The document discusses interactive storytelling games for language teaching. It begins by asking teachers questions about how they currently use games in their teaching and what types of games they and their students play. It then provides examples of interactive storytelling games that have been developed for language learning, including escape room-style games where students must work together to solve puzzles. The document discusses designing interactive storytelling games, noting they should involve co-created stories, random events/outcomes, player agency, and a games master facilitator. It provides templates and outlines for games teachers can use or adapt for their own classrooms.