Infuse Your Organization with Design-Thinking. Garofalo UX offers a series of web-based, self-guided training courses about user experience and user-centered design.
Resident Engagement Focus to Increasing Productivity and Efficiency - ACUHO-I...Frank Garofalo
Association of College and University Housing Officers - International (ACUHO-I) 2019 Toronto: Session - Corporate Connection, titled: "Resident Engagement Focus to Increasing Productivity and Efficiency" Monday, June 24, 2019; Education Session 6 (Corporate Connection). Co-presented by Frank Garofalo and Bob Brophy
San Diego Startup Week 2019 Idea Track Lightning Talk Wed May 29Frank Garofalo
San Diego Startup Week 2019 Idea Track Lightning Talk Wed May 29, to promote Toolkit Workshop: Learn Methods and Techniques for Understanding your Target Audience
Presented at San Diego Startup Week 2018. This hands-on workshop will explore techniques for generating and evaluating ideas, including methods that work both for both individuals and small teams. Workshop will include: (1) Identifying and forming consensus on key target audiences; (2) Generating ideas to prioritizing capabilities for new solutions and the related benefits; and, (3) Specifying key objectives to measure and gauge for success.
Garofalo UX, a professional service from Garofalo Enterprises, Inc., is a user experience (ux) strategy and creative problem-solving consulting agency that works with organizations to create engaging and innovative experiences
Resident Engagement Focus to Increasing Productivity and Efficiency - ACUHO-I...Frank Garofalo
Association of College and University Housing Officers - International (ACUHO-I) 2019 Toronto: Session - Corporate Connection, titled: "Resident Engagement Focus to Increasing Productivity and Efficiency" Monday, June 24, 2019; Education Session 6 (Corporate Connection). Co-presented by Frank Garofalo and Bob Brophy
San Diego Startup Week 2019 Idea Track Lightning Talk Wed May 29Frank Garofalo
San Diego Startup Week 2019 Idea Track Lightning Talk Wed May 29, to promote Toolkit Workshop: Learn Methods and Techniques for Understanding your Target Audience
Presented at San Diego Startup Week 2018. This hands-on workshop will explore techniques for generating and evaluating ideas, including methods that work both for both individuals and small teams. Workshop will include: (1) Identifying and forming consensus on key target audiences; (2) Generating ideas to prioritizing capabilities for new solutions and the related benefits; and, (3) Specifying key objectives to measure and gauge for success.
Garofalo UX, a professional service from Garofalo Enterprises, Inc., is a user experience (ux) strategy and creative problem-solving consulting agency that works with organizations to create engaging and innovative experiences
Esri User Conference 2016 - UX & UI activitiesFrank Garofalo
Slides about the User Experience (UX) & User Interface (UI) Hub, User Experience (UX) & User Interface (UI) Exchange, and Interactive / Usability Research Lab at the 2016 Esri User Conference
DevSummit 2016 PreSummit Workshop: Getting to Know Your Users (Part 2 of 2)Frank Garofalo
(Part 2 of 2; Afternoon slides) DevSummit 2016 PreSummit Workshop: Getting to Know Your Users, An Introduction into User Experience; Co-Presented with Heath Meyette; Presentation content contributions from Shari Little, Mitch Cox, Richard Caballero, Qun Hui, Brian Rosenberg and other team members.
DevSummit 2016 PreSummit Workshop: Getting to Know Your Users (Part 1 of 2)Frank Garofalo
(Part 1 of 2; Morning slides) DevSummit 2016 PreSummit Workshop: Getting to Know Your Users, An Introduction into User Experience; Co-Presented with Heath Meyette; Presentation content contributions from Shari Little, Mitch Cox, Richard Caballero, Qun Hui, Brian Rosenberg and other team members.
Purdue GIS Day 2015 Keynote - It's All About the JourneyFrank Garofalo
"It's All About the Journey… From Brainstorming to Canvas, From Map to App" - Purdue GIS Day 2015 Keynote Presentation by Frank Garofalo (Esri, Manager, Interactive)
An ideation workshop, facilitated by Frank Garofalo; as part of the 2015 Purdue GIS Day event.
This slide deck is based upon the work of Frank Garofalo, members of the Esri Interactive team, and other colleagues at Esri.
Slides from the 2015 User Experience (UX) & User Interface (UI) Exchange. The event included a variety of presentations and hands-on activities, in addition to networking opportunities with other industry professionals, all focused on user experience, user interface / visual design, icon design, interaction design, information architecture, and usability research. Co-Hosted by Esri (www.esri.com) and San Diego Experience Design group (www.meetup.com/s-d-x-d/)
For more details, visit: http://esriurl.com/uxuiexchange2015
Brainstorming in an Agile World (Esri DevSummit 2015)Frank Garofalo
A presentation at the UX & UI Summit, part of the 2015 Esri Developer Summit, discussing brainstorming techniques for agile/scrum lifecycles: 1) Pitch & Critique method, 2) 6-8-5 Ideation method, and 3) Design Studio sessions method.
Kick-off for the User Experience (UX) & User Interface (UI) Summit: Developme...Frank Garofalo
Presentation at the User Experience (UX) & User Interface (UI) Summit, a mini event within the 2014 Esri International Developer Summit, by Frank Garofalo & Mark Harrower. Topics covered:
1) the 2013 DevSummit with the keynote address by Jared Spool, Anatomy of a Design Decision
2) looking ahead at the Esri International User Conference 2014, planning a UX & UI Summit on July 17th
3) high-level vision for the User Experience (UX) & User Interface (UI) Summit
4) Aspects of Design
5) An overview of the afternoon's activities: Lightning Talks & Informal Discussion Topics
The Power of Layering Multiple Interactive Data SetsFrank Garofalo
Presentation for the World Information Architecture Day (World IA Day) - Los Angeles
http://worldiaday.org/locations/los-angeles-ca-united-states/#talk-The-Power-of-Layering-Multiple-Interactive-Data-Sets
Frank discusses the difference between data and information - raw verses digested. How do we discover, communicate and analyze data to make decisions? How do we take data from print-based to an interface/app and how can we help people interact with the data to ask more questions and draw important conclusions?
Presented by Jayson Ward and Frank Garofalo as a Demo Theater at the Esri DevSummit 2013. Presenting Virtual Port, a web-based application for the Port of Long Beach, built using ArcGIS API for Javascript.
Selected code snippets: https://github.com/fgarofalo10/jquery-dojo-sandbox
Technoblade The Legacy of a Minecraft Legend.Techno Merch
Technoblade, born Alex on June 1, 1999, was a legendary Minecraft YouTuber known for his sharp wit and exceptional PvP skills. Starting his channel in 2013, he gained nearly 11 million subscribers. His private battle with metastatic sarcoma ended in June 2022, but his enduring legacy continues to inspire millions.
Esri User Conference 2016 - UX & UI activitiesFrank Garofalo
Slides about the User Experience (UX) & User Interface (UI) Hub, User Experience (UX) & User Interface (UI) Exchange, and Interactive / Usability Research Lab at the 2016 Esri User Conference
DevSummit 2016 PreSummit Workshop: Getting to Know Your Users (Part 2 of 2)Frank Garofalo
(Part 2 of 2; Afternoon slides) DevSummit 2016 PreSummit Workshop: Getting to Know Your Users, An Introduction into User Experience; Co-Presented with Heath Meyette; Presentation content contributions from Shari Little, Mitch Cox, Richard Caballero, Qun Hui, Brian Rosenberg and other team members.
DevSummit 2016 PreSummit Workshop: Getting to Know Your Users (Part 1 of 2)Frank Garofalo
(Part 1 of 2; Morning slides) DevSummit 2016 PreSummit Workshop: Getting to Know Your Users, An Introduction into User Experience; Co-Presented with Heath Meyette; Presentation content contributions from Shari Little, Mitch Cox, Richard Caballero, Qun Hui, Brian Rosenberg and other team members.
Purdue GIS Day 2015 Keynote - It's All About the JourneyFrank Garofalo
"It's All About the Journey… From Brainstorming to Canvas, From Map to App" - Purdue GIS Day 2015 Keynote Presentation by Frank Garofalo (Esri, Manager, Interactive)
An ideation workshop, facilitated by Frank Garofalo; as part of the 2015 Purdue GIS Day event.
This slide deck is based upon the work of Frank Garofalo, members of the Esri Interactive team, and other colleagues at Esri.
Slides from the 2015 User Experience (UX) & User Interface (UI) Exchange. The event included a variety of presentations and hands-on activities, in addition to networking opportunities with other industry professionals, all focused on user experience, user interface / visual design, icon design, interaction design, information architecture, and usability research. Co-Hosted by Esri (www.esri.com) and San Diego Experience Design group (www.meetup.com/s-d-x-d/)
For more details, visit: http://esriurl.com/uxuiexchange2015
Brainstorming in an Agile World (Esri DevSummit 2015)Frank Garofalo
A presentation at the UX & UI Summit, part of the 2015 Esri Developer Summit, discussing brainstorming techniques for agile/scrum lifecycles: 1) Pitch & Critique method, 2) 6-8-5 Ideation method, and 3) Design Studio sessions method.
Kick-off for the User Experience (UX) & User Interface (UI) Summit: Developme...Frank Garofalo
Presentation at the User Experience (UX) & User Interface (UI) Summit, a mini event within the 2014 Esri International Developer Summit, by Frank Garofalo & Mark Harrower. Topics covered:
1) the 2013 DevSummit with the keynote address by Jared Spool, Anatomy of a Design Decision
2) looking ahead at the Esri International User Conference 2014, planning a UX & UI Summit on July 17th
3) high-level vision for the User Experience (UX) & User Interface (UI) Summit
4) Aspects of Design
5) An overview of the afternoon's activities: Lightning Talks & Informal Discussion Topics
The Power of Layering Multiple Interactive Data SetsFrank Garofalo
Presentation for the World Information Architecture Day (World IA Day) - Los Angeles
http://worldiaday.org/locations/los-angeles-ca-united-states/#talk-The-Power-of-Layering-Multiple-Interactive-Data-Sets
Frank discusses the difference between data and information - raw verses digested. How do we discover, communicate and analyze data to make decisions? How do we take data from print-based to an interface/app and how can we help people interact with the data to ask more questions and draw important conclusions?
Presented by Jayson Ward and Frank Garofalo as a Demo Theater at the Esri DevSummit 2013. Presenting Virtual Port, a web-based application for the Port of Long Beach, built using ArcGIS API for Javascript.
Selected code snippets: https://github.com/fgarofalo10/jquery-dojo-sandbox
Technoblade The Legacy of a Minecraft Legend.Techno Merch
Technoblade, born Alex on June 1, 1999, was a legendary Minecraft YouTuber known for his sharp wit and exceptional PvP skills. Starting his channel in 2013, he gained nearly 11 million subscribers. His private battle with metastatic sarcoma ended in June 2022, but his enduring legacy continues to inspire millions.
Book Formatting: Quality Control Checks for DesignersConfidence Ago
This presentation was made to help designers who work in publishing houses or format books for printing ensure quality.
Quality control is vital to every industry. This is why every department in a company need create a method they use in ensuring quality. This, perhaps, will not only improve the quality of products and bring errors to the barest minimum, but take it to a near perfect finish.
It is beyond a moot point that a good book will somewhat be judged by its cover, but the content of the book remains king. No matter how beautiful the cover, if the quality of writing or presentation is off, that will be a reason for readers not to come back to the book or recommend it.
So, this presentation points designers to some important things that may be missed by an editor that they could eventually discover and call the attention of the editor.
White wonder, Work developed by Eva TschoppMansi Shah
White Wonder by Eva Tschopp
A tale about our culture around the use of fertilizers and pesticides visiting small farms around Ahmedabad in Matar and Shilaj.
Transforming Brand Perception and Boosting Profitabilityaaryangarg12
In today's digital era, the dynamics of brand perception, consumer behavior, and profitability have been profoundly reshaped by the synergy of branding, social media, and website design. This research paper investigates the transformative power of these elements in influencing how individuals perceive brands and products and how this transformation can be harnessed to drive sales and profitability for businesses.
Through an exploration of brand psychology and consumer behavior, this study sheds light on the intricate ways in which effective branding strategies, strategic social media engagement, and user-centric website design contribute to altering consumers' perceptions. We delve into the principles that underlie successful brand transformations, examining how visual identity, messaging, and storytelling can captivate and resonate with target audiences.
Methodologically, this research employs a comprehensive approach, combining qualitative and quantitative analyses. Real-world case studies illustrate the impact of branding, social media campaigns, and website redesigns on consumer perception, sales figures, and profitability. We assess the various metrics, including brand awareness, customer engagement, conversion rates, and revenue growth, to measure the effectiveness of these strategies.
The results underscore the pivotal role of cohesive branding, social media influence, and website usability in shaping positive brand perceptions, influencing consumer decisions, and ultimately bolstering sales and profitability. This paper provides actionable insights and strategic recommendations for businesses seeking to leverage branding, social media, and website design as potent tools to enhance their market position and financial success.
Maximize Your Content with Beautiful Assets : Content & Asset for Landing Page pmgdscunsri
Figma is a cloud-based design tool widely used by designers for prototyping, UI/UX design, and real-time collaboration. With features such as precision pen tools, grid system, and reusable components, Figma makes it easy for teams to work together on design projects. Its flexibility and accessibility make Figma a top choice in the digital age.
Visual Style and Aesthetics: Basics of Visual Design
Visual Design for Enterprise Applications
Range of Visual Styles.
Mobile Interfaces:
Challenges and Opportunities of Mobile Design
Approach to Mobile Design
Patterns