1. The lecture discusses the evolution of design methodologies from early practitioners like Colonel William Light, who designed Adelaide, to modern approaches like Design Thinking.
2. Key influences discussed include Charles Eames, who emphasized considering all constraints in design, and Joen Utzon, whose vision drove the iconic Sydney Opera House design.
3. Recent developments discussed include the rise of "Creative Industries" and Design Thinking, which emphasizes empathy, creativity, and rationality and is increasingly taught in education.
What does it mean to be 'a common brand'? An exploration of how the social nature of the internet fundamentally changes how, where and why meaning is created, and what people who work with brands can do as a result. Also, revealed for the first time, the answer to how much the internet weighs...
The slides from a 90 minute innovation session I gave in London for The Network One in London on 29.09.14. The participants were the heads and owners of various nimble, independent agencies, and the idea of the session was to work through new ways of working with their people and clients (the Flow Engines bit), and also to explore why we need to do that (the Fracking The Social Web bit)
Communities are at the core of the human experience and our design practice, yet we don’t always put the same level of active effort in designing our communities as we do in designing the products and services we make. We live and work embedded in networks of other people and systems. Communities are defined by shared norms and culture, and have a massive impact on how we live, think and act. Why leave this up to chance? We are all stewards of the many communities we engage in every day, and we need to take an active role in mindfully crafting these communities. So, how do we craft better communities? What does better even mean? This talk is a reflection on my experiences building and crafting communities at a variety of scales from the personal to the global. I will discuss my successes and failures, my fears and delights, as well as lessons learned along the way. We are nothing without the communities we inhabit, so let’s make them great together.
video: https://www.youtube.com/watch?v=iyNoVk7J5uI
Designing for emotion by letruongan.comAn Le Truong
Lê Trường An – Dịch giả – Tác giả – Marketer – chuyên thực hiện các dự án SEO, Social Media, Dịch thuật và xuất bản nội dung. Ngoài ra, Lê Trường An liên tục cập nhật nội dung blog với các chủ đề SEO, Marketing và nhiều hơn nữa…
---
Content Creator Lê Trường An
Chuyên viên Marketing – Tác giả - Dịch giả tại letruongan.com
Chuyên viên Marketing tại BrainCoach
Chuyên viên Content Marketing tại FoogleSEO
Dịch vụ Marketing – SEO – Content Marketing
From Marketing to Social Media (and back again)Eric Reiss
Social media is the buzzword of the day. And it seems that anyone with over 20 followers on Twitter has become a self-proclaimed expert. But how do marketing and social media relate to each other? Is there really such a thing as “social media marketing”? Actually, there probably isn’t – but what there is can prove to be much more valuable in both the short- and long-term.
User Experience (UX) theory and practice can be confusing for the uninitiated. This talk outlines a set of UX Axioms designers and developers alike can use to integrate UX into their practice. Erik shares hard-won lessons learned from practicing UX in the real world for over 10 years. Building real products and services involves an ongoing series of design compromises. There is no ideal process or magic bullet for integrating UX or creating amazing user experiences. However, understanding and applying UX Axioms will allow you to adapt to the situation at hand and build products that resonate with and delight your end-users.
More info at http://www.uxaxioms.com/
ARC 211: American Diversity and Design: HARSANA SIVAHarsana Siva
The following pages document my
responses to the online discussion questions in the Spring 2017 version of ARC 211
American Diversity and Design at the University at Buffalo – State University of New
York
What does it mean to be 'a common brand'? An exploration of how the social nature of the internet fundamentally changes how, where and why meaning is created, and what people who work with brands can do as a result. Also, revealed for the first time, the answer to how much the internet weighs...
The slides from a 90 minute innovation session I gave in London for The Network One in London on 29.09.14. The participants were the heads and owners of various nimble, independent agencies, and the idea of the session was to work through new ways of working with their people and clients (the Flow Engines bit), and also to explore why we need to do that (the Fracking The Social Web bit)
Communities are at the core of the human experience and our design practice, yet we don’t always put the same level of active effort in designing our communities as we do in designing the products and services we make. We live and work embedded in networks of other people and systems. Communities are defined by shared norms and culture, and have a massive impact on how we live, think and act. Why leave this up to chance? We are all stewards of the many communities we engage in every day, and we need to take an active role in mindfully crafting these communities. So, how do we craft better communities? What does better even mean? This talk is a reflection on my experiences building and crafting communities at a variety of scales from the personal to the global. I will discuss my successes and failures, my fears and delights, as well as lessons learned along the way. We are nothing without the communities we inhabit, so let’s make them great together.
video: https://www.youtube.com/watch?v=iyNoVk7J5uI
Designing for emotion by letruongan.comAn Le Truong
Lê Trường An – Dịch giả – Tác giả – Marketer – chuyên thực hiện các dự án SEO, Social Media, Dịch thuật và xuất bản nội dung. Ngoài ra, Lê Trường An liên tục cập nhật nội dung blog với các chủ đề SEO, Marketing và nhiều hơn nữa…
---
Content Creator Lê Trường An
Chuyên viên Marketing – Tác giả - Dịch giả tại letruongan.com
Chuyên viên Marketing tại BrainCoach
Chuyên viên Content Marketing tại FoogleSEO
Dịch vụ Marketing – SEO – Content Marketing
From Marketing to Social Media (and back again)Eric Reiss
Social media is the buzzword of the day. And it seems that anyone with over 20 followers on Twitter has become a self-proclaimed expert. But how do marketing and social media relate to each other? Is there really such a thing as “social media marketing”? Actually, there probably isn’t – but what there is can prove to be much more valuable in both the short- and long-term.
User Experience (UX) theory and practice can be confusing for the uninitiated. This talk outlines a set of UX Axioms designers and developers alike can use to integrate UX into their practice. Erik shares hard-won lessons learned from practicing UX in the real world for over 10 years. Building real products and services involves an ongoing series of design compromises. There is no ideal process or magic bullet for integrating UX or creating amazing user experiences. However, understanding and applying UX Axioms will allow you to adapt to the situation at hand and build products that resonate with and delight your end-users.
More info at http://www.uxaxioms.com/
ARC 211: American Diversity and Design: HARSANA SIVAHarsana Siva
The following pages document my
responses to the online discussion questions in the Spring 2017 version of ARC 211
American Diversity and Design at the University at Buffalo – State University of New
York
I quotidiani italiani: informazioni sui principali quotidiani e vocabolario specifico dei giornali. Pensato per studenti austriaci di italiano come LS.
A rehash of a talk on the basics of design and aesthetics, covering color theory, swiss design, and some of the historical roots of modern design.
Authored with Andrew Miller, Jeremy Osborn, and Leah Cunningham
Over the last couple of years I've talked a lot on Design Thinking, Design in general and Service Design.
This presentation is my incomplete story on the topic, with storyline.
Hope you like it, love your comments...
Engineering design is a systematic, intelligent process in which engineers
generate, evaluate, and specify solutions for devices, systems, or processes whose
form(s) and function(s) achieve clients’ objectives and users’ needs while satisfying
a specified set of constraints. In other words, engineering design is a thoughtful
process for generating plans or schemes for devices, systems, or processes that attain
given objectives while adhering to specified constraints.
Contact me at naseel@live.com
This workshop will analogize excerpts from the ABC Show “the Good Doctor” with future thinking of new learning ecosystems using inclusive design principles.
Ten minute presentation that attempts to distill a handful of IxD14 talks down into 30 second snippets then questions what it means when people say design is part art and part science. Special thanks to the legends: Bernard Lahousse, Christina Wodtke, Klaus Krippendorff, Stephanie Akkaoui Hughes, Giles Colborne, Dan Rosenberg, Irene Au, Peter Bil’ak, Antonio de Pasquale, Jason Mesut and Dave Malouf.
I quotidiani italiani: informazioni sui principali quotidiani e vocabolario specifico dei giornali. Pensato per studenti austriaci di italiano come LS.
A rehash of a talk on the basics of design and aesthetics, covering color theory, swiss design, and some of the historical roots of modern design.
Authored with Andrew Miller, Jeremy Osborn, and Leah Cunningham
Over the last couple of years I've talked a lot on Design Thinking, Design in general and Service Design.
This presentation is my incomplete story on the topic, with storyline.
Hope you like it, love your comments...
Engineering design is a systematic, intelligent process in which engineers
generate, evaluate, and specify solutions for devices, systems, or processes whose
form(s) and function(s) achieve clients’ objectives and users’ needs while satisfying
a specified set of constraints. In other words, engineering design is a thoughtful
process for generating plans or schemes for devices, systems, or processes that attain
given objectives while adhering to specified constraints.
Contact me at naseel@live.com
This workshop will analogize excerpts from the ABC Show “the Good Doctor” with future thinking of new learning ecosystems using inclusive design principles.
Ten minute presentation that attempts to distill a handful of IxD14 talks down into 30 second snippets then questions what it means when people say design is part art and part science. Special thanks to the legends: Bernard Lahousse, Christina Wodtke, Klaus Krippendorff, Stephanie Akkaoui Hughes, Giles Colborne, Dan Rosenberg, Irene Au, Peter Bil’ak, Antonio de Pasquale, Jason Mesut and Dave Malouf.
Contemporary Theories in Design Research
Master Program of Innovation and Design,Department of Industrial Design,National Taipei University of Technology
While Information Architecture took its name from architecture, it took very little else. This is not surprising, as the early days of the web were about making sites that supported the interaction between people and data. The obvious model back then was a library; a library is a space for humans to receive knowledge. But with the rise of social networks, and the integration of community into almost all online experiences, more architecture practices are directly transferable to design. Online spaces are no longer just about findability, but about falling in love, getting your work done, goofing around, reconnecting with old friends, staving off loneliness... humans doing human things.
As an early Information Architect who had been working in the search field, I found very little but entertainment from phenomenology's Gaston Bachelard or innovator Frank Gehry. But once I began working on social spaces, it all changed. We all know Christopher Alexander from his pattern-language approach to codifying design solutions, but if you go beyond the mere structure you find that in those patterns lies the answers to tricky privacy issues and the cold-start problem. Architects of buildings can help us form a new approach to the architecture of human spaces online. Poetics will go down easy with plenty of real world examples from current websites, shanty villages, air apps and cityscapes.
Design for debate, an introduction to design fiction and my research topic (T...Max Mollon
Mollon, M. (2013 Mar. 19th). Design for debate, an introduction to my research topic. Presented at Pôle supérieur de design, DSAA Interaction Design program, Villefontaine (38), France. – http://www.designvillefontaine.com/
Embracing GenAI - A Strategic ImperativePeter Windle
Artificial Intelligence (AI) technologies such as Generative AI, Image Generators and Large Language Models have had a dramatic impact on teaching, learning and assessment over the past 18 months. The most immediate threat AI posed was to Academic Integrity with Higher Education Institutes (HEIs) focusing their efforts on combating the use of GenAI in assessment. Guidelines were developed for staff and students, policies put in place too. Innovative educators have forged paths in the use of Generative AI for teaching, learning and assessments leading to pockets of transformation springing up across HEIs, often with little or no top-down guidance, support or direction.
This Gasta posits a strategic approach to integrating AI into HEIs to prepare staff, students and the curriculum for an evolving world and workplace. We will highlight the advantages of working with these technologies beyond the realm of teaching, learning and assessment by considering prompt engineering skills, industry impact, curriculum changes, and the need for staff upskilling. In contrast, not engaging strategically with Generative AI poses risks, including falling behind peers, missed opportunities and failing to ensure our graduates remain employable. The rapid evolution of AI technologies necessitates a proactive and strategic approach if we are to remain relevant.
How to Make a Field invisible in Odoo 17Celine George
It is possible to hide or invisible some fields in odoo. Commonly using “invisible” attribute in the field definition to invisible the fields. This slide will show how to make a field invisible in odoo 17.
Acetabularia Information For Class 9 .docxvaibhavrinwa19
Acetabularia acetabulum is a single-celled green alga that in its vegetative state is morphologically differentiated into a basal rhizoid and an axially elongated stalk, which bears whorls of branching hairs. The single diploid nucleus resides in the rhizoid.
Introduction to AI for Nonprofits with Tapp NetworkTechSoup
Dive into the world of AI! Experts Jon Hill and Tareq Monaur will guide you through AI's role in enhancing nonprofit websites and basic marketing strategies, making it easy to understand and apply.
Model Attribute Check Company Auto PropertyCeline George
In Odoo, the multi-company feature allows you to manage multiple companies within a single Odoo database instance. Each company can have its own configurations while still sharing common resources such as products, customers, and suppliers.
Unit 8 - Information and Communication Technology (Paper I).pdfThiyagu K
This slides describes the basic concepts of ICT, basics of Email, Emerging Technology and Digital Initiatives in Education. This presentations aligns with the UGC Paper I syllabus.
2024.06.01 Introducing a competency framework for languag learning materials ...Sandy Millin
http://sandymillin.wordpress.com/iateflwebinar2024
Published classroom materials form the basis of syllabuses, drive teacher professional development, and have a potentially huge influence on learners, teachers and education systems. All teachers also create their own materials, whether a few sentences on a blackboard, a highly-structured fully-realised online course, or anything in between. Despite this, the knowledge and skills needed to create effective language learning materials are rarely part of teacher training, and are mostly learnt by trial and error.
Knowledge and skills frameworks, generally called competency frameworks, for ELT teachers, trainers and managers have existed for a few years now. However, until I created one for my MA dissertation, there wasn’t one drawing together what we need to know and do to be able to effectively produce language learning materials.
This webinar will introduce you to my framework, highlighting the key competencies I identified from my research. It will also show how anybody involved in language teaching (any language, not just English!), teacher training, managing schools or developing language learning materials can benefit from using the framework.
2. During this lecture on Emergent Design Methodologies and
Ideas, I will begin at the beginning and talk about the very
earliest of the design practitioners and about what they
thought, then move through to more recent ‘thinking’ and
tender some of my ideas of where we will go in the future.
Consider this lecture as you understand how to undertake
the last project, how to bring ideas such as Parkour to a
sophisticated and well ‘connected’ community.
3. Colonel William Light, was the first Surveyor-General of South Australia,
and in a sense amongst the earliest Australian designers with the task of
deciding upon the site and design for the city of Adelaide. His survey of
Adelaide began on 11 January 1837 and was completed with the naming
of streets and squares on 23 May 1837. Colonel Light wrote of his ideas:
"The reasons that led me to fix Adelaide where it is, I do not expect to be
generally understood or calmly judged at the present. My enemies,
however, by disputing their validity in every particular, have done me the
good service of fixing the whole of the responsibility (for the design) on
me. I am perfectly willing to bear it: and I leave it to posterity and not to
them to decide whether I am entitled to praise or to blame."
4. Good Design
an idea
Colonel Light was concerned that
his design be good but was
convinced that time will prove him
and his decisions correct. Today in
the reflective process of designing
we try to understand, in the here
and now, whether what we are
designing is good or bad, whether
it will work or not? Charles Eames
the great pre WW2 designer said
of Good Design:
5. ”” Don't give us that good design
crap!”
” You never hear us talk about
that. The real questions are: does
it solve a problem? Is it
serviceable? How is it going to
look in ten years?”
6. These words were spoken by Eames
when interviewed on the issues facing
designers. Neuhart reported in his Eames
Design book that the famous furniture
designer. Charles Eames also said;
Q: What is your definition of 'design'?
A: A plan for arranging elements in such a
way
as to best accomplish a particular purpose.
Q: Is design an expression of art (or an art form)?
A: Design is the expression of the purpose.
It
may (if it is good enough) later be judged
7. Eames went on to say “...Design depends largely on
constraints. the sum of all constraints. Here is one of
the few effective keys to the design problem, the ability
of the designer to recognise as many of the constraints
as possible; the willingness and enthusiasm for
working within these constraints: the constraints of
price, of size, of strength, of balance, of surface, of
time, and so forth. each problem has its own particular
list.”
10. 1. if this area represents
the interest & concerns of
the design office
2. and this of genuine
interest to the client
3. and this the
concerns of
society as a whole
Note: these areas
are not static -
they grow and
develop - as each
one influences
the other.
4. then this is the area of
overlapping interests & concern
that the designer can work with
conviction & enthusiasm.
Note: putting more than
one client in the model
builds the relationship in
a positive and
constructive way
Client/organisation
SOCIETY
Your design skills
INTEGRATED
creative
responsible
valuable
11. and further Eames said:
” Design is anything that doesn't happen by
accident”
“ Design is the concept which links human
ingenuity to selected activities in order to
meet challenges and find solutions.
Designing may begin with an original
thought or develop from existing design;”
12. finally when considering vessels to contain water Eames offers the
following for the act of designing: "First, shut out all preconceived ideas
and begin to consider factor after factor; the optimum amount of liquid to
be fetched, carried, poured, stored in a prescribed set of circumstances;
the size strength and gender of the hands that would manipulate it; the
way it is to be transported - head, hip, hand, back - the centre of gravity
when empty, when full; it's balance when rotated for pouring; its sculpture
as it fits in the palm of the hand; the curve of the hip; the relation of
opening to volume in terms of storage uses other than liquid; heat transfer;
can it be grasped if the liquid is hot; how pleasant does it feel, eyes closed,
eyes open; how does it sound when it strikes another vessel; what is the
possible material; what is the cost in terms of working; what is the cost in
terms of ultimate service; how will the material effect the contents?"
13. The story of Herman Miller began with D J De Pree, its founder who was
a man with vision. Considering the design process De Pree was
convinced that doing something of service to one’s fellow humans was
being obedient to the biblical commandment to love one another. De Pree
believed he had a moral obligation to provide products that embodied ‘the
quality of truth’. Such products would have ‘unity and not a lot of
contradictory features’ and be ‘simple’ so that they would be
understandable” and people who used them would say, ‘this is just right!’
presented by Robert Blaich the US design manager, and Vice President, Design, of Herman Miller in the late 1970’s,
14. "..you employ stone, wood and concrete, and with these
materials you build houses and palaces; that is construction.
Ingenuity is at work. But suddenly you touch my heart, you
do me good, I am happy and I say" 'this is beautiful’. That is
architecture. Art enters in.” Le Corbusier
15. When we talk about what makes this building so good we
necessarily use words like vision, belief, passion and
philosophy. Joen Utzon's constraints for his design were not
only of satisfying the program of an Opera House, but also a
response to context, a belief in natural systems as a structural
device, mathematical order, the perception of harmony that
lies within emotional relationships, the idea of a sculptural
form-in-the-round with the harbour as its viewing platform.
16. The middle photograph above shows a demonstration by the
public of Sydney when the government of NSW announced
that the Architect/designer Joen Utzon had been removed
from his project mid stream. The project budget had blown
out by a factor of 14 and key performance criteria of the
project were not being met. The project suffered from a clear
lack of Design and Project Management causing many of
the designer’s key ideas to be compromised.
17. In 1980 an almost ‘Anti Design’ movement was initiated by Ettore
Sottsass. In 1958, Adriano Olivetti offered Sottsass a position as a
consultant in the new electronics department at the Olivetti Company.
This position was ideal for Sottsass, allowing him to learn, develop and
refine his techniques and philosophies, whilst designing new, innovative
and unique products.
Sottsass was able, as an invaluable consultant, to maintain his
independence and creative aura. After years of freelance design, playful
experimental and fulfilling clients needs Sottsass finally created the
movement MEMPHIS. Bright colours, plastic laminate surfaces and
shapes of anti-design, define the Memphis style.
18. Stephano Marzano’s Flying over Las Vegas of the early
1990’s was a seminal moment in the realignment of design
methods and what should drive ideas. Owning a factory that
made a particular product was no longer a reason to continue
with that product, just like today owning a printing press no
longer means that you should pint a newspaper.
The very framework for ‘designing’ was changing...
19. Design methodologies were
changing to better
understand business and
the operational environment.
What is the secret formula
for designers to successfully
deliver new ideas in the new
economy.
New
Technolog
y
New
Values
New
Business
Models
20. Design practice now required five
key criteria in its methodology to
ensure continued development of
new and innovative ideas:
• Design Leadership
• Culture and Vision
• Innovation and Risk
• New Values
• Enhanced Design Process
New
Technolog
y
New
Values
New
Business
Models
21. At the turn of this last century a new idea immerged from the
UK called Creative Industries, and it literally blanketed the
practice of design combining all creative activity into one
economic ‘number’ with disciples being found in the
professions, government, businesses and education.
The UK Secretary of State for Culture, Media and Sport in
2000, Chris Smith pointed out in a written foreword to a
document on Creative Industries:
22. “The creative industries offer some of the best, most
interesting and rewarding careers around. And opportunities in
these areas are set to increase over the coming years as the
UK’s creative industries go from strength to strength. Growing
twice as fast as the economy as a whole, they are generating
wealth and creating new jobs for the future.”
23. Andrew Summers, Chief Executive of the British Design
Council at the time said: “All the evidence shows that creative
industries like design are continuing to expand at an
extraordinary rate …”
”With estimated revenues of £60 billion and a workforce
numbering around 1.4 million, the creative industries are fast
becoming a cornerstone of the UK economy…”
24. Alberto Alessi said in his book the Italian Design Factory:
"For years I have been sick of the attitude of the
international producers of utilitarian cars: I find them
increasingly boring, without spirit or emotion…. I wish to
show them how to escape from the vicious circle of pure
manufacturing technique (and from copying from each
other) and leave more room for creativity. I wish to conceive
and realise a car which is entirely new, poetic, full of
emotion!"
25. "I also had some convictions, some philosophical thoughts,
on the role of objects in our actual society, the consumer
society. We live in a society where all relevant material needs
are fulfilled by the production of objects, but the big mass
production industry didn't seem to have understood this. I
believe - that in most cases, mass production industry goes
on working simply to satisfy people's needs, instead of
paying more attention to their wishes, to their desires."
26. Alessi was clearly using design to differentiate his products.
In talking about Emergent Design Methodologies and Ideas I
have traced some key milestone on the path; nowhere near
all of them but certainly many significant changes in direction
and key influencers... ‘Design Thinking’ is currently the
predominant methodology / theory guiding the professions of
design and those organisations which aspire to draw the
benefits of design practice to their enterprise.
27. As a style of thinking, Design Thinking is generally considered
the ability to combine ‘empathy’ for the context of a problem,
‘creativity’ in the generation of insights and solutions, and
‘rationality’ to analyze and fit solutions to the context. Design
thinking has become part of the popular lexicon in
contemporary design and engineering practice; in business and
management and broader use in describing a particular style of
creative thinking-in-action. It is having an increasing influence
on 21st
century education across disciplines.
28. Currently there is a momentum to create awareness about
Design Thinking among designers and other professions by
teaching design thinking in higher education.The premise is
that by knowing about the process and the methods that
designers use to ideate, and by understanding how
designers approach problems to try to solve them, individuals
and businesses will be better able to connect with and
invigorate their ideation processes in order to take innovation
to a higher level, creating a competitive advantage.
29. In my estimation Apple is a company that uses Design
Thinking extensively in its product design and management
processes. Jonathan Ive first designed for Apple in 1992 and
initially he believed that Apple offered an environment in which
he could focus solely on design. “Unfortunately (he said) I was
horribly wrong. It was not until Steve Jobs returned to the
company that I found myself in a precious and privileged
situation; being part of a design team encouraged and
supported in the pursuit of nothing other than good design.”
The Product Book, RotoVision SA, 1999, London, Catherine Mcdermott
30. That brings us to an end of the discussion on Emergent
Design Methodologies and Ideas. I recommend you read a
little more widely and discover more ideas than I have
presented in this lecture as you prepare your assessment
projects...
The titlle of this paper for those of you with a copy has a question mark at the end of it Design Management; A new Discipline? In the abstract I wrote that design management has for many years been considered to be the project management of design. Over the past five years I believe a new discipline has emerged, it is a discipline based on study and research done in Washington by Peter Lawrence of the Design Management Institute and by Peter Gorb and Angela Dumas at the London School of Business. From these initial studies, new directions have been recently formed that consider the stakeholders, the end users, not as in the past only the supply side, issues of community, issues of sustainability. These new directions were developed by people on the outskirts of design, people with special interests such as Paul Hawken the environmental economist, such as Alberto Alessi a lawyer and industrialist, by Richard Saul Wurman and author and communicator, by companies such as Vitra in Europe, Herman Miller in the USA, such as Interface or Apple in the global context and many, many, many more. Design managers have begun to emerge, those employed to do nothing other than to manage the design process within an organisation. I held such a position at Sebel Furniture for six years but others such as Robert Blaich of Herman Miller and Philips and Stefano Marzarno currently of Philips are amongst the current design managers and are notable for what they have written of their real experiences. In the next 30 minutes I would like to explore 3 concepts, What is design management, what is design, what is corporate identity and of course finally how does this new discipline of Design Management bring the three ideas together.
The titlle of this paper for those of you with a copy has a question mark at the end of it Design Management; A new Discipline? In the abstract I wrote that design management has for many years been considered to be the project management of design. Over the past five years I believe a new discipline has emerged, it is a discipline based on study and research done in Washington by Peter Lawrence of the Design Management Institute and by Peter Gorb and Angela Dumas at the London School of Business. From these initial studies, new directions have been recently formed that consider the stakeholders, the end users, not as in the past only the supply side, issues of community, issues of sustainability. These new directions were developed by people on the outskirts of design, people with special interests such as Paul Hawken the environmental economist, such as Alberto Alessi a lawyer and industrialist, by Richard Saul Wurman and author and communicator, by companies such as Vitra in Europe, Herman Miller in the USA, such as Interface or Apple in the global context and many, many, many more. Design managers have begun to emerge, those employed to do nothing other than to manage the design process within an organisation. I held such a position at Sebel Furniture for six years but others such as Robert Blaich of Herman Miller and Philips and Stefano Marzarno currently of Philips are amongst the current design managers and are notable for what they have written of their real experiences. In the next 30 minutes I would like to explore 3 concepts, What is design management, what is design, what is corporate identity and of course finally how does this new discipline of Design Management bring the three ideas together.
The titlle of this paper for those of you with a copy has a question mark at the end of it Design Management; A new Discipline? In the abstract I wrote that design management has for many years been considered to be the project management of design. Over the past five years I believe a new discipline has emerged, it is a discipline based on study and research done in Washington by Peter Lawrence of the Design Management Institute and by Peter Gorb and Angela Dumas at the London School of Business. From these initial studies, new directions have been recently formed that consider the stakeholders, the end users, not as in the past only the supply side, issues of community, issues of sustainability. These new directions were developed by people on the outskirts of design, people with special interests such as Paul Hawken the environmental economist, such as Alberto Alessi a lawyer and industrialist, by Richard Saul Wurman and author and communicator, by companies such as Vitra in Europe, Herman Miller in the USA, such as Interface or Apple in the global context and many, many, many more. Design managers have begun to emerge, those employed to do nothing other than to manage the design process within an organisation. I held such a position at Sebel Furniture for six years but others such as Robert Blaich of Herman Miller and Philips and Stefano Marzarno currently of Philips are amongst the current design managers and are notable for what they have written of their real experiences. In the next 30 minutes I would like to explore 3 concepts, What is design management, what is design, what is corporate identity and of course finally how does this new discipline of Design Management bring the three ideas together.