To be successful innovators we must be content to operate with limited information. A master at this is Daniel Kish - a blind man who can ride bikes, climb trees and go for hikes in the woods un-aided. What can we learn from him?
A consideration of what might happen if cognitive automation reversed the underlying complexification trend of modern life with examples and sample scenario axis. The approach is then applied to appreciative inquiry and scenario planning along with a discussion of future research opportunities.
100 Kepner Quotes: Chuck Kepner’s Words of Wisdom in
Innovation, Decision Making, Problem Solving, Collaboration, and more…
www.thinkingdimensions.com/resources/blog/kepner
Charles Kepner is the legacy behind Thinking Dimensions Global. TDG partners around the world still use his methodologies with their clients in decision making and problem solving.
This is a collection of 100 of his quotes. Feel free to use them in your organization for inspiration in leadership, collaboration, decision making, problem solving, and innovation.
During the third stage of the Design Thinking process, designers are ready to start generating ideas. You’ve grown to understand your users and their needs in the Empathise stage, and you’ve analysed and synthesised your observations in the Define stage, and ended up with a human-centered problem statement. With this solid background, you and your team members can start to "think outside the box" to identify new solutions to the problem statement you’ve created, and you can start to look for alternative ways of viewing the problem.
Marcus Gosling, Highway1.io , @marceire
In mass-production, you only have one chance to get the product right. The in-flexibility and expense of the physical product supply-chain prohibits an experimental, iterative approach. Inspired by lean startup, hardware entrepreneurs are developing new tools and methodologies for exploring and validating their product ideas prior to mass manufacture. 3D printing and off-the-shelf development kits are being used to support rapid product iteration and low-volume early adopter sales. Existing commercial products are being hacked by entrepreneurs to prototype and explore completely new experiences. Prototypes are becoming instrumented to collect data on engagement and usage patterns in the field. Illustrated with case studies from the Highway1.io hardware startup accelerator this talk will share a range of emergent patterns and best practices in lean hardware development.
We make decisions every day driven by cognitive biases designed to save time and energy. These mental shortcuts serve us well. Marketers have used this knowledge to build successful marketing strategies for many years. This knowledge can also be used to build engaging products. Behavioral design provides a model for thinking about forming habits and motivating users. Identifying these user stories are critical to build lasting products. They link core user needs with business outcomes. These ideas drive products such as Facebook, Instagram, and Twitter. In this talk, we’ll explore using behavioral design to build an engagement loop and better backlog. Iʼll share how to integrate these ideas into an Agile development process.
Velocity is one of the most commonly used – and abused – agile team metrics. Teams (and their stakeholders) often focus on “improving velocity” without either a proper consideration for root causes that impact velocity, or a holistic view.
Join Andy in an interactive discussion that explores how we can remove the perverse incentives and provide healthier ways for teams to gain meaningful insights on the outcomes of their experiments.
A consideration of what might happen if cognitive automation reversed the underlying complexification trend of modern life with examples and sample scenario axis. The approach is then applied to appreciative inquiry and scenario planning along with a discussion of future research opportunities.
100 Kepner Quotes: Chuck Kepner’s Words of Wisdom in
Innovation, Decision Making, Problem Solving, Collaboration, and more…
www.thinkingdimensions.com/resources/blog/kepner
Charles Kepner is the legacy behind Thinking Dimensions Global. TDG partners around the world still use his methodologies with their clients in decision making and problem solving.
This is a collection of 100 of his quotes. Feel free to use them in your organization for inspiration in leadership, collaboration, decision making, problem solving, and innovation.
During the third stage of the Design Thinking process, designers are ready to start generating ideas. You’ve grown to understand your users and their needs in the Empathise stage, and you’ve analysed and synthesised your observations in the Define stage, and ended up with a human-centered problem statement. With this solid background, you and your team members can start to "think outside the box" to identify new solutions to the problem statement you’ve created, and you can start to look for alternative ways of viewing the problem.
Marcus Gosling, Highway1.io , @marceire
In mass-production, you only have one chance to get the product right. The in-flexibility and expense of the physical product supply-chain prohibits an experimental, iterative approach. Inspired by lean startup, hardware entrepreneurs are developing new tools and methodologies for exploring and validating their product ideas prior to mass manufacture. 3D printing and off-the-shelf development kits are being used to support rapid product iteration and low-volume early adopter sales. Existing commercial products are being hacked by entrepreneurs to prototype and explore completely new experiences. Prototypes are becoming instrumented to collect data on engagement and usage patterns in the field. Illustrated with case studies from the Highway1.io hardware startup accelerator this talk will share a range of emergent patterns and best practices in lean hardware development.
We make decisions every day driven by cognitive biases designed to save time and energy. These mental shortcuts serve us well. Marketers have used this knowledge to build successful marketing strategies for many years. This knowledge can also be used to build engaging products. Behavioral design provides a model for thinking about forming habits and motivating users. Identifying these user stories are critical to build lasting products. They link core user needs with business outcomes. These ideas drive products such as Facebook, Instagram, and Twitter. In this talk, we’ll explore using behavioral design to build an engagement loop and better backlog. Iʼll share how to integrate these ideas into an Agile development process.
Velocity is one of the most commonly used – and abused – agile team metrics. Teams (and their stakeholders) often focus on “improving velocity” without either a proper consideration for root causes that impact velocity, or a holistic view.
Join Andy in an interactive discussion that explores how we can remove the perverse incentives and provide healthier ways for teams to gain meaningful insights on the outcomes of their experiments.
Is Design Thinking important? We think it is - it’s one of our 8 building blocks for digital transformation. But what it is it, and why? In the run up to the Global Legal Hackathon, we thought we’d distil our workshop slides and ideas with an associated blog post to explain it.
Let’s set the scene with five quotes from experts and artists you will recognise explaining what design really is:
"The ultimate defense against complexity” - David Gelernter, Professor of Computer Science, Yale
"Simplicity is the ultimate sophistication” - Leonardo da Vinci
"Design is a way of changing life and influencing the future” - Sir Ernest Hall. Pianist, Entrepreneur, and Philanthropist
“Most people make the mistake of thinking design is what it looks like. People think it’s this veneer - that the designers are handed this box and told, ‘Make it look good!’ That’s not what we think design is. It’s not just what it looks like and feels like. Design is how it works.” - Steve Jobs
“Design-thinking firms stand apart in their willingness to engage in the task of continuously redesigning their business… to create advances in both innovation and efficiency - the combination that produces the most powerful competitive edge.” - Roger Martin, author of the Design of Business
27 creativity and innovation tools - in one-pagers!Marc Heleven
27 creativity & innovation tools is an overview of various commonly used techniques in creativity, innovation, research & development processes.
All in one-pagers!
The techniques are grouped by:
- Diverging & Converging techniques
- Open & Closed challenges / problems
- Products & Services situations
- Individual & Group techniques
Techniques can be classified in many, many ways, yet the only real
measure is the passion and comfort you feel with a technique.
The only way to really get to know the techniques is to use them.
So go ahead, try them and share your experiences.
Enjoy the overview!
Ramon Vullings & Marc Heleven
http://www.RamonVullings.com
http://www.7ideas.net
Designed with busy teachers in mind, this presentation can be used right away. It reinforces the student work cards in the student notes booklet. It is designed to enable teachers to create custom topics for student learning. All ten tools in CoRT 1 are covered.
Visual and Creative Thinking:What We Learned From Peter Pan and Willy WonkaKelsey Ruger
Presentation on Visual and Creative Thinking. The presentation explores how professional in all fields can apply creative and visual thinking skills to their work as well as why people ignore the talents that made them naturally creative as children. He will discuss the myths that people hold about creativity, why they exist and how you can overcome them.
Ideas have been the driving force of humanity. From a simple circular wheel carved from rock back in the stone ages to the first airplanes and telephones, innovative ideas have sparked off revolutionary changes in society. Now in this competitive world, ideas have become more important to us than actions. Companies have begun asking designers to generate solutions that meet the needs and desires of the consumer.
As such, there was a need to streamline and increase the efficiency of producing and sharing ideas within teams. This gave birth to several idea generation techniques, which allowed everyone to play a part in the creative process, a role allotted strictly to designers and engineers for the last few years.
Idea generation techniques meant anyone could participate in creating new ideas. It allowed people to share and build up on existing solutions, to foresee future problems, and essentially, to think big in terms of design. It brought different specializations together to create a more diverse think-tank that can tackle problems from several perspectives.
This report is divided into three parts.
First, we shall look into several idea generation techniques, both popular ones and the uncommon ones, question their uses and value by providing examples of products developed using the specific techniques.
Second, we discuss whether idea generation methods and techniques are important in coming up with new ideas? Are they the driving factor in generating ideas?
Lastly, we conclude with our personal view on idea generation techniques, along with stating which methods, if any, would we prefer to use.
Towards the end we aim to achieve a better understand of the creative thinking process as a whole and how to effectively solve all issues, design or otherwise.
The World of Tomorrow: Why You're Probably Wrong About EverythingEli Silva
Presented at Creative Mornings in Dallas. This talk gets into the power of collaboration in creative spaces, myths about creativity, and how testing ideas can make them powerful. Explore the future of creativity and how to get more out of your creative career today.
The Creative Activist Toolkit is a series of PDF booklets designed to help today’s youth impact the world through creativity and social entrepreneurship. Produced by the Global Youth Fund and the Creative Visions Foundation, the toolkit chapters are offered free to download. Email us if you would like to contribute a chapter. This chapter helps changemakers identify and address root causes of problems.
This is a short talk and workshop (30' + 90') to give a first introduction to design thinking. Gives theory foundation, notes a few different approaches, and then dives into one of them.
This presentation was first done at ImpactON / StartupChile evening in 2015.
Design Thinking for Startups - Are You Design Driven?Amir Khella
This presentation provides some best practices and tools to help small business entrepreneurs and startup founders in creating a culture of innovation.
Whether you're working on a web 2.0, iPhone or a physical gadget, these simple practices are universally applicable.
***Note****
I will be running a webinar in October 2009 to expand on the points mentioned in this presentation, study design thinking use cases and stories and answer questions. Please leave a comment and follow the discussion, or follow @amirkhella on twitter to get notified about the webinar.
AICM 2016 National Conference - Problem Solving with Ledlin LawyersNatalie Ledlin
Proven methods and processes specifically designed to help you solve your most challenging problems. Fundamental steps, mind shifts and a new and different approach which will build a platform for critical thinking, creativity and, ultimately, innovation.
Is Design Thinking important? We think it is - it’s one of our 8 building blocks for digital transformation. But what it is it, and why? In the run up to the Global Legal Hackathon, we thought we’d distil our workshop slides and ideas with an associated blog post to explain it.
Let’s set the scene with five quotes from experts and artists you will recognise explaining what design really is:
"The ultimate defense against complexity” - David Gelernter, Professor of Computer Science, Yale
"Simplicity is the ultimate sophistication” - Leonardo da Vinci
"Design is a way of changing life and influencing the future” - Sir Ernest Hall. Pianist, Entrepreneur, and Philanthropist
“Most people make the mistake of thinking design is what it looks like. People think it’s this veneer - that the designers are handed this box and told, ‘Make it look good!’ That’s not what we think design is. It’s not just what it looks like and feels like. Design is how it works.” - Steve Jobs
“Design-thinking firms stand apart in their willingness to engage in the task of continuously redesigning their business… to create advances in both innovation and efficiency - the combination that produces the most powerful competitive edge.” - Roger Martin, author of the Design of Business
27 creativity and innovation tools - in one-pagers!Marc Heleven
27 creativity & innovation tools is an overview of various commonly used techniques in creativity, innovation, research & development processes.
All in one-pagers!
The techniques are grouped by:
- Diverging & Converging techniques
- Open & Closed challenges / problems
- Products & Services situations
- Individual & Group techniques
Techniques can be classified in many, many ways, yet the only real
measure is the passion and comfort you feel with a technique.
The only way to really get to know the techniques is to use them.
So go ahead, try them and share your experiences.
Enjoy the overview!
Ramon Vullings & Marc Heleven
http://www.RamonVullings.com
http://www.7ideas.net
Designed with busy teachers in mind, this presentation can be used right away. It reinforces the student work cards in the student notes booklet. It is designed to enable teachers to create custom topics for student learning. All ten tools in CoRT 1 are covered.
Visual and Creative Thinking:What We Learned From Peter Pan and Willy WonkaKelsey Ruger
Presentation on Visual and Creative Thinking. The presentation explores how professional in all fields can apply creative and visual thinking skills to their work as well as why people ignore the talents that made them naturally creative as children. He will discuss the myths that people hold about creativity, why they exist and how you can overcome them.
Ideas have been the driving force of humanity. From a simple circular wheel carved from rock back in the stone ages to the first airplanes and telephones, innovative ideas have sparked off revolutionary changes in society. Now in this competitive world, ideas have become more important to us than actions. Companies have begun asking designers to generate solutions that meet the needs and desires of the consumer.
As such, there was a need to streamline and increase the efficiency of producing and sharing ideas within teams. This gave birth to several idea generation techniques, which allowed everyone to play a part in the creative process, a role allotted strictly to designers and engineers for the last few years.
Idea generation techniques meant anyone could participate in creating new ideas. It allowed people to share and build up on existing solutions, to foresee future problems, and essentially, to think big in terms of design. It brought different specializations together to create a more diverse think-tank that can tackle problems from several perspectives.
This report is divided into three parts.
First, we shall look into several idea generation techniques, both popular ones and the uncommon ones, question their uses and value by providing examples of products developed using the specific techniques.
Second, we discuss whether idea generation methods and techniques are important in coming up with new ideas? Are they the driving factor in generating ideas?
Lastly, we conclude with our personal view on idea generation techniques, along with stating which methods, if any, would we prefer to use.
Towards the end we aim to achieve a better understand of the creative thinking process as a whole and how to effectively solve all issues, design or otherwise.
The World of Tomorrow: Why You're Probably Wrong About EverythingEli Silva
Presented at Creative Mornings in Dallas. This talk gets into the power of collaboration in creative spaces, myths about creativity, and how testing ideas can make them powerful. Explore the future of creativity and how to get more out of your creative career today.
The Creative Activist Toolkit is a series of PDF booklets designed to help today’s youth impact the world through creativity and social entrepreneurship. Produced by the Global Youth Fund and the Creative Visions Foundation, the toolkit chapters are offered free to download. Email us if you would like to contribute a chapter. This chapter helps changemakers identify and address root causes of problems.
This is a short talk and workshop (30' + 90') to give a first introduction to design thinking. Gives theory foundation, notes a few different approaches, and then dives into one of them.
This presentation was first done at ImpactON / StartupChile evening in 2015.
Design Thinking for Startups - Are You Design Driven?Amir Khella
This presentation provides some best practices and tools to help small business entrepreneurs and startup founders in creating a culture of innovation.
Whether you're working on a web 2.0, iPhone or a physical gadget, these simple practices are universally applicable.
***Note****
I will be running a webinar in October 2009 to expand on the points mentioned in this presentation, study design thinking use cases and stories and answer questions. Please leave a comment and follow the discussion, or follow @amirkhella on twitter to get notified about the webinar.
AICM 2016 National Conference - Problem Solving with Ledlin LawyersNatalie Ledlin
Proven methods and processes specifically designed to help you solve your most challenging problems. Fundamental steps, mind shifts and a new and different approach which will build a platform for critical thinking, creativity and, ultimately, innovation.
The Edges of Imagination - Big Design ConferenceDirk Knemeyer
Most of us live lives that, while acceptable, do not align with our core values, needs, and desires. Join Dirk as he offers a personal redesign process he applied to himself in December 2013 as the software startup he founded was unable to make its next funding round. After looking at the macro context of the world at large Dirk shares his personal journey or discovery and redesign, offering tools an inspiration for fellow creatives everywhere.
Agile marketing, or why and how to increase your pace of learningFranky Athill
An illustrated presentation on why and how to increase the pace of learning to meet the exponentially increasing rate of change in the advertising, marketing and PR industries.
Rapid Prototyping Learning Launch
Visualization Journey Mapping Value Chain Analysis
Customer Co-Creation
Assumption TestingConcept DevelopmentBrainstormingMind Mapping
8
4640 16_21.qxp:Layout 1 7/26/11 1:00 PM Page 16
Rotman Magazine Fall 2011 / 17
WHEN DESIGNER HUGH DUBBERLY asked Tim Brennan of Apple’s
CreativeServicesgrouptodefinedesign forhisbook, How Do You
Design?,Brennandrewthe followingpicture:
While many business people appreciate the power of design,
a formal process for its practice has been elusive; until now.
by Jeanne Liedtka and Tim Ogilvie
Designing for Growth:
A Tool Kit For Managers
? $
Design, this drawing asserts, is simply magic – a mysterious
no-man’s land where only the brave dare tread. Such a definition
mocksthe ideathata formalprocesscouldpossiblyexist fornavi-
gating itsmanyhairpin turns.
Our advice: don’t be put off by Brennan’s view of design.
Design has many different meanings, and the approach we will
describe here is more akin to Dorothy’s ruby slippers than to a
magicwand:you’vealreadygotthepower;you justneedtofigure
outhowtouse it.Can the averagemanagerbe transformed into
the next Jonathan Ive? No more than your local golf pro can
turn you into Tiger Woods. But can you improve your game?
Without adoubt.
If Managers Thought Like Designers
Whatwouldbedifferentifmanagersthoughtmorelikedesigners?
Wehave threewords foryou: empathy, inventionand iteration.
4640 16_21.qxp:Layout 1 7/26/11 1:00 PM Page 17
Designalwaysbeginswithempathy–establishingadeepunder-
standing of those for whom you are designing. Managers who
thought likedesignerswould consistentlyput themselves in their
customers’ shoes. We all know we’re supposed to be ‘customer-
centered’, but what we’re talking about is deeper and more
personal than that: trueempathyentailsknowingyourcustomers
asrealpeoplewithrealproblems,ratherthanastargetsforsalesor
as a set of demographic statistics around age or income level. It
involvesdevelopinganunderstandingofboththeiremotionaland
their ‘rational’ needsandwants.
In addition,managerswho thought likedesignerswould view
themselvesas creators.Forallourtalkaboutthe ‘artandscience’of
management, we have mostly paid attention to the science part.
Taking design seriously means acknowledging the difference
betweenwhat scientistsdoandwhatdesignersdo:whereas scien-
tists investigate today to discover explanations for what already
is, designers invent tomorrow to create something that isn’t.
Powerfulfuturesarerarelydiscoveredprimarilythroughanalytics.
Theyare,asWalt Disneyoncesaid,“Createdfirst inthemindand
next in theactivity.”
Finally, design insists that we prepare ourselves to iterate our
way to a solution, somanagerswho thought like designerswould
view themselves as learners. Most managers are taught a linear
problem-solving methodology: define the problem, identify vari-
ous solutions, analyze each, and choose the best one. Designers
aren’t nearly so impatient – or optimistic; they understand ...
"Let's Brainstorm"
These two words kills creativity. We stopped brainstorming and started doing something else instead - something better. Take a look at our guide to an alternative approach to the creative process
Σήμερα, με το πάτημα ενός κουμπιού έχουμε πρόσβαση σε όλο τον κόσμο, εξοπλισμένοι με ποικίλα εργαλεία , έχουμε την ευκαιρία, να εξερευνήσουμε νέες δυνατότητες , νέες ιδέες , νέες τελετουργίες και λύσεις . Έχουμε όμως ακόμα όνειρα; Με αφετηρία τη διαδικασία της σχεδιαστικής σκέψης ( ‘designerly’ ways of thinking), θα μελετήσουμε βήμα προς βήμα τα στάδια μετάβασης από την ιδέα στην υλοποίηση της δικής σας δράσης.
We are proud to announce our twenty-sixth Innovation Excellence Weekly for Slideshare. Inside you'll find ten of the best innovation-related articles from the past week on Innovation Excellence - the world's most popular innovation web site and home to 5,000+ innovation-related articles.
Startups and Smalltak - Presented at Smalltalks2014 Córdoba, Argentinasebastian sastre
Here are the slides of the talk I gave at Smalltalks2014 in November 2014, in Córdoba, Argentina.
It covers the basics of why startups matter and what they actually are. Then show some opportunities and challenges about them and for Smalltalk in particular. It closes with some questions and suggestions on how to raise the value of the community, hopefully resulting in increasing the chances to see more profitable portfolios.
Similar to Innovation - thriving in the realm of uncertainty (20)
Cracking the Workplace Discipline Code Main.pptxWorkforce Group
Cultivating and maintaining discipline within teams is a critical differentiator for successful organisations.
Forward-thinking leaders and business managers understand the impact that discipline has on organisational success. A disciplined workforce operates with clarity, focus, and a shared understanding of expectations, ultimately driving better results, optimising productivity, and facilitating seamless collaboration.
Although discipline is not a one-size-fits-all approach, it can help create a work environment that encourages personal growth and accountability rather than solely relying on punitive measures.
In this deck, you will learn the significance of workplace discipline for organisational success. You’ll also learn
• Four (4) workplace discipline methods you should consider
• The best and most practical approach to implementing workplace discipline.
• Three (3) key tips to maintain a disciplined workplace.
B2B payments are rapidly changing. Find out the 5 key questions you need to be asking yourself to be sure you are mastering B2B payments today. Learn more at www.BlueSnap.com.
Premium MEAN Stack Development Solutions for Modern BusinessesSynapseIndia
Stay ahead of the curve with our premium MEAN Stack Development Solutions. Our expert developers utilize MongoDB, Express.js, AngularJS, and Node.js to create modern and responsive web applications. Trust us for cutting-edge solutions that drive your business growth and success.
Know more: https://www.synapseindia.com/technology/mean-stack-development-company.html
Affordable Stationery Printing Services in Jaipur | Navpack n PrintNavpack & Print
Looking for professional printing services in Jaipur? Navpack n Print offers high-quality and affordable stationery printing for all your business needs. Stand out with custom stationery designs and fast turnaround times. Contact us today for a quote!
LA HUG - Video Testimonials with Chynna Morgan - June 2024Lital Barkan
Have you ever heard that user-generated content or video testimonials can take your brand to the next level? We will explore how you can effectively use video testimonials to leverage and boost your sales, content strategy, and increase your CRM data.🤯
We will dig deeper into:
1. How to capture video testimonials that convert from your audience 🎥
2. How to leverage your testimonials to boost your sales 💲
3. How you can capture more CRM data to understand your audience better through video testimonials. 📊
Kseniya Leshchenko: Shared development support service model as the way to ma...Lviv Startup Club
Kseniya Leshchenko: Shared development support service model as the way to make small projects with small budgets profitable for the company (UA)
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Business Valuation Principles for EntrepreneursBen Wann
This insightful presentation is designed to equip entrepreneurs with the essential knowledge and tools needed to accurately value their businesses. Understanding business valuation is crucial for making informed decisions, whether you're seeking investment, planning to sell, or simply want to gauge your company's worth.
Recruiting in the Digital Age: A Social Media MasterclassLuanWise
In this masterclass, presented at the Global HR Summit on 5th June 2024, Luan Wise explored the essential features of social media platforms that support talent acquisition, including LinkedIn, Facebook, Instagram, X (formerly Twitter) and TikTok.
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A personal brand exploration presentation summarizes an individual's unique qualities and goals, covering strengths, values, passions, and target audience. It helps individuals understand what makes them stand out, their desired image, and how they aim to achieve it.
Event Report - SAP Sapphire 2024 Orlando - lots of innovation and old challengesHolger Mueller
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2. This chap’s name is Daniel Kish.
He’s blind. His eyes wereremoved when he was threeyears old. And yet he managesto ride his bike on the streetsaround his home.
How? By ‘clicking’ with hismouth and sensing the
reverberations off the
environment around him. It’s likesonar. He’s sometimes called the‘real Batman’
3. … I was amazed by Daniel’s
story when I heard it on the This
American Life podcast.
Daniel is a master of moving
through the world with much
less information than most of us.
A world peppered with
unknowns.
And it occurred to me that when
we innovate, we are stepping
into that same world. Away from
what is known to work into what
might work. And In order to
succeed in this world we need
to be comfortable with
uncertainty, like Daniel is.
4. @docket
Expectations
Method
Support
1. So I thought it would beworth looking at what hasenabled Daniel to succeed,in the hope that it can shedsome light on what we cando to be happier operating inthe this realm of uncertainty.
For me three key elementsemerged from Daniel’s story.
1. Expectations - unlike other
blind kids Daniel never
expected anything less than to
be able to move freely around
the world
2. Method - Daniel developed
this amazing ability to echo-
locate himself through clicking
3. Support - Daniel’s mother
was amazing. She bought him
his bike, picked him up when
he fell and refused to listen to
those who wanted to limit his
ambitions
5. @docket
Expectations Method Support
What do you expect?
So lets look at each in the
context of innovation in
product or service design,
starting with expectations…
6. @docket
Despite qualitative and quantitative
differences between individuals, the
neurobiological principles of creative
behaviour are the same from the least
to the most creative among us
Professor Richard Casselli, Neurobiologist
Expectations Method Support
1. Everyone
can be creativeFirstly, we all have it in us tobe be creative
7. @docket
When one says of someone that he or
she is 'thinking creatively', one is
commenting on the outcome of the
process, not on the process itself
Robert Weisberg, Cognitive Psychologist
Expectations Method Support
2. It’s not
wizardry
Secondly, the creativeprocess is nothing other thanwork. It’s not wizardry
8. @docket
Furthermore
• we have the perspective
• we have the skills
• we know what’s possible
Expectations Method Support
3. We’re thechosen ones!
And as designers
we are well placed
to do this.
9. @docket
Innovation distinguishes
between a leader and a follower
Steve Jobs
Expectations Method Support
If we want to think of
ourselves as a leading
UX consultancy then it’s
our duty to lead
13. @docket
Research Concept prototype Design
Damien Newman - Central Office of design
Expectations Method Support
Doesn’t matter
which design
process you use. It
could be this
one…
17. @docket
Insight is the raw material of
innovation
Alastair Lee
Expectations Method Support
I am sure I am not
the first to say this!
If you want to
create something
new to see the
problem in a
something new in
new way
24. @docket
If I were given one hour to save
the planet, I would spend 59
minutes defining the problem
and one minute resolving it
Albert Einstein
Expectations Method Support
27. @docket
Expectations Method Support
And we can find
ourselves focussed
on a particular
moment in the user
journey, perhaps a
pain-point or
opportunity to gain
competitive
advantage
29. @docket
Expectations Method Support
Or we can look at
ways to enhance the
experience across a
number of steps
within our control,
perhaps by adding
character to the
experience in small
ways
30. @docket
(… make me feel)
Expectations Method Support
Steve Krug rightly
asked us not to make
people think… but
there’s nothing wrong
with making people
feel good along the
way
33. @docket
How might we…
Expectations Method Support
Opportunity statement
IDEO’s idea
redesign ice cream to
be more portable?
So once we have
worked out what’s
needed, it’s time
express the problem
in a way that enablescreative solutions.
This is a key momentin the project.
IDEO use
Opportunity
Statements to spur
their designers into
action, and it’s
important to pitch
these at the right
level…
34. @docket
How might we…
Expectations Method Support
too narrow
create a cone to eat ice cream
from without it dripping?
Opportunity statement
IDEO’s idea This is too narrow,
too prescriptive. A
cone may not be
the only way…
35. @docket
How might we…
Expectations Method Support
too broad
redesign dessert?
Opportunity statement
IDEO’s idea This is too vague.
Where would you
start?
36. @docket
How might we…
Expectations Method Support
just right
Opportunity statement
IDEO’s idea
redesign ice cream to
be more portable?
The right level is
broad enough to
enable creative
solutions i.e. not too
prescriptive.
But narrow enough tomake it clear what
the solution should
focus on… in this
case portability
38. @docket
SensitiveDetective
Expectations Method Support
Opportunity
statement
Having defined the
problem it’s time to
come up with some
ideas.
This is an area whereUX we can easily falldown. It’s too easy towalk down
conventional paths
and not consider
others. Partly
because we’re often
focussed on usabilityand certain patterns
are familiar to users
and are known to
work, so why changethem?
39. @docket
Expectations Method Support
Here’s a puzzle: Link
all 9 dots using
4 straight lines or
fewer, without lifting
the pen and without
tracing the same line
more than once
40. @docket
1
2
3
4
Expectations Method Support
Here’s the solution.
This puzzle is the
origin of ‘Thinking
outside the box’
because, in order to
solve it, your lines
need to go beyond
the imaginary box we
tend to put around
the dots
45. @docket
Soft focus
Expectations Method Support
So, how de we allow
ourselves to come up
with these new
ideas?
Firstly you need to let your
unconscious mind loose.
Try and get that feeling of
thinking in the shower.Suspend that part of your
brain that’s saying, “just
get on with it and do the
obvious thing”
Go for walks, meditate,think in soft focus.
46. @docket
Soft focus
Expectations Method Support
Secondly, it pays to beinterested in a range oftopics, industries andideas. Read widely andexplore interesting ideas,
stories, tools andapproaches that you can
‘import’ into your solution
from somewhere else
47. @docket
Fast and loose
Expectations Method Support
There are different schoolsof thought on brainstorms.IDEO are big fans andbase their whole approachon carefully orchestratedbrainstorming. Theygenerate lots of ideas,with a facilitator helpingthem to jump from onetrain of thought to another.
The important thing is tobring people with differentperspectives together.
49. @docket
Work alone… Not on a committee. Not on a team.
Most inventors and engineers
I’ve met are like me — they’re
shy and they live in their heads.
They’re almost like artists. In
fact, the very best of them are
artists. And artists work best
alone
Steve Wozniak, Co founder of Apple Computer
Expectations Method Support
…But there are other
schools of thought, and
other perspectives on
brewing creative ideas…
50. @docket
Expectations Method Support
Steven Johnson talks
about ‘slow hunches’
being the source of many
major breakthrough’s from
the pendulum clock to the
world wide web
54. @docket
Expectations Method Support
His team were considering
input mechanisms to
Glass and gestural was an
option.
So he wanted to prototype
a Minority Report - type
experience to see if it
would work.
How long did it take for
him to get it up and
running?
55. @docket
Tom Chi at Mind the Product 2012 https://vimeo.com/55741515
Expectations Method Support
Within 45 mins he had
built this contraption which
mimicked the interaction.
And through playing with it
they realised that it was
uncomfortable to keep
your arms up high in front
of you for more than a few
minutes.
It didn’t work. So they
moved on
56. @docket
Expectations Method Support
http://www.slideshare.net/mindtheproduct/tom-chi-rapid-prototyping-at-google-x-mindtheproduct-2012?
They produced 15
prototypes per week in
order to explore different
solutions.
Tom advocates this broad
and shallow approach,
before settling on a
solution. Success is
measured by how fast can
you learn, not how fast
can you make something
that works.
In UX we tend to donarrow and deepprototypes and discountcrazy ideas to early.Particularly in the agencyenvironment where wedon’t want to be seen to‘muck about with sillyideas’ that may gonowhere
59. @docket@docket
Expectations Method Support
Firstly, we need the bike -
i.e the means to do the
work.
We need the space, the
tools and a culture that
values experimentation
and learning.
We also need a little time
to pursue and discuss
those ‘Slow hunches’
60. @docket
Clients
Expectations Method Support
We need clients that can
be persuaded to try new
things. There are lots of
these, they will just need
reassurance, which is
where prototyping helps.