Human-Computer Interaction (HCI)
Good and Bad Design
A real-life example of Tea-Cup to understand good and bad design.
In this presentation, I add my own designed model.
Comparison between good and bad design etc
This document describes a project to display rotating effects on a teapot using keyboard and mouse input in OpenGL. It includes:
1) An introduction describing the purpose of understanding rotation in OpenGL and the scope of modifying the rotation system without complications.
2) Details of the hardware and software requirements to run the program, including a Pentium 3 processor, OpenGL libraries, and Windows XP.
3) The implementation code in C++ that defines functions for drawing objects like walls and tables, and handles mouse/keyboard input to rotate the teapot and change the camera view.
4) Snapshots of the output showing the default view and perspective views along the X-axis obtained by using keyboard keys to
1) This document discusses semantic networks, which are a knowledge representation technique used in artificial intelligence. Semantic networks represent knowledge through nodes and links, where nodes represent concepts or objects, and links represent relationships between the nodes.
2) As an example, a simple semantic network is presented representing facts about a cat named Jerry - that Jerry is a cat, a mammal, owned by Jay, white in color, and likes cheese.
3) The document outlines different types of semantic networks including definitional, assertional, implicational, and learning networks. It also discusses advantages such as being a natural representation of knowledge, and disadvantages including lack of quantifiers and lack of intelligence.
The document discusses various input and output devices used in computer systems. It describes keyboards, mice, touchscreens, displays, printers and scanners. It explains how these devices work and how they allow interaction with computers. Different interaction techniques are suitable depending on the devices used, such as direct interaction with touchscreens versus indirect interaction with mice.
Computer graphics involves using computers to generate and manipulate visual and spatial data. It has various applications including computer-aided design, presentation graphics, education and training, visualization, image processing, entertainment, medical imaging, and graphical user interfaces. The key advantages of computer graphics are its ability to produce high quality visualizations and animations that can effectively communicate information.
Line Drawing Algorithms - Computer Graphics - NotesOmprakash Chauhan
Straight-line drawing algorithms are based on incremental methods.
In incremental method line starts with a straight point, then some fix incrementable is added to current point to get next point on the line and the same has continued all the end of the line.
Ludo game using c++ with documentation Mauryasuraj98
This document contains source code for a computerized version of the board game Ludo. It includes code for:
1) An introductory screen that allows the user to name up to 4 players and select if they will be computer or human controlled.
2) Functions for drawing the game board, moving tokens, checking for valid moves, determining winners, and playing dice rolling sounds.
3) A main game loop that handles turns for each player by having them roll dice and optionally move tokens according to the rules of Ludo.
4) A credits screen displayed at the end that lists the student developers and supervisor for the project.
The code implements a computerized solo version of Ludo
The document discusses the history and evolution of paradigms in human-computer interaction (HCI). It describes several paradigm shifts in interactive technologies including: batch processing, time-sharing, interactive computing, graphical displays, personal computing, the World Wide Web, ubiquitous computing. Each new paradigm created a new perception of the human-computer relationship.
This document describes a project to display rotating effects on a teapot using keyboard and mouse input in OpenGL. It includes:
1) An introduction describing the purpose of understanding rotation in OpenGL and the scope of modifying the rotation system without complications.
2) Details of the hardware and software requirements to run the program, including a Pentium 3 processor, OpenGL libraries, and Windows XP.
3) The implementation code in C++ that defines functions for drawing objects like walls and tables, and handles mouse/keyboard input to rotate the teapot and change the camera view.
4) Snapshots of the output showing the default view and perspective views along the X-axis obtained by using keyboard keys to
1) This document discusses semantic networks, which are a knowledge representation technique used in artificial intelligence. Semantic networks represent knowledge through nodes and links, where nodes represent concepts or objects, and links represent relationships between the nodes.
2) As an example, a simple semantic network is presented representing facts about a cat named Jerry - that Jerry is a cat, a mammal, owned by Jay, white in color, and likes cheese.
3) The document outlines different types of semantic networks including definitional, assertional, implicational, and learning networks. It also discusses advantages such as being a natural representation of knowledge, and disadvantages including lack of quantifiers and lack of intelligence.
The document discusses various input and output devices used in computer systems. It describes keyboards, mice, touchscreens, displays, printers and scanners. It explains how these devices work and how they allow interaction with computers. Different interaction techniques are suitable depending on the devices used, such as direct interaction with touchscreens versus indirect interaction with mice.
Computer graphics involves using computers to generate and manipulate visual and spatial data. It has various applications including computer-aided design, presentation graphics, education and training, visualization, image processing, entertainment, medical imaging, and graphical user interfaces. The key advantages of computer graphics are its ability to produce high quality visualizations and animations that can effectively communicate information.
Line Drawing Algorithms - Computer Graphics - NotesOmprakash Chauhan
Straight-line drawing algorithms are based on incremental methods.
In incremental method line starts with a straight point, then some fix incrementable is added to current point to get next point on the line and the same has continued all the end of the line.
Ludo game using c++ with documentation Mauryasuraj98
This document contains source code for a computerized version of the board game Ludo. It includes code for:
1) An introductory screen that allows the user to name up to 4 players and select if they will be computer or human controlled.
2) Functions for drawing the game board, moving tokens, checking for valid moves, determining winners, and playing dice rolling sounds.
3) A main game loop that handles turns for each player by having them roll dice and optionally move tokens according to the rules of Ludo.
4) A credits screen displayed at the end that lists the student developers and supervisor for the project.
The code implements a computerized solo version of Ludo
The document discusses the history and evolution of paradigms in human-computer interaction (HCI). It describes several paradigm shifts in interactive technologies including: batch processing, time-sharing, interactive computing, graphical displays, personal computing, the World Wide Web, ubiquitous computing. Each new paradigm created a new perception of the human-computer relationship.
Semantic nets were originally proposed in the 1960s as a way to represent the meaning of English words using nodes, links, and link labels. Nodes represent concepts, objects, or situations, links express relationships between nodes, and link labels specify particular relations. Semantic nets can represent data through examples, perform intersection searches to find relationships between objects, partition networks to distinguish individual from general statements, and represent non-binary predicates. While semantic nets provide a visual way to organize knowledge, they can have issues with inheritance and placing facts appropriately.
Presented by Matthew Brems and Melissa Hannebaum, students at Franklin College, documenting results of summer research under the direction of Dr. Robert Talbert, PhD.
Graphics Programming OpenGL & GLUT in Code::BlocksBudditha Hettige
This document provides instructions for setting up OpenGL and GLUT projects in Code::Blocks. It discusses downloading Code::Blocks and the necessary GLUT files, and saving them in the appropriate directories. It then outlines the steps to create a new GLUT project in Code::Blocks, including selecting the compiler and building the application. The document also provides examples of OpenGL code using geometric primitives, transformations, and GLUT functions.
Computer Organization And Architecture lab manualNitesh Dubey
The document discusses the implementation of various logic gates and flip-flops. It describes half adders and full adders can be implemented using XOR and AND gates. Binary to gray code and gray to binary code conversions are also explained. Circuit diagrams for 3-8 line decoder, 4x1 and 8x1 multiplexer are provided along with their truth tables. Finally, the working of common flip-flops like SR, JK, D and T are explained through their excitation tables.
Positioning, pointing and drawing in Human computer Interaction swarna sudha
This document discusses different input devices used for positioning, pointing, and drawing on a computer screen. It describes the mouse, touchpad, joystick, keyboard nipple, touch-sensitive screens, and digitizing tablet. For each device it provides details on how user input with the device translates to cursor movement on the screen. It notes there are two types of joysticks - absolute and isometric - and explains the difference in their cursor positioning based on stick position versus pressure.
The document discusses different representations of intermediate code in compilers, including high-level and low-level intermediate languages. High-level representations like syntax trees and DAGs depict the structure of the source program, while low-level representations like three-address code are closer to the target machine. Common intermediate code representations discussed are postfix notation, three-address code using quadruples/triples, and syntax trees.
Presentation on "Knowledge acquisition & validation"Aditya Sarkar
Presentation on "Knowledge acquisition and validation made and presented by Aditya Sarkar, I took the help of different sources available on internet to make all understand how a knowledge is acquired?. I hope this presentation will help everyone.
This document discusses discrete mathematical structures and propositional logic. It introduces topics like normal forms, negation normal form, disjunctive normal form, and conjunctive normal form. These normal forms are syntactic restrictions on logical formulas. The document provides examples of converting formulas to different normal forms using truth tables. It also describes how to derive the disjunctive and conjunctive normal forms of compound propositions.
This chapter discusses network monitoring and intrusion detection and prevention systems (IDPS). It defines key concepts like packet analysis and different types of network packet formats. The chapter describes how packet analysis forms the basis for intrusion detection and the various types of intrusion detection systems. It explains common intrusion detection and prevention deployments, response strategies, and technologies like honeypots.
This document describes Bresenham's circle algorithm for efficiently scan converting a circle. It begins by explaining the symmetry of a circle and prior inefficient polynomial and trigonometric methods. It then presents Bresenham's algorithm which takes advantage of the circle's symmetry and uses a decision variable to determine whether to move in the x or y direction to plot each pixel, ensuring points are always closest to the true circle. The algorithm is presented with variables initialized and steps to iterate through the first octant to plot all pixels.
Shift micro operations & 4 bit combinational circuit shifterMonika Chauhan
This document discusses shift micro operations, which are used for serial data transfer and in conjunction with arithmetic and logic operations. There are three types of shift micro operations: logical shift, circular shift, and arithmetic shift. Logical shift transfers zeros through the serial input, circular shift circulates bits without information loss, and arithmetic shift preserves the sign bit for signed numbers. Shift operations can shift register contents left or right. Hardware implementations typically use multiplexers with data and serial inputs/outputs.
This document provides an overview of first-order logic in artificial intelligence:
- First-order logic extends propositional logic by adding objects, relations, and functions to represent knowledge. Objects can include people and numbers, while relations include concepts like "brother of" and functions like "father of".
- A sentence in first-order logic contains a predicate and a subject, represented by a variable. For example, "tall(John)" asserts that John is tall. Quantifiers like "forall" and "exists" are used to structure sentences.
- First-order logic contains constants, variables, predicates, functions, connectives, equality, and quantifiers as its basic elements.
This document is a question paper for the subject of Green Computing. It contains questions assessing students' knowledge of key concepts in green computing. The questions are divided into three parts - Part A contains 10 multiple choice questions worth 2 marks each, Part B contains 5 questions worth 13 marks each, and Part C contains 1 question worth 15 marks.
The questions in Part A cover topics such as green IT metrics, carbon footprint, green assets, data centers, teleporting, material recycling, greenwashing, ISO 14000 standards, 'As Is' state in organizations, and advantages of green IT at home. Part B questions involve explaining concepts such as the relationship between business/environment and IT, green IT strategy benefits, major
1) Syniad Software Ltd is a software development company founded 10 years ago with offices in London, Manchester, New York, and the Netherlands.
2) The company structure includes directors overseeing financial operations, sales/marketing, technical, and overseas operations. Key roles include the Operations Director ensuring project completion and resource availability, and the Technical Director overseeing quality, research, and technical training.
3) The company monitors financial performance against budgets but faces challenges from project fluctuations. It tracks costs, revenue, and sales prospects but struggles with project costing systems.
4) Long-term planning focuses on expansion, company image, product mix, financing, and preparing for a transition away from private ownership.
* Introduction
* Define "video game"
* Video Game Industry Overview
* Aspects of Game Development
* Game Development Community
* Careers Available in Game Development
* Testimonies
* Options for Developing Required Skillset
* Other Avenues for Career Development
This is the demo slide we prepared for the "human computer interaction" course fulfillment in order to distinguish some of the good and bad designs that are around us. We hope this might help to the person who is new to this course.
Group member:
Suman Dhakal, Dipesh Khadka, Manish Raj Silwal.
Introduction to data structures and AlgorithmDhaval Kaneria
This document provides an introduction to algorithms and data structures. It defines algorithms as step-by-step processes to solve problems and discusses their properties, including being unambiguous, composed of a finite number of steps, and terminating. The document outlines the development process for algorithms and discusses their time and space complexity, noting worst-case, average-case, and best-case scenarios. Examples of iterative and recursive algorithms for calculating factorials are provided to illustrate time and space complexity analyses.
Introduction to AI for Nonprofits with Tapp NetworkTechSoup
Dive into the world of AI! Experts Jon Hill and Tareq Monaur will guide you through AI's role in enhancing nonprofit websites and basic marketing strategies, making it easy to understand and apply.
Semantic nets were originally proposed in the 1960s as a way to represent the meaning of English words using nodes, links, and link labels. Nodes represent concepts, objects, or situations, links express relationships between nodes, and link labels specify particular relations. Semantic nets can represent data through examples, perform intersection searches to find relationships between objects, partition networks to distinguish individual from general statements, and represent non-binary predicates. While semantic nets provide a visual way to organize knowledge, they can have issues with inheritance and placing facts appropriately.
Presented by Matthew Brems and Melissa Hannebaum, students at Franklin College, documenting results of summer research under the direction of Dr. Robert Talbert, PhD.
Graphics Programming OpenGL & GLUT in Code::BlocksBudditha Hettige
This document provides instructions for setting up OpenGL and GLUT projects in Code::Blocks. It discusses downloading Code::Blocks and the necessary GLUT files, and saving them in the appropriate directories. It then outlines the steps to create a new GLUT project in Code::Blocks, including selecting the compiler and building the application. The document also provides examples of OpenGL code using geometric primitives, transformations, and GLUT functions.
Computer Organization And Architecture lab manualNitesh Dubey
The document discusses the implementation of various logic gates and flip-flops. It describes half adders and full adders can be implemented using XOR and AND gates. Binary to gray code and gray to binary code conversions are also explained. Circuit diagrams for 3-8 line decoder, 4x1 and 8x1 multiplexer are provided along with their truth tables. Finally, the working of common flip-flops like SR, JK, D and T are explained through their excitation tables.
Positioning, pointing and drawing in Human computer Interaction swarna sudha
This document discusses different input devices used for positioning, pointing, and drawing on a computer screen. It describes the mouse, touchpad, joystick, keyboard nipple, touch-sensitive screens, and digitizing tablet. For each device it provides details on how user input with the device translates to cursor movement on the screen. It notes there are two types of joysticks - absolute and isometric - and explains the difference in their cursor positioning based on stick position versus pressure.
The document discusses different representations of intermediate code in compilers, including high-level and low-level intermediate languages. High-level representations like syntax trees and DAGs depict the structure of the source program, while low-level representations like three-address code are closer to the target machine. Common intermediate code representations discussed are postfix notation, three-address code using quadruples/triples, and syntax trees.
Presentation on "Knowledge acquisition & validation"Aditya Sarkar
Presentation on "Knowledge acquisition and validation made and presented by Aditya Sarkar, I took the help of different sources available on internet to make all understand how a knowledge is acquired?. I hope this presentation will help everyone.
This document discusses discrete mathematical structures and propositional logic. It introduces topics like normal forms, negation normal form, disjunctive normal form, and conjunctive normal form. These normal forms are syntactic restrictions on logical formulas. The document provides examples of converting formulas to different normal forms using truth tables. It also describes how to derive the disjunctive and conjunctive normal forms of compound propositions.
This chapter discusses network monitoring and intrusion detection and prevention systems (IDPS). It defines key concepts like packet analysis and different types of network packet formats. The chapter describes how packet analysis forms the basis for intrusion detection and the various types of intrusion detection systems. It explains common intrusion detection and prevention deployments, response strategies, and technologies like honeypots.
This document describes Bresenham's circle algorithm for efficiently scan converting a circle. It begins by explaining the symmetry of a circle and prior inefficient polynomial and trigonometric methods. It then presents Bresenham's algorithm which takes advantage of the circle's symmetry and uses a decision variable to determine whether to move in the x or y direction to plot each pixel, ensuring points are always closest to the true circle. The algorithm is presented with variables initialized and steps to iterate through the first octant to plot all pixels.
Shift micro operations & 4 bit combinational circuit shifterMonika Chauhan
This document discusses shift micro operations, which are used for serial data transfer and in conjunction with arithmetic and logic operations. There are three types of shift micro operations: logical shift, circular shift, and arithmetic shift. Logical shift transfers zeros through the serial input, circular shift circulates bits without information loss, and arithmetic shift preserves the sign bit for signed numbers. Shift operations can shift register contents left or right. Hardware implementations typically use multiplexers with data and serial inputs/outputs.
This document provides an overview of first-order logic in artificial intelligence:
- First-order logic extends propositional logic by adding objects, relations, and functions to represent knowledge. Objects can include people and numbers, while relations include concepts like "brother of" and functions like "father of".
- A sentence in first-order logic contains a predicate and a subject, represented by a variable. For example, "tall(John)" asserts that John is tall. Quantifiers like "forall" and "exists" are used to structure sentences.
- First-order logic contains constants, variables, predicates, functions, connectives, equality, and quantifiers as its basic elements.
This document is a question paper for the subject of Green Computing. It contains questions assessing students' knowledge of key concepts in green computing. The questions are divided into three parts - Part A contains 10 multiple choice questions worth 2 marks each, Part B contains 5 questions worth 13 marks each, and Part C contains 1 question worth 15 marks.
The questions in Part A cover topics such as green IT metrics, carbon footprint, green assets, data centers, teleporting, material recycling, greenwashing, ISO 14000 standards, 'As Is' state in organizations, and advantages of green IT at home. Part B questions involve explaining concepts such as the relationship between business/environment and IT, green IT strategy benefits, major
1) Syniad Software Ltd is a software development company founded 10 years ago with offices in London, Manchester, New York, and the Netherlands.
2) The company structure includes directors overseeing financial operations, sales/marketing, technical, and overseas operations. Key roles include the Operations Director ensuring project completion and resource availability, and the Technical Director overseeing quality, research, and technical training.
3) The company monitors financial performance against budgets but faces challenges from project fluctuations. It tracks costs, revenue, and sales prospects but struggles with project costing systems.
4) Long-term planning focuses on expansion, company image, product mix, financing, and preparing for a transition away from private ownership.
* Introduction
* Define "video game"
* Video Game Industry Overview
* Aspects of Game Development
* Game Development Community
* Careers Available in Game Development
* Testimonies
* Options for Developing Required Skillset
* Other Avenues for Career Development
This is the demo slide we prepared for the "human computer interaction" course fulfillment in order to distinguish some of the good and bad designs that are around us. We hope this might help to the person who is new to this course.
Group member:
Suman Dhakal, Dipesh Khadka, Manish Raj Silwal.
Introduction to data structures and AlgorithmDhaval Kaneria
This document provides an introduction to algorithms and data structures. It defines algorithms as step-by-step processes to solve problems and discusses their properties, including being unambiguous, composed of a finite number of steps, and terminating. The document outlines the development process for algorithms and discusses their time and space complexity, noting worst-case, average-case, and best-case scenarios. Examples of iterative and recursive algorithms for calculating factorials are provided to illustrate time and space complexity analyses.
Introduction to AI for Nonprofits with Tapp NetworkTechSoup
Dive into the world of AI! Experts Jon Hill and Tareq Monaur will guide you through AI's role in enhancing nonprofit websites and basic marketing strategies, making it easy to understand and apply.
বাংলাদেশের অর্থনৈতিক সমীক্ষা ২০২৪ [Bangladesh Economic Review 2024 Bangla.pdf] কম্পিউটার , ট্যাব ও স্মার্ট ফোন ভার্সন সহ সম্পূর্ণ বাংলা ই-বুক বা pdf বই " সুচিপত্র ...বুকমার্ক মেনু 🔖 ও হাইপার লিংক মেনু 📝👆 যুক্ত ..
আমাদের সবার জন্য খুব খুব গুরুত্বপূর্ণ একটি বই ..বিসিএস, ব্যাংক, ইউনিভার্সিটি ভর্তি ও যে কোন প্রতিযোগিতা মূলক পরীক্ষার জন্য এর খুব ইম্পরট্যান্ট একটি বিষয় ...তাছাড়া বাংলাদেশের সাম্প্রতিক যে কোন ডাটা বা তথ্য এই বইতে পাবেন ...
তাই একজন নাগরিক হিসাবে এই তথ্য গুলো আপনার জানা প্রয়োজন ...।
বিসিএস ও ব্যাংক এর লিখিত পরীক্ষা ...+এছাড়া মাধ্যমিক ও উচ্চমাধ্যমিকের স্টুডেন্টদের জন্য অনেক কাজে আসবে ...
This slide is special for master students (MIBS & MIFB) in UUM. Also useful for readers who are interested in the topic of contemporary Islamic banking.
Physiology and chemistry of skin and pigmentation, hairs, scalp, lips and nail, Cleansing cream, Lotions, Face powders, Face packs, Lipsticks, Bath products, soaps and baby product,
Preparation and standardization of the following : Tonic, Bleaches, Dentifrices and Mouth washes & Tooth Pastes, Cosmetics for Nails.
A Strategic Approach: GenAI in EducationPeter Windle
Artificial Intelligence (AI) technologies such as Generative AI, Image Generators and Large Language Models have had a dramatic impact on teaching, learning and assessment over the past 18 months. The most immediate threat AI posed was to Academic Integrity with Higher Education Institutes (HEIs) focusing their efforts on combating the use of GenAI in assessment. Guidelines were developed for staff and students, policies put in place too. Innovative educators have forged paths in the use of Generative AI for teaching, learning and assessments leading to pockets of transformation springing up across HEIs, often with little or no top-down guidance, support or direction.
This Gasta posits a strategic approach to integrating AI into HEIs to prepare staff, students and the curriculum for an evolving world and workplace. We will highlight the advantages of working with these technologies beyond the realm of teaching, learning and assessment by considering prompt engineering skills, industry impact, curriculum changes, and the need for staff upskilling. In contrast, not engaging strategically with Generative AI poses risks, including falling behind peers, missed opportunities and failing to ensure our graduates remain employable. The rapid evolution of AI technologies necessitates a proactive and strategic approach if we are to remain relevant.
Macroeconomics- Movie Location
This will be used as part of your Personal Professional Portfolio once graded.
Objective:
Prepare a presentation or a paper using research, basic comparative analysis, data organization and application of economic information. You will make an informed assessment of an economic climate outside of the United States to accomplish an entertainment industry objective.
Executive Directors Chat Leveraging AI for Diversity, Equity, and InclusionTechSoup
Let’s explore the intersection of technology and equity in the final session of our DEI series. Discover how AI tools, like ChatGPT, can be used to support and enhance your nonprofit's DEI initiatives. Participants will gain insights into practical AI applications and get tips for leveraging technology to advance their DEI goals.