1. ‘Football Crowd’
This is where you place the audio tracks and below the
audio tracks is where the effects for the aural sound for
example here I used volume temperament. Also, pan is
used below the effects column. Pan is where the sound
fades or decades. These are really useful techniques to use
when using REAPER.
Here are the
buttons that
symbolize
play, stop,
forward,
back and
pause.
Here is where I collected and browsed
for our audio tracks that we needed to
position together. Also, this slider
represents zoom in and zoom out. It’s
very to use as you just drag and drop
the audios into the audio box.
2. On the left is an
affect made
through VST and
provides the
dynamics of DUB
Delay – TAL (x86
bridged). This
affect differs the
damp,
resonance, low
cut/ FB and dry
and wet.
The FX (VST
Tracker) helps
dilute many
different affects
and helps
display options
more visibly.
Here is the
track I’ve
chosen
‘Football
Crowd’ the
display is of
acoustic and
dead-end
sound.
3. In this print screen the selection of rendering a file is shown. Firstly,
when rendering its accessional that master mix is picked as it illustrates
all of the track rather than specific tracks. There are other options such
as Stems which represents selected tracks and the other alternative is
Master Mix and Stems. This portrays where to save the rendered file
when you’ve finished. This is where you choose the name for your
composition. Just below the name is clarification for the name of your
composition.
Here the options of choosing stereo or mono are impeccable because
stereo represents two and mono is only one. Also the Sample rate
depicts how much of your composition you would like to render.
Resample mode tells you what quality you what your tracks and the
render to be. I’ve picked ‘Better [192pt Sinc – SLOW] ‘but there is other
qualities that are better than the one I’ve used such as ‘Extreme [512pt
HQ Sinc – NON-REALTIME]’. WAV also alters the quality of your
compostion and the tracks inside it but internally depends on which
one you pick for example I’ve kept mine on its original format but could
have tempered with it and made it to FLAC or MP3 but WAV is a good
quality Output format. Also WAV bit depth modifies the quality I’ve
kept it on 16 bit PCM but could be changed to a higher standard such as
64 bit FP which is defiantly of a enhanced criterion.