SlideShare a Scribd company logo
Zip-Scene Conference // Reyes
Perceptive Immersion Agency
Zip-Scene Conference // Reyes
High Angle Shot
Medium Shot
Natural Eye Line Shot - American Shot
ZENA’s Interactive Structure
Zip-Scene Conference // Reyes
DIEGETIC EXTRADIEGETIC
Zip-Scene Conference // Reyes
VISUAL AUDITORY
STATIC / DYNAMIC SPATIAL AUDIO
Zip-Scene Conference // Reyes
http://prometeo360.gabrielefusi.com/
Prometeo
360
Zip-Scene Conference // Reyes
IFcVR is a pre-scripted interactive digital
narrative with pre-recorded narrative units.
Zip-Scene Conference // Reyes
Two types of Interaction Possibilities:
1. Choose the next Narrative Unit
2. Access Extra Information Within the NU
Zip-Scene Conference // Reyes
Zip-Scene Conference // Reyes
Forging the Path:
HCI + IFcVR
Zip-Scene Conference // Reyes
Biofeedback InteractionCognitive Interaction
User’s Input
Zip-Scene Conference // Reyes
Cognitive Interaction
Head Tracking
Controllers
(Full) Body Immersion
Eye Tracking and Facial Expressions
Natural Language Processing (NLP)
Zip-Scene Conference // Reyes
Biofeedback Interaction
Brain-Computer Interface (BCI)
Thermal or temperature biofeedback
Sweat - Electrodermal biofeedback
Heart variability biofeedback
Respiratory Biofeedback
Zip-Scene Conference // Reyes
The important thing about choices is not quantity but quality.
An interesting interactive experience should make you think.
An interesting interactive VR film should make you feel.
Zip-Scene Conference // Reyes
Measuring IFcVR
User Experience
(1) Does IFcVR provide engaging narrative
experiences able to deliver coherent messages
and stories?
(2) Which aspects of IFcVR should be measured in
order to evaluate the quality of the experience?
(3) Is IFcVR perceived as a filmic experience rather
than a gaming one?
Zip-Scene Conference // Reyes
Zip-Scene Conference // Reyes
63.3% of the participants had never worn a
HMD before
56% of the participants were residents, and
95% of them had been in Genoa at least
once.
60 Participants between 12 - 64 years old
3 Groups: School students, Non residents,
Researchers/filmmakers.
Testing ZENA
IFcVR Evaluation Protocol:
VR HCI Techniques + IDN User Dimensions
Zip-Scene Conference // Reyes
Agency
Zip-Scene Conference // Reyes
Zip-Scene Conference // Reyes
Perceptive Immersion
Zip-Scene Conference // Reyes
Narrative Immersion
Zip-Scene Conference // Reyes
Transformation
I felt I was living a Film
I felt I was playing a Video Game
Vs
Zip-Scene Conference // Reyes
Zip-Scene Conference // Reyes
Film Vs Video Game
When we are asked to make a fictional pact in which we give
full control of our cognition to a system, and therefore to
someone that is behind the creation, a legitimate demand is
to have the possibility to interact with that world, or better, to
be able of fully being.
Zip-Scene Conference // Reyes
All VR films, should be
interactive VR films.
Zip-Scene Conference // Reyes

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Interactive Fiction in Cinematic Virtual Reality