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Karen T. Lin
User Experience Strategy, Research & Design
+886 988 727 731 | karen.t.lin@gmail.com | karenTL.com
Presentation material may be used in perpetuity by Askey Computer Corporation for internal purposes only as long as it is
provided at no charge and the copyright statement is attached. © Karen Lin, karenTL.com
From B2B to B2C: The UX
Path to Product Innovation
October 2015
Karen T. Lin
User Experience Strategy,
Research & DesignIntroduction
Who I am:
• UX consultant of over 9 years in consumer web
• Boston, San Francisco, Washington D.C. and now Taipei.
• Degree in Human Factors / Engineering Psychology – Tufts University
• Certificate in Interactive Design – Northeastern University
• Certified Usability Analyst – Human Factors International, Inc.
• I also coach/advise businesses on UX methods.
Examples of projects I’ve worked on:
• B2C & B2B e-commerce & web applications
• Mobile & tablet applications (including responsive web design)
• Complex workflow IT applications
• Content integration & migration (CMS)
• Behavior economics research (ethnography)
October 15, 2015 The UX Path to Innovation © Karen Lin, karenTL.com 2
October 15, 2015 The UX Path to Innovation © Karen Lin, karenTL.com 3
My Role as a UX Consultant
Be Curious
Love-Hate Technology
Reduce Suffering
October 15, 2015 The UX Path to Innovation © Karen Lin, karenTL.com 4
PART ONE
What is “good” UX?
PART TWO
Why is UX important?
PART THREE
How does it work?
October 15, 2015 The UX Path to Innovation © Karen Lin, karenTL.com 5
http://cdn.viralscape.com/wp-content/uploads/2014/03/McDonalds-Big-Mac.jpg
An evolution of marketing psychology…
October 15, 2015 The UX Path to Innovation © Karen Lin, karenTL.com 6
…and human factors (behavioral science).
B
M
October 15, 2015 The UX Path to Innovation Success © Karen Lin, karenTL.com 7
Where is the UX happening in this picture?
October 15, 2015 The UX Path to Innovation Success © Karen Lin, karenTL.com 8
How about now?
Karen T. Lin
User Experience Strategy,
Research & DesignThe “Layers” of the User Experience
October 15, 2015 The UX Path to Innovation © Karen Lin, karenTL.com 9
Digital
Tactile
Physical environment
Social
Cultural/societal
Psychological
Spiritual
Fulfills immediate tangible,
logistical needs.
Fulfills human relationship
needs.
Fulfills group identity or
population needs.
Fulfills emotional &
cognitive needs.
Fulfills the soul.
USER-CENTERED
DESIGN
HUMAN-CENTERED
DESIGN
October 15, 2015 The UX Path to Innovation Success © Karen Lin, karenTL.com 10
October 15, 2015 The UX Path to Innovation © Karen Lin, karenTL.com 11
October 15, 2015 The UX Path to Innovation © Karen Lin, karenTL.com 12
PART ONE
WHAT IS “GOOD” UX?
Visual Design Principles
What People See & Sense
Karen T. Lin
User Experience Strategy,
Research & DesignThe Golden Ratio / Rule of Thirds
October 15, 2015 The UX Path to Innovation © Karen Lin, karenTL.com 13
Karen T. Lin
User Experience Strategy,
Research & DesignThe Savanna Preference
October 15, 2015 The UX Path to Innovation © Karen Lin, karenTL.com 14
Karen T. Lin
User Experience Strategy,
Research & DesignThe Savanna Preference
October 15, 2015 The UX Path to Innovation © Karen Lin, karenTL.com 15
Which view would you be willing to pay more for?
Karen T. Lin
User Experience Strategy,
Research & DesignChunking
October 15, 2015 The UX Path to Innovation © Karen Lin, karenTL.com 16
0988727731
0988 727731
The most number of objects an average person can hold in working memory:
7 ± 2
0988 727 731
October 15, 2015 The UX Path to Innovation © Karen Lin, karenTL.com 17
PART ONE
WHAT IS “GOOD” UX?
Cognitive Design Principles
How People Think & Behave
Karen T. Lin
User Experience Strategy,
Research & DesignThe Aesthetic-Usability Effect
October 15, 2015 The UX Path to Innovation © Karen Lin, karenTL.com 18
WARNING: If it looks like it should be easy but isn’t
actually easy, people will be even more upset.
Karen T. Lin
User Experience Strategy,
Research & DesignHick’s Law
October 15, 2015 The UX Path to Innovation © Karen Lin, karenTL.com 19
AND the more similar the choices are, the more difficult it
is to decide = analysis paralysis
Karen T. Lin
User Experience Strategy,
Research & DesignAffordance
October 15, 2015 The UX Path to Innovation © Karen Lin, karenTL.com 20
?
October 15, 2015 The UX Path to Innovation © Karen Lin, karenTL.com 21
Many, many more to consider…
October 15, 2015 The UX Path to Innovation © Karen Lin, karenTL.com 22
PART ONE
WHAT IS “GOOD” UX?
Managing the Experience
Is it useful?
USABILITY!
October 15, 2015 The UX Path to Innovation © Karen Lin, karenTL.com 23
Karen T. Lin
User Experience Strategy,
Research & DesignSatisficing
October 15, 2015 The UX Path to Innovation © Karen Lin, karenTL.com 24
Dvorak Keyboard
The keyboard is actually becoming less and less usable as
we switch from type to touch interactions.
Karen T. Lin
User Experience Strategy,
Research & DesignThe Kano Model
October 15, 2015 The UX Path to Innovation © Karen Lin, karenTL.com 25
Over time, what exceeds expectations becomes
the norm.
Karen T. Lin
User Experience Strategy,
Research & DesignThe Positivity/Negativity Ratio
October 15, 2015 The UX Path to Innovation © Karen Lin, karenTL.com 26
Make it up to customers when you fail them – don’t stop
until you regain their trust and loyalty.
October 15, 2015 The UX Path to Innovation © Karen Lin, karenTL.com 27
PART ONE
What is “good” UX?
PART TWO
Why is UX important?
PART THREE
How does it work?
October 15, 2015 The UX Path to Innovation © Karen Lin, karenTL.com 28
Q: Who made the inventor of the wheel famous?
October 15, 2015 The UX Path to Innovation © Karen Lin, karenTL.com 29
A: The inventor of the wheelbarrow.
FACT: The first wheels were for pottery in 3500 B.C. It took another three
hundred years before people figured out how to use them as transportation.
October 15, 2015 The UX Path to Innovation © Karen Lin, karenTL.com 30
PART TWO
WHY IS UX IMPORTANT?
From B2B to B2C
Getting (Closer) to the End User
October 15, 2015 The UX Path to Innovation © Karen Lin, karenTL.com 31
B1
B2
B3
End Users
(OEM = VAR &
Direct Sales)
(VAR & Direct Sales)
(Integrators & Indirect Sales)
Distance from End Users – Future
Karen T. Lin
User Experience Strategy,
Research & DesignPoint of Sale is conducted…
October 15, 2015 The UX Path to Innovation © Karen Lin, karenTL.com 32
B2B B2C
ONE-TO-ONE
Sales team from one business
to another business, usually
face-to-face.
ONE-TO-MANY
Via e-commerce and/or retail
stores, usually without
face-to-face time.
Karen T. Lin
User Experience Strategy,
Research & DesignCustomer needs are…
October 15, 2015 The UX Path to Innovation © Karen Lin, karenTL.com 33
B2B B2C
LOGICAL &
QUANTIFIED
The business customer
understands own needs and
success criteria.
EMOTIONAL &
SOCIAL
The average consumer is
motivated by psychological
needs.
Karen T. Lin
User Experience Strategy,
Research & DesignCustomer’s technical understanding is…
October 15, 2015 The UX Path to Innovation © Karen Lin, karenTL.com 34
B2B B2C
DEEP & PRECISE
Shared understanding of
technical vocabulary terms
and functions is the job.
SHALLOW
Little need to understand the
technology – only enough to
achieve the expected or
desired outcome..
Karen T. Lin
User Experience Strategy,
Research & DesignPublic perception is…
October 15, 2015 The UX Path to Innovation © Karen Lin, karenTL.com 35
B2B B2C
MINIMAL
The client (VAR) is the brand.
Public is unaware about the
other businesses behind the
main brand.
CRITICAL
It’s your responsibility if
consumers even notice you
and want to be associated
with you.
Karen T. Lin
User Experience Strategy,
Research & DesignThe biggest competition/threat is…
October 15, 2015 The UX Path to Innovation © Karen Lin, karenTL.com 36
B2B B2C
OTHER VENDORS
The client finds someone else
to do business with, probably
due to financial costs.
APATHY
Consumer isn’t convinced
enough to give you a try. The
behavioral economics cost of
breaking old habits is HIGH.
October 15, 2015 The UX Path to Innovation © Karen Lin, karenTL.com 37
PART TWO
WHY IS UX IMPORTANT?
Unintentional vs. Intentional UX
Context is Everything
October 15, 2015 The UX Path to Innovation © Karen Lin, karenTL.com 38
+
PRODUCT CONTEXT OF USE
October 15, 2015 The UX Path to Innovation © Karen Lin, karenTL.com 39
Has this ever happened to you?
October 15, 2015 The UX Path to Innovation © Karen Lin, karenTL.com 40
October 15, 2015 The UX Path to Innovation © Karen Lin, karenTL.com 41
October 15, 2015 The UX Path to Innovation © Karen Lin, karenTL.com 42
“diy no sew”
October 15, 2015 The UX Path to Innovation © Karen Lin, karenTL.com 43
How else to tell you are having unintended UX:
If you are upsetting customers, or if customers are
upsetting you, there is a design problem.
October 15, 2015 The UX Path to Innovation © Karen Lin, karenTL.com 44
PART TWO
WHY IS UX IMPORTANT?
Growth & Innovation
The ROI of Design-Led Businesses
October 15, 2015 The UX Path to Innovation © Karen Lin, karenTL.com 45
WITHOUT UX
BUSINESS
REQUIREMENTS
TECHNOLOGY
REQUIREMENTS
DECISIONS
Will it make money?
Will it function?
October 15, 2015 The UX Path to Innovation © Karen Lin, karenTL.com 46
WITHOUT UX
BUSINESS
REQUIREMENTS
TECHNOLOGY
REQUIREMENTS
https://www.experiencedynamics.com/blog/2014/07/making-strong-business-case-roi-ux-infographic
October 15, 2015 The UX Path to Innovation © Karen Lin, karenTL.com 47
WITH UX
BUSINESS
REQUIREMENTS
TECHNOLOGY
REQUIREMENTS
END-USER
REQUIREMENTS
DECISIONS
Will it make money?
Will it function?
Will it be useful AND
usable?
October 15, 2015 The UX Path to Innovation © Karen Lin, karenTL.com 48
https://www.experiencedynamics.com/blog/2014/07/making-strong-business-case-roi-ux-infographic
October 15, 2015 The UX Path to Innovation © Karen Lin, karenTL.com 49
ROI Calculators available at:
http://www.humanfactors.com/coolstuff/roi.asp
October 15, 2015 The UX Path to Innovation © Karen Lin, karenTL.com 50
https://www.experiencedynamics.com/blog/2014/07/making-strong-business-case-roi-ux-infographic
October 15, 2015 The UX Path to Innovation © Karen Lin, karenTL.com 51
Design-driven companies have outperformed the S&P
by 228%
October 15, 2015 The UX Path to Innovation © Karen Lin, karenTL.com 52
PART TWO
WHY IS UX IMPORTANT?
UX & Branding
The “Wow” Factor
October 15, 2015 The UX Path to Innovation © Karen Lin, karenTL.com 53
http://www.christianvatter.com/great-examples-of-brand-services/
October 15, 2015 The UX Path to Innovation © Karen Lin, karenTL.com 54
http://img.shia-labeouf.biz/2015/09/13/ikea-kitchen-planner-l-d3c76bf43141e847.jpg
October 15, 2015 The UX Path to Innovation © Karen Lin, karenTL.com 55
http://payload.cargocollective.com/1/0/4976/54233/TNF_iphones_1260.png
October 15, 2015 The UX Path to Innovation © Karen Lin, karenTL.com 56
http://www.cyberalert.com/blog/wp-content/uploads/2014/04/Sit-or-Sq
October 15, 2015 The UX Path to Innovation © Karen Lin, karenTL.com 57
http://pioneeringooh.com/wp-content/uploads/2011/07/Tesco-Homeplus-Subway-Virtual-Store-in-South-Korea-12.jpg
October 15, 2015 The UX Path to Innovation © Karen Lin, karenTL.com 58
http://pioneeringooh.com/wp-content/uploads/2011/07/Tesco-Homeplus-Subway-Virtual-Store-in-South-Korea-12.jpg
October 15, 2015 The UX Path to Innovation © Karen Lin, karenTL.com 59
PART ONE
What makes “good” UX?
PART TWO
Why is UX important?
PART THREE
How does it work?
October 15, 2015 The UX Path to Innovation © Karen Lin, karenTL.com 60
Clients often ask:
“How can we be the iPhone of our industry?”
My answer:
“Think and behave like Apple.”
October 15, 2015 The UX Path to Innovation © Karen Lin, karenTL.com 61
Would you dig for gold in the exact spot where this
man already found gold?
Hint: Copying others is not an innovation strategy. Strike out
on your own!
October 15, 2015 The UX Path to Innovation © Karen Lin, karenTL.com 62
STRATEGY = CLOSE THE GAPS
BUSINESS
REQUIREMENTS
TECHNOLOGY
REQUIREMENTS
END-USER
REQUIREMENTS
Makes business sense
Technically feasible
Not useful to potential users (yet)
Technically feasible
Useful to potential users
Does not make business sense (yet)
Makes business sense
Useful to potential users
Not technically feasible (yet)
October 15, 2015 The UX Path to Innovation © Karen Lin, karenTL.com 63
PART THREE
HOW DOES IT WORK?
Research, Design & Develop
Infuse Process with Strategic User Insights
Karen T. Lin
User Experience Strategy,
Research & DesignThe UX Path
October 15, 2015 The UX Path to Innovation © Karen Lin, karenTL.com 64
# of possibilities
RESEARCH
DESIGN
DEV
Methods Deliverables
User Research
Competitive / Landscape
Academic / Clinical
Industry “Best” Practices
Analogous Business
Customer Journeys
Personas
Segmentations
Artifact Inventory
User Requirements Matrix
Karen T. Lin
User Experience Strategy,
Research & DesignThe UX Path > Research Phase Example
October 15, 2015 UX Insights & Next Steps for FourLeaf | © Karen Lin, karenTL.com 65
Sample questions to identify gaps and opportunities in present day solutions
TASKS:
1. Screen for 8-10 prospects in
the target segments.
2. Conduct interviews @ 45-60
minutes per participant.
3. Assess findings to distill a
set of user requirements.
ESTIMATE: 20-25 hours for
16-20 participants.
Karen T. Lin
User Experience Strategy,
Research & DesignThe UX Path > Research Phase Example
October 15, 2015 UX Insights & Next Steps for FourLeaf | © Karen Lin, karenTL.com 66
SOUND & SKILL
INDUSTRYEXPERIENCE
Segmentation of behavioral and cognitive characteristics of the target market
The Dabblers /
Hobbyists
NOT RECOMMENDED
Will require much more
resources to move to the next
level.
The Feet in the Door
POTENTIAL TARGET
e.g. Demonstrate how 4L
provides key resources for
building one’s artistry.
The Success Stories
NOT RECOMMENDED
Generally “all set” with what
they’ve got – narrow margin to
improve upon.
The Independents
POTENTIAL TARGET
e.g. Demonstrate how 4L
saves time with qualified
“leads” towards building
the right partnerships.
These are opportunities to
help artists crossover from a
lower-performing “state” to a
higher state.
Segments can be used to
screen participants for
formal interviews and for
survey studies to assess the
market value of each. Can
also be further developed
into user personas as key
behavioral and/or
demographic patterns are
uncovered.
Karen T. Lin
User Experience Strategy,
Research & DesignThe UX Path > Research Phase Example
October 15, 2015 UX Insights & Next Steps for FourLeaf | © Karen Lin, karenTL.com 67
Illustration of a customer’s journey through current behaviors, decisions & obstacles
TASKS:
1. Conduct auxiliary research
to identify work flow inputs
and outputs.
2. Create and refine the
customer journey as an
output of user research
findings.
ESTIMATE: 10-40 hours
depending on complexity and
variations between segments.
THINK: Board game with a
main path/flow and many
potential sub-flows, setbacks,
shortcuts, etc.
Karen T. Lin
User Experience Strategy,
Research & DesignThe UX Path > Research Phase Example
October 15, 2015 UX Insights & Next Steps for FourLeaf | © Karen Lin, karenTL.com 68
Competitive assessment of UI features needed to meet and exceed user expectations
TASKS:
1. Identify all direct competitor
sites and additional industry
sites via Google Trends.
2. Catalog inventory of UI
features across all sites and
take count of use.
3. Summarize “common”
bench-line features to meet
and “emerging” features to
consider.
4. Demonstrate to the team
well-executed examples to set
as the standard or consider
doing better than the
competition.
ESTIMATE: 20 hours to assess
8-10 websites
Karen T. Lin
User Experience Strategy,
Research & DesignThe UX Path > Research Phase Example
October 15, 2015 UX Insights & Next Steps for FourLeaf | © Karen Lin, karenTL.com 69
Matrix of end user requirements to prioritize against business & technical feasibility
Karen T. Lin
User Experience Strategy,
Research & DesignThe UX Path
October 15, 2015 The UX Path to Innovation © Karen Lin, karenTL.com 70
# of possibilities
RESEARCH
DESIGN
DEV
Methods Deliverables
User Research
Competitive / Landscape
Academic / Clinical
Industry “Best” Practices
Analogous Business
Customer Journeys
Personas
Segmentations
Artifact Inventory
User Requirements Matrix
Conceptual “Storming”
Prototyping
Design Critiques & Decisions
Internal & External Validation
Consensus Building
Sketches / Storyboards
Proof of Concepts
Annotated Wireframes
Functional Specifications
Design Guidelines & Rationale
Karen T. Lin
User Experience Strategy,
Research & DesignThe UX Path > Design Phase Examples
October 15, 2015 The UX Path to Innovation © Karen Lin, karenTL.com 71
Karen T. Lin
User Experience Strategy,
Research & DesignThe UX Path
October 15, 2015 The UX Path to Innovation © Karen Lin, karenTL.com 72
# of possibilities
RESEARCH
DESIGN
DEV
Methods Deliverables
User Research
Competitive / Landscape
Academic / Clinical
Industry “Best” Practices
Analogous Business
Customer Journeys
Personas
Segmentations
Artifact Inventory
User Requirements Matrix
Conceptual “Storming”
Prototyping
Design Critiques & Decisions
Internal & External Validation
Consensus Building
Sketches / Storyboards
Proof of Concepts
Annotated Wireframes
Functional Specifications
Design Guidelines & Rationale
Quality Assurance
Expectation Management
THE INTEGRITY OF EXPERIENCE
Karen T. Lin
User Experience Strategy,
Research & DesignThe UX Path > Development Phase Example
October 15, 2015 The UX Path to Innovation © Karen Lin, karenTL.com 73
Intended Design vs. Actual Implementation
Dedicated UX resources to ensure the integrity of the intended design –
because the original specs will ALWAYS have to be revisited.
October 15, 2015 The UX Path to Innovation © Karen Lin, karenTL.com 74
PART THREE
HOW DOES IT WORK?
Team & Process Approaches
Outside-In, Inside-Out & In Parallel
Karen T. Lin
User Experience Strategy,
Research & DesignOutside-In > External Consultancy or Agency
October 15, 2015 The UX Path to Innovation © Karen Lin, karenTL.com 75
Requirements Gathering
Branding Strategy
Field Research
Usability Testing
Audits & Inventories
Conceptual Design
Functional Design
“Build Kits”
Development
Project / Program Management
Karen T. Lin
User Experience Strategy,
Research & DesignInside-Out > Internal, Centralized
October 15, 2015 The UX Path to Innovation © Karen Lin, karenTL.com 76
Internal
UX
Agency
Product 1
HR &
Internal
Processes
IT
Marketing
Product 2
Karen T. Lin
User Experience Strategy,
Research & Design“Parallel” Teams > Internal, De-centralized
October 15, 2015 The UX Path to Innovation © Karen Lin, karenTL.com 77
Product 1
HR &
Internal
Processes
IT
Marketing
Product 2
UX UX
UX
UXUX
October 15, 2015 The UX Path to Innovation © Karen Lin, karenTL.com 78
PART THREE
HOW DOES IT WORK?
Leadership & Advocacy
If you don’t, who will?
October 15, 2015 The UX Path to Innovation © Karen Lin, karenTL.com 79
Inside Lobbying
Directly accessing & influencing decision makers
Written Appeals Evidence &
Testimonials
Personal Visits &
Elevator Pitches
October 15, 2015 The UX Path to Innovation © Karen Lin, karenTL.com 80
Outside Lobbying
Indirectly influencing decision makers through other people and/or means
Calling on Favors Coalitions Campaigns
October 15, 2015 The UX Path to Innovation © Karen Lin, karenTL.com 81
At the end of the day, it shows when your
organization is NOT aligned.
October 15, 2015 The UX Path to Innovation © Karen Lin, karenTL.com 82
BONUS
Frequently Asked
Questions
Karen T. Lin
User Experience Strategy,
Research & Design
Isn’t User Research the same as Market Research?
October 15, 2015 The UX Path to Innovation © Karen Lin, karenTL.com 83
ANSWER: Yes & No. It is an extension of market research.
WHERE WHEN HOW WHYWHO WHAT
Market Research
Age range
Gender
Geography
Household income
Family size
ASSUMPTION:
These are the people worth
acquiring as customers.
User Research
Behaviors
Goals
Values & Beliefs
Attitudes
Motivators / Triggers
Blockers
VALIDATION:
Where, when & how to be more valuable to our
customers – and to better serve their needs.
Start broad then narrow & shift the research focus as
recurring patterns and themes emerge.
Karen T. Lin
User Experience Strategy,
Research & DesignWhat methods do we choose?
October 15, 2015 The UX Path to Innovation © Karen Lin, karenTL.com 84
• What you already know (and have validated)
• What you don’t know (including a margin of error for YDKWYDK)
• What resources you already have
• What resources you don’t have but are willing to invest in
ANSWER: It depends.
Karen T. Lin
User Experience Strategy,
Research & DesignWhat if we can’t talk to users?
October 15, 2015 The UX Path to Innovation © Karen Lin, karenTL.com 85
• Internal employees
• Friends & family
• Starbucks
• Amazon Mechanical Turk
• Craigslist
• Pay customers for their time & feedback
ANSWER: Find a way. Designing in a vacuum is for artists, not UX practitioners.
Don’t ask for feedback with an online survey.
Karen T. Lin
User Experience Strategy,
Research & DesignWhat tools or software do we need for UX?
October 15, 2015 The UX Path to Innovation © Karen Lin, karenTL.com 86
• Pen and paper
• PowerPoint
• Excel,
• Word
• Visio
• Omnigraffle
• Axure RP
• Sketch
ANSWER: Use what gets the (communication) job done the fastest.
Just because you know how to use a camera
doesn’t mean you know how to take good
photographs.
Karen T. Lin
User Experience Strategy,
Research & DesignShould this button be green or blue?
October 15, 2015 The UX Path to Innovation © Karen Lin, karenTL.com 87
Better questions to ask:
• Should this be a button or another form of a CTA (call-to-action)?
• Is this the right CTA for this space/area?
• Is this right space/area for this step of the process?
• Is this the right process for this solution?
• Is this the right solution to this problem?
• Is this the right problem to help people solve?
If and only if the answer to all of these is YES:
• The button color doesn’t matter. You are already getting the real job done.
– A/B testing
– Usability testing
ANSWER: You probably need to broaden the scope of your design question.
Karen T. Lin
User Experience Strategy,
Research & DesignWhere do I find the person to do all of this?
October 15, 2015 The UX Path to Innovation © Karen Lin, karenTL.com 88
Divide up the roles & responsibilities:
• Strategists
• Researchers
• Architects
• Graphic Designers
• Front-End Developers
Ensure all stakeholders are represented throughout product lifecycle:
• RACI model for project roles:
– Responsible
– Accountable
– Consulted
– Informed
ANSWER: Don’t look for purple unicorns. Start your own team.
Find ways to include users in the process!
October 15, 2015 The UX Path to Innovation © Karen Lin, karenTL.com 89
In Conclusion
October 15, 2015 The UX Path to Innovation © Karen Lin, karenTL.com 90
EXPERIENCE
ExpectationLogic, Bias, Attitudes, Beliefs, Outcomes
AttentionColor/Contrast, Movement, Sound, Touch
IntentionHope, Fear, Comfort, Love, Integrity
We are designing for humans, not robots.
October 15, 2015 The UX Path to Innovation © Karen Lin, karenTL.com 91
October 15, 2015 The UX Path to Innovation © Karen Lin, karenTL.com 92
Have no fear, UX is here.
October 15, 2015 The UX Path to Innovation © Karen Lin, karenTL.com 93
THANK YOU
Questions?
karen.t.lin@gmail.com
@karenTL

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From B2B to B2C: The UX Path to Innovation

  • 1. Karen T. Lin User Experience Strategy, Research & Design +886 988 727 731 | karen.t.lin@gmail.com | karenTL.com Presentation material may be used in perpetuity by Askey Computer Corporation for internal purposes only as long as it is provided at no charge and the copyright statement is attached. © Karen Lin, karenTL.com From B2B to B2C: The UX Path to Product Innovation October 2015
  • 2. Karen T. Lin User Experience Strategy, Research & DesignIntroduction Who I am: • UX consultant of over 9 years in consumer web • Boston, San Francisco, Washington D.C. and now Taipei. • Degree in Human Factors / Engineering Psychology – Tufts University • Certificate in Interactive Design – Northeastern University • Certified Usability Analyst – Human Factors International, Inc. • I also coach/advise businesses on UX methods. Examples of projects I’ve worked on: • B2C & B2B e-commerce & web applications • Mobile & tablet applications (including responsive web design) • Complex workflow IT applications • Content integration & migration (CMS) • Behavior economics research (ethnography) October 15, 2015 The UX Path to Innovation © Karen Lin, karenTL.com 2
  • 3. October 15, 2015 The UX Path to Innovation © Karen Lin, karenTL.com 3 My Role as a UX Consultant Be Curious Love-Hate Technology Reduce Suffering
  • 4. October 15, 2015 The UX Path to Innovation © Karen Lin, karenTL.com 4 PART ONE What is “good” UX? PART TWO Why is UX important? PART THREE How does it work?
  • 5. October 15, 2015 The UX Path to Innovation © Karen Lin, karenTL.com 5 http://cdn.viralscape.com/wp-content/uploads/2014/03/McDonalds-Big-Mac.jpg An evolution of marketing psychology…
  • 6. October 15, 2015 The UX Path to Innovation © Karen Lin, karenTL.com 6 …and human factors (behavioral science). B M
  • 7. October 15, 2015 The UX Path to Innovation Success © Karen Lin, karenTL.com 7 Where is the UX happening in this picture?
  • 8. October 15, 2015 The UX Path to Innovation Success © Karen Lin, karenTL.com 8 How about now?
  • 9. Karen T. Lin User Experience Strategy, Research & DesignThe “Layers” of the User Experience October 15, 2015 The UX Path to Innovation © Karen Lin, karenTL.com 9 Digital Tactile Physical environment Social Cultural/societal Psychological Spiritual Fulfills immediate tangible, logistical needs. Fulfills human relationship needs. Fulfills group identity or population needs. Fulfills emotional & cognitive needs. Fulfills the soul. USER-CENTERED DESIGN HUMAN-CENTERED DESIGN
  • 10. October 15, 2015 The UX Path to Innovation Success © Karen Lin, karenTL.com 10
  • 11. October 15, 2015 The UX Path to Innovation © Karen Lin, karenTL.com 11
  • 12. October 15, 2015 The UX Path to Innovation © Karen Lin, karenTL.com 12 PART ONE WHAT IS “GOOD” UX? Visual Design Principles What People See & Sense
  • 13. Karen T. Lin User Experience Strategy, Research & DesignThe Golden Ratio / Rule of Thirds October 15, 2015 The UX Path to Innovation © Karen Lin, karenTL.com 13
  • 14. Karen T. Lin User Experience Strategy, Research & DesignThe Savanna Preference October 15, 2015 The UX Path to Innovation © Karen Lin, karenTL.com 14
  • 15. Karen T. Lin User Experience Strategy, Research & DesignThe Savanna Preference October 15, 2015 The UX Path to Innovation © Karen Lin, karenTL.com 15 Which view would you be willing to pay more for?
  • 16. Karen T. Lin User Experience Strategy, Research & DesignChunking October 15, 2015 The UX Path to Innovation © Karen Lin, karenTL.com 16 0988727731 0988 727731 The most number of objects an average person can hold in working memory: 7 ± 2 0988 727 731
  • 17. October 15, 2015 The UX Path to Innovation © Karen Lin, karenTL.com 17 PART ONE WHAT IS “GOOD” UX? Cognitive Design Principles How People Think & Behave
  • 18. Karen T. Lin User Experience Strategy, Research & DesignThe Aesthetic-Usability Effect October 15, 2015 The UX Path to Innovation © Karen Lin, karenTL.com 18 WARNING: If it looks like it should be easy but isn’t actually easy, people will be even more upset.
  • 19. Karen T. Lin User Experience Strategy, Research & DesignHick’s Law October 15, 2015 The UX Path to Innovation © Karen Lin, karenTL.com 19 AND the more similar the choices are, the more difficult it is to decide = analysis paralysis
  • 20. Karen T. Lin User Experience Strategy, Research & DesignAffordance October 15, 2015 The UX Path to Innovation © Karen Lin, karenTL.com 20 ?
  • 21. October 15, 2015 The UX Path to Innovation © Karen Lin, karenTL.com 21 Many, many more to consider…
  • 22. October 15, 2015 The UX Path to Innovation © Karen Lin, karenTL.com 22 PART ONE WHAT IS “GOOD” UX? Managing the Experience Is it useful?
  • 23. USABILITY! October 15, 2015 The UX Path to Innovation © Karen Lin, karenTL.com 23
  • 24. Karen T. Lin User Experience Strategy, Research & DesignSatisficing October 15, 2015 The UX Path to Innovation © Karen Lin, karenTL.com 24 Dvorak Keyboard The keyboard is actually becoming less and less usable as we switch from type to touch interactions.
  • 25. Karen T. Lin User Experience Strategy, Research & DesignThe Kano Model October 15, 2015 The UX Path to Innovation © Karen Lin, karenTL.com 25 Over time, what exceeds expectations becomes the norm.
  • 26. Karen T. Lin User Experience Strategy, Research & DesignThe Positivity/Negativity Ratio October 15, 2015 The UX Path to Innovation © Karen Lin, karenTL.com 26 Make it up to customers when you fail them – don’t stop until you regain their trust and loyalty.
  • 27. October 15, 2015 The UX Path to Innovation © Karen Lin, karenTL.com 27 PART ONE What is “good” UX? PART TWO Why is UX important? PART THREE How does it work?
  • 28. October 15, 2015 The UX Path to Innovation © Karen Lin, karenTL.com 28 Q: Who made the inventor of the wheel famous?
  • 29. October 15, 2015 The UX Path to Innovation © Karen Lin, karenTL.com 29 A: The inventor of the wheelbarrow. FACT: The first wheels were for pottery in 3500 B.C. It took another three hundred years before people figured out how to use them as transportation.
  • 30. October 15, 2015 The UX Path to Innovation © Karen Lin, karenTL.com 30 PART TWO WHY IS UX IMPORTANT? From B2B to B2C Getting (Closer) to the End User
  • 31. October 15, 2015 The UX Path to Innovation © Karen Lin, karenTL.com 31 B1 B2 B3 End Users (OEM = VAR & Direct Sales) (VAR & Direct Sales) (Integrators & Indirect Sales) Distance from End Users – Future
  • 32. Karen T. Lin User Experience Strategy, Research & DesignPoint of Sale is conducted… October 15, 2015 The UX Path to Innovation © Karen Lin, karenTL.com 32 B2B B2C ONE-TO-ONE Sales team from one business to another business, usually face-to-face. ONE-TO-MANY Via e-commerce and/or retail stores, usually without face-to-face time.
  • 33. Karen T. Lin User Experience Strategy, Research & DesignCustomer needs are… October 15, 2015 The UX Path to Innovation © Karen Lin, karenTL.com 33 B2B B2C LOGICAL & QUANTIFIED The business customer understands own needs and success criteria. EMOTIONAL & SOCIAL The average consumer is motivated by psychological needs.
  • 34. Karen T. Lin User Experience Strategy, Research & DesignCustomer’s technical understanding is… October 15, 2015 The UX Path to Innovation © Karen Lin, karenTL.com 34 B2B B2C DEEP & PRECISE Shared understanding of technical vocabulary terms and functions is the job. SHALLOW Little need to understand the technology – only enough to achieve the expected or desired outcome..
  • 35. Karen T. Lin User Experience Strategy, Research & DesignPublic perception is… October 15, 2015 The UX Path to Innovation © Karen Lin, karenTL.com 35 B2B B2C MINIMAL The client (VAR) is the brand. Public is unaware about the other businesses behind the main brand. CRITICAL It’s your responsibility if consumers even notice you and want to be associated with you.
  • 36. Karen T. Lin User Experience Strategy, Research & DesignThe biggest competition/threat is… October 15, 2015 The UX Path to Innovation © Karen Lin, karenTL.com 36 B2B B2C OTHER VENDORS The client finds someone else to do business with, probably due to financial costs. APATHY Consumer isn’t convinced enough to give you a try. The behavioral economics cost of breaking old habits is HIGH.
  • 37. October 15, 2015 The UX Path to Innovation © Karen Lin, karenTL.com 37 PART TWO WHY IS UX IMPORTANT? Unintentional vs. Intentional UX Context is Everything
  • 38. October 15, 2015 The UX Path to Innovation © Karen Lin, karenTL.com 38 + PRODUCT CONTEXT OF USE
  • 39. October 15, 2015 The UX Path to Innovation © Karen Lin, karenTL.com 39 Has this ever happened to you?
  • 40. October 15, 2015 The UX Path to Innovation © Karen Lin, karenTL.com 40
  • 41. October 15, 2015 The UX Path to Innovation © Karen Lin, karenTL.com 41
  • 42. October 15, 2015 The UX Path to Innovation © Karen Lin, karenTL.com 42 “diy no sew”
  • 43. October 15, 2015 The UX Path to Innovation © Karen Lin, karenTL.com 43 How else to tell you are having unintended UX: If you are upsetting customers, or if customers are upsetting you, there is a design problem.
  • 44. October 15, 2015 The UX Path to Innovation © Karen Lin, karenTL.com 44 PART TWO WHY IS UX IMPORTANT? Growth & Innovation The ROI of Design-Led Businesses
  • 45. October 15, 2015 The UX Path to Innovation © Karen Lin, karenTL.com 45 WITHOUT UX BUSINESS REQUIREMENTS TECHNOLOGY REQUIREMENTS DECISIONS Will it make money? Will it function?
  • 46. October 15, 2015 The UX Path to Innovation © Karen Lin, karenTL.com 46 WITHOUT UX BUSINESS REQUIREMENTS TECHNOLOGY REQUIREMENTS https://www.experiencedynamics.com/blog/2014/07/making-strong-business-case-roi-ux-infographic
  • 47. October 15, 2015 The UX Path to Innovation © Karen Lin, karenTL.com 47 WITH UX BUSINESS REQUIREMENTS TECHNOLOGY REQUIREMENTS END-USER REQUIREMENTS DECISIONS Will it make money? Will it function? Will it be useful AND usable?
  • 48. October 15, 2015 The UX Path to Innovation © Karen Lin, karenTL.com 48 https://www.experiencedynamics.com/blog/2014/07/making-strong-business-case-roi-ux-infographic
  • 49. October 15, 2015 The UX Path to Innovation © Karen Lin, karenTL.com 49 ROI Calculators available at: http://www.humanfactors.com/coolstuff/roi.asp
  • 50. October 15, 2015 The UX Path to Innovation © Karen Lin, karenTL.com 50 https://www.experiencedynamics.com/blog/2014/07/making-strong-business-case-roi-ux-infographic
  • 51. October 15, 2015 The UX Path to Innovation © Karen Lin, karenTL.com 51 Design-driven companies have outperformed the S&P by 228%
  • 52. October 15, 2015 The UX Path to Innovation © Karen Lin, karenTL.com 52 PART TWO WHY IS UX IMPORTANT? UX & Branding The “Wow” Factor
  • 53. October 15, 2015 The UX Path to Innovation © Karen Lin, karenTL.com 53 http://www.christianvatter.com/great-examples-of-brand-services/
  • 54. October 15, 2015 The UX Path to Innovation © Karen Lin, karenTL.com 54 http://img.shia-labeouf.biz/2015/09/13/ikea-kitchen-planner-l-d3c76bf43141e847.jpg
  • 55. October 15, 2015 The UX Path to Innovation © Karen Lin, karenTL.com 55 http://payload.cargocollective.com/1/0/4976/54233/TNF_iphones_1260.png
  • 56. October 15, 2015 The UX Path to Innovation © Karen Lin, karenTL.com 56 http://www.cyberalert.com/blog/wp-content/uploads/2014/04/Sit-or-Sq
  • 57. October 15, 2015 The UX Path to Innovation © Karen Lin, karenTL.com 57 http://pioneeringooh.com/wp-content/uploads/2011/07/Tesco-Homeplus-Subway-Virtual-Store-in-South-Korea-12.jpg
  • 58. October 15, 2015 The UX Path to Innovation © Karen Lin, karenTL.com 58 http://pioneeringooh.com/wp-content/uploads/2011/07/Tesco-Homeplus-Subway-Virtual-Store-in-South-Korea-12.jpg
  • 59. October 15, 2015 The UX Path to Innovation © Karen Lin, karenTL.com 59 PART ONE What makes “good” UX? PART TWO Why is UX important? PART THREE How does it work?
  • 60. October 15, 2015 The UX Path to Innovation © Karen Lin, karenTL.com 60 Clients often ask: “How can we be the iPhone of our industry?” My answer: “Think and behave like Apple.”
  • 61. October 15, 2015 The UX Path to Innovation © Karen Lin, karenTL.com 61 Would you dig for gold in the exact spot where this man already found gold? Hint: Copying others is not an innovation strategy. Strike out on your own!
  • 62. October 15, 2015 The UX Path to Innovation © Karen Lin, karenTL.com 62 STRATEGY = CLOSE THE GAPS BUSINESS REQUIREMENTS TECHNOLOGY REQUIREMENTS END-USER REQUIREMENTS Makes business sense Technically feasible Not useful to potential users (yet) Technically feasible Useful to potential users Does not make business sense (yet) Makes business sense Useful to potential users Not technically feasible (yet)
  • 63. October 15, 2015 The UX Path to Innovation © Karen Lin, karenTL.com 63 PART THREE HOW DOES IT WORK? Research, Design & Develop Infuse Process with Strategic User Insights
  • 64. Karen T. Lin User Experience Strategy, Research & DesignThe UX Path October 15, 2015 The UX Path to Innovation © Karen Lin, karenTL.com 64 # of possibilities RESEARCH DESIGN DEV Methods Deliverables User Research Competitive / Landscape Academic / Clinical Industry “Best” Practices Analogous Business Customer Journeys Personas Segmentations Artifact Inventory User Requirements Matrix
  • 65. Karen T. Lin User Experience Strategy, Research & DesignThe UX Path > Research Phase Example October 15, 2015 UX Insights & Next Steps for FourLeaf | © Karen Lin, karenTL.com 65 Sample questions to identify gaps and opportunities in present day solutions TASKS: 1. Screen for 8-10 prospects in the target segments. 2. Conduct interviews @ 45-60 minutes per participant. 3. Assess findings to distill a set of user requirements. ESTIMATE: 20-25 hours for 16-20 participants.
  • 66. Karen T. Lin User Experience Strategy, Research & DesignThe UX Path > Research Phase Example October 15, 2015 UX Insights & Next Steps for FourLeaf | © Karen Lin, karenTL.com 66 SOUND & SKILL INDUSTRYEXPERIENCE Segmentation of behavioral and cognitive characteristics of the target market The Dabblers / Hobbyists NOT RECOMMENDED Will require much more resources to move to the next level. The Feet in the Door POTENTIAL TARGET e.g. Demonstrate how 4L provides key resources for building one’s artistry. The Success Stories NOT RECOMMENDED Generally “all set” with what they’ve got – narrow margin to improve upon. The Independents POTENTIAL TARGET e.g. Demonstrate how 4L saves time with qualified “leads” towards building the right partnerships. These are opportunities to help artists crossover from a lower-performing “state” to a higher state. Segments can be used to screen participants for formal interviews and for survey studies to assess the market value of each. Can also be further developed into user personas as key behavioral and/or demographic patterns are uncovered.
  • 67. Karen T. Lin User Experience Strategy, Research & DesignThe UX Path > Research Phase Example October 15, 2015 UX Insights & Next Steps for FourLeaf | © Karen Lin, karenTL.com 67 Illustration of a customer’s journey through current behaviors, decisions & obstacles TASKS: 1. Conduct auxiliary research to identify work flow inputs and outputs. 2. Create and refine the customer journey as an output of user research findings. ESTIMATE: 10-40 hours depending on complexity and variations between segments. THINK: Board game with a main path/flow and many potential sub-flows, setbacks, shortcuts, etc.
  • 68. Karen T. Lin User Experience Strategy, Research & DesignThe UX Path > Research Phase Example October 15, 2015 UX Insights & Next Steps for FourLeaf | © Karen Lin, karenTL.com 68 Competitive assessment of UI features needed to meet and exceed user expectations TASKS: 1. Identify all direct competitor sites and additional industry sites via Google Trends. 2. Catalog inventory of UI features across all sites and take count of use. 3. Summarize “common” bench-line features to meet and “emerging” features to consider. 4. Demonstrate to the team well-executed examples to set as the standard or consider doing better than the competition. ESTIMATE: 20 hours to assess 8-10 websites
  • 69. Karen T. Lin User Experience Strategy, Research & DesignThe UX Path > Research Phase Example October 15, 2015 UX Insights & Next Steps for FourLeaf | © Karen Lin, karenTL.com 69 Matrix of end user requirements to prioritize against business & technical feasibility
  • 70. Karen T. Lin User Experience Strategy, Research & DesignThe UX Path October 15, 2015 The UX Path to Innovation © Karen Lin, karenTL.com 70 # of possibilities RESEARCH DESIGN DEV Methods Deliverables User Research Competitive / Landscape Academic / Clinical Industry “Best” Practices Analogous Business Customer Journeys Personas Segmentations Artifact Inventory User Requirements Matrix Conceptual “Storming” Prototyping Design Critiques & Decisions Internal & External Validation Consensus Building Sketches / Storyboards Proof of Concepts Annotated Wireframes Functional Specifications Design Guidelines & Rationale
  • 71. Karen T. Lin User Experience Strategy, Research & DesignThe UX Path > Design Phase Examples October 15, 2015 The UX Path to Innovation © Karen Lin, karenTL.com 71
  • 72. Karen T. Lin User Experience Strategy, Research & DesignThe UX Path October 15, 2015 The UX Path to Innovation © Karen Lin, karenTL.com 72 # of possibilities RESEARCH DESIGN DEV Methods Deliverables User Research Competitive / Landscape Academic / Clinical Industry “Best” Practices Analogous Business Customer Journeys Personas Segmentations Artifact Inventory User Requirements Matrix Conceptual “Storming” Prototyping Design Critiques & Decisions Internal & External Validation Consensus Building Sketches / Storyboards Proof of Concepts Annotated Wireframes Functional Specifications Design Guidelines & Rationale Quality Assurance Expectation Management THE INTEGRITY OF EXPERIENCE
  • 73. Karen T. Lin User Experience Strategy, Research & DesignThe UX Path > Development Phase Example October 15, 2015 The UX Path to Innovation © Karen Lin, karenTL.com 73 Intended Design vs. Actual Implementation Dedicated UX resources to ensure the integrity of the intended design – because the original specs will ALWAYS have to be revisited.
  • 74. October 15, 2015 The UX Path to Innovation © Karen Lin, karenTL.com 74 PART THREE HOW DOES IT WORK? Team & Process Approaches Outside-In, Inside-Out & In Parallel
  • 75. Karen T. Lin User Experience Strategy, Research & DesignOutside-In > External Consultancy or Agency October 15, 2015 The UX Path to Innovation © Karen Lin, karenTL.com 75 Requirements Gathering Branding Strategy Field Research Usability Testing Audits & Inventories Conceptual Design Functional Design “Build Kits” Development Project / Program Management
  • 76. Karen T. Lin User Experience Strategy, Research & DesignInside-Out > Internal, Centralized October 15, 2015 The UX Path to Innovation © Karen Lin, karenTL.com 76 Internal UX Agency Product 1 HR & Internal Processes IT Marketing Product 2
  • 77. Karen T. Lin User Experience Strategy, Research & Design“Parallel” Teams > Internal, De-centralized October 15, 2015 The UX Path to Innovation © Karen Lin, karenTL.com 77 Product 1 HR & Internal Processes IT Marketing Product 2 UX UX UX UXUX
  • 78. October 15, 2015 The UX Path to Innovation © Karen Lin, karenTL.com 78 PART THREE HOW DOES IT WORK? Leadership & Advocacy If you don’t, who will?
  • 79. October 15, 2015 The UX Path to Innovation © Karen Lin, karenTL.com 79 Inside Lobbying Directly accessing & influencing decision makers Written Appeals Evidence & Testimonials Personal Visits & Elevator Pitches
  • 80. October 15, 2015 The UX Path to Innovation © Karen Lin, karenTL.com 80 Outside Lobbying Indirectly influencing decision makers through other people and/or means Calling on Favors Coalitions Campaigns
  • 81. October 15, 2015 The UX Path to Innovation © Karen Lin, karenTL.com 81 At the end of the day, it shows when your organization is NOT aligned.
  • 82. October 15, 2015 The UX Path to Innovation © Karen Lin, karenTL.com 82 BONUS Frequently Asked Questions
  • 83. Karen T. Lin User Experience Strategy, Research & Design Isn’t User Research the same as Market Research? October 15, 2015 The UX Path to Innovation © Karen Lin, karenTL.com 83 ANSWER: Yes & No. It is an extension of market research. WHERE WHEN HOW WHYWHO WHAT Market Research Age range Gender Geography Household income Family size ASSUMPTION: These are the people worth acquiring as customers. User Research Behaviors Goals Values & Beliefs Attitudes Motivators / Triggers Blockers VALIDATION: Where, when & how to be more valuable to our customers – and to better serve their needs. Start broad then narrow & shift the research focus as recurring patterns and themes emerge.
  • 84. Karen T. Lin User Experience Strategy, Research & DesignWhat methods do we choose? October 15, 2015 The UX Path to Innovation © Karen Lin, karenTL.com 84 • What you already know (and have validated) • What you don’t know (including a margin of error for YDKWYDK) • What resources you already have • What resources you don’t have but are willing to invest in ANSWER: It depends.
  • 85. Karen T. Lin User Experience Strategy, Research & DesignWhat if we can’t talk to users? October 15, 2015 The UX Path to Innovation © Karen Lin, karenTL.com 85 • Internal employees • Friends & family • Starbucks • Amazon Mechanical Turk • Craigslist • Pay customers for their time & feedback ANSWER: Find a way. Designing in a vacuum is for artists, not UX practitioners. Don’t ask for feedback with an online survey.
  • 86. Karen T. Lin User Experience Strategy, Research & DesignWhat tools or software do we need for UX? October 15, 2015 The UX Path to Innovation © Karen Lin, karenTL.com 86 • Pen and paper • PowerPoint • Excel, • Word • Visio • Omnigraffle • Axure RP • Sketch ANSWER: Use what gets the (communication) job done the fastest. Just because you know how to use a camera doesn’t mean you know how to take good photographs.
  • 87. Karen T. Lin User Experience Strategy, Research & DesignShould this button be green or blue? October 15, 2015 The UX Path to Innovation © Karen Lin, karenTL.com 87 Better questions to ask: • Should this be a button or another form of a CTA (call-to-action)? • Is this the right CTA for this space/area? • Is this right space/area for this step of the process? • Is this the right process for this solution? • Is this the right solution to this problem? • Is this the right problem to help people solve? If and only if the answer to all of these is YES: • The button color doesn’t matter. You are already getting the real job done. – A/B testing – Usability testing ANSWER: You probably need to broaden the scope of your design question.
  • 88. Karen T. Lin User Experience Strategy, Research & DesignWhere do I find the person to do all of this? October 15, 2015 The UX Path to Innovation © Karen Lin, karenTL.com 88 Divide up the roles & responsibilities: • Strategists • Researchers • Architects • Graphic Designers • Front-End Developers Ensure all stakeholders are represented throughout product lifecycle: • RACI model for project roles: – Responsible – Accountable – Consulted – Informed ANSWER: Don’t look for purple unicorns. Start your own team. Find ways to include users in the process!
  • 89. October 15, 2015 The UX Path to Innovation © Karen Lin, karenTL.com 89 In Conclusion
  • 90. October 15, 2015 The UX Path to Innovation © Karen Lin, karenTL.com 90 EXPERIENCE ExpectationLogic, Bias, Attitudes, Beliefs, Outcomes AttentionColor/Contrast, Movement, Sound, Touch IntentionHope, Fear, Comfort, Love, Integrity We are designing for humans, not robots.
  • 91. October 15, 2015 The UX Path to Innovation © Karen Lin, karenTL.com 91
  • 92. October 15, 2015 The UX Path to Innovation © Karen Lin, karenTL.com 92 Have no fear, UX is here.
  • 93. October 15, 2015 The UX Path to Innovation © Karen Lin, karenTL.com 93 THANK YOU Questions? karen.t.lin@gmail.com @karenTL