The document discusses how Coca-Cola leveraged live-streaming and user-generated content to engage gamers around League of Legends competitions. Coca-Cola partnered with cinema chains to stream events to millions of fans worldwide, and amplified the events with branded photo walls and merchandise. The campaigns reached over 50 million fans and generated strong social media engagement and concession sales. The key lessons discussed are finding the right content partner, starting small and testing ideas before scaling up, and focusing on authentic fan experiences over technology.