Course Objectives Scare you Historical context Decode change New rules in a digital world Putting it to work for you and your business
Peak into the Future: The Design Subculture  is going Mainstream
“ If you want to teach people a new way of thinking, don’t bother to teach them.  Instead give them a tool, the use of which will lead to new ways of thinking.” -Buckminster Fuller
Journey Overview The Next Big Thing Why? What’s Different? Digital Natives and Digital Immigrants How to adapt Questions?
Different Seas — Different Ships Predictable Old World Turbulent New World
Medium as Message When the primary means of storing and distributing information changes…
Medium as Worldview … our worldviews change!
Then What?  - Cultural Revolution New psychology New relationships NEW DESIGN New institutions
Comparing the Mediums Dynamic Open-Ended Ephemeral Intimate Now Messenger Linear Sequential Permanent Abstract Historical Content Fluid Fragmented Transitory Vicarious Future Impression Interactive Linked Iterative Virtual Time-Morph Experience
Madonna and Child Through the Ages Symbolic Perspective Conceptual Interactive
Architecture
Shifting Paradigms for Leaders Master/Guru Expert Visionary Collaborative Catalyst – Executive Producer
Brain Orientation Oral Non-linear, holistic, intimate, relational Print  Linear, Sequential, Rational, Abstract Broadcast Fluid, Fragmented, Visceral, Emotional Digital/Interactive Non-linear, holistic, disembodied intimacy
Business Agriculture – Craft Manufacturing Information Design Economy
Focus Need Function Brand Culture
Design Ancient Harmony, Archetype, Community Modern The Right Way - Efficiency, rationality, truth Postmodern Our Way – Signature Approach - Freedom, beauty, pleasure Emergent Have it Your Way - Recombinant
The Digital Ecosystem Interactive/Connected Complex Accelerating change Intangible value Convergence  Immediacy  Mobile Nomads Unpredictable
Recipe of Attraction Unique Compelling Story Interactive Passionate Delivery Multi-Sensory Immersion Emotional Connection
Blue Man Group – Design an Experience
Cirque du Soleil – Re-Imagine
Starbucks Barnes & Noble Third Places
Whole Foods – Design a Culture
Krispy Kreme – Make the Process the Attraction
Harley Davidson “Rebel Lifestyle”
Say Hello to the Future
A Great Awakening of Design
Prescription for Change Expose current paradigms. Adopt/adapt – cross pollinate. Develop new tools and language. Craft a new narrative. Find zones for radical change. Support communities of fans. Recapture the spirit of the amateur.
 

Design Revolution

  • 1.
  • 2.
    Course Objectives Scareyou Historical context Decode change New rules in a digital world Putting it to work for you and your business
  • 3.
    Peak into theFuture: The Design Subculture is going Mainstream
  • 4.
    “ If youwant to teach people a new way of thinking, don’t bother to teach them. Instead give them a tool, the use of which will lead to new ways of thinking.” -Buckminster Fuller
  • 5.
    Journey Overview TheNext Big Thing Why? What’s Different? Digital Natives and Digital Immigrants How to adapt Questions?
  • 6.
    Different Seas —Different Ships Predictable Old World Turbulent New World
  • 7.
    Medium as MessageWhen the primary means of storing and distributing information changes…
  • 8.
    Medium as Worldview… our worldviews change!
  • 9.
    Then What? - Cultural Revolution New psychology New relationships NEW DESIGN New institutions
  • 10.
    Comparing the MediumsDynamic Open-Ended Ephemeral Intimate Now Messenger Linear Sequential Permanent Abstract Historical Content Fluid Fragmented Transitory Vicarious Future Impression Interactive Linked Iterative Virtual Time-Morph Experience
  • 11.
    Madonna and ChildThrough the Ages Symbolic Perspective Conceptual Interactive
  • 12.
  • 13.
    Shifting Paradigms forLeaders Master/Guru Expert Visionary Collaborative Catalyst – Executive Producer
  • 14.
    Brain Orientation OralNon-linear, holistic, intimate, relational Print Linear, Sequential, Rational, Abstract Broadcast Fluid, Fragmented, Visceral, Emotional Digital/Interactive Non-linear, holistic, disembodied intimacy
  • 15.
    Business Agriculture –Craft Manufacturing Information Design Economy
  • 16.
    Focus Need FunctionBrand Culture
  • 17.
    Design Ancient Harmony,Archetype, Community Modern The Right Way - Efficiency, rationality, truth Postmodern Our Way – Signature Approach - Freedom, beauty, pleasure Emergent Have it Your Way - Recombinant
  • 18.
    The Digital EcosystemInteractive/Connected Complex Accelerating change Intangible value Convergence Immediacy Mobile Nomads Unpredictable
  • 19.
    Recipe of AttractionUnique Compelling Story Interactive Passionate Delivery Multi-Sensory Immersion Emotional Connection
  • 20.
    Blue Man Group– Design an Experience
  • 21.
    Cirque du Soleil– Re-Imagine
  • 22.
    Starbucks Barnes &Noble Third Places
  • 23.
    Whole Foods –Design a Culture
  • 24.
    Krispy Kreme –Make the Process the Attraction
  • 25.
  • 26.
    Say Hello tothe Future
  • 27.
  • 28.
    Prescription for ChangeExpose current paradigms. Adopt/adapt – cross pollinate. Develop new tools and language. Craft a new narrative. Find zones for radical change. Support communities of fans. Recapture the spirit of the amateur.
  • 29.

Editor's Notes

  • #2 What is the audience profile – Silent – 63 - 80 Boomer – 45 - 62 GenX – 24 – 44 (Transition) Millennials – 2 - 23