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Developing native
iOS & Android apps
in C#
James Montemagno
Developer Evangelist, Xamarin
@JamesMontemagno | www.MotzCod.es
The World of Mobile
More than
one OS
Android is
a bit
popular
Architecting 

Mobile Apps
Single App
Single App
Single App
More Platforms == More Users
Silo
Approach
Build Apps
Multiple
Times
Write Once,
Run Anywhere
Approach
Lowest 
Common
Denominator
App Generation
Write Once,
Run Anywhere
Approach
Lowest 
Common
Denominator
App Generation
Xamarin
Approach
Native with
Code
Sharing
Windows
APIs
100%
Coverage
iOS
APIs
100%
Coverage
Android
APIs
100%
Coverage
C# runs on 2.6 Billion Devices
C#

Native Apps

No Compromises
Why C#?
§  Statically Typed
Why C#?
§  LINQ
§  Lambdas
Returns an array of “Names” from the list of People.
Why C#?
§  Events & Delegates
Callback Hell
Callback Hell
Enter Async/Await
Enter Async/Await
https://developer.apple.com/library/ios/documentation/uikit/reference/uiview_class/UIView/UIView.html#//
apple_ref/occ/clm/UIView/animateWithDuration:animations:
Enter Async/Await
How
Xamarin
Works
•  C# + .NET Runtime
•  Native UI
•  Native Performance
Let’s build a native iOS app

all in C# with Xamarin
Sharing Code
File Linking
Shared Code Projects
Portable Class Libraries

•  1 Assembly
•  Multiple Platforms
•  Including:
•  Xamarin.Android
•  Xamarin.iOS
Live Coding Adventure 2
Xamarin is more
Xamarin Test Cloud
Xamarin for 
Visual Studio
Where Do I Start?
Xamarin.com
Try Xamarin
Today
http://meetup.com/SeattleMobileDevelopers


§  First Tuesday
§  All Topics
§  Lightning Talks
Find Me:
@JamesMontemagno
www.MotzCod.es
GitHub.com/JamesMontemagno
Xamarin:
@XamarinHQ
www.Xamarin.com

Latest App
My StepCounter for Android & iOS
www.MyStepCounterApp.com
100% Open Source
Starter Compatible

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