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How to become a
                          Spontaniac
            The tools are simple, the
            possibilities are endless.
            This guide provides a basic
            overview of how to set up a
            Spontaniac experience

           Beta v0.1




Sunday 11 December 2011
The final creation
      (non mobile)
        When someone participates in your experience they
        will see a screen similar to these in their web browser.
        This document explains how you create these screens.




Sunday 11 December 2011
1. setting up an                                           a) Title
                                                                             This is the name of your experience, i.e. Blood Trail. Note: the maximum
                                                                             character length is 30




                          EXPERIENCE
                           Login in and click the green button
                                                                 B) Main media



                                                                 c) Description
                                                                                    Each experience has an introduction screen. This can include an video or image.
                                                                                    You can upload a file from your computer or enter a Youtube Url and the system
                                                                                    pulls it across.

                                                                                    Note: We are using Zencoder to encode videos and will be monitoring how long it
                                                                                    takes as part of the beta




                                                                     As well as using a video the Introduction can also include text.
                                                                     There is a maximum character length of 1000 for this feature.
                                                                     You can add links to other sites and have access to limited
                                                                     formatting


                                                                 d) Additional media
                                                                    Unlike ‘Main media’ you can add multiple additional media to support your introduction. For
                                                                    example this could be a map or another video that provides initial clues.


                                                                 d) End date
                                                                    You can set a specific date for
                                                                    your experience to end. If you
                                                                    do, no one will be able to access
                                                                    your experience after that date.
                                                                    The default setting is ‘The
                                                                    experience will not have an end
                                                                    date’




                                                                                             Click ‘Save & continue’ for step 2

Sunday 11 December 2011
2. selecting a                  Coming
                                       soon
                                                  We will be including the tools to enable
                                                  you to create your own themes.



                          theme   A theme includes the background image, the
                                  font and the colours used for your experience.




                                      We have provided 7 simple themes for the initial beta version. You can click
                                            at any time to view your theme and how the tasks are appearing.




                                                           Click ‘Save & continue’ for step 3

Sunday 11 December 2011
You can add as many tasks as you like.
                                                                                                                                 The next step allows you to add rewards to

      3. Adding tasks                                                                                              Highlight     the tasks you set. You can click back at
                                                                                                                                 anytime to add more tasks. In fact you can
                                                                                                                                 still add and edit tasks even when the
                                                                                                                                 experience is live.
                          Add new task


                                                                                                                  Coming         We will be adding more ‘evidence types’
                                                                                                                                 to include ‘Complete a quiz’ and ‘check in’
                                                                                                                   soon          to a specific location.



                                               Edit existing tasks


                                         a) Task name   This is the name of your task, i.e. Find the code	
                                                        Note: the maximum character length is 100
                                                                                                                       d) evidence required
                                                                                                                         You can add more than one evidence type. The type of
                                                                                                                         evidence determines what the participant must do to
                                                                                                                         complete the task
                                         b) Task type            If you want to you can separate tasks out into main
                                                                 tasks and bonus tasks. For example, we created an
                                                                 experience ‘Boys .v. Girls’ for a nightclub. The
                                                                 Main tasks related to specific nights at the club
                                                                 whilst the bonus tasks could be completed mid
                                                                 week to top up points
                                                                                                                         To select an evidence type just click the checkbox. The
                                                                                                                         three options are:
                                         c) task media, description and supporting media
                                                                                                                         Code evidence: see the next page
                                            These features are the exact same as the ones described in 1. Setting up     Picture evidence: they will be asked to upload a picture
                                            an experience. The only difference is that they determine how you            Video evidence: they will be asked to upload a video
                                            instruct the participant on what they must do to complete the task.

                                            Note: You can also add ‘Task notes’ to remind you what you have
                                            planned.                                                                                                                    continue


Sunday 11 December 2011
3.1 evidence and
      e) Code evidence
                          Editing                        G) Enter a code                             h) editing a task
                                                           Click the button and you can enter your      Editing is simple. Just
                                                           own code. maximum character length is        click on the task name
                                                           50                                           and the task detail will
                                                                                                        appear. You can edit and
                                                                                                        update or remove the
                                                                                                        task completely.




           If you select ‘Code Evidence’ the following
           two options will appear. The ‘code’ is          Click ‘Save’ to add your new task
           something that the participant must find
           and enter into the system in order to pass
           the task.

      f) generate code
           Click the button and the tool generates a
           random code to use




                                                                                                                   Click ‘Save & continue’ for step 4

Sunday 11 December 2011
4. add rewards                                            Coming
                                                                 soon
                                                                                  We will be adding more ‘reward types’ to include
                                                                                  badges, invitations and coupons. We also plan to enable
                                                                                  you to link a number of points scored to a specific
                                                                                  reward that is then unlocked when that value is
                                                                                  reached.




                                                        b) adding points



       Rewards are optional but they do help motivate      We have built the tool so that when you select ‘points’ it will detect what
                                                           evidence type you have selected. if you have selected that the
                                                           participant must provide either picture or video evidence, then you
                                                           have an additional option available.
       A) adding a reward
                                                           To encourage creativity, you can set the tool to automatically award a
                                                           value of points for simply uploading the evidence. However, you can
                                                           then set a maximum bonus point, the value of which will be awarded
                                                           when you have checked out the evidence (see Managing an experience
                                                           later).

                                                           For example, you could award 10 points for just entering and then up to
                                                           an extra 100 points depending on how good the entry is. When you
                                                           view the entry you may decide to only award 65 points.

                                                           Note: the ‘bonus points’ option is not available when a task only
                                                           requires the participant to find and enter a code. This is because the
                                                           system automatically passes the participant once the correct code
                                                           has been entered.
         Adding a reward is simple. Just click on the
         name of the task and the options appear.

                                                                                                                              continue


Sunday 11 December 2011
4.1 rewards cont.
      c) adding media                                                                                     d) a special message
            The title you add will appear to the participant so it is a good idea to make                    Not the most exciting of rewards but it has proven to be very
            it sound inviting and appealing. Videos can be either uploaded from your                         useful. Simply add some text and this will appear when the
            computer or entered via You Tube. You can also select images too.                                participant is successful.




                                                                            Note you can remove rewards




                                                                                                                    Click ‘Save & continue’ for step 5

Sunday 11 December 2011
5. rules                                                                      Coming
                                                                                     soon
                                                                                                       We are planning to enable you to unlock
                                                                                                       tasks when participants have reached
                                                                                                       certain point levels.


      You can set rules that dictate which task opens
      when and for how long.
                                                                                 B) complete this task by...




        a) unlock this task...
                                 You can decide when a particular task is
                                 unlocked. There are 3 settings:

                                 1) The default setting is ‘When experience
                                 starts’ which means the task will be unlocked
                                 as soon as a participant joins your             You can decide how long the participants have to complete a
                                 experience.                                     task. There are currently two options:

                                 2) You can set it so a task unlocks ONLY        1) The default setting is ‘Leave open’ which means the task
                                 when the previous task is complete.             can be completed at any time

                                 3) You can set it so that a task unlocks on a   2) You can also set it so that a task is blocked after a
                                 particular date.                                particular date.

                                                                                  Click ‘Save & continue’ for step 6

Sunday 11 December 2011
6. Go live                                                                   Coming
                                                                                    soon
                                                                                                     We are planning to enable you to unlock
                                                                                                     tasks when participants have reached
                                                                                                     certain point levels.



      Before you publish your     a) registration closing mode
      game there are some key
      decisions that need to be                                                                   There might be a case where you want to close
                                                                                                  registration to your experience on a certain date. if
                                                                                                  so, then the Registration Closing Mode enables you to
      made.                                                                                       set that date. The default setting is to close
                                                                                                  registration when the experience ends.




                                  b) Privacy rules
                                     The Privacy Rule options depend on the tasks and rewards that you are
                                     offering.

                                     If you are asking your participants to supply image or video evidence then you
                                     will be given the option to allow every participant to see the evidence
                                     uploaded by other participant. This option allows participants to ‘like’, share
                                     and comment on others great work.

                                     If you have set ‘points’ as a reward, you will be given the option to have a
                                     leader board

                                                                                                                                             continue


Sunday 11 December 2011
6.1 team creation                                                             a) I-select
                                                                                    This option allows you to create as many teams as you
                                                                                    would like.

      There are three options

                                                                                    Simply Add the name of the team you want to create (i.e. The A Team) and click ‘Add’.
                                                                                    The maximum character length is 30




                          The software will automatically generates a code for
                          each team you create. This is the code you give out.

                          At this point you currently have to set the maximum
                          number of participants for each team. Once set the
                          software will count each participant who joins your
                          experience. Once this maximum number has been
                          reached, the experience will be full for that team. For
                          example if you set ‘The A Team’ as having a maximum of
                                                                                                                       Calculate invitation required
                          500, only 500 people can join that team.
                                                                                                                       You currently have a set number of credits per
                                                                                                                       experience. When you set the maximum number of
                                                                                                                       participants for every team, click ‘calculate’ and the
                                                                                                                       software will calculate if you have enough ‘invitation
                                                                                                                       credit’ for your experience. if you have you will see this
                                                                                                                       button.



                                                                                                                                                                            continue


Sunday 11 December 2011
6.2 team creation                                           cont.
                                                                          Under
                                                                          review
                                                                                       Part of the Beta testing is to review how
                                                                                       invitation credits work and whether this
                                                                                       is the best method moving forward.



      b) u-select                                                          Click the link to generate the code. This is the code to
                                                                           hand out to sign up participants.
      This option enables each participant you invite to create
      their own team. The advantage here is that you can
      concentrate on just getting your participants to sign up
      and let them help spread the word further.

      EXAMPLE
      When we played the ‘Blood Trail’ experience we set it                Enter the maximum number of teams that can be
      to have a maximum invite of 500. This was because the                created
      venue for the final ‘Rising’ could only hold that number.
      and we wanted to control the numbers playing, whilst
      making it personal and exclusive.

      As Blood Trail was created to be played by small groups,             Enter the maximum number of members per team
      independently of each other, we set it up that we needed
      to invite 100 groups, each containing a maximum of 5.

      When the first 100 participants joined, the experience                Calculate invitation required
      was full. Each participant was then invited to create
      their own group containing a maximum of 4 friends. To                This is the same as i-select whereby the software will
      do this the participant was given a ‘friend code’. They              calculate the number of participants. The current
      handed this code to their friends and when they joined,              calculation is number of teams x number of members
      the group is automatically formed.                                   per team, i.e. 100 teams x 5 members per team = 500
                                                                           invitation credits required. if you have the required
                                                                           number you will see this button.




                                                                                                                               continue


Sunday 11 December 2011
6.3 team creation                                                                        cont.
      c) Free for all
      This option is the simplest to explain. There are no
      teams just a maximum number of participants who are
      invited.


                               Generate the invitation code, by clicking the link and
                               then enter the maximum number of members
                               (participants). Click ‘Calculate’ and if you have enough
                               credit, you will see this option.




                                                             d) final confirmation
                                                                 Before the experience does ‘Go Live’ there is a final
                                                                 confirmation screen. Click ‘Confirm’ and your
                                                                 experience is ‘Live’. The software will return you to
                                                                 your ‘Manage screen’

                                                                 Now it is up to you how you distribute your codes and
                                                                 run the experience.




                                                                                                                         continue


Sunday 11 December 2011
7. manage screen
         a) Unread messages
              The software sends a number of notifications which are stored for
              you to read and delete. You will be able to control which
              notifications you receive in the ‘Account’ area


         b) queued task entries
              When a participant submits media evidence, i.e. video or image, the
              entry is placed in a queue. You can click and review each entry. if
              you offered further points for creativity, you can award these to.


         c) abuse report
              If a participant is offended by a bit of content they can report it.
              The software will notify you and you can view the content and take
              action to remove it if need be.


         d) live experiences
              Click here to access and edit any live experiences (see next page)



         e) saved experiences
              Click here to access and finish off any saved experiences




Sunday 11 December 2011
7.1 live experiences                                                          You can edit live experiences, adding new tasks and
                                                                                    rewards. Note, you cannot change some of the rules,
                                                                                    the way teams have been set up or how many can
                                                                                    participate.


         a) dashboard tab
              The dashboard provides an overview of what is happening. You
              can see the invite codes, how many have been used, how many
              teams have been created and how many participants are playing.
              You can also see the status of each task too.

         b) queued tasks tab
              When a participant submits media evidence, i.e. video or image, the
              entry is placed in a queue. You can click and review each entry. if
              you offered further points for creativity, you can award these to.


         c) view teams tab
              You can see entries for each team and the team members


         d) winning codes tab
              Winning codes are codes you create and associate a points value to.
              They can then be printed out and given to participants at live
              events. When the code is entered, the participant receives the
              points value you set.



                               We are planning to enable winning codes
             Coming            to unlock more than just points. The plan
              soon             is they can unlock media rewards,
                               vouchers and other reward types too.


Sunday 11 December 2011
thanks for supporting
       our initiative
                          Spontaniac
                          This guide will be
       Coming             updated as and when
        soon              needed but we will also
                          be adding a proper
                          support section to the
                          interface shortly too.




Sunday 11 December 2011

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How to use spontaniac

  • 1. How to become a Spontaniac The tools are simple, the possibilities are endless. This guide provides a basic overview of how to set up a Spontaniac experience Beta v0.1 Sunday 11 December 2011
  • 2. The final creation (non mobile) When someone participates in your experience they will see a screen similar to these in their web browser. This document explains how you create these screens. Sunday 11 December 2011
  • 3. 1. setting up an a) Title This is the name of your experience, i.e. Blood Trail. Note: the maximum character length is 30 EXPERIENCE Login in and click the green button B) Main media c) Description Each experience has an introduction screen. This can include an video or image. You can upload a file from your computer or enter a Youtube Url and the system pulls it across. Note: We are using Zencoder to encode videos and will be monitoring how long it takes as part of the beta As well as using a video the Introduction can also include text. There is a maximum character length of 1000 for this feature. You can add links to other sites and have access to limited formatting d) Additional media Unlike ‘Main media’ you can add multiple additional media to support your introduction. For example this could be a map or another video that provides initial clues. d) End date You can set a specific date for your experience to end. If you do, no one will be able to access your experience after that date. The default setting is ‘The experience will not have an end date’ Click ‘Save & continue’ for step 2 Sunday 11 December 2011
  • 4. 2. selecting a Coming soon We will be including the tools to enable you to create your own themes. theme A theme includes the background image, the font and the colours used for your experience. We have provided 7 simple themes for the initial beta version. You can click at any time to view your theme and how the tasks are appearing. Click ‘Save & continue’ for step 3 Sunday 11 December 2011
  • 5. You can add as many tasks as you like. The next step allows you to add rewards to 3. Adding tasks Highlight the tasks you set. You can click back at anytime to add more tasks. In fact you can still add and edit tasks even when the experience is live. Add new task Coming We will be adding more ‘evidence types’ to include ‘Complete a quiz’ and ‘check in’ soon to a specific location. Edit existing tasks a) Task name This is the name of your task, i.e. Find the code Note: the maximum character length is 100 d) evidence required You can add more than one evidence type. The type of evidence determines what the participant must do to complete the task b) Task type If you want to you can separate tasks out into main tasks and bonus tasks. For example, we created an experience ‘Boys .v. Girls’ for a nightclub. The Main tasks related to specific nights at the club whilst the bonus tasks could be completed mid week to top up points To select an evidence type just click the checkbox. The three options are: c) task media, description and supporting media Code evidence: see the next page These features are the exact same as the ones described in 1. Setting up Picture evidence: they will be asked to upload a picture an experience. The only difference is that they determine how you Video evidence: they will be asked to upload a video instruct the participant on what they must do to complete the task. Note: You can also add ‘Task notes’ to remind you what you have planned. continue Sunday 11 December 2011
  • 6. 3.1 evidence and e) Code evidence Editing G) Enter a code h) editing a task Click the button and you can enter your Editing is simple. Just own code. maximum character length is click on the task name 50 and the task detail will appear. You can edit and update or remove the task completely. If you select ‘Code Evidence’ the following two options will appear. The ‘code’ is Click ‘Save’ to add your new task something that the participant must find and enter into the system in order to pass the task. f) generate code Click the button and the tool generates a random code to use Click ‘Save & continue’ for step 4 Sunday 11 December 2011
  • 7. 4. add rewards Coming soon We will be adding more ‘reward types’ to include badges, invitations and coupons. We also plan to enable you to link a number of points scored to a specific reward that is then unlocked when that value is reached. b) adding points Rewards are optional but they do help motivate We have built the tool so that when you select ‘points’ it will detect what evidence type you have selected. if you have selected that the participant must provide either picture or video evidence, then you have an additional option available. A) adding a reward To encourage creativity, you can set the tool to automatically award a value of points for simply uploading the evidence. However, you can then set a maximum bonus point, the value of which will be awarded when you have checked out the evidence (see Managing an experience later). For example, you could award 10 points for just entering and then up to an extra 100 points depending on how good the entry is. When you view the entry you may decide to only award 65 points. Note: the ‘bonus points’ option is not available when a task only requires the participant to find and enter a code. This is because the system automatically passes the participant once the correct code has been entered. Adding a reward is simple. Just click on the name of the task and the options appear. continue Sunday 11 December 2011
  • 8. 4.1 rewards cont. c) adding media d) a special message The title you add will appear to the participant so it is a good idea to make Not the most exciting of rewards but it has proven to be very it sound inviting and appealing. Videos can be either uploaded from your useful. Simply add some text and this will appear when the computer or entered via You Tube. You can also select images too. participant is successful. Note you can remove rewards Click ‘Save & continue’ for step 5 Sunday 11 December 2011
  • 9. 5. rules Coming soon We are planning to enable you to unlock tasks when participants have reached certain point levels. You can set rules that dictate which task opens when and for how long. B) complete this task by... a) unlock this task... You can decide when a particular task is unlocked. There are 3 settings: 1) The default setting is ‘When experience starts’ which means the task will be unlocked as soon as a participant joins your You can decide how long the participants have to complete a experience. task. There are currently two options: 2) You can set it so a task unlocks ONLY 1) The default setting is ‘Leave open’ which means the task when the previous task is complete. can be completed at any time 3) You can set it so that a task unlocks on a 2) You can also set it so that a task is blocked after a particular date. particular date. Click ‘Save & continue’ for step 6 Sunday 11 December 2011
  • 10. 6. Go live Coming soon We are planning to enable you to unlock tasks when participants have reached certain point levels. Before you publish your a) registration closing mode game there are some key decisions that need to be There might be a case where you want to close registration to your experience on a certain date. if so, then the Registration Closing Mode enables you to made. set that date. The default setting is to close registration when the experience ends. b) Privacy rules The Privacy Rule options depend on the tasks and rewards that you are offering. If you are asking your participants to supply image or video evidence then you will be given the option to allow every participant to see the evidence uploaded by other participant. This option allows participants to ‘like’, share and comment on others great work. If you have set ‘points’ as a reward, you will be given the option to have a leader board continue Sunday 11 December 2011
  • 11. 6.1 team creation a) I-select This option allows you to create as many teams as you would like. There are three options Simply Add the name of the team you want to create (i.e. The A Team) and click ‘Add’. The maximum character length is 30 The software will automatically generates a code for each team you create. This is the code you give out. At this point you currently have to set the maximum number of participants for each team. Once set the software will count each participant who joins your experience. Once this maximum number has been reached, the experience will be full for that team. For example if you set ‘The A Team’ as having a maximum of Calculate invitation required 500, only 500 people can join that team. You currently have a set number of credits per experience. When you set the maximum number of participants for every team, click ‘calculate’ and the software will calculate if you have enough ‘invitation credit’ for your experience. if you have you will see this button. continue Sunday 11 December 2011
  • 12. 6.2 team creation cont. Under review Part of the Beta testing is to review how invitation credits work and whether this is the best method moving forward. b) u-select Click the link to generate the code. This is the code to hand out to sign up participants. This option enables each participant you invite to create their own team. The advantage here is that you can concentrate on just getting your participants to sign up and let them help spread the word further. EXAMPLE When we played the ‘Blood Trail’ experience we set it Enter the maximum number of teams that can be to have a maximum invite of 500. This was because the created venue for the final ‘Rising’ could only hold that number. and we wanted to control the numbers playing, whilst making it personal and exclusive. As Blood Trail was created to be played by small groups, Enter the maximum number of members per team independently of each other, we set it up that we needed to invite 100 groups, each containing a maximum of 5. When the first 100 participants joined, the experience Calculate invitation required was full. Each participant was then invited to create their own group containing a maximum of 4 friends. To This is the same as i-select whereby the software will do this the participant was given a ‘friend code’. They calculate the number of participants. The current handed this code to their friends and when they joined, calculation is number of teams x number of members the group is automatically formed. per team, i.e. 100 teams x 5 members per team = 500 invitation credits required. if you have the required number you will see this button. continue Sunday 11 December 2011
  • 13. 6.3 team creation cont. c) Free for all This option is the simplest to explain. There are no teams just a maximum number of participants who are invited. Generate the invitation code, by clicking the link and then enter the maximum number of members (participants). Click ‘Calculate’ and if you have enough credit, you will see this option. d) final confirmation Before the experience does ‘Go Live’ there is a final confirmation screen. Click ‘Confirm’ and your experience is ‘Live’. The software will return you to your ‘Manage screen’ Now it is up to you how you distribute your codes and run the experience. continue Sunday 11 December 2011
  • 14. 7. manage screen a) Unread messages The software sends a number of notifications which are stored for you to read and delete. You will be able to control which notifications you receive in the ‘Account’ area b) queued task entries When a participant submits media evidence, i.e. video or image, the entry is placed in a queue. You can click and review each entry. if you offered further points for creativity, you can award these to. c) abuse report If a participant is offended by a bit of content they can report it. The software will notify you and you can view the content and take action to remove it if need be. d) live experiences Click here to access and edit any live experiences (see next page) e) saved experiences Click here to access and finish off any saved experiences Sunday 11 December 2011
  • 15. 7.1 live experiences You can edit live experiences, adding new tasks and rewards. Note, you cannot change some of the rules, the way teams have been set up or how many can participate. a) dashboard tab The dashboard provides an overview of what is happening. You can see the invite codes, how many have been used, how many teams have been created and how many participants are playing. You can also see the status of each task too. b) queued tasks tab When a participant submits media evidence, i.e. video or image, the entry is placed in a queue. You can click and review each entry. if you offered further points for creativity, you can award these to. c) view teams tab You can see entries for each team and the team members d) winning codes tab Winning codes are codes you create and associate a points value to. They can then be printed out and given to participants at live events. When the code is entered, the participant receives the points value you set. We are planning to enable winning codes Coming to unlock more than just points. The plan soon is they can unlock media rewards, vouchers and other reward types too. Sunday 11 December 2011
  • 16. thanks for supporting our initiative Spontaniac This guide will be Coming updated as and when soon needed but we will also be adding a proper support section to the interface shortly too. Sunday 11 December 2011