Successfully reported this slideshow.
We use your LinkedIn profile and activity data to personalize ads and to show you more relevant ads. You can change your ad preferences anytime.

Digital Paradox: why place matters, putting place in its place!

1,957 views

Published on

Digital Paradox: why place matters, putting place in its place
Luis Borges Gouveia
@lbgouveia
Switch Conference
16th May of 2010
Polo II, University of Coimbra
Coimbra Portugal

Published in: Education, Technology
  • Be the first to comment

  • Be the first to like this

Digital Paradox: why place matters, putting place in its place!

  1. 1. Digital Paradox: why place matters, putting place in its place!<br />Coimbra<br />16th Mayof 2010<br />Polo II<br />Universityof Coimbra<br />Luis Borges Gouveia<br />luis.borges.gouveia@gmail.com<br />Twitter: @lbgouveia<br />Associate Professor<br />University Fernando Pessoa<br />
  2. 2. @<br />16 May 2010<br />Paradox: why place matters, putting place in its place!<br />Digital Paradox: whyplacematters: puttingplaceinitsplace!<br />ConsideringtheKnowledgeandInformationSocietyandthegrowingpressuresthatbothglobalizationandthe financial & economic crises make emerge, newformsoforganizingandthinkinghumanactivity are needed. Thisisthecontext to presentthe digital paradox as a perspective onhow to assistthe social andeconomicdevelopmentof a territory.<br />Paradoxo Digital: a importância do local no seu sítio!<br />No quadro da Sociedade da Informação e do Conhecimento e das pressões associadas com a Globalização e mais recentemente com a crise financeira e económica, novas formas de pensar e organizar a actividade humana são necessárias. É este o contexto de partida para a apresentação do paradoxo digital e de como essa perspectiva pode ajudar ao desenvolvimento económico e social de um território.<br />
  3. 3. We are at war!<br />
  4. 4. Well...<br />Itisan<br />informationwar<br />
  5. 5. Well...<br />Itisan<br />informationwar<br />its FAST<br />very TECH<br />... and GLOBAL<br />
  6. 6. Weneednewtools!!<br /> e.g.<br />Dealwithinformationoverload<br />Check for informationquality<br />Support (action) knowledge<br />
  7. 7. Weneednewtools!!<br /> e.g.<br />Butwealsoneed some sortofstrategy<br />Dealwithinformationoverload<br />Check for informationquality<br />Supportactionknowledge<br />
  8. 8. Sincethis<br />Werelyourhopesonthat...<br />
  9. 9. Everythinggoes digital<br />anytime, <br />anywhere, <br />anyhow, <br />any*$#!<br />
  10. 10. mayweneedanother perspective?<br /><br />
  11. 11. Letsputit as... a story!<br />
  12. 12. For centuries, we human beings live in a world where physical locations are common and stable references<br />Our main references of time and space put us many challenges but were part of us as human beings!<br />
  13. 13. Same time & same space: We!<br />Same time & different space: There!<br />Different time & different space: Them!<br />Different time & same space: Place!<br />
  14. 14. Place is a very important notion for us<br />It is were human activity takes place… (or is located…) <br />It is central for live, learning, work and fun… (be there!)<br />
  15. 15. YES, BUT…<br />With computers and networks come the digital and things change<br />Time and space are not the same…<br />
  16. 16. Digital T&S: more independent<br />You can twist time or space even without any relation between them (try some form of video recording or co-location devices to turn it possible)<br />
  17. 17. Digital T&S; Elastic<br />What you can do is a lot more and provides some control behavior of how time and space work <br />(for instance, we can get more time using a globalization approach to business or providing digital multimedia to transform a place)<br />
  18. 18. Digital T&S: But… be aware!<br />Time: more time to do, less time to react<br />Space: almost impossible to control, easy to reach<br />
  19. 19. Digital T&S: No more just four alternatives!<br />Different times & spaces possible<br />We can have digital overlays and they can be present in different ways<br />… although we still are physical beings (and must pay the price!)<br />
  20. 20. As a result:<br />Place gets larger and the world suddenly becomes our place<br />We no longer have borders at human scale!<br />
  21. 21. Reinventtime & space<br />We can be in more spaces at more times<br />We can not be where we are or be at another time <br />
  22. 22. Human limits apply!(example: digital time obeys a different cycle from human life span)<br />
  23. 23. SO… the world is different<br />…and there will NOT be anymore the same again – shame on physical place…<br />
  24. 24. DIGITAL PARADOX<br />
  25. 25. That…<br />Although the widespread of the digital has not been so great<br />The importance of physical place still is central for human activity<br />
  26. 26. This<br />Can have economic importance!<br />
  27. 27. YES<br /> places have now more components and the digital is part of any place<br />
  28. 28. BUT<br /> Well, I love a lot computers but love more life & people<br />
  29. 29. <ul><li>We, as human beings need to get our own physical places and those who learn how to attract other to their physical place will be the role players</li></li></ul><li>SO…<br />Digital paradox brings a new approach to territory centrality<br />It turns the territory has a key factor for the success of a given human activity<br />
  30. 30. a million dollar question!<br />How can we turn our territory one that is central for human activity?<br />Interested? Join research activity by contacting lmbg@ufp.edu.pt (consideralsofundingit)<br />
  31. 31. Weneedtools to supportplaceorientedcollaboration (notindividuals...)<br />
  32. 32. Weneedtoolsthatsupportguidenceandvisualsviewsofcomplexscenarios (not more data, orevenworse, finishedanswers...)<br />
  33. 33. Weneedtoolsthatturnhumansfreeofdata-information-knowledgetirany (nottheonesthatprovideeven more load...)<br />
  34. 34. Soweneed to workonhow to makethingshappennearourplaceinourtime<br />
  35. 35. THANKS<br />@lbgouveia<br />
  36. 36. Luis Borges Gouveia born in 1966 in Oporto, Portugal. He has a PhD from University of Lancaster (2002, UK) in Computer Science and a Master Degree in Electronic and Computers Engineering from FEUP, Portugal (1995). He currently is an Associate Professor at Science and Technology Faculty, University Fernando Pessoa, where he works since 1995. He also belongs to the north board of the Portuguese association for the Promotion of the Information Society (APDSI).<br />He authored 10 books and has around three hundred papers in journals, conferences and scientific events related with its research interests: e-learning and e-government and the issues of time and space impact given by computers, networks and the digital on people and organizations.<br />Luis has being involved with conception and executive responsibilities in a number of projects as the UFP Virtual University Project, deployment a Sakai installation (2004-2008); Gaia Global, the Digital Cities initiative of Vila Nova de Gaia, a city with 280000 inhabitants (2001-2004); the deployment of the New Boston Select office in Oporto (1998-2001) and the Laptop for all (students and teachers) initiative at University Fernando Pessoa (1995-1998).<br />Join research activity by contacting lmbg@ufp.edu.pt(consideralsofundingit…)<br />

×