The student used various media technologies throughout their project, which was divided into research and planning, construction, and evaluation stages. During research, they used computers, YouTube, Blogger, Internet Explorer, Google Chrome, Prezi, smartphones, and SlideShare to analyze other media products, conduct research, and plan their own project. For construction, they used Sony Vegas Movie Studio to edit their music video, Adobe Photoshop CS4 for their digipak and magazine advert, and a Panasonic camera to film footage. Finally, for evaluation they used social media sites and Blogger to gather feedback, record the process, and write their coursework.
Throughout the research, planning, production, and evaluation stages, the author used various technologies. During research, the author used Blogger to upload and edit draft posts, and used websites like YouTube and IMDb to view media conventions. Storyboards were created using PowerPoint and a scanner. Footage was captured using an HD digital camera and edited in iMovie, where sound effects and text were also added. Ancillary tasks were created in Publisher and uploaded to Blogger. For evaluation, PowerPoint and websites like YouTube and Facebook were used to gather audience feedback and compare work to other media products.
Throughout the research, planning, production, and evaluation stages, the author used various technologies. During research, the author used Blogger to upload and edit draft posts, and used websites like YouTube and IMDb to view media conventions. Storyboards were created using PowerPoint and a scanner. Footage was captured using an HD digital camera and edited in iMovie, where sound effects and text were also added. Ancillary tasks were created in Publisher and uploaded to Blogger. For evaluation, PowerPoint and websites like YouTube and Facebook were used to gather audience feedback and compare work to other media products.
The student used various media technologies throughout the construction, research, planning, and evaluation of their ancillary texts for their band project. These included YouTube to post their pitch and videos, Twitter and Facebook to gain fans and feedback, Blogger to share ideas and receive comments, Final Cut Pro and iMovie for video editing, Photoshop for designs, a video camera for filming, a Macbook Pro for work on the go, and Flickr to share photos. These technologies allowed for professional products, feedback at all stages of the process, and collaboration that would have been difficult without modern digital tools.
Media studies coursework for graveney, A2
Media studies coursework for graveney, A2
Media studies coursework for graveney, A2
Media studies coursework for graveney, A2
Media studies coursework for graveney, A2
Media studies coursework for graveney, A2
Media studies coursework for graveney, A2
Media studies coursework for graveney, A2
Media studies coursework for graveney, A2
Media studies coursework for graveney, A2
Media studies coursework for graveney, A2
Media studies coursework for graveney, A2
Media studies coursework for graveney, A2
Media studies coursework for graveney, A2
Media studies coursework for graveney, A2
Media studies coursework for graveney, A2
Jack Francis used various media technologies at different stages of his music video project. In the research and planning stage, he used his computer to conduct online research and draft documents using Word and PowerPoint. He also used his mobile phone to communicate with actors and find inspiration by viewing other music videos. During construction of the video, Jack used a Panasonic camera and tripod to film footage, downloading software to obtain the music file, and Movie Studio Platinum to edit the footage and add the music. He uploaded the final video to YouTube. For ancillary tasks like a digipak and advertisement, Jack used Photoshop to add text and edit images, an online filter website, and a printer. Finally, he uploaded all
Shaiann Mangan used various media technologies throughout the construction, research, planning, and evaluation stages of her project. During planning, she used Blogger to document work, YouTube to find inspiration videos, and Prezi and SlideShare to present work. For production, she used video and digital cameras to record, hard drives and memory cards to store footage, and Final Cut Pro to edit. She documented the process on Blogger and used her BlackBerry to capture audience response. For ancillary products, she used Photoshop and Paint to design a digipak and DaFont to choose a font. Throughout, she shared work and progress using Blogger, YouTube, and SlideShare.
How did I use media technologies in the construction and research, planning a...Emma Willcox
Emma used various media technologies throughout the research, planning, construction, and evaluation stages of her project. For research, she used Google to search for documentaries and YouTube to upload a questionnaire. In planning, she used Google Drive to store documents and Slideshare to present. Tumblr was used as a central blog to showcase all stages of work. Final Cut Express and a MacBook Pro were used for video editing and construction. Surveys and social media were used to promote and evaluate the documentary.
The student used various media technologies throughout their project, which was divided into research and planning, construction, and evaluation stages. During research, they used computers, YouTube, Blogger, Internet Explorer, Google Chrome, Prezi, smartphones, and SlideShare to analyze other media products, conduct research, and plan their own project. For construction, they used Sony Vegas Movie Studio to edit their music video, Adobe Photoshop CS4 for their digipak and magazine advert, and a Panasonic camera to film footage. Finally, for evaluation they used social media sites and Blogger to gather feedback, record the process, and write their coursework.
Throughout the research, planning, production, and evaluation stages, the author used various technologies. During research, the author used Blogger to upload and edit draft posts, and used websites like YouTube and IMDb to view media conventions. Storyboards were created using PowerPoint and a scanner. Footage was captured using an HD digital camera and edited in iMovie, where sound effects and text were also added. Ancillary tasks were created in Publisher and uploaded to Blogger. For evaluation, PowerPoint and websites like YouTube and Facebook were used to gather audience feedback and compare work to other media products.
Throughout the research, planning, production, and evaluation stages, the author used various technologies. During research, the author used Blogger to upload and edit draft posts, and used websites like YouTube and IMDb to view media conventions. Storyboards were created using PowerPoint and a scanner. Footage was captured using an HD digital camera and edited in iMovie, where sound effects and text were also added. Ancillary tasks were created in Publisher and uploaded to Blogger. For evaluation, PowerPoint and websites like YouTube and Facebook were used to gather audience feedback and compare work to other media products.
The student used various media technologies throughout the construction, research, planning, and evaluation of their ancillary texts for their band project. These included YouTube to post their pitch and videos, Twitter and Facebook to gain fans and feedback, Blogger to share ideas and receive comments, Final Cut Pro and iMovie for video editing, Photoshop for designs, a video camera for filming, a Macbook Pro for work on the go, and Flickr to share photos. These technologies allowed for professional products, feedback at all stages of the process, and collaboration that would have been difficult without modern digital tools.
Media studies coursework for graveney, A2
Media studies coursework for graveney, A2
Media studies coursework for graveney, A2
Media studies coursework for graveney, A2
Media studies coursework for graveney, A2
Media studies coursework for graveney, A2
Media studies coursework for graveney, A2
Media studies coursework for graveney, A2
Media studies coursework for graveney, A2
Media studies coursework for graveney, A2
Media studies coursework for graveney, A2
Media studies coursework for graveney, A2
Media studies coursework for graveney, A2
Media studies coursework for graveney, A2
Media studies coursework for graveney, A2
Media studies coursework for graveney, A2
Jack Francis used various media technologies at different stages of his music video project. In the research and planning stage, he used his computer to conduct online research and draft documents using Word and PowerPoint. He also used his mobile phone to communicate with actors and find inspiration by viewing other music videos. During construction of the video, Jack used a Panasonic camera and tripod to film footage, downloading software to obtain the music file, and Movie Studio Platinum to edit the footage and add the music. He uploaded the final video to YouTube. For ancillary tasks like a digipak and advertisement, Jack used Photoshop to add text and edit images, an online filter website, and a printer. Finally, he uploaded all
Shaiann Mangan used various media technologies throughout the construction, research, planning, and evaluation stages of her project. During planning, she used Blogger to document work, YouTube to find inspiration videos, and Prezi and SlideShare to present work. For production, she used video and digital cameras to record, hard drives and memory cards to store footage, and Final Cut Pro to edit. She documented the process on Blogger and used her BlackBerry to capture audience response. For ancillary products, she used Photoshop and Paint to design a digipak and DaFont to choose a font. Throughout, she shared work and progress using Blogger, YouTube, and SlideShare.
How did I use media technologies in the construction and research, planning a...Emma Willcox
Emma used various media technologies throughout the research, planning, construction, and evaluation stages of her project. For research, she used Google to search for documentaries and YouTube to upload a questionnaire. In planning, she used Google Drive to store documents and Slideshare to present. Tumblr was used as a central blog to showcase all stages of work. Final Cut Express and a MacBook Pro were used for video editing and construction. Surveys and social media were used to promote and evaluate the documentary.
The student used various new media technologies throughout their documentary project. During research, they used Google, Wikipedia, SurveyMonkey, and Bitstrips to inform their topic and understand their target audience. YouTube and itslearning were used to analyze other documentaries. Planning involved using a DSLR camera, green screen, and iMovie to develop skills. Construction saw the use of the camera, microphone, green screen, iMovie for editing, iTunes for music, and YouTube for archive footage. PowerPoint was used to create additional materials. Evaluation utilized PowerPoint, Prezi, itslearning blog, scanner, YouTube, and Facebook to gather and present feedback. Web 2.0, user-generated content, and convergence benefited the research,
How did you use media technologies in the construction and research, planning...Lois Hunt
The document describes the various media technologies used by the author at different stages of their research, planning, and evaluation process. These included iMovie and Adobe After Effects for video editing, Photoshop and Photoshop Elements for image editing, a Canon 500D camera for filming, and Mac computers for software use. iMovie was used as the primary editing software to structure footage and add sound/music. After Effects was used for title sequences and credits. Photoshop was used to design advertisements. The internet, YouTube, and Wikipedia provided research materials.
The document summarizes the research and production process for a short film project. It discusses using Google, Wikipedia and YouTube to research conventions and analyze existing short films. Footage was captured using a Panasonic video camera and edited in iMovie. The initial proposal was filmed and uploaded to a blog. Additional filming and editing was done to refine the final product. Post-production tasks like a film poster and magazine article were also created after further research. Evaluation materials like presentations and summaries were constructed using programs like PowerPoint, Wordle and Slideshare.
Shaiann Mangan used various media technologies throughout the construction, research, planning, and evaluation stages of her project. During planning, she used Blogger to document work, YouTube to find inspiration videos, and Prezi and SlideShare to present work. For production, she used video and digital cameras to record, memory cards to save footage, and Final Cut Pro to edit. She also took screenshots and photos on her BlackBerry to document the process. For ancillary products like her digipak, she used Photoshop and Paint. Overall, she leveraged many online and software tools to plan, create, and showcase her work.
Evaluation 4 The use of Technology towards my courseworkkessiar
The document discusses the various technologies used at different stages of the author's coursework project. During research and planning, the author relied heavily on online resources like Wikipedia, IMDB, Google Docs, Slideshare, and surveys using SurveyMonkey. Photoshop was used for layouts and moodboards. For construction, the author used Adobe Premiere and Photoshop, storing files on Google Drive and Dropbox. A Canon camera was used to film footage. Evaluation involved creating videos in iMovies and presentations in Prezi and PowerPoint, with content uploaded to YouTube, Slideshare, and Photobucket. The author concludes that various forms of technology and new media were crucial
The document discusses the various media technologies used by the author at different stages of their project, including planning, construction, research, and evaluation. Blogger was used to present work through planning and evaluation by displaying embedded content like Prezi and Slideshare. Slideshare allowed PowerPoint presentations to be shared online and embedded in the blogger blog. Other technologies used included Prezi, Google Slides, Adobe Photoshop, Adobe Premiere Pro, an iPhone, Canon DSLR camera, YouTube, and an external hard drive for storing and backing up all work. Each technology was utilized for specific purposes like editing videos, conducting research, or presenting findings.
Evaluation Question 4: How did you use new media technologies in the research...jessdoncaster97
The student used a variety of online search engines like Google, Safari, and Bing during their research stage to find information on other artists' music videos on sites like YouTube and Wikipedia. YouTube was particularly useful for analyzing other music videos. During production, they used a DSLR camera and tripod to film footage. For editing, they used iMovie on Apple computers to edit together clips and add effects. They created presentations using Prezi and SlideShare and stored works-in-progress on the VLE online learning platform. Photoshop and Literoom were used to design the digipak packaging. iTunes was used to preview song tracks for the video. Overall, these technologies helped with effective research, production, and
The document discusses how various media technologies were used at different stages of the project.
[1] During the research stage, Google, YouTube, and Wikipedia were used to research artists, genres, labels, and more. Blogger was used to plan and record progress, posting pictures, vlogs, and changes.
[2] Construction involved using cameras, lights, and Final Cut Pro for editing video. Photoshop was used to construct ancillary materials like the digipak.
[3] Evaluation presentations used Prezi, PowerPoint, and embedding in Blogger. Camtasia created a video clip for this question.
What have you learnt about technologies from the process of constructing thi...Courtney Burch
The document discusses the various technologies used to create a film project, including Blogger for research and coursework planning, PowerPoint for presenting coursework, SlideShare to upload PowerPoints, Prezi for creative presentations, YouTube to upload videos, Final Cut Pro and iMovie for editing footage, TubeChop to embed YouTube clips, iTunes for storing music, and After Effects for animations and titles. The creator learned how to use each technology and integrate various media into their coursework blog and final film project.
New media technologies were used extensively throughout the production process. In planning, the student researched inspirational films on YouTube and analyzed them in PowerPoint presentations uploaded to SlideShare. Copyright-free music sites provided sounds for the trailer. The college intranet and student blogs were used to share work and receive feedback. In production, various cameras, tripods, and a Steadicam rig were used to film. Editing was done in Adobe Premier, and the trailer was exported to and shared on YouTube. Photoshop was used to edit posters. Evaluations were created in PowerPoint and uploaded to SlideShare, and commentary was recorded over the trailer for Question 1. Facebook was used to collaborate as a group
The document discusses the use of various media technologies in different stages of a project. In the research stage, YouTube and smartphones were used to research music videos on the go. Google Images and websites were used to research CD covers and artist websites. Adobe Premiere was used to edit the music video, allowing effects like slow motion. Adobe Photoshop was used to design the CD digipak. The website was created using templates on WIX.com. Prezi and Slideshare were used to present evaluations in an interactive format beyond written responses.
The document discusses the various media technologies used during the construction, research, planning, and evaluation stages of a project. Blogger was used to maintain and present paperwork online. YouTube helped with trailer analysis and allowed embedding videos on the blog. Word was used for writing and Scribd for interactive uploading. PowerPoint created presentations and SlideShare made them interactive online. Additional programs like PowToon, Prezi, Final Cut Pro, Photoshop, video/still cameras, Mac, MacBook, and Soundcloud were utilized at different stages for tasks like editing, filming, photography, uploading, and publishing work.
The document discusses the various media technologies used by the author at different stages of constructing, researching, planning, and evaluating their media product. Throughout the process, the author used Edublogs to post information, the internet to research similar products and codes/conventions, Google to find specific facts and tutorials, YouTube to view films and find ideas, Vimeo to upload footage and access it from their blog, Adobe Premier Pro to edit footage and add effects, Adobe Photoshop to construct ancillary tasks like a poster and magazine review, Instagram to edit a poster background using filters, Soundcloud to access composed music, and Slideshare to download and use PowerPoints for research and evaluation.
The student used various media technologies throughout the project from research and planning to production and evaluation. Apple Mac, Blogger, Google, YouTube, Prezi, Slideshare, Animoto, a DSLR camera, video camera, tripod, Adobe Photoshop, and Final Cut Express were used at different stages. The student became more proficient in some technologies like Prezi from prior experience but also learned new skills like creating textured text effects in Photoshop. Web 2.0 principles of participatory culture applied as the student took an active role in creating media instead of just consuming it.
Lewis used various hardware and software throughout the construction, research, planning and evaluation of his project. For hardware, he used a DSLR camera to take photos and video, a tripod to keep shots steady, and a microphone to record high quality audio. He researched techniques like bokeh and ensured multiple angles were captured. A computer was used for research, planning and editing in programs like Photoshop and Premiere Pro. Storage was facilitated through a large memory card and card reader. Communication occurred via mobile phone. Online platforms like Blogger, Google, YouTube and Slideshare supported research, planning, feedback and showcasing work. Adobe software like Premiere Pro, Photoshop and After Effects were
What have you learn about technologies from the process of constructing this ...Rzsavilla
Through researching and constructing this project, I learned how to effectively use various online technologies and software programs. Google, YouTube, IMDb, and other websites proved invaluable for researching target audiences, film conventions, and finding example clips. Photoshop helped design mood boards, while Google Images located stock photos. Sony Vegas was a more effective editing software than iMovie. Overall, I gained experience using technologies like DSLR cameras, editing software, and online resources, but recognized that proficiency requires practice we did not have time for.
- The document discusses how the author used various media technologies in constructing, researching, planning, and evaluating their music video project and accompanying promotional package.
- Technologies used included YouTube for inspiration, Photoshop for planning outfits/designs, Premier Pro and After Effects for editing, InDesign for the digital package, and Prezi/Word for evaluations.
- The author found most technologies easy to use due to prior experience and online tutorials, though After Effects was more difficult. Equipment limitations and weather also posed challenges.
The student used various media technologies throughout the construction, research, planning, and evaluation stages of their project. They used Edublogs to create a portfolio website to host and share their work. Google, YouTube, IMDb, and other websites were used for research. An iPhone 5 was used to film video clips. Adobe Photoshop, InDesign, and After Effects were used to design a poster, magazine cover, and edit a trailer. A survey tool was used to gather audience feedback. Microsoft PowerPoint was used to create an evaluation presentation. Technological convergence enabled connecting and combining these various technologies.
Media technologies played a key role throughout the research, planning, production, and evaluation stages of creating a music video. In the research stage, the student used Google to access information about music video styles and conventions. YouTube was essential for watching many music videos to find examples that suited the project. Other research tools included blogs, websites, and Survey Monkey to choose a song and understand the target audience. Presentation tools like Blogger, Prezi, PowerPoint, and SlideShare were used to organize and share the project work. Equipment like a camera, tripod, computer, phone, and TV were necessary for filming and editing. Premier Pro and Photoshop were the main software programs learned and used to create effects for the
Throughout the project, the student used various media technologies including iMovie, Photoshop, Pixlr Editor, a Mac computer, SD card, YouTube, Incompetech, Slideshare, Blogger, Soundcloud, Prezi, a Panasonic HD camera, and tripod. These technologies were effective in constructing, researching, planning, and evaluating the different stages of the project and helped produce high quality final products and presentations. The technologies worked best when used together to complement each other.
The document discusses the various media technologies used during the construction, research, planning, and evaluation stages of a project. It describes using the internet for research on existing products and presenting final products using YouTube and SlideShare. Blogger was used to document all work in one place by uploading videos, PowerPoints, text, and images. Research and production were completed using Mac computers, with programs like Final Cut Express, Live Type, Photoshop, and InDesign used to edit videos, create animated text, edit images, and design a film poster and magazine cover.
Nikhil Patel used a variety of new media technologies throughout the planning, construction, editing, and evaluation stages of his music video project. During planning and research, he used Google, YouTube, Blogger, Microsoft Office programs like Word and PowerPoint, his mobile phone, and laptop. He filmed the video using a Canon 1200 camera and tripod, and edited it using Sony Vegas Movie Studio. Photoshop was used to design promotional materials. During evaluation, he used PowerPoint, Camtasia to record and edit screen recordings, Blogger to document the process, Survey Monkey to distribute a questionnaire, YouTube to host videos, and Slideshare to embed PowerPoint files in his blog.
The student used various new media technologies throughout their documentary project. During research, they used Google, Wikipedia, SurveyMonkey, and Bitstrips to inform their topic and understand their target audience. YouTube and itslearning were used to analyze other documentaries. Planning involved using a DSLR camera, green screen, and iMovie to develop skills. Construction saw the use of the camera, microphone, green screen, iMovie for editing, iTunes for music, and YouTube for archive footage. PowerPoint was used to create additional materials. Evaluation utilized PowerPoint, Prezi, itslearning blog, scanner, YouTube, and Facebook to gather and present feedback. Web 2.0, user-generated content, and convergence benefited the research,
How did you use media technologies in the construction and research, planning...Lois Hunt
The document describes the various media technologies used by the author at different stages of their research, planning, and evaluation process. These included iMovie and Adobe After Effects for video editing, Photoshop and Photoshop Elements for image editing, a Canon 500D camera for filming, and Mac computers for software use. iMovie was used as the primary editing software to structure footage and add sound/music. After Effects was used for title sequences and credits. Photoshop was used to design advertisements. The internet, YouTube, and Wikipedia provided research materials.
The document summarizes the research and production process for a short film project. It discusses using Google, Wikipedia and YouTube to research conventions and analyze existing short films. Footage was captured using a Panasonic video camera and edited in iMovie. The initial proposal was filmed and uploaded to a blog. Additional filming and editing was done to refine the final product. Post-production tasks like a film poster and magazine article were also created after further research. Evaluation materials like presentations and summaries were constructed using programs like PowerPoint, Wordle and Slideshare.
Shaiann Mangan used various media technologies throughout the construction, research, planning, and evaluation stages of her project. During planning, she used Blogger to document work, YouTube to find inspiration videos, and Prezi and SlideShare to present work. For production, she used video and digital cameras to record, memory cards to save footage, and Final Cut Pro to edit. She also took screenshots and photos on her BlackBerry to document the process. For ancillary products like her digipak, she used Photoshop and Paint. Overall, she leveraged many online and software tools to plan, create, and showcase her work.
Evaluation 4 The use of Technology towards my courseworkkessiar
The document discusses the various technologies used at different stages of the author's coursework project. During research and planning, the author relied heavily on online resources like Wikipedia, IMDB, Google Docs, Slideshare, and surveys using SurveyMonkey. Photoshop was used for layouts and moodboards. For construction, the author used Adobe Premiere and Photoshop, storing files on Google Drive and Dropbox. A Canon camera was used to film footage. Evaluation involved creating videos in iMovies and presentations in Prezi and PowerPoint, with content uploaded to YouTube, Slideshare, and Photobucket. The author concludes that various forms of technology and new media were crucial
The document discusses the various media technologies used by the author at different stages of their project, including planning, construction, research, and evaluation. Blogger was used to present work through planning and evaluation by displaying embedded content like Prezi and Slideshare. Slideshare allowed PowerPoint presentations to be shared online and embedded in the blogger blog. Other technologies used included Prezi, Google Slides, Adobe Photoshop, Adobe Premiere Pro, an iPhone, Canon DSLR camera, YouTube, and an external hard drive for storing and backing up all work. Each technology was utilized for specific purposes like editing videos, conducting research, or presenting findings.
Evaluation Question 4: How did you use new media technologies in the research...jessdoncaster97
The student used a variety of online search engines like Google, Safari, and Bing during their research stage to find information on other artists' music videos on sites like YouTube and Wikipedia. YouTube was particularly useful for analyzing other music videos. During production, they used a DSLR camera and tripod to film footage. For editing, they used iMovie on Apple computers to edit together clips and add effects. They created presentations using Prezi and SlideShare and stored works-in-progress on the VLE online learning platform. Photoshop and Literoom were used to design the digipak packaging. iTunes was used to preview song tracks for the video. Overall, these technologies helped with effective research, production, and
The document discusses how various media technologies were used at different stages of the project.
[1] During the research stage, Google, YouTube, and Wikipedia were used to research artists, genres, labels, and more. Blogger was used to plan and record progress, posting pictures, vlogs, and changes.
[2] Construction involved using cameras, lights, and Final Cut Pro for editing video. Photoshop was used to construct ancillary materials like the digipak.
[3] Evaluation presentations used Prezi, PowerPoint, and embedding in Blogger. Camtasia created a video clip for this question.
What have you learnt about technologies from the process of constructing thi...Courtney Burch
The document discusses the various technologies used to create a film project, including Blogger for research and coursework planning, PowerPoint for presenting coursework, SlideShare to upload PowerPoints, Prezi for creative presentations, YouTube to upload videos, Final Cut Pro and iMovie for editing footage, TubeChop to embed YouTube clips, iTunes for storing music, and After Effects for animations and titles. The creator learned how to use each technology and integrate various media into their coursework blog and final film project.
New media technologies were used extensively throughout the production process. In planning, the student researched inspirational films on YouTube and analyzed them in PowerPoint presentations uploaded to SlideShare. Copyright-free music sites provided sounds for the trailer. The college intranet and student blogs were used to share work and receive feedback. In production, various cameras, tripods, and a Steadicam rig were used to film. Editing was done in Adobe Premier, and the trailer was exported to and shared on YouTube. Photoshop was used to edit posters. Evaluations were created in PowerPoint and uploaded to SlideShare, and commentary was recorded over the trailer for Question 1. Facebook was used to collaborate as a group
The document discusses the use of various media technologies in different stages of a project. In the research stage, YouTube and smartphones were used to research music videos on the go. Google Images and websites were used to research CD covers and artist websites. Adobe Premiere was used to edit the music video, allowing effects like slow motion. Adobe Photoshop was used to design the CD digipak. The website was created using templates on WIX.com. Prezi and Slideshare were used to present evaluations in an interactive format beyond written responses.
The document discusses the various media technologies used during the construction, research, planning, and evaluation stages of a project. Blogger was used to maintain and present paperwork online. YouTube helped with trailer analysis and allowed embedding videos on the blog. Word was used for writing and Scribd for interactive uploading. PowerPoint created presentations and SlideShare made them interactive online. Additional programs like PowToon, Prezi, Final Cut Pro, Photoshop, video/still cameras, Mac, MacBook, and Soundcloud were utilized at different stages for tasks like editing, filming, photography, uploading, and publishing work.
The document discusses the various media technologies used by the author at different stages of constructing, researching, planning, and evaluating their media product. Throughout the process, the author used Edublogs to post information, the internet to research similar products and codes/conventions, Google to find specific facts and tutorials, YouTube to view films and find ideas, Vimeo to upload footage and access it from their blog, Adobe Premier Pro to edit footage and add effects, Adobe Photoshop to construct ancillary tasks like a poster and magazine review, Instagram to edit a poster background using filters, Soundcloud to access composed music, and Slideshare to download and use PowerPoints for research and evaluation.
The student used various media technologies throughout the project from research and planning to production and evaluation. Apple Mac, Blogger, Google, YouTube, Prezi, Slideshare, Animoto, a DSLR camera, video camera, tripod, Adobe Photoshop, and Final Cut Express were used at different stages. The student became more proficient in some technologies like Prezi from prior experience but also learned new skills like creating textured text effects in Photoshop. Web 2.0 principles of participatory culture applied as the student took an active role in creating media instead of just consuming it.
Lewis used various hardware and software throughout the construction, research, planning and evaluation of his project. For hardware, he used a DSLR camera to take photos and video, a tripod to keep shots steady, and a microphone to record high quality audio. He researched techniques like bokeh and ensured multiple angles were captured. A computer was used for research, planning and editing in programs like Photoshop and Premiere Pro. Storage was facilitated through a large memory card and card reader. Communication occurred via mobile phone. Online platforms like Blogger, Google, YouTube and Slideshare supported research, planning, feedback and showcasing work. Adobe software like Premiere Pro, Photoshop and After Effects were
What have you learn about technologies from the process of constructing this ...Rzsavilla
Through researching and constructing this project, I learned how to effectively use various online technologies and software programs. Google, YouTube, IMDb, and other websites proved invaluable for researching target audiences, film conventions, and finding example clips. Photoshop helped design mood boards, while Google Images located stock photos. Sony Vegas was a more effective editing software than iMovie. Overall, I gained experience using technologies like DSLR cameras, editing software, and online resources, but recognized that proficiency requires practice we did not have time for.
- The document discusses how the author used various media technologies in constructing, researching, planning, and evaluating their music video project and accompanying promotional package.
- Technologies used included YouTube for inspiration, Photoshop for planning outfits/designs, Premier Pro and After Effects for editing, InDesign for the digital package, and Prezi/Word for evaluations.
- The author found most technologies easy to use due to prior experience and online tutorials, though After Effects was more difficult. Equipment limitations and weather also posed challenges.
The student used various media technologies throughout the construction, research, planning, and evaluation stages of their project. They used Edublogs to create a portfolio website to host and share their work. Google, YouTube, IMDb, and other websites were used for research. An iPhone 5 was used to film video clips. Adobe Photoshop, InDesign, and After Effects were used to design a poster, magazine cover, and edit a trailer. A survey tool was used to gather audience feedback. Microsoft PowerPoint was used to create an evaluation presentation. Technological convergence enabled connecting and combining these various technologies.
Media technologies played a key role throughout the research, planning, production, and evaluation stages of creating a music video. In the research stage, the student used Google to access information about music video styles and conventions. YouTube was essential for watching many music videos to find examples that suited the project. Other research tools included blogs, websites, and Survey Monkey to choose a song and understand the target audience. Presentation tools like Blogger, Prezi, PowerPoint, and SlideShare were used to organize and share the project work. Equipment like a camera, tripod, computer, phone, and TV were necessary for filming and editing. Premier Pro and Photoshop were the main software programs learned and used to create effects for the
Throughout the project, the student used various media technologies including iMovie, Photoshop, Pixlr Editor, a Mac computer, SD card, YouTube, Incompetech, Slideshare, Blogger, Soundcloud, Prezi, a Panasonic HD camera, and tripod. These technologies were effective in constructing, researching, planning, and evaluating the different stages of the project and helped produce high quality final products and presentations. The technologies worked best when used together to complement each other.
The document discusses the various media technologies used during the construction, research, planning, and evaluation stages of a project. It describes using the internet for research on existing products and presenting final products using YouTube and SlideShare. Blogger was used to document all work in one place by uploading videos, PowerPoints, text, and images. Research and production were completed using Mac computers, with programs like Final Cut Express, Live Type, Photoshop, and InDesign used to edit videos, create animated text, edit images, and design a film poster and magazine cover.
Nikhil Patel used a variety of new media technologies throughout the planning, construction, editing, and evaluation stages of his music video project. During planning and research, he used Google, YouTube, Blogger, Microsoft Office programs like Word and PowerPoint, his mobile phone, and laptop. He filmed the video using a Canon 1200 camera and tripod, and edited it using Sony Vegas Movie Studio. Photoshop was used to design promotional materials. During evaluation, he used PowerPoint, Camtasia to record and edit screen recordings, Blogger to document the process, Survey Monkey to distribute a questionnaire, YouTube to host videos, and Slideshare to embed PowerPoint files in his blog.
The student used a variety of media technologies in their construction, research, planning and evaluation stages. They used Blogger as the platform for their blog, where they embedded content created using other software and hardware. Their iPhone camera was used to record evidence, and a Sony DSLR camera was used to film the movie. A laptop allowed editing in Adobe software. Other key technologies included Google for research, YouTube for researching films and uploading drafts, and Survey Monkey to create an online questionnaire for evaluation.
The document outlines the various stages of creating a media production project including research, planning, construction, and evaluation. It then provides details on the specific technologies, software, and tools used at each stage of production. This includes using Wordpress for planning and research, Photoshop and Final Cut Pro for image and video editing, Facebook and YouTube for gathering audience feedback, and PowerPoint converted to Slideshare for the evaluation presentation. The evaluation must address four questions regarding how the media product uses or challenges conventions, the effectiveness of text combinations, what was learned from audience feedback, and how technologies were used at each stage.
The document outlines the various stages of creating a media production project including research, planning, construction, and evaluation. It then provides details on the specific technologies, software, and tools used at each stage of production. This includes using Wordpress for planning and research, Final Cut Pro for video editing, Photoshop for imagery, surveys and social media for gathering audience feedback, and PowerPoint/Slideshare for the evaluation presentation.
1) The document discusses the various media technologies used at different stages of creating a music video project, including a digital camera, Photoshop, Adobe Premiere Pro, YouTube, and Tumblr.
2) Adobe Premiere Pro was used for editing the video, while Photoshop was used to create promotional materials and YouTube aided with learning how to use the software.
3) Research was conducted using YouTube to view other music videos and gather inspiration, and Tumblr was used to document the planning and creative process.
How did I use media technologies in the construction and research, planning a...Emma Willcox
Emma Willcox used various media technologies at each stage of her documentary project: YouTube to upload research videos, Google Drive to share documents, SlideShare for presentations, Final Cut Express for editing footage, a Sony camera for filming, and a MacBook Pro for editing and creating content. She also used social media like Facebook and Twitter to promote the documentary, as well as SurveyMonkey to gather audience feedback for evaluation.
The student used various digital media technologies throughout the construction, research, planning and evaluation stages of their project. During research, they used YouTube to analyze trailers and identify narrative structures. Google was used for general research. Blogger was used to document the project journey. Software like Photoshop, Imovie and Audiotool were used for creation. The final trailer and other works would be distributed online through sites like YouTube to reach their target audience.
Kieran Hepworth used a variety of media technologies and equipment during the construction, research, planning, and evaluation of his advanced media portfolio project. This included a Canon camera, microphone, memory cards, iPhone, Adobe Photoshop, Microsoft Office, and Final Cut Pro. Websites like Blogger, Google Maps, Google Mail, SurveyMonkey, and SlideShare were also utilized. Social networks played a key role, with Facebook, Twitter, and Instagram being used to communicate, promote, and gather feedback. The final video was uploaded to YouTube.
Google, YouTube, and social media were used extensively for research on artists, music videos, and audience preferences. Microsoft Office programs like Excel, Word, and PowerPoint helped with production scheduling, storyboarding, and pitching ideas. Filming utilized DSLR and iPhone cameras, while editing was done in Serif Movie Plus and iMovie. A website and album cover were created in Wix and Word, and surveys were conducted using Quick Survey to evaluate audience feedback.
The document describes the various media technologies used by the author during their media project, including:
- Email and Google for research, Survey Monkey for a survey, and Slideshare and Prezi for presentations
- Word, Publisher, and a scanner for planning
- A video camera, tripod, and cameras for production
- A laptop, editing software like Power Director and Photoshop for post-production
- Wix for a website, PowerPoint for a digipak, and YouTube and a blog for sharing work
- Various software like video, Prezi, Emaze and Slideshare for evaluations
The author discusses moving from AS to A2, learning more skills in filming, editing and
The document discusses the various media technologies and equipment used during the construction, research, planning, and evaluation of a short film, poster, and double page spread project. Photoshop was used to manipulate images for the poster and spread. Adobe Premier Elements 14 and iMovie were used to edit film footage, with Premier offering more advanced tools. YouTube, Vimeo, and Blogger were platforms to upload and share work. Survey Monkey helped with audience research. A Canon camera, tripod, microphone, and dolly were the main filming equipment.
New media technologies were used extensively throughout the research, planning, construction and evaluation of the student's media product. During research and planning, the student used blogs, Prezi, surveys, social media and YouTube to gather information and audience feedback. Digital cameras, laptops, phones and editing software were used to construct the music video product. The final product and evaluations were presented digitally using tools like PowerPoint, Prezi and video editing software. While new technologies provided many benefits, some drawbacks included unreliable old school computers and issues with file corruption during the editing process. Overall, the use of new media technologies greatly enhanced the process of creating the media coursework.
The student used various media technologies throughout the construction and evaluation of their music video project. Google Images was heavily used for research and inspiration from other artists' work. Survey Monkey helped gather audience feedback on music and video preferences. Footage was captured using a Nikon camera and iPhone 6 to achieve different qualities. Adobe Premiere was used to edit the raw footage into the finished video, and Adobe Photoshop edited additional assets like the digital pack and advert. Blogger documented the entire process, and SlideShare shared work online. Media technologies proved essential for research, production, and distribution of the final project.
The document discusses the use of various new media technologies at different stages of a project. Blogger was used to upload research, planning, evaluations, and the final music video. YouTube was used to find inspiration by viewing other music videos and tutorials. Microsoft Word, PowerPoint, and Excel were used for writing, organizing information, and analyzing data. Internet research, tutorials, and communication through email were also important. Equipment like cameras, lighting, and editing software helped in filming and constructing the final music video and ancillary materials. Various apps, websites and programs supplemented the project at different stages.
4.how did you use new media technologies in the construction and research, pl...Vishal Dhariwal
New media technologies were used at various stages of the project. YouTube was used for research and planning by examining other artists' music videos. PowerPoint and SlideShare were used to create and share presentations. Blogger allowed blogging and sharing work. Google was used for initial research. A Canon DSLR camera and tripod were used to film the music video. Adobe Premiere Pro was used to edit the video. Adobe Photoshop was used to create promotional materials.
Media technologies played a key role throughout the construction, research, planning and evaluation stages of the project. YouTube and Google were used extensively for research and planning to analyze existing music videos and find inspiration. A Nikon DSLR camera was used for production and Adobe Premiere was used for editing, both of which the student learned to use effectively. Blogger, SlideShare and Prezi were utilized to create presentations that were easy to navigate and visually appealing.
The respondent used various media technologies at different stages of their project. SurveyMonkey was used to conduct audience research to inform the work. YouTube was used for research on genre conventions. Blogger was used to present the coursework, allowing links, videos, and pictures. An iPad camera was used to test lighting and shots. A computer and printer were used to create a storyboard for planning the editing. Windows Movie Maker was used to edit video clips and add effects. Slideshare and Prezzi were used to create an evaluation presentation with text and pictures.
During the research stage, the student used online resources like Google, Wikipedia, YouTube, and SlideShare to research the topic. Planning involved using cameras to photograph locations and record proposals. Filming used a video camera and iMovie software, while editing used iMovie and GarageBand. Print products were created using Publisher for layout and Dafont for fonts. Evaluation methods included speaking to camera, PowerPoint, and interviewing viewers of the music video. Overall, new media technologies were integral to the project and helped increase skills.
Chapter wise All Notes of First year Basic Civil Engineering.pptxDenish Jangid
Chapter wise All Notes of First year Basic Civil Engineering
Syllabus
Chapter-1
Introduction to objective, scope and outcome the subject
Chapter 2
Introduction: Scope and Specialization of Civil Engineering, Role of civil Engineer in Society, Impact of infrastructural development on economy of country.
Chapter 3
Surveying: Object Principles & Types of Surveying; Site Plans, Plans & Maps; Scales & Unit of different Measurements.
Linear Measurements: Instruments used. Linear Measurement by Tape, Ranging out Survey Lines and overcoming Obstructions; Measurements on sloping ground; Tape corrections, conventional symbols. Angular Measurements: Instruments used; Introduction to Compass Surveying, Bearings and Longitude & Latitude of a Line, Introduction to total station.
Levelling: Instrument used Object of levelling, Methods of levelling in brief, and Contour maps.
Chapter 4
Buildings: Selection of site for Buildings, Layout of Building Plan, Types of buildings, Plinth area, carpet area, floor space index, Introduction to building byelaws, concept of sun light & ventilation. Components of Buildings & their functions, Basic concept of R.C.C., Introduction to types of foundation
Chapter 5
Transportation: Introduction to Transportation Engineering; Traffic and Road Safety: Types and Characteristics of Various Modes of Transportation; Various Road Traffic Signs, Causes of Accidents and Road Safety Measures.
Chapter 6
Environmental Engineering: Environmental Pollution, Environmental Acts and Regulations, Functional Concepts of Ecology, Basics of Species, Biodiversity, Ecosystem, Hydrological Cycle; Chemical Cycles: Carbon, Nitrogen & Phosphorus; Energy Flow in Ecosystems.
Water Pollution: Water Quality standards, Introduction to Treatment & Disposal of Waste Water. Reuse and Saving of Water, Rain Water Harvesting. Solid Waste Management: Classification of Solid Waste, Collection, Transportation and Disposal of Solid. Recycling of Solid Waste: Energy Recovery, Sanitary Landfill, On-Site Sanitation. Air & Noise Pollution: Primary and Secondary air pollutants, Harmful effects of Air Pollution, Control of Air Pollution. . Noise Pollution Harmful Effects of noise pollution, control of noise pollution, Global warming & Climate Change, Ozone depletion, Greenhouse effect
Text Books:
1. Palancharmy, Basic Civil Engineering, McGraw Hill publishers.
2. Satheesh Gopi, Basic Civil Engineering, Pearson Publishers.
3. Ketki Rangwala Dalal, Essentials of Civil Engineering, Charotar Publishing House.
4. BCP, Surveying volume 1
বাংলাদেশের অর্থনৈতিক সমীক্ষা ২০২৪ [Bangladesh Economic Review 2024 Bangla.pdf] কম্পিউটার , ট্যাব ও স্মার্ট ফোন ভার্সন সহ সম্পূর্ণ বাংলা ই-বুক বা pdf বই " সুচিপত্র ...বুকমার্ক মেনু 🔖 ও হাইপার লিংক মেনু 📝👆 যুক্ত ..
আমাদের সবার জন্য খুব খুব গুরুত্বপূর্ণ একটি বই ..বিসিএস, ব্যাংক, ইউনিভার্সিটি ভর্তি ও যে কোন প্রতিযোগিতা মূলক পরীক্ষার জন্য এর খুব ইম্পরট্যান্ট একটি বিষয় ...তাছাড়া বাংলাদেশের সাম্প্রতিক যে কোন ডাটা বা তথ্য এই বইতে পাবেন ...
তাই একজন নাগরিক হিসাবে এই তথ্য গুলো আপনার জানা প্রয়োজন ...।
বিসিএস ও ব্যাংক এর লিখিত পরীক্ষা ...+এছাড়া মাধ্যমিক ও উচ্চমাধ্যমিকের স্টুডেন্টদের জন্য অনেক কাজে আসবে ...
How to Make a Field Mandatory in Odoo 17Celine George
In Odoo, making a field required can be done through both Python code and XML views. When you set the required attribute to True in Python code, it makes the field required across all views where it's used. Conversely, when you set the required attribute in XML views, it makes the field required only in the context of that particular view.
Temple of Asclepius in Thrace. Excavation resultsKrassimira Luka
The temple and the sanctuary around were dedicated to Asklepios Zmidrenus. This name has been known since 1875 when an inscription dedicated to him was discovered in Rome. The inscription is dated in 227 AD and was left by soldiers originating from the city of Philippopolis (modern Plovdiv).
How to Setup Warehouse & Location in Odoo 17 InventoryCeline George
In this slide, we'll explore how to set up warehouses and locations in Odoo 17 Inventory. This will help us manage our stock effectively, track inventory levels, and streamline warehouse operations.
Leveraging Generative AI to Drive Nonprofit InnovationTechSoup
In this webinar, participants learned how to utilize Generative AI to streamline operations and elevate member engagement. Amazon Web Service experts provided a customer specific use cases and dived into low/no-code tools that are quick and easy to deploy through Amazon Web Service (AWS.)
Walmart Business+ and Spark Good for Nonprofits.pdfTechSoup
"Learn about all the ways Walmart supports nonprofit organizations.
You will hear from Liz Willett, the Head of Nonprofits, and hear about what Walmart is doing to help nonprofits, including Walmart Business and Spark Good. Walmart Business+ is a new offer for nonprofits that offers discounts and also streamlines nonprofits order and expense tracking, saving time and money.
The webinar may also give some examples on how nonprofits can best leverage Walmart Business+.
The event will cover the following::
Walmart Business + (https://business.walmart.com/plus) is a new shopping experience for nonprofits, schools, and local business customers that connects an exclusive online shopping experience to stores. Benefits include free delivery and shipping, a 'Spend Analytics” feature, special discounts, deals and tax-exempt shopping.
Special TechSoup offer for a free 180 days membership, and up to $150 in discounts on eligible orders.
Spark Good (walmart.com/sparkgood) is a charitable platform that enables nonprofits to receive donations directly from customers and associates.
Answers about how you can do more with Walmart!"
Strategies for Effective Upskilling is a presentation by Chinwendu Peace in a Your Skill Boost Masterclass organisation by the Excellence Foundation for South Sudan on 08th and 09th June 2024 from 1 PM to 3 PM on each day.
Bed Making ( Introduction, Purpose, Types, Articles, Scientific principles, N...
Evaluation Q4
1. Evaluation Question : 4
How did you use media technologies
in the construction, research and
planning and evaluation stages?
2. My production is split into three areas; research and planning,
the construction and the evaluation. Throughout all three stages
I used various different media technologies.
3. Research and Planning
In the research and planning stage I analysed real media
products before planning my own. In order to do this, I used the
following media technology in order to research and plan;
4. • PCs - As we came back to school after the summer, the media department had been fitted
with new computers. They're custom built, with Intel-i3 CPU's and 16GB or RAM, which are
much better than the Apple iMacs we had beforehand, even though some people disagree.
The computers we're using now are a lot quicker than the iMacs, which allows us to run
programs on higher settings and handle more items/objects at the same time.
• Sony Vegas Movie Studio Platinum 12 - Along with the new computers, they were running
new editing software. Before the summer the iMacs were running Adobe Premiere Pro CS3,
now they're running Sony Vegas. The class were given tutorials on how to use it by the
technician which everyone seemed to have found useful. I was quite fortunate as I was used
to the software after using an older version (Sony Vegas Movie Studio Platinum 9) at home.
5. Sony Vegas Movie Studio Platinum 12 - Tools
The main effects/tools I used within Sony Vegas to create my music video were as
follows:
I used the Magic Bullet Quicklooks plug-in and the effect “Crush Blue Edge” on most
of the clips in my video to give the dream-like effect.
The other notable effects that I used (that I wish I hadn’t used looking back at the
video now) is green screen, I used Chroma Keyer, Saturation Adjust, Colour Curves and
Levels to allow me to put one image of the main character onto a background, shot in
two different locations.
6. • Google Chrome - In order to access the internet I used the internet browser Google Chrome.
I used this over Internet Explorer as you can log into Chrome and access all your bookmarks
and favourited pages from home and as Blogger and YouTube are both products of Google
accessing the sites was quicker by means of shortcuts.
• YouTube - To look at real media products in terms of music videos, I used the video sharing
site YouTube, the most used and popular site of its kind on the internet. YouTube allowed me
to watch real music videos from bands of my chosen genre as well as embed them onto my
blog and power points as examples.
• Vimeo - I had some issues when it came to YouTube with some videos not being accessible
due to copyright laws etc. When this happened, I used Vimeo which is an Australian version
of YouTube which the videos were able to be accessed on.
7. • Prezi -To add some multimedia to my blog on posts which needed a lot of text I used Prezi to
make it more interesting to read/look at. Prezi essentially adds 3D movement to a
PowerPoint, which makes them a lot more interesting to look at, as well as movements to
relate facts to to help you remember them.
• Smartphone - When location searching and planning the video I used my phone to take stills,
upload them to social network sites to ask friends what they thought, as well as using the
phone to contact and plan when I was going to film, how i'd get there using public transport
etc.
• Blogger - I used blogger to record everything in posts, as I'm doing now. Blogger I found easy
to use as I used it to write up and present my coursework last year too. With Blogger being
owned by Google it's easy to handle information such as videos from Google's other services
like YouTube.
8. Construction
In this stage, the title speaks for itself, this is where I took all my
research and plans and produced a music video, digipak and a
magazine advert from them. During the construction of my music
video and ancillary task, I used the following media technologies;
9. • Camera (Panasonic HC-X800) - To film my video I used a HD Panasonic HC-X800 camera that
records in 1080p, Full HD. It recorded straight onto an SD card which proved to be really
useful as well as fast when it came to transferring clips from the card to the computer.
• Green Screen – Towards the end of the video I used the green screen so that I could layer an
image on top of another, this had always been in my plans for the video since I initially
started planning.
• Adobe Photoshop/Illustrator - In order to create my ancillary tasks I used Adobe Illustrator
primarily, and Photoshop to add effects to the images that weren’t available on Illustrator.
10. Evaluation
After researching, planning and constructing my music video and
ancillary tasks, I had to evaluate the whole process - what I did well,
what I didn’t do so well, areas for improvement, that kind of thing.
During the evaluation I used the following media technology to
produce my evaluation
11. • Social Networking Sites (Facebook/YouTube/Twitter) – To gain feedback for my video, I
posted it up on my Facebook and Twitter pages, as well as my YouTube channel, and the
schools official YouTube channel.
• Blogger - To record progress as well as right up my coursework I used Google’s blogging
website ‘Blogger’. Blogger enabled us to share posts with social networking sites and with it
being a Google product it integrates with YouTube well.