The document describes the android::Fusion class which performs sensor fusion to estimate attitude and gyro bias from gyroscope, accelerometer, and magnetometer sensors. The Fusion class contains public and private member functions for initialization, sensor data handling, prediction, updating the state estimate, and retrieving results. It uses quaternions to represent attitude and a Kalman filter to fuse the sensor data.
Platoon Control of Nonholonomic Robots using Quintic Bezier SplinesKaustav Mondal
In this project, quintic polynomials were used to perform platooning in nonholonomic robots. Both hardware and simulations results have been presented.
This engineering calculation document calculates the load capacities of tubelock beams used at the Watts Bar Nuclear Plant Unit 2 Completion Project. It includes calculations of section properties and load capacities for various tubelock beam configurations, including single tubelocks, multiple inline tubelocks, and triangular tubelock arrangements. Tables present the results of the calculations, listing properties like area, moment of inertia, and allowable uniform and concentrated load capacities for each tubelock beam type.
A Variable Control Structure Controller for the Wing Rock Phenomenon IJERA Editor
This paper presents the design of a variable structure controller for the model of the wing rock phenomenon of a
delta wing aircraft. It is considered to be a continue study of the last two researches for the same phenomena
"Feedback linearization [15] and back stepping controller [14] ". A control technique is proposed to stabilize the
aircraft phenomena. The solution presented in this paper give a guarantee of asymptotic convergence to zero of
all variables of the system. MATLAB simulation used to show how the proposed control is working well for
such phenomena of a delta wing aircraft. The model of the phenomena in this paper will consider the same
model presented in the last two researches mentioned above.
Backstepping linearization controller of the Delta Wing Rock PhenomenaIJERA Editor
This paper deals with the control of the wing rock phenomena of a delta wing aircraft. A control technique is
proposed to stabilize the system. The controller is a BACKSTEPPING controller. It is appeared that the
proposed solution of control guarantee the asymptotic convergence to zero of all the states of the system. To
show the performance of the proposed controller, simulation results are presented and discussed. It is found that
the control scheme work well for the wing rock phenomena of a delta wing aircraft.
The document provides calculations to determine the power rating of a gear mesh based on given specifications. It begins by outlining the given parameters of the gearset including materials, dimensions, speeds, and loads. It then works through a series of equations from AGMA standards to calculate factors related to bending, wear, and contact stresses. The final rating is determined to be the minimum value from the individual ratings for bending, wear, and contact stresses. The rating is provided in horsepower.
This document contains 23 solved problems involving MATLAB script files and plots. Each problem demonstrates a different mathematical or engineering concept, such as plotting functions, modeling circuits, or displaying particle velocity distributions. The scripts generate various graphs and plots to visualize solutions or relationships between variables.
The document discusses projectile motion and provides sample problems to illustrate the concepts. It begins by defining projectile motion and describing the forces acting on a projectile. It then presents the kinematic equations for the horizontal and vertical motion of a projectile. Several sample problems are worked out applying these equations to calculate values like minimum launch speed, projectile impact location and time, and velocity at impact.
This chapter discusses stability in discrete-time control systems. Stability means that without input, the system output will settle to zero over time. Stability can be determined by examining the location of the system's poles - a system is stable if all poles lie inside the unit circle in the complex plane. The chapter presents definitions of stability and criteria for assessing it, including frequency domain criteria and generalized notions of stability. It also covers stationary responses and how poles relate to the rate of settling to zero output.
Platoon Control of Nonholonomic Robots using Quintic Bezier SplinesKaustav Mondal
In this project, quintic polynomials were used to perform platooning in nonholonomic robots. Both hardware and simulations results have been presented.
This engineering calculation document calculates the load capacities of tubelock beams used at the Watts Bar Nuclear Plant Unit 2 Completion Project. It includes calculations of section properties and load capacities for various tubelock beam configurations, including single tubelocks, multiple inline tubelocks, and triangular tubelock arrangements. Tables present the results of the calculations, listing properties like area, moment of inertia, and allowable uniform and concentrated load capacities for each tubelock beam type.
A Variable Control Structure Controller for the Wing Rock Phenomenon IJERA Editor
This paper presents the design of a variable structure controller for the model of the wing rock phenomenon of a
delta wing aircraft. It is considered to be a continue study of the last two researches for the same phenomena
"Feedback linearization [15] and back stepping controller [14] ". A control technique is proposed to stabilize the
aircraft phenomena. The solution presented in this paper give a guarantee of asymptotic convergence to zero of
all variables of the system. MATLAB simulation used to show how the proposed control is working well for
such phenomena of a delta wing aircraft. The model of the phenomena in this paper will consider the same
model presented in the last two researches mentioned above.
Backstepping linearization controller of the Delta Wing Rock PhenomenaIJERA Editor
This paper deals with the control of the wing rock phenomena of a delta wing aircraft. A control technique is
proposed to stabilize the system. The controller is a BACKSTEPPING controller. It is appeared that the
proposed solution of control guarantee the asymptotic convergence to zero of all the states of the system. To
show the performance of the proposed controller, simulation results are presented and discussed. It is found that
the control scheme work well for the wing rock phenomena of a delta wing aircraft.
The document provides calculations to determine the power rating of a gear mesh based on given specifications. It begins by outlining the given parameters of the gearset including materials, dimensions, speeds, and loads. It then works through a series of equations from AGMA standards to calculate factors related to bending, wear, and contact stresses. The final rating is determined to be the minimum value from the individual ratings for bending, wear, and contact stresses. The rating is provided in horsepower.
This document contains 23 solved problems involving MATLAB script files and plots. Each problem demonstrates a different mathematical or engineering concept, such as plotting functions, modeling circuits, or displaying particle velocity distributions. The scripts generate various graphs and plots to visualize solutions or relationships between variables.
The document discusses projectile motion and provides sample problems to illustrate the concepts. It begins by defining projectile motion and describing the forces acting on a projectile. It then presents the kinematic equations for the horizontal and vertical motion of a projectile. Several sample problems are worked out applying these equations to calculate values like minimum launch speed, projectile impact location and time, and velocity at impact.
This chapter discusses stability in discrete-time control systems. Stability means that without input, the system output will settle to zero over time. Stability can be determined by examining the location of the system's poles - a system is stable if all poles lie inside the unit circle in the complex plane. The chapter presents definitions of stability and criteria for assessing it, including frequency domain criteria and generalized notions of stability. It also covers stationary responses and how poles relate to the rate of settling to zero output.
The document discusses sending sensor data between Android devices and external sensors/actuators using an IOIO board. It describes the various sensors available on mobile phones and reasons for using external sensors. It provides an example of reading sensor data from an IOIO board and sending it to LED lights. The IOIO board allows communication between Android apps and external hardware through various interfaces like analog/digital input/output, I2C, and UART. Source code is shown for reading sensor data from an IOIO board and controlling LED colors.
The document discusses Android sensor programming and testing different sensors on an Android device. It describes creating a project that lists all sensors and whether they are supported on a device. The project tests sensors like accelerometer, light, magnetic field, orientation, and proximity. It finds that the accelerometer and light are enabled on a Galaxy Tab but other sensors are disabled. It also provides a link to download a sensor simulator library and an example of using the accelerometer sensor to move an image based on device movement.
Andromeda is an Android framework that aims to simplify the development of sensor-based applications. It detects common motion gestures like shaking and provides an easier API for accessing sensor data than using the native Android sensors API. The framework handles complex sensor data and notifies clients when gestures are detected. Andromeda supports multiple Android SDK versions and aims to increase productivity for sensor app developers. Future plans include expanding gesture detection and integrating with testing frameworks.
This document introduces the sensor system architecture in Android, focusing on the G-sensor system. It describes the major components from the Java application layer down to the hardware, including the Java framework layer, JNI, HAL, Linux kernel, and driver setup. The general flow is that the Java application gets sensor data through the framework layer and JNI, which delegates to the HAL and kernel driver to read data from the actual sensor hardware.
Sensor fusion between car and smartphoneGabor Paller
This document discusses sensor fusion between a car and smartphone to enable new applications. It describes relevant sensors on each device - cars provide power, position and built-in sensors while phones contribute GPS, accelerometer, gyroscope and compass. Obtaining car data via OBDII is described, along with challenges like magnetic interference. Two use cases are proposed: dead reckoning navigation without GPS by combining car speed and phone direction, and vibration analysis using the phone's accelerometer to detect road conditions when driving. Overall, integrating car and phone sensors can provide richer data but also requires handling sensor limitations.
This document provides a tutorial on using the accelerometer sensor in Android applications. It discusses retrieving the accelerometer sensor from the SensorManager, registering a listener, and handling sensor events to detect phone movements like shaking. Code examples are given for an AccelerometerListener interface, AccelerometerManager class to manage sensor access, and an Activity that implements the listener to detect shakes and log accelerometer data.
Better motion control using accelerometer/gyroscope sensor fusionGabor Paller
This document discusses using accelerometer and gyroscope sensor fusion to improve motion control. It begins by reviewing a previous presentation on using only an accelerometer for motion recognition. It then describes how each sensor - accelerometer, gyroscope, and compass - measures motion differently, with strengths and weaknesses. The main idea is to use a gyroscope to compensate for the gravity component detected by the accelerometer, allowing separation of gravity from motion acceleration. This allows more accurate motion recognition compared to using just acceleration. Implementation examples and conclusions are provided on potential applications and approaches to sensor fusion.
This document contains physics exercises on curvilinear motion by Msc. Widmar Aguilar from April 2023. It includes multiple examples of calculating displacement, velocity, acceleration, and other kinematic quantities for objects moving in one, two, or three dimensions. Equations of motion are applied to solve for time, distance, velocity, and other variables in scenarios involving projectile motion, vertical motion, circular motion, and combinations of motions. Diagrams are included showing position, velocity, and acceleration vectors over time.
Experimental Investigation of Faults in Roller Element Bearing Using Vibratio...IRJET Journal
This study investigated faults in roller element bearings using vibration analysis. An experimental test rig was constructed to simulate distributed bearing faults. Vibration data was collected from bearings using an accelerometer and analyzed using an FFT analyzer. Both localized and distributed faults were introduced to bearings and their vibration signatures were compared to healthy bearings. Analytical models of defect frequencies were compared to experimental results. The study provides a method to estimate bearing life after introduction of a fault by monitoring vibration over time.
The document discusses equations for open channel flow and methods to calculate parameters for different channel cross section shapes including trapezoidal, circular, parabolic, and natural channels. It provides equations for area, perimeter, and their derivatives with respect to depth (y) for each cross section shape. Methods using the Newton-Raphson technique are presented to calculate the normal depth (y) given inputs of discharge (q), channel properties, slope and Manning's roughness coefficient. Outputs from the methods include normal depth, area, wetted perimeter, hydraulic radius, mean depth, mean velocity, energy, Froude number and more. Python code implementing the Newton-Raphson method for each cross section shape is also presented.
This document discusses an aeroelastic analysis of a stiffened composite wing structure conducted by researchers at Aeronautical Development Establishment. The researchers used the velocity-damping method to estimate the flutter speed and frequencies of an unmanned aerial vehicle's composite wing. Finite element modeling was conducted to determine the wing's natural frequencies. Input parameters were used in a MATLAB code developed based on the velocity-damping method equations to calculate the flutter speed. Results showed improved flutter speeds for the composite wing structure compared to an existing metallic wing design.
This document discusses the use of Monte Carlo simulations to evaluate measurement uncertainty according to Supplement 1 to the Guide to the Expression of Uncertainty in Measurement (GUM+1). It provides examples of generating random numbers and using them in Monte Carlo simulations. One example evaluates the uncertainty in measuring the volume of a cylinder based on uncertainties in diameter and height measurements. The document concludes with an example of calibrating a thermometer and determining the uncertainties in the calibration curve parameters.
How to add an optimization for C# to RyuJITEgor Bogatov
This document discusses various ways to optimize C# code by adding custom optimizations to the JIT compiler. It begins by explaining how to morph the intermediate representation (IR) tree during JIT compilation to optimize expressions like dividing by a constant. It then covers implementing range check elimination, loop optimizations like invariant code hoisting, and ideas for optimizations not yet implemented like loop unrolling and deletion. The goal is to explore how to most easily add optimizations by modifying phases in the JIT compiler.
The document contains details about overloading matrix operations for a MAT class of size MxN. It includes algorithms to accept matrix elements, overload operators like +, -, *, ^ to perform addition, subtraction, multiplication and power operations on MAT objects. It also verifies the matrix identity (A-B)^2 = A^2 + B^2 - 2*AB by calculating both sides and comparing the results using a condition. The program accepts elements for two matrices, performs the calculations and verifies if the identity holds true or false.
- The code defines a class called PrintLoops that inherits from IRVisitor. It overrides the visit method to print the name of any For nodes visited.
- A print_loops function takes a statement and uses a PrintLoops visitor to print the name of all for loops in the statement.
AutoLISP is a dialect of the LISP programming language built specially to use with AutoCAD and its derivatives. It is a subset of the LISP (List Processor) programming language, which is used in bids of artificial intelligence and expert systems. Many functions have been added to the LISP program in order to interface AutoLISP directly to AutoCAD, and you will see that some AutoCAD commands have been retained as AutoLISP functions. Flange Coupling is also a simple type of coupling than others. Here it consists of two flanges one keyed to the driving shaft and the other two the driven shaft. The two flanges are connected with the help of four or six bolts arranged in a concentric circle .In this thesis a flange coupling model is designed with simple programming language. Initially, transmitting power depending on the application is taken as the input for the generating various dimensions of the coupling.
2Part I1. Answer questions for the following graph, if .docxgilbertkpeters11344
2
Part I:
1. Answer questions for the following graph, if a new vertex is visited and there is more than one possibility to select, following the alphabet order. (
B
A
D
C
E
H
G
F
I
J
K
)
a. Depth-first traversal starting at vertex A.
b. Depth-first traversal starting at vertex F.
c. Breadth-first traversal starting at vertex A.
d. Breadth-first traversal starting at vertex F.
e. Shortest path from vertex A to vertex E using breadth-first search.
f. Shortest path from vertex G to vertex C using breadth-first search.
g. Shortest path from vertex F to vertex A using breadth-first search.
2. Answer questions for the following graph. For the same edge length, you could order the edges using the alphabet order. (For example, for length 2, the order is AB, AE, CD, CE)
(
B
A
D
C
E
H
G
F
I
3
2
5
3
2
4
1
7
5
2
2
1
3
6
1
)
a. Construct the minimal spanning tree using Kruskal's Algorithm
b. Construct the minimal spanning tree using Prim's Algorithm, using A as the root.
c. Construct the shortest path using Dijkstra's Algorithm, using A as the source node. Using a table to describe the status of each step
Part II: programming exercise
Modify the bfs.java program (Listing A) to find the minimum spanning tree using a breadth-first search, rather than the depth-first search shown in
mst.java (Listing B). In main(), create a graph with 9 vertices and 12 edges,
and find its minimum spanning tree.
Listing A: The bfs.java Program
// bfs.java
// demonstrates breadth-first search
// to run this program: C>java BFSApp
////////////////////////////////////////////////////////////////
class Queue
{
private final int SIZE = 20;
private int[] queArray;
private int front;
private int rear;
// -------------------------------------------------------------
public Queue() // constructor
{
queArray = new int[SIZE];
front = 0;
rear = -1;
}
// -------------------------------------------------------------
public void insert(int j) // put item at rear of queue
{
if(rear == SIZE-1)
rear = -1;
queArray[++rear] = j;
}
// -------------------------------------------------------------
public int remove() // take item from front of queue
{
int temp = queArray[front++];
if(front == SIZE)
front = 0;
return temp;
}
// -------------------------------------------------------------
public boolean isEmpty() // true if queue is empty
{
return ( rear+1==front || (front+SIZE-1==rear) );
}
// -------------------------------------------------------------
} // end class Queue
////////////////////////////////////////////////////////////////
class Vertex
{
public char label; // label (e.g. ‘A’)
public boolean wasVisited;
// -------------------------------------------------------------
public Vertex(char lab) // constructor
{
label = lab;
wasVisited = false;
}
// -------------------------------------------------------------
} // end class Vertex
////////////////////////////////////////////////////////////////
class Graph
{
private final int MAX_VERTS = 20;
private Vertex vertex.
Coscup2021 - useful abstractions at rust and it's practical usageWayne Tsai
This document provides a summary of a presentation in Chinese about useful abstractions and syntax in Rust. It begins with an introduction of the speaker and their background. The content covers why Rust is useful, collections and iterators in Rust, the Option and Result enums, and concludes with a discussion of how Rust is being used. Key points include:
- Rust provides memory safety and high performance through its borrowing system and compiler checks
- Collections like vectors can be iterated over and methods like map, filter and collect allow transforming and collecting values
- Option and Result are useful for handling errors and absent values, avoiding panics
- Fast fail validation can be done by chaining Results with and
Open Graphics Library (OpenGL) is a cross-language, cross-platform application programming interface (API) for rendering 2D and 3D vector graphics. The API is typically used to interact with a graphics processing unit (GPU), to achieve hardware-accelerated rendering.
The document discusses sending sensor data between Android devices and external sensors/actuators using an IOIO board. It describes the various sensors available on mobile phones and reasons for using external sensors. It provides an example of reading sensor data from an IOIO board and sending it to LED lights. The IOIO board allows communication between Android apps and external hardware through various interfaces like analog/digital input/output, I2C, and UART. Source code is shown for reading sensor data from an IOIO board and controlling LED colors.
The document discusses Android sensor programming and testing different sensors on an Android device. It describes creating a project that lists all sensors and whether they are supported on a device. The project tests sensors like accelerometer, light, magnetic field, orientation, and proximity. It finds that the accelerometer and light are enabled on a Galaxy Tab but other sensors are disabled. It also provides a link to download a sensor simulator library and an example of using the accelerometer sensor to move an image based on device movement.
Andromeda is an Android framework that aims to simplify the development of sensor-based applications. It detects common motion gestures like shaking and provides an easier API for accessing sensor data than using the native Android sensors API. The framework handles complex sensor data and notifies clients when gestures are detected. Andromeda supports multiple Android SDK versions and aims to increase productivity for sensor app developers. Future plans include expanding gesture detection and integrating with testing frameworks.
This document introduces the sensor system architecture in Android, focusing on the G-sensor system. It describes the major components from the Java application layer down to the hardware, including the Java framework layer, JNI, HAL, Linux kernel, and driver setup. The general flow is that the Java application gets sensor data through the framework layer and JNI, which delegates to the HAL and kernel driver to read data from the actual sensor hardware.
Sensor fusion between car and smartphoneGabor Paller
This document discusses sensor fusion between a car and smartphone to enable new applications. It describes relevant sensors on each device - cars provide power, position and built-in sensors while phones contribute GPS, accelerometer, gyroscope and compass. Obtaining car data via OBDII is described, along with challenges like magnetic interference. Two use cases are proposed: dead reckoning navigation without GPS by combining car speed and phone direction, and vibration analysis using the phone's accelerometer to detect road conditions when driving. Overall, integrating car and phone sensors can provide richer data but also requires handling sensor limitations.
This document provides a tutorial on using the accelerometer sensor in Android applications. It discusses retrieving the accelerometer sensor from the SensorManager, registering a listener, and handling sensor events to detect phone movements like shaking. Code examples are given for an AccelerometerListener interface, AccelerometerManager class to manage sensor access, and an Activity that implements the listener to detect shakes and log accelerometer data.
Better motion control using accelerometer/gyroscope sensor fusionGabor Paller
This document discusses using accelerometer and gyroscope sensor fusion to improve motion control. It begins by reviewing a previous presentation on using only an accelerometer for motion recognition. It then describes how each sensor - accelerometer, gyroscope, and compass - measures motion differently, with strengths and weaknesses. The main idea is to use a gyroscope to compensate for the gravity component detected by the accelerometer, allowing separation of gravity from motion acceleration. This allows more accurate motion recognition compared to using just acceleration. Implementation examples and conclusions are provided on potential applications and approaches to sensor fusion.
This document contains physics exercises on curvilinear motion by Msc. Widmar Aguilar from April 2023. It includes multiple examples of calculating displacement, velocity, acceleration, and other kinematic quantities for objects moving in one, two, or three dimensions. Equations of motion are applied to solve for time, distance, velocity, and other variables in scenarios involving projectile motion, vertical motion, circular motion, and combinations of motions. Diagrams are included showing position, velocity, and acceleration vectors over time.
Experimental Investigation of Faults in Roller Element Bearing Using Vibratio...IRJET Journal
This study investigated faults in roller element bearings using vibration analysis. An experimental test rig was constructed to simulate distributed bearing faults. Vibration data was collected from bearings using an accelerometer and analyzed using an FFT analyzer. Both localized and distributed faults were introduced to bearings and their vibration signatures were compared to healthy bearings. Analytical models of defect frequencies were compared to experimental results. The study provides a method to estimate bearing life after introduction of a fault by monitoring vibration over time.
The document discusses equations for open channel flow and methods to calculate parameters for different channel cross section shapes including trapezoidal, circular, parabolic, and natural channels. It provides equations for area, perimeter, and their derivatives with respect to depth (y) for each cross section shape. Methods using the Newton-Raphson technique are presented to calculate the normal depth (y) given inputs of discharge (q), channel properties, slope and Manning's roughness coefficient. Outputs from the methods include normal depth, area, wetted perimeter, hydraulic radius, mean depth, mean velocity, energy, Froude number and more. Python code implementing the Newton-Raphson method for each cross section shape is also presented.
This document discusses an aeroelastic analysis of a stiffened composite wing structure conducted by researchers at Aeronautical Development Establishment. The researchers used the velocity-damping method to estimate the flutter speed and frequencies of an unmanned aerial vehicle's composite wing. Finite element modeling was conducted to determine the wing's natural frequencies. Input parameters were used in a MATLAB code developed based on the velocity-damping method equations to calculate the flutter speed. Results showed improved flutter speeds for the composite wing structure compared to an existing metallic wing design.
This document discusses the use of Monte Carlo simulations to evaluate measurement uncertainty according to Supplement 1 to the Guide to the Expression of Uncertainty in Measurement (GUM+1). It provides examples of generating random numbers and using them in Monte Carlo simulations. One example evaluates the uncertainty in measuring the volume of a cylinder based on uncertainties in diameter and height measurements. The document concludes with an example of calibrating a thermometer and determining the uncertainties in the calibration curve parameters.
How to add an optimization for C# to RyuJITEgor Bogatov
This document discusses various ways to optimize C# code by adding custom optimizations to the JIT compiler. It begins by explaining how to morph the intermediate representation (IR) tree during JIT compilation to optimize expressions like dividing by a constant. It then covers implementing range check elimination, loop optimizations like invariant code hoisting, and ideas for optimizations not yet implemented like loop unrolling and deletion. The goal is to explore how to most easily add optimizations by modifying phases in the JIT compiler.
The document contains details about overloading matrix operations for a MAT class of size MxN. It includes algorithms to accept matrix elements, overload operators like +, -, *, ^ to perform addition, subtraction, multiplication and power operations on MAT objects. It also verifies the matrix identity (A-B)^2 = A^2 + B^2 - 2*AB by calculating both sides and comparing the results using a condition. The program accepts elements for two matrices, performs the calculations and verifies if the identity holds true or false.
- The code defines a class called PrintLoops that inherits from IRVisitor. It overrides the visit method to print the name of any For nodes visited.
- A print_loops function takes a statement and uses a PrintLoops visitor to print the name of all for loops in the statement.
AutoLISP is a dialect of the LISP programming language built specially to use with AutoCAD and its derivatives. It is a subset of the LISP (List Processor) programming language, which is used in bids of artificial intelligence and expert systems. Many functions have been added to the LISP program in order to interface AutoLISP directly to AutoCAD, and you will see that some AutoCAD commands have been retained as AutoLISP functions. Flange Coupling is also a simple type of coupling than others. Here it consists of two flanges one keyed to the driving shaft and the other two the driven shaft. The two flanges are connected with the help of four or six bolts arranged in a concentric circle .In this thesis a flange coupling model is designed with simple programming language. Initially, transmitting power depending on the application is taken as the input for the generating various dimensions of the coupling.
2Part I1. Answer questions for the following graph, if .docxgilbertkpeters11344
2
Part I:
1. Answer questions for the following graph, if a new vertex is visited and there is more than one possibility to select, following the alphabet order. (
B
A
D
C
E
H
G
F
I
J
K
)
a. Depth-first traversal starting at vertex A.
b. Depth-first traversal starting at vertex F.
c. Breadth-first traversal starting at vertex A.
d. Breadth-first traversal starting at vertex F.
e. Shortest path from vertex A to vertex E using breadth-first search.
f. Shortest path from vertex G to vertex C using breadth-first search.
g. Shortest path from vertex F to vertex A using breadth-first search.
2. Answer questions for the following graph. For the same edge length, you could order the edges using the alphabet order. (For example, for length 2, the order is AB, AE, CD, CE)
(
B
A
D
C
E
H
G
F
I
3
2
5
3
2
4
1
7
5
2
2
1
3
6
1
)
a. Construct the minimal spanning tree using Kruskal's Algorithm
b. Construct the minimal spanning tree using Prim's Algorithm, using A as the root.
c. Construct the shortest path using Dijkstra's Algorithm, using A as the source node. Using a table to describe the status of each step
Part II: programming exercise
Modify the bfs.java program (Listing A) to find the minimum spanning tree using a breadth-first search, rather than the depth-first search shown in
mst.java (Listing B). In main(), create a graph with 9 vertices and 12 edges,
and find its minimum spanning tree.
Listing A: The bfs.java Program
// bfs.java
// demonstrates breadth-first search
// to run this program: C>java BFSApp
////////////////////////////////////////////////////////////////
class Queue
{
private final int SIZE = 20;
private int[] queArray;
private int front;
private int rear;
// -------------------------------------------------------------
public Queue() // constructor
{
queArray = new int[SIZE];
front = 0;
rear = -1;
}
// -------------------------------------------------------------
public void insert(int j) // put item at rear of queue
{
if(rear == SIZE-1)
rear = -1;
queArray[++rear] = j;
}
// -------------------------------------------------------------
public int remove() // take item from front of queue
{
int temp = queArray[front++];
if(front == SIZE)
front = 0;
return temp;
}
// -------------------------------------------------------------
public boolean isEmpty() // true if queue is empty
{
return ( rear+1==front || (front+SIZE-1==rear) );
}
// -------------------------------------------------------------
} // end class Queue
////////////////////////////////////////////////////////////////
class Vertex
{
public char label; // label (e.g. ‘A’)
public boolean wasVisited;
// -------------------------------------------------------------
public Vertex(char lab) // constructor
{
label = lab;
wasVisited = false;
}
// -------------------------------------------------------------
} // end class Vertex
////////////////////////////////////////////////////////////////
class Graph
{
private final int MAX_VERTS = 20;
private Vertex vertex.
Coscup2021 - useful abstractions at rust and it's practical usageWayne Tsai
This document provides a summary of a presentation in Chinese about useful abstractions and syntax in Rust. It begins with an introduction of the speaker and their background. The content covers why Rust is useful, collections and iterators in Rust, the Option and Result enums, and concludes with a discussion of how Rust is being used. Key points include:
- Rust provides memory safety and high performance through its borrowing system and compiler checks
- Collections like vectors can be iterated over and methods like map, filter and collect allow transforming and collecting values
- Option and Result are useful for handling errors and absent values, avoiding panics
- Fast fail validation can be done by chaining Results with and
Open Graphics Library (OpenGL) is a cross-language, cross-platform application programming interface (API) for rendering 2D and 3D vector graphics. The API is typically used to interact with a graphics processing unit (GPU), to achieve hardware-accelerated rendering.
This document discusses testing capacitive sensors using electrical measurements. It describes an electrical model of a capacitive sensor and how its capacitance varies with applied bias voltage. Methods are presented for testing for leakage currents, measuring the capacitance-voltage relationship, and determining the sensor's dynamic behavior by analyzing its resonant frequency and quality factor. Requirements for the test setup include using a capacitance meter, waveform generator, and digitizer configured for Fourier analysis to isolate the sensor's motional signal from background terms in its output current spectrum. Calibration procedures are also outlined to compensate for stray capacitances in the test circuit.
This document provides specifications and calculations for an aircraft design. It estimates weights, wing loading, thrust-to-weight ratios, center of gravity locations, and landing gear specifications. Gross weight is estimated to be 295,660 lbs. Minimum wing loading is 38,977 lbs/ft^2. Maximum thrust-to-weight ratio is 0.3143. Preliminary center of gravity is at 50.175 ft. Secondary estimates incorporate wings and tails to obtain a center of gravity of 50.889 ft. Landing gear and wing placement locations are also calculated.
Design of an automotive differential with reduction ratio greater than 6eSAT Publishing House
IJRET : International Journal of Research in Engineering and Technology is an international peer reviewed, online journal published by eSAT Publishing House for the enhancement of research in various disciplines of Engineering and Technology. The aim and scope of the journal is to provide an academic medium and an important reference for the advancement and dissemination of research results that support high-level learning, teaching and research in the fields of Engineering and Technology. We bring together Scientists, Academician, Field Engineers, Scholars and Students of related fields of Engineering and Technology
Querying solr is a session imparted in Drupal Madrid in October of 2019. Topics:
- Drupal 8 search api solr introduction
- How to create a Solr query and main parameters.
- How to debug: Why the result has a specific score?
- How to debug: Why I don't find a result?
This document contains the workbook of the DrillBits Team. It outlines various analyses they are conducting on a motor, including quantifying losses in the armature and field laminations due to eddy currents under different load points and material properties like resistivity. Code is provided to model the magnetic field produced by coils, calculate frequencies of field direction changes, and plot power lost versus resistivity for different materials and gauges. Sources are cited.
This document summarizes research on analyzing the aero-elastic behavior of composite wing structures. The researchers used a velocity-damping method to estimate flutter speed and frequencies. They developed a finite element model of a composite wing and analyzed its normal modes to obtain natural frequencies. These frequencies were input into an analytical code to compute the wing's flutter speed. The analysis showed the composite wing had a higher flutter speed of 283.4 m/s compared to 264.6 m/s for an existing metallic wing, demonstrating improved aero-elastic performance from the composite material.
Impact of Auto-tuning of Kernel Loop Transformation by using ppOpen-ATTakahiro Katagiri
SPNS2013, December 5th -6th, 2013, Conference Room, 3F, Bldg.1, Earthquake Research Institute (ERI), The University of Tokyo, December 6th, 2013, ppOpen-HPC and Automatic Tuning (Chair: Hideyuki Jitsumoto), 1330-1400
This document describes a speed-up technique for a Windows image scalar algorithm. It involves detecting when an output pixel generation cycle will be immediately followed by an input pixel consumption cycle. In this case, the cycles can be merged to improve performance. Specifically:
- During an output cycle, the algorithm checks if the remaining input fragment after subtracting the output fragment is less than the inverse scale factor.
- If so, the input pixel is fully consumed in this merged cycle. The accumulator is updated, the output pixel is produced, and a new input pixel is fetched.
- This avoids retaining the input pixel for an extra cycle and improves efficiency, especially for decimation cases where an input pixel often contributes to multiple
This document describes software for 2D block scaling and rotation control. It includes a top level function for scaling and rotating images and describes the dependencies and sub-functions. It focuses on vertical block scaling control, explaining how it determines the number of vertical blocks, initializes starting/ending rows for input/output blocks, and adjusts these values based on scaling factors and scan direction.
The document analyzes the performance of single BLT (bit blit) operations for clearing blackness on images of varying heights from 100 to 600 pixels. It finds that the total time for BLT operations increases linearly with image height. On average, each BLT operation takes approximately 1.35 3D GPU clocks or 12.3 nanoseconds per pixel, with some variation depending on the image height.
The document discusses color processing using the CIECAM02 color appearance model. It begins with an agenda that covers challenges, color spaces like RGB, XYZ, LMS, and CIECAM02. It then explains CIECAM02 and its inverse, how they model human color perception and account for viewing conditions. The document discusses color processing techniques like contrast enhancement, saturation adjustment, hue manipulation, and gamut mapping to handle out-of-gamut colors. It aims to perform color processing and management across the color reproduction chain from capture to display in a perceptually accurate manner.
The document discusses post-processing deblocking filters used in video coding standards like H.264 and MPEG-2. It describes how blocking artifacts can occur during video compression due to quantization and motion compensation. It then explains that deblocking filters help reduce blocking artifacts by applying filtering to block boundaries in the decoded video. Specifically, it discusses the differences between post-processing and in-loop deblocking filters, and provides details on how deblocking is implemented in standards like H.263+, H.264, MPEG-2, and JPEG.
The document proposes approximating the logarithm function log2 through piecewise linear interpolation over intervals of the input domain. It evaluates the approximation error for varying numbers of intervals over two ranges, [0.5, 1] and [1, 2], and shows that the error decreases as the number of intervals increases. Plots of the true log2, approximated log2, and approximation error support this finding. The approximation achieves high accuracy with over 64 intervals.
The document describes a video noise reduction system that uses an adaptive recursive filter. It averages a portion of the input frame with a delayed frame to reduce noise while preserving edges and details where there is no motion. The amount of noise reduction depends on the number of frames averaged and a parameter k that adapts to the average noise level. It also uses adaptive coring thresholds based on measured noise levels to determine whether pixels are filtered, bypassing the filter for large differences likely due to motion rather than noise. The system architecture includes components for YC separation, noise measurement, filtering, and output formatting. Performance results show improved noise reduction over time as more frames are averaged while minimizing ghosting artifacts from motion.
This document describes a video color processing algorithm that aims to improve color accuracy and image quality on mobile devices. It discusses developing algorithms to enable color enhancements without distortions, adapting to viewing conditions like ambient light, and accurately reproducing colors on wide gamut displays. The algorithm uses the CIECAM02 perceptual color model and involves offline computation of various parameters to transform color spaces and enable color and contrast processing.
Inertial sensors use a mass-spring system where a proof mass is suspended by a spring and responds to input forces. The displacement of the mass is measured to sense the force. Forces can be applied through electrostatic transduction. Capacitive sensing is commonly used to measure the displacement of the mass. The system acts as a second-order dynamical system where the input force is transduced to mass displacement which is then transduced to an output charge. Key parameters that impact sensor performance include the transduction gain and damping forces.
- Earth's magnetic field is normally uniform, but can be distorted by hard and soft iron distortions.
- Hard iron distortions are caused by permanent magnets adding a constant offset, while soft iron distortions are caused by magnetically permeable materials distorting the field.
- To compensate for these distortions, hard iron offsets are subtracted from readings and soft iron scale factors are multiplied to readings based on data from rotating the sensors.
MP3 Audio Decoding involves perceptual audio encoding using psychoacoustic analysis and quantization. It uses a filter bank to split audio into 32 subbands and a hybrid filter bank combining MDCT and traditional filter banks. Quantization and encoding involves bit allocation across scalefactor bands based on masking thresholds from the psychoacoustic model. The decoder reconstructs audio using inverse quantization and filtering.
Gyroscope sensors measure angular velocity by detecting the Coriolis effect on a vibrating mass. They have specifications including measurement range, number of sensing axes, nonlinearity, temperature range, and noise parameters. MEMS gyroscopes typically use a vibrating proof mass driven electrostatically while rotation is detected via sense electrodes measuring the Coriolis-induced deflection perpendicular to the drive mode. The Coriolis effect causes an apparent deflection in a rotating reference frame due to inertial forces.
The 2D composition engine provides the following key capabilities in 3 sentences or less:
It performs 2D graphics operations like block copy, rotation, scaling, color space conversion, alpha blending, and ROP operations. It supports various image formats and color spaces. The architecture includes a core processing unit with functional blocks for scaling, rotation, Porter-Duff compositing, and ROP, and it interfaces with external memory and clients through a VPDMA unit.
The document describes an algorithm for block-scaling control during vertical resizing of images. It involves dividing the target image into vertical blocks, and computing the corresponding input blocks based on the scaling ratio and scan direction. For each target block, it determines the start and end rows of the corresponding input block. It also tracks the start rows of subsequent blocks to account for cases where a block maps to a whole number of input rows. This ensures accurate mapping between input and output blocks during upscaling and downscaling in both vertical up and down scan directions.
The document compares the 2DBitBlt resampling scaler architecture to other scaling architectures. 2DBitBlt resampling uses a hardware efficient algorithm adapted from image warping with weighted resampling and no power of 2 limitation. It performs anti-aliasing as part of the algorithm and has potential for parallel processing. Charts show 2DBitBlt resampling outperforming polyphase and bicubic scaling in terms of aliasing, while being simpler with a single line buffer. While images may be softer than bicubic, it has advantages of guaranteed anti-aliasing and better performance for higher decimation ranges.
This document discusses the xvYCC color space, which provides better gamut coverage than sRGB. It explains that the color gamut of an RGB system can be visualized as a triangle in the xyY plane. It then describes how xvYCC represents an 8-bit color space and how its gamma correction differs from the standard sRGB gamma correction in order to accommodate its expanded gamut. Finally, it shows how xvYCC affects the R, G, and B color components both with and without gamma correction applied.
The document describes the Mismatch Noise Cancellation (MNC) architecture. The key components of the MNC architecture are:
1. A pseudo-random number generator that generates random binary sequences.
2. A mismatch estimation block that estimates mismatches.
3. A noise cancellation block that corrects the effects of mismatches.
4. Synchronization elements that synchronize data flow.
This document discusses architectural synthesis of DSP structured datapaths. It provides an overview of the architectural level synthesis problem and subtasks like scheduling, binding, and architecture optimization. The document describes using novel mathematical programming formulations to optimize performance and structural complexity for DSP synthesis. It also discusses techniques to improve the solution time for integer linear programming formulations, and provides results for typical high-level synthesis benchmarks.
This document is a thesis submitted by Shereef B. M. Shehata to Concordia University in 1997 for the degree of Doctor of Philosophy in Electrical and Computer Engineering. The thesis proposes a technique for high level synthesis of digital signal processing cores targeting field programmable gate arrays (FPGAs). The technique aims to optimize the total execution time of the synthesized architecture using integer linear programming while accounting for the structural characteristics of FPGAs early in the synthesis process. This includes optimizing interconnect usage and estimating system clock duration.
8. android::Fusion Class
• Private Attributes
quat_t X0 Modified Rodrigues parameters
The function getAttitue() returns x0
vec3_t X1 The estimated gyro bias
The function getBias() returns x1
mat< mat33_t, 2, 2 >
P
The predicated covariance matrix is
made of 4 3x3 sub-matrices and it is
semi-definite positive.
mat< mat33_t, 2, 2 > GQGt The process noise covariance matrix
mat< mat33_t, 2, 2 > Phi
vec3_t Ba
vec3_t Bm
uint32_t mInitState
float mGyroRate
vec< vec3_t, 3 > mData
size_t mCount [3]
14. android::Fusion::handleAcc (const vec3_t& a )
status_t Fusion::handleAcc(const vec3_t& a) {
// ignore acceleration data if we're close to free-fall
if (length_squared(a) < FREE_FALL_THRESHOLD_SQ) {
return BAD_VALUE;
}
if (!checkInitComplete(ACC, a))
return BAD_VALUE;
const float l = 1/length(a);
update(a*l, Ba, accSTDEV*l);
return NO_ERROR;
}
16. android::Fusion::handleMag (const vec3_t& m )
status_t Fusion::handleMag(const vec3_t& m) {
// the geomagnetic-field should be between 30uT and 60uT
// reject if too large to avoid spurious magnetic sources
const float magFieldSq = length_squared(m);
if (magFieldSq > MAX_VALID_MAGNETIC_FIELD_SQ) {
return BAD_VALUE;
} else if (magFieldSq < MIN_VALID_MAGNETIC_FIELD_SQ) {
// Also reject if too small since we will get ill-defined (zero mag)
// cross-products below
return BAD_VALUE;
}
if (!checkInitComplete(MAG, m))
return BAD_VALUE;
// Orthogonalize the magnetic field to the gravity field, mapping it into
// tangent to Earth.
const vec3_t up( getRotationMatrix() * Ba );
const vec3_t east( cross_product(m, up) );
// If the m and up vectors align, the cross product magnitude will
// approach 0.
// Reject this case as well to avoid div by zero problems and
// ill-conditioning below.
if (length_squared(east) < MIN_VALID_CROSS_PRODUCT_MAG_SQ) {
return BAD_VALUE;
}
// If we have created an orthogonal magnetic field successfully,
// then pass it in as the update.
vec3_t north( cross_product(up, east) );
const float l = 1 / length(north);
north *= l;
update(north, Bm, magSTDEV*l);
return NO_ERROR;
}
31. android::Fusion::crossMatrix ()
crossMatix (
const vec<TYPE, 3>& p,
OTHER_TYPE diag) computes the following:
• Given a value “diag” and a vector p, with components X,Y,Z, it construct a 3x3
matrix as follows:
diag Z -Y
-Z diag X
Y -X diag
33. android::Fusion::quatToMatrix ()
quatToMatrix (const vec< TYPE, 4 > & q) computes the following:
• If the Quaternion operator qvq* (triple product quaternion) is applied to vector
v
• The equivalent matrix that produce the same result as the triple prod
• w = qvq* = Q v
35. gyroVAR
gyroVAR gives the measured variance of the gyro's output per Hz (or variance at 1
Hz).
• This is an "intrinsic" parameter of the gyro, which is independent of the sampling
frequency.
• static const float gyroVAR = 1e-7; // (rad/s)^2 / Hz
• The variance of gyro's output at a given sampling period can be calculated as:
variance(T) = gyroVAR / T
* The variance of the INTEGRATED OUTPUT at a given sampling period can be
calculated as:
variance_integrate_output(T) = gyroVAR * T
36. Standard deviations of accelerometer and magnetometer
• Standard deviation of the Accelerometer
static const float accSTDEV = 0.05f; // m/s^2 (measured 0.08 / CDD 0.05)
• Standard deviation of the Magnetometer
static const float magSTDEV = 0.5f; // uT (measured 0.7 / CDD 0.5)
37. Accelerometer Updates at or near freefall
• Accelerometer updates will not be performed near free fall to avoid ill-
conditioning and div by zeros.
• Threshhold:
– 10% of g, in m/s^2
– Since g is 9.8 m/s^2
– 10% of g is 0.98 m/s^2
static const float FREE_FALL_THRESHOLD = 0.981f;
static const float FREE_FALL_THRESHOLD_SQ = FREE_FALL_THRESHOLD*FREE_FALL_THRESHOLD;
• The value of g
Location
Distance from Earth's center
(m)
Value of g
(m/s2)
Earth's surface 6.38 x 106 m 9.8
38. Standard deviations of accelerometer
• Accelerometer Standard Deviation, accSTDEV
static const float accSTDEV = 0.05f; // m/s^2 (measured 0.08 / CDD 0.05)
• How is the standard deviation of the Accelerometer measures?
• What is CCD?
39. Standard deviations of magnetometer
• Accelerometer Standard Deviation, magSTDEV
• static const float magSTDEV = 0.5f; // uT (measured 0.7 / CDD 0.5)
• How is the standard deviation of the magnetometer measures?
• What is CCD?
40. The geomagnetic-field, MAX values
• The geomagnetic-field should be between 30uT and 60uT.
• Fields strengths greater than this likely indicate a local magnetic disturbance which
we do not want to update into the fused frame.
static const float MAX_VALID_MAGNETIC_FIELD = 100; // uT
static const float MAX_VALID_MAGNETIC_FIELD_SQ = MAX_VALID_MAGNETIC_FIELD * MAX_VALID_MAGNETIC_FIELD;
41. The geomagnetic-field, MIN values
• Values of the field smaller than this should be ignored in fusion to avoid ill-
conditioning.
• This state can happen with anomalous local magnetic disturbances canceling the
Earth field.
static const float MIN_VALID_MAGNETIC_FIELD = 10; // uT
static const float MIN_VALID_MAGNETIC_FIELD_SQ = MIN_VALID_MAGNETIC_FIELD * MIN_VALID_MAGNETIC_FIELD;
42. Cross product of two vectors, Minimum Values
• If the cross product of two vectors has magnitude squared less than this, we reject
it as invalid due to alignment of the vectors.
• This threshold is used to check for the case where the magnetic field sample is
parallel to the gravity field, which can happen in certain places due to magnetic
field disturbances.
static const float MIN_VALID_CROSS_PRODUCT_MAG = 1.0e-3;
static const float MIN_VALID_CROSS_PRODUCT_MAG_SQ = MIN_VALID_CROSS_PRODUCT_MAG * MIN_VALID_CROSS_PRODUCT_MAG;