iLRN 2023 special session.
The Immersive Learning Knowledge Tree is a conceptual framework that supports a common understanding of the diverse field of immersive learning. The ILKT is based on 1) The premise of the importance of developing a common language; 2) The premise of the importance of not only using similar terminology as other researchers, but also having a deep understanding of how the methods researchers utilize in their own research are similar or different from those used by others; and 3) The premise of advancing the use of common theoretical approaches and models. Since its initial inception, the ILKT has developed core concepts, methods, outcomes, and tools/instruments. The ILKT also has significant plans for future development. This presentation will provide a brief overview of what the ILKT is, what has been done to develop it thus far, and what our plans are for the future.
Virtual Collaboration in the Context of Teaching and Learning With Interdisci...IJITE
Online virtual environments where students can learn and interact somewhat realistically have great
potential for engineering studies, such as course resources, tools, and software that support learning and
educational practice. Here, we present a collaborative virtual environment for interactive learning and
immersive visualization with an interdisciplinary perspective. It allows users to visualize and sample
complex scenarios' structures and dynamics and interact with other users in the same virtual environment.
A series of controlled studies have been made in which participants were tasked with various emergency
decision goals. Moreover, it can also support the following integrated functions: 3-D spatial analysis, 3-D
visualization for spatial process, and 3-D spatial decision-making. The performance evaluation results
confirmed the proposed virtual environment's higher usability and user satisfaction. This approach will be
able to express opportunities for extending interdisciplinary knowledge in engineering education and
support the students in their creativity and collaboration skills.
Virtual Collaboration in the Context of Teaching and Learning With Interdisci...IJITE
Online virtual environments where students can learn and interact somewhat realistically have great potential for engineering studies, such as course resources, tools, and software that support learning and educational practice. Here, we present a collaborative virtual environment for interactive learning and immersive visualization with an interdisciplinary perspective. It allows users to visualize and sample complex scenarios' structures and dynamics and interact with other users in the same virtual environment. A series of controlled studies have been made in which participants were tasked with various emergency decision goals. Moreover, it can also support the following integrated functions: 3-D spatial analysis, 3-D visualization for spatial process, and 3-D spatial decision-making. The performance evaluation results confirmed the proposed virtual environment's higher usability and user satisfaction. This approach will be able to express opportunities for extending interdisciplinary knowledge in engineering education and support the students in their creativity and collaboration skills.
VIRTUAL COLLABORATION IN THE CONTEXT OF TEACHING AND LEARNING WITH INTERDISCI...IJITE
Online virtual environments where students can learn and interact somewhat realistically have great
potential for engineering studies, such as course resources, tools, and software that support learning and
educational practice. Here, we present a collaborative virtual environment for interactive learning and
immersive visualization with an interdisciplinary perspective. It allows users to visualize and sample
complex scenarios' structures and dynamics and interact with other users in the same virtual environment.
A series of controlled studies have been made in which participants were tasked with various emergency
decision goals. Moreover, it can also support the following integrated functions: 3-D spatial analysis, 3-D
visualization for spatial process, and 3-D spatial decision-making. The performance evaluation results
confirmed the proposed virtual environment's higher usability and user satisfaction. This approach will be
able to express opportunities for extending interdisciplinary knowledge in engineering education and
support the students in their creativity and collaboration skills.
November 2023: Top 10 Read Articles in Web Service Computingijwscjournal
Web Service Computing is a recent evolution in Distributed Computing series and it is an emerging and fast growing paradigm in the present scenario. Web Service Computing is a diversified discipline suite that related to the technologies of Business Process Integration and Management, Grid / Utility / Cloud Computing paradigms, autonomic computing, as well as the business and scientific applications. It applies the theories of Science and Technology for bridging the gap between Business Services and IT Services. Service oriented computing addresses how to enable the technology to help people to perform business processes more efficiently and effectively, ultimately resulting in creating WIN-WIN strategy between the business organizations and end users. The greatest significance of the web services is their interoperability, which allows businesses to dynamically publish, discover, and aggregate a range of Web services through the Internet to more easily create innovative products, business processes and value chains both from organization and end user points of views. Due to these, this cross discipline attracts the variety of researchers from various disciplines to conduct the versatile research and experiments in this area.
International Journal of Computer Science and Information Technology (IJCSIT) is devoted to fields of Computer Science and Information Systems. The IJCSIT is a open access peer-reviewed scientific journal published in electronic form as well as print form. The mission of this journal is to publish original contributions in its field in order to propagate knowledge amongst its readers and to be a reference publication.
January 2024: Top 10 Read Articles in Web Service Computingijwscjournal
Web Service Computing is a recent evolution in Distributed Computing series and it is an emerging and fast growing paradigm in the present scenario. Web Service Computing is a diversified discipline suite that related to the technologies of Business Process Integration and Management, Grid / Utility / Cloud Computing paradigms, autonomic computing, as well as the business and scientific applications. It applies the theories of Science and Technology for bridging the gap between Business Services and IT Services. Service oriented computing addresses how to enable the technology to help people to perform business processes more efficiently and effectively, ultimately resulting in creating WIN-WIN strategy between the business organizations and end users. The greatest significance of the web services is their interoperability, which allows businesses to dynamically publish, discover, and aggregate a range of Web services through the Internet to more easily create innovative products, business processes and value chains both from organization and end user points of views. Due to these, this cross discipline attracts the variety of researchers from various disciplines to conduct the versatile research and experiments in this area.
From these perspectives, this International Journal on Web Service Computing (IJWSC) is a quarterly open access peer-reviewed journal aims to act as a research platform to share and explore the main issues in Web Service Computing by publishing the current trends & technologies and research methods in the associated fields and thereby to promote the related research community.
Virtual Collaboration in the Context of Teaching and Learning With Interdisci...IJITE
Online virtual environments where students can learn and interact somewhat realistically have great
potential for engineering studies, such as course resources, tools, and software that support learning and
educational practice. Here, we present a collaborative virtual environment for interactive learning and
immersive visualization with an interdisciplinary perspective. It allows users to visualize and sample
complex scenarios' structures and dynamics and interact with other users in the same virtual environment.
A series of controlled studies have been made in which participants were tasked with various emergency
decision goals. Moreover, it can also support the following integrated functions: 3-D spatial analysis, 3-D
visualization for spatial process, and 3-D spatial decision-making. The performance evaluation results
confirmed the proposed virtual environment's higher usability and user satisfaction. This approach will be
able to express opportunities for extending interdisciplinary knowledge in engineering education and
support the students in their creativity and collaboration skills.
Virtual Collaboration in the Context of Teaching and Learning With Interdisci...IJITE
Online virtual environments where students can learn and interact somewhat realistically have great potential for engineering studies, such as course resources, tools, and software that support learning and educational practice. Here, we present a collaborative virtual environment for interactive learning and immersive visualization with an interdisciplinary perspective. It allows users to visualize and sample complex scenarios' structures and dynamics and interact with other users in the same virtual environment. A series of controlled studies have been made in which participants were tasked with various emergency decision goals. Moreover, it can also support the following integrated functions: 3-D spatial analysis, 3-D visualization for spatial process, and 3-D spatial decision-making. The performance evaluation results confirmed the proposed virtual environment's higher usability and user satisfaction. This approach will be able to express opportunities for extending interdisciplinary knowledge in engineering education and support the students in their creativity and collaboration skills.
VIRTUAL COLLABORATION IN THE CONTEXT OF TEACHING AND LEARNING WITH INTERDISCI...IJITE
Online virtual environments where students can learn and interact somewhat realistically have great
potential for engineering studies, such as course resources, tools, and software that support learning and
educational practice. Here, we present a collaborative virtual environment for interactive learning and
immersive visualization with an interdisciplinary perspective. It allows users to visualize and sample
complex scenarios' structures and dynamics and interact with other users in the same virtual environment.
A series of controlled studies have been made in which participants were tasked with various emergency
decision goals. Moreover, it can also support the following integrated functions: 3-D spatial analysis, 3-D
visualization for spatial process, and 3-D spatial decision-making. The performance evaluation results
confirmed the proposed virtual environment's higher usability and user satisfaction. This approach will be
able to express opportunities for extending interdisciplinary knowledge in engineering education and
support the students in their creativity and collaboration skills.
November 2023: Top 10 Read Articles in Web Service Computingijwscjournal
Web Service Computing is a recent evolution in Distributed Computing series and it is an emerging and fast growing paradigm in the present scenario. Web Service Computing is a diversified discipline suite that related to the technologies of Business Process Integration and Management, Grid / Utility / Cloud Computing paradigms, autonomic computing, as well as the business and scientific applications. It applies the theories of Science and Technology for bridging the gap between Business Services and IT Services. Service oriented computing addresses how to enable the technology to help people to perform business processes more efficiently and effectively, ultimately resulting in creating WIN-WIN strategy between the business organizations and end users. The greatest significance of the web services is their interoperability, which allows businesses to dynamically publish, discover, and aggregate a range of Web services through the Internet to more easily create innovative products, business processes and value chains both from organization and end user points of views. Due to these, this cross discipline attracts the variety of researchers from various disciplines to conduct the versatile research and experiments in this area.
International Journal of Computer Science and Information Technology (IJCSIT) is devoted to fields of Computer Science and Information Systems. The IJCSIT is a open access peer-reviewed scientific journal published in electronic form as well as print form. The mission of this journal is to publish original contributions in its field in order to propagate knowledge amongst its readers and to be a reference publication.
January 2024: Top 10 Read Articles in Web Service Computingijwscjournal
Web Service Computing is a recent evolution in Distributed Computing series and it is an emerging and fast growing paradigm in the present scenario. Web Service Computing is a diversified discipline suite that related to the technologies of Business Process Integration and Management, Grid / Utility / Cloud Computing paradigms, autonomic computing, as well as the business and scientific applications. It applies the theories of Science and Technology for bridging the gap between Business Services and IT Services. Service oriented computing addresses how to enable the technology to help people to perform business processes more efficiently and effectively, ultimately resulting in creating WIN-WIN strategy between the business organizations and end users. The greatest significance of the web services is their interoperability, which allows businesses to dynamically publish, discover, and aggregate a range of Web services through the Internet to more easily create innovative products, business processes and value chains both from organization and end user points of views. Due to these, this cross discipline attracts the variety of researchers from various disciplines to conduct the versatile research and experiments in this area.
From these perspectives, this International Journal on Web Service Computing (IJWSC) is a quarterly open access peer-reviewed journal aims to act as a research platform to share and explore the main issues in Web Service Computing by publishing the current trends & technologies and research methods in the associated fields and thereby to promote the related research community.
Gold Coast Mayors Technology Awards 2016: Visualisation and Interactive Proto...Bond University
This presentation highlights the 2016 student mentoring session for the Gold Coast Mayors Telstra Technology Awards. Highlights include the future jobs market, skills required in the changing job landscape and using Unity3D for building Mixed Reality Prototypes, including examples of Virtual Reality, Augmented Reality, 3D Printing and mixed combinations.
Adoption of Digital Learning Technology: An Empirical Analysis of the Determi...IJAEMSJORNAL
Technology has advanced significantly from the analogue period to the digital era. Digital Learning Technology (DLT) is a learning paradigm based on the use of ubiquitous latest technologies, by using smart devices. It can be described as a learning environment that is assisted in daily life by wireless networks, mobile, and embedded computers. It aims to offer content and interaction to students wherever they are, at any time. The learning process has advanced thanks to the technology revolution, which has also fundamentally altered how knowledge is shared and learned. At present, there exist other frameworks too, but they are centered towards different paradigms, and point of view pertaining to DLT with its emphasis on Telecommunication Sector has not been taken into consideration. As, existing frameworks are centered towards different environments hence there exists a need to add dimensions of Empowered Learner, Digital Citizen, Knowledge Curator, Innovative Designer, Computational Thinker and Creator, Communicator & Global Collaborator. These have not been integrated together in existing available research. The study will ascertain level of knowledge of DLT and examined factors which affect the adoption rate, use, and role of DLT in telecoms setups. The results of this research will help create a framework that, if used in any academic or learning setting in a technology-based firm.
Hologram Lecturers and Tele-Presence Teachers in the Next DimensionZac Woolfitt
Just because you cannot travel to a university to give a lecture, does not mean you can’t be there ‘in person’. Students can still benefit from your expertise via two potential remote presence educational formats.
1 – Remote Presence Robot
2 – The Lecturer as Hologram.
From a teaching and learning perspective each format has its own strengths and unique affordances. By developing our understanding of the pedagogical potential, we can leverage these distinct elements to enhance learning and create new opportunities for education.
How credible are the as teaching formats of the future? Examining these innovative modes of remote teaching gives us a new position from which to reflect on our traditional face-to-face teaching. Not only do we open our mind to new possibilities, but we gain a deeper understanding of the core-essence of teaching and learning. Current circumstances did not allow us to demonstrate these formats on the stage of the OEB. But there was still room for a lively discussion about the educational possibilities of virtual presence teaching.
Descrever e planear atividades imersivas estruturadamenteLeonel Morgado
"Flash seminar" para o Centro de Inovação Pedagógica do Instituto Politécnico do Porto, dia 20 de maio de 2024.
Baseado na comunicação que irá ser proferida em junho.
Beck & Morgad (no prelo). Describing and Interpreting an Immersive Learning Case with the Immersion Cube and the Immersive Learning Brain, em publicação nas atas da conferência Immersive Learning Research Network, Glasgow, Escócia, junho de 2024.
Gold Coast Mayors Technology Awards 2016: Visualisation and Interactive Proto...Bond University
This presentation highlights the 2016 student mentoring session for the Gold Coast Mayors Telstra Technology Awards. Highlights include the future jobs market, skills required in the changing job landscape and using Unity3D for building Mixed Reality Prototypes, including examples of Virtual Reality, Augmented Reality, 3D Printing and mixed combinations.
Adoption of Digital Learning Technology: An Empirical Analysis of the Determi...IJAEMSJORNAL
Technology has advanced significantly from the analogue period to the digital era. Digital Learning Technology (DLT) is a learning paradigm based on the use of ubiquitous latest technologies, by using smart devices. It can be described as a learning environment that is assisted in daily life by wireless networks, mobile, and embedded computers. It aims to offer content and interaction to students wherever they are, at any time. The learning process has advanced thanks to the technology revolution, which has also fundamentally altered how knowledge is shared and learned. At present, there exist other frameworks too, but they are centered towards different paradigms, and point of view pertaining to DLT with its emphasis on Telecommunication Sector has not been taken into consideration. As, existing frameworks are centered towards different environments hence there exists a need to add dimensions of Empowered Learner, Digital Citizen, Knowledge Curator, Innovative Designer, Computational Thinker and Creator, Communicator & Global Collaborator. These have not been integrated together in existing available research. The study will ascertain level of knowledge of DLT and examined factors which affect the adoption rate, use, and role of DLT in telecoms setups. The results of this research will help create a framework that, if used in any academic or learning setting in a technology-based firm.
Hologram Lecturers and Tele-Presence Teachers in the Next DimensionZac Woolfitt
Just because you cannot travel to a university to give a lecture, does not mean you can’t be there ‘in person’. Students can still benefit from your expertise via two potential remote presence educational formats.
1 – Remote Presence Robot
2 – The Lecturer as Hologram.
From a teaching and learning perspective each format has its own strengths and unique affordances. By developing our understanding of the pedagogical potential, we can leverage these distinct elements to enhance learning and create new opportunities for education.
How credible are the as teaching formats of the future? Examining these innovative modes of remote teaching gives us a new position from which to reflect on our traditional face-to-face teaching. Not only do we open our mind to new possibilities, but we gain a deeper understanding of the core-essence of teaching and learning. Current circumstances did not allow us to demonstrate these formats on the stage of the OEB. But there was still room for a lively discussion about the educational possibilities of virtual presence teaching.
Descrever e planear atividades imersivas estruturadamenteLeonel Morgado
"Flash seminar" para o Centro de Inovação Pedagógica do Instituto Politécnico do Porto, dia 20 de maio de 2024.
Baseado na comunicação que irá ser proferida em junho.
Beck & Morgad (no prelo). Describing and Interpreting an Immersive Learning Case with the Immersion Cube and the Immersive Learning Brain, em publicação nas atas da conferência Immersive Learning Research Network, Glasgow, Escócia, junho de 2024.
Metaverso no Ensino Online - potencialidades e desafiosLeonel Morgado
Apresentação da palestra dada no encontro eLIES 2024, Vila Real, Portugal:
16:15 – PAINEL III: Metaverso no EaD – potencialidades e desafios na aprendizagem ao longo da vida
Abordagem e-Sim na Universidade Aberta: presença, narrativa e agência para am...Leonel Morgado
Apresentação da abordagem e-Sim na Universidade Aberta, enquadramento na aprendizagem imersiva (presença, narrativa e agência) e experimentação ao vivo (e debate) com ferramentas de inteligência artificial.
An overview on the status of immersive learning environments. Include definitions of immersion and immersive learning, analysis of uses, practices, and strategies, examples of this framework to analyze cases, current challenges, and ongoing research.
e-Sim approach at Universidade Aberta: presence, narrative and agency for imm...Leonel Morgado
Slides for the PROF XXI Global Symposium MOOC Lx23. An introduction to the e-Sim (also known as e-SimProgramming) approach used in my software development course at Universidade Aberta - links to research and things to come... including GPT artificial intelligences.
O que são os ambientes imersivos? Como é que atualmente se tira partido dos ambientes imersivos de aprendizagem? Respondo a estas duas perguntas com resultados de um estudo de mapeamento da literatura, com usos, práticas e estratégias pedagógicas identificadas. São dados exemplos de como podemos usar esse conhecimento para refletir e planear o nosso uso de aprendizagem imersiva. Por fim, apresenta-se o desafio da sua integração nos processos de orquestração pedagógica e avaliação e a necessidade de novas plataformas tecnológicas de apoio aos docentes, como a arquitetura Inven!RA.
Apresentação de apoio a videoartigo do mesmo nome, apresentado na Delegação do Porto da Universidade Aberta a 2 de dezembro de 2022.
Empowering humans in immersive learning environmentsLeonel Morgado
Keynote at ACM IMX 2022, XR-WALC workshop. Abstract:
You dare plowing through immersive learning environments. The jungle surrounds you and entices you, but also hampers your progress. Suddenly, activities you deemed plain are out of reach, like practicing team sports, while exotic ones are readily available, like visiting the molecular structure of materials. Relentlessly, you plow on, trusting your trail of experience to support your safe return, but the jungle overgrows it rapidly: your plans meet unexpected circumstances, like connectivity issues, lack of situational awareness, or sheer inadequacy to new realities: why assess by quizzing or milestones when we are immersed in situational evidence, for instance?
In this talk, I will address two main questions and provide examples and pathways to address them, by sharing my previous efforts on this regard:
- How can immersive environments expand the range of educational dynamics and subjects that online learning can provide?
- How can we have widespread deployment of immersive environments?
Initially, I will present an overview on the multifaceted concept of immersion, a phenomenon emerging from the combination of presence within a system, and psychological absorption by narratives and agency. A panorama of current uses, practices, and strategies of immersive learning environments will be provided, and two approaches for the main questions will be provided: the concept and use of virtual choreographies for semantic-based deployment and recording of immersive content, and the Inven!RA architecture for mapping analytics from immersive environments to learning objectives in plans.
2024.06.01 Introducing a competency framework for languag learning materials ...Sandy Millin
http://sandymillin.wordpress.com/iateflwebinar2024
Published classroom materials form the basis of syllabuses, drive teacher professional development, and have a potentially huge influence on learners, teachers and education systems. All teachers also create their own materials, whether a few sentences on a blackboard, a highly-structured fully-realised online course, or anything in between. Despite this, the knowledge and skills needed to create effective language learning materials are rarely part of teacher training, and are mostly learnt by trial and error.
Knowledge and skills frameworks, generally called competency frameworks, for ELT teachers, trainers and managers have existed for a few years now. However, until I created one for my MA dissertation, there wasn’t one drawing together what we need to know and do to be able to effectively produce language learning materials.
This webinar will introduce you to my framework, highlighting the key competencies I identified from my research. It will also show how anybody involved in language teaching (any language, not just English!), teacher training, managing schools or developing language learning materials can benefit from using the framework.
The French Revolution, which began in 1789, was a period of radical social and political upheaval in France. It marked the decline of absolute monarchies, the rise of secular and democratic republics, and the eventual rise of Napoleon Bonaparte. This revolutionary period is crucial in understanding the transition from feudalism to modernity in Europe.
For more information, visit-www.vavaclasses.com
Palestine last event orientationfvgnh .pptxRaedMohamed3
An EFL lesson about the current events in Palestine. It is intended to be for intermediate students who wish to increase their listening skills through a short lesson in power point.
Operation “Blue Star” is the only event in the history of Independent India where the state went into war with its own people. Even after about 40 years it is not clear if it was culmination of states anger over people of the region, a political game of power or start of dictatorial chapter in the democratic setup.
The people of Punjab felt alienated from main stream due to denial of their just demands during a long democratic struggle since independence. As it happen all over the word, it led to militant struggle with great loss of lives of military, police and civilian personnel. Killing of Indira Gandhi and massacre of innocent Sikhs in Delhi and other India cities was also associated with this movement.
Synthetic Fiber Construction in lab .pptxPavel ( NSTU)
Synthetic fiber production is a fascinating and complex field that blends chemistry, engineering, and environmental science. By understanding these aspects, students can gain a comprehensive view of synthetic fiber production, its impact on society and the environment, and the potential for future innovations. Synthetic fibers play a crucial role in modern society, impacting various aspects of daily life, industry, and the environment. ynthetic fibers are integral to modern life, offering a range of benefits from cost-effectiveness and versatility to innovative applications and performance characteristics. While they pose environmental challenges, ongoing research and development aim to create more sustainable and eco-friendly alternatives. Understanding the importance of synthetic fibers helps in appreciating their role in the economy, industry, and daily life, while also emphasizing the need for sustainable practices and innovation.
Instructions for Submissions thorugh G- Classroom.pptxJheel Barad
This presentation provides a briefing on how to upload submissions and documents in Google Classroom. It was prepared as part of an orientation for new Sainik School in-service teacher trainees. As a training officer, my goal is to ensure that you are comfortable and proficient with this essential tool for managing assignments and fostering student engagement.
June 3, 2024 Anti-Semitism Letter Sent to MIT President Kornbluth and MIT Cor...Levi Shapiro
Letter from the Congress of the United States regarding Anti-Semitism sent June 3rd to MIT President Sally Kornbluth, MIT Corp Chair, Mark Gorenberg
Dear Dr. Kornbluth and Mr. Gorenberg,
The US House of Representatives is deeply concerned by ongoing and pervasive acts of antisemitic
harassment and intimidation at the Massachusetts Institute of Technology (MIT). Failing to act decisively to ensure a safe learning environment for all students would be a grave dereliction of your responsibilities as President of MIT and Chair of the MIT Corporation.
This Congress will not stand idly by and allow an environment hostile to Jewish students to persist. The House believes that your institution is in violation of Title VI of the Civil Rights Act, and the inability or
unwillingness to rectify this violation through action requires accountability.
Postsecondary education is a unique opportunity for students to learn and have their ideas and beliefs challenged. However, universities receiving hundreds of millions of federal funds annually have denied
students that opportunity and have been hijacked to become venues for the promotion of terrorism, antisemitic harassment and intimidation, unlawful encampments, and in some cases, assaults and riots.
The House of Representatives will not countenance the use of federal funds to indoctrinate students into hateful, antisemitic, anti-American supporters of terrorism. Investigations into campus antisemitism by the Committee on Education and the Workforce and the Committee on Ways and Means have been expanded into a Congress-wide probe across all relevant jurisdictions to address this national crisis. The undersigned Committees will conduct oversight into the use of federal funds at MIT and its learning environment under authorities granted to each Committee.
• The Committee on Education and the Workforce has been investigating your institution since December 7, 2023. The Committee has broad jurisdiction over postsecondary education, including its compliance with Title VI of the Civil Rights Act, campus safety concerns over disruptions to the learning environment, and the awarding of federal student aid under the Higher Education Act.
• The Committee on Oversight and Accountability is investigating the sources of funding and other support flowing to groups espousing pro-Hamas propaganda and engaged in antisemitic harassment and intimidation of students. The Committee on Oversight and Accountability is the principal oversight committee of the US House of Representatives and has broad authority to investigate “any matter” at “any time” under House Rule X.
• The Committee on Ways and Means has been investigating several universities since November 15, 2023, when the Committee held a hearing entitled From Ivory Towers to Dark Corners: Investigating the Nexus Between Antisemitism, Tax-Exempt Universities, and Terror Financing. The Committee followed the hearing with letters to those institutions on January 10, 202
Honest Reviews of Tim Han LMA Course Program.pptxtimhan337
Personal development courses are widely available today, with each one promising life-changing outcomes. Tim Han’s Life Mastery Achievers (LMA) Course has drawn a lot of interest. In addition to offering my frank assessment of Success Insider’s LMA Course, this piece examines the course’s effects via a variety of Tim Han LMA course reviews and Success Insider comments.
A Strategic Approach: GenAI in EducationPeter Windle
Artificial Intelligence (AI) technologies such as Generative AI, Image Generators and Large Language Models have had a dramatic impact on teaching, learning and assessment over the past 18 months. The most immediate threat AI posed was to Academic Integrity with Higher Education Institutes (HEIs) focusing their efforts on combating the use of GenAI in assessment. Guidelines were developed for staff and students, policies put in place too. Innovative educators have forged paths in the use of Generative AI for teaching, learning and assessments leading to pockets of transformation springing up across HEIs, often with little or no top-down guidance, support or direction.
This Gasta posits a strategic approach to integrating AI into HEIs to prepare staff, students and the curriculum for an evolving world and workplace. We will highlight the advantages of working with these technologies beyond the realm of teaching, learning and assessment by considering prompt engineering skills, industry impact, curriculum changes, and the need for staff upskilling. In contrast, not engaging strategically with Generative AI poses risks, including falling behind peers, missed opportunities and failing to ensure our graduates remain employable. The rapid evolution of AI technologies necessitates a proactive and strategic approach if we are to remain relevant.
Growing the Knowledge Tree: Core concepts, methods, outcomes, and tools
1. iLRN2023 | 9th INTERNATIONAL CONFERENCE OF THE
IMMERSIVE LEARNING RESEARCH NETWORK May 18-20th Online
Dennis Beck
Associate Professor
University of Arkansas
Growing the
Knowledge Tree: Core
concepts, methods,
outcomes, and tools
Leonel Morgado
Associate Professor w/ Habilitation
Universidade Aberta & INESC TEC
2. iLRN2023 | 9th INTERNATIONAL CONFERENCE OF THE
IMMERSIVE LEARNING RESEARCH NETWORK May 18-20th Online
Foundational Papers
Dede, C. (2009). Immersive interfaces for engagement and learning.
Science, 323(5910), 66-69.
Dalgarno, B., & Lee, M. J. (2010). What are the learning affordances of
3‐D virtual environments?. British journal of educational technology,
41(1), 10-32.
Nilsson, N. C., Nordahl, R., & Serafin, S. (2016). Immersion revisited: A
review of existing definitions of immersion and their relation to different
theories of presence. Human technology, 12(2), 108-134.
Beck, D., Morgado, L., Lee, M., Gütl, C., Dengel, A., Wang, M., ... &
Richter, J. (2021, May). Towards an immersive learning knowledge tree-
a conceptual framework for mapping knowledge and tools in the field.
In 2021 7th International Conference of the Immersive Learning
Research Network (iLRN) (pp. 1-8). IEEE.
3. iLRN2023 | 9th INTERNATIONAL CONFERENCE OF THE
IMMERSIVE LEARNING RESEARCH NETWORK
May 18-20th Online
What is the
Knowledge
Tree initiative?
Beck et al., 2021
http://hdl.handle.net/
10400.2/10867
5. iLRN2023 | 9th INTERNATIONAL CONFERENCE OF THE
IMMERSIVE LEARNING RESEARCH NETWORK
May 18-20th Online
Methods
Mapping uses to the three
dimensions of immersion
01
Mapping practices to
strategies by using specific
criteria
02
● Theoretical affinity
● Co-occurrence
● Co-citation
● Etc.
Beck et al., 2023
https://bit.ly/ImmersiveEduStrat
Beck et al., 2020
http://hdl.handle.net/1040
0.2/10070
Flexible Assessment
Framework for Exploratory
Immersive Environments
03
● Adaptive network-oriented tracking-based
assessment for real-time educational simulations
● Flexible separation and reusability of several
components of the learning system
Maderer & Gütl, (2021)
https://bit.ly/AntaresFrame
6. iLRN2023 | 9th INTERNATIONAL CONFERENCE OF THE
IMMERSIVE LEARNING RESEARCH NETWORK
May 18-20th Online
Mapping uses to the three
dimensions of immersion
01
Beck et al., 2020
http://hdl.handle.net/1040
0.2/10070
Morgado et al., 2022
http://hdl.handle.net/1040
0.2/12028
7. iLRN2023 | 9th INTERNATIONAL CONFERENCE OF THE
IMMERSIVE LEARNING RESEARCH NETWORK
May 18-20th Online
Mapping practices to
strategies by using specific
criteria
02
● Theoretical affinity
● Co-occurrence
● Co-citation
● Etc.
Authentic
practice and
assessment
After-action
review
Authentic
learning
Formative
assessment
Providing
automated
feedback and/or
tutoring
Students
designing and
developing
immersive
products and
experiences
Beck et al., 2023
https://bit.ly/Immersi
veEduStrat
8. 2020 2021
Research Agenda for Immersive
Learning 2030 (RAIL.2030)
Dengel et al., 2023
(iLRN 2023
proceedings)
2023
2022
Immersive Learning Brain map of the research
Beck et al., 2023
https://bit.ly/Immer
siveEduStrat
Outcomes
Gaspar et al., 2020
http://hdl.handle.net/
10400.2/8444
Immersive Learning Research
Priorities survey
Uses and Gaps of immersive
learning environments
Beck et al., 2020
http://hdl.handle.net/
10400.2/10070
9. iLRN2023 | 9th INTERNATIONAL CONFERENCE OF THE
IMMERSIVE LEARNING RESEARCH NETWORK
May 18-20th Online
Tools & Instruments
iLRN
Community
Educational
Strategies /
Practices /
Uses
Definitions
https://immersivetraining.eu/
Gaspar et al., 2020
http://hdl.handle.net/
10400.2/8444
Morgado et al., 2023
(iLRN 2023 proceedings)
https://elegant-centaur-92b59c.netlify.app/
Morgado & Beck, 2020
http://hdl.handle.net/10400.
2/9799
10. iLRN2023 | 9th INTERNATIONAL CONFERENCE OF THE
IMMERSIVE LEARNING RESEARCH NETWORK
May 18-20th Online
Future Directions
1. Solicit iLRN Houses & other initiatives to curate the iLRN KT,
updating, tagging, and running custom mapping criteria surveys
(e.g., mapping per aspect that matter for a specific House).
1. Discussion boards to drive additions of content to KT
1. Development of the ethical choices in Immersive technologies
framework and suite of tools
1. Updating of the visualization tools to view and interact with the
educational strategies / Practices Uses map of the literature
1. Bring generative AI into the epistemological process.
Editor's Notes
Cover and End Slide for presentations and videos
We will explain the rationale and goal of providing a common understanding in the field, and providing a framework for its development, bringing together research and practice. Then we refer to its parts: the roots and ground are the definitions, the methods, the research instruments, the ontologies, taxonomies and conceptual data models; the trunk is the knowledge growing: the perspective given by scoping and systematic reviews, annual reports, evidence repositories, community of researchers, and practitioners. The branches are the specializations: the fields of inquiry, the research priorities and agenda; the leaves are the breathing of life into the tree: exemplars from practitioner accounts and case studies, practice instruments such as templates and forms; tools to support production, “how to” guides, shared resources. And the birds are the community living around the tree: crowdsourcing it, tagging it, adding to it, curating it.
What has been done so far.
Morgado, L., & Beck, D. (2020, June). Unifying protocols for conducting systematic scoping reviews with application to immersive learning research. In 2020 6th International Conference of the Immersive Learning Research Network (iLRN) (pp. 155-162). IEEE.
This is where we first defined immersion as having a narrative, system, and challenge dimensions.
And also where we defined immersive learning as the phenomenon of learning seen under the lens of immersion
Beck, D., Morgado, L., & O'Shea, P. (2020). Finding the gaps about uses of immersive learning environments: a survey of surveys. Journal of Universal Computer Science, 26, 1043-1073.
This is where we first defined immersive environments as where the phenomenon of immersive learning occurs: on narrative, system, and challenge dimensions.
Beck, D., Morgado, L., & O'Shea, P. (2023). Educational Practices and Strategies with Immersive Learning Environments: Mapping of Reviews for using the Metaverse. IEEE Transactions on Learning Technologies.
This is where we did a mapping of literature reviews of educational practices and strategies with immersive learning environments.
Beck, D., Morgado, L., & O'Shea, P. (2020). Finding the gaps about uses of immersive learning environments: a survey of surveys. Journal of Universal Computer Science, 26, 1043-1073.
This is where we present the panorama of uses of immersive environments from the literature
And map them to the immersion dimensions conceptual space.
Gaspar, H., Morgado, L., Mamede, H., Oliveira, T., Manjón, B., & Gütl, C. (2020). Research priorities in immersive learning technology: the perspectives of the iLRN community. Virtual Reality, 24, 319-341.
This is where we defined the scope of “immersive learning conferences community”, and used to survey priorities: it is all board members, authors, program chairs and organizers, program committee members, and keynote and invited speakers, for all editions since 2014, including iLRN special sessions in TALE and special issues organized by iLRN in journals
We created methods for the KT.
Mapping uses to the three dimensions of immersion
Beck, D., Morgado, L., & O'Shea, P. (2020). Finding the gaps about uses of immersive learning environments: a survey of surveys. Journal of Universal Computer Science, 26, 1043-1073.
Mapping practices to strategies by using specific criteria
Beck, D., Morgado, L., & O'Shea, P. (2023). Educational Practices and Strategies with Immersive Learning Environments: Mapping of Reviews for using the Metaverse. IEEE Transactions on Learning Technologies.
Assessment framework for immersive environments
Maderer, J., & Gütl, C. (2021). Antares: A Flexible Assessment Framework for Exploratory Immersive Environments. Workgroups eAssessment: Planning, Implementing and Analysing Frameworks, 181-207.
We mapped the uses to the three dimensions of immersion.
Beck, D., Morgado, L., & O'Shea, P. (2020). Finding the gaps about uses of immersive learning environments: a survey of surveys. Journal of Universal Computer Science, 26, 1043-1073.
Both researchers and practitioners can interpret an immersive learning environment under these three dimensions:
how does it immerse by using the system?
how does it immerse by using narrative?
how does it immerse by using agency?
This enables both researchers and practitioners to reflect and act upon these aspects of an immersive learning environment.
For example, a teacher might consider whether helping students understand the career of an astronaut requires a switch in perspective (e.g. seeing how the Earth is so big as one ascends) or a cultural/emotional experience (e.g. feeling the fragility of our miniscule world in the universe).
Perspective switching depends more on System immersion and Narrative immersion
Cultural and Emotional Experiences depends more on Narrative immersion and to a smaller degree, Agency.
So this reflection may help the teacher plan accordingly, by considering the type of immersive learning environment needed.
Conversely, a teacher might consider that there is little time or budget for drafting narratives and creating visual meaning, and thus determine immersive environments focused on system and agency are more readily implementable for the current situation.
E.g., Interactive manipulation and exploration, or data collection, engagement…
As another example, consider that a researcher wants to document the immersion elements of an environment: this will recommend that aspects from these three dimensions are recorded:
The presence provided by the system
The meaning and context provided by the narrative: the story, the visual meaning, the meaning of sequences of events, emotional aspects…
The engagement, flow, and focus provided by agency: the available interactions, the tasks, the activity goals, etc.
Mapping practices to strategies by using specific criteria
Beck, D., Morgado, L., & O'Shea, P. (2023). Educational Practices and Strategies with Immersive Learning Environments: Mapping of Reviews for using the Metaverse. IEEE Transactions on Learning Technologies.
Example:
Using theoretical affinity, we linked the practice of authentic practice & assessment with the strategies of after action review, and authentic learning (and others).
We also linked the strategy of formative assessment to the practice of providing automated feedback and/or tutoring.
We also linked the strategy of authentic learning to the practice of students designing and developing immersive products and experiences.
We can use other criteria, such as:
Co-occurence of practices & strategies on the same papers
Co-citation of other papers by the source papers for the strategies and practices (e.g., and how many in common)
Are there common authors? Institutions? Publication outlets (e.g. in the same journals or conferences)?
Uses and gaps
Provided us with a list of “Voids” or “gaps” that tell us where research is needed.
The voids tell us:
Where research is needed
But also where it is occurring but NOT seen as immersive learning research
Research priorities questionnaire
This provided us with a ranked, priorities of research goals of the iLRN community
Will be reapplied to see how they change over time
Can be applied to subcommunities or other communities to compare goals
Other questionnaires (or crowdsourcing efforts) can involve the same community, for comparison purposes
Immersive Learning Brain map of the research
Show us clusters of practices and strategies (by theoretical affinity)
Helps navigate the research and find similar efforts, for inspiration
Helps identify areas for innovation
Research Agenda for Immersive Learning 2030
Ten topics identified in a focus group workshop at iLRN 2022:
Communication & Collaboration, Interoperability, Use Cases, Assessment, Cognition, Standards & Terminology, Ethics & Culture, Security, Barriers & Accessibility, Pedagogy
Research priorities questionnaire
Employed for the Immersive Learning Research Priorities survey of 2020, has been validated and can be reproduced
Knowledge Tree structure questionnaire. Validation of the structure of the knowledge tree by immersive learning researchers worldwide.
Validated the relevance and need for the Immersive Learning Knowledge Tree
Can be applied to different communities and regularly
Recommendation Tool
Allows users to enter their resources, goals, and constraints (level of knowledge/skills, equipment available, ability to create visuals & narratives) and preferred pedagogical approach and then provides recommendations on how to employ immersive environments for their situation.
Visualization Tools
3D visualizations of the Immersive Learning Brain map of research, that people can explore, filter, cluster, and export.
Scoping reviews protocol
Systematic tool that shows researchers how to perform a similar review in their specific area of immersive learning, thus allowing more generalization and comparisons between different reviews.