a distinction here that everything that happens in organisation also happen outside of work
Simple
Sense > categorize > respond
Simple domain is where cause = effect relationship is very well known
If you do x you always get X. No matter how many times you do X you will always get Y. You always get the same answer.
Things work in this domain is like
- Standard operating procedure
- best practices
You will end up knowing that you will have one or few good answers
Complicated
Sense > analyze > respond
The next domain is the complicated domain. There’s a relationship between x & y.
Effort is required to understand the relationship between the 2 variables.
You need to analyse the relationship, and work out what are the possibilities. You need to have the expertise to analyse the cause and effect that leads to solutions.
You engage the experts or build the capability to have the expertise. People who put in the effort in developing the expertise tend to be the most conservative people in the organisation.
Complex
Probe > sense > respond
This is the area where the cause and effect relationship is so intertwined and things only make sense in hindsight.
When something happens, everyone quick to rationalise the reason why thing happens is because of x y z.
If you have the ability to record the entire process leading to the final effect, every time you rewind and play the video, you would end up getting a different result.
The reason for this, the complex space is about the network that connected to each other.
The relationships are non linear, a small activity in one part of the network could have an impact somewhere else, and vice versa.
Things are unpredictable in detail and the way you make progress is to sense the patterns that are in there.
Things are never complete like culture, innovation, leadership, people relationship and all the messy people things.
Chaos
Act > sense > respond
There is no perceivable relationship between cause and effect. You simply need to take action, there’s no rule since it’s chaotic.
Don’t over plan, overthink - just act on it. The result will push you into one of the 3 domains where you can start
culture, innovation, leadership, people relationship and all the messy people things.
We need to acknowledge that we have always been operating in complex domain.
So what is necessary to have a growth mindset? open-mindedness?