This document summarizes a study that tested different motivational strategies for engaging people to collect environmental data using mobile apps. The study compared three apps created for a campaign to reduce energy waste from open shop doors: 1) a control app with no extra motivators, 2) an app using gamification techniques like points and leaderboards, and 3) an app offering financial incentives. The gamification app increased data collection but not significantly, while financial rewards significantly increased the amount of data collected. The study provided evidence that extrinsic motivators can more effectively engage people in pro-environmental data collection than intrinsic interest alone.