end of IT as usual:
going to change everything
                Dr. Jimmy Schwarzkopf
                    Research Fellow
                    jimmy@stki.info
                      www.stki.info
Let’s go for a walk




         `




                      2
In 1930, Keynes wrote a famous essay
“Economic possibilities for our grandchildren”




                      `




                                                 3
Digitization is creating a second economy that’s vast,
automatic, and invisible—thereby bringing the biggest
         change since the Industrial Revolution




                    Nicolaus Copernicus
                             `
                           1514




                                                          4
Main Changers since 2000
• Shifts around changes in process or distribution:
  – Mobile phone versus Landline
  – Google Search versus Catalog
  – Online Trading/Travel versus Broker/Agent
  – Multi-touch screen versus stylus/keyboard
                          `
  – iPad/Tablet versus PC
  – Kindle/eBook versus Paperbook
  – Online News/Streams versus Newspaper
  – Email/SMS/Facebook versus Mail/Telephone
What is happening ?




         `
Products and Services in IT




             `
Big change or IMPLOSION
First Technological Implosion            Second Technological Implosion
    1982-1986                                     2011 -2015
•   PC Ecosystem                    • No-wintel Devices Ecosystem
•   Client/server Ecosystem         • Client/server V2 Ecosystem
•   LAN/WAN Ecosystem               • Cloud Services Ecosystem
•   Internet/Web Ecosystem          • Analytic tools/appliances for data
•   X86 Ecosystem                     management Ecosystem
•   Relational DBMS Ecosystem
                                `   • NO-SQL DBMS Ecosystem
                                    • Social Commerce Ecosystem




                                                                           8
5th Generation Of Computing
  1970s      1980s     1990s   2000s       2012+
Autocratic Personal:   Web:    SOA:    Consumerization:
Centralized
Computing


                         `
Albert Einstein said about IT:




              `




                                 10
Will IT change ? Will CIO’s ?




              `




                                11
What is happening to IT out there ?
• logically structured thinking;   • unstructured approach to tasks
  analyzing and controlling          ('multitasking'); emotional
  processes                          responses; social being



                                   `
Main Tech Game Changers
• Consumerized and Social IT
   – workers use technology outside of IT's control, and it's likely to be much better.
   – IT has to learn how to manage and take advantage of mobile, social, collaboration,
     and self-service technology.
• XaaS "everything-as-a-service"
   – New IT service acquisition and consumption models.
   – Lean IT, cloud (bunker) models
• App Internet
   – new architecture that leverages cloud-tethered, context-aware mobile devices that
                                            `
     interact with each other and our enterprises.
   – users are shifting away from the monolithic to small, tailored, and integrated bits of
     functionality that they can get as needed for whatever device.
• Big Data
   – techniques and technologies that make handling data at extreme scale affordable
   – doing more, with more data, more cheaply.
2011: my pocket’s contents




            `
In 2012 :   we will carry only 1




               `
Something’s Happening Here
Personal Computers


                `




Personal Computing
‘Hierarchy of Needs’ Revisited?
1943 – Maslow          2011 – 20xx


    Self-
Actualization           Personal
                       Computing
  Esteem
                `       Shelter
 Belonging

   Safety
                      Food / Water
Physiological
Game Changer

     Consumerized IT
   • “Personal” connectivity
   • Personal Mobile Computing
   • Cloud based applications
      `

  Knowledge Individuals
   • Always connected
   • Technology Savvy
   • Multitasked


                                 18
IT is Consumerized ……….




           `




                          19
Things my grandson taught me:
• Touch screens change the way we see the world
    – He has never used a mouse only devices with touch screens, which is why
      he assumes that any screen is a touch screen
    – He prefers to navigate surfaces to retrieve information instead of diving
      into nested structures.
• Voice (Siri is a huge deal)
    – We talk to our phone all the time – so it should understand us, and pull up
      some good animal videos when we ask.
• Linear TV is dead
    – We passively consume TV without interruption, ads and what's next.
                                                    `
    – For kids today TV is about watching what they want, when they want
• Games are social
    – Bakery Story
• The alive web will be huge:
    – You don’t just call people to talk to them, you call people to share an
      experience, show them your room and generally spend time together
         • Turntable.fm
         • Google’s Hangouts
Consumerization is redefining how
       organizations provision IT
• Up to 2011, IT ordered and
  delivered technology and the
  business used it.
• Now employees are solving
  business problems using technology
                        `
  that they master first at home and
  then bring to work.
• IT must find ways to accommodate
  this self-provisioned technology.
STKI’s Jewish “philosopher” of the year
• In 1959, Prof. Drucker coined the term
  “knowledge worker”


                        `



• In 2011 we can coin the term:

   “knowledge individual”
                                           22
How does the knowledge individual make
           decisions today:


    Company sends
    “future rewards”



                       `




                                 23
Future “retail” environment
           •   U.S. Patent and Trademark Office published a
               new patent application entitled
               • “Social Networking in Shopping
                          Environments”



               `




                                                          24
Game Changer


   E-bizz
     `




               25
Are You Ready for the New
   Peer-to-Peer Economy?
transactions happen between individuals
  or a group of individuals and not only
  between corporations and individuals.


                   `




        196,802 soho ( up to 9
       companies employees)
Simple business app
Square handles security and meets
all PCI security standards to ensure
   payments are safe and secure.




                                       `




                                           27
Mobile payment app market is booming




                 `




                     28
E-bizz




  `
Game Changer

    New IT department



      `


     IT Unbundled and
         Embedded
    in Business Services

                           30
Do what Clients want?




          `
Packaged Software vs.
               Custom-Developed Systems
                             Source: ComputerEconomics 2011




                                                                          37%
                                                    Large Orgs
Percentage of application functionality from
        custom-developed systems                                    30%
                                                   Midsize
                                           `


                                                         Large Orgs                   63%
Percentage of application functionality from
      commercial software packages                            Midsize           70%
Gap Analysis vs. System Analysis
Client needs
                   Gap Analysis         ~90% quite happy

                                            17% maintenance =
                                          somebody else headache


               Demands mng, design,
                 develop, testing   Different needs  Gap Analysis
                                    `


                      Time                 Organizations attention time:
                                           • Project mng
                                           • Regulation
                                           • ~17% Maintenance
Two New IT functions:
 manage the flow of products, services and information
• Business Relationship                   • Bunker Manager
  Manager                                   – Does more and at a higher
  – Defines value from the                    quality, but with less
    customers perspective and                 effort, cost and delivery
    expresses value in terms of             – Thinks about constantly
    a specific product or service             improving the flow of
  – People he has:                    `       value through processes
     • Service Architects/Designers         – Eliminates waste so all
     • Collaboration and Social               activities create value for
       Media Specialists                      the customer by
     • Business Intelligence                  breakthrough and
       Architects                             continuous improvement
     • Business Technology                    projects
       Brokers/Analyst
The new IT




    `




                       Client/user


         Packaged
         Application
Building of a lean IT “bunker”




              `
Bunker Architectures




         `




                       37
4 types: Enterprise Clouds




            `




                             38
Who will be the winner (PaaS)?



                                                Curated
                                               Developer
                                           `   Platform



Over ¾ of vendor (new) applications will
 be developed using PaaS ecosystems
              2011-2012



                                                           39
CURATED COMPUTING




        `




                    40
tech wars or religion wars




            `




                             41
`




    42
Growth: Digital Highway
Availability of cellular and line high-speed broadband
  Broadband related growth (innovation)
 and availability of several (>2) aquatic lines to Italy
  will bewill push differentiator in 2010-2012
           the big INNOVATION 2012-2014


                         `
Game Changer

 The App Internet:
 New OS for the internet
      `




                           44
The Web Is Dead. Long Live the Internet




                   `




                                          45
Mobile Appliances as “internet OS client”




            (from GPS or cell antennas)
                               `
          (from Google)



                 (from Waze)

            (from Google Streets)


                                            46
And wow wow wow




       `




                  47
Consumer Cloud Applications




             `
                 Google Docs offline
Game Changer


 Post PC era:
 New generation
 of appliances
          `




   By 2013:
   100 million tablets
   1 billion smartphones


                           49
When will we have “Industrial Information” Machines ?
       It takes time not only for people to adopt
      technologies into their daily routines but also
       for technologists to figure out how to make
                          things




                                     33 years
                                           `




                                                        The Austin 7 was produced
                                                        from 1922 through to 1939
The Karl Benz Patent Motorwagen 1885,.                   by the Austin Motor Company.


                                                                                        50
The rule: +/-30 years




          `




                        51
User Interface Revolution – Touch / Sound / Move Era
   Say hello to the coming “invisible interfaces”




                          `
2012: Sound is in
                     Wireless         Connected      Sound
                     Speakers         Car Audio   Recognition +
                                                  Understanding


        Noise
     Cancellation

                                                       Sound
                                  `
                                                     Creation +
                                                      Sharing
 4B+ Bluetooth
Enabled Devices
                                ONLINE
                                AUDIO
2012: Face recognition is in




             `
Kindle Fire as a ????




          `

    $199.00
What do people want ?




          `
What about Productivity Software for
      non-wintel machines?




                 `
Game Changer

    Mobile Apps:
The value of mobile is in the apps
"specialized local apps running in conjunction
with cloud-based services (private/public) "
across smartphones, tablets, and other
              `

location aware devices




                                                 58
Client Devices

                                                                 Client/Server V2
                                                                 1. Most apps work on/off line
Terminals V 2                                                    2. Most of the time connected
                                                                 3. Uses cloud/local applications
WEB/Browser client
2 types of applications:
1. Off-line: processing and
storage local
2. Always connected:
                                                          Client/Server V1
browser based applications
                                                 `           2 types of applications:
                                                          1. Off-line: processing and storage local
          Terminals V1                                    2. Always connected : data and
          Always connected                                   processing @server; GUI++ @client
          I/O only at the local

                                  ADVANCES/COST
                                  1. Communications/networking
                                  2. Processor/storage
                                  3. Power /battery
Will we ever get an answer?


                  Who wins the
                 HTML5 vs. Native
                  SDK debate?
             `
Two types of “personal computing”




                `
Location aware apps




         `
In the future?




                      `
People
Connected




              applications based on connections
Web 3.0




                                         `


Web 1.0: involved go search, get data and some limited interactivity
Web 2.0: involves real identities and real relationships
Web 3.0: will be real identities generating massive amounts of data


                                                                       64
Game Changer

 BIG     DATA
 Information over Process
 Information management, data
 analytics, and knowledge worker
 enablement
        In this information age, the firms
          `

        that best turn information to their
        advantage will dominate their
        competition. And big data will play
        a big part in helping them do it.


                                              65
Big Data Analysis

  ERP                Core                   BI



Finance
          HR               `

 Logistic                                        Your
                  Very Strategic        Competitive Advantage
                  “Core of core”               is HERE




                                   66
From Data to Information




           `
WEB 3 marks the transition from the left
         brain to the right brain
• The focus is verbal, processing            • Focuses on the visual, and
  information in an analytical and             processes information in an
  sequential way, looking first at the         intuitive and simultaneous
  pieces then putting them together            way, looking first at the whole
  to get the whole.                            picture then the details.

                                                non-verbal and intuitive,
           verbal and analytical
                                                using pictures rather than words.
                                         `
Very high volume, high speed, unstructured
              data analysis




                      `




                                             69
Big Data
• what is big data?          • What is new about big
  – techniques and             data?
    technologies that make      – firms effectively utilize less
    handling data at              than 5% of available data
    extreme scale affordable    – The other 95%. was simply
                                           too expensive to deal with
   – It is about big
     volume, velocity, variety, an
                                     `   – Big data is affordable but
     d variability                         requires new processes
                                           and may totally redefine
   – Only when at least 2 of the           data governance
     4 characteristics above are
     together that big data
     becomes attractive
Where do we use BIG DATA tools




              `




                  http://blogs.forrester.com/brian_hopkins
Game Changer (GALIT)
    •   Web 2 + 3 + 4
    •   Social Capital Management
    •   Social Networks
    •   Crowd Sourcing
    •
            `
        Facebook




                                    72
IT vs. Consumerization




          `




              73
Our life style and expectations have
                  changed




                                 `


Business users have better technology at home
than at work; bring their own mobile devices to work; expect
constant access to workplace info
     Your workforce is mobile and loving it
                                     74
Beyond Social Media
                                   It’s okay
                                   to fail as
                                    long as
                                   you do it
                                    quickly

                            Your                Enough
     People do          employees               already
   business with        need to be              with the
    people, not
              `            digital              useless
    companies           citizens, to             email
                              o                  chains




                   75
Social Business




       `




           76
Gamification AND Future Enterprise SW
            User Experiences
Game-like mechanisms can improve engagement
and participation in the enterprise
• Training
• Knowledge sharing
• Customer loyalty programs
                      `

• Virtual goods and currencies

                               Gamification – a new Sherriff in town!



                          77
Foursquare
          Points                      Badges                     Leaderboards
    tracking, feedback             goals, rewards                 competition




                                           `




You have an activity you wish your users to do and therefore give points for it. You have
badges or levels users get for certain points or activities. And to create some
competition between users, you throw in a leaderboard for good measure

                                                78
PlayNice.ly




                                           `




add game elements to work tasks, which »gameifies« software debugging with points and
badges earned for the number and quality of bugs you report.

                                               79
Mint.com




                                      `




set yourself financial goals and track your progress towards them
BarcodeHero




                                           `




bring the concept of »checking in« from Foursquare or Gowalla to stores or
products in stores, again complete with points, leaderboards and other game elements

                                                81
Future “retail” environment
           •   U.S. Patent and Trademark Office published a
               new patent application entitled
               • “Social Networking in Shopping
                            Environments”


               `




                                                          82
When Telco Becomes A Better Bank




                             `




     Mobile Payments without App Store - Perfect Sense


                                 83
Facebook Places

The check-in icon only shows up on the day of
     the event and only when users are
geographically close to the specified address.




                                          `




                                                 84
Location based services




           `




                          85
Find us on Facebook




         `




             86
                      86
The reality today




       `




           Resource: Commonwealth Bank
Reality today




      `
New reality




     `
New reality




     `




         Resource: Commonwealth Bank
Ecm- new reality




       `
The process today


1.   Taboo,
     Bank..              2. Organization
                                               3.   Scanning
                                           `



                                                    4.1 Computer
                               4.2 Disk
4.3 Return files or destroy
    them
The process tomorrow
    A world without paper




               `
THANK   YOU




    `

Everything is changing in IT

  • 1.
    end of ITas usual: going to change everything Dr. Jimmy Schwarzkopf Research Fellow jimmy@stki.info www.stki.info
  • 2.
    Let’s go fora walk ` 2
  • 3.
    In 1930, Keyneswrote a famous essay “Economic possibilities for our grandchildren” ` 3
  • 4.
    Digitization is creatinga second economy that’s vast, automatic, and invisible—thereby bringing the biggest change since the Industrial Revolution Nicolaus Copernicus ` 1514 4
  • 5.
    Main Changers since2000 • Shifts around changes in process or distribution: – Mobile phone versus Landline – Google Search versus Catalog – Online Trading/Travel versus Broker/Agent – Multi-touch screen versus stylus/keyboard ` – iPad/Tablet versus PC – Kindle/eBook versus Paperbook – Online News/Streams versus Newspaper – Email/SMS/Facebook versus Mail/Telephone
  • 6.
  • 7.
  • 8.
    Big change orIMPLOSION First Technological Implosion Second Technological Implosion 1982-1986 2011 -2015 • PC Ecosystem • No-wintel Devices Ecosystem • Client/server Ecosystem • Client/server V2 Ecosystem • LAN/WAN Ecosystem • Cloud Services Ecosystem • Internet/Web Ecosystem • Analytic tools/appliances for data • X86 Ecosystem management Ecosystem • Relational DBMS Ecosystem ` • NO-SQL DBMS Ecosystem • Social Commerce Ecosystem 8
  • 9.
    5th Generation OfComputing 1970s 1980s 1990s 2000s 2012+ Autocratic Personal: Web: SOA: Consumerization: Centralized Computing `
  • 10.
    Albert Einstein saidabout IT: ` 10
  • 11.
    Will IT change? Will CIO’s ? ` 11
  • 12.
    What is happeningto IT out there ? • logically structured thinking; • unstructured approach to tasks analyzing and controlling ('multitasking'); emotional processes responses; social being `
  • 13.
    Main Tech GameChangers • Consumerized and Social IT – workers use technology outside of IT's control, and it's likely to be much better. – IT has to learn how to manage and take advantage of mobile, social, collaboration, and self-service technology. • XaaS "everything-as-a-service" – New IT service acquisition and consumption models. – Lean IT, cloud (bunker) models • App Internet – new architecture that leverages cloud-tethered, context-aware mobile devices that ` interact with each other and our enterprises. – users are shifting away from the monolithic to small, tailored, and integrated bits of functionality that they can get as needed for whatever device. • Big Data – techniques and technologies that make handling data at extreme scale affordable – doing more, with more data, more cheaply.
  • 14.
  • 15.
    In 2012 : we will carry only 1 `
  • 16.
    Something’s Happening Here PersonalComputers ` Personal Computing
  • 17.
    ‘Hierarchy of Needs’Revisited? 1943 – Maslow 2011 – 20xx Self- Actualization Personal Computing Esteem ` Shelter Belonging Safety Food / Water Physiological
  • 18.
    Game Changer Consumerized IT • “Personal” connectivity • Personal Mobile Computing • Cloud based applications ` Knowledge Individuals • Always connected • Technology Savvy • Multitasked 18
  • 19.
    IT is Consumerized………. ` 19
  • 20.
    Things my grandsontaught me: • Touch screens change the way we see the world – He has never used a mouse only devices with touch screens, which is why he assumes that any screen is a touch screen – He prefers to navigate surfaces to retrieve information instead of diving into nested structures. • Voice (Siri is a huge deal) – We talk to our phone all the time – so it should understand us, and pull up some good animal videos when we ask. • Linear TV is dead – We passively consume TV without interruption, ads and what's next. ` – For kids today TV is about watching what they want, when they want • Games are social – Bakery Story • The alive web will be huge: – You don’t just call people to talk to them, you call people to share an experience, show them your room and generally spend time together • Turntable.fm • Google’s Hangouts
  • 21.
    Consumerization is redefininghow organizations provision IT • Up to 2011, IT ordered and delivered technology and the business used it. • Now employees are solving business problems using technology ` that they master first at home and then bring to work. • IT must find ways to accommodate this self-provisioned technology.
  • 22.
    STKI’s Jewish “philosopher”of the year • In 1959, Prof. Drucker coined the term “knowledge worker” ` • In 2011 we can coin the term: “knowledge individual” 22
  • 23.
    How does theknowledge individual make decisions today: Company sends “future rewards” ` 23
  • 24.
    Future “retail” environment • U.S. Patent and Trademark Office published a new patent application entitled • “Social Networking in Shopping Environments” ` 24
  • 25.
    Game Changer E-bizz ` 25
  • 26.
    Are You Readyfor the New Peer-to-Peer Economy? transactions happen between individuals or a group of individuals and not only between corporations and individuals. ` 196,802 soho ( up to 9 companies employees)
  • 27.
    Simple business app Squarehandles security and meets all PCI security standards to ensure payments are safe and secure. ` 27
  • 28.
    Mobile payment appmarket is booming ` 28
  • 29.
  • 30.
    Game Changer New IT department ` IT Unbundled and Embedded in Business Services 30
  • 31.
  • 32.
    Packaged Software vs. Custom-Developed Systems Source: ComputerEconomics 2011 37% Large Orgs Percentage of application functionality from custom-developed systems 30% Midsize ` Large Orgs 63% Percentage of application functionality from commercial software packages Midsize 70%
  • 33.
    Gap Analysis vs.System Analysis Client needs Gap Analysis ~90% quite happy 17% maintenance = somebody else headache Demands mng, design, develop, testing Different needs  Gap Analysis ` Time Organizations attention time: • Project mng • Regulation • ~17% Maintenance
  • 34.
    Two New ITfunctions: manage the flow of products, services and information • Business Relationship • Bunker Manager Manager – Does more and at a higher – Defines value from the quality, but with less customers perspective and effort, cost and delivery expresses value in terms of – Thinks about constantly a specific product or service improving the flow of – People he has: ` value through processes • Service Architects/Designers – Eliminates waste so all • Collaboration and Social activities create value for Media Specialists the customer by • Business Intelligence breakthrough and Architects continuous improvement • Business Technology projects Brokers/Analyst
  • 35.
    The new IT ` Client/user Packaged Application
  • 36.
    Building of alean IT “bunker” `
  • 37.
  • 38.
  • 39.
    Who will bethe winner (PaaS)? Curated Developer ` Platform Over ¾ of vendor (new) applications will be developed using PaaS ecosystems 2011-2012 39
  • 40.
  • 41.
    tech wars orreligion wars ` 41
  • 42.
    ` 42
  • 43.
    Growth: Digital Highway Availabilityof cellular and line high-speed broadband Broadband related growth (innovation) and availability of several (>2) aquatic lines to Italy will bewill push differentiator in 2010-2012 the big INNOVATION 2012-2014 `
  • 44.
    Game Changer TheApp Internet: New OS for the internet ` 44
  • 45.
    The Web IsDead. Long Live the Internet ` 45
  • 46.
    Mobile Appliances as“internet OS client” (from GPS or cell antennas) ` (from Google) (from Waze) (from Google Streets) 46
  • 47.
    And wow wowwow ` 47
  • 48.
    Consumer Cloud Applications ` Google Docs offline
  • 49.
    Game Changer PostPC era: New generation of appliances ` By 2013: 100 million tablets 1 billion smartphones 49
  • 50.
    When will wehave “Industrial Information” Machines ? It takes time not only for people to adopt technologies into their daily routines but also for technologists to figure out how to make things 33 years ` The Austin 7 was produced from 1922 through to 1939 The Karl Benz Patent Motorwagen 1885,. by the Austin Motor Company. 50
  • 51.
    The rule: +/-30years ` 51
  • 52.
    User Interface Revolution– Touch / Sound / Move Era Say hello to the coming “invisible interfaces” `
  • 53.
    2012: Sound isin Wireless Connected Sound Speakers Car Audio Recognition + Understanding Noise Cancellation Sound ` Creation + Sharing 4B+ Bluetooth Enabled Devices ONLINE AUDIO
  • 54.
  • 55.
    Kindle Fire asa ???? ` $199.00
  • 56.
  • 57.
    What about ProductivitySoftware for non-wintel machines? `
  • 58.
    Game Changer Mobile Apps: The value of mobile is in the apps "specialized local apps running in conjunction with cloud-based services (private/public) " across smartphones, tablets, and other ` location aware devices 58
  • 59.
    Client Devices Client/Server V2 1. Most apps work on/off line Terminals V 2 2. Most of the time connected 3. Uses cloud/local applications WEB/Browser client 2 types of applications: 1. Off-line: processing and storage local 2. Always connected: Client/Server V1 browser based applications ` 2 types of applications: 1. Off-line: processing and storage local Terminals V1 2. Always connected : data and Always connected processing @server; GUI++ @client I/O only at the local ADVANCES/COST 1. Communications/networking 2. Processor/storage 3. Power /battery
  • 60.
    Will we everget an answer? Who wins the HTML5 vs. Native SDK debate? `
  • 61.
    Two types of“personal computing” `
  • 62.
  • 63.
    In the future? ` People Connected applications based on connections
  • 64.
    Web 3.0 ` Web 1.0: involved go search, get data and some limited interactivity Web 2.0: involves real identities and real relationships Web 3.0: will be real identities generating massive amounts of data 64
  • 65.
    Game Changer BIG DATA Information over Process Information management, data analytics, and knowledge worker enablement In this information age, the firms ` that best turn information to their advantage will dominate their competition. And big data will play a big part in helping them do it. 65
  • 66.
    Big Data Analysis ERP Core BI Finance HR ` Logistic Your Very Strategic Competitive Advantage “Core of core” is HERE 66
  • 67.
    From Data toInformation `
  • 68.
    WEB 3 marksthe transition from the left brain to the right brain • The focus is verbal, processing • Focuses on the visual, and information in an analytical and processes information in an sequential way, looking first at the intuitive and simultaneous pieces then putting them together way, looking first at the whole to get the whole. picture then the details. non-verbal and intuitive, verbal and analytical using pictures rather than words. `
  • 69.
    Very high volume,high speed, unstructured data analysis ` 69
  • 70.
    Big Data • whatis big data? • What is new about big – techniques and data? technologies that make – firms effectively utilize less handling data at than 5% of available data extreme scale affordable – The other 95%. was simply too expensive to deal with – It is about big volume, velocity, variety, an ` – Big data is affordable but d variability requires new processes and may totally redefine – Only when at least 2 of the data governance 4 characteristics above are together that big data becomes attractive
  • 71.
    Where do weuse BIG DATA tools ` http://blogs.forrester.com/brian_hopkins
  • 72.
    Game Changer (GALIT) • Web 2 + 3 + 4 • Social Capital Management • Social Networks • Crowd Sourcing • ` Facebook 72
  • 73.
  • 74.
    Our life styleand expectations have changed ` Business users have better technology at home than at work; bring their own mobile devices to work; expect constant access to workplace info Your workforce is mobile and loving it 74
  • 75.
    Beyond Social Media It’s okay to fail as long as you do it quickly Your Enough People do employees already business with need to be with the people, not ` digital useless companies citizens, to email o chains 75
  • 76.
  • 77.
    Gamification AND FutureEnterprise SW User Experiences Game-like mechanisms can improve engagement and participation in the enterprise • Training • Knowledge sharing • Customer loyalty programs ` • Virtual goods and currencies Gamification – a new Sherriff in town! 77
  • 78.
    Foursquare Points Badges Leaderboards tracking, feedback goals, rewards competition ` You have an activity you wish your users to do and therefore give points for it. You have badges or levels users get for certain points or activities. And to create some competition between users, you throw in a leaderboard for good measure 78
  • 79.
    PlayNice.ly ` add game elements to work tasks, which »gameifies« software debugging with points and badges earned for the number and quality of bugs you report. 79
  • 80.
    Mint.com ` set yourself financial goals and track your progress towards them
  • 81.
    BarcodeHero ` bring the concept of »checking in« from Foursquare or Gowalla to stores or products in stores, again complete with points, leaderboards and other game elements 81
  • 82.
    Future “retail” environment • U.S. Patent and Trademark Office published a new patent application entitled • “Social Networking in Shopping Environments” ` 82
  • 83.
    When Telco BecomesA Better Bank ` Mobile Payments without App Store - Perfect Sense 83
  • 84.
    Facebook Places The check-inicon only shows up on the day of the event and only when users are geographically close to the specified address. ` 84
  • 85.
  • 86.
    Find us onFacebook ` 86 86
  • 87.
    The reality today ` Resource: Commonwealth Bank
  • 88.
  • 89.
  • 90.
    New reality ` Resource: Commonwealth Bank
  • 91.
  • 92.
    The process today 1. Taboo, Bank.. 2. Organization 3. Scanning ` 4.1 Computer 4.2 Disk 4.3 Return files or destroy them
  • 93.
    The process tomorrow A world without paper `
  • 94.
    THANK YOU `

Editor's Notes

  • #10 New trends have emerged.The proliferation of services by multiple parties.Technologies have evolved to better expose and consume all these services