SlideShare a Scribd company logo
How to carry out a design due
diligence?
Boeckle Martin, Seattle Interactive Conference SIC - 2019
Data-Driven UX
PURE (Pragmatic Usability Rating by Experts)
Heuristic Evaluation and Classification Framework
Methods, Clusters, Dimensions
DDD Cluster
Evaluation Framework DDD
Introduction Design Due Diligence
Typically four or more parallel due diligences are
combined in a target assessment
Financial due diligence Legal due diligence Strategic/commercial
due diligenceTechnology due diligence
• Certification of accounts
• Deal structure
• Determination of
offer price
• Draft of investment
agreement
• Legal go-ahead
for deal
• Commercial assessment of
growth and profitability
potential (target
attractiveness)
• Assessment of technology/
platform that support the business
• Evaluation of technological risks
• Accountants
• I-banks
• (Strategy consultant)
• Lawyer • Strategy consultant• Specialized technology
consultant
• Financial analysis
• Various valuation models
• In-depth review of
accounting information
• Scrutiny of
contractual risks
• Assessment of
regulatory risks
• Formulation of investment
agreement
• Evaluation of
market dynamics
– Sustainable growth
– Customer needs
– Segmentation
• Assessment of competitive
positioning
• Evaluation of target
historical performance
• Business plan assessment
• Evaluation of quality of technology in
light of deal rationale (e.g., grow
business) by assessing the target
technology on dimensions like
maturity, scalability, performance,
maintainability
• Assessment of impact of technology on
deal, including strategic technology fit,
risk, required investments, future
running costs
Conversational UX aims to
support seamless voice-based
interfaces for the interaction
between customer and the
service
Good UX finds the balance
between challenging tasks
and the ones which are too
difficult to manage
Which parts should be considered within a
Design Due Diligence?
Financial DD
Legal DD
Strategic / Commercial DD
Technology DD
1 2
Data-Driven UX
PURE (Pragmatic Usability Rating by Experts)
Heuristic Evaluation and Classification Framework
Methods, Clusters, Dimensions
DDD Cluster
Evaluation Framework DDD
Introduction Design Due Diligence
Design DD
Framework
Team and Organization
• Design Culture
• Value of Design
• Collaboration between
Designers/Developers/Product
Developers
• Diversity of the team
UX of product or service
• Ease of Use
• Efficiency
• Effectiveness
• Task success
• Customer satisfaction
• Accessibility
Process & Tools
• Design Methods (e.g., Design
Thinking, UX Design process)
• Tools (Usability Testing etc.)
• Decision making process
DD
Dependencies
DD Assessment
Preparation
DD Evaluation
DD Final
report
Understand key client and
key system dependencies
in order to select the
appropriate evaluation
method
Select the to be assessed
cluster and dimension
Select the right method
Prepare the assessment
Carry out the assessment
Calibration of maturity
levels
Link it to a maturity level
Classification of identified
usability issues (e.g., severity,
importance)
Detailed recommendations
about how to improve the
identified issues including risk
and the effort to fix
Analysis focuses on assessment whether IT of target
company meets the buyers objectives
3-6 weeks
• Industry and product
• Target group
• Solution purpose
Phase 1: DD Dependencies
Setup of key meetings, communication to experts, preparation
of surveys and tools
System access
Data access
Availability of target users
Availability of experts
Keysystem
dependencies
Keyclient
dependencies
Client goals (e.g., increase
of retention rate or perform
competitive analysis)
Client needs (e.g., involve-
ment of target users, key
stakeholders)
First client contact and
baselining on
Understand system and client dependencies
Phase 2: DD Assessment Preparation
Selection of to be assessed cluster and dimensions
• UX within customer lifecycle (e.g., adoption, enrichment)
• Usability dimensions (e.g., efficiency, effectiveness)
• UI perception (e.g., accessibility)
• Customer engagement
Prepare for the assessment
• Setup the testing environment
• Survey-Tool (e.g., for assessment through
survey)
• Cognitive walkthrough preparations
Select the right method which covers the dimensions
to be assessed
• Survey-based evaluations
• System walkthroughs and interviews
• Data-driven analysis
Data-Driven UX
PURE (Pragmatic Usability Rating by Experts)
Heuristic Evaluation and Classification Framework
Methods, Clusters, Dimensions
DDD Cluster
Evaluation Framework DDD
Introduction Design Due Diligence
UX within
Customer
lifecycle (B2C)
Customer
engagement
UI perception
UI operations
Usability
Dimensions
Design Due Diligence Clusters
Customer lifecycle
Ensuring user retention by
providing appropriate UX
along the full customer
lifecycle, including different
stages when a customer uses
the application (e.g., buying a
product)
Introduction
First phase of user lifecycle is establishing a
link to the user (e.g., registration)
Dimension: Acquisition, activation
Growth
End users are on-boarded, learn and explore the offered services
of the application Dimension: Retention
Maturity
Users are familiar with all offered features and can fully leverage
them Dimension: Referral, advocacy, revenue
Saturation
End-user activities are declining as engagement incentives and
sensation of new impulses slowly wear off
Possible development
• Reinforcement necessary to renew the growth
• Contraction
• End-of-life (e.g., account deletion)
Usability Dimensions
Enabling efficient and
successful operational usage
by focusing mainly on
behavioral metrics like the
measurement of efficiency,
effectiveness, etc.
Error rates
Measuring number of errors the customer made by completing a
task (or errors caused by the system)
Number of completed tasks
Tracking number of successfully completed tasks within a given
timeframe to make efficiency levels comparable
Number of clicks
Counting the number of clicks on a specific site or module
of the product to identify hot spots or complexity drivers
Ease of use
Understanding end users perception on how easy it is to use the
product to identify preferred improvement areas
UI perception
This cluster mainly covers
attitudinal metrics, for
example “what the end-users
say about the front-end of
the application”
Satisfaction towards the interface
Measuring end-user satisfaction while using the interface (e.g.,
booking a flight) to identify
levers which matter
Usefulness
Rating the usefulness of the interface (e.g., support of booking
form) while completing a process
Quality of feedback messages
Evaluating provided feedback messages regarding their
appropriateness to support error resolution and learning
Content
Assess the structure and quality of the provided content to identify
improvement opportunities and needs
Customer engagement
This cluster contains metrics,
which aim to understand the
target groups emotions while
using the application
Engagement
Tracking degree of engagement while using the product
or service
Happiness
Measuring factor of happiness while using the product or
service
Emotion
Assessing level of emotion at certain steps of completing a
task (e.g., positive or negative emotions while using the
payment function)
Data-Driven UX
PURE (Pragmatic Usability Rating by Experts)
Heuristic Evaluation and Classification Framework
Methods, Clusters, Dimensions
DDD Cluster
Evaluation Framework DDD
Introduction Design Due Diligence
Select the right method based on coverage of required assessment
dimensions
Cluster Dimension Heuristic Evaluation PURE
Domain Expert
Interviews AARRR Framework
Google Heart
Framework
Usability Metrics
(Data)
Usability Metrics
(Survey)
Cognitive
Walkthrough
Customer
Experience Index
Customer
lifecycle
Adoption ✓ ✓
Enrichment ✓ ✓
Activation ✓
Acquisition ✓
Advocacy ✓
Referral ✓ ✓
Retention ✓ ✓ ✓ ✓ ✓
Revenue ✓ ✓ ✓
Usability
Dimensions
Efficiency ✓
Ease of Use ✓ ✓ ✓ ✓ ✓ ✓
Effectiveness ✓ ✓
Operability ✓ ✓ ✓ ✓
Task success ✓
UI perception
Accessibility ✓ ✓ ✓ ✓
Satisfaction ✓ ✓ ✓ ✓
Usefulness ✓ ✓ ✓ ✓
Universality ✓ ✓ ✓ ✓
Customer
Engagement
Happiness ✓ ✓
Engagement ✓ ✓
Emotion ✓ ✓
Methods
Each assessment method covers certain dimensions
within (multiple) clusters
Methods
Customer
lifecycle
UI operations UI perception
Customer
excitement
Heuristic Evaluation
UI gets reviewed by experts focusing on different UX aspects
PURE
Application’s design assessment (ease of use) based on UX/UI expert ratings
Expert Interviews
Structured qualitative interviews to capture expert UI views/knowledge
AARRR Framework
Framework for growth to evaluate performance of startups
Google’s Heart Framework
Predefined metrics (e.g., Adoption, Retention etc.) to measure UX on a large scale
Usability Metrics (Data)
Data driven usability metrics are a method to evaluate usability quality
Usability Metrics (Survey)
Method for setting up usability survey’s to be filled out by usability testers
Cognitive Walkthrough
Task-specific method for expert examination from the user’s perspective
Customer Experience Index
Growth evaluation method focusing on CX quality & customer loyalty
Focus on
method
Partial
focus
No
focus
Crosscheck the selected methods with system and client
dependencies
Methods Analysis Data System access App user Domain expert Estimated effort
Prerequisites
Execution
Cognitive
Walkthrough
qualitative Swalkthrough RequiredRequired
Usability Metrics
(Survey – driven)
quantitative +
qualitative
M
survey based
evaluation
Required
Google’s Hearts
Framework
quantitative +
qualitative
data driven and
survey based
Required L
AAARR Framework quantitative L
data driven
analysis
RequiredRequired
Expert Interviews qualitative Mwalkthrough Required Required
SPURE
quantitative +
qualitativewalkthrough RequiredRequired
Heuristic evaluation qualitative Swalkthrough Required
Usability Metrics
(Data – driven)
data-driven
analysis
quantitative MRequired
Customer Experience
Index
quantitative +
qualitative
L
data driven and
survey based
Required Required
Assessment approaches
System walkthroughs and Interviews
• Breadth-first discovery and evaluation of
status-quo
• Uncovers pain points
Survey-based evaluation
• Development of first hypotheses
• Gathering of strategic inputs for assessments
Data-driven analysis
• Deep-dive on systems and applications
• Uncovers capability gaps
Breadth of topics covered
Wide assessment
Deep subsequent analysis
Depth of assessment
C
B
A
C
B
A
Depending on the chosen assessment approach, each
methodology provides a certain breadth and depth
Carry out the assessment
• Depending on the selected assessment typology, consider
each step of the assessment carefully
• Follow best practices when carrying out any evaluations
(e.g., for experts interviews)
Calibration of maturity levels regarding baseline (industry,
product, target group, solution purpose)
Link it to a maturity level
• Break down the analysis into individual issues or assessed
tasks
• Link the results a pre-defined scale and provide a maturity
level for the overall system
Phase 3: DD evaluation
Identified issues Maturity assessment
Main menu reveals inconsistent colors and is linked
with the wrong page. It therefore conflicts with the
rule “Consistency of Standards”
Filter function is hidden and at the wrong place and
therefore conflicts with the rule “Consistency of
Standards”
Severity 1 Severity 2
Severity 3 Severity 4
Usability catastrophe imperative to fix this before
product can be released
Major usability problem important to fix, so
should be given high priority
Minor usability problem fixing this should be
given low priority
Cosmetic problem only need not be fixed unless
extra time is available on project
Level1Level4
Completion of the assessment usually leads to a list of
issues including the usability maturity level
01234
Flexibility and Efficiency of use
Aesthetic and Minimalist
Design
Help Users Recognize,
Diagnose, and Recover from
Errors
Help and Documentation
Recognition Rather than Recall
The selection don’t show
details at all
Countries in the selection are
missing
The end-user needs to
manually zoom-back to read
the details
Details are displayed with a
non readable color
Contact details are displayed
below the country selection
To select a seat the end-user
jumps between different pages
Several elements follow
minimalistic approaches
Long vertical selection also
does not solve the problem
Scrollable (right – left) seat
selection is not user friendly
All design elements of the
application follow a
minimalistic design
The error message is too
general
No error message at all (few
places only in a certain
language)
The error message does not
make sense
The error message is barely
readable
No help links at all
Information are hidden in
the burger menu and links
not clickable
No onboarding at all
The app should provide simple
onboarding functionalities
Onboarding is executed in a
bad way
No issues identified The system should not force the
end-user to memorize items
The application provide
meaningful error messages
Ambition levelMaturity level
Severity
Observations
Ambition level for each observation
Analyse the results
• Aim for a proper categorization of the identified results
(e.g., severity level, importance)
Based on the identified issues the design due diligence should
provide
• Detailed recommendations on how to improve the
identified issues, including the effort to fix
• Risk analysis which help the evaluators in their decision-
making process of replacing, maintaining or modernizing
the system in question
Phase 4: Recommendations
Following dimension have been considered within the
design due diligence
Efficiency
Adoption
Enrichment
Acquisition
Universality
Ease of Use
Accessibility
Task success
Retention
Advocacy
Referral
Customer
Engagement
Effectiveness
Operability
Emotion
Activation
Satisfaction
Usefulness
Happiness
Engagement
UX within
Customer Life CycleUI Perception
Usability
Dimensions
Revenue
Data-Driven UX
PURE (Pragmatic Usability Rating by Experts)
Heuristic Evaluation and Classification Framework
Methods, Clusters, Dimensions
DDD Cluster
Evaluation Framework DDD
Introduction Design Due Diligence
DD
Dependencies
DD Assessment
Preparation
DD Evaluation
DD Final
report
Dependencies have been
clarified
Heuristic evaluation
method has been selected
Maturity assessment of a
product within the
financial domain
Final report
Example Design Due Diligence within the financial domain
by following the four phases
3-6 weeks
Define scope
Focus on the most crucial user flows
and functionalities of the product,
which will be evaluated
Choose heuristics
Literature provides several lists of
heuristics, which represent common
user experience guidelines
Analyze and present
Severity rating is added to each of the identified issue. The
list of issues is organized by the issues containing the highest
deviance against the selected heuristics
Evaluate and identify
Experts evaluate against the selected set of heuristics. The
final results will be aggregated and discussed. Findings
should describe the issues specific and clearly
Start End
Deep-dive
Understand requirements and users
The experts who evaluate the product should understand the
business needs of the product as well as the target group (e.g.,
accessibility for an older audience)
Heuristic evaluation uses 10 heuristics for user
interface design
Visibility of system
status
The system informs the user
about the current system
status (e.g., signup process,
file upload, booking a
flight).
Match between
system and the real
world
The system design should
follow the characteristics of
the real world.
User control
and freedom
Users should move freely
between the different
stages of a process and
often require a
“emergency” exit.
Consistency and
standards
The overall design should
follow interface standards.
Error prevention
Good design prevents
problems from occurring
before the next step.
Recognition rather
than recall
The memory load of the
user should be minimized.
Flexibility and
efficiency of use
The system should be
designed for experienced
and inexperienced users. Aesthetic and
minimalistic design
Designs should not contain
irrelevant information.
Every irrelevant information
competes with relevant
pieces of information.
Help and
documentation
Help information should be
structured and easy to find.
Help users recognize,
diagnose and recover
from errors
Error messages should
express the problem
precisely.
Visibility of system status
The system informs the user about the
current system status (e.g., signup
process, file upload, booking a flight).
Match between system
and the real world
The system design should follow the
characteristics of the real world.
User control and
freedom
Users should move freely between the
different stages of a process and often
require a “emergency” exit.
Consistency and
standards
The overall design should follow interface
standards.
Error prevention
Good design prevents problems from
occurring before the next step.
Recognition rather than
recall
The memory load of the user
should be minimized.
Flexibility and efficiency
of use
The system should be designed for
experienced and inexperienced users.
Aesthetic and minimalist
design
Designs should not contain irrelevant
information. Every irrelevant information
competes with relevant pieces of
information.
Help users recognize,
diagnose, and recover
from errors
Error messages should express the
problem precisely.
Help and documentation
Help information should be structured and
easy to find.
Two usability experts conducted a heuristic evaluation of two
applications within the finance domain by following the guidelines of
Nielsen Norman Group (NNG).
Comparison of two two systems with similar customer journeys
System A = 10 Usability Issues
System B = 24 Usability Issues
Results have been clustered and structured
Iterative process with several software developers in order to
come up with four categories
Development of a novel framework for the classification of usability
issues
Usability Heuristic Severity
rating
Identified conflicts with UX/UI best practice
Consistency and
standards
Aesthetic and minimalistic
design
#1 - Bad arrangement of buttons
#2 - Software version expires
#3 - Inconsistent Buttons
#4 - Display of last forms is missing
#5 - incorrect use of icon
#15 - Summary of Calculate and Deduct
#17 - Certain options (e.g. export posting for billing, archive export etc.) must be defined before
billing
1
3Consistency and standards
1
Consistency and
standards
Consistency and
standards
3
Visibility of system status
1
Consistency and
standards
3
Consistency and
standards
4Flexibility and efficiency of use
Different levels of severity reveal a certain type of complexity
(Identified Usability Issues System B)
Developed
Framework
Categories
I Represent minor improvements on the UI ‒ level like colour
codes, inconsistent buttons, menus, warnings and feedback
UI - Optimizations
II
Weak System Support
The system does not support the end-users in their customer
journey. For instance, the accomplishment of tasks (e.g., complete
booking process) is connected with considerable effort
III
Structural adjustments within the system architecture
These issues are connected to a higher effort to fix (e.g., changes in
the business logic)
I
V
High usability conflict with intended customer journey
These issues prevent the end-user to accomplish their goals and
need to be fixed immediately. While end-users will probably drop
out of the process, the effort to fix as well as the severity rating is
relatively high
Different levels of severity ratings reveal a certain
effort to fix
Technical effort to fix
Severityofusabilityissue
II
III
IV
I
I
Represent minor improvements on the UI ‒
level like color codes, inconsistent buttons,
menus, warnings and feedback
UI - Optimizations (0.2)
II
Weak System Support (0.4)
End user needs to memorize configurations
and the system does not support the
accomplish of tasks
III
Structural adjustments within the system
architecture (0.6)
Issues prevent the end-user to accomplish
task and need to be addressed
IV
High usability conflict with intended customer
journey (0.8)
Issues are connected to changes within the
business logic
Identified issues
have been
categorized within
the proposed
framework
#9
#12
#11
#10
#15
#13
#14
#22
#17#16
#19
#18
#23
#21
#20
#5
#3
#8
#24
#4
#2
#7
#1
#6
Effort to fixSeverityRating
III
I
II
Structural adjustmentsUI optimization
Weak system support
High usability conflict with intended user
journey
IV
Number of issues in each System
Issue
Q1 - UI optimization
Q2 - Weak system support
Q3 - Structural adjustments
Q4 - High usability conflict with
the intended user journey
Overall score 281 76
System A System B
11 4
5 1
4 5
4 0
24 10
w1 = factor 0.2 (for issues with severity 1)
X1 = number of identified issues with low severity (cosmetic problem only)
281
Low UX
Maturity
Competitive analysis of two systems, which share a similar
user journey
“Component based architectures foster reusable components and therefore aim to handle changes more quickly.”
“UI libraries of modern web-based architectures can be updated much more flexible than older systems with less
capabilities.”
“Modern user interfaces solve problems in different ways and therefore a comparison of identified issues between two system
could be unrealistic.”
“Generally, current tech stacks have a higher focus on maintainability.”
“Especially for legacy systems, the effort to fix evolves around the replacement, maintenance or the modernization of
functionalities or the entire system. Consequently, this requires extensive expertise, preparation and planning as well.
Therefore, the decision-making process is also more time consuming.”
Technological Dependencies and Limitations
Data-Driven UX
PURE (Pragmatic Usability Rating by Experts)
Heuristic Evaluation and Classification Framework
Methods, Clusters, Dimensions
DDD Cluster
Evaluation Framework DDD
Introduction Design Due Diligence
A minimum of eight steps are required to conduct a PURE evaluation
Rate and review
steps
Calculate inter-rater
score reliability
Set step
boundaries
Identify fundamental
tasks
Compare
scores*
Add qualitative
notes*
Summarize issues
Discuss scoresDefine happy paths
Start End
Identify user
types
Usability ratings for steps are used to generate an overall
PURE score
1
The step can be accomplished by the target user, due to low cognitive load or
because it‘s a known pattern, such as the acceptance of a terms-of-service
agreement
3
The step is difficult for the target user, due to significant cognitive load or
confusion, some target users would likely fail or abandon the task at this point
2
The step requires a notable degree of cognitive load (or physical effort) by the
target user, but can generally be accomplished with some effort
Usability ratings for steps are used to generate an overall PURE+
score
Individual step ratings PURE scoreTask
8
Search for a car and
reserve it
3
Walk to the car and
open it through the
application
Drive to the
destination and
finish the booking
2
1
1
1
1
3
2
1
2
1
1. Open the application
2. Click share (or default)
3. Decide which type of car to take 4.
Select a car from multiple offers
5. Press Reserve
Application screenshots show the identified issues in the search for a
car task
The app does not automatically show the closest car from the user’s location and
how to get there (e.g. minutes to walk there), which is an important feature
supporting the user in the decision making process of selecting a car
The app informs the user about the car’s
location and how to get there only after
the reservation is completed
3
The first phase includes the general product introduction, problem
definition, customer journey selection and definition
Customer journey selection and task definition
Enter
passenger
details
Receive check-in
confirmation and
Ticket
Enter
payment
details
Tom wants
to fly
Open the
app
Select booking
flights
Enter flight
details
Search and
select flights
FlightbookingCheck-in
Open the
App
Select
check-in and
flight
Select
seat
Enter
passport
details
Receive
ticket
Product:
Flight App (iOS)
Number of users decreased
Number of flight bookings
reduced
Number of online check-in
decreased
Identified issues which need
to be clarified within the DDD
Defined for major assessment
Data-Driven UX
PURE (Pragmatic Usability Rating by Experts)
Heuristic Evaluation and Classification Framework
Methods, Clusters, Dimensions
DDD Cluster
Evaluation Framework DDD
Introduction Design Due Diligence
Six steps are required to prepare and conduct a data driven
assessment
Set goals & define
questions to answer
Set clear measurement priorities
(What to measure & how to measure
it)
Analyze the data
Collect the right
data
Interpret results
Provide recommendations for
improvements
Start End
A data driven assessment can be performed via several different
usability metrics
Dimension Description
Task completion time The amount of time users take to complete the intended task
Number of clicks The amount of clicks which are necessary to complete the intended task
Time in mode The amount of time used inside the help functionality
Duration of use of particular functions within the interface
Time spent on particular parts of the task
Mean duration of pauses between actions
Time until event The amount of time elapsed until users employ a specific feature or perform a particular action
The amount of time before a secondary task is solved
Rate of input by the user, using keyboard The number of words entered by minute in comparison to the necessary amount of input
Use frequency The frequency of function use or action
The number of functions used
The number of interface actions
The number of times help is consulted
Information accessed The amount of information that users access or employ
The number of web pages visits
… …
Thank you for your attention
boeckle.martin@bcgplatinion.com
Detailed description of Dimensions 1/2
Cluster Dimension Description
Customer lifecycle
(Commercial)
Adoption Describes the process of beginning to use something new (e.g., feature, product, service)
Enrichment Focuses on likelihood that end-users are buying additional products and services within the customer life cycle
Activation Describes the process of introducing the service to the end-users, which leads them towards the "aha moment"
Acquisition Shows through which channels the end-users are coming from
Advocacy Reveals the likelihood of recommending the product or service in question to others
Referral Focuses on the recommendations of end-users through social media shares, email
Retention Shows how many end-users are kept within a predefined amount of time
Revenue Highlights the number of paying end-users, how much they spend on average and how to incentivize to buy again
UI operations
Efficiency Reveals how well the products or services do what they should do
Ease of Use Highlights how easy the product or service is used by it's intended users
Effectiveness Reveals how useful the product or service is by considering accuracy and completeness
Operability Focuses on the degree to which a product or system has attributes that makes it easy to operate and control
Task success Highlights the number of completed tasks within a product or service
Backup
Detailed description of Dimensions 2/2
Cluster Dimension Description
UI perception
Accessibility Focuses on making a product accessible for a broad range of people, specifically people with disabilities
Satisfaction Refers to the subjective response from users about their feelings when using the software
Usefulness
Reveals to which degree a user is satisfied with the perceived achievement of pragmatic goals, including the results of
use and the consequence of use
Universality
Considers whether a software product accommodates a diversity of users with different cultural backgrounds (e.g., local
is considered)
Customer
Excitement
Happiness Reveals if the end-user has a pleasurable or satisfying user experience
Engagement Highlights and measures how involved the end-users are with the new product or service
Emotion Highlights if customers feel good about their experience
Backup

More Related Content

Similar to How to Carry Out a Design Due Diligence? | Seattle Interactive 2019

Aginext 2021: Built-in Quality - How agile coaches can contribute
Aginext 2021: Built-in Quality - How agile coaches can contributeAginext 2021: Built-in Quality - How agile coaches can contribute
Aginext 2021: Built-in Quality - How agile coaches can contribute
Derk-Jan de Grood
 
Design Validation for Simplified and Engaging User Experiences
Design Validation for Simplified and Engaging User ExperiencesDesign Validation for Simplified and Engaging User Experiences
Design Validation for Simplified and Engaging User Experiences
YellowSlice1
 
Product in a nutshell
Product in a nutshellProduct in a nutshell
Product in a nutshell
Kerem Kocak
 
Incepting Enterprise Applications
Incepting Enterprise ApplicationsIncepting Enterprise Applications
Incepting Enterprise Applications
Gem WeBlog
 
Product innovation journey
Product innovation journeyProduct innovation journey
Product innovation journey
Soumik Ganguly
 
SDLC_Intro.ppt
SDLC_Intro.pptSDLC_Intro.ppt
SDLC_Intro.ppt
shoukatali154717
 
Achieving IT Strategic Directives When Evaluating a New Promotional Content E...
Achieving IT Strategic Directives When Evaluating a New Promotional Content E...Achieving IT Strategic Directives When Evaluating a New Promotional Content E...
Achieving IT Strategic Directives When Evaluating a New Promotional Content E...
Cognizant
 
Anjali gupta resume
Anjali gupta resumeAnjali gupta resume
Anjali gupta resume
ANJALI GUPTA
 
Risk Driven Testing
Risk Driven TestingRisk Driven Testing
Risk Driven Testing
Jorge Boria
 
58th ICCA Congress | Customer Excellence as key brand differentiator for dest...
58th ICCA Congress | Customer Excellence as key brand differentiator for dest...58th ICCA Congress | Customer Excellence as key brand differentiator for dest...
58th ICCA Congress | Customer Excellence as key brand differentiator for dest...
ICCA (International Congress and Convention Association)
 
Analytics for the Voice of the Customer - SK
Analytics for the Voice of the Customer - SKAnalytics for the Voice of the Customer - SK
Analytics for the Voice of the Customer - SKSpyros Kontogiorgis
 
Metrics Mapping
Metrics MappingMetrics Mapping
Metrics Mapping
Robin Camarote, LLC
 
Digital Transformation Playbook by Graham Ware
Digital Transformation Playbook by Graham WareDigital Transformation Playbook by Graham Ware
Digital Transformation Playbook by Graham Ware
Graham Ware
 
Dash Process
Dash ProcessDash Process
Dash Process
Daniel McKean
 
Project Management
Project ManagementProject Management
Project Management
Murugeswari Ravi
 
TEC - Evaluation & Selection Methodology
TEC - Evaluation & Selection MethodologyTEC - Evaluation & Selection Methodology
TEC - Evaluation & Selection Methodologyrmechaly
 
Togaf – models for phase A
Togaf – models for phase ATogaf – models for phase A
Togaf – models for phase A
Vinod Wilson
 
Customer Experience Buyer's Guide
Customer Experience Buyer's GuideCustomer Experience Buyer's Guide
Customer Experience Buyer's Guide
InMoment
 

Similar to How to Carry Out a Design Due Diligence? | Seattle Interactive 2019 (20)

Aginext 2021: Built-in Quality - How agile coaches can contribute
Aginext 2021: Built-in Quality - How agile coaches can contributeAginext 2021: Built-in Quality - How agile coaches can contribute
Aginext 2021: Built-in Quality - How agile coaches can contribute
 
Design Validation for Simplified and Engaging User Experiences
Design Validation for Simplified and Engaging User ExperiencesDesign Validation for Simplified and Engaging User Experiences
Design Validation for Simplified and Engaging User Experiences
 
Product in a nutshell
Product in a nutshellProduct in a nutshell
Product in a nutshell
 
Incepting Enterprise Applications
Incepting Enterprise ApplicationsIncepting Enterprise Applications
Incepting Enterprise Applications
 
Product innovation journey
Product innovation journeyProduct innovation journey
Product innovation journey
 
SDLC_Intro.ppt
SDLC_Intro.pptSDLC_Intro.ppt
SDLC_Intro.ppt
 
Achieving IT Strategic Directives When Evaluating a New Promotional Content E...
Achieving IT Strategic Directives When Evaluating a New Promotional Content E...Achieving IT Strategic Directives When Evaluating a New Promotional Content E...
Achieving IT Strategic Directives When Evaluating a New Promotional Content E...
 
Anjali gupta resume
Anjali gupta resumeAnjali gupta resume
Anjali gupta resume
 
Risk Driven Testing
Risk Driven TestingRisk Driven Testing
Risk Driven Testing
 
58th ICCA Congress | Customer Excellence as key brand differentiator for dest...
58th ICCA Congress | Customer Excellence as key brand differentiator for dest...58th ICCA Congress | Customer Excellence as key brand differentiator for dest...
58th ICCA Congress | Customer Excellence as key brand differentiator for dest...
 
Analytics for the Voice of the Customer - SK
Analytics for the Voice of the Customer - SKAnalytics for the Voice of the Customer - SK
Analytics for the Voice of the Customer - SK
 
Metrics Mapping
Metrics MappingMetrics Mapping
Metrics Mapping
 
Digital Transformation Playbook by Graham Ware
Digital Transformation Playbook by Graham WareDigital Transformation Playbook by Graham Ware
Digital Transformation Playbook by Graham Ware
 
Dash Process
Dash ProcessDash Process
Dash Process
 
Project Management
Project ManagementProject Management
Project Management
 
AnubhavKochhar_Resume
AnubhavKochhar_ResumeAnubhavKochhar_Resume
AnubhavKochhar_Resume
 
TEC - Evaluation & Selection Methodology
TEC - Evaluation & Selection MethodologyTEC - Evaluation & Selection Methodology
TEC - Evaluation & Selection Methodology
 
UCD overview
UCD overviewUCD overview
UCD overview
 
Togaf – models for phase A
Togaf – models for phase ATogaf – models for phase A
Togaf – models for phase A
 
Customer Experience Buyer's Guide
Customer Experience Buyer's GuideCustomer Experience Buyer's Guide
Customer Experience Buyer's Guide
 

More from Seattle Interactive Conference

Everything Connect: Helping brands survive the web’s next big evolution by An...
Everything Connect: Helping brands survive the web’s next big evolution by An...Everything Connect: Helping brands survive the web’s next big evolution by An...
Everything Connect: Helping brands survive the web’s next big evolution by An...
Seattle Interactive Conference
 
Experiencing Extremes: A Design Team's Guide to Accessibility by Jess Vice, S...
Experiencing Extremes: A Design Team's Guide to Accessibility by Jess Vice, S...Experiencing Extremes: A Design Team's Guide to Accessibility by Jess Vice, S...
Experiencing Extremes: A Design Team's Guide to Accessibility by Jess Vice, S...
Seattle Interactive Conference
 
Creativity Meets Technology: Framing web3 for Brands by Luis Antezana, CROWN ...
Creativity Meets Technology: Framing web3 for Brands by Luis Antezana, CROWN ...Creativity Meets Technology: Framing web3 for Brands by Luis Antezana, CROWN ...
Creativity Meets Technology: Framing web3 for Brands by Luis Antezana, CROWN ...
Seattle Interactive Conference
 
When It’s Time to Treat Yourself Like a True Client by Steve Barrett, Tether ...
When It’s Time to Treat Yourself Like a True Client by Steve Barrett, Tether ...When It’s Time to Treat Yourself Like a True Client by Steve Barrett, Tether ...
When It’s Time to Treat Yourself Like a True Client by Steve Barrett, Tether ...
Seattle Interactive Conference
 
Shifting from Me to We: The Rise of Online Community by Paul Peterman, Reddit...
Shifting from Me to We: The Rise of Online Community by Paul Peterman, Reddit...Shifting from Me to We: The Rise of Online Community by Paul Peterman, Reddit...
Shifting from Me to We: The Rise of Online Community by Paul Peterman, Reddit...
Seattle Interactive Conference
 
Communicating Clickable Complexities: From Nuclei to AI by Jenny Burns & Rach...
Communicating Clickable Complexities: From Nuclei to AI by Jenny Burns & Rach...Communicating Clickable Complexities: From Nuclei to AI by Jenny Burns & Rach...
Communicating Clickable Complexities: From Nuclei to AI by Jenny Burns & Rach...
Seattle Interactive Conference
 
UX Localization: Design for the global audience by Shantelle Liu, Zoom
UX Localization: Design for the global audience by Shantelle Liu, ZoomUX Localization: Design for the global audience by Shantelle Liu, Zoom
UX Localization: Design for the global audience by Shantelle Liu, Zoom
Seattle Interactive Conference
 
How the Story of You Gets Created and Told by Dominique Luster, The Luster Co...
How the Story of You Gets Created and Told by Dominique Luster, The Luster Co...How the Story of You Gets Created and Told by Dominique Luster, The Luster Co...
How the Story of You Gets Created and Told by Dominique Luster, The Luster Co...
Seattle Interactive Conference
 
Photography In the Metaverse by Bryan O'Neil Hughes, Adobe | SIC 2022
Photography In the Metaverse by Bryan O'Neil Hughes, Adobe | SIC 2022Photography In the Metaverse by Bryan O'Neil Hughes, Adobe | SIC 2022
Photography In the Metaverse by Bryan O'Neil Hughes, Adobe | SIC 2022
Seattle Interactive Conference
 
What Does Cinderella Have to Do with Blogging by Alison Ver Halen, AV Writing...
What Does Cinderella Have to Do with Blogging by Alison Ver Halen, AV Writing...What Does Cinderella Have to Do with Blogging by Alison Ver Halen, AV Writing...
What Does Cinderella Have to Do with Blogging by Alison Ver Halen, AV Writing...
Seattle Interactive Conference
 
A Renaissance for the Web: Moving on from Cookies by Ruben Ayala, Viant | SIC...
A Renaissance for the Web: Moving on from Cookies by Ruben Ayala, Viant | SIC...A Renaissance for the Web: Moving on from Cookies by Ruben Ayala, Viant | SIC...
A Renaissance for the Web: Moving on from Cookies by Ruben Ayala, Viant | SIC...
Seattle Interactive Conference
 
Craft Killer Headlines: Embracing Creativity as an Analytical Copywriter by B...
Craft Killer Headlines: Embracing Creativity as an Analytical Copywriter by B...Craft Killer Headlines: Embracing Creativity as an Analytical Copywriter by B...
Craft Killer Headlines: Embracing Creativity as an Analytical Copywriter by B...
Seattle Interactive Conference
 
How to Bring Social Media In-House and Make it thrive! by Marisa Peacock, The...
How to Bring Social Media In-House and Make it thrive! by Marisa Peacock, The...How to Bring Social Media In-House and Make it thrive! by Marisa Peacock, The...
How to Bring Social Media In-House and Make it thrive! by Marisa Peacock, The...
Seattle Interactive Conference
 
Websites for Humans: Holistic SEO in 2022 by Kavi Kardos, Director of SEO | S...
Websites for Humans: Holistic SEO in 2022 by Kavi Kardos, Director of SEO | S...Websites for Humans: Holistic SEO in 2022 by Kavi Kardos, Director of SEO | S...
Websites for Humans: Holistic SEO in 2022 by Kavi Kardos, Director of SEO | S...
Seattle Interactive Conference
 
Modern Marketing by Ashley Royalty, Add3 | SIC 2022
Modern Marketing by Ashley Royalty, Add3 | SIC 2022Modern Marketing by Ashley Royalty, Add3 | SIC 2022
Modern Marketing by Ashley Royalty, Add3 | SIC 2022
Seattle Interactive Conference
 
Pushing the Boundaries: How the Wildest Ideas Make the Best Campaigns by Rebe...
Pushing the Boundaries: How the Wildest Ideas Make the Best Campaigns by Rebe...Pushing the Boundaries: How the Wildest Ideas Make the Best Campaigns by Rebe...
Pushing the Boundaries: How the Wildest Ideas Make the Best Campaigns by Rebe...
Seattle Interactive Conference
 
From AI-Generated Stories to Interactive Volumetric Content by Adam Myhill, U...
From AI-Generated Stories to Interactive Volumetric Content by Adam Myhill, U...From AI-Generated Stories to Interactive Volumetric Content by Adam Myhill, U...
From AI-Generated Stories to Interactive Volumetric Content by Adam Myhill, U...
Seattle Interactive Conference
 
Growing as a Designer: How to Master a Craft in 100 Days | Seattle Interactive
Growing as a Designer: How to Master a Craft in 100 Days | Seattle InteractiveGrowing as a Designer: How to Master a Craft in 100 Days | Seattle Interactive
Growing as a Designer: How to Master a Craft in 100 Days | Seattle Interactive
Seattle Interactive Conference
 
Parker's Big Adventure in the Land of Digital Data | Seattle Interactive 2019
Parker's Big Adventure in the Land of Digital Data | Seattle Interactive 2019Parker's Big Adventure in the Land of Digital Data | Seattle Interactive 2019
Parker's Big Adventure in the Land of Digital Data | Seattle Interactive 2019
Seattle Interactive Conference
 
Future of Content | Seattle Interactive 2019
Future of Content | Seattle Interactive 2019Future of Content | Seattle Interactive 2019
Future of Content | Seattle Interactive 2019
Seattle Interactive Conference
 

More from Seattle Interactive Conference (20)

Everything Connect: Helping brands survive the web’s next big evolution by An...
Everything Connect: Helping brands survive the web’s next big evolution by An...Everything Connect: Helping brands survive the web’s next big evolution by An...
Everything Connect: Helping brands survive the web’s next big evolution by An...
 
Experiencing Extremes: A Design Team's Guide to Accessibility by Jess Vice, S...
Experiencing Extremes: A Design Team's Guide to Accessibility by Jess Vice, S...Experiencing Extremes: A Design Team's Guide to Accessibility by Jess Vice, S...
Experiencing Extremes: A Design Team's Guide to Accessibility by Jess Vice, S...
 
Creativity Meets Technology: Framing web3 for Brands by Luis Antezana, CROWN ...
Creativity Meets Technology: Framing web3 for Brands by Luis Antezana, CROWN ...Creativity Meets Technology: Framing web3 for Brands by Luis Antezana, CROWN ...
Creativity Meets Technology: Framing web3 for Brands by Luis Antezana, CROWN ...
 
When It’s Time to Treat Yourself Like a True Client by Steve Barrett, Tether ...
When It’s Time to Treat Yourself Like a True Client by Steve Barrett, Tether ...When It’s Time to Treat Yourself Like a True Client by Steve Barrett, Tether ...
When It’s Time to Treat Yourself Like a True Client by Steve Barrett, Tether ...
 
Shifting from Me to We: The Rise of Online Community by Paul Peterman, Reddit...
Shifting from Me to We: The Rise of Online Community by Paul Peterman, Reddit...Shifting from Me to We: The Rise of Online Community by Paul Peterman, Reddit...
Shifting from Me to We: The Rise of Online Community by Paul Peterman, Reddit...
 
Communicating Clickable Complexities: From Nuclei to AI by Jenny Burns & Rach...
Communicating Clickable Complexities: From Nuclei to AI by Jenny Burns & Rach...Communicating Clickable Complexities: From Nuclei to AI by Jenny Burns & Rach...
Communicating Clickable Complexities: From Nuclei to AI by Jenny Burns & Rach...
 
UX Localization: Design for the global audience by Shantelle Liu, Zoom
UX Localization: Design for the global audience by Shantelle Liu, ZoomUX Localization: Design for the global audience by Shantelle Liu, Zoom
UX Localization: Design for the global audience by Shantelle Liu, Zoom
 
How the Story of You Gets Created and Told by Dominique Luster, The Luster Co...
How the Story of You Gets Created and Told by Dominique Luster, The Luster Co...How the Story of You Gets Created and Told by Dominique Luster, The Luster Co...
How the Story of You Gets Created and Told by Dominique Luster, The Luster Co...
 
Photography In the Metaverse by Bryan O'Neil Hughes, Adobe | SIC 2022
Photography In the Metaverse by Bryan O'Neil Hughes, Adobe | SIC 2022Photography In the Metaverse by Bryan O'Neil Hughes, Adobe | SIC 2022
Photography In the Metaverse by Bryan O'Neil Hughes, Adobe | SIC 2022
 
What Does Cinderella Have to Do with Blogging by Alison Ver Halen, AV Writing...
What Does Cinderella Have to Do with Blogging by Alison Ver Halen, AV Writing...What Does Cinderella Have to Do with Blogging by Alison Ver Halen, AV Writing...
What Does Cinderella Have to Do with Blogging by Alison Ver Halen, AV Writing...
 
A Renaissance for the Web: Moving on from Cookies by Ruben Ayala, Viant | SIC...
A Renaissance for the Web: Moving on from Cookies by Ruben Ayala, Viant | SIC...A Renaissance for the Web: Moving on from Cookies by Ruben Ayala, Viant | SIC...
A Renaissance for the Web: Moving on from Cookies by Ruben Ayala, Viant | SIC...
 
Craft Killer Headlines: Embracing Creativity as an Analytical Copywriter by B...
Craft Killer Headlines: Embracing Creativity as an Analytical Copywriter by B...Craft Killer Headlines: Embracing Creativity as an Analytical Copywriter by B...
Craft Killer Headlines: Embracing Creativity as an Analytical Copywriter by B...
 
How to Bring Social Media In-House and Make it thrive! by Marisa Peacock, The...
How to Bring Social Media In-House and Make it thrive! by Marisa Peacock, The...How to Bring Social Media In-House and Make it thrive! by Marisa Peacock, The...
How to Bring Social Media In-House and Make it thrive! by Marisa Peacock, The...
 
Websites for Humans: Holistic SEO in 2022 by Kavi Kardos, Director of SEO | S...
Websites for Humans: Holistic SEO in 2022 by Kavi Kardos, Director of SEO | S...Websites for Humans: Holistic SEO in 2022 by Kavi Kardos, Director of SEO | S...
Websites for Humans: Holistic SEO in 2022 by Kavi Kardos, Director of SEO | S...
 
Modern Marketing by Ashley Royalty, Add3 | SIC 2022
Modern Marketing by Ashley Royalty, Add3 | SIC 2022Modern Marketing by Ashley Royalty, Add3 | SIC 2022
Modern Marketing by Ashley Royalty, Add3 | SIC 2022
 
Pushing the Boundaries: How the Wildest Ideas Make the Best Campaigns by Rebe...
Pushing the Boundaries: How the Wildest Ideas Make the Best Campaigns by Rebe...Pushing the Boundaries: How the Wildest Ideas Make the Best Campaigns by Rebe...
Pushing the Boundaries: How the Wildest Ideas Make the Best Campaigns by Rebe...
 
From AI-Generated Stories to Interactive Volumetric Content by Adam Myhill, U...
From AI-Generated Stories to Interactive Volumetric Content by Adam Myhill, U...From AI-Generated Stories to Interactive Volumetric Content by Adam Myhill, U...
From AI-Generated Stories to Interactive Volumetric Content by Adam Myhill, U...
 
Growing as a Designer: How to Master a Craft in 100 Days | Seattle Interactive
Growing as a Designer: How to Master a Craft in 100 Days | Seattle InteractiveGrowing as a Designer: How to Master a Craft in 100 Days | Seattle Interactive
Growing as a Designer: How to Master a Craft in 100 Days | Seattle Interactive
 
Parker's Big Adventure in the Land of Digital Data | Seattle Interactive 2019
Parker's Big Adventure in the Land of Digital Data | Seattle Interactive 2019Parker's Big Adventure in the Land of Digital Data | Seattle Interactive 2019
Parker's Big Adventure in the Land of Digital Data | Seattle Interactive 2019
 
Future of Content | Seattle Interactive 2019
Future of Content | Seattle Interactive 2019Future of Content | Seattle Interactive 2019
Future of Content | Seattle Interactive 2019
 

Recently uploaded

Expert Accessory Dwelling Unit (ADU) Drafting Services
Expert Accessory Dwelling Unit (ADU) Drafting ServicesExpert Accessory Dwelling Unit (ADU) Drafting Services
Expert Accessory Dwelling Unit (ADU) Drafting Services
ResDraft
 
一比一原版(Brunel毕业证书)布鲁内尔大学毕业证成绩单如何办理
一比一原版(Brunel毕业证书)布鲁内尔大学毕业证成绩单如何办理一比一原版(Brunel毕业证书)布鲁内尔大学毕业证成绩单如何办理
一比一原版(Brunel毕业证书)布鲁内尔大学毕业证成绩单如何办理
smpc3nvg
 
一比一原版(UNUK毕业证书)诺丁汉大学毕业证如何办理
一比一原版(UNUK毕业证书)诺丁汉大学毕业证如何办理一比一原版(UNUK毕业证书)诺丁汉大学毕业证如何办理
一比一原版(UNUK毕业证书)诺丁汉大学毕业证如何办理
7sd8fier
 
Mohannad Abdullah portfolio _ V2 _22-24
Mohannad Abdullah  portfolio _ V2 _22-24Mohannad Abdullah  portfolio _ V2 _22-24
Mohannad Abdullah portfolio _ V2 _22-24
M. A. Architect
 
Common Designing Mistakes and How to avoid them
Common Designing Mistakes and How to avoid themCommon Designing Mistakes and How to avoid them
Common Designing Mistakes and How to avoid them
madhavlakhanpal29
 
PORTFOLIO FABIANA VILLANI ARCHITECTURE.pdf
PORTFOLIO FABIANA VILLANI ARCHITECTURE.pdfPORTFOLIO FABIANA VILLANI ARCHITECTURE.pdf
PORTFOLIO FABIANA VILLANI ARCHITECTURE.pdf
fabianavillanib
 
Design Thinking Design thinking Design thinking
Design Thinking Design thinking Design thinkingDesign Thinking Design thinking Design thinking
Design Thinking Design thinking Design thinking
cy0krjxt
 
原版定做(penn毕业证书)美国宾夕法尼亚大学毕业证文凭学历证书原版一模一样
原版定做(penn毕业证书)美国宾夕法尼亚大学毕业证文凭学历证书原版一模一样原版定做(penn毕业证书)美国宾夕法尼亚大学毕业证文凭学历证书原版一模一样
原版定做(penn毕业证书)美国宾夕法尼亚大学毕业证文凭学历证书原版一模一样
gpffo76j
 
一比一原版(CITY毕业证书)谢菲尔德哈勒姆大学毕业证如何办理
一比一原版(CITY毕业证书)谢菲尔德哈勒姆大学毕业证如何办理一比一原版(CITY毕业证书)谢菲尔德哈勒姆大学毕业证如何办理
一比一原版(CITY毕业证书)谢菲尔德哈勒姆大学毕业证如何办理
9a93xvy
 
Can AI do good? at 'offtheCanvas' India HCI prelude
Can AI do good? at 'offtheCanvas' India HCI preludeCan AI do good? at 'offtheCanvas' India HCI prelude
Can AI do good? at 'offtheCanvas' India HCI prelude
Alan Dix
 
一比一原版(NCL毕业证书)纽卡斯尔大学毕业证成绩单如何办理
一比一原版(NCL毕业证书)纽卡斯尔大学毕业证成绩单如何办理一比一原版(NCL毕业证书)纽卡斯尔大学毕业证成绩单如何办理
一比一原版(NCL毕业证书)纽卡斯尔大学毕业证成绩单如何办理
7sd8fier
 
一比一原版(Columbia毕业证)哥伦比亚大学毕业证如何办理
一比一原版(Columbia毕业证)哥伦比亚大学毕业证如何办理一比一原版(Columbia毕业证)哥伦比亚大学毕业证如何办理
一比一原版(Columbia毕业证)哥伦比亚大学毕业证如何办理
asuzyq
 
7 Alternatives to Bullet Points in PowerPoint
7 Alternatives to Bullet Points in PowerPoint7 Alternatives to Bullet Points in PowerPoint
7 Alternatives to Bullet Points in PowerPoint
Alvis Oh
 
projectreportnew-170307082323 nnnnnn(1).pdf
projectreportnew-170307082323 nnnnnn(1).pdfprojectreportnew-170307082323 nnnnnn(1).pdf
projectreportnew-170307082323 nnnnnn(1).pdf
farazahmadas6
 
一比一原版(毕业证)长崎大学毕业证成绩单如何办理
一比一原版(毕业证)长崎大学毕业证成绩单如何办理一比一原版(毕业证)长崎大学毕业证成绩单如何办理
一比一原版(毕业证)长崎大学毕业证成绩单如何办理
taqyed
 
一比一原版(UCB毕业证书)伯明翰大学学院毕业证成绩单如何办理
一比一原版(UCB毕业证书)伯明翰大学学院毕业证成绩单如何办理一比一原版(UCB毕业证书)伯明翰大学学院毕业证成绩单如何办理
一比一原版(UCB毕业证书)伯明翰大学学院毕业证成绩单如何办理
h7j5io0
 
一比一原版(MMU毕业证书)曼彻斯特城市大学毕业证成绩单如何办理
一比一原版(MMU毕业证书)曼彻斯特城市大学毕业证成绩单如何办理一比一原版(MMU毕业证书)曼彻斯特城市大学毕业证成绩单如何办理
一比一原版(MMU毕业证书)曼彻斯特城市大学毕业证成绩单如何办理
7sd8fier
 
20 slides of research movie and artists .pdf
20 slides of research movie and artists .pdf20 slides of research movie and artists .pdf
20 slides of research movie and artists .pdf
ameli25062005
 
Let's Summon Demons Shirt Let's Summon Demons Shirt
Let's Summon Demons Shirt Let's Summon Demons ShirtLet's Summon Demons Shirt Let's Summon Demons Shirt
Let's Summon Demons Shirt Let's Summon Demons Shirt
TeeFusion
 
一比一原版(RHUL毕业证书)伦敦大学皇家霍洛威学院毕业证如何办理
一比一原版(RHUL毕业证书)伦敦大学皇家霍洛威学院毕业证如何办理一比一原版(RHUL毕业证书)伦敦大学皇家霍洛威学院毕业证如何办理
一比一原版(RHUL毕业证书)伦敦大学皇家霍洛威学院毕业证如何办理
9a93xvy
 

Recently uploaded (20)

Expert Accessory Dwelling Unit (ADU) Drafting Services
Expert Accessory Dwelling Unit (ADU) Drafting ServicesExpert Accessory Dwelling Unit (ADU) Drafting Services
Expert Accessory Dwelling Unit (ADU) Drafting Services
 
一比一原版(Brunel毕业证书)布鲁内尔大学毕业证成绩单如何办理
一比一原版(Brunel毕业证书)布鲁内尔大学毕业证成绩单如何办理一比一原版(Brunel毕业证书)布鲁内尔大学毕业证成绩单如何办理
一比一原版(Brunel毕业证书)布鲁内尔大学毕业证成绩单如何办理
 
一比一原版(UNUK毕业证书)诺丁汉大学毕业证如何办理
一比一原版(UNUK毕业证书)诺丁汉大学毕业证如何办理一比一原版(UNUK毕业证书)诺丁汉大学毕业证如何办理
一比一原版(UNUK毕业证书)诺丁汉大学毕业证如何办理
 
Mohannad Abdullah portfolio _ V2 _22-24
Mohannad Abdullah  portfolio _ V2 _22-24Mohannad Abdullah  portfolio _ V2 _22-24
Mohannad Abdullah portfolio _ V2 _22-24
 
Common Designing Mistakes and How to avoid them
Common Designing Mistakes and How to avoid themCommon Designing Mistakes and How to avoid them
Common Designing Mistakes and How to avoid them
 
PORTFOLIO FABIANA VILLANI ARCHITECTURE.pdf
PORTFOLIO FABIANA VILLANI ARCHITECTURE.pdfPORTFOLIO FABIANA VILLANI ARCHITECTURE.pdf
PORTFOLIO FABIANA VILLANI ARCHITECTURE.pdf
 
Design Thinking Design thinking Design thinking
Design Thinking Design thinking Design thinkingDesign Thinking Design thinking Design thinking
Design Thinking Design thinking Design thinking
 
原版定做(penn毕业证书)美国宾夕法尼亚大学毕业证文凭学历证书原版一模一样
原版定做(penn毕业证书)美国宾夕法尼亚大学毕业证文凭学历证书原版一模一样原版定做(penn毕业证书)美国宾夕法尼亚大学毕业证文凭学历证书原版一模一样
原版定做(penn毕业证书)美国宾夕法尼亚大学毕业证文凭学历证书原版一模一样
 
一比一原版(CITY毕业证书)谢菲尔德哈勒姆大学毕业证如何办理
一比一原版(CITY毕业证书)谢菲尔德哈勒姆大学毕业证如何办理一比一原版(CITY毕业证书)谢菲尔德哈勒姆大学毕业证如何办理
一比一原版(CITY毕业证书)谢菲尔德哈勒姆大学毕业证如何办理
 
Can AI do good? at 'offtheCanvas' India HCI prelude
Can AI do good? at 'offtheCanvas' India HCI preludeCan AI do good? at 'offtheCanvas' India HCI prelude
Can AI do good? at 'offtheCanvas' India HCI prelude
 
一比一原版(NCL毕业证书)纽卡斯尔大学毕业证成绩单如何办理
一比一原版(NCL毕业证书)纽卡斯尔大学毕业证成绩单如何办理一比一原版(NCL毕业证书)纽卡斯尔大学毕业证成绩单如何办理
一比一原版(NCL毕业证书)纽卡斯尔大学毕业证成绩单如何办理
 
一比一原版(Columbia毕业证)哥伦比亚大学毕业证如何办理
一比一原版(Columbia毕业证)哥伦比亚大学毕业证如何办理一比一原版(Columbia毕业证)哥伦比亚大学毕业证如何办理
一比一原版(Columbia毕业证)哥伦比亚大学毕业证如何办理
 
7 Alternatives to Bullet Points in PowerPoint
7 Alternatives to Bullet Points in PowerPoint7 Alternatives to Bullet Points in PowerPoint
7 Alternatives to Bullet Points in PowerPoint
 
projectreportnew-170307082323 nnnnnn(1).pdf
projectreportnew-170307082323 nnnnnn(1).pdfprojectreportnew-170307082323 nnnnnn(1).pdf
projectreportnew-170307082323 nnnnnn(1).pdf
 
一比一原版(毕业证)长崎大学毕业证成绩单如何办理
一比一原版(毕业证)长崎大学毕业证成绩单如何办理一比一原版(毕业证)长崎大学毕业证成绩单如何办理
一比一原版(毕业证)长崎大学毕业证成绩单如何办理
 
一比一原版(UCB毕业证书)伯明翰大学学院毕业证成绩单如何办理
一比一原版(UCB毕业证书)伯明翰大学学院毕业证成绩单如何办理一比一原版(UCB毕业证书)伯明翰大学学院毕业证成绩单如何办理
一比一原版(UCB毕业证书)伯明翰大学学院毕业证成绩单如何办理
 
一比一原版(MMU毕业证书)曼彻斯特城市大学毕业证成绩单如何办理
一比一原版(MMU毕业证书)曼彻斯特城市大学毕业证成绩单如何办理一比一原版(MMU毕业证书)曼彻斯特城市大学毕业证成绩单如何办理
一比一原版(MMU毕业证书)曼彻斯特城市大学毕业证成绩单如何办理
 
20 slides of research movie and artists .pdf
20 slides of research movie and artists .pdf20 slides of research movie and artists .pdf
20 slides of research movie and artists .pdf
 
Let's Summon Demons Shirt Let's Summon Demons Shirt
Let's Summon Demons Shirt Let's Summon Demons ShirtLet's Summon Demons Shirt Let's Summon Demons Shirt
Let's Summon Demons Shirt Let's Summon Demons Shirt
 
一比一原版(RHUL毕业证书)伦敦大学皇家霍洛威学院毕业证如何办理
一比一原版(RHUL毕业证书)伦敦大学皇家霍洛威学院毕业证如何办理一比一原版(RHUL毕业证书)伦敦大学皇家霍洛威学院毕业证如何办理
一比一原版(RHUL毕业证书)伦敦大学皇家霍洛威学院毕业证如何办理
 

How to Carry Out a Design Due Diligence? | Seattle Interactive 2019

  • 1. How to carry out a design due diligence? Boeckle Martin, Seattle Interactive Conference SIC - 2019
  • 2. Data-Driven UX PURE (Pragmatic Usability Rating by Experts) Heuristic Evaluation and Classification Framework Methods, Clusters, Dimensions DDD Cluster Evaluation Framework DDD Introduction Design Due Diligence
  • 3. Typically four or more parallel due diligences are combined in a target assessment Financial due diligence Legal due diligence Strategic/commercial due diligenceTechnology due diligence • Certification of accounts • Deal structure • Determination of offer price • Draft of investment agreement • Legal go-ahead for deal • Commercial assessment of growth and profitability potential (target attractiveness) • Assessment of technology/ platform that support the business • Evaluation of technological risks • Accountants • I-banks • (Strategy consultant) • Lawyer • Strategy consultant• Specialized technology consultant • Financial analysis • Various valuation models • In-depth review of accounting information • Scrutiny of contractual risks • Assessment of regulatory risks • Formulation of investment agreement • Evaluation of market dynamics – Sustainable growth – Customer needs – Segmentation • Assessment of competitive positioning • Evaluation of target historical performance • Business plan assessment • Evaluation of quality of technology in light of deal rationale (e.g., grow business) by assessing the target technology on dimensions like maturity, scalability, performance, maintainability • Assessment of impact of technology on deal, including strategic technology fit, risk, required investments, future running costs
  • 4. Conversational UX aims to support seamless voice-based interfaces for the interaction between customer and the service Good UX finds the balance between challenging tasks and the ones which are too difficult to manage Which parts should be considered within a Design Due Diligence? Financial DD Legal DD Strategic / Commercial DD Technology DD 1 2
  • 5. Data-Driven UX PURE (Pragmatic Usability Rating by Experts) Heuristic Evaluation and Classification Framework Methods, Clusters, Dimensions DDD Cluster Evaluation Framework DDD Introduction Design Due Diligence
  • 6. Design DD Framework Team and Organization • Design Culture • Value of Design • Collaboration between Designers/Developers/Product Developers • Diversity of the team UX of product or service • Ease of Use • Efficiency • Effectiveness • Task success • Customer satisfaction • Accessibility Process & Tools • Design Methods (e.g., Design Thinking, UX Design process) • Tools (Usability Testing etc.) • Decision making process
  • 7. DD Dependencies DD Assessment Preparation DD Evaluation DD Final report Understand key client and key system dependencies in order to select the appropriate evaluation method Select the to be assessed cluster and dimension Select the right method Prepare the assessment Carry out the assessment Calibration of maturity levels Link it to a maturity level Classification of identified usability issues (e.g., severity, importance) Detailed recommendations about how to improve the identified issues including risk and the effort to fix Analysis focuses on assessment whether IT of target company meets the buyers objectives 3-6 weeks
  • 8. • Industry and product • Target group • Solution purpose Phase 1: DD Dependencies Setup of key meetings, communication to experts, preparation of surveys and tools System access Data access Availability of target users Availability of experts Keysystem dependencies Keyclient dependencies Client goals (e.g., increase of retention rate or perform competitive analysis) Client needs (e.g., involve- ment of target users, key stakeholders) First client contact and baselining on Understand system and client dependencies
  • 9. Phase 2: DD Assessment Preparation Selection of to be assessed cluster and dimensions • UX within customer lifecycle (e.g., adoption, enrichment) • Usability dimensions (e.g., efficiency, effectiveness) • UI perception (e.g., accessibility) • Customer engagement Prepare for the assessment • Setup the testing environment • Survey-Tool (e.g., for assessment through survey) • Cognitive walkthrough preparations Select the right method which covers the dimensions to be assessed • Survey-based evaluations • System walkthroughs and interviews • Data-driven analysis
  • 10. Data-Driven UX PURE (Pragmatic Usability Rating by Experts) Heuristic Evaluation and Classification Framework Methods, Clusters, Dimensions DDD Cluster Evaluation Framework DDD Introduction Design Due Diligence
  • 11. UX within Customer lifecycle (B2C) Customer engagement UI perception UI operations Usability Dimensions Design Due Diligence Clusters
  • 12. Customer lifecycle Ensuring user retention by providing appropriate UX along the full customer lifecycle, including different stages when a customer uses the application (e.g., buying a product) Introduction First phase of user lifecycle is establishing a link to the user (e.g., registration) Dimension: Acquisition, activation Growth End users are on-boarded, learn and explore the offered services of the application Dimension: Retention Maturity Users are familiar with all offered features and can fully leverage them Dimension: Referral, advocacy, revenue Saturation End-user activities are declining as engagement incentives and sensation of new impulses slowly wear off Possible development • Reinforcement necessary to renew the growth • Contraction • End-of-life (e.g., account deletion)
  • 13. Usability Dimensions Enabling efficient and successful operational usage by focusing mainly on behavioral metrics like the measurement of efficiency, effectiveness, etc. Error rates Measuring number of errors the customer made by completing a task (or errors caused by the system) Number of completed tasks Tracking number of successfully completed tasks within a given timeframe to make efficiency levels comparable Number of clicks Counting the number of clicks on a specific site or module of the product to identify hot spots or complexity drivers Ease of use Understanding end users perception on how easy it is to use the product to identify preferred improvement areas
  • 14. UI perception This cluster mainly covers attitudinal metrics, for example “what the end-users say about the front-end of the application” Satisfaction towards the interface Measuring end-user satisfaction while using the interface (e.g., booking a flight) to identify levers which matter Usefulness Rating the usefulness of the interface (e.g., support of booking form) while completing a process Quality of feedback messages Evaluating provided feedback messages regarding their appropriateness to support error resolution and learning Content Assess the structure and quality of the provided content to identify improvement opportunities and needs
  • 15. Customer engagement This cluster contains metrics, which aim to understand the target groups emotions while using the application Engagement Tracking degree of engagement while using the product or service Happiness Measuring factor of happiness while using the product or service Emotion Assessing level of emotion at certain steps of completing a task (e.g., positive or negative emotions while using the payment function)
  • 16. Data-Driven UX PURE (Pragmatic Usability Rating by Experts) Heuristic Evaluation and Classification Framework Methods, Clusters, Dimensions DDD Cluster Evaluation Framework DDD Introduction Design Due Diligence
  • 17. Select the right method based on coverage of required assessment dimensions Cluster Dimension Heuristic Evaluation PURE Domain Expert Interviews AARRR Framework Google Heart Framework Usability Metrics (Data) Usability Metrics (Survey) Cognitive Walkthrough Customer Experience Index Customer lifecycle Adoption ✓ ✓ Enrichment ✓ ✓ Activation ✓ Acquisition ✓ Advocacy ✓ Referral ✓ ✓ Retention ✓ ✓ ✓ ✓ ✓ Revenue ✓ ✓ ✓ Usability Dimensions Efficiency ✓ Ease of Use ✓ ✓ ✓ ✓ ✓ ✓ Effectiveness ✓ ✓ Operability ✓ ✓ ✓ ✓ Task success ✓ UI perception Accessibility ✓ ✓ ✓ ✓ Satisfaction ✓ ✓ ✓ ✓ Usefulness ✓ ✓ ✓ ✓ Universality ✓ ✓ ✓ ✓ Customer Engagement Happiness ✓ ✓ Engagement ✓ ✓ Emotion ✓ ✓ Methods
  • 18. Each assessment method covers certain dimensions within (multiple) clusters Methods Customer lifecycle UI operations UI perception Customer excitement Heuristic Evaluation UI gets reviewed by experts focusing on different UX aspects PURE Application’s design assessment (ease of use) based on UX/UI expert ratings Expert Interviews Structured qualitative interviews to capture expert UI views/knowledge AARRR Framework Framework for growth to evaluate performance of startups Google’s Heart Framework Predefined metrics (e.g., Adoption, Retention etc.) to measure UX on a large scale Usability Metrics (Data) Data driven usability metrics are a method to evaluate usability quality Usability Metrics (Survey) Method for setting up usability survey’s to be filled out by usability testers Cognitive Walkthrough Task-specific method for expert examination from the user’s perspective Customer Experience Index Growth evaluation method focusing on CX quality & customer loyalty Focus on method Partial focus No focus
  • 19. Crosscheck the selected methods with system and client dependencies Methods Analysis Data System access App user Domain expert Estimated effort Prerequisites Execution Cognitive Walkthrough qualitative Swalkthrough RequiredRequired Usability Metrics (Survey – driven) quantitative + qualitative M survey based evaluation Required Google’s Hearts Framework quantitative + qualitative data driven and survey based Required L AAARR Framework quantitative L data driven analysis RequiredRequired Expert Interviews qualitative Mwalkthrough Required Required SPURE quantitative + qualitativewalkthrough RequiredRequired Heuristic evaluation qualitative Swalkthrough Required Usability Metrics (Data – driven) data-driven analysis quantitative MRequired Customer Experience Index quantitative + qualitative L data driven and survey based Required Required
  • 20. Assessment approaches System walkthroughs and Interviews • Breadth-first discovery and evaluation of status-quo • Uncovers pain points Survey-based evaluation • Development of first hypotheses • Gathering of strategic inputs for assessments Data-driven analysis • Deep-dive on systems and applications • Uncovers capability gaps Breadth of topics covered Wide assessment Deep subsequent analysis Depth of assessment C B A C B A Depending on the chosen assessment approach, each methodology provides a certain breadth and depth
  • 21. Carry out the assessment • Depending on the selected assessment typology, consider each step of the assessment carefully • Follow best practices when carrying out any evaluations (e.g., for experts interviews) Calibration of maturity levels regarding baseline (industry, product, target group, solution purpose) Link it to a maturity level • Break down the analysis into individual issues or assessed tasks • Link the results a pre-defined scale and provide a maturity level for the overall system Phase 3: DD evaluation
  • 22. Identified issues Maturity assessment Main menu reveals inconsistent colors and is linked with the wrong page. It therefore conflicts with the rule “Consistency of Standards” Filter function is hidden and at the wrong place and therefore conflicts with the rule “Consistency of Standards” Severity 1 Severity 2 Severity 3 Severity 4 Usability catastrophe imperative to fix this before product can be released Major usability problem important to fix, so should be given high priority Minor usability problem fixing this should be given low priority Cosmetic problem only need not be fixed unless extra time is available on project Level1Level4 Completion of the assessment usually leads to a list of issues including the usability maturity level
  • 23. 01234 Flexibility and Efficiency of use Aesthetic and Minimalist Design Help Users Recognize, Diagnose, and Recover from Errors Help and Documentation Recognition Rather than Recall The selection don’t show details at all Countries in the selection are missing The end-user needs to manually zoom-back to read the details Details are displayed with a non readable color Contact details are displayed below the country selection To select a seat the end-user jumps between different pages Several elements follow minimalistic approaches Long vertical selection also does not solve the problem Scrollable (right – left) seat selection is not user friendly All design elements of the application follow a minimalistic design The error message is too general No error message at all (few places only in a certain language) The error message does not make sense The error message is barely readable No help links at all Information are hidden in the burger menu and links not clickable No onboarding at all The app should provide simple onboarding functionalities Onboarding is executed in a bad way No issues identified The system should not force the end-user to memorize items The application provide meaningful error messages Ambition levelMaturity level Severity Observations Ambition level for each observation
  • 24. Analyse the results • Aim for a proper categorization of the identified results (e.g., severity level, importance) Based on the identified issues the design due diligence should provide • Detailed recommendations on how to improve the identified issues, including the effort to fix • Risk analysis which help the evaluators in their decision- making process of replacing, maintaining or modernizing the system in question Phase 4: Recommendations
  • 25. Following dimension have been considered within the design due diligence Efficiency Adoption Enrichment Acquisition Universality Ease of Use Accessibility Task success Retention Advocacy Referral Customer Engagement Effectiveness Operability Emotion Activation Satisfaction Usefulness Happiness Engagement UX within Customer Life CycleUI Perception Usability Dimensions Revenue
  • 26. Data-Driven UX PURE (Pragmatic Usability Rating by Experts) Heuristic Evaluation and Classification Framework Methods, Clusters, Dimensions DDD Cluster Evaluation Framework DDD Introduction Design Due Diligence
  • 27. DD Dependencies DD Assessment Preparation DD Evaluation DD Final report Dependencies have been clarified Heuristic evaluation method has been selected Maturity assessment of a product within the financial domain Final report Example Design Due Diligence within the financial domain by following the four phases 3-6 weeks
  • 28. Define scope Focus on the most crucial user flows and functionalities of the product, which will be evaluated Choose heuristics Literature provides several lists of heuristics, which represent common user experience guidelines Analyze and present Severity rating is added to each of the identified issue. The list of issues is organized by the issues containing the highest deviance against the selected heuristics Evaluate and identify Experts evaluate against the selected set of heuristics. The final results will be aggregated and discussed. Findings should describe the issues specific and clearly Start End Deep-dive Understand requirements and users The experts who evaluate the product should understand the business needs of the product as well as the target group (e.g., accessibility for an older audience)
  • 29. Heuristic evaluation uses 10 heuristics for user interface design Visibility of system status The system informs the user about the current system status (e.g., signup process, file upload, booking a flight). Match between system and the real world The system design should follow the characteristics of the real world. User control and freedom Users should move freely between the different stages of a process and often require a “emergency” exit. Consistency and standards The overall design should follow interface standards. Error prevention Good design prevents problems from occurring before the next step. Recognition rather than recall The memory load of the user should be minimized. Flexibility and efficiency of use The system should be designed for experienced and inexperienced users. Aesthetic and minimalistic design Designs should not contain irrelevant information. Every irrelevant information competes with relevant pieces of information. Help and documentation Help information should be structured and easy to find. Help users recognize, diagnose and recover from errors Error messages should express the problem precisely.
  • 30. Visibility of system status The system informs the user about the current system status (e.g., signup process, file upload, booking a flight).
  • 31. Match between system and the real world The system design should follow the characteristics of the real world.
  • 32. User control and freedom Users should move freely between the different stages of a process and often require a “emergency” exit.
  • 33. Consistency and standards The overall design should follow interface standards.
  • 34. Error prevention Good design prevents problems from occurring before the next step.
  • 35. Recognition rather than recall The memory load of the user should be minimized.
  • 36. Flexibility and efficiency of use The system should be designed for experienced and inexperienced users.
  • 37. Aesthetic and minimalist design Designs should not contain irrelevant information. Every irrelevant information competes with relevant pieces of information.
  • 38. Help users recognize, diagnose, and recover from errors Error messages should express the problem precisely.
  • 39. Help and documentation Help information should be structured and easy to find.
  • 40. Two usability experts conducted a heuristic evaluation of two applications within the finance domain by following the guidelines of Nielsen Norman Group (NNG). Comparison of two two systems with similar customer journeys System A = 10 Usability Issues System B = 24 Usability Issues Results have been clustered and structured Iterative process with several software developers in order to come up with four categories Development of a novel framework for the classification of usability issues
  • 41. Usability Heuristic Severity rating Identified conflicts with UX/UI best practice Consistency and standards Aesthetic and minimalistic design #1 - Bad arrangement of buttons #2 - Software version expires #3 - Inconsistent Buttons #4 - Display of last forms is missing #5 - incorrect use of icon #15 - Summary of Calculate and Deduct #17 - Certain options (e.g. export posting for billing, archive export etc.) must be defined before billing 1 3Consistency and standards 1 Consistency and standards Consistency and standards 3 Visibility of system status 1 Consistency and standards 3 Consistency and standards 4Flexibility and efficiency of use Different levels of severity reveal a certain type of complexity (Identified Usability Issues System B)
  • 42. Developed Framework Categories I Represent minor improvements on the UI ‒ level like colour codes, inconsistent buttons, menus, warnings and feedback UI - Optimizations II Weak System Support The system does not support the end-users in their customer journey. For instance, the accomplishment of tasks (e.g., complete booking process) is connected with considerable effort III Structural adjustments within the system architecture These issues are connected to a higher effort to fix (e.g., changes in the business logic) I V High usability conflict with intended customer journey These issues prevent the end-user to accomplish their goals and need to be fixed immediately. While end-users will probably drop out of the process, the effort to fix as well as the severity rating is relatively high
  • 43. Different levels of severity ratings reveal a certain effort to fix Technical effort to fix Severityofusabilityissue II III IV I I Represent minor improvements on the UI ‒ level like color codes, inconsistent buttons, menus, warnings and feedback UI - Optimizations (0.2) II Weak System Support (0.4) End user needs to memorize configurations and the system does not support the accomplish of tasks III Structural adjustments within the system architecture (0.6) Issues prevent the end-user to accomplish task and need to be addressed IV High usability conflict with intended customer journey (0.8) Issues are connected to changes within the business logic
  • 44. Identified issues have been categorized within the proposed framework #9 #12 #11 #10 #15 #13 #14 #22 #17#16 #19 #18 #23 #21 #20 #5 #3 #8 #24 #4 #2 #7 #1 #6 Effort to fixSeverityRating III I II Structural adjustmentsUI optimization Weak system support High usability conflict with intended user journey IV
  • 45. Number of issues in each System Issue Q1 - UI optimization Q2 - Weak system support Q3 - Structural adjustments Q4 - High usability conflict with the intended user journey Overall score 281 76 System A System B 11 4 5 1 4 5 4 0 24 10 w1 = factor 0.2 (for issues with severity 1) X1 = number of identified issues with low severity (cosmetic problem only) 281 Low UX Maturity Competitive analysis of two systems, which share a similar user journey
  • 46. “Component based architectures foster reusable components and therefore aim to handle changes more quickly.” “UI libraries of modern web-based architectures can be updated much more flexible than older systems with less capabilities.” “Modern user interfaces solve problems in different ways and therefore a comparison of identified issues between two system could be unrealistic.” “Generally, current tech stacks have a higher focus on maintainability.” “Especially for legacy systems, the effort to fix evolves around the replacement, maintenance or the modernization of functionalities or the entire system. Consequently, this requires extensive expertise, preparation and planning as well. Therefore, the decision-making process is also more time consuming.” Technological Dependencies and Limitations
  • 47. Data-Driven UX PURE (Pragmatic Usability Rating by Experts) Heuristic Evaluation and Classification Framework Methods, Clusters, Dimensions DDD Cluster Evaluation Framework DDD Introduction Design Due Diligence
  • 48. A minimum of eight steps are required to conduct a PURE evaluation Rate and review steps Calculate inter-rater score reliability Set step boundaries Identify fundamental tasks Compare scores* Add qualitative notes* Summarize issues Discuss scoresDefine happy paths Start End Identify user types
  • 49. Usability ratings for steps are used to generate an overall PURE score 1 The step can be accomplished by the target user, due to low cognitive load or because it‘s a known pattern, such as the acceptance of a terms-of-service agreement 3 The step is difficult for the target user, due to significant cognitive load or confusion, some target users would likely fail or abandon the task at this point 2 The step requires a notable degree of cognitive load (or physical effort) by the target user, but can generally be accomplished with some effort
  • 50. Usability ratings for steps are used to generate an overall PURE+ score Individual step ratings PURE scoreTask 8 Search for a car and reserve it 3 Walk to the car and open it through the application Drive to the destination and finish the booking 2 1 1 1 1 3 2 1 2 1 1. Open the application 2. Click share (or default) 3. Decide which type of car to take 4. Select a car from multiple offers 5. Press Reserve
  • 51. Application screenshots show the identified issues in the search for a car task The app does not automatically show the closest car from the user’s location and how to get there (e.g. minutes to walk there), which is an important feature supporting the user in the decision making process of selecting a car The app informs the user about the car’s location and how to get there only after the reservation is completed 3
  • 52. The first phase includes the general product introduction, problem definition, customer journey selection and definition Customer journey selection and task definition Enter passenger details Receive check-in confirmation and Ticket Enter payment details Tom wants to fly Open the app Select booking flights Enter flight details Search and select flights FlightbookingCheck-in Open the App Select check-in and flight Select seat Enter passport details Receive ticket Product: Flight App (iOS) Number of users decreased Number of flight bookings reduced Number of online check-in decreased Identified issues which need to be clarified within the DDD Defined for major assessment
  • 53. Data-Driven UX PURE (Pragmatic Usability Rating by Experts) Heuristic Evaluation and Classification Framework Methods, Clusters, Dimensions DDD Cluster Evaluation Framework DDD Introduction Design Due Diligence
  • 54. Six steps are required to prepare and conduct a data driven assessment Set goals & define questions to answer Set clear measurement priorities (What to measure & how to measure it) Analyze the data Collect the right data Interpret results Provide recommendations for improvements Start End
  • 55. A data driven assessment can be performed via several different usability metrics Dimension Description Task completion time The amount of time users take to complete the intended task Number of clicks The amount of clicks which are necessary to complete the intended task Time in mode The amount of time used inside the help functionality Duration of use of particular functions within the interface Time spent on particular parts of the task Mean duration of pauses between actions Time until event The amount of time elapsed until users employ a specific feature or perform a particular action The amount of time before a secondary task is solved Rate of input by the user, using keyboard The number of words entered by minute in comparison to the necessary amount of input Use frequency The frequency of function use or action The number of functions used The number of interface actions The number of times help is consulted Information accessed The amount of information that users access or employ The number of web pages visits … …
  • 56. Thank you for your attention boeckle.martin@bcgplatinion.com
  • 57. Detailed description of Dimensions 1/2 Cluster Dimension Description Customer lifecycle (Commercial) Adoption Describes the process of beginning to use something new (e.g., feature, product, service) Enrichment Focuses on likelihood that end-users are buying additional products and services within the customer life cycle Activation Describes the process of introducing the service to the end-users, which leads them towards the "aha moment" Acquisition Shows through which channels the end-users are coming from Advocacy Reveals the likelihood of recommending the product or service in question to others Referral Focuses on the recommendations of end-users through social media shares, email Retention Shows how many end-users are kept within a predefined amount of time Revenue Highlights the number of paying end-users, how much they spend on average and how to incentivize to buy again UI operations Efficiency Reveals how well the products or services do what they should do Ease of Use Highlights how easy the product or service is used by it's intended users Effectiveness Reveals how useful the product or service is by considering accuracy and completeness Operability Focuses on the degree to which a product or system has attributes that makes it easy to operate and control Task success Highlights the number of completed tasks within a product or service Backup
  • 58. Detailed description of Dimensions 2/2 Cluster Dimension Description UI perception Accessibility Focuses on making a product accessible for a broad range of people, specifically people with disabilities Satisfaction Refers to the subjective response from users about their feelings when using the software Usefulness Reveals to which degree a user is satisfied with the perceived achievement of pragmatic goals, including the results of use and the consequence of use Universality Considers whether a software product accommodates a diversity of users with different cultural backgrounds (e.g., local is considered) Customer Excitement Happiness Reveals if the end-user has a pleasurable or satisfying user experience Engagement Highlights and measures how involved the end-users are with the new product or service Emotion Highlights if customers feel good about their experience Backup