Introduction to iOS develop development in C# with xamarin. This presentation goes through the basics of the Xamarin Paltform as well as why C# is so awesome. Also touch on a bit of Android and cross platform development
The document discusses developing mobile apps using C# for both iOS and Android platforms. It introduces Xamarin, which allows writing apps in C# that are then compiled to fully native iOS and Android apps. Xamarin allows for code sharing between platforms while still using each platform's native UI and APIs, avoiding the downsides of writing multiple versions or using a lowest common denominator approach. Developers can use C# and .NET to write apps that run on over 2.6 billion devices supporting iOS and Android.
"Intro to-xamarin.forms", Кирилл Стативкин, Microsoft Student PartnerAlina Vilk
This document introduces Xamarin.Forms, which allows developers to write native mobile apps using C# that share code across platforms. Xamarin.Forms apps have native performance and access platform APIs while using shared UI code, layouts, and controls defined in C# and XAML. This allows building iOS, Android, and Windows apps with one shared codebase instead of maintaining separate codebases. The document demonstrates building an app with a tabbed page layout and shared login page in XAML, and discusses Xamarin.Forms' included layouts, controls, and platform API coverage on iOS, Android and Windows.
Xamarin allows developers to build native mobile apps for iOS and Android using C# with a high level of code reuse between platforms. It offers the complete mobile development lifecycle including tools for building, testing, and monitoring apps. Developers can test apps on over 2,000 real devices in the cloud and monitor app performance and usage in real-time after release. Xamarin's approach allows for faster development time compared to traditional native or cross-platform approaches while delivering native user interfaces and performance.
Xamarin 4 was just announced including some amazing new features and enhancements including the all new Xamarin Mac Agent and Xamarin.Forms 2.0 for enterprise grade mobile development, the brand new Test Recorder, and free crash reporting with the General Availability of Xamarin Insights. This month we will take a look at all the new enhancements into iOS and Android Development in C# with Xamarin and all of the latest features that were just released. There will be something for everyone in this content packed meetup no matter if you are new or have been developing with Xamarin for some time.
Getting Started with iOS & Android Development Using Xamarin & Visual StudioMark Arteaga
Presentation given at TechUnder 20 Pre-Hackathon event giving an overview of how to use Xamarin using Visual Studio 2015. Also has an overview of the Xamarin Evolve 2016 conference and summary of Mobile Ate the World presentation.
Developing and Designing Native Mobile Apps in Visual StudioXamarin
Xamarin is the only platform that allows you to build native iOS and Android apps in Visual Studio. Xamarin for Visual Studio lets developers use the tools, libraries, and design patterns they already know and love, including TFS and ReSharper, and allows developers to explore iOS and Android APIs fluently with IntelliSense, develop native iOS apps on Windows, and design incredible user interfaces for iOS and Android without leaving Visual Studio.
Join Xamarin Developer Evangelist James Montemagno as he gives an in-depth look at one of the best environments for developing native cross-platform apps for iOS, Android, and Windows phone.
Nesta palestra (slides feitos pela Xamarin) apresento a plataforma de desenvolvimento Xamarin de ponta a ponta: Dev, Tests, Build/Release. Desde Xamarin Tradicional, passando por Xamarin Forms, Test Cloud, HockeyApp/Mobile Center.
The document discusses developing mobile apps using C# for both iOS and Android platforms. It introduces Xamarin, which allows writing apps in C# that are then compiled to fully native iOS and Android apps. Xamarin allows for code sharing between platforms while still using each platform's native UI and APIs, avoiding the downsides of writing multiple versions or using a lowest common denominator approach. Developers can use C# and .NET to write apps that run on over 2.6 billion devices supporting iOS and Android.
"Intro to-xamarin.forms", Кирилл Стативкин, Microsoft Student PartnerAlina Vilk
This document introduces Xamarin.Forms, which allows developers to write native mobile apps using C# that share code across platforms. Xamarin.Forms apps have native performance and access platform APIs while using shared UI code, layouts, and controls defined in C# and XAML. This allows building iOS, Android, and Windows apps with one shared codebase instead of maintaining separate codebases. The document demonstrates building an app with a tabbed page layout and shared login page in XAML, and discusses Xamarin.Forms' included layouts, controls, and platform API coverage on iOS, Android and Windows.
Xamarin allows developers to build native mobile apps for iOS and Android using C# with a high level of code reuse between platforms. It offers the complete mobile development lifecycle including tools for building, testing, and monitoring apps. Developers can test apps on over 2,000 real devices in the cloud and monitor app performance and usage in real-time after release. Xamarin's approach allows for faster development time compared to traditional native or cross-platform approaches while delivering native user interfaces and performance.
Xamarin 4 was just announced including some amazing new features and enhancements including the all new Xamarin Mac Agent and Xamarin.Forms 2.0 for enterprise grade mobile development, the brand new Test Recorder, and free crash reporting with the General Availability of Xamarin Insights. This month we will take a look at all the new enhancements into iOS and Android Development in C# with Xamarin and all of the latest features that were just released. There will be something for everyone in this content packed meetup no matter if you are new or have been developing with Xamarin for some time.
Getting Started with iOS & Android Development Using Xamarin & Visual StudioMark Arteaga
Presentation given at TechUnder 20 Pre-Hackathon event giving an overview of how to use Xamarin using Visual Studio 2015. Also has an overview of the Xamarin Evolve 2016 conference and summary of Mobile Ate the World presentation.
Developing and Designing Native Mobile Apps in Visual StudioXamarin
Xamarin is the only platform that allows you to build native iOS and Android apps in Visual Studio. Xamarin for Visual Studio lets developers use the tools, libraries, and design patterns they already know and love, including TFS and ReSharper, and allows developers to explore iOS and Android APIs fluently with IntelliSense, develop native iOS apps on Windows, and design incredible user interfaces for iOS and Android without leaving Visual Studio.
Join Xamarin Developer Evangelist James Montemagno as he gives an in-depth look at one of the best environments for developing native cross-platform apps for iOS, Android, and Windows phone.
Nesta palestra (slides feitos pela Xamarin) apresento a plataforma de desenvolvimento Xamarin de ponta a ponta: Dev, Tests, Build/Release. Desde Xamarin Tradicional, passando por Xamarin Forms, Test Cloud, HockeyApp/Mobile Center.
End to-end native iOS, Android and Windows apps wtih XamarinJames Montemagno
Xamarin enables C# developers to become native iOS, Android, and Microsoft Windows mobile app developers overnight. Learn how to leverage your existing .NET and C# skills to create iOS and Android mobile apps in Visual Studio with Xamarin. See how to extend an app with Microsoft Azure App Service creating a connected experience while sharing logic with a .NET backend running on Azure. Next, we take a look at automating the mobile apps with Xamarin Test Cloud for automated user interface testing. Finally, we tie it all together into VSTS to build and distribute our mobile apps with HockeyApp with each commit. By the end of this session you will a full grasp of end-to-end development with Xamarin.
The document discusses the future of mobile apps and the Xamarin platform. It introduces Xamarin as a way to build native iOS and Android apps using C# and shared code, covers developing apps for iOS and Android with Xamarin, and discusses testing apps and monitoring app usage with Xamarin tools. The presentation includes code samples and demos of creating mobile apps with Xamarin.
Which is best for Cross-Platform Mobile App Development between these four?apptunixapp
React Native vs. Xamarin vs. Ionic vs. Flutter. check out which is good for Cross-Platform Mobile App Development.
https://www.apptunix.com/blog/frameworks-cross-platform-mobile-app-development/
Native i os, android, and windows development in c# with xamarin 4Xamarin
Dive into mobile app development with Xamarin 4 in this presentation from Xamarin Developer Evangelist James Montemagno as he walks you through how to build beautiful, performant apps with the Xamarin Platform.
C# everywhere: Xamarin and cross platform developmentGill Cleeren
C# is hotter than ever. Using Xamarin, we can use C# to not only build our apps on Windows Phone but also on iOS and Android. The magic that sits between are PCLs (Portable Class Libraries) that we can re-use on all these platforms. The goal is of course achieving the highest level of code sharing and re-using.
In this talk, we'll see how we can share code between Windows Phone, iOS and Android to build a cross-platform app using Xamarin. You'll also see how much of the marketing fluff is real: do we really get a lower time-to-market when sharing code and is this approach really cheaper than building 3 apps separately? Come to this talk and learn all about it
TechEd Europe 2014 DEV-B217 Go Mobile with C#, Xamarin, and Visual STudioJames Montemagno
Video: http://channel9.msdn.com/Events/TechEd/Europe/2014/DEV-B217
Xamarin enables C# developers to become native iOS, Android, and Windows mobile app developers overnight. In this session, learn how to leverage your existing Microsoft .NET and C# skills to create iOS and Android mobile apps in Visual Studio with Xamarin. In addition to allowing you write your iOS and Android apps in C#, Xamarin lets you reuse existing .NET libraries and share your business logic across iOS, Android, and Windows apps. This session also gives you the tools to determine how much existing C# code can go mobile to iOS and Android, plus helps you determine the architecture necessary to support maximum code sharing and reuse. We also provide guidance and best practices for handling fragmentation across and within each device platform. During this session we will cover the Xamarin platform and how to create native iOS, Android, and Windows apps in C#. Moreover, we will really focus on the code with several live coding adventures throughout the entire session. When you leave you will have the knowledge to create your first iOS & Android in C# with Xamarin in Visual Studio.
Mobile Cross-Platform App Development in C# with XamarinNick Landry
Building native applications across multiple platforms is hard. iOS requires knowledge of Xcode, the iOS SDK and Objective-C or Swift. Android requires Eclipse (or Android Studio), the Android SDK and Java. The Windows 10 Universal Windows Platform requires Visual Studio, C# and the WinRT SDK. Are we really expected to learn all of this? You can take the HTML5 & Cordova route, but not all apps should be built using a hybrid approach. If you want to create a truly competitive app with a premium experience, you’ll need to go native. Fortunately, there is a way you can share a lot of your code across mobile platforms and do so using the C# language you already know and love. Xamarin is a powerful toolset that allows developers to write native Android and iOS apps using C#, thanks to the Mono framework – an Open Source project that brings the C# language and .NET to other platforms. This session explores how you can build cross-platform applications for iOS, Android, and Windows using C#. You’ll learn how to get started with a sample cross-platform solution, which tools you can use, how to design a proper user interface for each platform and how to structure your projects for maximum code reuse. We’ll also look at how you can share UI code with Xamarin.Forms. Native mobile development doesn’t have to be so hard. Come learn how your .NET skills can be transformed for true cross-platform development.
TechEd Europ 2014 DEV-B306 Building Multi-Device Applications with Xamarin an...James Montemagno
This document discusses Xamarin, a platform that allows developers to create native mobile apps for iOS, Android, and Windows using C# and .NET. Xamarin compiles code into fully native mobile apps, allowing access to 100% of device APIs. Developers can use Visual Studio to build, debug, and test mobile apps, sharing on average 70% of code between platforms. It also discusses hybrid mobile app development using HTML, CSS, and JavaScript with tools in Visual Studio to access device capabilities and integrate with services like Office 365.
This document provides an overview of mobile development approaches and introduces Xamarin as a platform that allows developers to write native mobile apps once in C# and share code across platforms like iOS, Android and Windows. It discusses Xamarin's unique approach of using C# for a native user interface and shared code while having full access to each platform's APIs. The document also covers Xamarin's history, integrated development environments, costs and tools.
Building Your First Android App with XamarinXamarin
.NET developers everywhere can easily add native mobile developer to their resume with Xamarin for Visual Studio. Join Judy McNeil, Xamarin University mobile expert, to learn how to build your first Android app — completely in C# — with Xamarin.Android and Visual Studio.
Watch webinar recording at aka.ms/XamUAndroidApp
Explore Xamarin University at xamarin.com/university
Learn from Nat Friedman and Miguel de Icaza about Xamarin 2.0, including Xamarin Studio, building iOS and Android mobile apps in Visual Studio and the Xamarin Component Store.
Presentation we delivered for the the GRMobileDev meetup (http://www.meetup.com/Grand-Rapids-Mobile-Development-Group/events/141015692/) on 10/2/2013. We introduced the Grand Rapids, MI mobile dev community to Xamarin and leveraging C# cross platform.
Developing Cross-platform Native Apps with Xamarindanhermes
Have you wanted to build a mobile app that works on every popular OS, but haven't had the time to learn each language for each platform? Or maybe, you've heard success and/or horror stories about developing cross platform apps one time with one set of languages? Well join Xamarin MVP and .NET consultant, Dan Hermes, as he dispels some of the rumors and introduces Xamarin, the fully native cross platform mobile app development platform.
The document discusses the evolution of mobile app development from 2011 to 2014. It shows the shift from purely mobile web apps to hybrid and native apps. It also introduces various frameworks that help develop cross-platform mobile apps, including Apache Cordova, Ionic Framework, and Xamarin Forms.
Understand Xamarin. The Platform for creating apps for iOS, Android and Windows sharing C# code!
Grab the $180 discount on the Xamarin course from Udemy here: http://bit.ly/1OHGA92
Xamarin is a cross-platform development environment that allows developers to build native iOS, Android, and Windows apps using C#. It provides tools for building apps using a shared codebase, including integration with Visual Studio, Xamarin Studio, and support for platforms through components. Some key capabilities include building fully native UIs, using platform-specific APIs, and leveraging tools like the component store, NuGet packages, and designers to improve productivity. It also offers monitoring tools like Xamarin Insights to help debug apps.
Microsoft has signed an agreement to acquire Xamarin, a leading mobile app development platform provider. The acquisition is pending regulatory approval. Microsoft and Xamarin will operate independently until the acquisition is complete. More details about future plans will be announced at the upcoming Build Conference in March.
Going Mobile with C#, Visual Studio, and XamarinMatthew Soucoup
The mobile landscape continues to expand and evolve at a rapid pace. Users expect great native experiences in the palm of their hands on each and every platform. A major hurdle for developers today is the separate programming language and tools to learn and maintain for each platform. Even if you tackle the burden of learning Objective-C, Swift, or Java, you'll still have to manage multiple code bases, which can be a nightmare for any development team large or small. It doesn't have to be this way as you can create Android, iOS, Windows apps leveraging the .NET framework and everything you love about C#.
In this session, you'll learn about the technology that Xamarin offers and how it works to enable developers to leverage a shared C# code base across all mobile platforms. You'll walk through developing, designing, deploying, and optimizing your first mobile apps for iOS, Android, and Windows from a single code base. You'll even see how to share more code with Xamarin.Forms, which enables you to build native UIs for iOS, Android and Windows from a single, shared C# codebase. You will walk away with the knowledge to build cross platform mobile app with C# features such as LINQ, async/await, events, and delegates and inside of both Visual Studio and Xamarin Studio.
Cross Platform, Native Mobile Application Development Using Xamarin and C#Shravan Kumar Kasagoni
The document summarizes a presentation about developing cross-platform mobile applications using Xamarin and C#. It introduces the presenter and their background. It then discusses the growth of mobile usage and challenges of native mobile development. It introduces Mono and how Xamarin allows developing mobile apps using C# that can run on iOS and Android by sharing most non-UI code between platforms. It demonstrates code sharing and discusses development environments.
C# Async on iOS and Android - Craig Dunn, Developer Evangelist at XamarinXamarin
Fast, fluid, instant-gratification apps are a must for mobile and C# async makes this much easier to accomplish. Xamarin Developer Evangelist, Craig Dunn, demos C# async on mobile apps.
Slides are from the Xamarin webinar on C# Async on iOS and Android on August 15, 2013.
End to-end native iOS, Android and Windows apps wtih XamarinJames Montemagno
Xamarin enables C# developers to become native iOS, Android, and Microsoft Windows mobile app developers overnight. Learn how to leverage your existing .NET and C# skills to create iOS and Android mobile apps in Visual Studio with Xamarin. See how to extend an app with Microsoft Azure App Service creating a connected experience while sharing logic with a .NET backend running on Azure. Next, we take a look at automating the mobile apps with Xamarin Test Cloud for automated user interface testing. Finally, we tie it all together into VSTS to build and distribute our mobile apps with HockeyApp with each commit. By the end of this session you will a full grasp of end-to-end development with Xamarin.
The document discusses the future of mobile apps and the Xamarin platform. It introduces Xamarin as a way to build native iOS and Android apps using C# and shared code, covers developing apps for iOS and Android with Xamarin, and discusses testing apps and monitoring app usage with Xamarin tools. The presentation includes code samples and demos of creating mobile apps with Xamarin.
Which is best for Cross-Platform Mobile App Development between these four?apptunixapp
React Native vs. Xamarin vs. Ionic vs. Flutter. check out which is good for Cross-Platform Mobile App Development.
https://www.apptunix.com/blog/frameworks-cross-platform-mobile-app-development/
Native i os, android, and windows development in c# with xamarin 4Xamarin
Dive into mobile app development with Xamarin 4 in this presentation from Xamarin Developer Evangelist James Montemagno as he walks you through how to build beautiful, performant apps with the Xamarin Platform.
C# everywhere: Xamarin and cross platform developmentGill Cleeren
C# is hotter than ever. Using Xamarin, we can use C# to not only build our apps on Windows Phone but also on iOS and Android. The magic that sits between are PCLs (Portable Class Libraries) that we can re-use on all these platforms. The goal is of course achieving the highest level of code sharing and re-using.
In this talk, we'll see how we can share code between Windows Phone, iOS and Android to build a cross-platform app using Xamarin. You'll also see how much of the marketing fluff is real: do we really get a lower time-to-market when sharing code and is this approach really cheaper than building 3 apps separately? Come to this talk and learn all about it
TechEd Europe 2014 DEV-B217 Go Mobile with C#, Xamarin, and Visual STudioJames Montemagno
Video: http://channel9.msdn.com/Events/TechEd/Europe/2014/DEV-B217
Xamarin enables C# developers to become native iOS, Android, and Windows mobile app developers overnight. In this session, learn how to leverage your existing Microsoft .NET and C# skills to create iOS and Android mobile apps in Visual Studio with Xamarin. In addition to allowing you write your iOS and Android apps in C#, Xamarin lets you reuse existing .NET libraries and share your business logic across iOS, Android, and Windows apps. This session also gives you the tools to determine how much existing C# code can go mobile to iOS and Android, plus helps you determine the architecture necessary to support maximum code sharing and reuse. We also provide guidance and best practices for handling fragmentation across and within each device platform. During this session we will cover the Xamarin platform and how to create native iOS, Android, and Windows apps in C#. Moreover, we will really focus on the code with several live coding adventures throughout the entire session. When you leave you will have the knowledge to create your first iOS & Android in C# with Xamarin in Visual Studio.
Mobile Cross-Platform App Development in C# with XamarinNick Landry
Building native applications across multiple platforms is hard. iOS requires knowledge of Xcode, the iOS SDK and Objective-C or Swift. Android requires Eclipse (or Android Studio), the Android SDK and Java. The Windows 10 Universal Windows Platform requires Visual Studio, C# and the WinRT SDK. Are we really expected to learn all of this? You can take the HTML5 & Cordova route, but not all apps should be built using a hybrid approach. If you want to create a truly competitive app with a premium experience, you’ll need to go native. Fortunately, there is a way you can share a lot of your code across mobile platforms and do so using the C# language you already know and love. Xamarin is a powerful toolset that allows developers to write native Android and iOS apps using C#, thanks to the Mono framework – an Open Source project that brings the C# language and .NET to other platforms. This session explores how you can build cross-platform applications for iOS, Android, and Windows using C#. You’ll learn how to get started with a sample cross-platform solution, which tools you can use, how to design a proper user interface for each platform and how to structure your projects for maximum code reuse. We’ll also look at how you can share UI code with Xamarin.Forms. Native mobile development doesn’t have to be so hard. Come learn how your .NET skills can be transformed for true cross-platform development.
TechEd Europ 2014 DEV-B306 Building Multi-Device Applications with Xamarin an...James Montemagno
This document discusses Xamarin, a platform that allows developers to create native mobile apps for iOS, Android, and Windows using C# and .NET. Xamarin compiles code into fully native mobile apps, allowing access to 100% of device APIs. Developers can use Visual Studio to build, debug, and test mobile apps, sharing on average 70% of code between platforms. It also discusses hybrid mobile app development using HTML, CSS, and JavaScript with tools in Visual Studio to access device capabilities and integrate with services like Office 365.
This document provides an overview of mobile development approaches and introduces Xamarin as a platform that allows developers to write native mobile apps once in C# and share code across platforms like iOS, Android and Windows. It discusses Xamarin's unique approach of using C# for a native user interface and shared code while having full access to each platform's APIs. The document also covers Xamarin's history, integrated development environments, costs and tools.
Building Your First Android App with XamarinXamarin
.NET developers everywhere can easily add native mobile developer to their resume with Xamarin for Visual Studio. Join Judy McNeil, Xamarin University mobile expert, to learn how to build your first Android app — completely in C# — with Xamarin.Android and Visual Studio.
Watch webinar recording at aka.ms/XamUAndroidApp
Explore Xamarin University at xamarin.com/university
Learn from Nat Friedman and Miguel de Icaza about Xamarin 2.0, including Xamarin Studio, building iOS and Android mobile apps in Visual Studio and the Xamarin Component Store.
Presentation we delivered for the the GRMobileDev meetup (http://www.meetup.com/Grand-Rapids-Mobile-Development-Group/events/141015692/) on 10/2/2013. We introduced the Grand Rapids, MI mobile dev community to Xamarin and leveraging C# cross platform.
Developing Cross-platform Native Apps with Xamarindanhermes
Have you wanted to build a mobile app that works on every popular OS, but haven't had the time to learn each language for each platform? Or maybe, you've heard success and/or horror stories about developing cross platform apps one time with one set of languages? Well join Xamarin MVP and .NET consultant, Dan Hermes, as he dispels some of the rumors and introduces Xamarin, the fully native cross platform mobile app development platform.
The document discusses the evolution of mobile app development from 2011 to 2014. It shows the shift from purely mobile web apps to hybrid and native apps. It also introduces various frameworks that help develop cross-platform mobile apps, including Apache Cordova, Ionic Framework, and Xamarin Forms.
Understand Xamarin. The Platform for creating apps for iOS, Android and Windows sharing C# code!
Grab the $180 discount on the Xamarin course from Udemy here: http://bit.ly/1OHGA92
Xamarin is a cross-platform development environment that allows developers to build native iOS, Android, and Windows apps using C#. It provides tools for building apps using a shared codebase, including integration with Visual Studio, Xamarin Studio, and support for platforms through components. Some key capabilities include building fully native UIs, using platform-specific APIs, and leveraging tools like the component store, NuGet packages, and designers to improve productivity. It also offers monitoring tools like Xamarin Insights to help debug apps.
Microsoft has signed an agreement to acquire Xamarin, a leading mobile app development platform provider. The acquisition is pending regulatory approval. Microsoft and Xamarin will operate independently until the acquisition is complete. More details about future plans will be announced at the upcoming Build Conference in March.
Going Mobile with C#, Visual Studio, and XamarinMatthew Soucoup
The mobile landscape continues to expand and evolve at a rapid pace. Users expect great native experiences in the palm of their hands on each and every platform. A major hurdle for developers today is the separate programming language and tools to learn and maintain for each platform. Even if you tackle the burden of learning Objective-C, Swift, or Java, you'll still have to manage multiple code bases, which can be a nightmare for any development team large or small. It doesn't have to be this way as you can create Android, iOS, Windows apps leveraging the .NET framework and everything you love about C#.
In this session, you'll learn about the technology that Xamarin offers and how it works to enable developers to leverage a shared C# code base across all mobile platforms. You'll walk through developing, designing, deploying, and optimizing your first mobile apps for iOS, Android, and Windows from a single code base. You'll even see how to share more code with Xamarin.Forms, which enables you to build native UIs for iOS, Android and Windows from a single, shared C# codebase. You will walk away with the knowledge to build cross platform mobile app with C# features such as LINQ, async/await, events, and delegates and inside of both Visual Studio and Xamarin Studio.
Cross Platform, Native Mobile Application Development Using Xamarin and C#Shravan Kumar Kasagoni
The document summarizes a presentation about developing cross-platform mobile applications using Xamarin and C#. It introduces the presenter and their background. It then discusses the growth of mobile usage and challenges of native mobile development. It introduces Mono and how Xamarin allows developing mobile apps using C# that can run on iOS and Android by sharing most non-UI code between platforms. It demonstrates code sharing and discusses development environments.
C# Async on iOS and Android - Craig Dunn, Developer Evangelist at XamarinXamarin
Fast, fluid, instant-gratification apps are a must for mobile and C# async makes this much easier to accomplish. Xamarin Developer Evangelist, Craig Dunn, demos C# async on mobile apps.
Slides are from the Xamarin webinar on C# Async on iOS and Android on August 15, 2013.
C# Async on iOS and Android - Miguel de Icaza, CTO of XamarinXamarin
Fast, fluid, instant-gratification apps are a must for mobile and C# async makes this much easier to accomplish.
Slides are from the Xamarin CTO and cofounder Miguel de Icaza to understand how and why you should use async for your mobile apps.
Take an in-depth look at mobile development architecture patterns including MVC and MVVM. Explore what you get out of the box, and what you get with frameworks such as Bind, Mvvm Light, and MvvmCross.
Code is all with C# and xamarin on android, ios, and windows phone
With Xamarin now free for everyone, the popularity of the cross-platform framework is increasing rapidly. We’ve now had the time to play around with it, now the time has come to build serious apps with it.
In this session, you’ll learn how a real-world Xamarin application architecture is built, with an emphasis on testability and maintainability. The app we’ll look at is called MyTrains, an application used to book train journeys.
You’ll see an architecture that has proven itself over different projects already. The architecture is using the MvvmCross framework. You’ll see how the architecture is built from the ground up, starting with model, the repositories and the services. On top of that, we’ll build the view models which will be used by the views in the iOS and Android apps. Along the way, you’ll see how MvvmCross uses data binding and commanding and how navigation is handled in MVVM
You’ll walk away with an example of how real applications in Xamarin should be built. You’ll be able to use this as your starting point for your next Xamarin application.
architecture of mobile software applicationsHassan Dar
This document discusses the architecture of mobile software applications. It provides an overview of mobile application architecture, including definitions of key concepts like mobile applications and websites. It also covers the different architectures for major mobile platforms like Android, iOS, Windows Phone and Blackberry. Design considerations for mobile apps are discussed, such as supporting intermittent network connectivity and optimizing for limited device resources. Specific techniques for mobile application architecture and design are also summarized.
Las Vegas Code Camp - iOS Development in C# with XamarinJames Montemagno
Xamarin enables developers to create native iOS, Android, and Mac apps in C# and share code across all platforms while providing 100% API coverage on each platform. In this session we will go over all of the products on the Xamarin platform including the development tools and how they work under the hood to leverage the .NET framework in iOS, Android, and Mac apps. We will dive into creating iOS apps in C# inside of Xamarin Studio comparing how it would be done in Objective-C and build our first iOS app in C#. We will cover how to design user interfaces with Xamarin and how to add rich functionality with pre-built components. To finish it off we will cover how to share the code we wrote to reach over 2.6 Billion devices running other platforms such as Android.
As the mobile landscape continues to expand and evolve managing multiple code bases in different programming languages and development tools can become a nightmare fast. In this session you will learn about the technology that Xamarin offers and how it works to enable developers to leverage a shared C# code base across all mobile platforms.
James will walk you through developing, designing, deploying, and optimizing your first mobile apps for iOS, Android, and Windows from a single code base. You will walk away with the knowledge to build cross platform mobile app with C# features such as LINQ, async/await, events, and delegates and inside Visual Studio.
C# and Xamarin allow developers to write cross-platform mobile apps that can run on iOS, Android, and Windows phones. Using Xamarin, developers can share most of their C# code across all platforms while still building fully native UIs for each platform. Xamarin provides APIs to access native features of each platform and tools to help organize shared and platform-specific code. This allows developers to write once and deploy their apps to multiple mobile platforms.
Intro to Xamarin for Visual Studio: Native iOS, Android, and Windows Apps in C#Xamarin
James Montemagno shows how to use the power of C# and the .NET framework to create, debug, test, and deploy fully native Android, iOS, and Windows apps. With Xamarin for Visual Studio, you use the language and IDE you know and love to get to market fast, sharing one codebase across all platforms.
Watch webinar recording at aka.ms/xamuintrotovs
Explore Xamarin University at xamarin.com/university
Building Mobile Cross-Platform Apps foriOS, Android & Windows in C# with Xam...Nick Landry
Building native applications across multiple platforms is hard. iOS requires knowledge of Xcode, the iOS SDK and Objective-C or Swift. Android requires Eclipse Android Studio, the Android SDK and Java. The Windows 10 Universal Windows Platform requires Visual Studio, C# and the UWP/WinRT SDK. Are we really expected to learn all of this? You can take the HTML5 & Cordova route, but not all apps should be built using a hybrid approach. If you want to create a truly competitive app with a premium experience, you’ll need to go native. Fortunately, there is a way you can share a lot of your code across mobile platforms and do so using the C# language you already know and love. Xamarin is a powerful toolset that allows developers to write native Android and iOS apps using C#, thanks to the Mono framework – an Open Source project that brings the C# language and .NET to other platforms. This session explores how you can build cross-platform applications for iOS, Android, and Windows 10 using C#. You’ll learn how to get started with a sample cross-platform solution, which tools you can use, how to design a proper user interface for each platform and how to structure your projects for maximum code reuse. We’ll also look at how you can share UI code with Xamarin.Forms. Native mobile development doesn’t have to be so hard. Come learn how your .NET skills can be transformed for true cross-platform development.
Introduction to cross platform natitve mobile development with c# and xamarinJames Montemagno
In this session you will learn about the technology that Xamarin offers and how it works to enable developers to leverage a shared C# code base across all mobile platforms. I will walk you through developing, deploying, and optimizing your first mobile apps for iOS, Android, and Windows from a single code base. You will walk away with the knowledge to build cross platform mobile app with C# features such as LINQ, async/await, events, and delegates and inside of both Visual Studio and Xamarin Studio.
Introduction to Cross Platform Natitve Mobile Development with C# and XamarinJames Montemagno
In this session you will learn about the technology that Xamarin offers and how it works to enable developers to leverage a shared C# code base across all mobile platforms. I will walk you through developing, deploying, and optimizing your first mobile apps for iOS, Android, and Windows from a single code base. You will walk away with the knowledge to build cross platform mobile app with C# features such as LINQ, async/await, events, and delegates and inside of both Visual Studio and Xamarin Studio.
The document discusses different approaches to developing mobile apps: native, hybrid, and cross-platform. Native apps are made specifically for a single platform and run directly on it using platform-specific languages. Hybrid apps are web apps that are deployed through app stores but run in a browser wrapper. Cross-platform apps share code between platforms using frameworks that allow building platform-specific UIs from shared code. The document compares the different approaches across factors like languages, UI frameworks, debugging, performance, code sharing ability, and costs.
The document summarizes a presentation given by Craig Dunn on Mono for Android at a Google Developer Group meeting. It discusses how Mono for Android allows developers to build Android applications using C# in MonoDevelop or Visual Studio. It also covers how code can be reused across Android, iOS, and Windows platforms. The presentation included demos of building a simple Android app in C# and examples of cross-platform apps developed with Mono.
Introduction to cross platform mobile development. What is Xamarin, how to leverage C# on Android and iOS and share code. Talk involved a demo of file linking and a master/detail flow on all platforms and a walk through of how to create new projects inside of Visual Studio and Xamarin Studio.
The Great Mobile Debate: Native vs. Hybrid App DevelopmentNick Landry
It’s not easy being a mobile developer. iOS and Android dominate the market, Windows Phone is climbing into third place, and we’re not really sure if BlackBerry still matters. Do you focus on one platform or many? What size of the mobile population do you really want to reach? Each mobile platform comes with its own programming languages, SDKs, IDEs and application lifecycle & architecture. Are we really expected to learn all of this? Isn’t HTML5 supposed to be the Silver Bullet so we can finally write apps once and run them everywhere? This session will demystify all these questions, walking you through the modern mobile ecosystem, and explore your options as a developer. We’ll review the native story on each major platform, discuss the pros & cons of both mobile native and web development, cover some of the cross-platform solutions available to developers, and explore best practices and guidelines to insure a successful mobile strategy. Don’t just blindly pick a side or assume that “one size fits all”, this session covers one of the most hotly contested debates in modern IT. Come join us and be a part of the conversation.
Xamarin allows developers to write native iOS, Android, and Windows apps using C# with a shared codebase. It works by compiling C# code into the native platform code, translating .NET into Objective-C for iOS and bridges for Android. Xamarin.Forms provides common UI elements and pages that can be reused across platforms, reducing the amount of platform-specific code needed. Key pages include ContentPage, MasterDetailPage, NavigationPage, TabbedPage, and CarouselPage. Layouts like StackLayout, GridLayout, and RelativeLayout are used to compose user interface controls.
AnDevCon - Android and iOS Apps in C# with XamarinJames Montemagno
This document discusses Xamarin, a platform that allows developers to write and test mobile apps using C# and .NET. It can be used to build apps for iOS, Android, and Windows from shared C# code. Xamarin allows building native UIs for each platform while sharing most of the app logic. It includes features like Xamarin.Forms for building cross-platform UIs. The document also covers how Xamarin integrates with Visual Studio and supports latest mobile platforms and APIs.
The document discusses DevOps and Microsoft's Visual Studio Team Services (VSTS) and Team Foundation Server (TFS). It provides an overview of DevOps and the features of VSTS/TFS, including version control options like TFVC and Git. The document outlines the development lifecycle from building, testing, and distributing code to monitoring applications in production. It also references specific VSTS/TFS features like release management, testing, and API documentation tools.
Designing mobile applications with xamarinJerel Hass
This document provides an overview of building cross-platform mobile applications using Xamarin. It discusses what Xamarin is, how it works to allow writing C# code once and deploying to iOS, Android and Windows Phone, and best practices for installation and project structure. The document outlines typical architectures for sharing code and views across platforms using portable class libraries, and describes approaches for creating native views in Xamarin Studio, Visual Studio and Xcode. It also introduces Xamarin.Forms for writing shared user interfaces and the use of components and MVVMCross to help neutralize platform differences.
Xcoders - iOS & Android Development in C# with XamarinJames Montemagno
amarin enables C# developers to become native iOS, Android, and Windows mobile app developers overnight. In this session, learn how to leverage your existing .NET and C# skills to create iOS and Android mobile apps in Visual Studio with Xamarin. In addition to allowing you to write your iOS and Android apps in C#, Xamarin lets you reuse existing .NET libraries and share your business logic across iOS, Android, and Windows apps. During this session we cover the Xamarin platform and how to create native iOS, Android, and Windows apps in C#. See what is new and next for Xamarin development inside of Visual Studio. Moreover, we focus on the code, with several live coding adventures throughout the entire session and showing you the latest and greatest in native cross-platform development. Additionally, we will take a look at the brand new Embeddinator product that enabled developers to take .NET Libraries and compile them to native language libraries for optimal code reuse without having to rewrite your app.
Chicago Coder Conference 2015
Building cross-platform native UIs with one shared codebase was once just a dream. With Xamarin.Forms, this dream is now a reality. Xamarin.Forms allows you to build a native UI for three platforms with one shared C# codebase. Simply put, if you know C# then you already know how to build iOS, Android, and Windows Phone apps. Leverage the .NET Framework to build out your shared business logic including integration with web services and Azure Mobile Services and then build out your shared UI in
C# or XAML. Xamarin.Forms also features a built-in two-way data binding, dependency service to help you implement platform-specific code, an advanced cross-platform animation system, support for custom controls, and lots of other powerful features to help you build the best apps possible in the least amount of time.
During this session we will cover the Xamarin platform and the brand new Xamarin.Forms library to share even more code across iOS, Android, and Windows Phone. Moreover, we will really focus on the code with several live coding adventures throughout the entire session. When you leave you will have the knowledge to create your first iOS, Android, and Windows Phone mobile apps in C# with Xamarin and Xamarin.Forms.
Xamarin allows developers to write mobile apps once using C# and .NET and deploy them to iOS, Android and Windows platforms. It uses a unique approach of native UI and performance with code sharing capabilities. Developers get full API coverage of each mobile platform while developing apps in C# instead of Objective-C, Swift or Java. This enables C# code to run on over 2.6 billion devices.
Building Connected and Disconnected Mobile ApplicationsJosiah Renaudin
Creating a great connected experience across multiple platforms is an essential element of great mobile applications. However, what happens when there is little to no connectivity—such as on an airplane or in some foreign countries? Does your mobile app effortlessly synchronize data when the device gets back online? Although users expect and deserve this type of behavior, James maintains that developing your own cloud backend and an API across all operating environments is time consuming and error prone. Even more, managing multiple projects, languages, IDEs, and continuous integration processes is unsustainable in the long run. Fear not! Industry leaders such as Amazon, Couchbase, and Microsoft can help solve this problem on iOS, Android, and Windows mobile devices. Join James to investigate the wide range of options for creating a connected and unconnected mobile experience. Come see a full implementation using the latest features of Azure App Service and mobile apps across iOS, Android, and Windows with Xamarin.
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What's new and next for mobile development with .NETJames Montemagno
This document discusses new developments for mobile development with .NET. It highlights the growth of .NET adoption, improvements in .NET 5 performance, and the predictable release schedule for future versions. It also covers enhancements in Xamarin.Forms 5 like new controls and hot reload, and previews the upcoming .NET Multi-platform App UI which will allow building native mobile and desktop apps with shared C# code. Key features of MAUI include native performance, access to platform APIs, and support for multiple devices from a single codebase.
Join James as he walks through his latest creation, Island Tracker(https://islandtracker.app) for Animal Crossing on iOS and Android. Built full cross-platform with Xamarin.Forms and leveraging Azure Functions and Table Storage as the cloud backend he will discuss his full architecture and demo how it all was pulled together. He will talk about lessons learned, preparing for release, continuous integration, user testing, and more! If you have ever wanted an insight into creating and deploying a cloud connected app then join in.
.NET North UG - What’s new & next for Xamarin developersJames Montemagno
This document discusses updates and upcoming features for Xamarin developers. It summarizes that Xamarin allows building native mobile apps using C# with a shared codebase, and highlights improvements to the development experience including faster builds and debugging on devices. It also outlines new controls and features being added to Xamarin.Forms, and previews the future .NET MAUI framework for building cross-platform native UIs using a single codebase.
The Elgato Stream Deck has transformed live streaming, production, and general productivity. It is a nifty little box with customizable buttons that can do just about anything. Best of all, you can build custom plugins and extensions. Join James Montemagno as he walk through what the Elgato Stream Deck is, what it can do, and how you can build your first Plugin completely in C# and .NET!
.Net Dev Summit 2020 - What's new and next for Xamarin developersJames Montemagno
Join James Montemagno, Principal Lead PM for .NET Community, and he shows off the latest and greats for Xamarin developers. This includes great enhancements to the core platforms, cross-platform development with Xamarin.Forms, and awesome new tooling to be more productive than ever. He will then talk about the future with .NET MAUI and what this next evolution of Xamarin.Forms bring for developers and why he is so excited.
Join James as he walks through his latest creation, Island Tracker(https://islandtracker.app) for Animal Crossing on iOS and Android. Built full cross-platform with Xamarin.Forms and leveraging Azure Functions and Table Storage as the cloud backend he will discuss his full architecture and demo how it all was pulled together. He will talk about lessons learned, preparing for release, continuous integration, user testing, and more! If you have ever wanted an insight into creating and deploying a cloud connected app then join in.
Every app needs to navigate from page to page and pass data around too! That is where Xamarin.Forms Shell can help by simplifying the your application structure, provide URL navigation, passing parameters, and even deep linking! Join in for a full session with James Montemagno on how to setup your app and get navigating.
Expert Day - What's New, Hot, & Awesome for Xamarin DevsJames Montemagno
Join Microsoft’s James Montemagno for a special presentation showing off all of the amazing advancements that are happening for mobile development with Xamarin and .NET. In this packed session James will show off everything that you need to know that is coming for Xamarin developers in the SDKs, Ecosystem Tooling, and much more! You don’t want to miss out!
Xamarin is an open source app platform from Microsoft that allows developers to build high-performance, native iOS, Android, and other mobile apps using C# and .NET. It enables developers to maximize code reuse by sharing C# code across platforms while retaining full access to native platform APIs. Apps are compiled to native ARM code for high performance, while the shared code approach streamlines development. Xamarin includes features like Xamarin.Forms for cross-platform UIs and Xamarin.Essentials for accessing common device capabilities through a shared API.
Xamarin - New & Awesome + Building Xamarin.EssentialsJames Montemagno
Xamarin.Essentials brings over 60 native features to a single cross-platform library for .NET developers! A lot goes into building a library that supports iOS, Android, UWP, tvOS, watchOS, and Tizen! During this session James will walk through how the team plans, builds, tests, and deploys Xamarin.Essentials. This includes with multi-targeting, Azure DevOps, App Center builds, and so much more!
Zebra App Forum 2019 - Building iOS & Android Apps with XamarinJames Montemagno
Xamarin enables C# developers to become native iOS, Android, macOS, watchOS, and tvOS app developers overnight. In this session, you will learn how to leverage your existing .NET and C# skills to create iOS and Android mobile apps in Visual Studio with Xamarin. In addition to allowing you write your iOS and Android apps in C#, Xamarin allows you to reuse existing .NET libraries and share your business logic across any .NET app. We'll cover the Xamarin platform and how to create native iOS, Android, and Windows apps in C#. We'll focus on the code with several live coding adventures throughout the entire session.
Stunning Mobile Apps with the Xamarin Visual Design SystemJames Montemagno
Xamarin.Forms excels at quickly producing cross-platform mobile experiences that look and feel at home on the host platforms. But how do you make sure your app experience is also consistent with your brand experience? Now with Xamarin.Forms Visual you can adopt a singular look and feel across your native applications, and even share that experience across multiple applications. Whether you want Material Design everywhere, or you want to craft your own, in this session you'll learn how to build a Visual implementation, consume it in your app(s), and distribute it. Visual is the next step forward in creating beautiful, native UI with Xamarin. To top it off we will look at the next generation of productivity tools for Xamarin developers to help them create stunning apps.
What's New, Hot, & Awesome for Xamarin Developers!James Montemagno
Presented at: https://www.meetup.com/SeattleMobileDevelopers/events/262787576/
It is official! We are back and officially on the East Side! Join us on July 17th as we re-ignite the user group and have a huge overview of Xamarin including what's new, hot, and awesome! This will be coming off of the Xamarin Developer Summit where there will be tons of announcements so you don't want to miss it!
Introduction to Mobile Development with Xamarin -DotNet WestideJames Montemagno
Via: https://www.meetup.com/NET-Developers-Association-Westside/events/260583777/
Code: https://github.com/jamesmontemagno/MonkeyFinder6000
Xamarin enables C# developers to become native iOS, Android, macOS, watchOS, and tvOS app developers overnight. In this session, you will learn how to leverage your existing .NET and C# skills to create iOS and Android mobile apps in Visual Studio with Xamarin. In addition to allowing you write your iOS and Android apps in C#, Xamarin lets you reuse existing .NET libraries and share your business logic across any .NET app.
During this session we will cover the Xamarin platform and how to create native iOS, Android, and Windows apps in C#. Moreover, we will really focus on the code with several live coding adventures throughout the entire session.
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Xamarin enables C# devs to become native iOS, Android, and Windows mobile app dev overnight. Learn how to leverage your existing .NET and C# skills to create iOS and Android mobile apps in Visual Studio. In addition to allowing you to write your iOS and Android apps in C#, Xamarin lets you reuse existing .NET libraries and share your business logic across iOS, Android, and Windows apps. During this session we cover the Xamarin platform and how to create native iOS, Android, and Windows apps in C#. See what’s new and next for Xamarin development inside of Visual Studio. Moreover, we focus on the code, with several live coding adventures throughout the entire session and show you the latest and greatest in native cross-platform development.
Optimizing and Extending Xamarin.Forms iOS, Android, and UWP AppsJames Montemagno
Xamarin.Forms helps you build a native UI for three platforms with one shared C# codebase. Simply put, if you know C# then you already know how to build iOS, Android, and Windows apps. Leverage the .NET Framework to build out your shared business logic including integration with web services and Azure Mobile Apps and then build out your shared UI in C# or XAML. Xamarin.Forms also features a built-in two-way data binding, dependency service to help you implement platform-specific code, an advanced cross-platform animation system, support for custom controls, and lots of other powerful features to help you build the best apps possible in the least amount of time.
This session will focus on the latest developments in Xamarin.Forms that will help you share more code and build more beautiful apps in less time. You will look at Custom Renders, Effects, Platform Specifics, Bindable Native Views, the Xamarin.Forms previewer, and more. You'll also look at tweaking and tuning your Xamarin.Forms applications for the best performance possible.
In a mobile first, cloud first world it is essential to have a powerful framework that is high performant and available on every platform you want to target. That framework is .NET and has expanded to every device imaginable. Whether it is server, web, mobile, wearables, or IoT, .NET is there and fully cross-platform. Developers can now leverage Xamarin to craft native Mobile and Desktop applications from a single shared code base while build backends and websites in .NET Core and ASP.NET Core that can run on any operating system to power them.
Join James Montemagno in a general session focused on how you can leverage your existing .NET and C# skills to build apps for any platform. During this session he will take you through everything you need to get started building apps and a few revolutionary tools to help learn the amazing APIs packed into each platform.
MS Experiences 17 - Xamarin: Future of Mobile DevelopmentJames Montemagno
Xamarin enabled C # developers to become native iOS, Android, and Windows mobile app developers overnight. In this session, learn how to leverage your existing .NET and C # skills to create iOS and Android mobile apps in Visual Studio with Xamarin. In addition to allowing you to write your iOS and Android apps in C #, Xamarin lets you reuse existing .NET libraries and share your business logic across iOS, Android, and Windows apps. During this session we cover the Xamarin platform and how to create native iOS, Android, and Windows apps in C #. See what is new and next for Xamarin development inside of Visual Studio. Moreover, we focus on the code, with several live coding adventures throughout the entire session and showing you the latest and greatest in native cross-platform development.
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Software Engineering and Project Management - Introduction, Modeling Concepts...Prakhyath Rai
Introduction, Modeling Concepts and Class Modeling: What is Object orientation? What is OO development? OO Themes; Evidence for usefulness of OO development; OO modeling history. Modeling
as Design technique: Modeling, abstraction, The Three models. Class Modeling: Object and Class Concept, Link and associations concepts, Generalization and Inheritance, A sample class model, Navigation of class models, and UML diagrams
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Null Bangalore | Pentesters Approach to AWS IAMDivyanshu
#Abstract:
- Learn more about the real-world methods for auditing AWS IAM (Identity and Access Management) as a pentester. So let us proceed with a brief discussion of IAM as well as some typical misconfigurations and their potential exploits in order to reinforce the understanding of IAM security best practices.
- Gain actionable insights into AWS IAM policies and roles, using hands on approach.
#Prerequisites:
- Basic understanding of AWS services and architecture
- Familiarity with cloud security concepts
- Experience using the AWS Management Console or AWS CLI.
- For hands on lab create account on [killercoda.com](https://killercoda.com/cloudsecurity-scenario/)
# Scenario Covered:
- Basics of IAM in AWS
- Implementing IAM Policies with Least Privilege to Manage S3 Bucket
- Objective: Create an S3 bucket with least privilege IAM policy and validate access.
- Steps:
- Create S3 bucket.
- Attach least privilege policy to IAM user.
- Validate access.
- Exploiting IAM PassRole Misconfiguration
-Allows a user to pass a specific IAM role to an AWS service (ec2), typically used for service access delegation. Then exploit PassRole Misconfiguration granting unauthorized access to sensitive resources.
- Objective: Demonstrate how a PassRole misconfiguration can grant unauthorized access.
- Steps:
- Allow user to pass IAM role to EC2.
- Exploit misconfiguration for unauthorized access.
- Access sensitive resources.
- Exploiting IAM AssumeRole Misconfiguration with Overly Permissive Role
- An overly permissive IAM role configuration can lead to privilege escalation by creating a role with administrative privileges and allow a user to assume this role.
- Objective: Show how overly permissive IAM roles can lead to privilege escalation.
- Steps:
- Create role with administrative privileges.
- Allow user to assume the role.
- Perform administrative actions.
- Differentiation between PassRole vs AssumeRole
Try at [killercoda.com](https://killercoda.com/cloudsecurity-scenario/)
Introduction- e - waste – definition - sources of e-waste– hazardous substances in e-waste - effects of e-waste on environment and human health- need for e-waste management– e-waste handling rules - waste minimization techniques for managing e-waste – recycling of e-waste - disposal treatment methods of e- waste – mechanism of extraction of precious metal from leaching solution-global Scenario of E-waste – E-waste in India- case studies.
International Conference on NLP, Artificial Intelligence, Machine Learning an...gerogepatton
International Conference on NLP, Artificial Intelligence, Machine Learning and Applications (NLAIM 2024) offers a premier global platform for exchanging insights and findings in the theory, methodology, and applications of NLP, Artificial Intelligence, Machine Learning, and their applications. The conference seeks substantial contributions across all key domains of NLP, Artificial Intelligence, Machine Learning, and their practical applications, aiming to foster both theoretical advancements and real-world implementations. With a focus on facilitating collaboration between researchers and practitioners from academia and industry, the conference serves as a nexus for sharing the latest developments in the field.