This document provides a how-to guide for organizing an "Introduce a Girl to Engineering Day" event. It includes biographies of three female engineers who organize the event. It then discusses planning logistics like recruiting volunteers, designing hands-on projects for students, and organizing the day's schedule. Budgeting, fundraising, and tips for success are also covered. The document aims to equip others with best practices for creating their own local Introduce a Girl to Engineering Day.
Piedmont Makers is a non-profit organization dedicated to Support & Inspire K-12 STEAM education (Science, Technology, Engineering and Math + Design) .
Piedmont Makers is a community organization to promote & inspire STEAM education (Science, Technology, Engineering and Math + Art/Design) in Piedmont, CA. For more info, see www.piedmontmakers.org.
The Inspire Innovation workshop is for use with students in grades 8 through 12. Designed for one 45-minute class period, it is anchored by videos from current engineering students. Your students will meet six engineering undergrads and hear what they wish someone had told them about engineering. This engaging workshop provides an overview of the engineering profession, breakdowns stereotypes about engineering, and encourages students to consider pursuing an education and career in engineering.
The document describes a STEM fair program at Woodholme Elementary School in Baltimore County, Maryland. The STEM fair allows students from kindergarten to fifth grade to participate by presenting activities and projects related to their curriculum. Older students in third through fifth grade complete independent STEM projects using the scientific method. Teachers guide students through each step of the process and provide resources. The culminating event is a two-day STEM fair where around 300 student projects are on display.
Twilight Pd 1 - Creating a digital portfolio in iWebmackas
This document summarizes a PD session about creating student digital portfolios using iWeb. It defines what a digital portfolio is, what it includes, and its benefits. It then demonstrates how to create a basic digital portfolio in iWeb, including adding pages, files, and self-evaluations. Upcoming PD opportunities are also listed, focusing on using technology tools in teaching.
This document discusses using ICT (information and communications technology) resources to enhance teaching and learning for business subjects. It provides examples of how tools like Adobe PDFs, graphing, Google Docs, and PowerPoint can be used. Practical online classroom activities are suggested, such as using websites to learn about insurance, jobs, money/banking, and consumer topics. Planning effective lessons, managing difficulties, and assessing the impact of ICT on learning are also addressed.
How to help your child win a science fair flhDeb McAlister
Tips from retired science teacher Fred Holland on helping any child win a school science fair without doing the work for them or going crazy in the process. Holland and his wife have 8 grandchildren, including two in modified or special education classes, who have all won regional or district "best of the best" science fair trophies.
Piedmont Makers is a non-profit organization dedicated to Support & Inspire K-12 STEAM education (Science, Technology, Engineering and Math + Design) .
Piedmont Makers is a community organization to promote & inspire STEAM education (Science, Technology, Engineering and Math + Art/Design) in Piedmont, CA. For more info, see www.piedmontmakers.org.
The Inspire Innovation workshop is for use with students in grades 8 through 12. Designed for one 45-minute class period, it is anchored by videos from current engineering students. Your students will meet six engineering undergrads and hear what they wish someone had told them about engineering. This engaging workshop provides an overview of the engineering profession, breakdowns stereotypes about engineering, and encourages students to consider pursuing an education and career in engineering.
The document describes a STEM fair program at Woodholme Elementary School in Baltimore County, Maryland. The STEM fair allows students from kindergarten to fifth grade to participate by presenting activities and projects related to their curriculum. Older students in third through fifth grade complete independent STEM projects using the scientific method. Teachers guide students through each step of the process and provide resources. The culminating event is a two-day STEM fair where around 300 student projects are on display.
Twilight Pd 1 - Creating a digital portfolio in iWebmackas
This document summarizes a PD session about creating student digital portfolios using iWeb. It defines what a digital portfolio is, what it includes, and its benefits. It then demonstrates how to create a basic digital portfolio in iWeb, including adding pages, files, and self-evaluations. Upcoming PD opportunities are also listed, focusing on using technology tools in teaching.
This document discusses using ICT (information and communications technology) resources to enhance teaching and learning for business subjects. It provides examples of how tools like Adobe PDFs, graphing, Google Docs, and PowerPoint can be used. Practical online classroom activities are suggested, such as using websites to learn about insurance, jobs, money/banking, and consumer topics. Planning effective lessons, managing difficulties, and assessing the impact of ICT on learning are also addressed.
How to help your child win a science fair flhDeb McAlister
Tips from retired science teacher Fred Holland on helping any child win a school science fair without doing the work for them or going crazy in the process. Holland and his wife have 8 grandchildren, including two in modified or special education classes, who have all won regional or district "best of the best" science fair trophies.
This document outlines career exploration activities for students in grades K-5 led by a school counselor. It describes classroom guidance lessons on topics like worker tools, career trees, and connecting school subjects to careers. It also details a "Career Café" event where students are grouped by career interests and hear presentations from community members about their jobs. Other schoolwide events to promote careers include a door decorating contest and career dress up days. QR code scavenger hunts are used to research career information online using free apps.
This document defines and describes what a webquest is. A webquest is an inquiry-oriented activity where students learn by obtaining information from online resources, potentially supplemented by videoconferencing. The document outlines the typical structure of a webquest, including an introduction, task, process, evaluation, conclusion, and list of resources. It also defines short-term and long-term webquests and notes that webquests are designed to be student-centered and focus on questioning, critical thinking, and problem-solving. Some pros and cons of using webquests in the classroom are also provided.
EdCamps are informal professional development conferences organized and led by teachers. Teachers choose the topics and serve as both presenters and participants. The document provides an overview of EdCamps, including that they grew out of the BarCamp model of people coming together to share and learn. It then provides tips for organizing an EdCamp, such as attending one first, choosing a team, getting the word out through social media and other platforms, preparing the venue, and planning for food and activities. The goal is for teachers to customize their own professional development by facilitating and attending sessions on topics that interest them.
A flipped learning/SCALE-UP taster session in which we will be using technology to support interactive, group-led learning for large groups. No background knowledge of global warming, physics or pirates required.
A Guide to Creating a Creative Computing Lesson that Engages StudentsMatt Britland
This document provides a step-by-step guide for delivering engaging computing lessons that include creative activities. It recommends fully planning lessons with clear learning outcomes and differentiated activities. It suggests incorporating literacy, numeracy, offline activities, applications, and interactive websites. The guide also discusses allowing student independence, addressing common mistakes, monitoring progress through assessments, and providing resources to support learning.
Eagle Scout Service Project - After the SignaturesMike Trujillo
A brief review of the key steps after the Project Proposal is signed. The most important step is to provide a detailed plan - which makes execution of the project much easier.
Throughout 2014 teams from the Monash University Faculty of Business & Economics PAL Leaders Program implemented a range of community building projects. This ebook includes detailed reports outlining exactly what each team did and the lessons that they learned. This book is a real example of Student Development in Action!
This document provides guidance for integrating technology into classroom teaching and managing computer use. It discusses how technology may change teaching and expectations, and outlines stages of technology integration from entry to invention. It provides sample classroom management strategies, ideas for student computer activities that support learning across subjects, and resources for teachers. The goal is to thoughtfully integrate technology in a way that enhances teaching.
This document provides guidance for integrating technology into classroom teaching and managing computer use. It discusses how technology may change teaching and expectations, and outlines stages of technology integration from entry to invention. It provides sample classroom management strategies, ideas for student computer activities that support learning across subjects, and resources for teachers. The goal is to thoughtfully integrate technology in a way that enhances teaching.
This document summarizes several educators' use of technology to improve student learning. Key points include:
- Teachers used tools like Edmodo, Google Docs, Blackboard, Learn360 and videos to engage students, provide alternative ways for students to interact with material, and offer differentiation.
- Evidence of impact included increased student engagement, collaboration, access to information, and opportunities for feedback and assessment.
- Moving forward, teachers planned to continue and expand their use of technology tools to further transform learning and meet varied student needs.
This document outlines how to implement STEAM (Science, Technology, Engineering, Arts, and Mathematics) education using iPads, including defining STEAM, establishing STEAM groups and roles, providing STEAM challenges, recommended apps and websites, and a design process. Students use iPads for research, learning, creativity, presentation, sharing, and teachers evaluate projects while websites and apps like Nearpod, Explain Everything and Edmodo are recommended STEAM tools.
This presentation provides an overview of the requirements and process for Scouts to achieve the rank of Eagle Scout. It focuses on getting started with selecting an Eagle service project and common obstacles. The basic requirements are outlined, including merit badges earned, time in leadership roles, and completing a project before turning 18. Typical efforts for an Eagle project are shown, including selecting a project beneficiary, gaining approval, creating project plans, and executing the project. Common problems and solutions are also discussed.
This document outlines an engineering design project for students where they identify a problem, design and build an invention to solve the problem, document their process in a logbook, test their prototype, and present their invention at a convention. It provides timelines, activities, book suggestions, and feedback from students who found the process engaging and challenging while also enjoying bringing their ideas to life and presenting their work.
The document discusses various ways that new technologies can be used to enhance geography teaching and learning. It provides ideas for using department websites, blogs, and social media like Twitter to share resources, promote the department, and engage with students and parents. It also explores using technologies for professional development, assessment, digital mapping, organizing resources, and creating interactive teaching materials like revision guides, worksheets, and quizzes. Overall, the document outlines how technologies can support online learning, collaboration, and organization across a geography department.
This document outlines an agenda and resources for Engineers Week, an annual celebration of engineering. It provides an overview of the event's goals of raising awareness of engineering as an exciting career. Survey results found that both students and teachers found past Engineers Week events informative. The 2015 theme will focus on engineering's positive impacts and its diversity. Companies and individual engineers are encouraged to get involved by hosting or assisting with events. Resources and tips are provided to help with planning, communications, and evaluating events.
Fundraising - It's your NAF Community-Get into it!NAFCareerAcads
This session will showcase a NAF high school information technology conference where students and teachers have the opportunity to network with business community partners and raise significant amounts of money. Tech Fest is a signature event coordinated by the business advisory council where students attend workshops, hear from keynote speakers and visit an exhibit hall where the sponsors highlight their companies. Tech Fest connects the classroom to the business community!
Schneider Electric provides connected technologies that ensure energy and automation solutions are available everywhere, for everyone, at every moment. Megatrends like urbanization, digitization, and industrialization are driving a 50% increase in energy demand by 2050. Schneider Electric makes life safe, reliable, efficient, sustainable and connected through their focus on energy management and automation. They have deep expertise across various industry segments like oil and gas, mining, utilities, data centers, and more.
This document outlines career exploration activities for students in grades K-5 led by a school counselor. It describes classroom guidance lessons on topics like worker tools, career trees, and connecting school subjects to careers. It also details a "Career Café" event where students are grouped by career interests and hear presentations from community members about their jobs. Other schoolwide events to promote careers include a door decorating contest and career dress up days. QR code scavenger hunts are used to research career information online using free apps.
This document defines and describes what a webquest is. A webquest is an inquiry-oriented activity where students learn by obtaining information from online resources, potentially supplemented by videoconferencing. The document outlines the typical structure of a webquest, including an introduction, task, process, evaluation, conclusion, and list of resources. It also defines short-term and long-term webquests and notes that webquests are designed to be student-centered and focus on questioning, critical thinking, and problem-solving. Some pros and cons of using webquests in the classroom are also provided.
EdCamps are informal professional development conferences organized and led by teachers. Teachers choose the topics and serve as both presenters and participants. The document provides an overview of EdCamps, including that they grew out of the BarCamp model of people coming together to share and learn. It then provides tips for organizing an EdCamp, such as attending one first, choosing a team, getting the word out through social media and other platforms, preparing the venue, and planning for food and activities. The goal is for teachers to customize their own professional development by facilitating and attending sessions on topics that interest them.
A flipped learning/SCALE-UP taster session in which we will be using technology to support interactive, group-led learning for large groups. No background knowledge of global warming, physics or pirates required.
A Guide to Creating a Creative Computing Lesson that Engages StudentsMatt Britland
This document provides a step-by-step guide for delivering engaging computing lessons that include creative activities. It recommends fully planning lessons with clear learning outcomes and differentiated activities. It suggests incorporating literacy, numeracy, offline activities, applications, and interactive websites. The guide also discusses allowing student independence, addressing common mistakes, monitoring progress through assessments, and providing resources to support learning.
Eagle Scout Service Project - After the SignaturesMike Trujillo
A brief review of the key steps after the Project Proposal is signed. The most important step is to provide a detailed plan - which makes execution of the project much easier.
Throughout 2014 teams from the Monash University Faculty of Business & Economics PAL Leaders Program implemented a range of community building projects. This ebook includes detailed reports outlining exactly what each team did and the lessons that they learned. This book is a real example of Student Development in Action!
This document provides guidance for integrating technology into classroom teaching and managing computer use. It discusses how technology may change teaching and expectations, and outlines stages of technology integration from entry to invention. It provides sample classroom management strategies, ideas for student computer activities that support learning across subjects, and resources for teachers. The goal is to thoughtfully integrate technology in a way that enhances teaching.
This document provides guidance for integrating technology into classroom teaching and managing computer use. It discusses how technology may change teaching and expectations, and outlines stages of technology integration from entry to invention. It provides sample classroom management strategies, ideas for student computer activities that support learning across subjects, and resources for teachers. The goal is to thoughtfully integrate technology in a way that enhances teaching.
This document summarizes several educators' use of technology to improve student learning. Key points include:
- Teachers used tools like Edmodo, Google Docs, Blackboard, Learn360 and videos to engage students, provide alternative ways for students to interact with material, and offer differentiation.
- Evidence of impact included increased student engagement, collaboration, access to information, and opportunities for feedback and assessment.
- Moving forward, teachers planned to continue and expand their use of technology tools to further transform learning and meet varied student needs.
This document outlines how to implement STEAM (Science, Technology, Engineering, Arts, and Mathematics) education using iPads, including defining STEAM, establishing STEAM groups and roles, providing STEAM challenges, recommended apps and websites, and a design process. Students use iPads for research, learning, creativity, presentation, sharing, and teachers evaluate projects while websites and apps like Nearpod, Explain Everything and Edmodo are recommended STEAM tools.
This presentation provides an overview of the requirements and process for Scouts to achieve the rank of Eagle Scout. It focuses on getting started with selecting an Eagle service project and common obstacles. The basic requirements are outlined, including merit badges earned, time in leadership roles, and completing a project before turning 18. Typical efforts for an Eagle project are shown, including selecting a project beneficiary, gaining approval, creating project plans, and executing the project. Common problems and solutions are also discussed.
This document outlines an engineering design project for students where they identify a problem, design and build an invention to solve the problem, document their process in a logbook, test their prototype, and present their invention at a convention. It provides timelines, activities, book suggestions, and feedback from students who found the process engaging and challenging while also enjoying bringing their ideas to life and presenting their work.
The document discusses various ways that new technologies can be used to enhance geography teaching and learning. It provides ideas for using department websites, blogs, and social media like Twitter to share resources, promote the department, and engage with students and parents. It also explores using technologies for professional development, assessment, digital mapping, organizing resources, and creating interactive teaching materials like revision guides, worksheets, and quizzes. Overall, the document outlines how technologies can support online learning, collaboration, and organization across a geography department.
This document outlines an agenda and resources for Engineers Week, an annual celebration of engineering. It provides an overview of the event's goals of raising awareness of engineering as an exciting career. Survey results found that both students and teachers found past Engineers Week events informative. The 2015 theme will focus on engineering's positive impacts and its diversity. Companies and individual engineers are encouraged to get involved by hosting or assisting with events. Resources and tips are provided to help with planning, communications, and evaluating events.
Fundraising - It's your NAF Community-Get into it!NAFCareerAcads
This session will showcase a NAF high school information technology conference where students and teachers have the opportunity to network with business community partners and raise significant amounts of money. Tech Fest is a signature event coordinated by the business advisory council where students attend workshops, hear from keynote speakers and visit an exhibit hall where the sponsors highlight their companies. Tech Fest connects the classroom to the business community!
Similar to Introduce a Girl to Engineering Day: a How-to Guide (20)
Schneider Electric provides connected technologies that ensure energy and automation solutions are available everywhere, for everyone, at every moment. Megatrends like urbanization, digitization, and industrialization are driving a 50% increase in energy demand by 2050. Schneider Electric makes life safe, reliable, efficient, sustainable and connected through their focus on energy management and automation. They have deep expertise across various industry segments like oil and gas, mining, utilities, data centers, and more.
5G will provide significantly higher speeds, greater network capacity, and lower latency compared to previous generations of wireless networks. It will be capable of supporting billions of connected devices and enabling technologies like autonomous vehicles that require real-time connectivity. To realize the full potential of 5G, network intelligence must be distributed throughout the system and open source standards adopted.
The document outlines a transformation roadmap for a company to innovate or risk being disrupted by competitors. It discusses developing a culture of inclusion to empower innovation, aligning innovation with business strategy, and playing a key role in enabling transformation. Bold visions are presented, such as being leaders in additive manufacturing and meeting aggressive growth targets through innovation, including printing a vehicle by 2020 and an engine by 2018. The roadmap first involves proving technologies and processes through demonstration projects before pursuing these bold visions.
This document discusses artificial intelligence and its progression from narrow to general to super intelligence. It notes that most current AI is narrow intelligence focused on specific tasks. There are concerns about how rapidly AI could evolve and whether it could become superintelligent and pose risks to humanity. The document also discusses how companies like Cummins are beginning to implement narrow AI applications but that widespread adoption is still in the early stages. It stresses the importance of establishing ethical and regulatory standards as AI capabilities continue to advance.
AI for HI discusses how Google is using artificial intelligence to help those who are hearing impaired. The talk was given by Aleksandra Faust, a Ph.D. from Google Brain, Google's AI research division. Dr. Faust explained Google's work using AI to provide captions and transcripts for those with hearing loss.
CAE is recognized as a center-of-excellence with expertise in engineering technologies valuable to BD. Automating processes saves time and ensures data integrity for quick decisions by BD associates worldwide, enabling the successful launch of a product platform with a new safety feature through hundreds of intelligent iterations. The future involves utilizing trained neural networks, self-healing scripts, past conversations, and machine learning watching human problem solving to build recommended new algorithms, with the ability to sense user emotions and pass conversations to humans or tweak algorithms to improve user sentiment.
The document discusses the benefits of exercise for mental health. Regular physical activity can help reduce anxiety and depression and improve mood and cognitive function. Exercise causes chemical changes in the brain that may help protect against mental illness and improve symptoms.
Alaina G. Levine gave a presentation on how to become a challenge agent and foster innovation within organizations. She discussed collecting data to understand pain points, having guts to disrupt systems, and organizations providing top-down permission and safe harbors for employees to take on challenges. Levine argued that diversity, cross-functional teams, and developing challenge agents are critical for stimulating new ideas and should be explicitly rewarded. Organizations should create pathways for sharing ideas across divisions and support employees who see problems and want to create solutions.
The document discusses keys to achieving a perfect work day which include managing your energy by treating your body like an athlete with rituals for recovery, practicing mindfulness through taking breaks, and curating your life by focusing on your strengths. It advocates managing your different types of energy, building your capacity, and asking what you can be mediocre or great at to find balance and live in the moment.
This document lists over 100 values and traits. It encourages the reader to discover and list 3-4 truths they have found about themselves, including their values, skillset, entrepreneurial profile, and stamina. The document suggests reflecting on what is most important and true for the reader from among the extensive list provided.
This document discusses personality types and wellness. It identifies four main personality types - NF Blues, SJ Golds, NT Greens, and SP Oranges. Each type has core values, needs, possible blocks, and suggestions for improvement. The document provides guidance on identifying one's own personality type and recognizing key values. It emphasizes creating a wellness balance by making small changes regularly to improve life.
This document provides guidance on developing corporate relations for a student section of the Society of Women Engineers (SWE). It outlines a corporate relations cycle that involves defining objectives, creating an information packet about SWE, communicating and cultivating relationships with companies, and expressing gratitude while gathering feedback. The document recommends thinking like a CEO by focusing on return on investment when defining objectives. It also provides tips for compiling relevant information to include in the SWE packet, such as contact details, sponsorship requests, and event calendars. Finally, it discusses following up with corporate contacts to cultivate relationships and show companies their impact through recognition and thank you messages.
This document outlines an 8-step succession planning approach for finding a section's next officer. The steps include: 1) identifying strategies and priorities; 2) assessing culture; 3) determining leadership needs; 4) identifying potential candidates; 5) matching candidates to needs; 6) asking candidates to take on roles; 7) developing and coaching candidates; and 8) reassessing regularly. The goal of succession planning is to develop members for future leadership roles, ensure continuity of leadership, and avoid problems during leadership transitions.
The document discusses how software engineering (SWE) experiences can complement careers in various ways. It provides examples of members who have used SWE to gain geographic exposure, improve leadership and public speaking skills, and prepare for promotions. The document also notes that SWE involvement can help fill gaps during periods of unemployment, breaks from work after having children, or retirement. It highlights the various volunteer opportunities within SWE at the local and society levels, including leadership positions, committees, and conferences. The document encourages taking advantage of SWE's resources to complement one's career.
This document provides guidance on having a difficult conversation with an underperforming software engineering (SWE) leader. It recommends preparing for the conversation by checking your preconceptions, understanding the other person's perspective, and focusing on common goals. During the conversation, discuss specific facts and examples while remaining open-minded. Afterward, strategize solutions together and avoid defensiveness, reaching out for help from other resources if needed. The overall goals are to have an open and constructive discussion to work towards improving performance.
The document discusses how to host a SWEek of Welcome, which is a week of daily events held within the first month of school by a collegiate Society of Women Engineers (SWE) section. A SWEek of Welcome benefits sections by reaching new students early, getting them involved, solidifying leadership teams, and gaining campus visibility. It recommends limiting participation to the executive committee, finalizing plans before summer, and forming partnerships. Examples provided include sample flyers, schedules from past SWEeks at the University of Florida, and sample activity lists.
The document discusses how members of the Society of Women Engineers can get the most out of their Leadership Coaching Committee Coach. It provides an introduction to the author and overview of what LCC Coaches do, including presenting modules on topics like leadership, strategic planning, and inclusiveness. Members are encouraged to contact their assigned Coach or LCC leadership to request modules, consulting, or assistance with new sections or vitality surveys. In closing, it emphasizes that members should just ask their Coach for help.
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Electric vehicle and photovoltaic advanced roles in enhancing the financial p...IJECEIAES
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TIME DIVISION MULTIPLEXING TECHNIQUE FOR COMMUNICATION SYSTEMHODECEDSIET
Time Division Multiplexing (TDM) is a method of transmitting multiple signals over a single communication channel by dividing the signal into many segments, each having a very short duration of time. These time slots are then allocated to different data streams, allowing multiple signals to share the same transmission medium efficiently. TDM is widely used in telecommunications and data communication systems.
### How TDM Works
1. **Time Slots Allocation**: The core principle of TDM is to assign distinct time slots to each signal. During each time slot, the respective signal is transmitted, and then the process repeats cyclically. For example, if there are four signals to be transmitted, the TDM cycle will divide time into four slots, each assigned to one signal.
2. **Synchronization**: Synchronization is crucial in TDM systems to ensure that the signals are correctly aligned with their respective time slots. Both the transmitter and receiver must be synchronized to avoid any overlap or loss of data. This synchronization is typically maintained by a clock signal that ensures time slots are accurately aligned.
3. **Frame Structure**: TDM data is organized into frames, where each frame consists of a set of time slots. Each frame is repeated at regular intervals, ensuring continuous transmission of data streams. The frame structure helps in managing the data streams and maintaining the synchronization between the transmitter and receiver.
4. **Multiplexer and Demultiplexer**: At the transmitting end, a multiplexer combines multiple input signals into a single composite signal by assigning each signal to a specific time slot. At the receiving end, a demultiplexer separates the composite signal back into individual signals based on their respective time slots.
### Types of TDM
1. **Synchronous TDM**: In synchronous TDM, time slots are pre-assigned to each signal, regardless of whether the signal has data to transmit or not. This can lead to inefficiencies if some time slots remain empty due to the absence of data.
2. **Asynchronous TDM (or Statistical TDM)**: Asynchronous TDM addresses the inefficiencies of synchronous TDM by allocating time slots dynamically based on the presence of data. Time slots are assigned only when there is data to transmit, which optimizes the use of the communication channel.
### Applications of TDM
- **Telecommunications**: TDM is extensively used in telecommunication systems, such as in T1 and E1 lines, where multiple telephone calls are transmitted over a single line by assigning each call to a specific time slot.
- **Digital Audio and Video Broadcasting**: TDM is used in broadcasting systems to transmit multiple audio or video streams over a single channel, ensuring efficient use of bandwidth.
- **Computer Networks**: TDM is used in network protocols and systems to manage the transmission of data from multiple sources over a single network medium.
### Advantages of TDM
- **Efficient Use of Bandwidth**: TDM all
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Embedded machine learning-based road conditions and driving behavior monitoringIJECEIAES
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Introduce a Girl to Engineering Day: a How-to Guide
1. Introduce a Girl to Engineering Day: a How-to Guide
Kim Bishop
Kaelly Farnham
Laura McCarter
October 23, 2014
2. Page
Kim Bishop
Background
• I studied Mechanical Engineering at Cal Poly,
San Luis Obispo. Graduated in 1999, BSME
• I’ve always loved designing and building things,
so engineering was a great fit.
• Several of my hobbies are engineering related
• Career at Agilent/Keysight
• Joined in November 2000 as a Mechanical
Production Engineer, supporting worldwide
manufacturing.
• Moved into R&D in 2005. Currently I design
mobile phone test equipment.
Favorite Part of IGE
• Seeing the creativity and the energy of the girls
and how they come together as a team.
Kim Bishop
Mechanical Engineer
Keysight Mobile
Broadband
Santa Rosa, CA
2
3. Page
Kaelly Farnham
Background
- Studied mathematics and music at College of St.
Benedict (St. Joseph, MN)
- M.S. in Mathematical Biology from University of
Nebraska-Lincoln
- Taught high school mathematics for 2 years in
Dallas, TX
Career at Agilent/Keysight
- Joined in August 2012 as a Product Marketing
Engineer, specializing in eMarketing
Favorite Part of IGE
-Watching the girls work though challenges as a
team
Kaelly Farnham
Product Marketing
Engineer, eMarketing
Keysight EEsof EDA
Santa Rosa, CA
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Laura McCarter
Background
- Both my parents were engineers and worked for
Lockheed Martin
- I knew early that I wanted to be an engineer so I
started taking software programming classes in
high school
- Studied computer science and math at Sonoma
State University and graduated with a B.S. in
Computer Science
Career at Agilent/Keysight
- Joined in 2005 when I graduated college. I still
write calibration software but I also do project
management
Favorite Part of IGE
- My favorite part of IGE is the moment when a
young woman realizes that engineering isn’t just for
men and that she too can be an engineer!
Laura McCarter
Software Engineer
Keysight AOF
Santa Rosa, CA
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What is Introduce a Girl to Engineering Day?
– IGE is a day to show 6th-12th grade girls what it’s like to be an engineer
– Students work in teams on an engineering challenge
– http://www.discovere.org/our-programs/girl-day
also known as IGE or Girl Day
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What happens during Girl Day?
– Welcome Activities
– Kick-Off
– Introduce activity
– Activity—Build time!
– Competition/judging
– Lunch
– Speaker panel
– Keynote Speaker
– Awards and Prizes
Day of Event Schedule
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Today’s Plan
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It’s a “how-to” workshop, be prepared to be active!
– Share our IGE stories
• History
• Successes
• Failures
– Tell you how-to design your
own!
• Generate project ideas
• Gather materials
• Find volunteers
• Recruit participants
• Plan a successful day
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History of IGE at Keysight/Agilent
– Celebrated our 10th
anniversary in 2013
– In early years, we were
doing well to get 60
participants. Last year,
we had to turn away that
many.
– Led by team of WLD
(Women’s Leadership
and Development)
members
– Sponsored by
Keysight/Agilent
corporate
2004-present
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What makes this event different?
– Rather than having a science fair-like event, it’s a competition.
– The competitive aspect really motivates the participants to try hard
and work together.
– Everyone gets involved, it’s in no way a passive activity.
– Participants are intentionally placed in groups with people they don’t
know. A range of ages are put together, so the older girls can
mentor the younger ones.
– Strangers at the beginning of the day are teammates and friends by
the end of the day.
– Girls get to connect with industry experts, each team gets an adult
coach.
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How-to design the project
– Make it interesting and fun. Would you enjoy doing the project?
– Design a project that can be done by 12-18 year olds. Not overly
simple, but not so difficult they can’t accomplish the task in 2-3
hours.
– Think ahead about how the participants can get around the rules.
– Do a test build with the core team early in the activity design phase.
This is helpful in working out the bugs and making improvements to
your activity. Some projects were re-designed after problems arose
during the test build (i.e. Marble Run)
– A second test build may be necessary if the project is significantly
re-designed.
Let’s have some fun!
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Things to keep in mind…
– The weather
• Tin foil boats--Having an outdoor event in February was a rather
soggy experience.
– Keep it simple
• Radioactive ping pong balls--We made the rules too restrictive
and the teams got frustrated.
– Avoid projects that may cause injury
• Mouse trap cars--scrapped because building materials were too
flimsy and risk of injury from traps
(Murphy was here!)
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How-to learn from our mistakes
– Think ahead about how the participants can get
around the rules.
– Watch out for overly helpful coaches
– Limit parental involvement
– Discourage attendance by younger siblings
– Avoid paper registration forms
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Don’t be afraid to make your own
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How-to get more ideas
– Agilent After School is a hands-on science program
targeted at children from the ages of 9 to13 years.
– Materials include hands-on science experiments
that have been designed as complete "programs-
in-a-box.”
– Kits include all of the tools and materials to lead the
younger students through the various science
experiments.
– All kits are available here:
•http://www.abdi-
ecommerce10.com/swe/s-
2-agilent-kits.aspx
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Use the Agilent After-School Kits for starters
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What kind of materials should you use?
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Office supplies, craft items, etc.
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Nothing to it but to do it!
– Each of you have been given 2 sheets or paper and a pen/pencil
– Please make a team with the 2-3 people sitting nearest you
– The goal is to build a paper plane that will fly the furthest horizontal
distance
– When time is up, teams will take turns flying their planes.
– Prizes will be awarded for first, second, third place, and most
creative. Winners will be announced at the end of the presentation.
– NOTE: no electronic devices may be used to help design your plane
Let’s have a Paper Airplane Contest!
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Goal: Fly the Furthest
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The Rules:
1. You will have 10 minutes to design, build,
and test your plane
2. Your final design may consist of a single
sheet of paper, nothing else
3. Each airplane must have team member’s
names written on it, and a name for the
plane/team.
4. Have one team member place a sticky
note with your team’s name where your
plane lands
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How-to plan Start early!
6 Months
Before
•Determine event date
•Provide budget estimate
to funding source
6 Weeks
Before
•Set up weekly
meeting schedule
• Brainstorm activity
idea
• Assign core team
roles
• Begin recruiting
volunteers
•Notify schools and
student groups
5 Weeks
Before
•Finalize activity
•Create preliminary
flyer/announcement
•Volunteer update
(how many?)
•Notify facilities,
security, and PR rep
•Inventory supplies
4 Weeks
Before
•Activity details, first draft
rules, and test build
•Make kit material list and
rule changes
•Volunteer update (how
many?)
•Gather handouts for the
welcome packets
•Purchase/order prizes,
giveaways, and gifts
•Reserve room for the event
•Send out
invitations/flyers/web
registration info3 Weeks
Before
•Second draft of
activity rules and
material list
•Volunteer update
(how many?)
•Create coach’s
guidelines
•Gather all activity
supplies
•Poster update (on-
site info
posters/signs)
•Create awards
2 Weeks
Before
•Finalize activity rules
•Coach and volunteer
training
•Package up activity
kits
•Purchase any missing
activity materials and
put in kits
•Print welcome kits
•Volunteer update
(how many?)
•Attendee numbers
(check in with student
groups)
•Finalize room
arrangements
1 Week
Before
•Final volunteer update
•Final attendee count
•Put girls into teams/groups
•Order food for day of event
•Create presentation for welcome,
activity rules, and agenda
•Contact panel speakers, confirm
time.
•Email reminder to volunteers with
times, locations, roles.
•Rules out to all coaches and
judges.
•Confirm room and A/V equipment
setup
•Ask for walkie-talkies, clipboards
for day of event
•Create spreadsheet for scores
1 Day
Before
•Buy/pick up all food
•Give list of attendees
and volunteers to
security
•Print nametags for
attendees and
volunteers
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How-to organize logistics
– Find a location that will comfortably host all of the participants and
volunteers.
– If your organizations does not have a facility large enough, try a school
gym/auditorium or a community center
– Ensure A/V equipment is available and set up
– Make sure room/tables are set up to give teams enough room to work
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Consider facilities, location, and equipment
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How-to get your best friends involved
– Ask your friends and coworkers, face-to-face or via email
– Social media
– Company email distribution lists
– Involve community-focused groups (not just engineers)
– Example Core team members:
• Event Leader, Activity Leader, Recruiter
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Gather a dynamite core team
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How to get ALL your friends involved
Volunteers can come from the group organizing the event, parents, community
organization leaders, or anyone else who would like to help. No engineering
experience is required.
Company newsletters, flyers, wearing event T-shirts, and persuading your co-
workers are all effective
We had about 60 volunteers for 120 participants.
Example roles:
– Coach
– Judge
– Guest speaker
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Recruit volunteers from your company and community
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How-to recruit participants
– Think big! Talk to teachers or friends with kids
– Advertise in the local newspaper, use social media
– Online registration is highly recommended (not
– Community groups such as the Girl Scouts, technology oriented
school programs, and local junior high and high schools are good
places to reach out to participants.
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Get the word out in the community
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How-to have a great morning kickoff
– Give out welcome packets with fun activities
– Showcase your company’s products or other engineering-related
items
– Invite an inspirational industry speaker
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(besides copious amounts of coffee)
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How-to inspire students with real engineering stories
– 3-5 people of a variety of engineering
backgrounds
– Preferably women, but open to anyone who
is interested in speaking
– Allow time for Q&A after all speakers are
done
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Invite a dynamic speaker panel
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How-to introduce principles of engineering
– Give prizes for these categories
– Plan the project with a re-build session
– Train coaches and have them mentor their teams
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Collaboration, teamwork, creativity, & more
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How-to fund your event
– Get a sponsor (corporate, community, or even a fund raiser)
– For any project, these things will be required:
• Activity supplies/materials
• Printed materials for participants
• Recruiting and publicity
– Other highly recommended items:
• Giveaways
• Prizes
– Optional items
• Food for participants and volunteers
• Thank you celebration or gifts for volunteers
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And create a smart budget
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Budget Detail
IGE Budget 2014
Available funds: $3,100.00 Actual Expenses NOTES
Expenses:
Activity Supplies $304.52 Inventory on hand
Printing Packets $78.26
Prizes $505.66 Scalable
Giveaways $377.66 Scalable
Food $922.00 Optional
Post IGE thank you celebration $120.00 Optional
Keynote Speaker Gift $59.01 Optional
Total Expenditures $2,367.11
Our budget is for 125 participants
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How do we know IGE is making a difference?
– Repeat attendees
– Increased attendance year over year
– Participants still have their projects years later
– Participants are motivated to keep building at home
– Event used as a basis for high school senior projects
– Success story (Laura G.)
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Reminders and success stories
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Q & A
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All of our slides as well as project rules,
budget, event planning timeline, and a
recruiting spreadsheet are available on
the conference website.
More questions? Contact us!
– Kim Bishop
• kim_bishop@keysight.com
• 707-577-5730
– Kaelly Farnham
• kaelly_farnham@keysight.com
• 707-577-6091
– Laura McCarter
• laura_mccarter@keysight.com
• 707-577-2326