NATIVE AMERICANOPOLY is a board game that covers Native American history from the 18th century to present day. The game board takes players through three time periods - pre-1790, 1790-1900, and 1900 to present. At each stage, players encounter chance cards that simulate real experiences Native Americans faced, like conflicts, removal from lands, poverty, and modern issues. The goal is educational entertainment to teach about Native American peoples' struggles and progress over time in a fun, interactive way.
2. NATIVE AMERICANOPOLY IS A BOARD GAME IN WHICH YOU TAKE THE
PLACE OF A NATIVE AMERICAN. THE GAME COVERS THREE TIME PERIODS
AND SIGNIFICANT EVENTS OR IDEAS DURING THESE TIME PERIODS.
NATIVE AMERICANOPOLY COVERS THE THEME OF THE DIFFICULTY THAT
NATIVE AMERICANS HAVE HAD PROGRESSING EVER SINCE EUROPEAN
INTERVENTION. WHILE COVERING THIS THEME, THE GAME IS ALSO
CAREFUL TO NOT PAINT NATIVE AMERICAN PEOPLES AS HOPELESS. THE
GOAL OF NATIVE AMERICANOPOLY IS TO BE FIRST PLAYER TO REACH THE
FINISH LINE.
Overview
5. Seven Years War
(pre-1790)
France and Great Britain were at odds over
competing territorial claims in North
America. In particular, the dispute arose
over French claims to the Ohio and
Mississippi river valleys in the face of
incursions by English settlers. Because
there were few French or British troops
on the frontier, native allies were
critically important and actively
recruited by both sides.
Editors, H. (2009, November 12). SevenYears'
War. Retrieved April 11, 2019, from
https://www.history.com/topics/france/seven
-years-war
6. The Trail of
Tears
(1790-1900)
In 1830, Andrew Jackson authorized the
Indian Removal act. Under orders from
President Jackson the U.S. Army began
enforcement of the Removal Act.The
Cherokee were rounded up in the
summer of 1838 and loaded onto boats
that traveled theTennessee, Ohio,
Mississippi and Arkansas Rivers into
Indian Territory. Many were held in
prison camps awaiting their fate. An
estimated 4,000 died from hunger,
exposure and disease.
Editors, H. (2009, November 09).Trail ofTears.
Retrieved from
https://www.history.com/topics/native-american-
history/trail-of-tears
7. Modern Day
Relations
(1900-present)
American Indians generally reacted to the
dominant culture in one of two ways. Many
simply remained on reservations where they
were able to maintain their languages and
cultures. Others, however, left the
reservations for the economic opportunities
promised by the growing U.S. economy.
Native American communities continue to be
plagued by persistent poverty, high
unemployment, high crime rates, low levels
of education, alcoholism, drug addiction,
numerous single-parent families, and serious
human-health problems.
Siegler, K. (2013, August 27). Elite Native American Firefighters Join
Crews AtYosemite. Retrieved from
https://www.npr.org/2013/08/27/216078256/elite-native-american-
firefighters-join-crews-at-yosemite
8. NATIVE AMERICANOPOLY EMPLOYS THE USE OF “CHANCE CARDS” TO
CREATE A MORE INTERACTIVE GAME AND TEACH NATIVE AMERICAN
HISTORY. A PLAYER PICKS UP A CHANCE CARD AFTER LANDING ON A SPACE
THAT INDICATES SO. CHANCE CARDS INVOLVE REAL LIFE SITUATIONS
THAT SIMULATE A NATIVE AMERICAN EXPERIENCE. THE CHANCE CARDS
COVER MAJOR THEMES THAT WE HAVE DISCUSSED IN CLASS SUCH AS
KINSHIP, RECIPROCITY, ETHNOCENTRISM, SOVERIENGTY, AND OTHERS.
THERE ARE 15 CHANCE CARDS PER SECTION.
Chance Cards
9. Seven
Years War
Chance
Cards
• The Shawnee, Delaware,
and River-Indians have been
launching attacks against the
English. The English have had
enough and have decided to
retaliate. Skip your next 2 turns.
• Brother Warraghiyage
has supplied your tribe with
ammunition and weapons ahead
of a suspected French attack.
Move forward 3 Spaces.
• There are rumors of an
English attack. Choose if you
would like to roll again. If you roll
an even number, advance
forward. If you roll an odd
number, move backwards.
• You have created an
alliance with the English. Things
are going smoothly for now so
just stay put.
• Your tribe has decided to
invest time and resources into the
construction of a fort. Skip your
next turn but roll twice next time
you go.
• King George III signed
the Proclamation of 1763.
European conflicts are now less
frequent. Roll again.
• European settlers
ignored the Proclamation of 1763
and have entered your land.
Spend 2 turns fighting them.
• The Treaty of Paris was
signed and the British are
experiencing increased
opportunities to enter your land.
Lose a turn protecting your
territory.
• Pontiac successfully led a
siege that resulted in the capture
of 10 British forts. This display of
strength results in 2 extra turns.
• After your release of
British prisoners, the British have
agreed to recognize your land
rights. Roll again.
• You’ve been recruited to
fight in Pontiac’s war. In order to
successfully defend your land you
must skip your next turn.
• As a result of your
involvement in Pontiac’s war, you
have been captured and held
prisoner by British authorities.
Skip your next 5 Turns.
• You have suffered great
losses during Pontiac’s war due to
a shortage of ammunition. Move
back 3 spaces.
• Pontiac has surrendered
and the British are gaining power.
You have a choice…surrender and
miss your next turn, or roll again.
(If you roll an odd move
backwards, if you roll an even
advance forward)
• You have suffered
wounds in battle that require
nursing. Skip 3 turns until you can
heal.
10. Trail of
Tears
Chance
Cards
• You have fallen sick
during your journey. Rest up and
skip your next 3 turns.
• During your journey you
are ambushed by another tribe.
Skip your next 2 turns defending
yourself.
• After rough conditions
the weather has improved
making travel easier. Roll again.
• Andrew Jackson has
ordered the Indian Removal act.
Spend your 3 turns gathering
your belongings.
• A family member has
fallen sick during the journey.
Skip your next turn caring for
them.
• A family member has
died during the journey. Spend
your next 2 turns giving them a
proper burial ceremony.
• A brutal storm has hit.
Spend your next 4 turns waiting
for it to pass.
• Your food supplies are
running low. Spend your next
turn gathering more food.
• Despite the forced
removal of the Cherokee, you
have decided to attempt to stay
home. Spend your next 5 turns
gathering resources and locating
a hiding space.
• Due to your lack of food
you have grown fatigued. Spend
a turn resting up.
• The Treaty of New
Echota has been signed and the
future is uncertain. Do not move
forward or backward. Wait to see
how things pan out.
• Your family has been
split up at the beginning of the
removal process. You are
stubborn and refuse to relocate
without your loved ones. Spend
your next 2 turns trying to be
reunited with them.
• You have come across a
muddy path that is difficult to
navigate with wagons. Move only
1 space for your next 3 times.
• Your family member has
suffered from an injury on the
journey and you must stay back
and help them travel. Move only
2 spaces for your next 2 turns.
• You have reached
Oklahoma. Spend your next 3
turns setting up your new home.
11. Modern
Day
Relations
Chance
Cards
• Your tribe has failed
to receive federal recognition.
Skip your next turn.
• You have left your
reservation in search of
economic opportunity. Things
are currently unfamiliar. (No
action necessary)
• You just landed a
new job and can provide for
your loved ones. Roll again.
• After leaving the
reservation you have lost
touch with your native
culture. Move back 3 spaces.
• You have chosen to
remain on your reservation.
You are still in touch with your
native culture, but it has made
progress difficult. Skip your
next 2 turns.
• Your Indian blood has
provided you with an
advantage when applying to a
prestigious university. Move
forward 2 spaces.
• Despite leaving the
reservation, you are still
responsible for supporting
your family financially. Skip
your next turn.
• A family member has
grown sick but their medical
expenses are covered by
“Indian Health.” (No action
necessary)
• Due to improvements
in education your family
members are able to attend a
good school. Advance
forward 5 spaces.
• While staying on the
reservation you have found it
difficult to land a well-paying
job. Do not advance for 2
turns.
• You turn on ESPN
and are frustrated by the
cultural appropriation that is
displayed in sports teams. (No
action necessary)
• A family member in
an impoverished reservation
has fallen ill due to their drug
addiction. Spend 2 turns
taking care of them.
• Your tribe has
received federal recognition
and acquired all of its
benefits. Advance forward 4
spaces.
• A family member has
been incarcerated for the
intent to sell drugs. Spend
your resources and a turn to
bail them out.
• Your tribe has
acquired sovereignty. This
progress requires you to
advance forward 5 spaces.
12. Bibliography Cherokee NationCultural Resource Center. (n.d.). A Brief
History of theTrail ofTears. Retrieved April 7, 2019, from
https://cherokee.org/About-The-Nation/History/Trail-of-
Tears/A-Brief-History-of-the-Trail-of-Tears
Peterson, J. (2018, June 26). How Did the SevenYears'War
Affect Native Americans? Retrieved April 7, 2019, from
https://classroom.synonym.com/did-seven-years-war-
affect-native-americans-17698.html
Van Otten, G. (n.d.).What it Means to be NativeAmerican
inTwenty-First Century America. Retrieved April 7, 2019,
from https://www.e-education.psu.edu/geog571/node/155