Actionable trend forecasting is elemental for all businesses. To keep you on the forefront of emerging or evolving digital trends, this keynote presentation provides valuable context and validation for potential new opportunities in the digital world we live today.
Mobile Accessibility - Accessibility Camp TorontoTed Drake
This presentation is similar to the version I gave at Silicon Valley Code Camp that can also be seen on Slideshare. This version introduced videos for Android 4.2 and Surface.
Visit http://last-child.com/mobile-accessibility/
Resonance - When Interaction Design meets Music TechJason Mesut
In this presentation Jason connects the world of music technology to professional design practice. He shares some of his inspiration from midi controllers to hard and soft synths. He explores how academia, music technology and the design world can learn from each other. Then he shares some potential trajectories, opportunities and challenges for the future.
If you like interaction design, musical instruments and classic synths, you will love this.
---------------------------
Jason studied Industrial Design at Brunel University. Since then, his 17 year career in User Experience led him to running regular community events as a local leader for the Interaction Design Association (IxDA) and founding the design and innovation consultancy, Resonant, where he works on physical-digital products and services. When he was younger, he started making music on the Commodore 64, and then on the Amiga with OctaMed. Jason has substituted his lack of musical training with ongoing investments in music technology. He justifies this by connecting his personal passion of music technology with his professional career.
Actionable trend forecasting is elemental for all businesses. To keep you on the forefront of emerging or evolving digital trends, this keynote presentation provides valuable context and validation for potential new opportunities in the digital world we live today.
Mobile Accessibility - Accessibility Camp TorontoTed Drake
This presentation is similar to the version I gave at Silicon Valley Code Camp that can also be seen on Slideshare. This version introduced videos for Android 4.2 and Surface.
Visit http://last-child.com/mobile-accessibility/
Resonance - When Interaction Design meets Music TechJason Mesut
In this presentation Jason connects the world of music technology to professional design practice. He shares some of his inspiration from midi controllers to hard and soft synths. He explores how academia, music technology and the design world can learn from each other. Then he shares some potential trajectories, opportunities and challenges for the future.
If you like interaction design, musical instruments and classic synths, you will love this.
---------------------------
Jason studied Industrial Design at Brunel University. Since then, his 17 year career in User Experience led him to running regular community events as a local leader for the Interaction Design Association (IxDA) and founding the design and innovation consultancy, Resonant, where he works on physical-digital products and services. When he was younger, he started making music on the Commodore 64, and then on the Amiga with OctaMed. Jason has substituted his lack of musical training with ongoing investments in music technology. He justifies this by connecting his personal passion of music technology with his professional career.
Previous sectionNext section9.1 Mobile PhonesYears ago, if y.docxChantellPantoja184
Previous sectionNext section
9.1 Mobile Phones
Years ago, if you were away from your phone or office you had to look for a pay phone. For a dime, you could make a telephone call that lasted a few minutes. Pay phones were ubiquitous, with several often lined up in a row at heavily populated public places. Sometimes, there was an actual phone booth with a folding glass door that enabled people to make phone calls in relative privacy. The comic book hero Superman made these famous as the place he transformed from Clark Kent to the superhero. But today, the pay phone and the phone booth are little more than a memory. Now, calling from the road is as easy as reaching into your pocket.
Smartphones
One of the most significant new computing devices in the last few decades is the smartphone. During the 1990s, three major technological developments gained popularity. First, were cell phones and their service plans, which became much less expensive. By the end of the decade, almost everyone had one. Second, a new type of electronic device emerged at the same time called the PDA or Personal Digital Assistant. These small, handheld computers, initially sold by Palm and Visor, offered calendars, datebooks, organizational software, and gaming applications. Third, laptops were increasingly able to surf the Internet, provided their owners could locate a Wi-Fi hotspot. As email became more essential, laptops were often carried just to check email. By the end of the 1990s, businessmen and women were often lugging around all three devices to remain as productive as possible. Could all three merge into one?
This dream was realized in 2004, when the BlackBerry® smartphone was introduced for AT&T and T-Mobile cell service. A smartphone combined the features of a PDA with a cell phone and the ability to check email. It also served as a flash drive, media player for music and video, and picture viewer. And it added a QWERTY keyboard, with keys that were smaller but laid out in the same configuration as a standard computer keyboard. Soon, other competitors emerged and BlackBerry® quickly lost market share, most notably to the Apple® iPhone®, of which 6 million were sold in 2007, its first year on the market (http://www.statista.com/statistics/12743/worldwide-AppleiPhone-sales-since-3rd-quarter-2007/).
iPhone®
Apple®'s eagerly awaited iPhone® capitalized on the huge following it had established with its iPod® handheld music and video players and Macintosh® computers. Duplicating the same elegance and user-friendliness with its iPhone®, Apple® began to dominate the market, as its iPhone® App Store℠ enabled users to download applications that fit their own unique needs. TIME™ Magazine named it as the invention of the year in 2007. In 2009, the iPhone® 3.0 included a camera, 3G connection speeds, and voice control. At the same time, Apple® also improved the iPhone®'s GPS functionality. In 2012, the iPhone® 4S came in 16- to 64-GB memory options, with prices between .
Previous sectionNext section9.1 Mobile PhonesYears ago, if y.docxChantellPantoja184
Previous sectionNext section
9.1 Mobile Phones
Years ago, if you were away from your phone or office you had to look for a pay phone. For a dime, you could make a telephone call that lasted a few minutes. Pay phones were ubiquitous, with several often lined up in a row at heavily populated public places. Sometimes, there was an actual phone booth with a folding glass door that enabled people to make phone calls in relative privacy. The comic book hero Superman made these famous as the place he transformed from Clark Kent to the superhero. But today, the pay phone and the phone booth are little more than a memory. Now, calling from the road is as easy as reaching into your pocket.
Smartphones
One of the most significant new computing devices in the last few decades is the smartphone. During the 1990s, three major technological developments gained popularity. First, were cell phones and their service plans, which became much less expensive. By the end of the decade, almost everyone had one. Second, a new type of electronic device emerged at the same time called the PDA or Personal Digital Assistant. These small, handheld computers, initially sold by Palm and Visor, offered calendars, datebooks, organizational software, and gaming applications. Third, laptops were increasingly able to surf the Internet, provided their owners could locate a Wi-Fi hotspot. As email became more essential, laptops were often carried just to check email. By the end of the 1990s, businessmen and women were often lugging around all three devices to remain as productive as possible. Could all three merge into one?
This dream was realized in 2004, when the BlackBerry® smartphone was introduced for AT&T and T-Mobile cell service. A smartphone combined the features of a PDA with a cell phone and the ability to check email. It also served as a flash drive, media player for music and video, and picture viewer. And it added a QWERTY keyboard, with keys that were smaller but laid out in the same configuration as a standard computer keyboard. Soon, other competitors emerged and BlackBerry® quickly lost market share, most notably to the Apple® iPhone®, of which 6 million were sold in 2007, its first year on the market (http://www.statista.com/statistics/12743/worldwide-AppleiPhone-sales-since-3rd-quarter-2007/).
iPhone®
Apple®'s eagerly awaited iPhone® capitalized on the huge following it had established with its iPod® handheld music and video players and Macintosh® computers. Duplicating the same elegance and user-friendliness with its iPhone®, Apple® began to dominate the market, as its iPhone® App Store℠ enabled users to download applications that fit their own unique needs. TIME™ Magazine named it as the invention of the year in 2007. In 2009, the iPhone® 3.0 included a camera, 3G connection speeds, and voice control. At the same time, Apple® also improved the iPhone®'s GPS functionality. In 2012, the iPhone® 4S came in 16- to 64-GB memory options, with prices between .
Aspects of Mobile devices, especially smart Mobile Devices ... its hardware, software, built, etc. has been discussed. Positive as well as negative impacts and features to expect in the future is also discussed.
For too many years marketing and sales have operated in silos...while in some forward thinking companies, the two organizations work together to drive new opportunity development and revenue. This session will explore the lessons learned in that beautiful dance that can occur when marketing and sales work together...to drive new opportunity development, account expansion and customer satisfaction.
No, this is not a conversation about MQLs and SQLs. Instead we will focus on a framework that allows the two organizations to drive company success together.
Most small businesses struggle to see marketing results. In this session, we will eliminate any confusion about what to do next, solving your marketing problems so your business can thrive. You’ll learn how to create a foundational marketing OS (operating system) based on neuroscience and backed by real-world results. You’ll be taught how to develop deep customer connections, and how to have your CRM dynamically segment and sell at any stage in the customer’s journey. By the end of the session, you’ll remove confusion and chaos and replace it with clarity and confidence for long-term marketing success.
Key Takeaways:
• Uncover the power of a foundational marketing system that dynamically communicates with prospects and customers on autopilot.
• Harness neuroscience and Tribal Alignment to transform your communication strategies, turning potential clients into fans and those fans into loyal customers.
• Discover the art of automated segmentation, pinpointing your most lucrative customers and identifying the optimal moments for successful conversions.
• Streamline your business with a content production plan that eliminates guesswork, wasted time, and money.
5 big bets to drive growth in 2024 without one additional marketing dollar AND how to adapt to the biggest shifting eCommerce trend- AI.
1) Romance Your Customers - Retention
2) ‘Alternative’ Lead Gen - Advocacy
3) The Beautiful Basics - Conversion Rate Optimization
4) Land that Bottom Line - Profitability
5) Roll the Dice - New Business Models
The session includes a brief history of the evolution of search before diving into the roles technology, content, and links play in developing a powerful SEO strategy in a world of Generative AI and social search. Discover how to optimize for TikTok searches, Google's Gemini, and Search Generative Experience while developing a powerful arsenal of tools and templates to help maximize the effectiveness of your SEO initiatives.
Key Takeaways:
Understand how search engines work
Be able to find out where your users search
Know what is required for each discipline of SEO
Feel confident creating an SEO Plan
Confidently measure SEO performance
In this presentation, Danny Leibrandt explains the impact of AI on SEO and what Google has been doing about it. Learn how to take your SEO game to the next level and win over Google with his new strategy anyone can use. Get actionable steps to rank your name, your business, and your clients on Google - the right way.
Key Takeaways:
1. Real content is king
2. Find ways to show EEAT
3. Repurpose across all platforms
The What, Why & How of 3D and AR in Digital CommercePushON Ltd
Vladimir Mulhem has over 20 years of experience in commercialising cutting edge creative technology across construction, marketing and retail.
Previously the founder and Tech and Innovation Director of Creative Content Works working with the likes of Next, John Lewis and JD Sport, he now helps retailers, brands and agencies solve challenges of applying the emerging technologies 3D, AR, VR and Gen AI to real-world problems.
In this webinar, Vladimir will be covering the following topics:
Applications of 3D and AR in Digital Commerce,
Benefits of 3D and AR,
Tools to create, manage and publish 3D and AR in Digital Commerce.
Top 3 Ways to Align Sales and Marketing Teams for Rapid GrowthDemandbase
In this session, Demandbase’s Stephanie Quinn, Sr. Director of Integrated and Digital Marketing, Devin Rosenberg, Director of Sales, and Kevin Rooney, Senior Director of Sales Development will share how sales and marketing shapes their day-to-day and what key areas are needed for true alignment.
The digital marketing industry is changing faster than ever and those who don’t adapt with the times are losing market share. Where should marketers be focusing their efforts? What strategies are the experts seeing get the best results? Get up-to-speed with the latest industry insights, trends and predictions for the future in this panel discussion with some leading digital marketing experts.
Digital marketing is the art and science of promoting products or services using digital channels to reach and engage with potential customers. It encompasses a wide range of online tactics and strategies aimed at increasing brand visibility, driving website traffic, generating leads, and ultimately, converting those leads into customers.
https://nidmindia.com/
Unleash the power of UK SEO with Brand Highlighters! Our guide delves into the unique search landscape of Britain, equipping you with targeted strategies to dominate UK search engine results. Discover local SEO tactics, keyword magic for UK audiences, and mobile optimization secrets. Get your website seen by the right people and propel your brand to the top of UK searches.
To learn more: https://brandhighlighters.co.uk/blog/top-seo-agencies-uk/
Most small businesses struggle to see marketing results. In this session, we will eliminate any confusion about what to do next, solving your marketing problems so your business can thrive. You’ll learn how to create a foundational marketing OS (operating system) based on neuroscience and backed by real-world results. You’ll be taught how to develop deep customer connections, and how to have your CRM dynamically segment and sell at any stage in the customer’s journey. By the end of the session, you’ll remove confusion and chaos and replace it with clarity and confidence for long-term marketing success.
Key Takeaways:
• Uncover the power of a foundational marketing system that dynamically communicates with prospects and customers on autopilot.
• Harness neuroscience and Tribal Alignment to transform your communication strategies, turning potential clients into fans and those fans into loyal customers.
• Discover the art of automated segmentation, pinpointing your most lucrative customers and identifying the optimal moments for successful conversions.
• Streamline your business with a content production plan that eliminates guesswork, wasted time, and money.
Monthly Social Media News Update May 2024Andy Lambert
TL;DR. These are the three themes that stood out to us over the course of last month.
1️⃣ Social media is becoming increasingly significant for brand discovery. Marketers are now understanding the impact of social and budgets are shifting accordingly.
2️⃣ Instagram’s new algorithm and latest guidance will help us maintain organic growth. Instagram continues to evolve, but Reels remains the most crucial tool for growth.
3️⃣ Collaboration will help us unlock growth. Who we work with will define how fast we grow. Meta continues to evolve their Creator Marketplace and now TikTok are beginning to push ‘collabs’ more too.
1. CONSUMER ELECTRONICS December 23, 2008, 12:01AM EST
For the Disabled, More Power for Play
GPS devices and airport videophones are just some of the latest gadgets that can help people with
disabilities enjoy travel and leisure
By Suzanne Robitaille
Assistive technologies are prevalent in the workplace, but when people with disabilities gear up to have some fun their
options are more limited. This may seem like an oversight, but it's not: Disability protections have mostly focused on
boosting jobs for this group, and employer demands for computers, mouse alternatives, and similar assistive
technologies have soared over the last decade.
With the New Year, the landscape will be altered—for the better—for the nation's 56 million disabled Americans.
President Bush in September signed the Americans with Disabilities Amendments Act, which will go into effect Jan. 1,
2009. The act will expand on the original 1990 law to include more disabilities that affect "one or more major life activity,"
such as learning disorders, among many others. It will also clarify that a major life activity doesn't just include work. The
act expands this definition to include communicating, reading, and other activities of central importance—such as plain
old fun. The new requirements for businesses have not yet been spelled out.
BIG MARKET
The ADA Amendments Act marks an important milestone for Americans with disabilities, and also offers new
opportunities for companies to design and market more accessible products and services. Even without the law, doing so
makes good business sense. One in five Americans has a disability, representing a $200 billion market of consumers
eager to spend on technologies that will improve their lives.
A handful of technology providers have taken the lead in putting more pleasure into pastimes for people with disabilities.
Some companies, such as Microsoft (MSFT), already have a foothold in workplace assistive technologies, and they're
now expanding into new scenarios. Others came to the assistive technology market by accident—having realized their
products were life-changers for the disabled at play. Either way, they've all had a hand in opening the market for
technologies that are making life more playful and productive for people with disabilities.
The travel industry is at the forefront of providing accessible technologies, partly because airports and airlines are public
spaces and must comply with many existing ADA rules. Chicago's O'Hare and Midway airports are exceptionally
innovative. In September 2007, O'Hare began offering public videophones that let deaf and hard-of-hearing travelers
place calls in sign language with the help of a 24-hour, free video relay service. At the push of a button, a human
sign-language interpreter comes up on the screen to help the customer place the call and communicate their message.
These multilingual, touchscreen videophones also provide tourist and transportation information and read airport
announcements. Midway began offering the videophones in early 2008, and Phoenix Sky Harbor International Airport
now provides a similar service. "If the travel industry doesn't adapt, its customers will be literally stuck at home," says Eric
Lipp, founder of Open Doors, an organization that promotes accessible travel. The cost of each videophone to the
airport: $8,500, but they're free to use by anyone in the airport.
As many road-trippers know, traveling in unfamiliar territory can be an exercise in frustration, one that's made easier with
global positioning systems. Unfortunately, most GPS programs are designed for car travel, not pedestrian travel, which
renders it useless to people who are blind. One solution: Mobile GEO from Barcelona-based Code Factory, which makes
the only GPS navigation software for Microsoft Windows' Mobile-based smartphones, pocket PC phones, and PDAs.
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2. With Mobile GEO the listener, using a Bluetooth headset, hears a voice give detailed instructions on how to get from here
to there, like so: "Walk 200 yards south, cross the street, and Starbucks (SBUX) will be on the northwest corner of 18th
Street and Broadway." Landmarks are preprogrammed, but users can insert their own notes to help them avoid
scaffolding or blockades. Mobile GEO, which was released in July in the U.S., runs on devices from AT&T Wireless (T),
Sprint (S), Verizon Wireless, T-Mobile, Hewlett-Packard (HPQ), Motorola (MOT), Samsung, and other manufacturers. It
costs around $900 for the mobile phone, software, and headset.
TEMPORARY HELP
Even those who don't have a permanent disability—a bad fall on the ski slopes, perhaps?—can benefit from assistive
technology. Take Arel Wente from Livermore, Calif., who broke her foot and considered canceling an upcoming cruise
with her husband. Instead, she used a wheelchair, and luckily, she sailed on Royal Caribbean's Celebrity Solstice, which
has introduced new accessibility standards for the high seas: pool and whirlpool contraptions that lift wheelchair users in
and out of the water; automatic doors for the ship's 30 accessible staterooms; and for the deaf, lights that flash when a
restroom stall is occupied.
Walt Disney World (DIS), quite possibly the epitome of fun, "goes above and beyond what the ADA requires in its theme
parks," says Stephen Ashley, author of Walt Disney World with Disabilities. Deaf and hearing-impaired park-goers can
follow the thrills at Magic Kingdom, Epcot Center, and Hollywood Studios in Orlando with a PDA-sized closed-captioning
device that's free to use with a $100 refundable deposit. The sleeker, lighter 2008 version of the narration device now
has descriptive audio for visually impaired guests. Disney also offers several wheelchair-accessible rides.
Those looking for a more mature experience can enjoy many national parks and zoos with the GPS Ranger, a handheld
that uses GPS coordinates to trigger an audio and video commentary of the immediate area. Software designer Lee
Little, founder of BarZ Adventures, invented the GPS Ranger after a family visit to Yellowstone National Park, where
there was no ranger available to answer his questions about the park's geysers. Little realized his new device could also
be useful for for people with all kinds of disabilities, including those with hearing, sight, and mobility impairments. The
GPS Ranger is truly a multitasking gadget. Since March 2008, deaf users have been able to watch a sign-language video
interpretation of a park or zoo tour on the device's four-inch screen. Those with mild or moderate hearing loss can watch
with subtitles. Real-time audio descriptions aid visitors with vision impairments, and for wheelchair users, an interactive
GPS map provides the location of accessible ramps, parking, and restrooms. The GPS Ranger can be rented at two
dozen zoos and parks, including the Dallas Zoo, Zion National Park in Utah, and Independence Hall in Philadelphia. It
costs about $15 to rent for the day.
Apple (AAPL) has been making a serious footprint with accessibility, including improvements in September to the latest
version of its popular iPod music player and the iTunes 8 music library. The fourth-generation iPod nano now has speech
capability that can be enabled via iTunes on a Mac or PC during the sync process that creates spoken names for
everything on the iPod. The font sizes can also be enlarged from the settings menu. Apple also plans to install
technology in iTunes by June 2009 that will make the entire library accessible, guided by a voice that calls out whatever a
mouse pointer slides over, including file commands and music and movie titles. The price for the iPod nano starts at
$149.
FROM WORD TO AUDIO
Not to be outdone, Microsoft opened its Inclusive Innovation Showroom in October to demonstrate how various assistive
technologies can work as a system. One popular technology is "Save as DAISY," a free plug-in for Microsoft Word that
allows text to be converted into voice and searched with vocal commands using the digital accessible information system
format, or DAISY. This is the standard audio file for the blind and is considered superior to MP3 because DAISY uses
metadata to find chapter headings, bookmarks, and page numbers. "There's no way to tell an audio file to go to page 20
unless it's in DAISY format," says Daniel Hubbell, accessibility technical evangelist for Microsoft. The best use for "Save
as DAISY" is for blind students seeking audio versions of class lessons, or avid readers seeking a talking version of say,
the latest Oprah book pick, which usually can be found on Audible.com and Bookshare.org for a small membership fee.
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3. Using DAISY format, a talking book can be played using Windows software such as EasyReader, which is $60, or on a
portable DAISY player.
Readers with dexterity issues may appreciate the electronic page turner on Kindle, Amazon's wireless book reader,
which costs around $350. However, there's currently no DAISY support to aid people who are blind, though this could
change as Amazon (AMZN) purchased Audible.com in January. Under the new ADA amendment, the disabled can
expect more accessible options if Kindle becomes the de facto e-reader for students and professionals.
Due out in 2009, the Survivor Speech Companion System from Kessler Foundation and O'Brien Technologies will offer a
new communications option for people who cannot speak, often because of a stroke or brain injury. Speech Companion
is a handheld touchscreen device that comes preloaded with a list of places, conversations, and pictures, such as
popular phrases, stores, and restaurants. Basically, it is a talking machine that's customized to resemble the user's
natural voice while he recovers. Survivor Speech Companion is best used with a family member or caregiver who can
intercept specific requests, such as "Please take me to Best Buy so I can purchase a TV." It can also, for example, ask a
waitress, "Can I have a hamburger, cooked medium well, with lettuce and American cheese?" Many insurance plans,
including Medicare, will cover the cost of the device, which will run around $6,000.
Larger technology providers may already have an edge—and an audience—for bringing new assistive technologies to
disabled consumers. Yet the field is wide open for companies seeking a lucrative new niche in a growing market that
would undoubtedly welcome more fun and games.
Suzanne Robitaille writes on disability issues and assistive technology. Her blog is Profoundly Yours.
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