Diseases from unsafe water kill over 1 million people annually, mostly young children. Gamification could help motivate people to donate to Charity:Water and solve this problem by awarding badges and points for exploring the site, watching videos, sharing on social media, and recruiting friends. Gamification elements like feedback on donations, teams, and status for social good could trigger feelings of altruism and foster community. Applying game mechanics for social and explorer types would encourage longer site visits and sharing to generate more donations.