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Globalisationand Digital Citiesa talkon digital andplace - perspectives Luis Borges Gouveia (@lbgouveia) UniversityofEastLondon 15th September 2010
Some remarks...
Globalisationand Digital Citiesa talkon digital andplace perspectivespart I – The digital paradox (…) Luis Borges Gouveia (@lbgouveia) UniversityofEastLondon 15th September 2010
We are at war!
Well... Itisan informationwar
Well... Itisan informationwar its FAST very TECH ... and GLOBAL
Weneednewtools!!  e.g. Dealwithinformationoverload Check for informationquality Support (action) knowledge
Weneednewtools!!  e.g. Butwealsoneed some sortofstrategy Dealwithinformationoverload Check for informationquality Supportactionknowledge
Sincethis Werelyourhopesonthat...
Everythinggoes digital anytime,  anywhere,  anyhow,  any*$#!
mayweneedanother perspective? 
Letsputit as... a story!
For centuries, we human beings live in a world where physical locations are common and stable references Our main references of time and space put us many challenges but were part of us as human beings!
Same time & same space: We! Same time & different space: There! Different time & different space: Them! Different time & same space: Place!
Place is a very important notion for us It is were human activity takes place… (or is located…)  It is central for live, learning, work and fun… (be there!)
YES, BUT… With computers and networks come the digital and things change Time and space are not the same…
Digital T&S: more independent You can twist time or space even without any relation between them (try some form of video recording or co-location devices to turn it possible)
Digital T&S; Elastic What you can do is a lot more and provides some control behavior of how time and space work  (for instance, we can get more time using a globalization approach to business or providing digital multimedia to transform a place)
Digital T&S: But… be aware! Time: more time to do, less time to react Space: almost impossible to control, easy to reach
Digital T&S: No more just four alternatives! Different times & spaces possible We can have digital overlays and they can be present in different ways … although we still are physical beings (and must pay the price!)
As a result: Place gets larger and the world suddenly   becomes our place We no longer have borders at human scale!
Reinventtime & space We can be in more spaces at more times We can not be where we are or be at another time
Human limits apply!(example: digital time obeys a different cycle from human life span)
SO… the world is different …and there will NOT be anymore the same again – shame on physical place…
DIGITAL PARADOX
That… Although the widespread of the digital has not been so great The importance of physical place still is central for human activity
This Can have economic importance!
YES 	places have now more components and the digital is part of any place
BUT 	Well, I love a lot computers but love more life & people
[object Object],[object Object]
a million dollar question! How can we turn our territory one that is central for human activity?
Globalisationand Digital Citiesa talkon digital andplace perspectivespart II – A digital approachto ourtime-spaceliving Luis Borges Gouveia (@lbgouveia) UniversityofEastLondon 15th September 2010
motivation
motivation Some authors stress the importance of other communities to the enrichment of city life Among those are the gay community, as argued by Ridderstråle and Nordström (2003) Individual and thematic communities are other reported [www.karaokecapitalism.com] Not any more kids, family (i.e. cultural bias applies…)
Motivation Any motivation will do in case of being possible to share the same time-space context with some sense of balance Urban settings Economy Ecology Market  Information based Powered by knowledge Digital
Information society a society where information and communication technology are the primary resource to exchange digital information, and to support interaction between individuals using practices and methods in permanent change (Gouveia and Gaio, 2004)
Information society Heavy use of ICT Growing use of digital Network organisation
Once upon a time...
the computer
The computer without a mouse!
The computer without a mouse! ... How to use it?
The computer without a keyboard!
The computer without keyboard!... How to use it?
The computer without monitor!
But... Where is the computer!
But... Where is the computer! ?
But... Where is the computer! Learning effort computers Mobile  devices Smart  objects Cost/complexity
But... Where is the computer! Networked hidden  and Transaction related “somewhere among us” Make us remember some religious stuff
the digital and rich information environments
The analogic and rich information environment
From the analogic to the digital “world” learn... In the analogic, memorise to learn In digital, forget to learn work... In the analog, take time to work In the digital, work without taking time
Four scales concerning people, information and space People Content / context / experience / emotion Information Data / information / knowledge / wisdon Space Space / local / territory / place? Eachlevelsaddsstructureandcontext Relate thescalesusing a digital approach (validpath?)
Some remarks With digital support Space is extended Time becomes a scarse resource i.e. more reach, less time  People in organisations Less government More governance i.e. Distance can be less a problem than time (time to know, time to be, time to do, time to react,...) i.e. Networks, instead of leadership (?)
Some remarks Again, the digital, time-space and people... i.e. Increase information flux and interactions At the end of the day Who pays the bill  Who controls it Has we take this into consideration when design our cities for (?) Diversity Proximity Centrality  Knowledge A given strategy
A number of challenges People skills  [Social, economical, digital] gap Engage people What to know and how (wisdon?...) But also Sense human presence Collaboration support (not just sharing or cooperation) Information visualisation & Knowledge representation  Linking the real and the virtual (location devices, senses and get rid of web based as first tech proposal...)
Additional notes “perform” digital it is not just related with computers and networks We still be analogic, but our interaction are more digital than ever
Additional notes... Reinvent our notions of time and space Reinvent the territory Deal with information challenges HELP WANTED!
Additional notes Knowledge rate substitution  Something between 20% to 25% This means that we need to replace knowledge every 4 – 5 years As a result, a territory must be also organised with the ability to produce knowledge Need schools, research and focus Additional concerns to add to energy, water and other stuff
Additional notes A move from an offer oriented organisation to a client oriented strategy also has implications in the way we deal with information New ways to deal with information discover How to be discovered (offer side) How to discover (client side) Individuals can no more stand on their own ability; must rely mostly on their network connections
Some questions How such notions affect our cities and our quality of living? Can we propose and expect to have some sort of an intelligent territory where information, knowledge and networks are combined at the service of people? How can we make the best bread of fusion between knowledge (-» people) and places (-» territory)
Globalisationand Digital Citiesa talkon digital andplace perspectivespart III – Onepossible case study Luis Borges Gouveia (@lbgouveia) UniversityofEastLondon 15th September 2010
Ideal space
The Gaia City 288.000 inhabitants (Census of 2001) Region: 167 Km2, with 15Km of Atlantic beaches and 8Km of Douro river course hometown of the Port Wine cellars near Porto (on the other side of the Douro river, 263.000 inhabitants) the place where F.C. Porto training centre is located Also European Champions on 2004
Digital city concept A city being transformed or organised using information and communication technology A representation or virtual image of a particular set of issues from a city
Digital citizen concept Interaction based, bringing citizenship relations to the digital Connect the real with the virtual Need for technology that supports different types of urban information to become usable for people
Location services Explore the use of information based on such technologies as CRM, GIS, Internet, wireless, GPS and mobile devices Service or application that eases the use of spatial information and GIS facilities for end users
Gaia Global project Based on society and their digital interaction This approach is used instead of a local government centred initiative Based on people and not technology The added value from a city is ultimetly its own people and their potential to interact and create information Based on provide support for the information life cycle create – produce – reuse – discard – destroy Content oriented and to support tasks, instead to process oriented
Gaia Global project options Take a multichannel strategy Beyond the use of the Internet and World Wide Web, consider even traditions media as books and outdoors Territory Based The aim is to provide the city with a new digital centrer and associated competences  Inclusion and citizenship Seeks the inclusion of Gaia inhabitants and fosters citizenship, by creating new digital markets
Gaia Global goals Gain basic skills Information skills			 Technology literacy Autonomous competences 		 Critical thinking Harness people skills to work on groups and in a colaborative way Add value to tasks, regards being performed by individuals, groups and communities
Gaia Global goals Create a digital space to harness the day to day activities, based on: A small number of really used services With clear and feasable economic models Increase the number of users on each service, by focus on user satisfation Work on the creation of a digital city project that foster the digital dinamics Enhance demand By easening the offer Invest on promoting people interaction instead of buy offer services and facilities
Create a communication space that connects everybody with everybody Gaia Global, a cup of ideas
From Digital Gaia to Gaia Global
The Gaia Global brand Gaia Global its a name that is best suit to the project strategy to follow a multichannel and no technology path to the use of the digital. The project wants people to use services and applications and not computers and digital machinery The logo represents an individual and how the importance that people has to the project. The logo head denotes movement and proactivity, with the arms rised for ideas and action. Its name is.. Kimkas Gaiato In a open and colaborative society we have several Kimkas! Each one skills to work with others and to colaborate open the way to new interactions and helps create a dinamic environment.
One brand, one image
www.gaiaglobal.pt The project Web site provide an information base that can be accessed by - everyone- the media and project team (these, with restricted access)The goal is to provide a project descriptive memory and manage the information produced by Gaia GlobalEverything from the project will eventually be published one day!  This site IS NOT the Gaia Global project
Digital infrastructure people applications services client territory information
The digital is all about brands and the abillity to explore them Need to provide day to day activities to the citizen and to explore the territory
provide technology, but just when needed and integrated with the individual and where its value is perceived
Foster the added value creation by reuse local initiatives and communities activities, festivities and strenghts Offer services with a clear value for people, allowing them to access and share information
THANKS! GAIA GLOBAL, a cup of ideas Create a communication space that connects everybody with everybody
Globalisationand Digital Citiesa talkon digital andplace perspectivespart IV – Lastremarks… Luis Borges Gouveia (@lbgouveia) UniversityofEastLondon 15th September 2010
Globalisation Expanding territory Augmenting borders territory informationsociety Sustainable development
Globalisation Compressterritory Eliminateborder territory Information society Sustainable development
Globalisation Valuesterritory Enforcesborder territory Informationsociety Sustainable development
Digital cities Knowledge and information society ,[object Object]
 enforces interaction behaviour and the utility concept (if needed it happens…)
 support to enhance technology, information and digital value,[object Object]
 allow to integrate alternative information sources
 allow to redefine current notions and restrictions of time and place,[object Object]
Challenges (intheuser perspective) Motivation to use available offerings ,[object Object]
 use because gets more work to be done (may mean less work – more return)
 use because it is a requirement, is a fashion, want to learn, curiosity, trend…

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Globalisation and digital cities

  • 1. Globalisationand Digital Citiesa talkon digital andplace - perspectives Luis Borges Gouveia (@lbgouveia) UniversityofEastLondon 15th September 2010
  • 3. Globalisationand Digital Citiesa talkon digital andplace perspectivespart I – The digital paradox (…) Luis Borges Gouveia (@lbgouveia) UniversityofEastLondon 15th September 2010
  • 4. We are at war!
  • 6. Well... Itisan informationwar its FAST very TECH ... and GLOBAL
  • 7. Weneednewtools!! e.g. Dealwithinformationoverload Check for informationquality Support (action) knowledge
  • 8. Weneednewtools!! e.g. Butwealsoneed some sortofstrategy Dealwithinformationoverload Check for informationquality Supportactionknowledge
  • 10. Everythinggoes digital anytime, anywhere, anyhow, any*$#!
  • 13. For centuries, we human beings live in a world where physical locations are common and stable references Our main references of time and space put us many challenges but were part of us as human beings!
  • 14. Same time & same space: We! Same time & different space: There! Different time & different space: Them! Different time & same space: Place!
  • 15. Place is a very important notion for us It is were human activity takes place… (or is located…) It is central for live, learning, work and fun… (be there!)
  • 16. YES, BUT… With computers and networks come the digital and things change Time and space are not the same…
  • 17. Digital T&S: more independent You can twist time or space even without any relation between them (try some form of video recording or co-location devices to turn it possible)
  • 18. Digital T&S; Elastic What you can do is a lot more and provides some control behavior of how time and space work (for instance, we can get more time using a globalization approach to business or providing digital multimedia to transform a place)
  • 19. Digital T&S: But… be aware! Time: more time to do, less time to react Space: almost impossible to control, easy to reach
  • 20. Digital T&S: No more just four alternatives! Different times & spaces possible We can have digital overlays and they can be present in different ways … although we still are physical beings (and must pay the price!)
  • 21. As a result: Place gets larger and the world suddenly becomes our place We no longer have borders at human scale!
  • 22. Reinventtime & space We can be in more spaces at more times We can not be where we are or be at another time
  • 23. Human limits apply!(example: digital time obeys a different cycle from human life span)
  • 24. SO… the world is different …and there will NOT be anymore the same again – shame on physical place…
  • 26. That… Although the widespread of the digital has not been so great The importance of physical place still is central for human activity
  • 27. This Can have economic importance!
  • 28. YES places have now more components and the digital is part of any place
  • 29. BUT Well, I love a lot computers but love more life & people
  • 30.
  • 31. a million dollar question! How can we turn our territory one that is central for human activity?
  • 32. Globalisationand Digital Citiesa talkon digital andplace perspectivespart II – A digital approachto ourtime-spaceliving Luis Borges Gouveia (@lbgouveia) UniversityofEastLondon 15th September 2010
  • 34. motivation Some authors stress the importance of other communities to the enrichment of city life Among those are the gay community, as argued by Ridderstråle and Nordström (2003) Individual and thematic communities are other reported [www.karaokecapitalism.com] Not any more kids, family (i.e. cultural bias applies…)
  • 35. Motivation Any motivation will do in case of being possible to share the same time-space context with some sense of balance Urban settings Economy Ecology Market Information based Powered by knowledge Digital
  • 36. Information society a society where information and communication technology are the primary resource to exchange digital information, and to support interaction between individuals using practices and methods in permanent change (Gouveia and Gaio, 2004)
  • 37. Information society Heavy use of ICT Growing use of digital Network organisation
  • 38. Once upon a time...
  • 41. The computer without a mouse! ... How to use it?
  • 42. The computer without a keyboard!
  • 43. The computer without keyboard!... How to use it?
  • 45. But... Where is the computer!
  • 46. But... Where is the computer! ?
  • 47. But... Where is the computer! Learning effort computers Mobile devices Smart objects Cost/complexity
  • 48. But... Where is the computer! Networked hidden and Transaction related “somewhere among us” Make us remember some religious stuff
  • 49. the digital and rich information environments
  • 50. The analogic and rich information environment
  • 51. From the analogic to the digital “world” learn... In the analogic, memorise to learn In digital, forget to learn work... In the analog, take time to work In the digital, work without taking time
  • 52.
  • 53. Four scales concerning people, information and space People Content / context / experience / emotion Information Data / information / knowledge / wisdon Space Space / local / territory / place? Eachlevelsaddsstructureandcontext Relate thescalesusing a digital approach (validpath?)
  • 54.
  • 55. Some remarks With digital support Space is extended Time becomes a scarse resource i.e. more reach, less time People in organisations Less government More governance i.e. Distance can be less a problem than time (time to know, time to be, time to do, time to react,...) i.e. Networks, instead of leadership (?)
  • 56. Some remarks Again, the digital, time-space and people... i.e. Increase information flux and interactions At the end of the day Who pays the bill Who controls it Has we take this into consideration when design our cities for (?) Diversity Proximity Centrality Knowledge A given strategy
  • 57. A number of challenges People skills [Social, economical, digital] gap Engage people What to know and how (wisdon?...) But also Sense human presence Collaboration support (not just sharing or cooperation) Information visualisation & Knowledge representation Linking the real and the virtual (location devices, senses and get rid of web based as first tech proposal...)
  • 58. Additional notes “perform” digital it is not just related with computers and networks We still be analogic, but our interaction are more digital than ever
  • 59. Additional notes... Reinvent our notions of time and space Reinvent the territory Deal with information challenges HELP WANTED!
  • 60. Additional notes Knowledge rate substitution Something between 20% to 25% This means that we need to replace knowledge every 4 – 5 years As a result, a territory must be also organised with the ability to produce knowledge Need schools, research and focus Additional concerns to add to energy, water and other stuff
  • 61. Additional notes A move from an offer oriented organisation to a client oriented strategy also has implications in the way we deal with information New ways to deal with information discover How to be discovered (offer side) How to discover (client side) Individuals can no more stand on their own ability; must rely mostly on their network connections
  • 62. Some questions How such notions affect our cities and our quality of living? Can we propose and expect to have some sort of an intelligent territory where information, knowledge and networks are combined at the service of people? How can we make the best bread of fusion between knowledge (-» people) and places (-» territory)
  • 63. Globalisationand Digital Citiesa talkon digital andplace perspectivespart III – Onepossible case study Luis Borges Gouveia (@lbgouveia) UniversityofEastLondon 15th September 2010
  • 65. The Gaia City 288.000 inhabitants (Census of 2001) Region: 167 Km2, with 15Km of Atlantic beaches and 8Km of Douro river course hometown of the Port Wine cellars near Porto (on the other side of the Douro river, 263.000 inhabitants) the place where F.C. Porto training centre is located Also European Champions on 2004
  • 66. Digital city concept A city being transformed or organised using information and communication technology A representation or virtual image of a particular set of issues from a city
  • 67. Digital citizen concept Interaction based, bringing citizenship relations to the digital Connect the real with the virtual Need for technology that supports different types of urban information to become usable for people
  • 68. Location services Explore the use of information based on such technologies as CRM, GIS, Internet, wireless, GPS and mobile devices Service or application that eases the use of spatial information and GIS facilities for end users
  • 69. Gaia Global project Based on society and their digital interaction This approach is used instead of a local government centred initiative Based on people and not technology The added value from a city is ultimetly its own people and their potential to interact and create information Based on provide support for the information life cycle create – produce – reuse – discard – destroy Content oriented and to support tasks, instead to process oriented
  • 70. Gaia Global project options Take a multichannel strategy Beyond the use of the Internet and World Wide Web, consider even traditions media as books and outdoors Territory Based The aim is to provide the city with a new digital centrer and associated competences Inclusion and citizenship Seeks the inclusion of Gaia inhabitants and fosters citizenship, by creating new digital markets
  • 71. Gaia Global goals Gain basic skills Information skills Technology literacy Autonomous competences Critical thinking Harness people skills to work on groups and in a colaborative way Add value to tasks, regards being performed by individuals, groups and communities
  • 72. Gaia Global goals Create a digital space to harness the day to day activities, based on: A small number of really used services With clear and feasable economic models Increase the number of users on each service, by focus on user satisfation Work on the creation of a digital city project that foster the digital dinamics Enhance demand By easening the offer Invest on promoting people interaction instead of buy offer services and facilities
  • 73. Create a communication space that connects everybody with everybody Gaia Global, a cup of ideas
  • 74. From Digital Gaia to Gaia Global
  • 75. The Gaia Global brand Gaia Global its a name that is best suit to the project strategy to follow a multichannel and no technology path to the use of the digital. The project wants people to use services and applications and not computers and digital machinery The logo represents an individual and how the importance that people has to the project. The logo head denotes movement and proactivity, with the arms rised for ideas and action. Its name is.. Kimkas Gaiato In a open and colaborative society we have several Kimkas! Each one skills to work with others and to colaborate open the way to new interactions and helps create a dinamic environment.
  • 76. One brand, one image
  • 77. www.gaiaglobal.pt The project Web site provide an information base that can be accessed by - everyone- the media and project team (these, with restricted access)The goal is to provide a project descriptive memory and manage the information produced by Gaia GlobalEverything from the project will eventually be published one day! This site IS NOT the Gaia Global project
  • 78. Digital infrastructure people applications services client territory information
  • 79. The digital is all about brands and the abillity to explore them Need to provide day to day activities to the citizen and to explore the territory
  • 80. provide technology, but just when needed and integrated with the individual and where its value is perceived
  • 81. Foster the added value creation by reuse local initiatives and communities activities, festivities and strenghts Offer services with a clear value for people, allowing them to access and share information
  • 82. THANKS! GAIA GLOBAL, a cup of ideas Create a communication space that connects everybody with everybody
  • 83. Globalisationand Digital Citiesa talkon digital andplace perspectivespart IV – Lastremarks… Luis Borges Gouveia (@lbgouveia) UniversityofEastLondon 15th September 2010
  • 84. Globalisation Expanding territory Augmenting borders territory informationsociety Sustainable development
  • 85. Globalisation Compressterritory Eliminateborder territory Information society Sustainable development
  • 86. Globalisation Valuesterritory Enforcesborder territory Informationsociety Sustainable development
  • 87.
  • 88. enforces interaction behaviour and the utility concept (if needed it happens…)
  • 89.
  • 90. allow to integrate alternative information sources
  • 91.
  • 92.
  • 93. use because gets more work to be done (may mean less work – more return)
  • 94. use because it is a requirement, is a fashion, want to learn, curiosity, trend…
  • 95.
  • 96. identity allows the brand recognition and the association of people with the same interests
  • 97.
  • 98. opportunity to discuss the role of regions and their brands and strengths
  • 99. think in function of interactions, of events and not only on requirements and needs
  • 100.