The document discusses the history and types of tablets. It begins by discussing the origins of pen computing devices in the late 19th century. It then defines a tablet computer as a mobile computer with a display, circuitry and battery in a single unit that uses touch gestures instead of a mouse and keyboard. Tablets can be categorized based on whether they have physical keyboards or not. The document also discusses touch interface technologies, handwriting recognition support, and specific tablets like the iPad and Android tablets.
Surface computing is the use of a specialized computer GUI in which traditional GUI elements are replaced by intuitive, everyday objects. Instead of a keyboard and mouse, the user interacts directly with a touch-sensitive screen. It has been said that this more closely replicates the familiar hands-on experience of everyday object manipulation.
Early work in this area was done at the University of Toronto, Alias Research, and MIT.Surface work has included customized solutions from vendors such as LM3LABS or GestureTek, Applied Minds for Northrop Grumman.Major computer vendor platforms are in various stages of release: the iTable by PQLabs, Linux MPX,the Ideum MT-50, interactive bar by spinTOUCH, and Microsoft PixelSense (formerly known as Microsoft Surface).
The way we use computers today will soon change. The technology of the future will allow us to interact with the computer on a whole different level from what we are used to. The tools we use to communicate with the computer - such as the mouse and the keyboard, will slowly disappear and be replaced with tools more comfortable and more natural for the human being to use. That future is already here. The increase rate of how touch screen hardware and applications are used is growing rapidly and will break new grounds in years to come. This new technology requires new ways of detecting inputs from the user-inputs which will be made out of on-screen gestures rather than by the pressing of buttons or rolling mouse wheels.
The name Surface comes from "surface computing”. Surface computing uses a blend of wireless protocols, special machine-readable tags and shape recognition to seamlessly merge the real and the virtual world. Multi-touch technology is an advanced human-computer interaction technique that recognizes multiple touch points and also includes the hardware devices that implement it.
You can download this file from here
https://adf.ly/Porg1
Microsoft Surface represents a fundamental change in the way we interact with digital content. With Surface, we can actually grab data with our hands, and move information between objects with natural gestures and touch. All without using a mouse or a keyboard.”
Microsoft Surface represents a fundamental change in the way we interact with digital content. With Surface, we can actually grab data with our hands, and move information between objects with natural gestures and touch. All without using a mouse or a keyboard.”Surface takes existing technology and presents it in a new way. It isn\'t simply a touch screen, but more of a touch-grab-move-slide-resize-and-place-objects-on-top-of-screen, and this opens up new possibilities that weren\'t there before.
The name Surface comes from Surface Computing, and Microsoft envisions the coffee-table machine as the first of many such devices. Surface computing uses a blend of wireless protocols, special machine-readable tags and shape recognition to seamlessly merge the real and the virtual world — an idea the Milan team refers to as "blended reality." The table can be built with a variety of wireless transceivers, including Bluetooth, Wi-Fi and (eventually) radio frequency identification (RFID) and is designed to sync instantly with any device that touches its surface.
It supports multiple touch points – Microsoft says "dozens and dozens" -- as well as multiple users simultaneously, so more than one person could be using it at once, or one person could be doing multiple tasks.
The term "surface" describes how it's used. There is no keyboard or mouse. All interactions with the computer are done via touching the surface of the computer's screen with hands or brushes, or via wireless interaction with devices such as smartphones, digital cameras or Microsoft's Zune music player. Because of the cameras, the device can also recognize physical objects; for instance credit cards or hotel "Loyalty" cards.
For instance, a user could set a digital camera down on the tabletop and wirelessly transfer pictures into folders on Surface's hard drive. Or setting a music player down would let a user drag songs from his or her home music collection directly into the player, or between two players, using a finger – or transfer mapping information for the location of a restaurant where you just made reservations through a Surface tabletop over to a smartphone just before you walk out the door.
Its a Seminar PPT on Input Devices such as Light Pen & Voice Recoganizer.This is a simple seminar which is easy to understand at the first view itself.
Surface computing is the use of a specialized computer GUI in which traditional GUI elements are replaced by intuitive, everyday objects. Instead of a keyboard and mouse, the user interacts directly with a touch-sensitive screen. It has been said that this more closely replicates the familiar hands-on experience of everyday object manipulation.
Early work in this area was done at the University of Toronto, Alias Research, and MIT.Surface work has included customized solutions from vendors such as LM3LABS or GestureTek, Applied Minds for Northrop Grumman.Major computer vendor platforms are in various stages of release: the iTable by PQLabs, Linux MPX,the Ideum MT-50, interactive bar by spinTOUCH, and Microsoft PixelSense (formerly known as Microsoft Surface).
The way we use computers today will soon change. The technology of the future will allow us to interact with the computer on a whole different level from what we are used to. The tools we use to communicate with the computer - such as the mouse and the keyboard, will slowly disappear and be replaced with tools more comfortable and more natural for the human being to use. That future is already here. The increase rate of how touch screen hardware and applications are used is growing rapidly and will break new grounds in years to come. This new technology requires new ways of detecting inputs from the user-inputs which will be made out of on-screen gestures rather than by the pressing of buttons or rolling mouse wheels.
The name Surface comes from "surface computing”. Surface computing uses a blend of wireless protocols, special machine-readable tags and shape recognition to seamlessly merge the real and the virtual world. Multi-touch technology is an advanced human-computer interaction technique that recognizes multiple touch points and also includes the hardware devices that implement it.
You can download this file from here
https://adf.ly/Porg1
Microsoft Surface represents a fundamental change in the way we interact with digital content. With Surface, we can actually grab data with our hands, and move information between objects with natural gestures and touch. All without using a mouse or a keyboard.”
Microsoft Surface represents a fundamental change in the way we interact with digital content. With Surface, we can actually grab data with our hands, and move information between objects with natural gestures and touch. All without using a mouse or a keyboard.”Surface takes existing technology and presents it in a new way. It isn\'t simply a touch screen, but more of a touch-grab-move-slide-resize-and-place-objects-on-top-of-screen, and this opens up new possibilities that weren\'t there before.
The name Surface comes from Surface Computing, and Microsoft envisions the coffee-table machine as the first of many such devices. Surface computing uses a blend of wireless protocols, special machine-readable tags and shape recognition to seamlessly merge the real and the virtual world — an idea the Milan team refers to as "blended reality." The table can be built with a variety of wireless transceivers, including Bluetooth, Wi-Fi and (eventually) radio frequency identification (RFID) and is designed to sync instantly with any device that touches its surface.
It supports multiple touch points – Microsoft says "dozens and dozens" -- as well as multiple users simultaneously, so more than one person could be using it at once, or one person could be doing multiple tasks.
The term "surface" describes how it's used. There is no keyboard or mouse. All interactions with the computer are done via touching the surface of the computer's screen with hands or brushes, or via wireless interaction with devices such as smartphones, digital cameras or Microsoft's Zune music player. Because of the cameras, the device can also recognize physical objects; for instance credit cards or hotel "Loyalty" cards.
For instance, a user could set a digital camera down on the tabletop and wirelessly transfer pictures into folders on Surface's hard drive. Or setting a music player down would let a user drag songs from his or her home music collection directly into the player, or between two players, using a finger – or transfer mapping information for the location of a restaurant where you just made reservations through a Surface tabletop over to a smartphone just before you walk out the door.
Its a Seminar PPT on Input Devices such as Light Pen & Voice Recoganizer.This is a simple seminar which is easy to understand at the first view itself.
Shingles, also known as herpes zoster, is a
disease that affects an estimated 1 million people in the United States each
year.
Although it is most common in people over
age 50, if you have had chickenpox, you are at risk for developing shingles.
Shingles is also more common in people with weakened immune systems from HIV
infection, chemotherapy or radiation treatment, transplant operations, and
stress.
Semiotica della Rappresentazione Visiva: Esercitazioni.Eleonora Mencarini
03 Ottobre 2012 - Lezione 1.
Corso di Laurea Triennale in Interfacce e Tecnologie della Comunicazione, Facoltá di Scienze Cognitive, Universitá degli Studi di Trento.
Aditya Park Town Plots at NH-24 Ghaziabad Call@ 9560090108palakfinlace
http://www.adityaparktownplots.org.in/
Aditya World City Plots are recently launched by Aditya Group at Aditya world City nh24. Aditya plots are good investment options.
Von 12.01.2016 bis 15.01.2016 wurden insgesamt 500 wahlberechtigte ÖsterreicherInnen im Alter ab 16 Jahren, repräsentativ nach Geschlecht, Alter, Schulbildung und Bundesland zum Thema „Bundespräsidentschaftswahl 2016“ online befragt. Studienleitung: Christina Matzka
Aspects of Mobile devices, especially smart Mobile Devices ... its hardware, software, built, etc. has been discussed. Positive as well as negative impacts and features to expect in the future is also discussed.
Computer: Definition
A computer is a machine that can be programmed to manipulate symbols. Its principal characteristics are:
It responds to a specific set of instructions in a well-defined manner.
It can execute a prerecorded list of instructions (a program).
It can quickly store and retrieve large amounts of data.
Therefore computers can perform complex and repetitive procedures quickly, precisely and reliably. Modern computers are electronic and digital. The actual machinery (wires, transistors, and circuits) is called hardware; the instructions and data are called software. All general-purpose computers require the following hardware components:
Central processing unit (CPU): The heart of the computer, this is the component that actually executes instructions organized in programs ("software") which tell the computer what to do.
Memory (fast, expensive, short-term memory): Enables a computer to store, at least temporarily, data, programs, and intermediate results.
Mass storage device (slower, cheaper, long-term memory): Allows a computer to permanently retain large amounts of data and programs between jobs. Common mass storage devices include disk drives and tape drives.
Input device: Usually a keyboard and mouse, the input device is the conduit through which data and instructions enter a computer.
Output device: A display screen, printer, or other device that lets you see what the computer has accomplished.
In addition to these components, many others make it possible for the basic components to work together efficiently. For example, every computer requires a bus that transmits data from one part of the computer to another.
LF Energy Webinar: Electrical Grid Modelling and Simulation Through PowSyBl -...DanBrown980551
Do you want to learn how to model and simulate an electrical network from scratch in under an hour?
Then welcome to this PowSyBl workshop, hosted by Rte, the French Transmission System Operator (TSO)!
During the webinar, you will discover the PowSyBl ecosystem as well as handle and study an electrical network through an interactive Python notebook.
PowSyBl is an open source project hosted by LF Energy, which offers a comprehensive set of features for electrical grid modelling and simulation. Among other advanced features, PowSyBl provides:
- A fully editable and extendable library for grid component modelling;
- Visualization tools to display your network;
- Grid simulation tools, such as power flows, security analyses (with or without remedial actions) and sensitivity analyses;
The framework is mostly written in Java, with a Python binding so that Python developers can access PowSyBl functionalities as well.
What you will learn during the webinar:
- For beginners: discover PowSyBl's functionalities through a quick general presentation and the notebook, without needing any expert coding skills;
- For advanced developers: master the skills to efficiently apply PowSyBl functionalities to your real-world scenarios.
Smart TV Buyer Insights Survey 2024 by 91mobiles.pdf91mobiles
91mobiles recently conducted a Smart TV Buyer Insights Survey in which we asked over 3,000 respondents about the TV they own, aspects they look at on a new TV, and their TV buying preferences.
PHP Frameworks: I want to break free (IPC Berlin 2024)Ralf Eggert
In this presentation, we examine the challenges and limitations of relying too heavily on PHP frameworks in web development. We discuss the history of PHP and its frameworks to understand how this dependence has evolved. The focus will be on providing concrete tips and strategies to reduce reliance on these frameworks, based on real-world examples and practical considerations. The goal is to equip developers with the skills and knowledge to create more flexible and future-proof web applications. We'll explore the importance of maintaining autonomy in a rapidly changing tech landscape and how to make informed decisions in PHP development.
This talk is aimed at encouraging a more independent approach to using PHP frameworks, moving towards a more flexible and future-proof approach to PHP development.
State of ICS and IoT Cyber Threat Landscape Report 2024 previewPrayukth K V
The IoT and OT threat landscape report has been prepared by the Threat Research Team at Sectrio using data from Sectrio, cyber threat intelligence farming facilities spread across over 85 cities around the world. In addition, Sectrio also runs AI-based advanced threat and payload engagement facilities that serve as sinks to attract and engage sophisticated threat actors, and newer malware including new variants and latent threats that are at an earlier stage of development.
The latest edition of the OT/ICS and IoT security Threat Landscape Report 2024 also covers:
State of global ICS asset and network exposure
Sectoral targets and attacks as well as the cost of ransom
Global APT activity, AI usage, actor and tactic profiles, and implications
Rise in volumes of AI-powered cyberattacks
Major cyber events in 2024
Malware and malicious payload trends
Cyberattack types and targets
Vulnerability exploit attempts on CVEs
Attacks on counties – USA
Expansion of bot farms – how, where, and why
In-depth analysis of the cyber threat landscape across North America, South America, Europe, APAC, and the Middle East
Why are attacks on smart factories rising?
Cyber risk predictions
Axis of attacks – Europe
Systemic attacks in the Middle East
Download the full report from here:
https://sectrio.com/resources/ot-threat-landscape-reports/sectrio-releases-ot-ics-and-iot-security-threat-landscape-report-2024/
Neuro-symbolic is not enough, we need neuro-*semantic*Frank van Harmelen
Neuro-symbolic (NeSy) AI is on the rise. However, simply machine learning on just any symbolic structure is not sufficient to really harvest the gains of NeSy. These will only be gained when the symbolic structures have an actual semantics. I give an operational definition of semantics as “predictable inference”.
All of this illustrated with link prediction over knowledge graphs, but the argument is general.
Builder.ai Founder Sachin Dev Duggal's Strategic Approach to Create an Innova...Ramesh Iyer
In today's fast-changing business world, Companies that adapt and embrace new ideas often need help to keep up with the competition. However, fostering a culture of innovation takes much work. It takes vision, leadership and willingness to take risks in the right proportion. Sachin Dev Duggal, co-founder of Builder.ai, has perfected the art of this balance, creating a company culture where creativity and growth are nurtured at each stage.
Search and Society: Reimagining Information Access for Radical FuturesBhaskar Mitra
The field of Information retrieval (IR) is currently undergoing a transformative shift, at least partly due to the emerging applications of generative AI to information access. In this talk, we will deliberate on the sociotechnical implications of generative AI for information access. We will argue that there is both a critical necessity and an exciting opportunity for the IR community to re-center our research agendas on societal needs while dismantling the artificial separation between the work on fairness, accountability, transparency, and ethics in IR and the rest of IR research. Instead of adopting a reactionary strategy of trying to mitigate potential social harms from emerging technologies, the community should aim to proactively set the research agenda for the kinds of systems we should build inspired by diverse explicitly stated sociotechnical imaginaries. The sociotechnical imaginaries that underpin the design and development of information access technologies needs to be explicitly articulated, and we need to develop theories of change in context of these diverse perspectives. Our guiding future imaginaries must be informed by other academic fields, such as democratic theory and critical theory, and should be co-developed with social science scholars, legal scholars, civil rights and social justice activists, and artists, among others.
GraphRAG is All You need? LLM & Knowledge GraphGuy Korland
Guy Korland, CEO and Co-founder of FalkorDB, will review two articles on the integration of language models with knowledge graphs.
1. Unifying Large Language Models and Knowledge Graphs: A Roadmap.
https://arxiv.org/abs/2306.08302
2. Microsoft Research's GraphRAG paper and a review paper on various uses of knowledge graphs:
https://www.microsoft.com/en-us/research/blog/graphrag-unlocking-llm-discovery-on-narrative-private-data/
UiPath Test Automation using UiPath Test Suite series, part 3DianaGray10
Welcome to UiPath Test Automation using UiPath Test Suite series part 3. In this session, we will cover desktop automation along with UI automation.
Topics covered:
UI automation Introduction,
UI automation Sample
Desktop automation flow
Pradeep Chinnala, Senior Consultant Automation Developer @WonderBotz and UiPath MVP
Deepak Rai, Automation Practice Lead, Boundaryless Group and UiPath MVP
DevOps and Testing slides at DASA ConnectKari Kakkonen
My and Rik Marselis slides at 30.5.2024 DASA Connect conference. We discuss about what is testing, then what is agile testing and finally what is Testing in DevOps. Finally we had lovely workshop with the participants trying to find out different ways to think about quality and testing in different parts of the DevOps infinity loop.
Kubernetes & AI - Beauty and the Beast !?! @KCD Istanbul 2024Tobias Schneck
As AI technology is pushing into IT I was wondering myself, as an “infrastructure container kubernetes guy”, how get this fancy AI technology get managed from an infrastructure operational view? Is it possible to apply our lovely cloud native principals as well? What benefit’s both technologies could bring to each other?
Let me take this questions and provide you a short journey through existing deployment models and use cases for AI software. On practical examples, we discuss what cloud/on-premise strategy we may need for applying it to our own infrastructure to get it to work from an enterprise perspective. I want to give an overview about infrastructure requirements and technologies, what could be beneficial or limiting your AI use cases in an enterprise environment. An interactive Demo will give you some insides, what approaches I got already working for real.
Connector Corner: Automate dynamic content and events by pushing a buttonDianaGray10
Here is something new! In our next Connector Corner webinar, we will demonstrate how you can use a single workflow to:
Create a campaign using Mailchimp with merge tags/fields
Send an interactive Slack channel message (using buttons)
Have the message received by managers and peers along with a test email for review
But there’s more:
In a second workflow supporting the same use case, you’ll see:
Your campaign sent to target colleagues for approval
If the “Approve” button is clicked, a Jira/Zendesk ticket is created for the marketing design team
But—if the “Reject” button is pushed, colleagues will be alerted via Slack message
Join us to learn more about this new, human-in-the-loop capability, brought to you by Integration Service connectors.
And...
Speakers:
Akshay Agnihotri, Product Manager
Charlie Greenberg, Host
2. HISTORY:
The tablet computer and its associated operating system began with the development of pen
computing. Electrical devices with data input and output on a flat information display existed as
early as 1888 with the telautograph, which used a sheet of paper as display and a pen attached to
electromechanical actuators. Throughout the 20th century devices with these characteristics have
been imagined and created whether as blueprints, prototypes, or commercial products. In
addition to many academic and research systems, several companies released commercial
products in the 1980s, with various input/output types tried out.
WHAT IS TABLET?
A tablet computer, or simply tablet, is a mobile computer with display, circuitry and battery in a
single unit. Tablets come equipped with sensors, including cameras, a microphone, an
accelerometer and a touch screen, with finger or stylus gestures substituting for the use of
3. computer mouse and keyboard. Tablets may include physical buttons (for example: to control
basic features such as speaker volume and power) and ports (for network communications and to
charge the battery). They usually feature on-screen, pop-up virtual keyboards for typing. Tablets
are typically larger than smart phones or personal digital assistants at 7 inches (18 cm) or larger,
measured diagonally. One can classify tablets into several categories according to the presence
and physical appearance of keyboards. Slates and booklets do not have a physical keyboard and
typically feature text input performed through the use of a virtual keyboard projected on a touch
screen-enabled display. Hybrids and convertibles do have physical keyboards, although these
devices typically also make virtual keyboards available.
Touch interface
Samsung Galaxy Tab demonstrating multi-touch
A key component among tablet computers is touch input. This allows the user to navigate easily
and type with a virtual keyboard on the screen. The first tablet to do this was the Grid Pad by
Grid Systems Corporation; the tablet featured both a stylus, a pen-like tool to aid with precision
in a touch screen device as well as an on-screen keyboard.[53]The system must respond to touches
rather than clicks of a keyboard or mouse, which allows integrated hand-eye operation, a natural
use of the somatosensory system. This is even truer of the more recent multi-touch interface,
which often emulates the way objects behave.
Handwriting recognition
Chinese characters like this one meaning "person" can be written by handwriting recognition (
, Mandarin: rén, Korean: in, Japanese: jin, nin; hito, Cantonese: jan4). The character has two
4. strokes, the first shown here in dark, and the second in red. The black area represents the starting
position of the writing instrument.
All versions of the Windows OS since Vista have natively supported advanced handwriting
recognition, including via a digital stylus. Windows XP supported handwriting with optional
downloads from MS. The Windows handwriting recognition routines constantly analyze the
user’s handwriting to improve performance. Handwriting recognition is also supported in many
applications such as Microsoft OneNote, and Windows Journal. Some ARM powered tablets,
such as the Galaxy Note 10, also support a stylus and support handwriting recognition. Wacom
and N-trig digital pens provide very, ≈2500 DPI resolution for handwriting, exceeding the
resolution of capacitive touch screens by more than a factor of 10. These pens also support
pressure sensitivity, allowing for "variable-width stroke-based" characters, such as
Chinese/Japanese/Korean writing, due to their built-in capability of "pressure sensing". Pressure
is also used in digital art applications such as Autodesk Sketchbook.
Touch screen hardware
Touch screens are usually one of two forms;
Resistive touch screens are passive and respond to pressure on the screen. They allow a
high level of precision, useful in emulating a pointer (as is common in tablet computers)
but may require calibration. Because of the high resolution, a stylus or fingernail is often
used. Stylus-oriented systems are less suited to multi-touch.
Capacitive touch screens tend to be less accurate, but more responsive than resistive
devices. Because they require a conductive material, such as a finger tip, for input, they
are not common among stylus-oriented devices, but are prominent on consumer devices.
Finger-driven capacitive screens do not currently support pressure input.
Some tablets can recognize individual palms, while some professional-grade tablets use pressure-
sensitive films, such as those on graphics tablets. Some capacitive touch-screens can detect the
size of the touched area and the pressure used.
IPAD:
What exactly is the iPad? What is the iPad used for?
In basic terms, the iPad is a tablet or "slate" computer. Upon the release of the original iPad,
Apple formally declared that it is a "magical and revolutionary" device for "browsing the web,
reading and sending email, enjoying photos, watching videos, listening to music, playing games,
reading e-books and more."
Although "magical" might be a bit much, the iPad definitely is a new type of product.
5. Photo Credit: Apple, Inc. (Original iPad)
Software Support & Lineage
Specifically, Apple designed the iPad to occupy a new product category between the iPod
touch/iphone and the Mac, and consequently, it is really neither an iPod or iphone nor a Mac.
However, it does run a version of the same operating system as the iPod touch and iphone.
Likewise, the iPad is compatible with the vast majority of applications written for the iphone and
iPod touch as well, it is not unreasonable to consider it a member of the iphone/iPod touch
"family" of products. The iPad does not run Mac OS X or Mac OS X applications, so it is not
Mac, although the iOS is derived from Mac OS X.
Android Tablets:
Android is an operating system created by Google. It's open to any manufacturer who wants to
use it, and like Apple, it offers its own vast app store. For a company to be allowed to access the
app store, Google Play (formerly known as the Android Market), the tablet must be certified by
Google. When considering an Android tablet, this is the number-one thing you need to look for.
6. The ability to download apps is what gives any tablet the versatility it needs to be viable in
today's competitive market. Android has all of the things iOS has, plus a Back button and better
multitasking. Most Android tablets have two cameras, a micro SD card slot, and some form of
USB connection (mini, micro, or full-size). We're also starting to see business tablets based on
Android. In fact, many Android tablets use "skins" or a UI that sits on top of the OS to give you
a different experience. This is used for business, as well as to help each manufacturer
differentiate its tablet from the competition. In general, the competition among Android tablet
makers is tough, and the beneficiary of that competition is you. With Android tablets, you get
more choices in terms of size, features, ports, and price. If you're not dead-set on an iPad, you
should seriously consider an Android tablet.