These are some of the ways Westwood Regional Jr/Sr High School teachers integrate technology into the classroom. This slide-show was presented at Digital Learning Day webinar Feb 8th, 2013.
10 Trends for 2016 in Instructional Design, Instructional Technology and Dist...Terry Hall
This document outlines 10 trends in instructional design, instructional technology, and distance education for 2016. These trends include the continued growth of flipped learning across grade levels and subjects; the growing use of digital badges, 3D printing, and learning analytics in higher education; an increase in distance education and cyber charter schools; a transition to digital textbooks in K-12 schools by 2017; the integration of gamification elements into digital learning content; ongoing development and research on MOOCs; and a projected shift to over 50% of learning materials being held digitally rather than in print by 2016.
This document discusses the use of technology in classrooms. It notes that technology can enhance instruction, engage students, and accelerate learning. However, it also acknowledges potential drawbacks like distraction and cheating. Data from 503 interviews with preK-12 teachers revealed that tools like computers, iPads, and smart boards are commonly used for communication, research, and creating student-centered lessons, though oversight is needed to prevent misuse. Overall, the document examines the benefits and challenges of educational technology.
The document summarizes the discussions from a PLC meeting about a proposed 1-1 device program. Key points included increasing student knowledge and 21st century skills through technology, addressing concerns about affordability, security of devices, technical support, and infrastructure requirements to support the program. Partnerships with local businesses were also discussed to help provide devices and support.
A New Educational Landscape: Marrying Education with Technology angel_lello
The document discusses marrying education with technology by outlining the history of educational technology, models of technology in the classroom, advantages like increased engagement and resources, disadvantages such as dependency and costs, and current applications including online tools, e-books, and laptops. It raises questions about solutions to issues involving limiting recreational use and monitoring technology's impact on learning and social skills.
The document describes the classroom of the future, which will have an innovative and constructivist design with multiple technologies like smartboards, laptops, and wireless internet. Students will work independently and collaboratively at mobile desks and tables. Teachers will receive extensive training to utilize technologies and support multiple students, while still using traditional resources like blackboards. Classrooms will accommodate larger student-teacher ratios and additional teachers to enhance instruction and assist with technologies. The future classroom aims to develop 21st century skills in students through constructivist and self-directed learning.
Interactive Multi Media Projects & Problem Based Learning Presentation For E ...Vicky Ross
This document discusses interactive multimedia projects and project-based learning. It defines these concepts and explains their benefits for student engagement and the development of real-world skills. Potential barriers to their implementation, such as time constraints and cultural changes, are outlined along with solutions like long-term professional development, collaborative planning, and administrative support. The document advocates for continual assessment of technology use to keep practices aligned with evolving tools.
Teaching in the digital age has a range of challenges. This presentation is a summary of my teaching idea that incorporates design aspects into teaching with technology
10 Trends for 2016 in Instructional Design, Instructional Technology and Dist...Terry Hall
This document outlines 10 trends in instructional design, instructional technology, and distance education for 2016. These trends include the continued growth of flipped learning across grade levels and subjects; the growing use of digital badges, 3D printing, and learning analytics in higher education; an increase in distance education and cyber charter schools; a transition to digital textbooks in K-12 schools by 2017; the integration of gamification elements into digital learning content; ongoing development and research on MOOCs; and a projected shift to over 50% of learning materials being held digitally rather than in print by 2016.
This document discusses the use of technology in classrooms. It notes that technology can enhance instruction, engage students, and accelerate learning. However, it also acknowledges potential drawbacks like distraction and cheating. Data from 503 interviews with preK-12 teachers revealed that tools like computers, iPads, and smart boards are commonly used for communication, research, and creating student-centered lessons, though oversight is needed to prevent misuse. Overall, the document examines the benefits and challenges of educational technology.
The document summarizes the discussions from a PLC meeting about a proposed 1-1 device program. Key points included increasing student knowledge and 21st century skills through technology, addressing concerns about affordability, security of devices, technical support, and infrastructure requirements to support the program. Partnerships with local businesses were also discussed to help provide devices and support.
A New Educational Landscape: Marrying Education with Technology angel_lello
The document discusses marrying education with technology by outlining the history of educational technology, models of technology in the classroom, advantages like increased engagement and resources, disadvantages such as dependency and costs, and current applications including online tools, e-books, and laptops. It raises questions about solutions to issues involving limiting recreational use and monitoring technology's impact on learning and social skills.
The document describes the classroom of the future, which will have an innovative and constructivist design with multiple technologies like smartboards, laptops, and wireless internet. Students will work independently and collaboratively at mobile desks and tables. Teachers will receive extensive training to utilize technologies and support multiple students, while still using traditional resources like blackboards. Classrooms will accommodate larger student-teacher ratios and additional teachers to enhance instruction and assist with technologies. The future classroom aims to develop 21st century skills in students through constructivist and self-directed learning.
Interactive Multi Media Projects & Problem Based Learning Presentation For E ...Vicky Ross
This document discusses interactive multimedia projects and project-based learning. It defines these concepts and explains their benefits for student engagement and the development of real-world skills. Potential barriers to their implementation, such as time constraints and cultural changes, are outlined along with solutions like long-term professional development, collaborative planning, and administrative support. The document advocates for continual assessment of technology use to keep practices aligned with evolving tools.
Teaching in the digital age has a range of challenges. This presentation is a summary of my teaching idea that incorporates design aspects into teaching with technology
The document describes how classrooms have changed from the pre-21st century to today. It outlines the transition from traditional desks in rows facing the board to modern classrooms that integrate 21st century technology like smart boards, laptops, and tablets. It discusses how Wilkes County Schools has invested in infrastructure like high-speed internet and wireless connectivity to support digital learning tools. The document argues that 21st century classrooms engage and prepare students for the future by allowing them to learn using technology as a resource.
The document summarizes the library services and resources available to support the School of Education at NCATE, including formats for instruction, information literacy skills taught, online resources and databases, media resources, and the educational resource center. Library instruction is provided in a variety of formats including online tutorials, videos, virtual classrooms, and embedded library resources in Blackboard. Students are taught skills for finding, organizing, and evaluating information. The library provides online access to education databases and collections, and resources in the educational resource center include children's literature and materials for PreK-12 students.
E-learning is an abbreviation for electronic learning. It uses computer and web technology to support teaching and learning. E-learning is empowered by digital technology and is more than just online learning. It excludes non-internet and non-web based learning. E-learning has several modes including supporting learning, blended learning, and complete e-learning. It provides easy access to learning materials like e-textbooks, e-journals, and digital libraries. While e-learning offers flexibility and caters to different learning styles, it also has disadvantages like high costs, lack of equipment, feelings of isolation, and health issues from lack of social interaction.
Presentation designed to inform state department of education to the need of technology training for teachers in the state of Idaho. Outlines a plan for professional development in technology tools and integration into the classroom.
Oakland High School is requesting $50,000 to create an online learning environment called "The Grove" to support its students. The Grove will allow students to access instructional materials and participate in learning from anywhere at any time. It aims to promote digital and asynchronous learning to better serve at-risk, non-traditional students and prepare them for 21st century skills. Teachers, administrators, community partners and parents will also be able to collaborate using The Grove. Oakland High School will evaluate the program through surveys to ensure it is meeting the goals of increasing equitable access to education for its underserved student population.
The document discusses using digital tools like a Book Rap to create collaborative online learning environments. It explains that today's students need skills to navigate the vast amount of online information critically and design their own digital learning spaces. A Book Rap allows students to curate resources, learn copyright and attribution, reference materials, engage in reflective learning, and use tools like embedding multimedia. This helps teach digital citizenship, inquiry skills, and engage students with topics like Australian history in a relevant online context.
'The role of the 21st century mentality in school leadership' by Lindiwe Buth...SchoolNet SA
This document discusses the role of 21st century leadership in South African schools. It notes that South African education is facing challenges like teacher shortages and poor student performance in reading and math. To address this, resources like e-classroom.co.za and Microsoft Maths provide digital educational materials to help motivate teachers. These online resources give teachers ready-made and technology-friendly lessons and assessments to better prepare students despite challenges. The document advocates for 21st century leadership in schools to create blended learning environments that enhance learning through technology-enabled tools and cost-effective online resources.
A learning system based on formalized teaching but with the help of electronic resources is known as E-learning. While teaching can be based in or out of the classrooms, the use of computers and the Internet forms the major component of E-learning.
Digital leadership focuses on developing 21st century skills like creativity, collaboration, and problem-solving through technology integration. Teacher and student surveys found that Google Classroom, Edmodo, and QR codes were popular tools to engage students. Transitioning to 1:1 devices requires shifting perceptions, supporting teachers, and using technology for interactive learning both in and out of class. Blended learning combins digital tools, BYOD, and interactive lessons to prepare students. True digital leadership requires developing a collaborative culture where all stakeholders contribute to transformation.
The document outlines a technology professional development plan for teachers at River Rouge High School. It discusses implementing project-based learning to teach 21st century skills using technology like wikis and blogs. The plan's goals are for teachers to meet state standards for creativity, communication, and research using digital tools to engage students and improve instruction.
The document discusses Milton Keynes College's efforts to develop digital skills among its staff and students. It outlines the college's digital strategy, which includes redesigning its curriculum and learning spaces to promote collaborative and mobile learning. Staff undergo training and use online tools like Yammer to support practice. Students participate in digital days to build skills for success. The college conducts self-assessments and offers online training mapped to certification levels to monitor progress in digital skills.
Technology is changing education in several ways:
1) Interactive software and adaptive programs allow students to learn complicated skills and knowledge in an engaging way at their own pace.
2) Technology provides greater accessibility for teachers to interact with students and parents beyond the classroom.
3) Various technologies can help differentiate instruction and support diverse learners, including those with disabilities or gifts and talents.
Creating a world class learning environmentANDeducation
The document discusses an international educational partnership project called Digital Diary Dialogues that uses mobile phone technology. Students in several countries, including Finland, Scotland, England, and Afghanistan, create and exchange microblogs and learning objects on a weekly theme using Nokia mobile phones. The goals are to develop communication skills across curriculums, engage in peer learning, and motivate students through international cultural exchange and extended learning opportunities beyond the classroom. Challenges addressed include unreliable internet access, and solutions explored include developing the project model and using mobile phones and solar chargers to overcome lack of electricity.
When to use Computer and Multimedia in the ClassroomSheila Alberca
This document discusses the uses of multimedia and computers in education. It provides 10 reasons why multimedia can be used in the classroom, such as to engage learners, explain difficult concepts, and inspire creativity. It also discusses how computers are useful for teaching and learning, testing and evaluation, research, and school administration. Computers allow students to complete projects, take online courses, and conduct video conferencing. The document emphasizes that computer literacy is an important skill and that computers are useful for information storage, processing, communication, and online activities like banking and shopping. It concludes that the field of educational technology is new and still developing effective uses, but it has potential to address instructional challenges.
1) The document summarizes key findings from the Speak Up 2013 national research project conducted by Project Tomorrow on views of K-12 students, parents, and educators regarding digital learning.
2) It finds that students have a clear idea of the value of digital learning in innovative classroom models that incorporate social media, mobile devices, and online/blended learning.
3) According to school principals, digital content is having the greatest impact on transforming teaching and learning currently, followed by tablets and other mobile devices.
This document discusses implementing a Bring Your Own Device (BYOD) initiative in schools. It notes that students are increasingly using mobile technology and that BYOD can help engage students and prepare them for today's workforce demands. However, there are also concerns like distraction and equity that need to be addressed. The document provides examples of how different mobile devices can be used as learning tools in the classroom and lists various apps and resources that can be incorporated into a BYOD program. It emphasizes establishing school policies and teacher training to ensure BYOD supports learning goals.
This document discusses the benefits of incorporating modern technology into classrooms. It provides examples of traditional classroom tools like chalkboards and newer technologies like SMART boards, clickers, computers, blogs, wikis and online learning platforms. Integrating these technologies can make lessons more engaging for students, facilitate collaboration, and provide up-to-date information. Examples of specific technologies highlighted include response systems like clickers and polling applications, as well as data collection tools from Vernier that support hands-on science experiments. Overall the document argues that interactive, technology-enabled learning can help students actively construct knowledge.
E-learning can be an effective way to improve education by decreasing costs while improving performance and access to learning materials. It supports organizational goals like lower training costs and standardization. E-learning also nurtures learning communities by enabling ongoing access to resources and knowledge sharing. As internet usage grows, more students will pursue online education, leading to a large growth in the education market. Teaching methods will need to evolve and blend traditional and digital approaches to prepare students for lifelong learning in a technology-driven world. E-learning tools like learning management systems can help manage content and track student progress.
Using digital storytelling in the classroom!CarlaWhetzel
This document discusses using digital storytelling in the classroom. It provides tips for creating digital stories, such as using digital pictures, voiceovers, animation, and video clips. The benefits of digital storytelling are that it makes stories more engaging for students, allows for creative presentation of information, and has long-lasting impact by improving memory and teaching 21st century skills. Using digital storytelling also helps students gain creativity, communication skills, and new knowledge about storytelling. Educators are encouraged to implement digital media and storytelling to boost collaboration, critical thinking, and project-based learning while facilitating global discussions.
Student Readiness for Digital Learning: A Systematic Review of the COVID-19 R...Mark Brown
This document summarizes a systematic review of research on student readiness for digital learning during the COVID-19 pandemic. The review examined over 700 publications and identified three key preliminary findings: 1) Limited evidence was found that pre-existing student readiness research informed the COVID response. 2) Most studies used surveys which did not adequately capture the student experience. 3) An important gap remains in directly reporting on the student experience in their own words. The review concludes that students must be central to the learning design process and their voice and readiness needs to be considered throughout course development, delivery, and evaluation.
Lion Safety Store is a leading manufacturer and supplier of various road and traffic safety products including speed bumps, traffic cones, road reflector studs, rubber wheel stoppers, and more. It was established in 1995 and offers a wide range of products designed using high quality materials and modern manufacturing techniques. The company has a sophisticated infrastructure with separate units for production, quality control, warehousing and administration.
Gaurav Uppadhyay seeks a position utilizing 2+ years of experience in performance testing and tuning. He has worked as an Associate Quality Analyst and Software Developer, performing tasks like requirement gathering, script creation, test execution, monitoring, and tuning applications using tools like JMeter, LoadRunner, and Dynatrace. He has expertise in Java, C, SQL, and frameworks like J2EE. Currently working as a Senior Quality Analyst, his responsibilities include preparing test plans, generating test data, analyzing system performance, and preparing reports with recommendations.
The document describes how classrooms have changed from the pre-21st century to today. It outlines the transition from traditional desks in rows facing the board to modern classrooms that integrate 21st century technology like smart boards, laptops, and tablets. It discusses how Wilkes County Schools has invested in infrastructure like high-speed internet and wireless connectivity to support digital learning tools. The document argues that 21st century classrooms engage and prepare students for the future by allowing them to learn using technology as a resource.
The document summarizes the library services and resources available to support the School of Education at NCATE, including formats for instruction, information literacy skills taught, online resources and databases, media resources, and the educational resource center. Library instruction is provided in a variety of formats including online tutorials, videos, virtual classrooms, and embedded library resources in Blackboard. Students are taught skills for finding, organizing, and evaluating information. The library provides online access to education databases and collections, and resources in the educational resource center include children's literature and materials for PreK-12 students.
E-learning is an abbreviation for electronic learning. It uses computer and web technology to support teaching and learning. E-learning is empowered by digital technology and is more than just online learning. It excludes non-internet and non-web based learning. E-learning has several modes including supporting learning, blended learning, and complete e-learning. It provides easy access to learning materials like e-textbooks, e-journals, and digital libraries. While e-learning offers flexibility and caters to different learning styles, it also has disadvantages like high costs, lack of equipment, feelings of isolation, and health issues from lack of social interaction.
Presentation designed to inform state department of education to the need of technology training for teachers in the state of Idaho. Outlines a plan for professional development in technology tools and integration into the classroom.
Oakland High School is requesting $50,000 to create an online learning environment called "The Grove" to support its students. The Grove will allow students to access instructional materials and participate in learning from anywhere at any time. It aims to promote digital and asynchronous learning to better serve at-risk, non-traditional students and prepare them for 21st century skills. Teachers, administrators, community partners and parents will also be able to collaborate using The Grove. Oakland High School will evaluate the program through surveys to ensure it is meeting the goals of increasing equitable access to education for its underserved student population.
The document discusses using digital tools like a Book Rap to create collaborative online learning environments. It explains that today's students need skills to navigate the vast amount of online information critically and design their own digital learning spaces. A Book Rap allows students to curate resources, learn copyright and attribution, reference materials, engage in reflective learning, and use tools like embedding multimedia. This helps teach digital citizenship, inquiry skills, and engage students with topics like Australian history in a relevant online context.
'The role of the 21st century mentality in school leadership' by Lindiwe Buth...SchoolNet SA
This document discusses the role of 21st century leadership in South African schools. It notes that South African education is facing challenges like teacher shortages and poor student performance in reading and math. To address this, resources like e-classroom.co.za and Microsoft Maths provide digital educational materials to help motivate teachers. These online resources give teachers ready-made and technology-friendly lessons and assessments to better prepare students despite challenges. The document advocates for 21st century leadership in schools to create blended learning environments that enhance learning through technology-enabled tools and cost-effective online resources.
A learning system based on formalized teaching but with the help of electronic resources is known as E-learning. While teaching can be based in or out of the classrooms, the use of computers and the Internet forms the major component of E-learning.
Digital leadership focuses on developing 21st century skills like creativity, collaboration, and problem-solving through technology integration. Teacher and student surveys found that Google Classroom, Edmodo, and QR codes were popular tools to engage students. Transitioning to 1:1 devices requires shifting perceptions, supporting teachers, and using technology for interactive learning both in and out of class. Blended learning combins digital tools, BYOD, and interactive lessons to prepare students. True digital leadership requires developing a collaborative culture where all stakeholders contribute to transformation.
The document outlines a technology professional development plan for teachers at River Rouge High School. It discusses implementing project-based learning to teach 21st century skills using technology like wikis and blogs. The plan's goals are for teachers to meet state standards for creativity, communication, and research using digital tools to engage students and improve instruction.
The document discusses Milton Keynes College's efforts to develop digital skills among its staff and students. It outlines the college's digital strategy, which includes redesigning its curriculum and learning spaces to promote collaborative and mobile learning. Staff undergo training and use online tools like Yammer to support practice. Students participate in digital days to build skills for success. The college conducts self-assessments and offers online training mapped to certification levels to monitor progress in digital skills.
Technology is changing education in several ways:
1) Interactive software and adaptive programs allow students to learn complicated skills and knowledge in an engaging way at their own pace.
2) Technology provides greater accessibility for teachers to interact with students and parents beyond the classroom.
3) Various technologies can help differentiate instruction and support diverse learners, including those with disabilities or gifts and talents.
Creating a world class learning environmentANDeducation
The document discusses an international educational partnership project called Digital Diary Dialogues that uses mobile phone technology. Students in several countries, including Finland, Scotland, England, and Afghanistan, create and exchange microblogs and learning objects on a weekly theme using Nokia mobile phones. The goals are to develop communication skills across curriculums, engage in peer learning, and motivate students through international cultural exchange and extended learning opportunities beyond the classroom. Challenges addressed include unreliable internet access, and solutions explored include developing the project model and using mobile phones and solar chargers to overcome lack of electricity.
When to use Computer and Multimedia in the ClassroomSheila Alberca
This document discusses the uses of multimedia and computers in education. It provides 10 reasons why multimedia can be used in the classroom, such as to engage learners, explain difficult concepts, and inspire creativity. It also discusses how computers are useful for teaching and learning, testing and evaluation, research, and school administration. Computers allow students to complete projects, take online courses, and conduct video conferencing. The document emphasizes that computer literacy is an important skill and that computers are useful for information storage, processing, communication, and online activities like banking and shopping. It concludes that the field of educational technology is new and still developing effective uses, but it has potential to address instructional challenges.
1) The document summarizes key findings from the Speak Up 2013 national research project conducted by Project Tomorrow on views of K-12 students, parents, and educators regarding digital learning.
2) It finds that students have a clear idea of the value of digital learning in innovative classroom models that incorporate social media, mobile devices, and online/blended learning.
3) According to school principals, digital content is having the greatest impact on transforming teaching and learning currently, followed by tablets and other mobile devices.
This document discusses implementing a Bring Your Own Device (BYOD) initiative in schools. It notes that students are increasingly using mobile technology and that BYOD can help engage students and prepare them for today's workforce demands. However, there are also concerns like distraction and equity that need to be addressed. The document provides examples of how different mobile devices can be used as learning tools in the classroom and lists various apps and resources that can be incorporated into a BYOD program. It emphasizes establishing school policies and teacher training to ensure BYOD supports learning goals.
This document discusses the benefits of incorporating modern technology into classrooms. It provides examples of traditional classroom tools like chalkboards and newer technologies like SMART boards, clickers, computers, blogs, wikis and online learning platforms. Integrating these technologies can make lessons more engaging for students, facilitate collaboration, and provide up-to-date information. Examples of specific technologies highlighted include response systems like clickers and polling applications, as well as data collection tools from Vernier that support hands-on science experiments. Overall the document argues that interactive, technology-enabled learning can help students actively construct knowledge.
E-learning can be an effective way to improve education by decreasing costs while improving performance and access to learning materials. It supports organizational goals like lower training costs and standardization. E-learning also nurtures learning communities by enabling ongoing access to resources and knowledge sharing. As internet usage grows, more students will pursue online education, leading to a large growth in the education market. Teaching methods will need to evolve and blend traditional and digital approaches to prepare students for lifelong learning in a technology-driven world. E-learning tools like learning management systems can help manage content and track student progress.
Using digital storytelling in the classroom!CarlaWhetzel
This document discusses using digital storytelling in the classroom. It provides tips for creating digital stories, such as using digital pictures, voiceovers, animation, and video clips. The benefits of digital storytelling are that it makes stories more engaging for students, allows for creative presentation of information, and has long-lasting impact by improving memory and teaching 21st century skills. Using digital storytelling also helps students gain creativity, communication skills, and new knowledge about storytelling. Educators are encouraged to implement digital media and storytelling to boost collaboration, critical thinking, and project-based learning while facilitating global discussions.
Student Readiness for Digital Learning: A Systematic Review of the COVID-19 R...Mark Brown
This document summarizes a systematic review of research on student readiness for digital learning during the COVID-19 pandemic. The review examined over 700 publications and identified three key preliminary findings: 1) Limited evidence was found that pre-existing student readiness research informed the COVID response. 2) Most studies used surveys which did not adequately capture the student experience. 3) An important gap remains in directly reporting on the student experience in their own words. The review concludes that students must be central to the learning design process and their voice and readiness needs to be considered throughout course development, delivery, and evaluation.
Lion Safety Store is a leading manufacturer and supplier of various road and traffic safety products including speed bumps, traffic cones, road reflector studs, rubber wheel stoppers, and more. It was established in 1995 and offers a wide range of products designed using high quality materials and modern manufacturing techniques. The company has a sophisticated infrastructure with separate units for production, quality control, warehousing and administration.
Gaurav Uppadhyay seeks a position utilizing 2+ years of experience in performance testing and tuning. He has worked as an Associate Quality Analyst and Software Developer, performing tasks like requirement gathering, script creation, test execution, monitoring, and tuning applications using tools like JMeter, LoadRunner, and Dynatrace. He has expertise in Java, C, SQL, and frameworks like J2EE. Currently working as a Senior Quality Analyst, his responsibilities include preparing test plans, generating test data, analyzing system performance, and preparing reports with recommendations.
We, Trinity Printing Press are an established printing press based in Mumbai offering all types of printing work like Multi-color Posters, Leaflets, Magazines, Booklets etc as well as variety of corporate gifts & promotional articles.
Gaurav Uppadhyay seeks a position utilizing 2+ years of experience in performance testing and tuning. He has worked as an Associate Quality Analyst and Software Developer, performing tasks like requirement gathering, script creation, test execution, monitoring, and tuning applications using tools like JMeter, LoadRunner, and Dynatrace. He has expertise in Java, C, SQL, JSP, and frameworks like J2EE. Currently working as a Senior Quality Analyst, his responsibilities include preparing test plans, generating test data, analyzing system performance, and preparing reports with recommendations.
Ed 480 Use Of Digital Video & Media To Enhanceguestdafbd
This document discusses the use of digital video and media to enhance classroom learning. It defines digital video and media, provides examples of different types that can be used, and explains how digital media can enhance learning. Integrated collaborative solutions allow schools to manage learning and communication between teachers, students, and parents. Digital media allows for collaboration, accessibility of information, and multi-tasking to provide answers digitally.
The document outlines a technology professional development plan for teachers at River Rouge High School. It discusses implementing project-based learning to teach 21st century skills using technology like wikis and blogs. The plan's goals are for teachers to create webpages, collaborate online, and evaluate online sources to meet state standards. It provides examples of free wiki and blog sites for teachers to use in engaging students and demonstrating their learning.
Technology integration and learning processljohn1594
This document provides strategies for integrating technology into classroom learning. It explains that technology integration is important because it can increase student motivation, improve communication of learning goals, facilitate higher-order thinking skills, and help students build skills for college and careers. Some suggested activities include creating a class website, taking virtual field trips, participating in online events, creating webquests, using textbook websites, conducting online research projects, creating multimedia presentations, and using common productivity software. The document also lists additional forms of technology that can engage students, such as calculator-based labs, scientific monitoring devices, drawing/animation software, GPS, email, cameras, and video editing suites.
Kpeters.continual professional development plankkgmom03
Kim Peters has created a 5-year continual professional development plan focused on improving her skills with classroom technology. Over the past 3 years, she has earned her Classroom Technology Endorsement through courses covering topics like the use of internet tools, technology operations, and digital media creation. Her plan outlines goals in areas like facilitating student learning with technology, developing digital lessons and assessments, modeling digital skills, promoting digital citizenship, and engaging in professional growth. She aims to achieve proficiency with tools like smart boards, online collaboration, data analysis programs, and staying current by maintaining ISTE membership and attending conferences.
This document reflects on the author's experience with educational technology integration in different school districts. It describes the technology available, such as interactive whiteboards, student response systems, and document cameras. However, many teachers did not know how to use the technology due to lack of training and support. Moving forward, teachers should be provided meaningful professional development to allow seamless technology integration in instruction on a daily basis.
Technology integration in instructional ProcessKennerGarcia2
A 15 slides powerpoint presentation about the integration of technology in the educational or instructional process together with its types and frameworks.
Made by
Garcia, Kenner C.
Gonzales, Gwendalyn
Gallego, April Joy Christine
Salenga, Jerusha Joy
New responsibilities of university and teachers for sustainable developmentNatalia
The document discusses several key changes in education due to the rise of information technology and open/distance learning models:
1. Students now have excellent basic IT skills and can find information on their own, so teachers serve more as guides rather than sole sources of knowledge.
2. Educational environments are becoming more flexible, responsive, and engaging by using technology to deliver knowledge in new ways and accommodate diverse learners' needs and prerequisites.
3. New approaches and skills are required to manage the challenges of an information-driven society where knowledge becomes a primary commodity and source of competitive advantage.
Ed 571 syllabus instructional design ii polizzi dominican collegeChristopher Polizzi
This document contains the syllabus for an instructional design course at Dominican College. The course will cover topics like using graphics, animation, games and mobile technologies for educational purposes, with a focus on math and science curricula. Students will learn skills like creating educational content and assessments using tools like Photoshop, Flash, podcasting and virtual learning communities. The course consists of 5 sessions held between November and January, with assignments due at the end of each session.
This document contains the syllabus for an instructional design course at Dominican College. The course will focus on developing expertise in graphics, animation, and other technologies for educational purposes. Students will learn skills like creating graphics in Photoshop, animations in Flash and Scratch, podcasts, and virtual learning communities. Assessments will include creating educational materials using these technologies. The course aims to prepare teachers to effectively integrate technology into their teaching.
The document discusses gifted and talented education in the 21st century and how online learning tools can help meet gifted students' needs. It summarizes a pilot program called the Gifted Kids Network that used online collaborative tools like wikis and blogs to provide accelerated content and enrichment activities for gifted students. The pilot showed success in engaging gifted students, particularly those in rural areas or without access to gifted programs. Key factors for student success included motivation, independence, and strong time management and communication skills.
Mathematics Rigor and Relevance with Web 2.0Cindy Wright
The document discusses using Web 2.0 technologies to enrich mathematics learning experiences for students. It encourages project-based instruction and developing skills like critical thinking. Specific Web 2.0 tools are presented that could motivate students and support higher-order thinking skills, including blogs, wikis, videos and voice threads. The document argues technology complements good teaching by extending lessons beyond the classroom.
Technology strategies to differentiate a classroomscacique
This document provides strategies for using technology to differentiate instruction in the classroom. It discusses using technology for pre-assessments, differentiating content by interest through webquests, and creating differentiated units that integrate content, grouping, and assessments. Specific websites are recommended for creating quizzes, developing rubrics, and supporting literacy development through electronic books and projectors. The conclusion emphasizes that technology should be fully integrated into the curriculum to benefit students.
The document discusses the impact of COVID-19 on teaching and learning in India. It notes that distance learning became the top educational technology trend due to school closures. It discusses best practices for online teaching including the use of apps like WhatsApp and Facebook for communication. E-learning resources provided at the national level are mentioned, as well as the development of e-content and use of social media for educational purposes. The conclusion states that virtual education will likely continue post-pandemic as an accepted parallel system.
The Impact of Digital Learning Services.pptxedwarddavid26
digital learning services have revolutionized overall education by making it highly personalized, flexible, engaging, collaborative, and accessible. The significant impact of digital learning solutions on the education system helps address the challenges of traditional learning.
https://www.acadecraft.com/learning-solutions/
This document summarizes a Title IID grant program called Voices in History that aims to improve student achievement in English Language Arts through technology-infused social studies instruction. The goals are to: 1) Improve ELA performance through project-based learning using technology; 2) Increase teacher ability to integrate technology in meaningful ways; 3) Foster teacher collaboration; and 4) Develop student technology literacy. The program provides professional development for teachers in project-based learning and uses of tools like blogs and online archives. Students will create graphic novels and documentaries demonstrating social studies understanding.
This document discusses the characteristics of 21st century teachers and the use of technology in education. It describes how 21st century teachers should be technologically competent, information literate, and committed to ongoing professional development. It also outlines how technology can be used for inclusion of all students, to connect schools and homes, and to provide online education opportunities. Key points include the need for teachers to integrate technology into lessons, develop technology skills, and participate in professional development on educational technology standards. The document also discusses using technology to support English language learners, students with disabilities, and students from low-income families to promote equitable access.
For the past 14 years, the Speak Up Research Project has collected and reported on the views of 4.5 million K-12 students, educators and parents regarding digital learning. Using current and longitudinal Speak Up data, we will provide new insights into the use of games, mobile devices and digital content within learning, and counter mythology with the authentic views of students, teachers and parents regarding technology use within instruction. Going beyond anecdotes and assumptions, this interactive and eye-opening presentation will provide leaders with new metrics for evaluating the pulse of elearning in their school or district.
This document discusses creating a digital learning environment by integrating technology into the classroom. It provides a taxonomy for levels of technology integration, from students as passive observers to active creators. The levels progress from observing technology, to incorporating it to increase productivity, to producing with a single tool, exploring prior to instruction, collaborating, applying multiple technologies, and creating by making informed choices about content and tools. Examples are given for moving between levels. Planning tools are suggested, like curriculum maps identifying 21st century skills and technologies. The performance indicators of the NETS standards can provide guidance. Assessing technology projects requires considering curricular goals, skills, and the technology component.
Lucy Gray gave a presentation at the Midwest Educational Technology Conference in February 2013 about modernizing education in the 21st century. She discussed how technology and connectivity are changing the world and learning environments. Gray advocated for schools that value intellectual curiosity, empower teachers through professional development, engage students in their learning, use progressive teaching practices including technology, and build authentic communities. While opportunities exist, schools also face challenges from the political context of education policy, evolving technological landscapes, and managing generational diversity. Educational institutions must thoughtfully evolve to meet the needs of 21st century learners.
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Integrating Technology into the Classroom Westwood HS Mr Richter
1. Digital Learning Day
Integrating Technology into the Classroom
Mr. Peter Richter
Educational Media Specialist
Westwood Regional Jr./Sr. High School
701 Ridgewood Road
Township of Washington, NJ 07676
Library Media Center site
2. Overview
The Westwood New Jersey Regional Jr/Sr
High School will be participating in Digital
Learning Day Feb 6th by highlighting how
teachers teach and students learn using
technology .
This is in recognition of the many teachers
that have been engaging students in
standards based, motivating, content
driven and technology infused
experiences this year.
3. Digital Badges
Students award digital badges to teachers
who have engaged them in inspiring use
of technology in the classroom.
Example next slide
4. Feb 6th, 2013
This badge is presented to
Teacher_______________In recognition
for excellence in the use of technology in
teaching.
Presented by
student_________________
5. Digital Learning Day blog
Students will utilize the school district’s blogging capability to discuss the
question…
How do you learn with technology?
http://www.wwrsd.org/Page/8947
6. Student produced event video
Students will be filming and interviewing teachers and
students during the day. They will then edit and produce a
culminating video to be shown on Schooltube as well as
the school’s networked TV’s.
2012 Alliance for Excellence in Education award winner…
http://www.schooltube.com/vide
o/4e10656fb6ac4c80a24d/
7. Integrating digital technology across
the curriculum – a survey
• Teachers engage the students in digitally driven
learning experiences in the classroom or
online, while collaborating with Web 2.0. tools.
• teachers integrate digital technology to
seamlessly deliver common core curriculum
standards base lessons, assignments and
assessments
• Teacher will be asked : How do you infuse
technology and use digital learning in your
8. Digital audio recording and playback
World Language students recording their speaking.
Examples could include but not limited to Audacity and Rosetta Stone
9. Digital Manipulatives
Math students solving interactive and visually displayed problems.
Examples could include but not limited to Illuminations and Gizmos
10. Digital Assessments
Students taking online American History tests and practice exams.
Examples could include but not limited to Teaching American History Federal
Grant
11. Digital Collaboration
Teacher demonstrates how students can work on electronic documents
simultaneously.
Examples could include but not limited to Google Docs and Wikispaces
12. Digital Tools
Students using computer aided design in their Interior Design class.
Examples include but not limited to HomeStyler and AutoCad
13. Digital Portfolios
Students create an E-Portfolio in the Art class and submitted it for display on the teacher’s
website peer review.
Examples include but not limited to Schoolwires and Edmodo
14. Digital Posters Web 2.0
Students create digital posters and blog their comments in Health class.
Examples include but not limited to Glogster
16. Digital research databases and E-books
Student use informational databases and e-books as they prepare terms
papers for history class.
Examples include but not limit to Infobase and Gale Virtual Reference Library
17. Digital video editing
Students edit footage for their video project in Digital Media class.
Examples include but limited to I-movie and Movie Maker
18. Digital Simulations and Teleconferencing
Students engage in a real time online Stock Market competition in Economics
class.
Examples include but not limited to The Stock Market Game .org and Skype
19. Digital Textbooks
Students utilize full text online textbooks, find print books from the electronic catalog or
use text to speech technology.
Examples include most publishers, Bergen Electronic Library Schools, or Bookshares
20. Digital website builders
Students create their own historical websites in history class.
Examples include but not limited to Wix and Weebly
21. Digital Internet sites
Students follow a guided Web search as they prepare the English class essay.
This includes but not limited to Internet Public Library and Great Websites for
Kids
22. Digital video production
Students produce and comment with Web 2.0 videos reflecting their English class
memoir studies.
Examples include but limited to Animoto and Stupiflix
23. Digital Information
Students learn information literacy skills using web based tools in Library
Media class.
Examples include Turnitin and Bibme.
24. Toward a successful Digital
Learning Day!
Mr. Peter Richter
Educational Media Specialist
Library Media Center
Westwood Jr/Sr High School
Washington Township, NJ
07676
Library Media Center site
201-664-0880 x 2085
peterrichter@wwrsd.org