The document discusses various techniques for generating ideas including brainstorming, focus groups, personal illumination, attribute listing, thinking outside the box, free writing, free association, SCAMPER, synetics, storyboarding, role-playing, brainwriting, reverse thinking, and mindmapping. SCAMPER is an acronym using action verbs as prompts for creative ideas like substitute, combine, adapt, modify, put to another use, eliminate, and reverse. Synetics assumes the creative process can be described and taught, invention processes in different fields use similar "psychic" processes, and individual and group creativity are analogous.
Once you are done with a good planning and modeling the launch of your new venture is equally important. Learn the key elements to launch your own business in India and discover the path traced from the startup stage to the IPO. Also understand the revival and exit startegy to milk the venture.
Once you are done with a good planning and modeling the launch of your new venture is equally important. Learn the key elements to launch your own business in India and discover the path traced from the startup stage to the IPO. Also understand the revival and exit startegy to milk the venture.
In this presentation the main concept behind"How to get new and innovative way improve your business?!!" is covered practically as well as theoretically.
An entrepreneurial culture consists of a group of individuals who have suppressed individual interests in an effort to achieve group success because group success will advance their individual interests. More Details available Inside.
This presentation is Made by Ruchi Sinha.
This talk was delivered on 15th September (Engineers Day) at BML Munjal University. It covers differences between invention, innovation, entrepreneurship, and startup. It discussed innovation landscape, types of innovation, and three important types of innovation in today's world. Innovator's method and innovators skills are also provided.
In Entrepreneurship section, who are entrepreneurs, types of entrepreneurs, entrepreneurial mindset and effectual thinking are discussed. Future of organization is discussed briefly along with why its necessary to learn entrepreneurship. Idea to launch (#flow_with_ramesh), why startup fails (#flow_with_ramesh), are you a startup kid? (#flow_with_ramesh) And challenges of entrepreneurship are discussed. In the end, what three interesting things you can do from learning, mentors, and work is discussed. Lastly, I describe my experiences with innovation and entrepreneurship is discussed.
Types of Inventions; Difference between invention and innovation; Types of innovation; Innovation process vs Process innovation; Linear innovation models.. Technology push model, Market pull model; Flexible innovation process models
Entrepreneurship in India and challengesArmaan Anand
Entrepreneurship in india context to global. challenges faced by Indian entrepreneur, major hindrance for an Indian entrepreneur, position of Indian entrepreneur, entrepreneur, entrepreneurship, why entrepreneurship in India, is India the spot for entrepreneur & entrepreneurship. future for Indian entrepreneurship & entrepreneur.
A simple and comprehensive presentation on Profit maximization v/s Wealth Maximization.
By Arvinder Pal Kaur
Faculty of Management
Northwest Group of Institutions
Dhudhike, MOGA
Drawing Out Your Users: Using Sketch Techniques for User ResearchBennett King
Workshop Presentation from UX Speakeasy's Sketchcamp San Diego on October 6th, 2012.
This presentation centers on using sketching techniques as another form of data collection for user research. The presentation covers the reasons for using sketching, some background behind origins in Psychology, and three activities which can be used during research.
In this presentation the main concept behind"How to get new and innovative way improve your business?!!" is covered practically as well as theoretically.
An entrepreneurial culture consists of a group of individuals who have suppressed individual interests in an effort to achieve group success because group success will advance their individual interests. More Details available Inside.
This presentation is Made by Ruchi Sinha.
This talk was delivered on 15th September (Engineers Day) at BML Munjal University. It covers differences between invention, innovation, entrepreneurship, and startup. It discussed innovation landscape, types of innovation, and three important types of innovation in today's world. Innovator's method and innovators skills are also provided.
In Entrepreneurship section, who are entrepreneurs, types of entrepreneurs, entrepreneurial mindset and effectual thinking are discussed. Future of organization is discussed briefly along with why its necessary to learn entrepreneurship. Idea to launch (#flow_with_ramesh), why startup fails (#flow_with_ramesh), are you a startup kid? (#flow_with_ramesh) And challenges of entrepreneurship are discussed. In the end, what three interesting things you can do from learning, mentors, and work is discussed. Lastly, I describe my experiences with innovation and entrepreneurship is discussed.
Types of Inventions; Difference between invention and innovation; Types of innovation; Innovation process vs Process innovation; Linear innovation models.. Technology push model, Market pull model; Flexible innovation process models
Entrepreneurship in India and challengesArmaan Anand
Entrepreneurship in india context to global. challenges faced by Indian entrepreneur, major hindrance for an Indian entrepreneur, position of Indian entrepreneur, entrepreneur, entrepreneurship, why entrepreneurship in India, is India the spot for entrepreneur & entrepreneurship. future for Indian entrepreneurship & entrepreneur.
A simple and comprehensive presentation on Profit maximization v/s Wealth Maximization.
By Arvinder Pal Kaur
Faculty of Management
Northwest Group of Institutions
Dhudhike, MOGA
Drawing Out Your Users: Using Sketch Techniques for User ResearchBennett King
Workshop Presentation from UX Speakeasy's Sketchcamp San Diego on October 6th, 2012.
This presentation centers on using sketching techniques as another form of data collection for user research. The presentation covers the reasons for using sketching, some background behind origins in Psychology, and three activities which can be used during research.
Learn from two dyslexic UX designers and one UX researcher as they journey through what it means to see the world from different perspectives and how to harness this power for design thinking. Dive into the dyslexic perspective and learn techniques to help you solve complex problems and unlock your creative potential.
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By:
Jennifer Keene-Moore
Anita Barraco Cator
Sophi Marass
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Our CEO, Oliver Kempkens, joined the Design Thinking Summit in Graz as a keynote speaker. Discover his insights and get to know what Design Thinking is about.
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https://bit.ly/BabeSideDoll4u Babeside is a company that specializes in creating handcrafted reborn dolls. These dolls are designed to be incredibly lifelike, with realistic skin tones and hair, and they have become increasingly popular among collectors and those who use them for therapeutic purposes. At Babeside, we believe that our reborn dolls can provide comfort and healing to anyone who needs it.
The Healing Power of Babeside's Handcrafted Creations
Our reborn dolls are more than just beautiful pieces of art - they can also help alleviate stress, anxiety, depression, and other mental health conditions. Studies have shown that holding or cuddling a soft object like a stuffed animal or a reborn doll can release oxytocin, which is often referred to as the "love hormone." This hormone helps us feel calm and relaxed, reducing feelings of stress and anxiety.
In addition to their physical benefits, reborn dolls can also offer emotional support. For many people, having something to care for and nurture can bring a sense of purpose and fulfillment. Reborn dolls can also serve as a reminder of happy memories or loved ones who have passed away.
Ethical_dilemmas_MDI_Gurgaon-Business Ethics Case 1.pptx
Idea generation
1. TECHNIQUES OF IDEA GENERATION
SUBMITTED TO: Ms. Payal
SUBMITTED BY: Parminder Kaur
2.
3.
4. TECHNIQUES OF IDEA GENERATION
• Brainstorming
• Focus Groups
• Personal Illumination
• Attribute Listing
• Think Out Of The Box
• Free Writing
• Free Association
• Scamper
• Synetics
• Story Boarding
• Role-playing
• Brain Writing
5.
6.
7.
8.
9.
10. Free-writing
• Free writing is another good technique of
idea generation.
• Give yourself a limited amount of time and
write about anything.
• Don’t focus on spellings.
11. Free-association
• It is a technique in which people are
encouraged to talk about any thoughts or
images.
• Here people talk freely about anything.
12. SCAMPER
• SCAMPER is an idea generation technique that utilizes
action verbs as stimuli. SCAMPER is an acronym with
each letter standing for an action verb which in turn
stands for a prompt for creative ideas.
• S – Substitute
• C – Combine
• A – Adapt
• M – Modify
• P – Put to another use
• E – Eliminate
• R – Reverse
13. SYNECTICS
• Synectics is a creative idea generation and problem
solving technique that arouses thought processes that
the subject may not be aware of.
• It is a manner of approaching problem-solving and
creativity in a rational manner.
• three key assumptions are associated with Synectics
research:
It is possible to describe and teach the creative process
Invention processes in sciences and the arts are
analogous and triggered by the very same “psychic”
processes
Group and individual creativity are analogous
14. STORYBOARDING
• Storyboarding has to do with developing a visual
story to explain or explore.
• Storyboards can help creative people represent
information they gained during research.
• Pictures, quotes from the user, and other pertinent
information are fixed on cork board, or any
comparable surface, to stand for a scenario and to
assist with comprehending the relationships
between various ideas.
15. ROLE PLAYING
• In the role playing technique, each participant
can take on a personality or role different
from his own.
• As the technique is fun, it can help people
reduce their inhibitions and come out with
unexpected ideas.
16. BRAINWRITING
• The participants to shout out ideas, they are told
to pen down their ideas pertaining to a specific
problem or question on sheets of paper, for a
small number of minutes.
• After that, each participant can pass their ideas
over to someone else. This someone else reads
the ideas on the paper and adds some new ones.
• Following another few minutes, the individual
participants are again made to pass their papers
to someone else and so the process continues.
17. REVERSE THINKING
• Instead of adopting the logical, normal manner of
looking at a challenge, you reverse it and think about
opposite ideas.
• For example: ‘how can i double my fan base?’ Can
change into ‘how do I make sure I have no fans at all?’
You may notice that the majority of participants would
find it easier to produce ideas for the ‘negative
challenge’ simply because it is much more fun.
• However, don’t spend too much time on the reverse
idea-generation – about 10 to 15 wrong ideas is fine
18. MINDMAPPING
• Mindmapping is a graphical technique for imagining
connections between various pieces of information or
ideas.
• Each fact or idea is written down and then connected by
curves or lines to its minor or major (previous or
following) fact or idea, thus building a web of
relationships.
• To get started with mindmapping, the participant just has
to write a key phrase or word in the middle of the page.
Then, he must write anything else that comes to his mind
on the very same page. After that, he must try to make
connections as mentioned in the previous paragraph.