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EVALUATION
The assignment involved how to plan and keep up to date with a
project that chosen to create with a given deadline, so this
mainly a test to demonstrate our ability in managing an
independently devised project through the stages of pre-
production, production and post-production. The assignment
that I chosen to do involved in a selection of art pieces ranging
from Environment art, Character art, Weapon art and sprite art.
I believe that the assignment that I chosen for myself was a
very achievable feat to accomplish because I have created many
pieces of artwork which I think allowed me to start the project
with little holding me back from starting the planning, and later
on within project the production stage.
ASSIGNMENT
I think when creating the character art pieces it was pretty
straight forward to draw because of the character research I
had to help create the drawings, the early sketches I created
were mostly created from my imagination but with a few
excuses for some pieces which are shown in a presentation on
which were inspire by other characters. all of the drawings that
I created had colour added to them because I wanted to
experiment with different colours on different character
artwork, I done this to give me a better idea on what colour will
be well suited to each character.
The character art created was also aimed towards a medieval
theme so each character drawn wore all types of different
medieval oriented armours.
CHARACTERS
I believe when creating my environment art pieces it took me a
while to get the right colour pallets for each piece, but as it was
created on Gamemaker mistakes could be easily corrected by
being able to instantly change the colour of certain parts of the
created environment art. The earlier environment that was
made was mainly basic pixel art which took a considerably less
amount of time to the later pieces that I designed, I tried to
make a selection of different environment art to broaden the
creativity of my which ranged from green fields to ice covered
mountain tops.
The environment in general was based towards Fantasy
medieval theme as you can see from different environments
having some form of fort or stronghold within them.
ENVIRONMENT
On to the sprite art, the sprite was created to cover characters
and weapons that could be used within a pixelated game and
because of my choice of theme the characters created were all
medieval knights donning all sorts of armour, the weapons on
the other hand were basically items that the character would
acquire and be able to use through the gameplay.
But the sprite art were only insights to what they could look like
if they were used in a game they are not actually implemented
into a game as of yet, as was stated before the characters were
all medieval knights so I tried come up with different armour
design but keeping the body proportion fairly the same which I
believe I managed to do.
SPRITE ART
I think when going through each task and judging weather not I
managed my time sensibly, I believe in this case I have because
I have strictly kept to my schedule and made sure that there
were no improvements that were needed to be made within my
schedule, I have done this mainly so I kept up to speed with my
project deadline making sure I did not go over it.
Keeping on track with my time management had allowed me to
efficiently plan out each week what I would be doing within that
week and the following one, this is where my production diary
came into play which was where I described in detail what had
been going on in that week.
Updating my production diary weekly I could judge accurately
weather or not I needed more time on an individual task.
TIME MANAGEMENT
I think going through all of the tasks I believe I have kept a
consistent level of work within the tasks and added a large
quantity of drawing when it came to presenting them on my
Blog page, this is where I went into great detail before hand
with the research where I added annotation and imagery
explaining how they help me in the long term in my FMP.
So overall I believe that I have created a consistent amount of
art pieces with a lot of research to back up the creativity of my
final outcome, and I believe that I have managed to keep an
adequate quality of my work consistent throughout the whole of
my final major project so I don’t see many issues with my work
in a whole.
OVERALL EVALUATION

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Evaluation

  • 2. The assignment involved how to plan and keep up to date with a project that chosen to create with a given deadline, so this mainly a test to demonstrate our ability in managing an independently devised project through the stages of pre- production, production and post-production. The assignment that I chosen to do involved in a selection of art pieces ranging from Environment art, Character art, Weapon art and sprite art. I believe that the assignment that I chosen for myself was a very achievable feat to accomplish because I have created many pieces of artwork which I think allowed me to start the project with little holding me back from starting the planning, and later on within project the production stage. ASSIGNMENT
  • 3. I think when creating the character art pieces it was pretty straight forward to draw because of the character research I had to help create the drawings, the early sketches I created were mostly created from my imagination but with a few excuses for some pieces which are shown in a presentation on which were inspire by other characters. all of the drawings that I created had colour added to them because I wanted to experiment with different colours on different character artwork, I done this to give me a better idea on what colour will be well suited to each character. The character art created was also aimed towards a medieval theme so each character drawn wore all types of different medieval oriented armours. CHARACTERS
  • 4. I believe when creating my environment art pieces it took me a while to get the right colour pallets for each piece, but as it was created on Gamemaker mistakes could be easily corrected by being able to instantly change the colour of certain parts of the created environment art. The earlier environment that was made was mainly basic pixel art which took a considerably less amount of time to the later pieces that I designed, I tried to make a selection of different environment art to broaden the creativity of my which ranged from green fields to ice covered mountain tops. The environment in general was based towards Fantasy medieval theme as you can see from different environments having some form of fort or stronghold within them. ENVIRONMENT
  • 5. On to the sprite art, the sprite was created to cover characters and weapons that could be used within a pixelated game and because of my choice of theme the characters created were all medieval knights donning all sorts of armour, the weapons on the other hand were basically items that the character would acquire and be able to use through the gameplay. But the sprite art were only insights to what they could look like if they were used in a game they are not actually implemented into a game as of yet, as was stated before the characters were all medieval knights so I tried come up with different armour design but keeping the body proportion fairly the same which I believe I managed to do. SPRITE ART
  • 6. I think when going through each task and judging weather not I managed my time sensibly, I believe in this case I have because I have strictly kept to my schedule and made sure that there were no improvements that were needed to be made within my schedule, I have done this mainly so I kept up to speed with my project deadline making sure I did not go over it. Keeping on track with my time management had allowed me to efficiently plan out each week what I would be doing within that week and the following one, this is where my production diary came into play which was where I described in detail what had been going on in that week. Updating my production diary weekly I could judge accurately weather or not I needed more time on an individual task. TIME MANAGEMENT
  • 7. I think going through all of the tasks I believe I have kept a consistent level of work within the tasks and added a large quantity of drawing when it came to presenting them on my Blog page, this is where I went into great detail before hand with the research where I added annotation and imagery explaining how they help me in the long term in my FMP. So overall I believe that I have created a consistent amount of art pieces with a lot of research to back up the creativity of my final outcome, and I believe that I have managed to keep an adequate quality of my work consistent throughout the whole of my final major project so I don’t see many issues with my work in a whole. OVERALL EVALUATION