These documents describe various "micro-interventions" - small, low-cost design solutions intended to change people's perceptions and use of public spaces. Examples include installing a piano staircase that allowed steps to play music, collaborative art installations, adding swings to bus stops, painting lines to designate pop-up soccer fields, and playing unexpected sounds from garbage bins to motivate littering. The interventions aimed to create novel, playful, or interactive experiences through unexpected, strange, or affordance-inviting triggers to encourage social interaction and new engagements with overlooked public areas.
The new creative canvas for digital experiencesJohn Duffield
Digital content delivery has taken huge leaps forward. Are you onboard?
The creative storytelling canvas has forever changed. Reaching audiences at precise locations with immersive digital experiences is now possible.
GPS-anchored Augmented Reality (AR) is exploding. Early-adopter visionary creators like @krista.kim and @vincenthunt are deploying crazy cool art in specific locations available in platforms like @superworldapp.
In this post I unpack why this is a wake up call for:
- CREATORS who make it
- BRANDS who need it
- USERS who experience it
Its time to shift the thinking on storytelling. There’s now an infinite new way to enrich our experience of the world around us.
The ability to virtually visit real places offers practical and yet immersive ways to carry out real-life tasks. Services such as Google Street View allow language learning activities to focus on more descriptive language, while remaining relevant to the learners’ everyday life.
www.avatarlanguages.com
Emotional Element in Digital Art-From Saul Bass to Motion GraphicsWenzhuo Duan
Graphic design and computer animation are viewed as two essential forms of art. Motion graphics, as an animation branch based on the language of graphic design, undoubtedly becomes artists’ mainstream choice in modern society. Dating back to the beginning of motion graphics, a pioneer called Saul Bass comes to mind. Bass is an artist with a simplified-style who concentrates on the emotional part of design. In the 21st century, with the development of digital media art, the interpretation of this element is given more features of our age. This presentation discusses the emotional elements from Saul Bass’ work to modern motion graphic field and aims to help readers build a rational and emotional consciousness in current digital art world.
Architects started as makers of mass. Later, this idea evolved into the thought that the spaces carved out in buildings were the true art of architecture. As society evolved and mass transit provided the opportunity for many different classes, races and geographical groups would be in the same space, architecture began to embody utopian ideals of society.
Similarly, the “user experience” field began with the study of the interactions between people & computers. UX designers bridged the cognitive gap between people’s minds & the logical 1’s and 0’s of machines. As “user-centered” design & social media continue to grow, UX’ers realize they create frameworks in which brands build connections to customers, even facilitating interaction between those users: Interaction Design. A 2D space that gives people agency to participate in desired patterns. Social Choreography.
If there's anything to be borrowed from the practice of architecture to help UX, its the power of the diagram. The key to great UX is ensuring we meet both business and user goals by mating the mental models of the people interacting with the experiences we design.
The new creative canvas for digital experiencesJohn Duffield
Digital content delivery has taken huge leaps forward. Are you onboard?
The creative storytelling canvas has forever changed. Reaching audiences at precise locations with immersive digital experiences is now possible.
GPS-anchored Augmented Reality (AR) is exploding. Early-adopter visionary creators like @krista.kim and @vincenthunt are deploying crazy cool art in specific locations available in platforms like @superworldapp.
In this post I unpack why this is a wake up call for:
- CREATORS who make it
- BRANDS who need it
- USERS who experience it
Its time to shift the thinking on storytelling. There’s now an infinite new way to enrich our experience of the world around us.
The ability to virtually visit real places offers practical and yet immersive ways to carry out real-life tasks. Services such as Google Street View allow language learning activities to focus on more descriptive language, while remaining relevant to the learners’ everyday life.
www.avatarlanguages.com
Emotional Element in Digital Art-From Saul Bass to Motion GraphicsWenzhuo Duan
Graphic design and computer animation are viewed as two essential forms of art. Motion graphics, as an animation branch based on the language of graphic design, undoubtedly becomes artists’ mainstream choice in modern society. Dating back to the beginning of motion graphics, a pioneer called Saul Bass comes to mind. Bass is an artist with a simplified-style who concentrates on the emotional part of design. In the 21st century, with the development of digital media art, the interpretation of this element is given more features of our age. This presentation discusses the emotional elements from Saul Bass’ work to modern motion graphic field and aims to help readers build a rational and emotional consciousness in current digital art world.
Architects started as makers of mass. Later, this idea evolved into the thought that the spaces carved out in buildings were the true art of architecture. As society evolved and mass transit provided the opportunity for many different classes, races and geographical groups would be in the same space, architecture began to embody utopian ideals of society.
Similarly, the “user experience” field began with the study of the interactions between people & computers. UX designers bridged the cognitive gap between people’s minds & the logical 1’s and 0’s of machines. As “user-centered” design & social media continue to grow, UX’ers realize they create frameworks in which brands build connections to customers, even facilitating interaction between those users: Interaction Design. A 2D space that gives people agency to participate in desired patterns. Social Choreography.
If there's anything to be borrowed from the practice of architecture to help UX, its the power of the diagram. The key to great UX is ensuring we meet both business and user goals by mating the mental models of the people interacting with the experiences we design.
Hearing Voices: An Overview of Augmented Reality AudioTim Haynes
A look at the current state of augmented reality audio, the major players, inflection points on the horizon, and specific ways geotagged audio can apply to travel -- both today and in the future.
The artistic aim of the Walking the Edit project is to enable the creation of unique and individual movies by anybody, based on already existing audio-visual material and... a walk.
Stories of-from-about-with the territory: the practice of “walking of a movie” is an open and playful way of interacting with the audiovisual memory of our surrounding environment and everyday life. By mixing our immediate reality with feeds and data coming from the digital space (the mobile internet), we create a so-called “augmented reality”. The project “Walking the Edit” opens an alternative path to this hybrid territory, by reducing the growing data-worlds into a single linear, time based construction: a story. One story out of many potential others: the past of the place you are interacting with is (re)combining itself to deliver a new, contextual and unique story that belongs to your present.
In this original Digital Art and Philosophy class, we will become familiar with different forms of digital art and related philosophical issues. Digital art is anything related to computers and art such as using a computer to create art or an art display that is digitized. Philosophical aspects arise regarding art, identity, performance, interactivity, and the process of creation. Students may respond to the material in essay, performance, or digital art work (optional). Instructor: Melanie Swan. Syllabus: www.MelanieSwan.com/PCA
In this original Digital Art and Philosophy class, we will become familiar with different forms of digital art and related philosophical issues. Digital art is anything related to computers and art such as using a computer to create art or an art display that is digitized. Philosophical aspects arise regarding art, identity, performance, interactivity, and the process of creation. Students may respond to the material in essay, performance, or digital art work (optional). Instructor: Melanie Swan. Syllabus: www.MelanieSwan.com/PCA
Non Riservato promotes innovation in public places, through its members and the community: organizations, cooperatives, professionals and companies, that make jobs out of creativity, a transformative urban and social tool.
The network brings together those who share its philosophy and aims, who want to experience new organizational and production models, but also who have a common desire to take back their public spaces, through creativity and participatory processes.
The development of Non Riservato is made possible thanks to the contribution of Fondazione Cariplo and the partnership with the City of Milan. The project collaborates with the University of Milano Bicocca (Department of Sociology and Social Research) and Politecnico of Milano (Department of Architecture and Urban Studies).
What does NR do?
Non Riservato creates projects that connect all the different capacities of its members: public art, urban games, urban sports, performance, street art, architecture and design. The projects have the common features of all taking part in public spaces; they start processes of re-appropriation, creative involvement of participants and develop socialization and facilitate meetings.
Non Riservato acts as an incubator, mostly through bidding of development and prototyping for new projects.
Non Riservato also involves external partners to carry out strategic projects. Non Riservato follows its strategic lines, by working on a commission basis with the public and the private entities, that need services or projects with a highly creative and social impact.
For more information:
www.nonriservato.net
info@nonriservato.net
Street Animation For Social Change - GuideART Fusion
You have now in your hands by chance or not a document that brings a new value in what concerns social street campaigning or street arts. Why is it so? Mainly because it aims at combining these two perspectives and enriching what street animation means by “using” its social change potential properly.
This manual is based on the last 3 years of experience of A.R.T. Fusion Association in what concerns street social campaigning and offers every reader the chance to go through a variety of street animation methods, to open their curiosity and appetite towards them, and more than that to offer an alternative that maybe was not in your mind: to practice street animation in order to make a social change in your community!
Slides from Festival As Lab presentation at Open Living Labs (ENoLL, European Network of Living Labs), Amsterdam, 2 September 2014.
Introducing the Festival As Lab concept and methodology, the wider FutureEverything programme, and past projects.
Presentación de la diseñadora de iluminación y artista Leni Schwendinger en el Foro Imaginemos la Luz realizado en la Cámara de Comercio de Bogotá el 1 de Agosto del 2014. Habló sobre su propuesta de NIghtime Design, en la que se busca crear ambientes en el espacio público que vitalicen la ciudad, donde las personas se encuentren y se reúnan y generen experiencias y recorridos por la ciudad en respuesta a una reacción intuitiva a la luz. Propone la creación y reforzamiento de una cultura la noche que satisfaga las necesidades de la ciudadanía que está dispuesta a ocupar las calles durante la noche.
Fecha: 1 de Agosto de 2014
Lugar: Bogotá (CCB de Salitre)
Hearing Voices: An Overview of Augmented Reality AudioTim Haynes
A look at the current state of augmented reality audio, the major players, inflection points on the horizon, and specific ways geotagged audio can apply to travel -- both today and in the future.
The artistic aim of the Walking the Edit project is to enable the creation of unique and individual movies by anybody, based on already existing audio-visual material and... a walk.
Stories of-from-about-with the territory: the practice of “walking of a movie” is an open and playful way of interacting with the audiovisual memory of our surrounding environment and everyday life. By mixing our immediate reality with feeds and data coming from the digital space (the mobile internet), we create a so-called “augmented reality”. The project “Walking the Edit” opens an alternative path to this hybrid territory, by reducing the growing data-worlds into a single linear, time based construction: a story. One story out of many potential others: the past of the place you are interacting with is (re)combining itself to deliver a new, contextual and unique story that belongs to your present.
In this original Digital Art and Philosophy class, we will become familiar with different forms of digital art and related philosophical issues. Digital art is anything related to computers and art such as using a computer to create art or an art display that is digitized. Philosophical aspects arise regarding art, identity, performance, interactivity, and the process of creation. Students may respond to the material in essay, performance, or digital art work (optional). Instructor: Melanie Swan. Syllabus: www.MelanieSwan.com/PCA
In this original Digital Art and Philosophy class, we will become familiar with different forms of digital art and related philosophical issues. Digital art is anything related to computers and art such as using a computer to create art or an art display that is digitized. Philosophical aspects arise regarding art, identity, performance, interactivity, and the process of creation. Students may respond to the material in essay, performance, or digital art work (optional). Instructor: Melanie Swan. Syllabus: www.MelanieSwan.com/PCA
Non Riservato promotes innovation in public places, through its members and the community: organizations, cooperatives, professionals and companies, that make jobs out of creativity, a transformative urban and social tool.
The network brings together those who share its philosophy and aims, who want to experience new organizational and production models, but also who have a common desire to take back their public spaces, through creativity and participatory processes.
The development of Non Riservato is made possible thanks to the contribution of Fondazione Cariplo and the partnership with the City of Milan. The project collaborates with the University of Milano Bicocca (Department of Sociology and Social Research) and Politecnico of Milano (Department of Architecture and Urban Studies).
What does NR do?
Non Riservato creates projects that connect all the different capacities of its members: public art, urban games, urban sports, performance, street art, architecture and design. The projects have the common features of all taking part in public spaces; they start processes of re-appropriation, creative involvement of participants and develop socialization and facilitate meetings.
Non Riservato acts as an incubator, mostly through bidding of development and prototyping for new projects.
Non Riservato also involves external partners to carry out strategic projects. Non Riservato follows its strategic lines, by working on a commission basis with the public and the private entities, that need services or projects with a highly creative and social impact.
For more information:
www.nonriservato.net
info@nonriservato.net
Street Animation For Social Change - GuideART Fusion
You have now in your hands by chance or not a document that brings a new value in what concerns social street campaigning or street arts. Why is it so? Mainly because it aims at combining these two perspectives and enriching what street animation means by “using” its social change potential properly.
This manual is based on the last 3 years of experience of A.R.T. Fusion Association in what concerns street social campaigning and offers every reader the chance to go through a variety of street animation methods, to open their curiosity and appetite towards them, and more than that to offer an alternative that maybe was not in your mind: to practice street animation in order to make a social change in your community!
Slides from Festival As Lab presentation at Open Living Labs (ENoLL, European Network of Living Labs), Amsterdam, 2 September 2014.
Introducing the Festival As Lab concept and methodology, the wider FutureEverything programme, and past projects.
Presentación de la diseñadora de iluminación y artista Leni Schwendinger en el Foro Imaginemos la Luz realizado en la Cámara de Comercio de Bogotá el 1 de Agosto del 2014. Habló sobre su propuesta de NIghtime Design, en la que se busca crear ambientes en el espacio público que vitalicen la ciudad, donde las personas se encuentren y se reúnan y generen experiencias y recorridos por la ciudad en respuesta a una reacción intuitiva a la luz. Propone la creación y reforzamiento de una cultura la noche que satisfaga las necesidades de la ciudadanía que está dispuesta a ocupar las calles durante la noche.
Fecha: 1 de Agosto de 2014
Lugar: Bogotá (CCB de Salitre)
ArtPlace America: Updates and Lessons from the FieldPlace Maker
ArtPlace America was formed three years ago as a collaboration of foundations, federal agencies, and banks to accelerate the creative placemaking movement. This session will explore lessons and ideas captured in that time and also provide an update on ArtPlace America and where we think the movement is headed. Lyz Crane of ArtPlace America will be joined by representatives from two grantee projects sharing their own ideas and experiences with the initiative: Kimberly Driggins from the Office of Planning of the District of Columbia discussing the Arts & Culture Temporiums project; and Lori Lobenstine from the Design Studio for Social Intervention and Max MacCarthy from the Upham’s Corner Main Street discussing work in Upham’s Corner, Boston.
Non-linear Storytelling: Towards New Methods and Aesthetics for Data NarrativeGiorgia Lupi
presented at Strata Conference, NY, October 29 2013 /
How can a data-driven visualization tell multiple interplaying stories, and achieve a viable result in an abstract visual composition?
I will share the work I am doing with my information design company (accurat.it) on analysing and visualising complex cultural, social and economical phenomena and focusing on a project for La Lettura, the cultural supplement of the Italian newspaper Corriere della Sera (full gallery here http://www.flickr.com/photos/accurat/sets/72157632185046466/)
Purposely, the aim here is to compose and deliver non-linear and multi-layered visual narratives able to maintain the informative richness of the data but still making this richness more accessible and understandable, publishing compound and complex stories told through data visualizations.
I will describe how we can imagine to open new perspectives in the field and how we can also aim at educating readers’ eyes to get familiar with new visual ways to convey the richness of information that we experience in our everyday lives rather than simplifications of the phenomena analysed.
The speech will outline the design process from the very first ideas to the final results in different cases, presenting backstage materials such as sketches and intermediate versions and showing how we select, analyse and combine different data-sets. It will conclude by tracing some red threads to discover possible new approaches to the aesthetics of data-visualization: focusing on how to get inspired from many different disciplines, how to build a personal method and set individual goals, and explaining why we hope our aesthetic and analytic choices can generate new possibilities for ongoing creativity and research in the data-visualisation field
The idea here is to open possible questions rather then providing finite and definitive answers: to ask ourselves how far can we go rather than delimiting the domain.
Accurat's data visualization for La Lettura dissected and explained / lectures for NYU ITP + Parsons Media and Technology Students, February and March 2013
We live in narrative environments: depicting places perception and identity through user generated content:
in The Future of Security, Parsons’ Insititue for information mapping conference within NYC Data Week (New York, 24 Oct 2012)
among the case studies I'm collecting here http://www.scoop.it/t/urbansensing on visualization of georeferenced data, this is a selection of the project based on the city of New York
Kseniya Leshchenko: Shared development support service model as the way to ma...Lviv Startup Club
Kseniya Leshchenko: Shared development support service model as the way to make small projects with small budgets profitable for the company (UA)
Kyiv PMDay 2024 Summer
Website – www.pmday.org
Youtube – https://www.youtube.com/startuplviv
FB – https://www.facebook.com/pmdayconference
Unveiling the Secrets How Does Generative AI Work.pdfSam H
At its core, generative artificial intelligence relies on the concept of generative models, which serve as engines that churn out entirely new data resembling their training data. It is like a sculptor who has studied so many forms found in nature and then uses this knowledge to create sculptures from his imagination that have never been seen before anywhere else. If taken to cyberspace, gans work almost the same way.
Memorandum Of Association Constitution of Company.pptseri bangash
www.seribangash.com
A Memorandum of Association (MOA) is a legal document that outlines the fundamental principles and objectives upon which a company operates. It serves as the company's charter or constitution and defines the scope of its activities. Here's a detailed note on the MOA:
Contents of Memorandum of Association:
Name Clause: This clause states the name of the company, which should end with words like "Limited" or "Ltd." for a public limited company and "Private Limited" or "Pvt. Ltd." for a private limited company.
https://seribangash.com/article-of-association-is-legal-doc-of-company/
Registered Office Clause: It specifies the location where the company's registered office is situated. This office is where all official communications and notices are sent.
Objective Clause: This clause delineates the main objectives for which the company is formed. It's important to define these objectives clearly, as the company cannot undertake activities beyond those mentioned in this clause.
www.seribangash.com
Liability Clause: It outlines the extent of liability of the company's members. In the case of companies limited by shares, the liability of members is limited to the amount unpaid on their shares. For companies limited by guarantee, members' liability is limited to the amount they undertake to contribute if the company is wound up.
https://seribangash.com/promotors-is-person-conceived-formation-company/
Capital Clause: This clause specifies the authorized capital of the company, i.e., the maximum amount of share capital the company is authorized to issue. It also mentions the division of this capital into shares and their respective nominal value.
Association Clause: It simply states that the subscribers wish to form a company and agree to become members of it, in accordance with the terms of the MOA.
Importance of Memorandum of Association:
Legal Requirement: The MOA is a legal requirement for the formation of a company. It must be filed with the Registrar of Companies during the incorporation process.
Constitutional Document: It serves as the company's constitutional document, defining its scope, powers, and limitations.
Protection of Members: It protects the interests of the company's members by clearly defining the objectives and limiting their liability.
External Communication: It provides clarity to external parties, such as investors, creditors, and regulatory authorities, regarding the company's objectives and powers.
https://seribangash.com/difference-public-and-private-company-law/
Binding Authority: The company and its members are bound by the provisions of the MOA. Any action taken beyond its scope may be considered ultra vires (beyond the powers) of the company and therefore void.
Amendment of MOA:
While the MOA lays down the company's fundamental principles, it is not entirely immutable. It can be amended, but only under specific circumstances and in compliance with legal procedures. Amendments typically require shareholder
Business Valuation Principles for EntrepreneursBen Wann
This insightful presentation is designed to equip entrepreneurs with the essential knowledge and tools needed to accurately value their businesses. Understanding business valuation is crucial for making informed decisions, whether you're seeking investment, planning to sell, or simply want to gauge your company's worth.
Cracking the Workplace Discipline Code Main.pptxWorkforce Group
Cultivating and maintaining discipline within teams is a critical differentiator for successful organisations.
Forward-thinking leaders and business managers understand the impact that discipline has on organisational success. A disciplined workforce operates with clarity, focus, and a shared understanding of expectations, ultimately driving better results, optimising productivity, and facilitating seamless collaboration.
Although discipline is not a one-size-fits-all approach, it can help create a work environment that encourages personal growth and accountability rather than solely relying on punitive measures.
In this deck, you will learn the significance of workplace discipline for organisational success. You’ll also learn
• Four (4) workplace discipline methods you should consider
• The best and most practical approach to implementing workplace discipline.
• Three (3) key tips to maintain a disciplined workplace.
Personal Brand Statement:
As an Army veteran dedicated to lifelong learning, I bring a disciplined, strategic mindset to my pursuits. I am constantly expanding my knowledge to innovate and lead effectively. My journey is driven by a commitment to excellence, and to make a meaningful impact in the world.
Tata Group Dials Taiwan for Its Chipmaking Ambition in Gujarat’s DholeraAvirahi City Dholera
The Tata Group, a titan of Indian industry, is making waves with its advanced talks with Taiwanese chipmakers Powerchip Semiconductor Manufacturing Corporation (PSMC) and UMC Group. The goal? Establishing a cutting-edge semiconductor fabrication unit (fab) in Dholera, Gujarat. This isn’t just any project; it’s a potential game changer for India’s chipmaking aspirations and a boon for investors seeking promising residential projects in dholera sir.
Visit : https://www.avirahi.com/blog/tata-group-dials-taiwan-for-its-chipmaking-ambition-in-gujarats-dholera/
LA HUG - Video Testimonials with Chynna Morgan - June 2024Lital Barkan
Have you ever heard that user-generated content or video testimonials can take your brand to the next level? We will explore how you can effectively use video testimonials to leverage and boost your sales, content strategy, and increase your CRM data.🤯
We will dig deeper into:
1. How to capture video testimonials that convert from your audience 🎥
2. How to leverage your testimonials to boost your sales 💲
3. How you can capture more CRM data to understand your audience better through video testimonials. 📊
Improving profitability for small businessBen Wann
In this comprehensive presentation, we will explore strategies and practical tips for enhancing profitability in small businesses. Tailored to meet the unique challenges faced by small enterprises, this session covers various aspects that directly impact the bottom line. Attendees will learn how to optimize operational efficiency, manage expenses, and increase revenue through innovative marketing and customer engagement techniques.
VAT Registration Outlined In UAE: Benefits and Requirementsuae taxgpt
Vat Registration is a legal obligation for businesses meeting the threshold requirement, helping companies avoid fines and ramifications. Contact now!
https://viralsocialtrends.com/vat-registration-outlined-in-uae/
"𝑩𝑬𝑮𝑼𝑵 𝑾𝑰𝑻𝑯 𝑻𝑱 𝑰𝑺 𝑯𝑨𝑳𝑭 𝑫𝑶𝑵𝑬"
𝐓𝐉 𝐂𝐨𝐦𝐬 (𝐓𝐉 𝐂𝐨𝐦𝐦𝐮𝐧𝐢𝐜𝐚𝐭𝐢𝐨𝐧𝐬) is a professional event agency that includes experts in the event-organizing market in Vietnam, Korea, and ASEAN countries. We provide unlimited types of events from Music concerts, Fan meetings, and Culture festivals to Corporate events, Internal company events, Golf tournaments, MICE events, and Exhibitions.
𝐓𝐉 𝐂𝐨𝐦𝐬 provides unlimited package services including such as Event organizing, Event planning, Event production, Manpower, PR marketing, Design 2D/3D, VIP protocols, Interpreter agency, etc.
Sports events - Golf competitions/billiards competitions/company sports events: dynamic and challenging
⭐ 𝐅𝐞𝐚𝐭𝐮𝐫𝐞𝐝 𝐩𝐫𝐨𝐣𝐞𝐜𝐭𝐬:
➢ 2024 BAEKHYUN [Lonsdaleite] IN HO CHI MINH
➢ SUPER JUNIOR-L.S.S. THE SHOW : Th3ee Guys in HO CHI MINH
➢FreenBecky 1st Fan Meeting in Vietnam
➢CHILDREN ART EXHIBITION 2024: BEYOND BARRIERS
➢ WOW K-Music Festival 2023
➢ Winner [CROSS] Tour in HCM
➢ Super Show 9 in HCM with Super Junior
➢ HCMC - Gyeongsangbuk-do Culture and Tourism Festival
➢ Korean Vietnam Partnership - Fair with LG
➢ Korean President visits Samsung Electronics R&D Center
➢ Vietnam Food Expo with Lotte Wellfood
"𝐄𝐯𝐞𝐫𝐲 𝐞𝐯𝐞𝐧𝐭 𝐢𝐬 𝐚 𝐬𝐭𝐨𝐫𝐲, 𝐚 𝐬𝐩𝐞𝐜𝐢𝐚𝐥 𝐣𝐨𝐮𝐫𝐧𝐞𝐲. 𝐖𝐞 𝐚𝐥𝐰𝐚𝐲𝐬 𝐛𝐞𝐥𝐢𝐞𝐯𝐞 𝐭𝐡𝐚𝐭 𝐬𝐡𝐨𝐫𝐭𝐥𝐲 𝐲𝐨𝐮 𝐰𝐢𝐥𝐥 𝐛𝐞 𝐚 𝐩𝐚𝐫𝐭 𝐨𝐟 𝐨𝐮𝐫 𝐬𝐭𝐨𝐫𝐢𝐞𝐬."
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[Note: This is a partial preview. To download this presentation, visit:
https://www.oeconsulting.com.sg/training-presentations]
Sustainability has become an increasingly critical topic as the world recognizes the need to protect our planet and its resources for future generations. Sustainability means meeting our current needs without compromising the ability of future generations to meet theirs. It involves long-term planning and consideration of the consequences of our actions. The goal is to create strategies that ensure the long-term viability of People, Planet, and Profit.
Leading companies such as Nike, Toyota, and Siemens are prioritizing sustainable innovation in their business models, setting an example for others to follow. In this Sustainability training presentation, you will learn key concepts, principles, and practices of sustainability applicable across industries. This training aims to create awareness and educate employees, senior executives, consultants, and other key stakeholders, including investors, policymakers, and supply chain partners, on the importance and implementation of sustainability.
LEARNING OBJECTIVES
1. Develop a comprehensive understanding of the fundamental principles and concepts that form the foundation of sustainability within corporate environments.
2. Explore the sustainability implementation model, focusing on effective measures and reporting strategies to track and communicate sustainability efforts.
3. Identify and define best practices and critical success factors essential for achieving sustainability goals within organizations.
CONTENTS
1. Introduction and Key Concepts of Sustainability
2. Principles and Practices of Sustainability
3. Measures and Reporting in Sustainability
4. Sustainability Implementation & Best Practices
To download the complete presentation, visit: https://www.oeconsulting.com.sg/training-presentations
Sustainability: Balancing the Environment, Equity & Economy
G.Lupi, micro-interventions in public spaces
1. micro.interventions
super- minimum interventions (micro-actions) able to change the perception of a public place that we
usually don't care about; precise and hyper local design solutions to enable the creation of what we call
"urban situations".
2. piano staircase
rolighetsteorin + VW | Stoccolma, 2009
http://www.youtube.com/watch?
v=2lXh2n0aPyw&feature=player_embedded
they provided a simulation of a piano within the staircase,
the singular steps really could play,
people had fun,
interact with other people to compose melodies,
and they realized that people actually used more
staircase than mobile escalators.
Why did it work?
What do they use as a trigger element?
_something unexpected,
_something strange
_something plyaful,
_or also something really “affordable”
(affordance is the property of things of naturally invite you in)
3. wallpeople
collaborative project, 2010
http://wallpeople.org/
http://www.arkinet.com/articles/wallpeople-the-largest-
photo-mural-in-town
Wallpeople simultaneously in 10 cities of the world, asked
people to collaborate in an art installation collective
project in public spaces, each person has to just bring a
picture and place it in a position on the wall, near to what
they decided.
then, after a while (1 hour) every citizen coul pick a
pictures (of other people) and bring a piece of the
installation home
Why did it work?
What do they use as a trigger element?
_the willing to complete and collaborate to the opera
_the possibility of participating at something collective
_the possibility of interacting with people
What happens to the perception of the space?
_form a place that I usually don’t carea boute, they was able to
create a “memory” about the place, they attached a meaning to
the place...
4. play or rewind
cliostraat, Siena 2001
http://www.cliostraat.com/show.php?baby=131
a series of temporary and very very simple “invitation to
use”, a shift from a public plaza to a public playground
something that can be easily rewinded
Why did it work?
What do they use as a trigger element?
_something unexpected,
_something strange
_something plyaful,
_mis-use / completely change the meaning of the place
5. muro di Sormano
IFdesign, Sormano 2006
http://www.ifdesign.it/ifweb.pdf
it was a cycling path, and they just put some informations
about distances, history... in the path physically.
So that bikers coul in a way enjoy more the travel
Why did it work?
What do they use as a trigger element?
_providing informations
_inviting to read them
_invitation to enjoy
_making the place more beautiful
6. risorgimento square
Ma0, piazza Risorgimento Bari 2006
http://www.ma0.it/load_bari_piazza.swf
a series of bences in the plaza that could be rotated
around, just i,
you can choose where to sit and how to face the sun, how
to become distant or close to someone else in the
square...
Why did it work?
What do they use as a trigger element?
_the willing to modify and customize
_the possibility of participating at something collective
_the possibility of interacting with people
What happens to the perception of the space?
_a place that now I can use!
7. field party
Kazuyo Sejima | Tokyo, 2010
A workshop to requalificate a Tokyo suburbs where
neighborhoods usually don’t go and don’t interact.
They organized an event: a barbecue, with 100
barbecues, spread in the space, each barbecue served
just 1 part of the meal, so that people has to walk around,
travel the space and interact with other people while
cooking their own dinner.
“The party looks disconnected, but people share the
coming dusk together, and they were happy”.
Why did it work?
What do they use as a trigger element?
8. dead drops
Aran Bartholl | New York, 2010
http://deaddrops.com/
dead-drops originally are secret places to leave
informations in spy language.
Now there’s a digital dead-drops.
Aram Bartholl put a lot of usb keys coming out from
urban walls.
What would you do it?
Wouldn’t you be curious to hang your laptop?
It’s really becoming a hip.
it’s the contemporary “bookcrossing”, would you leave
any message?
Why did it work?
What do they use as a trigger element?
9. before I die wall
Chandy Chang | lots of cities, 2009
http://civiccenter.cc/beforeidie/
Candy Chang repeated in several wall this unfinished
exhibition, simply asking people to complete
“before i die i want” ____________
In a few days citizens filled the wall up!
Why did it work?
What do they use as a trigger element?
10. pagina bianca
art kitchen | Bo, Mi, Fi, Na, Vr, Fe, 2009
http://www.artkitchen.it/portfolio/la-pagina-bianca/
plazas like white paper.
with a lot of tools availabe to write and draw.
plazas like conceptually places to be written, places on
which providing a personal story, a personal contribution
Why did it work?
What do they use as a trigger element?
11. intermedio
mader lopez / Cordoba 2008
http://www.maiderlopez.com/portfolio/intermedio-2008/?
lang=en
The lines painted on a plot represent the future houses
that will be built there. Intervention on a pot. Córdoba City
Hall, Spain, 2008.
anticipation / preview of what will be in an empty plot
Why did it work?
What do they use as a trigger element?
12. bus stop derby
Goodby Silverstein & Partners | San Francisco, 2010
http://folliacreativa.com/2010/12/06/guerrilla-yahoo-bus-
stop-derby/
San Francisco / intra-neighboorhood game competiont at
the bus stop,
Citizens can contribute to the score of their neighborhood
playing while waiting the bus (boring activity).
at the end of 10 weeks the neighborhood with the highest
score won a hhuge party organized by the muicipality
Why did it work?
What do they use as a trigger element?
13. tokyo manner
aa.vv | Tokyo, 1976-1982
http://pinktentacle.com/2010/08/vintage-tokyo-subway-
manner-posters/
A project from 70s, posters that in a funny way remind to
underground useres some basic good manners (like
dont’ sleep on the metro, don’t occupy too much
space, ....)
Why did it work?
What do they use as a trigger element?
14. Pink Puffs Roll Instant
Playground
topotek, 2004
http://cca-actions.org/actions/pink-puffs-roll-instant-
playground
Twenty-four inflatable pink rubber objects and fifteen foam
cubes were installed in a temporary playground beside a
horse pasture in Wolfsburg, Germany, for the 2004 State
Garden Show.
The pink landscape created by the structures was
designed to evoke childrens’ toys and contrast with the
natural surroundings.
There are no fixed uses for the objects in the Temporary
Playground: they are both shelter and surface, capable of
being rolled into any space, transforming a sidewalk
corner or a vacant lot into a beguiling and playful garden.
Why did it work?
What do they use as a trigger element?
15. swinging
Bruno Taylor | London, 2008
http://www.designboom.com/weblog/cat/8/view/3682/
playful-spaces-by-bruno-taylor.html
As part of Bruno Taylor’s series “Playful Spaces,” he
installed a swing at a London bust stop.
this project is a study into different ways of bringing play
back into public space.
it focuses on ways of incorporating incidental play in the
public realm by not so much as having separate play
equipment that dictates the users but by using existing
furniture and architectural elements that indicate playful
behavior for all.’
Why did it work?
What do they use as a trigger element?
16. play me I’m yours
Luke Jerram | various cities, 2008
http://www.streetpianos.com/
Street pianos are appearing in cities across the world.
Located in parks, squares, bus shelters and train stations,
outside galleries, markets and on bridges and ferries, the
pianos are for any member of the public to enjoy and
claim ownership of.
Reaching an audience of over 1,000,000 people
worldwide, Jerram has installed over 300 pianos in 16
different cities so far.
Who plays them and how long they remain is up to each
community. Each piano acts as sculptural, musical, blank
canvas that becomes a reflection of the communities it is
embedded into. Many pianos are personalised and
decorated.
Why did it work?
What do they use as a trigger element?
17. subway opening
improve everywhere | Manhattan, 2009
http://improveverywhere.com/2009/03/18/subway-art-
gallery-opening/
A temporary evening party with waiters and music players
in the underground?
Why did it work?
What do they use as a trigger element?
18. free hugs
free hugs campaign | London, from 2006
http://www.freehugscampaign.org/
Free hugs is a real life controversial story of Juan Mann,
A man whos sole mission was to reach out and hug a
stranger to brighten up their lives.
In the Spirit of the free hugs campaign, PASS THIS TO A
FRIEND and HUG A STRANGER! After all, If you can
reach just one person
Why did it work?
What do they use as a trigger element?
19. home sweet bus stop home
Mark A. Reigelman II | various cities, 2010
http://www.markreigelman.com/
“Home Sweet (Bus Stop) Home” an art installation that re-
create a home environent in bus-stops
Why did it work?
What do they use as a trigger element?
20. paint grow soccer field
Maider Lopez | United Arab Emirates, 2007
http://cca-actions.org/actions/paint-grows-soccer-field
As part of the Sharjah Biennial, artist Maider López
painted the lines of a soccer field red in a public square of
Sharjah, adding goals on either end. Because pre-
existing features such as benches and streetlamps were
not altered, the square became a strange new site for
football matches where spectators relaxed on benches
inside the pitch at all hours. The project suggests a model
for easy and relaxed integration of different activities.
Maider López works on interrupting conventional space
and architecture.
Why did it work?
What do they use as a trigger element?
21. starwars subway cars
improv everywhere | NY subway, 2010
http://improveverywhere.com/2010/07/14/star-wars-
subway-car/
For our latest mission, we staged a reenactment of the
first Princess Leia / Darth Vader scene from Star Wars on
a New York City subway car. The white walls and sliding
doors on the train reminded us of the rebel ship from the
movie, and we thought it would be fun to see how people
would react to a surprise appearance by the iconic
characters. We spread out the actors along the train line,
staging it so they would enter the right car at the right
time. Enjoy the video first and then go behind- the-scenes
with the photos and report below.
Why did it work?
What do they use as a trigger element?
22. pixel notes
Duncan Wilson, 2007
http://www.multilinkmagazine.com/2007/12/19/pixel-notes/
Notes of different kinds make up the wallpaper, Pixelnotes
from artist and graphic designer Duncan Wilson.
The wallpaper is made up of four layers divided into
individual squares resembling sticky notes.
The notes can even be written upon and detached,
exposing a different colored note from the layer beneath.
As notes are removed, a pattern begins to reveal itself.
Why did it work?
What do they use as a trigger element?
23. the world deepest bin
the fun theory | 2009
http://www.youtube.com/watch?
v=cbEKAwCoCKw&feature=player_embedded
To throw rubbish in the bin instead of onto the floor
shouldn’t really be so hard. Many people still fail to do so.
Can we get more people to throw rubbish into the bin,
rather than onto the ground, by making it fun to do?
(a strange sound comes out from the bin when you throw
the paper away)
Why did it work?
What do they use as a trigger element?