This Newsletter's topics include Kings of Gamification, Wearable Technologies, Digital Health Initiatives, Robotic Drones, Technology and Society, Creative Industry Roadmaps, Upcoming Conferences
The King is Dead – Long Live the King !!
Items
• Developments in Wearable Technologies
• East Midlands Medilink Digital Health Special Interest Group (SIG)
• Robotic Drones
• Immersive Camera Technologies
• Technology and Society Conference
• Creative Industries Roadmap
• Ted-X Leicester
• Review of Recent Conferences and Exhibitions
o Medicon 2016 Pafos, Greece
• Featured Upcoming Events
o April 21/22 Asia Pacific Medical Simulations 2016, Kuala Lumpur
o April 27-29 Bangkok International Digital Content
o June 17-19 6th Annual Digital Medicine Academic Meeting of Chinese Medical Association
o July 7/8 International Symposium on Digital Earth (ISDE)
o July 28/29 Thaisim
o Sept 7/9 VS Games 2016
o Sept 23/24 Singapore Health and BioMedical Congress
o Nov 28/Dec 1st SEANES 2016 Ergonomics and Human Factors Conference
• Calls for Papers
• Recent Articles and Presentations
• Future Events Listing
What is the difference between VR , AR and MR - #basic Mahmoud Sabbah
A brief explanation about Virtual reality , Augmented reality and Mixed reality application
#Prepare_To_Change
To receive the full presentation with links and videos , please send me message on my linkedin profile .
5 Important Augmented And Virtual Reality Trends For 2019 Bernard Marr
Augmented and Virtual Reality (AR and VR) are key technology developments that promise to transform many industries and alter the way we humans interact with the world. Here we look at the 5 key AR and VR trends for 2019.
When will Virtual Reality become Reality? @NED2015Rori DuBoff
The evolution of Virtual Reality and Augmented Reality.
Brand Marketing Case examples across industries including retail, travel, hospitality, medical, sports, journalism, music, movies, education and more. Plus the future for expanded reality (XR)
The Important Difference Between Virtual Reality, Augmented Reality and Mixed...Bernard Marr
Now that virtual reality (VR), augmented reality (AR) and mixed reality (MR) are becoming more mainstream, people outside of tech circles have more questions about how these technologies differ. Here, we outline the difference between virtual reality, augmented reality, and mixed reality.
Future of AR & VR technologies - PixelCrayonsPixel Crayons
Pixel Crayons are a reputed VR & AR developers. Augmented Reality (AR)- Offers human experience as an enhanced natural world by adding some virtual elements. Examples- Pokemon Go and SnapChat filters. Virtual Reality (VR)- A technology that eliminates the physical world and immerses you into a complete virtual world that you can touch and feel. PixelCrayons provides ar vr developers on hire as well as full app development services using AR VR.
Feel like knowing more about AR & VR?
Contact us @ https://www.pixelcrayons.com/mobile-app-development/augmented-reality-development
Our Social Media Profile
https://www.facebook.com/PixelCrayons
https://twitter.com/pixelcrayons
https://www.linkedin.com/company/pixelcrayons
https://www.instagram.com/pixelcrayons
https://in.pinterest.com/pixelcrayons
VR and AR will remain a major topic for the media and technology industry in 2016. To keep up-to-date with coming developments, here's a concise presentation on the transversal potential of these two revolutionary formats, and how they will drive new content and marketing initiatives across the converging media landscape.
What is the difference between VR , AR and MR - #basic Mahmoud Sabbah
A brief explanation about Virtual reality , Augmented reality and Mixed reality application
#Prepare_To_Change
To receive the full presentation with links and videos , please send me message on my linkedin profile .
5 Important Augmented And Virtual Reality Trends For 2019 Bernard Marr
Augmented and Virtual Reality (AR and VR) are key technology developments that promise to transform many industries and alter the way we humans interact with the world. Here we look at the 5 key AR and VR trends for 2019.
When will Virtual Reality become Reality? @NED2015Rori DuBoff
The evolution of Virtual Reality and Augmented Reality.
Brand Marketing Case examples across industries including retail, travel, hospitality, medical, sports, journalism, music, movies, education and more. Plus the future for expanded reality (XR)
The Important Difference Between Virtual Reality, Augmented Reality and Mixed...Bernard Marr
Now that virtual reality (VR), augmented reality (AR) and mixed reality (MR) are becoming more mainstream, people outside of tech circles have more questions about how these technologies differ. Here, we outline the difference between virtual reality, augmented reality, and mixed reality.
Future of AR & VR technologies - PixelCrayonsPixel Crayons
Pixel Crayons are a reputed VR & AR developers. Augmented Reality (AR)- Offers human experience as an enhanced natural world by adding some virtual elements. Examples- Pokemon Go and SnapChat filters. Virtual Reality (VR)- A technology that eliminates the physical world and immerses you into a complete virtual world that you can touch and feel. PixelCrayons provides ar vr developers on hire as well as full app development services using AR VR.
Feel like knowing more about AR & VR?
Contact us @ https://www.pixelcrayons.com/mobile-app-development/augmented-reality-development
Our Social Media Profile
https://www.facebook.com/PixelCrayons
https://twitter.com/pixelcrayons
https://www.linkedin.com/company/pixelcrayons
https://www.instagram.com/pixelcrayons
https://in.pinterest.com/pixelcrayons
VR and AR will remain a major topic for the media and technology industry in 2016. To keep up-to-date with coming developments, here's a concise presentation on the transversal potential of these two revolutionary formats, and how they will drive new content and marketing initiatives across the converging media landscape.
Workshop taught by Mark Billinghurst at the ICIDM 2013 conference about using the Junaio platform for designing mobile AR applications. Presented on December 2nd 2013. Provides material about using Metaio Creator, and Junaio coding for developing marker based and GPS based mobile AR applications.
VR/AR Meetup Frankfurt #1 cinematic VR AnalyticsChuck Ian Gordon
Presentation from the first Frankfurt Virtual and Augmented Reality Meetup about VR Analytics and Cinematic VR. Held on Saturday 23rd of January 2016 at the Institute for new media in Frankfurt Germany. Author: Chuck Ian Gordon, Gordon's Arcade & Skilltower Institute. www.GordonsArca.de
It is a seminar presentation on a technology called Virtual reality. It key features are what is virtual reality, its history and evolution, its types, devices that are used for Virtual reality and where virtual reality is applicable.
FROM AR, VR & MIXED REALITY TO IMMERSIVE WORLDSIsidro Navarro
Event TEA SATE Themed Entertainment Association European and Middle East Division.
Labs4Glass CEO Presentation FROM AR, VR & MIXED REALITY TO IMMERSIVE WORLDS
CES 2015 Highlights--Market Trend RecapIPG Media Lab
CES 2015 might have come and gone, but the market trends that we spotted two weeks ago at Las Vegas will have a lasting impact on the media and tech industry in the coming year. Here, we highlighted the following eight most important market trends we saw:
1. Connected cars are the next mobile platform
2. The smart home is getting relevant
3. Television and content
4. Virtual worlds and gaming integrate into reality
5. Wearables expand
6. “Selfies” go to new heights
7. People are the new cookies
8. Power is currency
For more videos and coverage of CES, please visit www.ipglab.com
Nummer 2 innehåller en uppdaterad behandlingsrekommendation om läkemedel vid adhd. Läs även om förfrågningar till Giftinformationscentralen gällande förgiftning eller feldosering av adhd-läkemedel och om fördelar och nackdelar med hjärtstartare med HLR-feedback.
Kontakta oss
Tidningsredaktionen
Tidningsredaktionen@mpa.se
Hojita evangelio domingo vi de pascua c colorNelson Gómez
COMUNIDAD PARROQUIAL NUESTRA SEÑORA DE LOS DOLORES
MISA DOMINICAL NIÑOS PARA LA PASTORAL NIÑOS
PEREIRA 01 DE MAYO DOMINGO VI PASCUA C
EVANGELIO SEGÚN SAN JUAN 14, 23-29
El Espíritu Santo os irá recordando todo lo que os he dicho
PEREIRA – RISARALDA
COLOMBIA
2016
Workshop taught by Mark Billinghurst at the ICIDM 2013 conference about using the Junaio platform for designing mobile AR applications. Presented on December 2nd 2013. Provides material about using Metaio Creator, and Junaio coding for developing marker based and GPS based mobile AR applications.
VR/AR Meetup Frankfurt #1 cinematic VR AnalyticsChuck Ian Gordon
Presentation from the first Frankfurt Virtual and Augmented Reality Meetup about VR Analytics and Cinematic VR. Held on Saturday 23rd of January 2016 at the Institute for new media in Frankfurt Germany. Author: Chuck Ian Gordon, Gordon's Arcade & Skilltower Institute. www.GordonsArca.de
It is a seminar presentation on a technology called Virtual reality. It key features are what is virtual reality, its history and evolution, its types, devices that are used for Virtual reality and where virtual reality is applicable.
FROM AR, VR & MIXED REALITY TO IMMERSIVE WORLDSIsidro Navarro
Event TEA SATE Themed Entertainment Association European and Middle East Division.
Labs4Glass CEO Presentation FROM AR, VR & MIXED REALITY TO IMMERSIVE WORLDS
CES 2015 Highlights--Market Trend RecapIPG Media Lab
CES 2015 might have come and gone, but the market trends that we spotted two weeks ago at Las Vegas will have a lasting impact on the media and tech industry in the coming year. Here, we highlighted the following eight most important market trends we saw:
1. Connected cars are the next mobile platform
2. The smart home is getting relevant
3. Television and content
4. Virtual worlds and gaming integrate into reality
5. Wearables expand
6. “Selfies” go to new heights
7. People are the new cookies
8. Power is currency
For more videos and coverage of CES, please visit www.ipglab.com
Nummer 2 innehåller en uppdaterad behandlingsrekommendation om läkemedel vid adhd. Läs även om förfrågningar till Giftinformationscentralen gällande förgiftning eller feldosering av adhd-läkemedel och om fördelar och nackdelar med hjärtstartare med HLR-feedback.
Kontakta oss
Tidningsredaktionen
Tidningsredaktionen@mpa.se
Hojita evangelio domingo vi de pascua c colorNelson Gómez
COMUNIDAD PARROQUIAL NUESTRA SEÑORA DE LOS DOLORES
MISA DOMINICAL NIÑOS PARA LA PASTORAL NIÑOS
PEREIRA 01 DE MAYO DOMINGO VI PASCUA C
EVANGELIO SEGÚN SAN JUAN 14, 23-29
El Espíritu Santo os irá recordando todo lo que os he dicho
PEREIRA – RISARALDA
COLOMBIA
2016
Muxions Technologies is a leading web and mobile application design and development company with our representatives in Dubai and Abu Dhabi, UAE. We are committed to provide simple, yet elegant and effective web, mobile and data solutions. We have unmatchable expertise in website design and development, mobile app development (i.e. Android, iOS), content management systems (CMS), WordPress, custom website development, eCommerce Solutions, Data Modeling and Analysis.
Kinetic a WPP Agency and the global leader in contextually connecting and activating audiences on the move, led a CES tour for both clients on the ground and around the world, through a Spectacles-powered livestream on Snapchat. Here are the top trends for brands.
Observations and insights on #MWC17 trends and technologies from Kinetic, the global leader in contextually connecting and activating audiences on the move.
Overview of this year's CES 2015 with implications on smart technology on consumers. Further notes on products featured in this deck can be found upon download.
Kinetic a WPP Agency and the global leader in contextually connecting and activating audiences on the move, led a CES tour for both clients on the ground and around the world, through a Spectacles-powered livestream on Snapchat. Here are the top trends for brands.
PIKKART-AR LOGO
PIKKART-AR LOGO is a unique technology developed by Pikkart R&D team, that allows to associate different Augmented Reality experiences to the same image. This is possible by applying micro-variations to images, that are invisible to the human eyes (printable steganography) but fully recognizable by PIKKART-AR SDK. This technology can be used with every kind of printer and printing technology on any kind of support
signmesh snapshot - tech of tomorrow (that’s already here) signmesh
Explore the best of technology. See what kind of new tech advancements are already up and running in industries such as: beauty, fashion, entertainment, food & nutrition, automotive, health and cities & living.
Top 10 Advance Technology in (2022).docxAdvance Tech
Advance Technology is an online journal of news and opinions. We have teamed up with tech experts to bring the most beneficial information this upcoming year.
Technology is a blog and video series designed to advance the technological world. Better known for its tech-enthusiast audience.
Technology is an online journal of news and opinions. Along with special projects on upcoming technology or general new technology trends, touches on the tech issues and related discussions.
https://advancetech.info/advanced-technology/
Seeking Fresh Challenges, Business Opportunities in the Digital Age
360 Degree Video Developments,
Digital Transformation - Digital Earth and Digital Medicine,
Wearable Technologies Case Study, Defence Global Article,
CGAT 2017 Conference, Tackling the Challenge of the Aging Society,
Recent Articles and Presentations, Upcoming Events.
Welcome to the GAETSS April 2017 e-newsletter. The last four weeks since my March newsletter have been amongst the most hectic and productive periods for many years. As well as spending almost 3 weeks in South East Asia and Australia for the Digital Earth and CGAT conferences, I have filmed, edited and published 36 videos in 360 degree format and written several articles for different journals on innovative uses of digital technology. In this newsletter, I plan to cover some of those activities as well as recent development in disruptive technologies that will present significant challenges and opportunities.
I am also looking for fresh challenges for myself to leverage my experience and expertise in the technologies that are exponentially shaping the future and the extensive global network of talented people that I have developed over the last decade.
In this Edition
• Seeking Fresh Challenges
• Business Opportunities in the Digital Age – Cutter Article
• Developments in 360 Degree Camera and Video Technologies
• Digital Transformation, Digital Earth and Digital Medicine
• Wearable Technologies Case Study
• Defence Global Article
• CGAT 2017 Conference
• Tackling the Challenges of the Aging Society
• Featured Upcoming Conferences and Seminars
o eHealth Malta
o MEIT 2017 Chongqing
o Serious Play Conference Washington
• Recent Articles and Presentations
• Future Events Listing
Consumer Electronic Show 2014 Ogilvy London Labs ReportPrayukth K V
The Consumer Electronics Show (CES) this year
played host to 150,000 visitors. They came to see a
collection of companies showcase their latest
products, services and technologies that they hope
and predict will make a splash in 2014...find out who did what, how and who walked away with the honors
OgilvyOne London's Digital Labs presents a comprehensive report about this year's Consumer Electronic Show that took place in Las Vegas. For the third year in a row, the London Labs attended the show with an aim to scan, scope out and bring back the latest and most exciting technologies and trends that will have most impact in the ever-expanding business and consumer technology market. These findings help inform the predictions we make for our clients about potential future commercial application, and the potential use of those trends within the Marketing and Communication space.
The Rise of Reality Learning Thought PaperMarek Hyla
This Thought Paper describes how extended reality techniques could be used in the learning space. It was created in the Think Tank CoE of Talent Development and Learning Practice of Accenture Capability Network.
Azavista, the leader in corporate event technology, participated in the EIBTM conference last week, in Barcelona. Cassandra Michael, Sales and Marketing Manager at Azavista, gave a presentation about the future of events as the company envisions it.
Immersive Technology is any technology that extends reality or creates a new reality by leveraging the 360 space. Here is a detailed guide into the various facets of Immersive Technology!
Augmented reality : Possibilities and Challenges - An IEEE talk at DA-IICTParth Darji
This presentation is a part of a talk I was invited to give on the topic of Augmented Reality and Virtual Worlds. This talk, organized by IEEE, aimed at introducing the technology to students and discuss the scope and research associated with it. Qualcomm's Vuforia platform is used as a prototype.
Azavista, the leader in corporate event technology, participated in the EIBTM conference last week, in Barcelona. Cassandra Michael, Sales and Marketing Manager at Azavista, gave a presentation about the future of events as the company envisions it.
Similar to Gamification and Enabling Technologies April Newsletter (20)
ISDM February 2022 E-Newsletter
Digital Therapeutics, AI, Virtual Reality, Nutrition and Healthy Ageing
Digital Therapeutics and Immersive Technologies
Digital Health, Nutrition and Healthy Ageing
Tripp Digital Therapeutics Virtual Reality
CAR-T Therapies Webinar
How AI is Enhancing Personal Development IORMA Webinar
Hospitals, Technology and the Patient IORMA Webinar
Strengthening Health Systems in Africa Zenith Global Health Conference
Royal Society of Medicine Upcoming Webinars
Digital Medicine Journal Special Edition
Future Events Program and Speaker Invitations
As we are approaching an end to the restrictions associated with COVID-19, it seems a good time to reflect on the disruptions and focus on how technology might be applied to avoid the same situation happening again. It is almost inevitable, in my opinion, that our pre-COVID lifestyles and travel/mobility will almost certainly lead to future pandemics and whilst the lessons learnt in fast-tracking clinical research and development of new drugs and vaccines will help to mitigate the situation, it does not alter the pressing need to shift focus from cure to prevention.
Digital Health and Digital Therapeutics technologies can help to protect the future sustainability of public health services through personal physical and mental health management whilst Digital Medicine will enable early detection of clinical problems and a range of innovative new solutions for cures.
This month’s E-Newsletter includes details of previous and upcoming events where the focus has been on addressing some of the challenges of preventative healthcare, especially in the area of the Ageing Society. Links to archived presentations and future events are included and we hope you will enjoy the past presentations and register for some of the upcoming events.
Digital therapeutics and immersive technologies Bournemouth UniversityDavid Wortley
Digital therapeutics is a fast growing area of digital medicine. In this presentation, Vice President of the International Society of Digital Medicine (ISDM), David Wortley, sets out the current challenges to global health sustainability and the importance of shifting the focus from cure to prevention, especially in the use of digital technologies for personal health management and therapeutics.
The presentation includes examples of digital therapeutic applications for neuro- rehabilitation, gamified exercise using consumer VR devices and support for dementia sufferers through digital memories.
The presentation was delivered at the new Faculty for Health and Social Sciences at Bournemouth University.
VR & Immersive Technologies in Healthcare WebinarsDavid Wortley
The Future of VR and Immersive Technologies in Healthcare Track due to be streamed at GIANT Health 2020 has been rescheduled because of some unresolved technical issues.
I have managed to reschedule the planned sessions in Zoom and, subject to the speaker availability, these sessions will go ahead and will be free of charge to register
The Future of Digital Medicine in the Aging SocietyDavid Wortley
Global Health and sustainable improvements in the
well‑being of humans are seriously threatened by two
societal phenomena.
The aging society
Across the globe, falling birth rates and increased life
expectancies have led to significant increases in the
percentage of citizens aged over 65 years compared
to the younger working population. The increased
life expectancies have, at least in part, been a result of
improvements in health care, and the diagnosis and
treatment of diseases and medical conditions that have
traditionally caused premature death.
Impact of lifestyle and medical advances on
causes of death
Medical advances have all but eradicated many of the traditional
causes of death from communicable diseases with a
consequent growth in morbidity resulting from lifestyle
choices and behaviors.
The issue with lifestyle‑related conditions is the behaviors
such as sedentary lifestyles and poor diets adopted early
in life have a major and cumulative effect in later life
resulting in diabetes and cardiovascular problems which
require often expensive interventions and high levels of
cost to public health services.
The role of digital technologies in medicine,
health, and well‑being
Digital technologies have undoubtedly had a major
impact on medicine both in diagnostics and treatment.
Modern digital scanning, artificial intelligence, big
data analytics, human‑computer interfaces, robotics,
and 3D visualization technologies have all helped to
not only increase our understanding of the physiology
of the human body and enabled early detection of
medical conditions but also they have contributed
to increasingly more targeted and personalized
interventions.
However, set against these positive benefits of digital
medicine and health technologies is the impact of
technologies which reduce the daily physical and cognitive
challenges that have throughout history constantly
exercised our bodies and minds and in the process, given
us the active lifestyles needed to maintain health and
well‑being...........
Gamified immersive learning experiences masterclass the coronavirus game ch...David Wortley
A slide presentation from the webinar masterclass showing how to design, build and play a rapid prototype immersive experience game to target coronavirus and influence the behaviours of the general public.
Digital medicine comes of age - ISDM E-Newsletter Feb 2020David Wortley
Consumer digital technologies such as wearables and VR/AR are now being applied to diagnose, treat and manage clinical conditions. The ISDM Feb 2020 E-Newsletter shows some examples
Digital Health Applications and Hospitals of the FutureDavid Wortley
The National Healthcare Expo 2019 Conference was held in late November in Milton Keynes. In my presentation in the eHealth Track (presentation and video links included in this article), I outlined 3 points to think about when looking at the future of Digital Technologies in Healthcare and Medicine.
The digital technologies which will have the biggest impact on global health will not have been designed by or for medical professionals
Consumer technologies, sometime referred to as “general” technologies are being applied across almost all sectors of business and society for purposes which were not originally envisaged or intended. The health sector is a good example in which all of the technologies shown below are now being applied for health and well-being :-
• Smartphones
• Fitness Trackers
• Whatsapp and WeChat
• Virtual Reality Headsets
• Panoramic Cameras
• Artificial Intelligence
• Sensors
With the possible exception of fitness trackers, none of these technologies were developed by or for medical professionals. There are some profound implications, not only for the future of healthcare but also for the roles and responsibilities of health professionals and citizens. The graph below shows how digital technologies for health are shifting from expensive, stand-alone, proprietary technologies to smart, connected, consumer technologies.
Smart Augmented VR for Health - Celtic-Next proposalDavid Wortley
This is the latest version of my Celtic pitch for building a consortium to bid for Eureka funding. It includes details of a webinar to be held on Sept 12th at 11:30 am CET
Gamification is NOT all about Badges, Points and Rewards
Gamification is gaining increasing amounts of attention and credibility as a concept that can be applied to achieve goals and objectives in many “non play/entertainment” sectors. Much of what is being offered as “Gamification Strategies” focuses on the use of badges, points and rewards, giving the impression that successful Gamification is about offering rewards, incentives and recognition. This document is intended to challenge that notion and to offer a more comprehensive understanding of how and why Gamification is so significant in today’s digital age.
Gamification has been described as the use of game mechanics in non-game contexts. This makes the assumption that there is some differentiation between games and other everyday activities. Whilst the above definition seems intuitively understandable because it somehow implies that games allow “risk-free, trial and error” development that is missing in work or other situations, I believe that every human activity should be viewed as a game if we are to develop the skills and understanding to apply Gamification strategies successfully.
The first point to make in the argument that games are an essential part of every human activity is that we frequently use the words “games” and “players” in “non-game” contexts. Examples include “BP is a major player in the oil industry” or “He/she is playing mind-games”. I have heard the expression “benign manipulation” used to describe gamification but the reality is that we all use gamification skills every day of our lives in order to have some control or influence over our lives.
Transforming healthcare through innovation ISDM e-newsletter June 2019David Wortley
Transforming Healthcare Through Innovation – Our Dorset
AI in Healthcare Conference Salford
Medilink Diagnostics for Health and Wellbeing Seminar
Medtech Innovation Expo
EBME – Electronic and Biomedical Engineering Expo 2019
Virtual Reality Developments in Digital Medicine
2nd World Summit on Hospital & Healthcare Management 2019
Upcoming Events Calendar.
Welcome to the June 2019 edition of the ISDM E-Newsletter. This month I will be sharing information about an exciting integrated healthcare project in Dorset and reviewing a number of conferences, exhibitions and seminars I have recently attended, including the AI in Healthcare Conference which took place at the University of Salford Manchester in April, the Medilink Seminar at the Open University on Diagnostics for Health and Wellbeing and the Medtech Innovation Conference at the Birmingham NEC held in May. I will also share my thoughts and recent experiences of development in the use of virtual reality in digital medicine.
Digital Behaviours and Preventative HealthcareDavid Wortley
This presentation was delivered at the Wearable Tech Show held at the Business Design Centre in Islington London. It looks at the opportunities and challenges presented by disruptive digital technologies being developed for the health sector. It concludes that digital technologies which support preventative healthcare and personal health management are vital for the sustainability of public health services which are globally threatened by lifestyle related conditions such as obesity, diabetes and dementia. It highlights the dangers of over-dependence on technologies such as artificial intelligence and an unreasonable expectation that technologies can absolve us the need to take personal responsibility for our own health management.
The impact of disruptive digital technologies on education, medicine, health ...David Wortley
This is the keynote presentation delivered on Day 2 of the European Conference on Technology Enabled Learning (EC-TEL 2018) held at the University of Leeds on Sept 6th 2018. It looks at Technologies enhance learning in the period 1950 to 2048.
360in360 Immersive Experiences August NewsletterDavid Wortley
This newsletter covers a spectrum of recent activities, news and offerings and includes :-
Oculus GO Review
Virtual Reality and 360 Technologies Masterclass Workshops
360 Degree Video Applications
Virtual Tours
Google StreetView Trusted Pro Programme
Immersive Technologies and Serious Games
Virtual Reality and Heritage/Tourism
7th International Conference on Cartography Live 360 Stream
ISAGA 2018 Conference Review
Next generation games based learning with virtual reality and 360 camera tech...David Wortley
This is a presentation covering Gamification, Storytelling and the role of 360 degree imaging technologies to develop gamified learning experiences and tools for debriefing.
DIT Asean Trade Mission KL Masterclass on 360 Immersive Learning TechnologiesDavid Wortley
This is the Powerpoint presentation used for the Storytelling, Gamification and 360 Immersive Learning Technologies workshop held at the Doubletree by Hilton Conference Centre in Kuala Lumpur and organised by Training Gateway in partnership with DIT and the local Britis Embassy
Immersive Technologies and Location-based Social and Economic DevelopmentDavid Wortley
This is a copy of the presentation delivered at the 7th International Conference on Cartography & GIS held in Sozopol in Bulgaria. It charts the disruptive impact of 360 degree technologies on Map Making and Geographical Information Systems
Transfer to immortality - A Sustainable Singularity Solution ?David Wortley
I delivered this presentation at the Sci-Fi 2018 conference organised by Eurosis and taken place at the Novotel in Bruges. It considers the potential reality of Singularity and the option of immortality through a human/machine blend. The presentation describes legislation to protect environmental resources in which humans have to be put to sleep on their 100th birthday in a scenario which combines transfer of all your human experiences, relationships, traits and knowledge into an avatar who is paired with the chosen "love of your life" by a mixture of AI, your emotions and a global audience who can share your life memories and feelings and vote for a person. It challenges by example to imagine what memories the audience would retrieve on their last day.
360in360 Partnership, Sponsorship and Investment OpportunitiesDavid Wortley
With a planned start date of April 2018 for the 360in360 Digital Heritage Roadshow Workshops, 360in360 Immersive Experiences is pleased to announce plans for strategic partnerships, sponsorships and investment opportunities for identified stakeholders in a digital heritage ecosystem built around multiple win-win relationships enabled by digital technologies.
GraphSummit Singapore | The Future of Agility: Supercharging Digital Transfor...Neo4j
Leonard Jayamohan, Partner & Generative AI Lead, Deloitte
This keynote will reveal how Deloitte leverages Neo4j’s graph power for groundbreaking digital twin solutions, achieving a staggering 100x performance boost. Discover the essential role knowledge graphs play in successful generative AI implementations. Plus, get an exclusive look at an innovative Neo4j + Generative AI solution Deloitte is developing in-house.
Pushing the limits of ePRTC: 100ns holdover for 100 daysAdtran
At WSTS 2024, Alon Stern explored the topic of parametric holdover and explained how recent research findings can be implemented in real-world PNT networks to achieve 100 nanoseconds of accuracy for up to 100 days.
Communications Mining Series - Zero to Hero - Session 1DianaGray10
This session provides introduction to UiPath Communication Mining, importance and platform overview. You will acquire a good understand of the phases in Communication Mining as we go over the platform with you. Topics covered:
• Communication Mining Overview
• Why is it important?
• How can it help today’s business and the benefits
• Phases in Communication Mining
• Demo on Platform overview
• Q/A
SAP Sapphire 2024 - ASUG301 building better apps with SAP Fiori.pdfPeter Spielvogel
Building better applications for business users with SAP Fiori.
• What is SAP Fiori and why it matters to you
• How a better user experience drives measurable business benefits
• How to get started with SAP Fiori today
• How SAP Fiori elements accelerates application development
• How SAP Build Code includes SAP Fiori tools and other generative artificial intelligence capabilities
• How SAP Fiori paves the way for using AI in SAP apps
Observability Concepts EVERY Developer Should Know -- DeveloperWeek Europe.pdfPaige Cruz
Monitoring and observability aren’t traditionally found in software curriculums and many of us cobble this knowledge together from whatever vendor or ecosystem we were first introduced to and whatever is a part of your current company’s observability stack.
While the dev and ops silo continues to crumble….many organizations still relegate monitoring & observability as the purview of ops, infra and SRE teams. This is a mistake - achieving a highly observable system requires collaboration up and down the stack.
I, a former op, would like to extend an invitation to all application developers to join the observability party will share these foundational concepts to build on:
Securing your Kubernetes cluster_ a step-by-step guide to success !KatiaHIMEUR1
Today, after several years of existence, an extremely active community and an ultra-dynamic ecosystem, Kubernetes has established itself as the de facto standard in container orchestration. Thanks to a wide range of managed services, it has never been so easy to set up a ready-to-use Kubernetes cluster.
However, this ease of use means that the subject of security in Kubernetes is often left for later, or even neglected. This exposes companies to significant risks.
In this talk, I'll show you step-by-step how to secure your Kubernetes cluster for greater peace of mind and reliability.
GridMate - End to end testing is a critical piece to ensure quality and avoid...ThomasParaiso2
End to end testing is a critical piece to ensure quality and avoid regressions. In this session, we share our journey building an E2E testing pipeline for GridMate components (LWC and Aura) using Cypress, JSForce, FakerJS…
LF Energy Webinar: Electrical Grid Modelling and Simulation Through PowSyBl -...DanBrown980551
Do you want to learn how to model and simulate an electrical network from scratch in under an hour?
Then welcome to this PowSyBl workshop, hosted by Rte, the French Transmission System Operator (TSO)!
During the webinar, you will discover the PowSyBl ecosystem as well as handle and study an electrical network through an interactive Python notebook.
PowSyBl is an open source project hosted by LF Energy, which offers a comprehensive set of features for electrical grid modelling and simulation. Among other advanced features, PowSyBl provides:
- A fully editable and extendable library for grid component modelling;
- Visualization tools to display your network;
- Grid simulation tools, such as power flows, security analyses (with or without remedial actions) and sensitivity analyses;
The framework is mostly written in Java, with a Python binding so that Python developers can access PowSyBl functionalities as well.
What you will learn during the webinar:
- For beginners: discover PowSyBl's functionalities through a quick general presentation and the notebook, without needing any expert coding skills;
- For advanced developers: master the skills to efficiently apply PowSyBl functionalities to your real-world scenarios.
Why You Should Replace Windows 11 with Nitrux Linux 3.5.0 for enhanced perfor...SOFTTECHHUB
The choice of an operating system plays a pivotal role in shaping our computing experience. For decades, Microsoft's Windows has dominated the market, offering a familiar and widely adopted platform for personal and professional use. However, as technological advancements continue to push the boundaries of innovation, alternative operating systems have emerged, challenging the status quo and offering users a fresh perspective on computing.
One such alternative that has garnered significant attention and acclaim is Nitrux Linux 3.5.0, a sleek, powerful, and user-friendly Linux distribution that promises to redefine the way we interact with our devices. With its focus on performance, security, and customization, Nitrux Linux presents a compelling case for those seeking to break free from the constraints of proprietary software and embrace the freedom and flexibility of open-source computing.
Alt. GDG Cloud Southlake #33: Boule & Rebala: Effective AppSec in SDLC using ...James Anderson
Effective Application Security in Software Delivery lifecycle using Deployment Firewall and DBOM
The modern software delivery process (or the CI/CD process) includes many tools, distributed teams, open-source code, and cloud platforms. Constant focus on speed to release software to market, along with the traditional slow and manual security checks has caused gaps in continuous security as an important piece in the software supply chain. Today organizations feel more susceptible to external and internal cyber threats due to the vast attack surface in their applications supply chain and the lack of end-to-end governance and risk management.
The software team must secure its software delivery process to avoid vulnerability and security breaches. This needs to be achieved with existing tool chains and without extensive rework of the delivery processes. This talk will present strategies and techniques for providing visibility into the true risk of the existing vulnerabilities, preventing the introduction of security issues in the software, resolving vulnerabilities in production environments quickly, and capturing the deployment bill of materials (DBOM).
Speakers:
Bob Boule
Robert Boule is a technology enthusiast with PASSION for technology and making things work along with a knack for helping others understand how things work. He comes with around 20 years of solution engineering experience in application security, software continuous delivery, and SaaS platforms. He is known for his dynamic presentations in CI/CD and application security integrated in software delivery lifecycle.
Gopinath Rebala
Gopinath Rebala is the CTO of OpsMx, where he has overall responsibility for the machine learning and data processing architectures for Secure Software Delivery. Gopi also has a strong connection with our customers, leading design and architecture for strategic implementations. Gopi is a frequent speaker and well-known leader in continuous delivery and integrating security into software delivery.
GraphRAG is All You need? LLM & Knowledge GraphGuy Korland
Guy Korland, CEO and Co-founder of FalkorDB, will review two articles on the integration of language models with knowledge graphs.
1. Unifying Large Language Models and Knowledge Graphs: A Roadmap.
https://arxiv.org/abs/2306.08302
2. Microsoft Research's GraphRAG paper and a review paper on various uses of knowledge graphs:
https://www.microsoft.com/en-us/research/blog/graphrag-unlocking-llm-discovery-on-narrative-private-data/
GraphSummit Singapore | The Art of the Possible with Graph - Q2 2024Neo4j
Neha Bajwa, Vice President of Product Marketing, Neo4j
Join us as we explore breakthrough innovations enabled by interconnected data and AI. Discover firsthand how organizations use relationships in data to uncover contextual insights and solve our most pressing challenges – from optimizing supply chains, detecting fraud, and improving customer experiences to accelerating drug discoveries.
Essentials of Automations: The Art of Triggers and Actions in FMESafe Software
In this second installment of our Essentials of Automations webinar series, we’ll explore the landscape of triggers and actions, guiding you through the nuances of authoring and adapting workspaces for seamless automations. Gain an understanding of the full spectrum of triggers and actions available in FME, empowering you to enhance your workspaces for efficient automation.
We’ll kick things off by showcasing the most commonly used event-based triggers, introducing you to various automation workflows like manual triggers, schedules, directory watchers, and more. Plus, see how these elements play out in real scenarios.
Whether you’re tweaking your current setup or building from the ground up, this session will arm you with the tools and insights needed to transform your FME usage into a powerhouse of productivity. Join us to discover effective strategies that simplify complex processes, enhancing your productivity and transforming your data management practices with FME. Let’s turn complexity into clarity and make your workspaces work wonders!
Threats to mobile devices are more prevalent and increasing in scope and complexity. Users of mobile devices desire to take full advantage of the features
available on those devices, but many of the features provide convenience and capability but sacrifice security. This best practices guide outlines steps the users can take to better protect personal devices and information.
Gamification and Enabling Technologies April Newsletter
1. April 2016
Kings of Gamification, Wearable Technologies, Digital Health Initiatives, Robotic Drones,
Technology and Society, Creative Industry Roadmaps, Upcoming Conferences
The King is Dead – Long Live the King !!
Welcome tothe GAETSS April 2016 E-Newsletter.Those of youwhohave seenmypresentationsonGamificationorattendedany
of myworkshopsonimplementingGamificationinyourowncontext,whetherthatbe aspart of an educational strategy,for
corporate developmentorsimplytoachieve personal goals,willperhapsrememberthatI have oftencitedJose Mourinhoasan
example of a“GamificationMaster”or “Kingof Gamification”.Mourinhohasachievedsignificantsportingsuccessovermany
years,largelybecause of hisabilitytoapply gamespsychologyandmechanicsinhisdomainof footballmanagement.
I am happyto reportthat Jose,the formerKingof Gamificationnolongeroccupieshispositiononthe throne,notjustbecau se of
hisdemise atChelseabutbecause anewand,inmy eyes farmore worthyKinghasemergedinthe shape of ClaudioRanieri.My
absolute delightatthischange inaffairsisonlyinpart because Ihave spentthe majorityof mylife inLeicesterandLeicestershire
where Claudio’sLeicesterCityare onthe verge of one of the most remarkable successstoriesinsportinghistory.
In myopinion,ClaudioRanieri’suse of Gamificationtoachieve successcouldnotbe more of a contrast to Mourinho’sapproach
whicheventshave showntobe motivatedbyself-interestandagrosslyinflatedopinionof himself as“The Special One”.Where
once I admiredMourinhoforhisachievementsatChelsea,Inow abhorhisMachiavellianandsubversiveactions intryingtoget
one of hisfellow managers (LouisVanGaal) the sackfor hisownbenefit.
Notonlyis Ranieri averypersonable andseeminglyhonourable man,he hasprovedthatitis possible tobreakthe mouldof the
acceptedwisdomthatbigmoneyalone canwinsuccess.Ranieri’sLeicesterCity’ssuccessisbuiltongreatteamworkbetween
playerswhoare not bignamesand previouslyhave notknownthe kindof achievementwhichisnow withintheirgrasp.Itiscredit
to Ranieri andhisplayersanda great source of satisfactiontome thatvirtuallyall neutral supportersare willingLeicestertowin
the Premierleague againstall the odds.
For me,it isevidence thatGamification,appliedethicallyandnotforpersonal gloryorbenefit,isatransformational phenomenon
that we can all learnfrom inour personal and/orprofessionallives. Whetheryouare a manager,a teacher,a leaderora coach,
youcan use gamificationstrategiestopositivelyinfluence the livesof those aroundyou.
The Kingis Dead,Long Live the King!!!
In this Edition
Developmentsin WearableTechnologies
East MidlandsMedilinkDigitalHealthSpecial InterestGroup(SIG)
RoboticDrones
Immersive CameraTechnologies
Technologyand SocietyConference
Creative IndustriesRoadmap
Ted-XLeicester
Reviewof RecentConferencesandExhibitions
o Medicon2016 Pafos,Greece
FeaturedUpcomingEvents
o April 21/22 AsiaPacificMedical Simulations2016, KualaLumpur
o April 27-29 BangkokInternational Digital Content
o June 17-19 6th Annual Digital Medicine AcademicMeetingof Chinese MedicalAssociation
o July7/8 InternationalSymposiumonDigital Earth(ISDE)
o July28/29 Thaisim
o Sept7/9 VSGames 2016
o Sept23/24 Singapore HealthandBioMedical Congress
o Nov28/Dec 1st
SEANES2016 Ergonomicsand HumanFactors Conference
CallsforPapers
RecentArticlesand Presentations
Future EventsListing
Developments in Wearable Technologies
3D Immersive Video at the Wearable Technologies Show at the Excel Arena, London
The Wearable TechnologiesShowatExcel inLondoninMarch providedafascinatinginsightintothe latestdevelopmentsin
wearable technologiesandgadgetsthatare beginningtobecome mainstreamitemsacrossmultiplesectors.Ihadanticipatedthat
the majorityof the event’sfocuswouldbe onfitnesstrackersbutIwas surprisedandimpressedbythe wide range of devicesand
applicationsondisplayandbeingpresentedinall the seminarrooms. The applicationareascoveredatthe exhibitionincluded:-
Internetof Things(IOT)
AugmentedandVirtual Reality
Smart Homesand ConnectedLiving
Healthcare andDigital Apps
Mobile PaymentsandRetail Apps
2. Smart TextilesandSensors
Performance SportsandFitness
In additiontothe variouspanel discussionsandkeynotepresentations,therewasalsoanarea for showingdevelopershowto
create apps usingconnecteddevices.
I have uploadedacollectionof imagesfromboththe presentationsessionsandthe exhibitionboothsontothe GAETSSFlickr
archivedimagesathttps://www.flickr.com/photos/davidwortley/albums/72157663675407963
What caught myeye inparticularas trendsto watch out forwere the large numberof exhibitorsshowingsmartclothingortextiles
withembeddedsensors.The applicationsbeingdevelopedaroundsmarttextilesnotonlyincludedhealthtrackingbutalso
environmental sensingtoenable smartadaptationof the clothingtospecificconditionsorevents.
East Midlands Medilink Digital Health Special Interest Group
Dr Dale Esliger presenting wearable technologies at the Medilink Workshop to launch the Digital Health SIG
The MedilinkEastMidlandsSIG onDigital Health waslaunchedata workshopinLoughboroughwhichfeaturedkeynote
presentationsfromDrDale Esligerof The NIHRLeicester-LoughboroughDiet,Lifestyle andPhysical ActivityBiomedical Research
Unit andDr JonathanTeddswhoisbasedat Healthand Research Data Informatics atLeicesterUniversity. DrEsligerisaCanadian
expertinwearable sensors andhispresentation of the various advancedbiomedical sensors eitheravailable today asconsumer
itemsor likely tobecome mainstreaminthe nearfuture wasaneye-opener. Dale’spresentation demonstrated agenuine
understandingof the potential impactof wearable technologies upon lifestyle behaviours andthe importance of gamification
strategieslinkedtoreal worlddata. Inparticular, Dale recognises the need tobe able torelate the lifestyledatasuchas pulse rate,
bloodpressure, weightandbody massindex todemonstrableshorttermresults. One of the majorproblems withthe applications
for healthandwellbeingisthat, especially inyoungpeople whoare generally naturally fitterbecause of theirage, the impactof
poor lifestylechoices indietandexercise isnotfeltuntil yearslatersothe motivation tochange and/orthe ability tosee the
benefits of goodhabitsare limited. Iamaimingto collaborate closely withDale andhisteaminLoughborough.
Dr Jonathan Tedds presented onBRISSKIT– Biomedical ResearchSoftware asaService. Hispassionate interestisthe use of open
source bigdata to analyse andinterpretthe vastamountsof information delivered bythe sensordevices, especiallythose
involved inreal time monitoringof healthparameters.
For more information onthe Medilink Digital HealthSpecial InterestGroupcontactCostaPhilippou atMedilink EastMidlands
usingcosta@medilinkem.co.uk
Robotic Drones
Aerial image taken using a 3DR robotic drone
My latesttechnologyacquisitionisa3DR drone witha gimbal and a GoPro Hero4 Black camera.I was promptedbyseeinga
selectionof dronesatmylocal PC Worldretail centre todo some researchintowhatwas available andtheirfunctionalities. I
eventuallychose tobuya 3DR drone andaccessories,primarilybecause of itsuse of smarttechnologiestoenable anovice user
like myself totake goodqualityaerial picturesandvideosafelyandwithminimal training.
The 3DR drone usessmart robotictechnologiestobuildinbothsafetyandusability.Itisa verylightdevice thattakesonl yafew
minutestosetup.I am fortunate tolive inavillage withopencountryside somyfirstoutingtookplace ina paddocknearwhere I
live.The 3DR comeswitha controller anda holderformy iPhone.The 3DRsoftware applicationonmyphone wirelesslyconnects
to the controllerandthe drone itself allowingme tocontrol the drone andcamera fromthe phone as well asviewandcapture live
imagesfromthe drone camera at a distance of up to half a mile.
Amongstthe impressive functionalityof the 3DRis the abilitytomake a single selectiontobringthe drone back toits original take
off point. Ihave uploadedaselectionof the imagesandvideosIhave takenat
I am nowofferingtosupply3DR dronesandprovide trainingtoanyone interested –please contactme at david@gaetss.com.
Immersive Camera Technologies
360 degree digital image of Boston Stump Church and Market Place
Anothernewimmersive technologywhichhascapturedmyattentionisthe ThetaS camerawhichcan take videosandimagesina
total 360 degree range.The image shownof BostonStumpwasone of the veryfirstI tookafterI got the camerawhich,like the
3DR drone,isable tobe controlledfrommyiPhone usingthe ThetaSapp.To view imagesandvideosintrue interactive 3D,you
needtoeitherlookatthemon your phone orPC or on the Theta S website whichcanhost all the images.
To see an example of atrue interactive 360 degree image takeninthe “Tombof the Kings”inPafos,Cyprus,goto the Thetaweb
site at https://theta360.com/s/pLGruKSolxRDsiN6lV9kOQBkG
The imagestakenwiththe ThetaS camera are alsocompatible withGoogle Streetmap.
3. Technology and Society Conference Buenos Aires
A Fellow Presentation in Buenos Aires on Wearable Fashion Technologies
In BuenosAires,Ipresentedthe latestresultsfromthe EuropeanDOREMIand Pegasoprojects aspart of a conference on
Technology,Knowledge andSociety.Mypresentationfocusedonthe needtonotonlyempowercitizenswiththe toolsforbetter
personal healthmanagementbutalsoshiftsome of the responsibilityforpublichealthbacktothe citizen.
The presentationlookedatthe potential approachestobe takentoaddressthe issue of lifestylerelatedconditionssuchas
obesity,diabetes,cardio-vascularproblemsandCOPDtogetherwithsolutionssuchasthose beingresearchedforteenagersin the
Pegasoproject(http://www.pegasof4f.eu/) andforthe elderlyinthe DOREMIproject(http://www.doremi-fp7.eu/)
The presentationgeneratedsome controversyamongstthe participantswhofeltthatitwaswrongto expectcitizenstochange
lifestyle behaviourstoavoidpublichealthresource problems.Mypresentationcanbe viewedanddownloadedat
http://www.slideshare.net/dwortley/lifestyle-technologies-and-society
Creative Industries Roadmap EU Project
A JamToday Workshop session in Barcelona
The final reportof the CRe-AMCreative IndustriesAdaptiveRoadmapprojectisdue tobe presentedinLuxembourgonApril 28th
.
In additiontothe GamesIndustryRoadmap,the final projectreportwill include some recommendationsforexploitingthe results
of the roadmappingexercise forall the creative sectorsinvolvedincludingart,design,architecture,mediaande-publishingand
videogames.
Afterthe reviewmeetinginLuxembourgatthe endof thismonthI hope to be able to make the final reportavailable toanyone
interested.If youwouldlike accesstoa copy,please email me at david@gaetss.com.
TED-X Leicester
TED-X Leicesterheldanevent entitled“Healthof the Nation –Shouldwe care?”on April 4th
. I wasaskedto speakat thiseventbut
unfortunatelythe date clashedwith the Medicon2016 conference inPafosbutIhope to become more involvedinfutureevents.
For detailsof TEDxLeicester,visit http://tedxleicester.com/.
Review of recent Conference and Exhibitions
Medicon 2016 Pafos, Cyprus
Presenting the PEGASO project at Medicon 2016
The Medicon2016 Conference inPafoswasthe 14th
MediterraneanConference onMedical andBiomedical Engineeringand
Computing.HeldfromMarch 31st
to April 2nd
,Medicon2016 was a verytechnical conference coveringaverywide spectrumof
medical applicationsanddisciplines.RepresentingMilanbasedseriousgamesspecialists,Imaginary,withwhomIco-wrote the
paperand presentationonthe topicof “GamifiedWellbeingforall Ages”mysessionwaspartof the Rehabilitation
Technologies/Systemstrack.
The presentationincludeddetailsof Imaginary’sEuropeanprojects Rehab@Home,PegasoandDOREMI.Youcan accessand /or
downloadacopy of the presentationfrom http://www.slideshare.net/dwortley/gamified-wellbeing-for-all-agesandfindmore
detailsaboutthe Medicon2016 conference at http://www.medicon2016.org/
I have alsouploadedagalleryof imagesfromthe conference andthe galadinnerat
https://www.flickr.com/photos/davidwortley/albums/72157664464600494
Featured Upcoming Events
April 21/22 AsiaPacific Medical Simulations 2016, KualaLumpur
The AsiaPacificMedical Simulations2016 conference takesplace atthe New WorldRenaissance HotelinKualaLumpuronApril
21/22. My presentationatthe conference ison“Medical SimulationsPast,PresentandFuture”andIwill be describinghow
4. medical simulationtechnologieshave evolvedoverthe last10 years,influencedbyadvancesinenablingtechnologiesandthe
involvementof multi-disciplinaryskillsandtechnologiesfromthe gamesindustry.
I will be sharingmythoughtsonthe future of medical simulationsandthe likelyimpactof wearables,IOTandbigdata. I planto
publishmypresentationandimagesfromthe conference inthe nexte-newsletter.
For more detailsof thiseventgoto http://www.mnmconferences.com/Asia-Pacific-Healthcare-Simulation-Conference-20161
April 27-29 Bangkok International Digital Content
BangkokIDC and BusinessMatching eventtakesplace inBangkokatthe endof thismonthand,like lastyear,providesan
opportunitytomeetupwithsome of the most innovativedigitalmediacompaniesinThailandandAsiathroughthe business
matchingeventwhere Iaimto provide mentoringadvice andnetworkconnectionstoaspiringandtalentedlocal companies.
If you are interestedincollaboration,outsourcingormarketdevelopmentinThailandorAsiagenerally,pleaseemail me at
david@gaettss.comwithanoutline of yourinterestsandIwill seekoutpotential opportunities
For more detailsof thisevent,goto http://www.bangkokdc.com/
June 17-19 6thAnnual Digital Medicine Academic Meeting of Chinese Medical Association
The 6th
Annual Digital Medicine AcademicMeetingof the ChineseMedical Association takesplace inJune inNanjing,Chinafrom
June 17-19. I have beeninvitedtospeakatthisconference whichboasts averylarge international selectionof speakers.My
presentationwill focusonthe impactof wearable technologiesonpersonal healthmanagement.
For more detailsof thiseventgoto http://www.bitcongress.com/nccsdm2016/
July 7/8 International Symposiumon Digital Earth(ISDE)
The International SymposiumforDigital Earth 6th
Summittakesplace inBeijingfromJuly7-8.The theme of thisyear’ssummitis
Digital Earth inthe era of Big Data.
For detailsof thiseventgoto http://isde2016summit.org/
July 28/29 Thaisim
The theme of thisyear’sannual Thaisimconference whichisbeingheldatSripathumEastUniversity,Chonburi inThailandis “The
powerof games,simulationsanddebriefingtoteachmore in lesstime”.Thaisimconferencesare alwaysmemorable eventsnot
onlyfortheircontentand networkingopportunitiesbutalsoforthe wonderful hosting.
For more detailsgoto http://www.thaisim.org/ts16/ts2016.html
Sept 7/9 VS-Games 2016
The VS-Games2016 conference inBarcelonaisthe 8th International Conference onVirtual WorldsandGamesforSerious
Applications.Topicsforthis year’sconferenceinclude:-
Alternate realitygames
Virtual environments
Augmentedreality
Game design
Animationforseriousgamesandvirtual worlds
AI applicationsforseriousgames
Seriousgamesmethodologies
User-modellinginseriousgames
Pervasive gaming
Interactivityissues
Visualisationtechniques
Human-computerinteraction
Mobile games
Educationand learning
Multimediagaming
Case studiesinseriousgamesandvirtual worlds
Gamification
For more detailsgoto http://vsgames2016.com/
Sept 23/24 Singapore HealthandBiomedical Congress
The Singapore HealthandBioMedical Congressisflagshipinternational eventwithtopclassinternational speakerswhichthis year
will include JamesKinrossfromImperial College.The themeof thisyear’sconference is“ForgingaSustainable Relationship-Based
Healthcare System”.
For full detailsof the eventgoto http://shbc.com.sg/
Nov 28/Dec 1st
SEANES 2016 Ergonomics andHuman Factors Conference
The 4th
SEANES2016 Ergonomicsand Human Factorsconference inSouthEastAsiawill be heldinBandungIndonesia.The theme
of thisyear’seventwillbe:- “GreenErgonomics:Sustainability,Productivity, andWell-being”.Withinthistheme,SEANES2016
Conference supportsandexpandsthe applicationof humanfactorsandergonomics withregardstorecentlocal andglobal
needs. Thisinternational conference aimstoenhance the awarenessof the importance of HumanFactorsEngineering(HFE) in
varioushumanactivitiesandapplicationdomains,includingproductdesign,learning,communication,healthcare,transportation,
defence andsecurity.
For more detailsof the eventgoto https://seanes2016.org/
Calls for Papers
Belowisa selectionof currentcallsforPapers,PostersandArticlesthatmaybe of interest:-
………….……………..
The ThirteenthInternational Conference onTechnology,Knowledge,andSociety tobe heldatUniversityof Toronto,Toronto,
Canada from26-28 May 2017 is seekingproposalsforpapersandpresentations.
If you are interested,visitthe website at http://techandsoc.com/2017-conference/call-for-papers
……………………………
The 1st
Call for papersforESM'2016 - The 30th annual EuropeanSimulationandModellingConference SIANI - Universidadde Las
PalmasGran Canaria - SpainOctober26-28, 2016 hasbeenreleased.
For detailsof thisCFPgo to http://www.eurosis.org/cms/?q=taxonomy/term/383
……………………………………
Recent Articles and Papers
A comprehensive listof archivedarticles,presentationsandvideoscanbe accessedat my website –
http://www.davidwortley.com/listing.html
The most recentupdatesare shownbelow:-
Date Article/PresentationTitle Comments
March 2016 Technology,Knowledge andSociety
PresentationfromBuenosAires.
Viewthe presentation here
Viewconference images here
The Technology,KnowledgeandSocietyConferencecovered
a broad range of topicswhichexaminedthe positive and
negative aspectsof technologyonthe future of society
April 2016 GamifiedWellbeingforall AgesPaperand
PresentationforMedicon2016
Viewthe paperhere
Viewthe presentation here
Viewthe conferenceimages here
The Medicon2016 Conference providedanopportunityto
meetacademicsandpractitionersinvolvedinabroad range
of biomedical technologiesandapplications
Upcoming Events Listing
Belowisa listof forthcomingconferences –alsoaccessible at http://www.davidwortley.com/events.html
Date Event Name /
Description
Location Web URL
5. April
21/22
AsiaPacificMedical
Simulations2016
KualaLumpur http://www.mnmconferences.com/Asia-Pacific-Healthcare-Simulation-
Conference-20161
April 27-
29
BangkokInternational
Digital Content
Bangkok http://www.bangkokdc.com/
June 17-
19
6th
Annual Digital Medicine
AcademicMeetingof the
Chinese Medical
Association
Nanjing http://www.bitcongress.com/nccsdm2016/
Jul 7-8 ISDE Symposium –Digital
Earth
Beijing,China www.isde2016summit.org
Jul 28-
29
Thaisim– Gamesand
SimulationsforLearning
Bangkok,
Thailand
http://www.thaisim.org/ts16/ts2016.html
Sept7-9 VSGames 2016 Barcelona,
Spain
http://vsgames2016.com/
Sep23-
24
Singapore Healthand
BioMedical Congress
Singapore http://shbc.com.sg/
Nov28
– Dec
1st
SEANES2016 Ergonomics
and HumanFactors
Bandung,
Indonesia
https://seanes2016.org/
If you wouldlike anypresentations,videosordocumentscirculatedtomynetwork,Iam happyto provide thisservice freeof
charge forany material relevanttoreadersof thisnewsletter.If youare interested,contactme at david@davidwortley.com.
BestWishesfora BetterFuture for all Mankind
DavidWortleyFRSA
FounderandCEO
GAETSS – GamificationandEnablingTechnologiesStrategicSolutions
Shaping theFutureof Businessand Society through Human Developmentand Motivation
Mobile Phone :+601123180284 (Malaysia) +447896659695 (UK)
Email : david@gaetss.com
Skype:davidwortley
Web:http://www.gaetss.com
If you no longerwishtoreceive these newsletters,simplyreplywiththe word
UNSUBSCRIBE andI will remove youfromthe mailinglist.