This document provides instructions and learning objectives for an art project on creating spooky houses. Students will draw a haunted house, add textures and tones to refine it, and develop background compositions using inspiration from homework assignments. Techniques taught include using different marks like hatching and stippling when tracing an image. The goal is for students to complete a spooky house installation by attaching their traced drawings to decorated shoeboxes and incorporating multimedia elements.
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2. Art Classroom Safety
RULES
• Don’t run around
• Wear an apron when using wet materials
• Tie long hair back
• Don’t wear loose clothing
• Wear sensible footwear
• Always wash paintbrushes, palettes and water pots
thoroughly
• Return materials at the end of the lesson
3. Task 1
Learning Objectives
To create a full page drawing of a haunted spooky
house
Learning Outcomes
All students
will:
Create a detailed line drawing of a spooky
house, using the images for inspiration. Range
of mark making. Thoughtful use of water to
blend marks in the most appropriate places.
Most
students
will:
Create a spooky atmosphere by adding tone
Some
students will
also:
Refine tone and detail by blending ink with
water. Use a variety of marks to enhance their
drawing
4.
5. To gain a level 4
I have shown a couple of different ideas that
satisfy the brief.
I demonstrate some understanding of how the
composition will look and have drawn detail.
My drawings show some elements of care and
presentation.
To gain a level 5
I have shown a variety of detail and
added some tone.
I demonstrate good understanding
of light and shaded areas in the
piece. My drawings show some good
care and presentation skills.
To gain a level 6
I have shown texture when drawing in
detail and have experimented with lots
of different mark making.
I demonstrate excellent understanding
of how to vary tone to create a shadow
effect.
My overall piece is produced with care
and attention to detail
6. HOMEWORK: DUE NEXT LESSON
1. Bring in a shoe box to the next art lesson.
2. Create a portrait of Frankenstein’s monster from the description in Mary Shelley’s ‘Frankenstein’
below.
Try and be original with your work, Ensure you use a whole page, Level 6-7 use colour.
‘It was on a dreary night of November that I beheld the accomplishment of my toils.
His limbs were in proportion, and I had selected his features as beautiful. Beautiful!--Great God! His yellow skin scarcely
covered the work of muscles and arteries beneath; his hair was of a lustrous black, and flowing; his teeth of a pearly
whiteness; but these luxuriance only formed a more horrid contrast with his watery eyes, that seemed almost of the
same colour as the dun white sockets in which they were set, his shrivelled complexion and straight black lips.’
Mary Shelley, Frankenstein, 1823
GLOSSARY
dun - dull, empty
lustrous – shiny, glossy
Luxuriance – richness, extravagance
Shrivelled – shrunken, withered
Toils – hard work, labour
8. HOMEWORK: DUE NEXT LESSON
Either dress up yourself or work with a friend/relative to dress up as a
ghost/vampire/zombie. Some of you may want to use interesting props or
body extensions, as shown in the examples below.
When you complete the zombie effect, take some photos of your work.
You should all take a close up of the face and another angle.
Your images will be used for the backdrop to your spooky house.
If you don’t have access to camera then you can search on Google or
take screen shots of a creepy action games or films. Choose a variety of
images and present across one page in your sketchbook
Level 4-5: Take one or two close up pictures
of the face and of different angles
Level 6-7: include props and experiment
with creating shadow when photographing
your scary character
9. Tone
Use half a page in your
sketchbook to recreate
the tone bar.
Start with white and
slowly add small
amounts of black to
make a darker tone
10. Complete the 5 boxes
using 5 different tones,
starting with white and
finishing with black
11. Learning Objectives
To create a successful composition for your house. To
start considering the mid-ground (inside) your house.
Learning Outcomes
All students
will:
Mark out the main features such as doors,
windows and other elements go on the
shoebox
Most students
will:
Use a variety of door and window shapes to
make the foreground
Some
students will
also:
Have more detailed doors and windows, for
example a door that can open, cracks on
windows, window panes. Some will consider
the shape of their house – roof and
extensions.
TASK 2
12. STARTER: Write down what you think
the word COMPOSITION means on
a post-it
• How can we create a good
composition in our houses?
• Proportion
• Equality
• Balance
The combining of parts or
elements to form a whole.
The way in which such parts are
combined.
13. Does your house have to have a symmetrical
composition?
VERSUS
14. • Collect your house
• Discuss the ‘composition’ of your house
with your partner.
• Ie. Where the doors and windows are:
• Proportion
• Symmetrical
• balanced
• WWW
• EBI
15. Task 3
Learning Objectives
To refine boxes by adding collage effects.
Learning Outcomes
All students
will:
Covering the outside of box with different
textured images and grey paint to age the
outside of their house.
Most students
will:
Cover the house and use paint to blend the
white edges of the collage paper.
Some
students will
also:
Refine the detail on their houses by
demonstrating use of varied tone and adding
smaller foliage detail
16. What sort of textures can we add to
hour box to make it look more like a
house?
17. How can we create an effective collage?
• SMALL pieces of paper
• Use paint to add tonal variation or to highlight areas
Use a sponge to help ‘know
back’ the textures.
This will especially help if they
do not all match!
18. Learning Objectives
To refine boxes, visually and structurally
Learning Outcomes
All students will: Refine the interior and exterior of box by
using paint and images. Ensure box is
structurally sound.
Most students
will:
Develop boxes using different tones
Some students
will also:
Refine box by using varied techniques to
apply tonal value with paint, ensure
windows and doors are structurally stable
TASK 4
20. Use the images provided of
door and window frames to
help decorate you house.
21. Wafa Hourani
CLICK HERE to watch a short video of the installation at the Saatchi Gallery
EXTENSIONS ON YOUR HOUSE
VARYING SHAPE OF THE ROOF
SOUND
LIGHTING
23. Year 8 Homework due Tuesday 20th March
ARTIST RESEARCH
Choose ONE of the artists below.
Wafa Hourami - Qalandia 2067
Francesca Woodman – Space 2Jan Svankmajer - Alice
1. Choose an artwork by your ONE of the above artists and draw a version of this in your sketchbook.
2. Answer the following questions about the chosen artwork:
Level 4 i. Describe what is going on in the artwork/photograph?
Level 5 ii. What materials has the artist used to make the art work?(film/photo/sculpture)
Level 6/7 iii. Discuss the ideas behind the art work and the
intentions of the artist.
Using book and/or
internet as research,
complete the question
below
24. All : To start to develop a background composition using your
homework as inspiration.
Most: Use your original image to create a background for your
house. Add some detail and tone to enhance the
‘spookiness’ of the image.
Some: Use silhouettes to create a foreground figure in window or
door/section of window or door. Use 2 or 3 different
techniques with your pen to create texture
25. REMEMBER THIS HOMEWORK????
Your images will be used for the backdrop to your spooky house.
If you don’t have access to camera then you can search on Google or
take screen shots of a creepy action games or films. Choose a variety of
images and present across one page in your sketchbook
27. Use a variety of marks to enhance
image.
Contour hatching
Scumbling Cross hatching
Random
hatching
stippling
hatching
Contour hatching
Scumbling Cross hatching
Random
hatching
stippling
hatching
Use a variety of marks to enhance
image.
28. Francesca Woodman 1958 -1981
What feelings are conveyed
by the artist who took these
pictures?
The artist intended to…
She did this by… (describe something
in the image)
She wanted us to think / react ……
29. Rachel Whiteread
Place (Village)
Behind the Scenes at 'Place
(Village)'Rachel whiteread places
(village)
Racheal Whiteread talks about her
work skip to 2.59 for good discussion
of the content of this work
30. Video Questions – Place Village
http://www.youtube.com/watch?v=n3g-1jcpMNQ
• How does Whiteread say she uses light in her work
• What sort of objects does she work with?
• Why is the work different to her usual work?
• How is it similar? Name 5 ways in which it is similar
• What does you think she means by ready made?
• What do the light do to the work?
• How did Whiteread want the viewer to experience the work?
31. Richard Hawkins -
The Last House
Wafa Hourani - Qalandia 2087
Rachael Whiteread -
Place
Look at the 3 artworks below and answer the questions in your sbk:
In what ways are they similar?
In what ways are they different?
What sort of atmosphere do the works create?
Choose one of the
works to copy into your
sketchbook
33. TASK 6
Learning Objectives
To complete tracing: use a variety of
mark making techniques.
Use a variety of materials to enhance
spooky house
GLUE GUN FOR COBWEBS!
SHOE POLISH TO SCUFF UP HOUSE
34. STARTER Fill in as many of the
boxes as you can
NAME:
Contour hatching
Scumbling
Cross hatching
stippling
hatching
Random hatching
NAME:
Contour hatching
Scumbling
Cross hatching
stippling
hatching
Random hatching
STARTER Fill in as many of the
boxes as you can
35. SWAP HOUSES WITH YOUR
PARTNER
• Identify 3 different marks they have used
on their work.
• Make a suggestion as to how they could
improve their background: think about
tone, detail, composition
• Make a suggestion as to how they could
improve their whole composition: think
about composition: fore, mid and
background
36. 2. EXIT CARDS: Look at your drawing and write down
on a post it note the name of 2 mark making
techniques YOU have used this lesson.
Contour hatching
Scumbling Cross hatching
Random hatching
stippling
hatching
37. Learning
Objectives
To complete tracing using
a variety of mark making
techniques.
To ensure that the
completed drawing is
securely attached to the
box
TASK 7
38. Contour hatching
Scumbling Cross hatching
Random hatching
stippling
hatching
All of You: Mark making
techniques to use on your
work this lesson
MOST OF YOU: Use silhouettes to
create a foreground figure in
window or door/section of
window or door.
SOME OF YOU: Attach their
tracing paper to the back of
their box
40. Plenary
• Evaluate the project:
• Have you used effective paint blending on
your house?
• Have you use a variety of marks on your
tracing paper?
• Have you attached your drawing successfully
& neatly to the box?
• Stick monoprints into sbk
• Stick other papers into sbk
41. Below is a scene from a film by Jan Svankmajer. In your sketchbooks create a before and
after scene of what you think happens in the story.
Homework
BEFORE?
AFTER?
1. STICK SHEET IN SKETCHBOOK
2. WRITE H/W IN DIARY
43. How does Svankmajer create a sense of
horror in the animation?
Could we use any of the effects he has used
in our final collaborative piece?
How do you think this work was made?
Editor's Notes
Use ppt uploaded to mle to print off larger house images
This is saved in HORROR hw presentation on MLE in a smaller formet for printing
Students will start to mark our the composition – doors and windows on their house, they will consider composition. Using pencil so they can make changes before cutting.
Texture slides can be found on the MLE under Yr 8 2013-2014 >Horror/Darkwood manor 2013-2014 >handouts
Talk about relavence of this artist. How could we use his work to help contruibute to our class outcome?How could students use elements of this work for their own work?
Doors and windows can be found on the MLE under Yr 8 2013-2014 >Horror/Darkwood manor 2013-2014 >handouts
Talk about relavence of this artist. How could we use his work to help contribute to our class outcome?How could students use elements of this work for their own work?Lighting, sound etc. small sound and video available to watch here: http://www.youtube.com/watch?v=MEJSKJsQ-V0
THIS IS IN HANDOUT FORM IN THE HOMEOWRK SECTION OF THE PROJECT ON THE MLE
THIS IS A HANDOUT
You can think about how they make you feel and how the person who took them was feeling
often creating a very strange effect in all eating scenes. He often uses fast-motion sequences when people walk or interact. His movies often involve inanimate objects being brought to life through stop-motionCLICK ON LINK TO WATCH VIDEO