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Augmented Reality &
Our Life
Group 6
13210106 Lam Hoi Ching, Denise
15250075 Liu Wenya
15226778 QIAN Yinxiao, Silver
Project topic and objectives
● Our topic:
Augmented Reality 擴增實境
● Project objectives:
○ To introduce the background information
of AR
○ To analyse the advantages and disadvantages
of AR
○ To explore the popularity and future
development of AR in Hong Kong
About Augmented reality
● the integration of digital
information
● an existing picture and blends
new information into it
● written in special 3D augmented
reality programs
● user must download a software
application like app / browser
plug-in
● built in Flash / Shockwave
● require a webcam program
Introduction
● A new sphere has formed known as
‘The Virtual Sphere’.
● Personal Experience
● Privacy problem between users and AR
- accessible to complete strangers
● AR mixed digital information in real life
- people may overly rely on digital
products
Mind map
● URL: https://mm.tt/583812025?t=H6x7Y8sfWb
Mind map
Augmented reality & our life
Technology principle
Main features
Form
Application
History
About our life
Video edited by us
Online survey
● URL:https://docs.google.com/forms/d/1o5h3ASt3w9rJDAX_k
QEELbcSxb370F-LgrSEcmvrrUE/viewform
Online survey
● Consists of 3 parts
● Contains pictures, 13 questions including multiple
choices and checkboxes questions
● 32 valid responses were received
Survey analysis
● Focuses on the popularity and future development of AR
technology in Hong Kong
● Questions concerning AR popularity: Q5 and 7
Survey analysis
Q5: Which of the following application(s) of Augmented
Reality have you experienced?
● 19% used smartphone barcode scanners
● 15% experienced sports scores on TV during a match
Survey analysis
● Only 5% experienced AR anatomical models
● Only 4% used AR for vein visualization
Survey analysis
Q7: How often did you use AR products/applications in 2014
on average?
Survey analysis
Q7: How often did you use AR products/applications in 2014
on average?
● 2 respondents (6.25%) had never used them
● Half of them (50%) used them once a month
● Only 1 respondent (3.125%) used the products every day
Survey analysis
● Questions concerning AR future development: Q9
and 10
● The majority of them (81%) were confident
● Only 19% thought AR development would remain
immature
Survey analysis
Q10: Which area(s) of Augmented Reality applications do you find
useful?
● 66%: AR would be useful in entertainment
● 56%: AR would be useful in education
Survey analysis
Conclusion
➔ Although AR has many advantages, we should
not underestimate its limitations
➔ AR is expected to become more popular
➔ Future development of AR in HK can focus more
on entertainment and education
Job distribution list
Task Person(s) in charge
PowerPoint
Lam Hoi Ching Denise
Liu Wenya
Qian Yinxiao Silver
Prezi
Lam Hoi Ching Denise
Liu Wenya
Qian Yinxiao Silver
Video Editing Qian Yinxiao Silver
Mind Map Liu Wenya
Survey design and analysis Lam Hoi Ching Denise
References
1. Definition: augmented reality (AR)
http://whatis.techtarget.com/definition/augmented-reality-AR
2. In-screen sports graphics
http://www.domusweb.it/en/design/2012/06/25/in-screen-sports-
graphics.html
3. Augmented reality ethical shopping assistant concept
http://jcux.co.uk/posts/augmented_reality_productscanner.html
4. Augmented Reality on Mobile Devices: Advancing Globally Accessible
Anatomical Education
http://www.nishantjain.com/medical-virtual-reality.html
5. Touring The Future With Texas Instruments
http://makezine.com/2012/06/27/innovate-the-future-with-texas-
instruments/
Thank you!

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GCIT1015(4) Group 6 Augmented Reality and Our Life

  • 1. Augmented Reality & Our Life Group 6 13210106 Lam Hoi Ching, Denise 15250075 Liu Wenya 15226778 QIAN Yinxiao, Silver
  • 2. Project topic and objectives ● Our topic: Augmented Reality 擴增實境 ● Project objectives: ○ To introduce the background information of AR ○ To analyse the advantages and disadvantages of AR ○ To explore the popularity and future development of AR in Hong Kong
  • 4. ● the integration of digital information ● an existing picture and blends new information into it ● written in special 3D augmented reality programs ● user must download a software application like app / browser plug-in ● built in Flash / Shockwave ● require a webcam program Introduction
  • 5. ● A new sphere has formed known as ‘The Virtual Sphere’. ● Personal Experience ● Privacy problem between users and AR - accessible to complete strangers ● AR mixed digital information in real life - people may overly rely on digital products
  • 6. Mind map ● URL: https://mm.tt/583812025?t=H6x7Y8sfWb
  • 7. Mind map Augmented reality & our life Technology principle Main features Form Application History About our life
  • 10. Online survey ● Consists of 3 parts ● Contains pictures, 13 questions including multiple choices and checkboxes questions ● 32 valid responses were received
  • 11. Survey analysis ● Focuses on the popularity and future development of AR technology in Hong Kong ● Questions concerning AR popularity: Q5 and 7
  • 12. Survey analysis Q5: Which of the following application(s) of Augmented Reality have you experienced? ● 19% used smartphone barcode scanners ● 15% experienced sports scores on TV during a match
  • 13. Survey analysis ● Only 5% experienced AR anatomical models ● Only 4% used AR for vein visualization
  • 14. Survey analysis Q7: How often did you use AR products/applications in 2014 on average?
  • 15. Survey analysis Q7: How often did you use AR products/applications in 2014 on average? ● 2 respondents (6.25%) had never used them ● Half of them (50%) used them once a month ● Only 1 respondent (3.125%) used the products every day
  • 16. Survey analysis ● Questions concerning AR future development: Q9 and 10 ● The majority of them (81%) were confident ● Only 19% thought AR development would remain immature
  • 17. Survey analysis Q10: Which area(s) of Augmented Reality applications do you find useful? ● 66%: AR would be useful in entertainment ● 56%: AR would be useful in education
  • 19. Conclusion ➔ Although AR has many advantages, we should not underestimate its limitations ➔ AR is expected to become more popular ➔ Future development of AR in HK can focus more on entertainment and education
  • 20. Job distribution list Task Person(s) in charge PowerPoint Lam Hoi Ching Denise Liu Wenya Qian Yinxiao Silver Prezi Lam Hoi Ching Denise Liu Wenya Qian Yinxiao Silver Video Editing Qian Yinxiao Silver Mind Map Liu Wenya Survey design and analysis Lam Hoi Ching Denise
  • 21. References 1. Definition: augmented reality (AR) http://whatis.techtarget.com/definition/augmented-reality-AR 2. In-screen sports graphics http://www.domusweb.it/en/design/2012/06/25/in-screen-sports- graphics.html 3. Augmented reality ethical shopping assistant concept http://jcux.co.uk/posts/augmented_reality_productscanner.html 4. Augmented Reality on Mobile Devices: Advancing Globally Accessible Anatomical Education http://www.nishantjain.com/medical-virtual-reality.html 5. Touring The Future With Texas Instruments http://makezine.com/2012/06/27/innovate-the-future-with-texas- instruments/